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| author | Ray <[email protected]> | 2021-03-17 14:55:54 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-03-17 14:55:54 +0100 |
| commit | e2e80d5318f62d86435026e86948e9af9fbd0dc2 (patch) | |
| tree | 490a8b65b9244fde06e9511f4675a56a8a3c7e57 /examples/web/Makefile | |
| parent | 644ba5a5dcd73509e9d63d9e6277eda35d6105f0 (diff) | |
| download | raylib.com-e2e80d5318f62d86435026e86948e9af9fbd0dc2.tar.gz raylib.com-e2e80d5318f62d86435026e86948e9af9fbd0dc2.zip | |
Updated example
Diffstat (limited to 'examples/web/Makefile')
| -rw-r--r-- | examples/web/Makefile | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/examples/web/Makefile b/examples/web/Makefile index 5818534..a6cacc0 100644 --- a/examples/web/Makefile +++ b/examples/web/Makefile @@ -614,7 +614,7 @@ core/core_quat_conversion: core/core_quat_conversion.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) core/core_window_flags: core/core_window_flags.c - $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -s ASYNCIFY + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) # compile [shapes] example - basic shapes usage (rectangle, circle, ...) shapes/shapes_basic_shapes: shapes/shapes_basic_shapes.c @@ -978,7 +978,7 @@ shaders/shaders_simple_mask: shaders/shaders_simple_mask.c --preload-file shaders/resources/shaders/glsl100/mask.fs@resources/shaders/glsl100/mask.fs shaders/shaders_spotlight: shaders/shaders_spotlight.c - $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -s ASYNCIFY \ + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ --preload-file shaders/resources/raysan.png@resources/raysan.png \ --preload-file shaders/resources/shaders/glsl100/spotlight.fs@resources/shaders/glsl100/spotlight.fs @@ -986,9 +986,9 @@ shaders/shaders_hot_reloading: shaders/shaders_hot_reloading.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -s ASYNCIFY -s FORCE_FILESYSTEM=1 shaders/shaders_rlgl_mesh_instanced: shaders/shaders_rlgl_mesh_instanced.c - $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -s ASYNCIFY \ - --preload-file shaders/resources/shaders/glsl100/base_lighting_instanced.vs@resources/shaders/glsl100/base_lighting_instanced.vs \ - --preload-file shaders/resources/shaders/glsl100/lighting.fs@resources/shaders/glsl100/lighting.fs + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ + --preload-file shaders/resources/shaders/glsl100/lighting.fs@resources/shaders/glsl100/lighting.fs \ + --preload-file shaders/resources/shaders/glsl100/base_lighting_instanced.vs@resources/shaders/glsl100/base_lighting_instanced.vs shaders/shaders_multi_sample2d: shaders/shaders_multi_sample2d.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -s ASYNCIFY \ |
