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| author | Ray <[email protected]> | 2017-10-20 00:17:24 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2017-10-20 00:17:24 +0200 |
| commit | 48daec567f8d22e4492eb47b878d7ff86024f97a (patch) | |
| tree | 14dfb6feec1e4a7a6c03e0a37825aa7703de57d3 /examples/src/physac/physics_friction.c | |
| parent | 1be9753752eaee413d584b4e9b1de383ba217ecf (diff) | |
| download | raylib.com-48daec567f8d22e4492eb47b878d7ff86024f97a.tar.gz raylib.com-48daec567f8d22e4492eb47b878d7ff86024f97a.zip | |
Reviewed examples code to 1.8
Diffstat (limited to 'examples/src/physac/physics_friction.c')
| -rw-r--r-- | examples/src/physac/physics_friction.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/examples/src/physac/physics_friction.c b/examples/src/physac/physics_friction.c index 6ce1d40..9472729 100644 --- a/examples/src/physac/physics_friction.c +++ b/examples/src/physac/physics_friction.c @@ -28,7 +28,6 @@ int main() SetConfigFlags(FLAG_MSAA_4X_HINT); InitWindow(screenWidth, screenHeight, "Physac [raylib] - Physics friction"); - SetTargetFPS(60); // Physac logo drawing position int logoX = screenWidth - MeasureText("Physac", 30) - 10; @@ -63,6 +62,8 @@ int main() bodyB->staticFriction = 1; bodyB->dynamicFriction = 1; SetPhysicsBodyRotation(bodyB, 330*DEG2RAD); + + SetTargetFPS(60); //-------------------------------------------------------------------------------------- // Main game loop @@ -133,7 +134,7 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- - ClosePhysics(); // Uninitialize physics + ClosePhysics(); // Unitialize physics CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- |
