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| author | Ray <[email protected]> | 2020-01-30 13:52:46 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2020-01-30 13:52:46 +0100 |
| commit | 68675c6a606cd85b522bd4024d3ea519d0119568 (patch) | |
| tree | a718002f263f824c59f78ea33a70ad856cd05cdb /examples/web/models/models_mesh_picking.c | |
| parent | a80f304e208ae23571769344b5bae3e78eb48812 (diff) | |
| download | raylib.com-68675c6a606cd85b522bd4024d3ea519d0119568.tar.gz raylib.com-68675c6a606cd85b522bd4024d3ea519d0119568.zip | |
Updated web examples to latest raylib
Diffstat (limited to 'examples/web/models/models_mesh_picking.c')
| -rw-r--r-- | examples/web/models/models_mesh_picking.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/web/models/models_mesh_picking.c b/examples/web/models/models_mesh_picking.c index 4e51086..d68c44e 100644 --- a/examples/web/models/models_mesh_picking.c +++ b/examples/web/models/models_mesh_picking.c @@ -155,7 +155,7 @@ void UpdateDrawFrame(void) // Check ray collision against model // NOTE: It considers model.transform matrix! - meshHitInfo = GetCollisionRayModel(ray, &tower); + meshHitInfo = GetCollisionRayModel(ray, tower); if ((meshHitInfo.hit) && (meshHitInfo.distance < nearestHit.distance)) { |
