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authorRay <[email protected]>2021-03-17 19:03:28 +0100
committerRay <[email protected]>2021-03-17 19:03:28 +0100
commit9ab5e45031a38b5fbc32a2f28a429edf5ccbfc27 (patch)
tree0b3733de9039427bff912e54a07889967e5d2ead /examples/web/Makefile
parent77d88a804bcf3d34e7538b91d6017748f08c28e0 (diff)
downloadraylib.com-9ab5e45031a38b5fbc32a2f28a429edf5ccbfc27.tar.gz
raylib.com-9ab5e45031a38b5fbc32a2f28a429edf5ccbfc27.zip
Reviewed several examples for web
- shaders_spotlight - shaders_multi_sample2d
Diffstat (limited to 'examples/web/Makefile')
-rw-r--r--examples/web/Makefile1
1 files changed, 0 insertions, 1 deletions
diff --git a/examples/web/Makefile b/examples/web/Makefile
index 20c3413..a6cacc0 100644
--- a/examples/web/Makefile
+++ b/examples/web/Makefile
@@ -987,7 +987,6 @@ shaders/shaders_hot_reloading: shaders/shaders_hot_reloading.c
shaders/shaders_rlgl_mesh_instanced: shaders/shaders_rlgl_mesh_instanced.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
- --preload-file shaders/resources/texel_checker.png@resources/texel_checker.png \
--preload-file shaders/resources/shaders/glsl100/lighting.fs@resources/shaders/glsl100/lighting.fs \
--preload-file shaders/resources/shaders/glsl100/base_lighting_instanced.vs@resources/shaders/glsl100/base_lighting_instanced.vs