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| author | Ray <[email protected]> | 2021-03-12 18:05:09 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-03-12 18:05:09 +0100 |
| commit | 421c4e4cd85310bef3a8f79f89d23e3a1eac9668 (patch) | |
| tree | a49167a3f2c2ae7558c9a3a94696bc187ffbc824 /examples/web/core/core_input_gamepad.c | |
| parent | cc62fcccc630fdc4badcad8381d5bb43eb71fa1f (diff) | |
| download | raylib.com-421c4e4cd85310bef3a8f79f89d23e3a1eac9668.tar.gz raylib.com-421c4e4cd85310bef3a8f79f89d23e3a1eac9668.zip | |
Renamed FormatText() -> TextFormat()
Diffstat (limited to 'examples/web/core/core_input_gamepad.c')
| -rw-r--r-- | examples/web/core/core_input_gamepad.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/examples/web/core/core_input_gamepad.c b/examples/web/core/core_input_gamepad.c index 3485391..ca90ba1 100644 --- a/examples/web/core/core_input_gamepad.c +++ b/examples/web/core/core_input_gamepad.c @@ -98,7 +98,7 @@ void UpdateDrawFrame(void) if (IsGamepadAvailable(GAMEPAD_PLAYER1)) { - DrawText(FormatText("GP1: %s", GetGamepadName(GAMEPAD_PLAYER1)), 10, 10, 10, BLACK); + DrawText(TextFormat("GP1: %s", GetGamepadName(GAMEPAD_PLAYER1)), 10, 10, 10, BLACK); if (IsGamepadName(GAMEPAD_PLAYER1, XBOX360_NAME_ID)) { @@ -145,8 +145,8 @@ void UpdateDrawFrame(void) DrawRectangle(170, 30, 15, (((1.0f + GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_AXIS_LEFT_TRIGGER))/2.0f)*70), RED); DrawRectangle(604, 30, 15, (((1.0f + GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_AXIS_RIGHT_TRIGGER))/2.0f)*70), RED); - //DrawText(FormatText("Xbox axis LT: %02.02f", GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_AXIS_LEFT_TRIGGER)), 10, 40, 10, BLACK); - //DrawText(FormatText("Xbox axis RT: %02.02f", GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_AXIS_RIGHT_TRIGGER)), 10, 60, 10, BLACK); + //DrawText(TextFormat("Xbox axis LT: %02.02f", GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_AXIS_LEFT_TRIGGER)), 10, 40, 10, BLACK); + //DrawText(TextFormat("Xbox axis RT: %02.02f", GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_AXIS_RIGHT_TRIGGER)), 10, 60, 10, BLACK); } else if (IsGamepadName(GAMEPAD_PLAYER1, PS3_NAME_ID)) { @@ -200,14 +200,14 @@ void UpdateDrawFrame(void) // TODO: Draw generic gamepad } - DrawText(FormatText("DETECTED AXIS [%i]:", GetGamepadAxisCount(GAMEPAD_PLAYER1)), 10, 50, 10, MAROON); + DrawText(TextFormat("DETECTED AXIS [%i]:", GetGamepadAxisCount(GAMEPAD_PLAYER1)), 10, 50, 10, MAROON); for (int i = 0; i < GetGamepadAxisCount(GAMEPAD_PLAYER1); i++) { - DrawText(FormatText("AXIS %i: %.02f", i, GetGamepadAxisMovement(GAMEPAD_PLAYER1, i)), 20, 70 + 20*i, 10, DARKGRAY); + DrawText(TextFormat("AXIS %i: %.02f", i, GetGamepadAxisMovement(GAMEPAD_PLAYER1, i)), 20, 70 + 20*i, 10, DARKGRAY); } - if (GetGamepadButtonPressed() != -1) DrawText(FormatText("DETECTED BUTTON: %i", GetGamepadButtonPressed()), 10, 430, 10, RED); + if (GetGamepadButtonPressed() != -1) DrawText(TextFormat("DETECTED BUTTON: %i", GetGamepadButtonPressed()), 10, 430, 10, RED); else DrawText("DETECTED BUTTON: NONE", 10, 430, 10, GRAY); } else |
