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| author | Ray <[email protected]> | 2021-03-17 14:22:41 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-03-17 14:22:41 +0100 |
| commit | d183a297da01dbd70b6e38d5f4226fa38cdbd5a3 (patch) | |
| tree | e7bd1ceb2599372df1f5f4256ac9c300efa7cc84 /examples/web/core/core_window_flags.c | |
| parent | eaf815c1c0e753dfd04ca030605f5f6da9d6542f (diff) | |
| download | raylib.com-d183a297da01dbd70b6e38d5f4226fa38cdbd5a3.tar.gz raylib.com-d183a297da01dbd70b6e38d5f4226fa38cdbd5a3.zip | |
Update examples
Diffstat (limited to 'examples/web/core/core_window_flags.c')
| -rw-r--r-- | examples/web/core/core_window_flags.c | 307 |
1 files changed, 168 insertions, 139 deletions
diff --git a/examples/web/core/core_window_flags.c b/examples/web/core/core_window_flags.c index 55eacb1..c6e814f 100644 --- a/examples/web/core/core_window_flags.c +++ b/examples/web/core/core_window_flags.c @@ -11,13 +11,34 @@ #include "raylib.h" +#if defined(PLATFORM_WEB) + #include <emscripten/emscripten.h> +#endif + +//---------------------------------------------------------------------------------- +// Global Variables Definition +//---------------------------------------------------------------------------------- +const int screenWidth = 800; +const int screenHeight = 450; + +Vector2 ballPosition = { 0 }; +Vector2 ballSpeed = { 5.0f, 4.0f }; +int ballRadius = 20; + +int framesCounter = 0; + +//---------------------------------------------------------------------------------- +// Module Functions Declaration +//---------------------------------------------------------------------------------- +void UpdateDrawFrame(void); // Update and Draw one frame + +//---------------------------------------------------------------------------------- +// Program Main Entry Point +//---------------------------------------------------------------------------------- int main(void) { // Initialization //--------------------------------------------------------- - const int screenWidth = 800; - const int screenHeight = 450; - // Possible window flags /* FLAG_VSYNC_HINT @@ -39,148 +60,20 @@ int main(void) SetConfigFlags(FLAG_VSYNC_HINT | FLAG_MSAA_4X_HINT | FLAG_WINDOW_HIGHDPI); InitWindow(screenWidth, screenHeight, "raylib [core] example - window flags"); - Vector2 ballPosition = { GetScreenWidth() / 2, GetScreenHeight() / 2 }; - Vector2 ballSpeed = { 5.0f, 4.0f }; - int ballRadius = 20; - - int framesCounter = 0; + ballPosition = (Vector2){ GetScreenWidth()/2, GetScreenHeight()/2 }; - //SetTargetFPS(60); // Set our game to run at 60 frames-per-second - //---------------------------------------------------------- +#if defined(PLATFORM_WEB) + emscripten_set_main_loop(UpdateDrawFrame, 60, 1); +#else + //SetTargetFPS(60); // Set our game to run at 60 frames-per-second + //-------------------------------------------------------------------------------------- // Main game loop while (!WindowShouldClose()) // Detect window close button or ESC key { - // Update - //----------------------------------------------------- - if (IsKeyPressed(KEY_F)) ToggleFullscreen(); // modifies window size when scaling! - - if (IsKeyPressed(KEY_R)) - { - if (IsWindowState(FLAG_WINDOW_RESIZABLE)) ClearWindowState(FLAG_WINDOW_RESIZABLE); - else SetWindowState(FLAG_WINDOW_RESIZABLE); - } - - if (IsKeyPressed(KEY_D)) - { - if (IsWindowState(FLAG_WINDOW_UNDECORATED)) ClearWindowState(FLAG_WINDOW_UNDECORATED); - else SetWindowState(FLAG_WINDOW_UNDECORATED); - } - - if (IsKeyPressed(KEY_H)) - { - if (!IsWindowState(FLAG_WINDOW_HIDDEN)) SetWindowState(FLAG_WINDOW_HIDDEN); - - framesCounter = 0; - } - - if (IsWindowState(FLAG_WINDOW_HIDDEN)) - { - framesCounter++; - if (framesCounter >= 240) ClearWindowState(FLAG_WINDOW_HIDDEN); // Show window after 3 seconds - } - - if (IsKeyPressed(KEY_N)) - { - if (!IsWindowState(FLAG_WINDOW_MINIMIZED)) MinimizeWindow(); - - framesCounter = 0; - } - - if (IsWindowState(FLAG_WINDOW_MINIMIZED)) - { - framesCounter++; - if (framesCounter >= 240) RestoreWindow(); // Restore window after 3 seconds - } - - if (IsKeyPressed(KEY_M)) - { - // NOTE: Requires FLAG_WINDOW_RESIZABLE enabled! - if (IsWindowState(FLAG_WINDOW_MAXIMIZED)) RestoreWindow(); - else MaximizeWindow(); - } - - if (IsKeyPressed(KEY_U)) - { - if (IsWindowState(FLAG_WINDOW_UNFOCUSED)) ClearWindowState(FLAG_WINDOW_UNFOCUSED); - else SetWindowState(FLAG_WINDOW_UNFOCUSED); - } - - if (IsKeyPressed(KEY_T)) - { - if (IsWindowState(FLAG_WINDOW_TOPMOST)) ClearWindowState(FLAG_WINDOW_TOPMOST); - else SetWindowState(FLAG_WINDOW_TOPMOST); - } - - if (IsKeyPressed(KEY_A)) - { - if (IsWindowState(FLAG_WINDOW_ALWAYS_RUN)) ClearWindowState(FLAG_WINDOW_ALWAYS_RUN); - else SetWindowState(FLAG_WINDOW_ALWAYS_RUN); - } - - if (IsKeyPressed(KEY_V)) - { - if (IsWindowState(FLAG_VSYNC_HINT)) ClearWindowState(FLAG_VSYNC_HINT); - else SetWindowState(FLAG_VSYNC_HINT); - } - - // Bouncing ball logic - ballPosition.x += ballSpeed.x; - ballPosition.y += ballSpeed.y; - if ((ballPosition.x >= (GetScreenWidth() - ballRadius)) || (ballPosition.x <= ballRadius)) ballSpeed.x *= -1.0f; - if ((ballPosition.y >= (GetScreenHeight() - ballRadius)) || (ballPosition.y <= ballRadius)) ballSpeed.y *= -1.0f; - //----------------------------------------------------- - - // Draw - //----------------------------------------------------- - BeginDrawing(); - - if (IsWindowState(FLAG_WINDOW_TRANSPARENT)) ClearBackground(BLANK); - else ClearBackground(RAYWHITE); - - DrawCircleV(ballPosition, ballRadius, MAROON); - DrawRectangleLinesEx((Rectangle) { 0, 0, GetScreenWidth(), GetScreenHeight() }, 