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authorRay <[email protected]>2019-05-18 01:27:54 +0200
committerRay <[email protected]>2019-05-18 01:27:54 +0200
commit210d5ec72bbc4ba426b21f69e6f65b6d75923d05 (patch)
treec01f6e14d673504534602c7ae9609b3dff248806 /examples/web/text/text_rectangle_bounds.c
parent85b11a6baf64a2b4e02c81d4d47b15eb578dc074 (diff)
downloadraylib.com-210d5ec72bbc4ba426b21f69e6f65b6d75923d05.tar.gz
raylib.com-210d5ec72bbc4ba426b21f69e6f65b6d75923d05.zip
Update examples to raylib 2.5 -WIP-
Remove old examples
Diffstat (limited to 'examples/web/text/text_rectangle_bounds.c')
-rw-r--r--examples/web/text/text_rectangle_bounds.c157
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diff --git a/examples/web/text/text_rectangle_bounds.c b/examples/web/text/text_rectangle_bounds.c
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+/*******************************************************************************************
+*
+* raylib [text] example - Draw text inside a rectangle
+*
+* This example has been created using raylib 2.3 (www.raylib.com)
+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+*
+* Example contributed by Vlad Adrian (@demizdor) and reviewed by Ramon Santamaria (@raysan5)
+*
+* Copyright (c) 2018 Vlad Adrian (@demizdor) and Ramon Santamaria (@raysan5)
+*
+********************************************************************************************/
+
+#include "raylib.h"
+
+#if defined(PLATFORM_WEB)
+ #include <emscripten/emscripten.h>
+#endif
+
+//----------------------------------------------------------------------------------
+// Global Variables Definition
+//----------------------------------------------------------------------------------
+int screenWidth = 800;
+int screenHeight = 450;
+
+// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
+
+char text[] = "Text cannot escape\tthis container\t...word wrap also works when active so here's\
+a long text for testing.\n\nLorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod\
+tempor incididunt ut labore et dolore magna aliqua. Nec ullamcorper sit amet risus nullam eget felis eget.";
+
+bool resizing = false;
+bool wordWrap = true;
+
+Rectangle container;
+Rectangle resizer;
+
+// Minimum width and heigh for the container rectangle
+int minWidth = 60;
+int minHeight = 60;
+int maxWidth = 0;
+int maxHeight = 0;
+
+Vector2 lastMouse = { 0, 0 }; // Stores last mouse coordinates
+Color borderColor = MAROON; // Container border color
+Font font = { 0 };
+
+//----------------------------------------------------------------------------------
+// Module Functions Declaration
+//----------------------------------------------------------------------------------
+void UpdateDrawFrame(void); // Update and Draw one frame
+
+//----------------------------------------------------------------------------------
+// Main Enry Point
+//----------------------------------------------------------------------------------
+int main()
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ InitWindow(screenWidth, screenHeight, "raylib [text] example - draw text inside a rectangle");
+
+ container = (Rectangle){ 25, 25, screenWidth - 50, screenHeight - 250};
+ resizer = (Rectangle){ container.x + container.width - 17, container.y + container.height - 17, 14, 14 };
+
+ maxWidth = screenWidth - 50;
+ maxHeight = screenHeight - 160;
+
+ font = GetFontDefault(); // Get default system font
+
+#if defined(PLATFORM_WEB)
+ emscripten_set_main_loop(UpdateDrawFrame, 0, 1);
+#else
+ SetTargetFPS(60); // Set our game to run at 60 frames-per-second
+ //--------------------------------------------------------------------------------------
+
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ UpdateDrawFrame();
+ }
+#endif
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+}
+
+//----------------------------------------------------------------------------------
+// Module Functions Definition
+//----------------------------------------------------------------------------------
+void UpdateDrawFrame(void)
+{
+ // Update
+ //----------------------------------------------------------------------------------
+ if (IsKeyPressed(KEY_SPACE)) wordWrap = !wordWrap;
+
+ Vector2 mouse = GetMousePosition();
+
+ // Check if the mouse is inside the container and toggle border color
+ if (CheckCollisionPointRec(mouse, container)) borderColor = Fade(MAROON, 0.4f);
+ else if (!resizing) borderColor = MAROON;
+
+ // Container resizing logic
+ if (resizing)
+ {
+ if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) resizing = false;
+
+ int width = container.width + (mouse.x - lastMouse.x);
+ container.width = (width > minWidth)? ((width < maxWidth)? width : maxWidth) : minWidth;
+
+ int height = container.height + (mouse.y - lastMouse.y);
+ container.height = (height > minHeight)? ((height < maxHeight)? height : maxHeight) : minHeight;
+ }
+ else
+ {
+ // Check if we're resizing
+ if (IsMouseButtonDown(MOUSE_LEFT_BUTTON) && CheckCollisionPointRec(mouse, resizer)) resizing = true;
+ }
+
+ // Move resizer rectangle properly
+ resizer.x = container.x + container.width - 17;
+ resizer.y = container.y + container.height - 17;
+
+ lastMouse = mouse; // Update mouse
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(RAYWHITE);
+
+ DrawRectangleLinesEx(container, 3, borderColor); // Draw container border
+
+ // Draw text in container (add some padding)
+ DrawTextRec(font, text,
+ (Rectangle){ container.x + 4, container.y + 4, container.width - 4, container.height - 4 },
+ 20.0f, 2.0f, wordWrap, GRAY);
+
+ DrawRectangleRec(resizer, borderColor); // Draw the resize box
+
+ // Draw info
+ DrawText("Word Wrap: ", 313, screenHeight-115, 20, BLACK);
+ if (wordWrap) DrawText("ON", 447, screenHeight - 115, 20, RED);
+ else DrawText("OFF", 447, screenHeight - 115, 20, BLACK);
+ DrawText("Press [SPACE] to toggle word wrap", 218, screenHeight - 91, 20, GRAY);
+
+ DrawRectangle(0, screenHeight - 54, screenWidth, 54, GRAY);
+ DrawText("Click hold & drag the to resize the container", 155, screenHeight - 38, 20, RAYWHITE);
+ DrawRectangleRec((Rectangle){ 382, screenHeight - 34, 12, 12 }, MAROON);
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+}