summaryrefslogtreecommitdiffhomepage
path: root/examples/web/textures
diff options
context:
space:
mode:
authorRay San <[email protected]>2017-11-03 20:01:48 +0100
committerRay San <[email protected]>2017-11-03 20:01:48 +0100
commitd918334a2e1ce32961c0797a4b13fdd5b4ce5630 (patch)
tree1f16feb32953200c2a47cf425352f1bba70ab99a /examples/web/textures
parente4041e4eb8c55db0a37c8af575c7a98c17963a9a (diff)
downloadraylib.com-d918334a2e1ce32961c0797a4b13fdd5b4ce5630.tar.gz
raylib.com-d918334a2e1ce32961c0797a4b13fdd5b4ce5630.zip
Updated to support Android platform
Diffstat (limited to 'examples/web/textures')
-rw-r--r--examples/web/textures/textures_image_drawing.c19
-rw-r--r--examples/web/textures/textures_image_generation.c20
-rw-r--r--examples/web/textures/textures_image_loading.c19
-rw-r--r--examples/web/textures/textures_image_processing.c19
-rw-r--r--examples/web/textures/textures_logo_raylib.c19
-rw-r--r--examples/web/textures/textures_particles_blending.c21
-rw-r--r--examples/web/textures/textures_raw_data.c19
-rw-r--r--examples/web/textures/textures_rectangle.c19
-rw-r--r--examples/web/textures/textures_srcrec_dstrec.c19
-rw-r--r--examples/web/textures/textures_to_image.c19
10 files changed, 160 insertions, 33 deletions
diff --git a/examples/web/textures/textures_image_drawing.c b/examples/web/textures/textures_image_drawing.c
index 3e0dd47..4e0508f 100644
--- a/examples/web/textures/textures_image_drawing.c
+++ b/examples/web/textures/textures_image_drawing.c
@@ -17,6 +17,10 @@
#include <emscripten/emscripten.h>
#endif
+#if defined(PLATFORM_ANDROID)
+ #include "android_native_app_glue.h"
+#endif
+
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
@@ -33,12 +37,20 @@ void UpdateDrawFrame(void); // Update and Draw one frame
//----------------------------------------------------------------------------------
// Main Enry Point
//----------------------------------------------------------------------------------
-int main()
+#if defined(PLATFORM_ANDROID)
+void android_main(struct android_app *app)
+#else
+int main(void)
+#endif
{
// Initialization
//--------------------------------------------------------------------------------------
+#if defined(PLATFORM_ANDROID)
+ InitWindow(screenWidth, screenHeight, app);
+#else
InitWindow(screenWidth, screenHeight, "raylib [textures] example - image drawing");
-
+#endif
+
Image cat = LoadImage("resources/cat.png"); // Load image in CPU memory (RAM)
ImageCrop(&cat, (Rectangle){ 100, 10, 280, 380 }); // Crop an image piece
ImageFlipHorizontal(&cat); // Flip cropped image horizontally
@@ -74,8 +86,9 @@ int main()
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
-
+#if !defined(PLATFORM_ANDROID)
return 0;
+#endif
}
//----------------------------------------------------------------------------------
diff --git a/examples/web/textures/textures_image_generation.c b/examples/web/textures/textures_image_generation.c
index 9932ab6..e5dba4a 100644
--- a/examples/web/textures/textures_image_generation.c
+++ b/examples/web/textures/textures_image_generation.c
@@ -15,6 +15,10 @@
#include <emscripten/emscripten.h>
#endif
+#if defined(PLATFORM_ANDROID)
+ #include "android_native_app_glue.h"
+#endif
+
#define NUM_TEXTURES 7 // Currently we have 7 generation algorithms
//----------------------------------------------------------------------------------
@@ -35,14 +39,19 @@ void UpdateDrawFrame(void); // Update and Draw one frame
//----------------------------------------------------------------------------------
// Main Enry Point
//----------------------------------------------------------------------------------
-int main()
+#if defined(PLATFORM_ANDROID)
+void android_main(struct android_app *app)
+#else
+int main(void)
+#endif
{
// Initialization
//--------------------------------------------------------------------------------------
- int screenWidth = 800;
- int screenHeight = 450;
-
+#if defined(PLATFORM_ANDROID)
+ InitWindow(screenWidth, screenHeight, app);
+#else
InitWindow(screenWidth, screenHeight, "raylib [textures] example - procedural images generation");
+#endif
Image verticalGradient = GenImageGradientV(screenWidth, screenHeight, RED, BLUE);
Image horizontalGradient = GenImageGradientH(screenWidth, screenHeight, RED, BLUE);
@@ -90,8 +99,9 @@ int main()
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
-
+#if !defined(PLATFORM_ANDROID)
return 0;
+#endif
}
//----------------------------------------------------------------------------------
