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| author | raysan5 <[email protected]> | 2020-12-24 13:26:30 +0100 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2020-12-24 13:26:30 +0100 |
| commit | 83ab2cb01746a869b625c9d84fbb4737146b73a9 (patch) | |
| tree | 010b0794848d863916e5acb4f766ea9e7ecb6e90 /examples/web/core/core_input_gamepad.c | |
| parent | d11274dcfcb0f349fba16ab4b83d2b96bcac8d1a (diff) | |
| download | raylib.com-83ab2cb01746a869b625c9d84fbb4737146b73a9.tar.gz raylib.com-83ab2cb01746a869b625c9d84fbb4737146b73a9.zip | |
Updated Web examples to raylib 3.5
Diffstat (limited to 'examples/web/core/core_input_gamepad.c')
| -rw-r--r-- | examples/web/core/core_input_gamepad.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/web/core/core_input_gamepad.c b/examples/web/core/core_input_gamepad.c index eea237b..3485391 100644 --- a/examples/web/core/core_input_gamepad.c +++ b/examples/web/core/core_input_gamepad.c @@ -57,7 +57,7 @@ int main(void) texXboxPad = LoadTexture("resources/xbox.png"); #if defined(PLATFORM_WEB) - emscripten_set_main_loop(UpdateDrawFrame, 0, 1); + emscripten_set_main_loop(UpdateDrawFrame, 60, 1); #else SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- |
