diff options
| author | Ray <[email protected]> | 2019-05-18 01:27:54 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2019-05-18 01:27:54 +0200 |
| commit | 210d5ec72bbc4ba426b21f69e6f65b6d75923d05 (patch) | |
| tree | c01f6e14d673504534602c7ae9609b3dff248806 /examples/web/models/models_heightmap.c | |
| parent | 85b11a6baf64a2b4e02c81d4d47b15eb578dc074 (diff) | |
| download | raylib.com-210d5ec72bbc4ba426b21f69e6f65b6d75923d05.tar.gz raylib.com-210d5ec72bbc4ba426b21f69e6f65b6d75923d05.zip | |
Update examples to raylib 2.5 -WIP-
Remove old examples
Diffstat (limited to 'examples/web/models/models_heightmap.c')
| -rw-r--r-- | examples/web/models/models_heightmap.c | 15 |
1 files changed, 1 insertions, 14 deletions
diff --git a/examples/web/models/models_heightmap.c b/examples/web/models/models_heightmap.c index 1b9d619..009b50e 100644 --- a/examples/web/models/models_heightmap.c +++ b/examples/web/models/models_heightmap.c @@ -15,10 +15,6 @@ #include <emscripten/emscripten.h> #endif -#if defined(PLATFORM_ANDROID) - #include "android_native_app_glue.h" -#endif - //---------------------------------------------------------------------------------- // Global Variables Definition //---------------------------------------------------------------------------------- @@ -41,19 +37,11 @@ void UpdateDrawFrame(void); // Update and Draw one frame //---------------------------------------------------------------------------------- // Main Enry Point //---------------------------------------------------------------------------------- -#if defined(PLATFORM_ANDROID) -void android_main(struct android_app *app) -#else int main(void) -#endif { // Initialization //-------------------------------------------------------------------------------------- -#if defined(PLATFORM_ANDROID) - InitWindow(screenWidth, screenHeight, app); -#else InitWindow(screenWidth, screenHeight, "raylib [models] example - heightmap loading and drawing"); -#endif Image image = LoadImage("resources/heightmap.png"); // Load heightmap image (RAM) texture = LoadTextureFromImage(image); // Convert image to texture (VRAM) @@ -86,9 +74,8 @@ int main(void) CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- -#if !defined(PLATFORM_ANDROID) + return 0; -#endif } //---------------------------------------------------------------------------------- |
