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authorRay <[email protected]>2022-08-02 10:31:31 +0200
committerRay <[email protected]>2022-08-02 10:31:31 +0200
commit5fc1538c24f61bd5973ce6f3514ecaadef8f1cd9 (patch)
treebd81bb12ac15d4d9697baaa6d448cdd15c4a85cf /examples/shaders/shaders_postprocessing.data
parent192e2026607b27e0226a1e2c4336799b77a2b4e8 (diff)
downloadraylib.com-5fc1538c24f61bd5973ce6f3514ecaadef8f1cd9.tar.gz
raylib.com-5fc1538c24f61bd5973ce6f3514ecaadef8f1cd9.zip
Update examples to raylib 4.2
Diffstat (limited to 'examples/shaders/shaders_postprocessing.data')
-rw-r--r--examples/shaders/shaders_postprocessing.data2
1 files changed, 2 insertions, 0 deletions
diff --git a/examples/shaders/shaders_postprocessing.data b/examples/shaders/shaders_postprocessing.data
index fe61b2e..61697b2 100644
--- a/examples/shaders/shaders_postprocessing.data
+++ b/examples/shaders/shaders_postprocessing.data
@@ -7921,6 +7921,8 @@ void main()
precision mediump float;
+#extension GL_OES_standard_derivatives : enable
+
// Input vertex attributes (from vertex shader)
varying vec2 fragTexCoord;
varying vec4 fragColor;