diff options
| author | Ray <[email protected]> | 2019-05-20 16:40:30 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2019-05-20 16:40:30 +0200 |
| commit | 3d7d174c70b2d00fd879ade64c5085d4ff34d4aa (patch) | |
| tree | 3b690948f186f855aa2ee8bab312b3ca28a56200 /examples/web/core/core_random_values.c | |
| parent | 0b56b996bd053ec875c229e9793f7806b666839c (diff) | |
| download | raylib.com-3d7d174c70b2d00fd879ade64c5085d4ff34d4aa.tar.gz raylib.com-3d7d174c70b2d00fd879ade64c5085d4ff34d4aa.zip | |
Review and recompile ALL examples
Diffstat (limited to 'examples/web/core/core_random_values.c')
| -rw-r--r-- | examples/web/core/core_random_values.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/examples/web/core/core_random_values.c b/examples/web/core/core_random_values.c index 805941e..68c7813 100644 --- a/examples/web/core/core_random_values.c +++ b/examples/web/core/core_random_values.c @@ -18,11 +18,11 @@ //---------------------------------------------------------------------------------- // Global Variables Definition //---------------------------------------------------------------------------------- -int screenWidth = 800; -int screenHeight = 450; +const int screenWidth = 800; +const int screenHeight = 450; -int framesCounter = 0; // Variable used to count frames -int randValue; +int framesCounter = 0; // Variable used to count frames +int randValue = 0; //---------------------------------------------------------------------------------- // Module Functions Declaration @@ -30,7 +30,7 @@ int randValue; void UpdateDrawFrame(void); // Update and Draw one frame //---------------------------------------------------------------------------------- -// Main Enry Point +// Program Main Entry Point //---------------------------------------------------------------------------------- int main(void) { @@ -39,13 +39,13 @@ int main(void) InitWindow(screenWidth, screenHeight, "raylib [core] example - generate random values"); randValue = GetRandomValue(-8, 5); // Get a random integer number between -8 and 5 (both included) - + #if defined(PLATFORM_WEB) emscripten_set_main_loop(UpdateDrawFrame, 0, 1); #else SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- - + // Main game loop while (!WindowShouldClose()) // Detect window close button or ESC key { |
