summaryrefslogtreecommitdiffhomepage
path: root/examples/web/text/text_writing_anim.c
diff options
context:
space:
mode:
authorRay <[email protected]>2019-05-20 16:40:30 +0200
committerRay <[email protected]>2019-05-20 16:40:30 +0200
commit3d7d174c70b2d00fd879ade64c5085d4ff34d4aa (patch)
tree3b690948f186f855aa2ee8bab312b3ca28a56200 /examples/web/text/text_writing_anim.c
parent0b56b996bd053ec875c229e9793f7806b666839c (diff)
downloadraylib.com-3d7d174c70b2d00fd879ade64c5085d4ff34d4aa.tar.gz
raylib.com-3d7d174c70b2d00fd879ade64c5085d4ff34d4aa.zip
Review and recompile ALL examples
Diffstat (limited to 'examples/web/text/text_writing_anim.c')
-rw-r--r--examples/web/text/text_writing_anim.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/examples/web/text/text_writing_anim.c b/examples/web/text/text_writing_anim.c
index 9ebd8f6..a8315b5 100644
--- a/examples/web/text/text_writing_anim.c
+++ b/examples/web/text/text_writing_anim.c
@@ -18,11 +18,11 @@
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
-int screenWidth = 800;
-int screenHeight = 450;
+const int screenWidth = 800;
+const int screenHeight = 450;
const char message[128] = "This sample illustrates a text writing\nanimation effect! Check it out! ;)";
-
+
int framesCounter = 0;
//----------------------------------------------------------------------------------
@@ -31,7 +31,7 @@ int framesCounter = 0;
void UpdateDrawFrame(void); // Update and Draw one frame
//----------------------------------------------------------------------------------
-// Main Enry Point
+// Program Main Entry Point
//----------------------------------------------------------------------------------
int main(void)
{
@@ -44,7 +44,7 @@ int main(void)
#else
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
-
+
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
@@ -68,7 +68,7 @@ void UpdateDrawFrame(void)
// Update
//----------------------------------------------------------------------------------
framesCounter++;
-
+
if (IsKeyPressed(KEY_ENTER)) framesCounter = 0;
//----------------------------------------------------------------------------------
@@ -79,7 +79,7 @@ void UpdateDrawFrame(void)
ClearBackground(RAYWHITE);
DrawText(SubText(message, 0, framesCounter/10), 210, 160, 20, MAROON);
-
+
DrawText("PRESS [ENTER] to RESTART!", 240, 280, 20, LIGHTGRAY);
EndDrawing();