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| author | Ray <[email protected]> | 2019-05-20 16:40:30 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2019-05-20 16:40:30 +0200 |
| commit | 3d7d174c70b2d00fd879ade64c5085d4ff34d4aa (patch) | |
| tree | 3b690948f186f855aa2ee8bab312b3ca28a56200 /examples/web/text/text_writing_anim.c | |
| parent | 0b56b996bd053ec875c229e9793f7806b666839c (diff) | |
| download | raylib.com-3d7d174c70b2d00fd879ade64c5085d4ff34d4aa.tar.gz raylib.com-3d7d174c70b2d00fd879ade64c5085d4ff34d4aa.zip | |
Review and recompile ALL examples
Diffstat (limited to 'examples/web/text/text_writing_anim.c')
| -rw-r--r-- | examples/web/text/text_writing_anim.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/examples/web/text/text_writing_anim.c b/examples/web/text/text_writing_anim.c index 9ebd8f6..a8315b5 100644 --- a/examples/web/text/text_writing_anim.c +++ b/examples/web/text/text_writing_anim.c @@ -18,11 +18,11 @@ //---------------------------------------------------------------------------------- // Global Variables Definition //---------------------------------------------------------------------------------- -int screenWidth = 800; -int screenHeight = 450; +const int screenWidth = 800; +const int screenHeight = 450; const char message[128] = "This sample illustrates a text writing\nanimation effect! Check it out! ;)"; - + int framesCounter = 0; //---------------------------------------------------------------------------------- @@ -31,7 +31,7 @@ int framesCounter = 0; void UpdateDrawFrame(void); // Update and Draw one frame //---------------------------------------------------------------------------------- -// Main Enry Point +// Program Main Entry Point //---------------------------------------------------------------------------------- int main(void) { @@ -44,7 +44,7 @@ int main(void) #else SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- - + // Main game loop while (!WindowShouldClose()) // Detect window close button or ESC key { @@ -68,7 +68,7 @@ void UpdateDrawFrame(void) // Update //---------------------------------------------------------------------------------- framesCounter++; - + if (IsKeyPressed(KEY_ENTER)) framesCounter = 0; //---------------------------------------------------------------------------------- @@ -79,7 +79,7 @@ void UpdateDrawFrame(void) ClearBackground(RAYWHITE); DrawText(SubText(message, 0, framesCounter/10), 210, 160, 20, MAROON); - + DrawText("PRESS [ENTER] to RESTART!", 240, 280, 20, LIGHTGRAY); EndDrawing(); |
