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authorRay <[email protected]>2021-10-22 23:14:53 +0200
committerRay <[email protected]>2021-10-22 23:14:53 +0200
commit5532ecc3990823ef24a0ec96245c07168a0c4a85 (patch)
tree0f3ab4f28d7cb3066d48e2a7319e906ce3c602bc /examples/shaders/shaders_mesh_instancing.data
parent0eb62adfcc1643e77c0fa43128d09b22d0574017 (diff)
downloadraylib.com-5532ecc3990823ef24a0ec96245c07168a0c4a85.tar.gz
raylib.com-5532ecc3990823ef24a0ec96245c07168a0c4a85.zip
Testing an issue with file loading
Diffstat (limited to 'examples/shaders/shaders_mesh_instancing.data')
-rw-r--r--examples/shaders/shaders_mesh_instancing.data2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/shaders/shaders_mesh_instancing.data b/examples/shaders/shaders_mesh_instancing.data
index c3b9d71..5ba42fb 100644
--- a/examples/shaders/shaders_mesh_instancing.data
+++ b/examples/shaders/shaders_mesh_instancing.data
@@ -12,7 +12,7 @@ attribute mat4 instanceTransform;
uniform mat4 mvp;
uniform mat4 matNormal;
-// Output vertex attributes (to fragment shader)
+// Output vertex attributes
varying vec3 fragPosition;
varying vec2 fragTexCoord;
varying vec4 fragColor;