diff --git a/examples/web/textures/textures_image_loading.c b/examples/web/textures/textures_image_loading.c
index 6455221..17680a0 100644
--- a/examples/web/textures/textures_image_loading.c
+++ b/examples/web/textures/textures_image_loading.c
@@ -17,6 +17,10 @@
#include <emscripten/emscripten.h>
#endif
+#if defined(PLATFORM_ANDROID)
+ #include "android_native_app_glue.h"
+#endif
+
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
@@ -34,12 +38,20 @@ void UpdateDrawFrame(void); // Update and Draw one frame
//----------------------------------------------------------------------------------
// Main Enry Point
//----------------------------------------------------------------------------------
-int main()
+#if defined(PLATFORM_ANDROID)
+void android_main(struct android_app *app)
+#else
+int main(void)
+#endif
{
// Initialization
//--------------------------------------------------------------------------------------
+#if defined(PLATFORM_ANDROID)
+ InitWindow(screenWidth, screenHeight, app);
+#else
InitWindow(screenWidth, screenHeight, "raylib [textures] example - image loading");
-
+#endif
+
Image image = LoadImage("resources/raylib_logo.png"); // Loaded in CPU memory (RAM)
texture = LoadTextureFromImage(image); // Image converted to texture, GPU memory (VRAM)
UnloadImage(image); // Once image has been converted to texture and uploaded to VRAM, it can be unloaded from RAM
@@ -64,8 +76,9 @@ int main()
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
-
+#if !defined(PLATFORM_ANDROID)
return 0;
+#endif
}
//----------------------------------------------------------------------------------
diff --git a/examples/web/textures/textures_image_processing.c b/examples/web/textures/textures_image_processing.c
index 39b40fe..68b894e 100644
--- a/examples/web/textures/textures_image_processing.c
+++ b/examples/web/textures/textures_image_processing.c
@@ -19,6 +19,10 @@
#include <emscripten/emscripten.h>
#endif
+#if defined(PLATFORM_ANDROID)
+ #include "android_native_app_glue.h"
+#endif
+
#define NUM_PROCESSES 8
//----------------------------------------------------------------------------------
@@ -65,12 +69,20 @@ void UpdateDrawFrame(void); // Update and Draw one frame
//----------------------------------------------------------------------------------
// Main Enry Point
//----------------------------------------------------------------------------------
-int main()
+#if defined(PLATFORM_ANDROID)
+void android_main(struct android_app *app)
+#else
+int main(void)
+#endif
{
// Initialization
//--------------------------------------------------------------------------------------
+#if defined(PLATFORM_ANDROID)
+ InitWindow(screenWidth, screenHeight, app);
+#else
InitWindow(screenWidth, screenHeight, "raylib [textures] example - image processing");
-
+#endif
+
// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
image = LoadImage("resources/parrots.png"); // Loaded in CPU memory (RAM)
@@ -99,8 +111,9 @@ int main()
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
-
+#if !defined(PLATFORM_ANDROID)
return 0;
+#endif
}
//----------------------------------------------------------------------------------
diff --git a/examples/web/textures/textures_logo_raylib.c b/examples/web/textures/textures_logo_raylib.c
index 836735a..a5f1154 100644
--- a/examples/web/textures/textures_logo_raylib.c
+++ b/examples/web/textures/textures_logo_raylib.c
@@ -15,6 +15,10 @@
#include <emscripten/emscripten.h>
#endif
+#if defined(PLATFORM_ANDROID)
+ #include "android_native_app_glue.h"
+#endif
+
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
@@ -32,12 +36,20 @@ void UpdateDrawFrame(void); // Update and Draw one frame
//----------------------------------------------------------------------------------
// Main Enry Point
//----------------------------------------------------------------------------------
-int main()
+#if defined(PLATFORM_ANDROID)
+void android_main(struct android_app *app)
+#else
+int main(void)
+#endif
{
// Initialization
//--------------------------------------------------------------------------------------
+#if defined(PLATFORM_ANDROID)
+ InitWindow(screenWidth, screenHeight, app);
+#else
InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture loading and drawing");
-
+#endif
+
texture = LoadTexture("resources/raylib_logo.png"); // Texture loading
#if defined(PLATFORM_WEB)
@@ -59,8 +71,9 @@ int main()
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
-
+#if !defined(PLATFORM_ANDROID)
return 0;
+#endif
}