4, RAYWHITE); - - DrawCircleV(GetMousePosition(), 10, DARKBLUE); - - DrawFPS(10, 10); - - DrawText(TextFormat("Screen Size: [%i, %i]", GetScreenWidth(), GetScreenHeight()), 10, 40, 10, GREEN); - - // Draw window state info - DrawText("Following flags can be set after window creation:", 10, 60, 10, GRAY); - if (IsWindowState(FLAG_FULLSCREEN_MODE)) DrawText("[F] FLAG_FULLSCREEN_MODE: on", 10, 80, 10, LIME); - else DrawText("[F] FLAG_FULLSCREEN_MODE: off", 10, 80, 10, MAROON); - if (IsWindowState(FLAG_WINDOW_RESIZABLE)) DrawText("[R] FLAG_WINDOW_RESIZABLE: on", 10, 100, 10, LIME); - else DrawText("[R] FLAG_WINDOW_RESIZABLE: off", 10, 100, 10, MAROON); - if (IsWindowState(FLAG_WINDOW_UNDECORATED)) DrawText("[D] FLAG_WINDOW_UNDECORATED: on", 10, 120, 10, LIME); - else DrawText("[D] FLAG_WINDOW_UNDECORATED: off", 10, 120, 10, MAROON); - if (IsWindowState(FLAG_WINDOW_HIDDEN)) DrawText("[H] FLAG_WINDOW_HIDDEN: on", 10, 140, 10, LIME); - else DrawText("[H] FLAG_WINDOW_HIDDEN: off", 10, 140, 10, MAROON); - if (IsWindowState(FLAG_WINDOW_MINIMIZED)) DrawText("[N] FLAG_WINDOW_MINIMIZED: on", 10, 160, 10, LIME); - else DrawText("[N] FLAG_WINDOW_MINIMIZED: off", 10, 160, 10, MAROON); - if (IsWindowState(FLAG_WINDOW_MAXIMIZED)) DrawText("[M] FLAG_WINDOW_MAXIMIZED: on", 10, 180, 10, LIME); - else DrawText("[M] FLAG_WINDOW_MAXIMIZED: off", 10, 180, 10, MAROON); - if (IsWindowState(FLAG_WINDOW_UNFOCUSED)) DrawText("[G] FLAG_WINDOW_UNFOCUSED: on", 10, 200, 10, LIME); - else DrawText("[U] FLAG_WINDOW_UNFOCUSED: off", 10, 200, 10, MAROON); - if (IsWindowState(FLAG_WINDOW_TOPMOST)) DrawText("[T] FLAG_WINDOW_TOPMOST: on", 10, 220, 10, LIME); - else DrawText("[T] FLAG_WINDOW_TOPMOST: off", 10, 220, 10, MAROON); - if (IsWindowState(FLAG_WINDOW_ALWAYS_RUN)) DrawText("[A] FLAG_WINDOW_ALWAYS_RUN: on", 10, 240, 10, LIME); - else DrawText("[A] FLAG_WINDOW_ALWAYS_RUN: off", 10, 240, 10, MAROON); - if (IsWindowState(FLAG_VSYNC_HINT)) DrawText("[V] FLAG_VSYNC_HINT: on", 10, 260, 10, LIME); - else DrawText("[V] FLAG_VSYNC_HINT: off", 10, 260, 10, MAROON); - - DrawText("Following flags can only be set before window creation:", 10, 300, 10, GRAY); - if (IsWindowState(FLAG_WINDOW_HIGHDPI)) DrawText("FLAG_WINDOW_HIGHDPI: on", 10, 320, 10, LIME); - else DrawText("FLAG_WINDOW_HIGHDPI: off", 10, 320, 10, MAROON); - if (IsWindowState(FLAG_WINDOW_TRANSPARENT)) DrawText("FLAG_WINDOW_TRANSPARENT: on", 10, 340, 10, LIME); - else DrawText("FLAG_WINDOW_TRANSPARENT: off", 10, 340, 10, MAROON); - if (IsWindowState(FLAG_MSAA_4X_HINT)) DrawText("FLAG_MSAA_4X_HINT: on", 10, 360, 10, LIME); - else DrawText("FLAG_MSAA_4X_HINT: off", 10, 360, 10, MAROON); - - EndDrawing(); - //----------------------------------------------------- + UpdateDrawFrame(); } +#endif // De-Initialization //--------------------------------------------------------- @@ -189,3 +82,139 @@ int main(void) return 0; } + +//---------------------------------------------------------------------------------- +// Module Functions Definition +//---------------------------------------------------------------------------------- +void UpdateDrawFrame(void) +{ + // Update + //----------------------------------------------------- + if (IsKeyPressed(KEY_F)) ToggleFullscreen(); // modifies window size when scaling! + + if (IsKeyPressed(KEY_R)) + { + if (IsWindowState(FLAG_WINDOW_RESIZABLE)) ClearWindowState(FLAG_WINDOW_RESIZABLE); + else SetWindowState(FLAG_WINDOW_RESIZABLE); + } + + if (IsKeyPressed(KEY_D)) + { + if (IsWindowState(FLAG_WINDOW_UNDECORATED)) ClearWindowState(FLAG_WINDOW_UNDECORATED); + else SetWindowState(FLAG_WINDOW_UNDECORATED); + } + + if (IsKeyPressed(KEY_H)) + { + if (!IsWindowState(FLAG_WINDOW_HIDDEN)) SetWindowState(FLAG_WINDOW_HIDDEN); + + framesCounter = 0; + } + + if (IsWindowState(FLAG_WINDOW_HIDDEN)) + { + framesCounter++; + if (framesCounter >= 240) ClearWindowState(FLAG_WINDOW_HIDDEN); // Show window after 3 seconds + } + + if (IsKeyPressed(KEY_N)) + { + if (!IsWindowState(FLAG_WINDOW_MINIMIZED)) MinimizeWindow(); + + framesCounter = 0; + } + + if (IsWindowState(FLAG_WINDOW_MINIMIZED)) + { + framesCounter++; + if (framesCounter >= 240) RestoreWindow(); // Restore window after 3 seconds + } + + if (IsKeyPressed(KEY_M)) + { + // NOTE: Requires FLAG_WINDOW_RESIZABLE enabled! + if (IsWindowState(FLAG_WINDOW_MAXIMIZED)) RestoreWindow(); + else MaximizeWindow(); + } + + if (IsKeyPressed(KEY_U)) + { + if (IsWindowState(FLAG_WINDOW_UNFOCUSED)) ClearWindowState(FLAG_WINDOW_UNFOCUSED); + else SetWindowState(FLAG_WINDOW_UNFOCUSED); + } + + if (IsKeyPressed(KEY_T)) + { + if (IsWindowState(FLAG_WINDOW_TOPMOST)) ClearWindowState(FLAG_WINDOW_TOPMOST); + else SetWindowState(FLAG_WINDOW_TOPMOST); + } + + if (IsKeyPressed(KEY_A)) + { + if (IsWindowState(FLAG_WINDOW_ALWAYS_RUN)) ClearWindowState(FLAG_WINDOW_ALWAYS_RUN); + else SetWindowState(FLAG_WINDOW_ALWAYS_RUN); + } + + if (IsKeyPressed(KEY_V)) + { + if (IsWindowState(FLAG_VSYNC_HINT)) ClearWindowState(FLAG_VSYNC_HINT); + else SetWindowState(FLAG_VSYNC_HINT); + } + + // Bouncing ball logic + ballPosition.x += ballSpeed.x; + ballPosition.y += ballSpeed.y; + if ((ballPosition.x >= (GetScreenWidth() - ballRadius)) || (ballPosition.x <= ballRadius)) ballSpeed.x *= -1.0f; + if ((ballPosition.y >= (GetScreenHeight() - ballRadius)) || (ballPosition.y <= ballRadius)) ballSpeed.y *= -1.0f; + //----------------------------------------------------- + + // Draw + //----------------------------------------------------- + BeginDrawing(); + + if (IsWindowState(FLAG_WINDOW_TRANSPARENT)) ClearBackground(BLANK); + else ClearBackground(RAYWHITE); + + DrawCircleV(ballPosition, ballRadius, MAROON); + DrawRectangleLinesEx((Rectangle) { 