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authorRay <[email protected]>2019-05-21 17:03:01 +0200
committerRay <[email protected]>2019-05-21 17:03:01 +0200
commit6f4a27cc61f12d3789729413bed69e86226911cf (patch)
tree92a23884870826e6deaf560743ebbdae8bce94ba /examples/src/core/core_random_values.c
parent2141d7943b6b65fa66f583f0819bb27fee815189 (diff)
downloadraylib.com-6f4a27cc61f12d3789729413bed69e86226911cf.tar.gz
raylib.com-6f4a27cc61f12d3789729413bed69e86226911cf.zip
Remove examples default code
Code is directly fetched form raylib repo, this way we avoid duplicate code!
Diffstat (limited to 'examples/src/core/core_random_values.c')
-rw-r--r--examples/src/core/core_random_values.c65
1 files changed, 0 insertions, 65 deletions
diff --git a/examples/src/core/core_random_values.c b/examples/src/core/core_random_values.c
deleted file mode 100644
index 52dabe0..0000000
--- a/examples/src/core/core_random_values.c
+++ /dev/null
@@ -1,65 +0,0 @@
-/*******************************************************************************************
-*
-* raylib [core] example - Generate random values
-*
-* This example has been created using raylib 1.1 (www.raylib.com)
-* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
-*
-* Copyright (c) 2014 Ramon Santamaria (@raysan5)
-*
-********************************************************************************************/
-
-#include "raylib.h"
-
-int main(void)
-{
- // Initialization
- //--------------------------------------------------------------------------------------
- const int screenWidth = 800;
- const int screenHeight = 450;
-
- InitWindow(screenWidth, screenHeight, "raylib [core] example - generate random values");
-
- int framesCounter = 0; // Variable used to count frames
-
- int randValue = GetRandomValue(-8, 5); // Get a random integer number between -8 and 5 (both included)
-
- SetTargetFPS(60); // Set our game to run at 60 frames-per-second
- //--------------------------------------------------------------------------------------
-
- // Main game loop
- while (!WindowShouldClose()) // Detect window close button or ESC key
- {
- // Update
- //----------------------------------------------------------------------------------
- framesCounter++;
-
- // Every two seconds (120 frames) a new random value is generated
- if (((framesCounter/120)%2) == 1)
- {
- randValue = GetRandomValue(-8, 5);
- framesCounter = 0;
- }
- //----------------------------------------------------------------------------------
-
- // Draw
- //----------------------------------------------------------------------------------
- BeginDrawing();
-
- ClearBackground(RAYWHITE);
-
- DrawText("Every 2 seconds a new random value is generated:", 130, 100, 20, MAROON);
-
- DrawText(FormatText("%i", randValue), 360, 180, 80, LIGHTGRAY);
-
- EndDrawing();
- //----------------------------------------------------------------------------------
- }
-
- // De-Initialization
- //--------------------------------------------------------------------------------------
- CloseWindow(); // Close window and OpenGL context
- //--------------------------------------------------------------------------------------
-
- return 0;
-} \ No newline at end of file