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| author | Ray <[email protected]> | 2021-03-17 15:09:23 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-03-17 15:09:23 +0100 |
| commit | 647aac406f588b913a1d7dbaf6251aa0532eb25f (patch) | |
| tree | 65ea4d496619b4769d4d661f46e6609061a94f62 /examples/web/shaders/resources | |
| parent | d92ee3cb0ee82ce3cc4702aa62cb3eaefd094ba1 (diff) | |
| download | raylib.com-647aac406f588b913a1d7dbaf6251aa0532eb25f.tar.gz raylib.com-647aac406f588b913a1d7dbaf6251aa0532eb25f.zip | |
Updated example
Diffstat (limited to 'examples/web/shaders/resources')
| -rw-r--r-- | examples/web/shaders/resources/shaders/glsl100/base_lighting_instanced.vs | 2 | ||||
| -rw-r--r-- | examples/web/shaders/resources/shaders/glsl100/lighting.fs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/examples/web/shaders/resources/shaders/glsl100/base_lighting_instanced.vs b/examples/web/shaders/resources/shaders/glsl100/base_lighting_instanced.vs index c8e2560..4f6c52b 100644 --- a/examples/web/shaders/resources/shaders/glsl100/base_lighting_instanced.vs +++ b/examples/web/shaders/resources/shaders/glsl100/base_lighting_instanced.vs @@ -59,4 +59,4 @@ void main() // Calculate final vertex position gl_Position = mvpi*vec4(vertexPosition, 1.0); -} +}
\ No newline at end of file diff --git a/examples/web/shaders/resources/shaders/glsl100/lighting.fs b/examples/web/shaders/resources/shaders/glsl100/lighting.fs index bb26bb9..1d60a83 100644 --- a/examples/web/shaders/resources/shaders/glsl100/lighting.fs +++ b/examples/web/shaders/resources/shaders/glsl100/lighting.fs @@ -69,4 +69,4 @@ void main() // Gamma correction gl_FragColor = pow(finalColor, vec4(1.0/2.2)); -} +}
\ No newline at end of file |
