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| author | Ray <[email protected]> | 2021-04-06 23:22:23 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-04-06 23:22:23 +0200 |
| commit | ab50798dfadd2d93babb3519bb75e32c6daa9b97 (patch) | |
| tree | fb552209d1b007c5d69888421e3885ddae81b4cd /cheatsheet | |
| parent | 2263d6294ae44dd3cebf3c264883d0c0772e3c1d (diff) | |
| download | raylib.com-ab50798dfadd2d93babb3519bb75e32c6daa9b97.tar.gz raylib.com-ab50798dfadd2d93babb3519bb75e32c6daa9b97.zip | |
Update raylib_core.c
Diffstat (limited to 'cheatsheet')
| -rw-r--r-- | cheatsheet/raylib_core.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/cheatsheet/raylib_core.c b/cheatsheet/raylib_core.c index 4335b1b..9fa615c 100644 --- a/cheatsheet/raylib_core.c +++ b/cheatsheet/raylib_core.c @@ -64,7 +64,7 @@ void EndBlendMode(void); // End blending mode (reset to default: alpha blending) void BeginScissorMode(int x, int y, int width, int height); // Begin scissor mode (define screen area for following drawing) void EndScissorMode(void); // End scissor mode - void BeginVrStereoMode(RenderTexture2D target, VrStereoConfig config); // Begin stereo rendering (requires VR simulator) + void BeginVrStereoMode(VrStereoConfig config); // Begin stereo rendering (requires VR simulator) void EndVrStereoMode(void); // End stereo rendering (requires VR simulator) // VR stereo config functions for VR simulator |