0, 0, GetScreenWidth(), GetScreenHeight() }, 4, RAYWHITE); + + DrawCircleV(GetMousePosition(), 10, DARKBLUE); + + DrawFPS(10, 10); + + DrawText(TextFormat("Screen Size: [%i, %i]", GetScreenWidth(), GetScreenHeight()), 10, 40, 10, GREEN); + + // Draw window state info + DrawText("Following flags can be set after window creation:", 10, 60, 10, GRAY); + if (IsWindowState(FLAG_FULLSCREEN_MODE)) DrawText("[F] FLAG_FULLSCREEN_MODE: on", 10, 80, 10, LIME); + else DrawText("[F] FLAG_FULLSCREEN_MODE: off", 10, 80, 10, MAROON); + if (IsWindowState(FLAG_WINDOW_RESIZABLE)) DrawText("[R] FLAG_WINDOW_RESIZABLE: on", 10, 100, 10, LIME); + else DrawText("[R] FLAG_WINDOW_RESIZABLE: off", 10, 100, 10, MAROON); + if (IsWindowState(FLAG_WINDOW_UNDECORATED)) DrawText("[D] FLAG_WINDOW_UNDECORATED: on", 10, 120, 10, LIME); + else DrawText("[D] FLAG_WINDOW_UNDECORATED: off", 10, 120, 10, MAROON); + if (IsWindowState(FLAG_WINDOW_HIDDEN)) DrawText("[H] FLAG_WINDOW_HIDDEN: on", 10, 140, 10, LIME); + else DrawText("[H] FLAG_WINDOW_HIDDEN: off", 10, 140, 10, MAROON); + if (IsWindowState(FLAG_WINDOW_MINIMIZED)) DrawText("[N] FLAG_WINDOW_MINIMIZED: on", 10, 160, 10, LIME); + else DrawText("[N] FLAG_WINDOW_MINIMIZED: off", 10, 160, 10, MAROON); + if (IsWindowState(FLAG_WINDOW_MAXIMIZED)) DrawText("[M] FLAG_WINDOW_MAXIMIZED: on", 10, 180, 10, LIME); + else DrawText("[M] FLAG_WINDOW_MAXIMIZED: off", 10, 180, 10, MAROON); + if (IsWindowState(FLAG_WINDOW_UNFOCUSED)) DrawText("[G] FLAG_WINDOW_UNFOCUSED: on", 10, 200, 10, LIME); + else DrawText("[U] FLAG_WINDOW_UNFOCUSED: off", 10, 200, 10, MAROON); + if (IsWindowState(FLAG_WINDOW_TOPMOST)) DrawText("[T] FLAG_WINDOW_TOPMOST: on", 10, 220, 10, LIME); + else DrawText("[T] FLAG_WINDOW_TOPMOST: off", 10, 220, 10, MAROON); + if (IsWindowState(FLAG_WINDOW_ALWAYS_RUN)) DrawText("[A] FLAG_WINDOW_ALWAYS_RUN: on", 10, 240, 10, LIME); + else DrawText("[A] FLAG_WINDOW_ALWAYS_RUN: off", 10, 240, 10, MAROON); + if (IsWindowState(FLAG_VSYNC_HINT)) DrawText("[V] FLAG_VSYNC_HINT: on", 10, 260, 10, LIME); + else DrawText("[V] FLAG_VSYNC_HINT: off", 10, 260, 10, MAROON); + + DrawText("Following flags can only be set before window creation:", 10, 300, 10, GRAY); + if (IsWindowState(FLAG_WINDOW_HIGHDPI)) DrawText("FLAG_WINDOW_HIGHDPI: on", 10, 320, 10, LIME); + else DrawText("FLAG_WINDOW_HIGHDPI: off", 10, 320, 10, MAROON); + if (IsWindowState(FLAG_WINDOW_TRANSPARENT)) DrawText("FLAG_WINDOW_TRANSPARENT: on", 10, 340, 10, LIME); + else DrawText("FLAG_WINDOW_TRANSPARENT: off", 10, 340, 10, MAROON); + if (IsWindowState(FLAG_MSAA_4X_HINT)) DrawText("FLAG_MSAA_4X_HINT: on", 10, 360, 10, LIME); + else DrawText("FLAG_MSAA_4X_HINT: off", 10, 360, 10, MAROON); + + EndDrawing(); + //----------------------------------------------------- +} |