//----------------------------------------------------------------------------------
diff --git a/examples/web/textures/textures_particles_blending.c b/examples/web/textures/textures_particles_blending.c
index 1ddacf8..c9f468a 100644
--- a/examples/web/textures/textures_particles_blending.c
+++ b/examples/web/textures/textures_particles_blending.c
@@ -15,6 +15,10 @@
#include <emscripten/emscripten.h>
#endif
+#if defined(PLATFORM_ANDROID)
+ #include "android_native_app_glue.h"
+#endif
+
#define MAX_PARTICLES 200
//----------------------------------------------------------------------------------
@@ -50,13 +54,21 @@ void UpdateDrawFrame(void); // Update and Draw one frame
//----------------------------------------------------------------------------------
// Main Enry Point
//----------------------------------------------------------------------------------
-int main()
+#if defined(PLATFORM_ANDROID)
+void android_main(struct android_app *app)
+#else
+int main(void)
+#endif
{
// Initialization
//--------------------------------------------------------------------------------------
+#if defined(PLATFORM_ANDROID)
+ InitWindow(screenWidth, screenHeight, app);
+#else
InitWindow(screenWidth, screenHeight, "raylib [textures] example - particles blending");
-
- // Initialize particles
+#endif
+
+ // Initialize particles
for (int i = 0; i < MAX_PARTICLES; i++)
{
mouseTail[i].position = (Vector2){ 0, 0 };
@@ -88,8 +100,9 @@ int main()
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
-
+#if !defined(PLATFORM_ANDROID)
return 0;
+#endif
}
//----------------------------------------------------------------------------------
diff --git a/examples/web/textures/textures_raw_data.c b/examples/web/textures/textures_raw_data.c
index f06c798..f3fe93e 100644
--- a/examples/web/textures/textures_raw_data.c
+++ b/examples/web/textures/textures_raw_data.c
@@ -19,6 +19,10 @@
#include <emscripten/emscripten.h>
#endif
+#if defined(PLATFORM_ANDROID)
+ #include "android_native_app_glue.h"
+#endif
+
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
@@ -36,12 +40,20 @@ void UpdateDrawFrame(void); // Update and Draw one frame
//----------------------------------------------------------------------------------
// Main Enry Point
//----------------------------------------------------------------------------------
-int main()
+#if defined(PLATFORM_ANDROID)
+void android_main(struct android_app *app)
+#else
+int main(void)
+#endif
{
// Initialization
//--------------------------------------------------------------------------------------
+#if defined(PLATFORM_ANDROID)
+ InitWindow(screenWidth, screenHeight, app);
+#else
InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture from raw data");
-
+#endif
+
// Load RAW image data (512x512, 32bit RGBA, no file header)
Image fudesumiRaw = LoadImageRaw("resources/fudesumi.raw", 384, 512, UNCOMPRESSED_R8G8B8A8, 0);
fudesumi = LoadTextureFromImage(fudesumiRaw); // Upload CPU (RAM) image to GPU (VRAM)
@@ -91,8 +103,9 @@ int main()
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
-
+#if !defined(PLATFORM_ANDROID)
return 0;
+#endif
}
//----------------------------------------------------------------------------------
diff --git a/examples/web/textures/textures_rectangle.c b/examples/web/textures/textures_rectangle.c
index 0783f88..3efe9a0 100644
--- a/examples/web/textures/textures_rectangle.c
+++ b/examples/web/textures/textures_rectangle.c
@@ -15,6 +15,10 @@
#include <emscripten/emscripten.h>
#endif
+#if defined(PLATFORM_ANDROID)
+ #include "android_native_app_glue.h"
+#endif
+
#define MAX_FRAME_SPEED 15
#define MIN_FRAME_SPEED 1
@@ -43,12 +47,20 @@ void UpdateDrawFrame(void); // Update and Draw one frame
//----------------------------------------------------------------------------------
// Main Enry Point
//----------------------------------------------------------------------------------
-int main()
+#if defined(PLATFORM_ANDROID)
+void android_main(struct android_app *app)
+#else
+int main(void)
+#endif
{
// Initialization
//--------------------------------------------------------------------------------------
+#if defined(PLATFORM_ANDROID)
+ InitWindow(screenWidth, screenHeight, app);
+#else
InitWindow(screenWidth, screenHeight, "raylib [texture] example - texture rectangle");
-
+#endif
+
scarfy = LoadTexture("resources/scarfy.png"); // Texture loading
position = (Vector2){ 350.0f, 280.0f };
@@ -74,8 +86,9 @@ int main()
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
-
+#if !defined(PLATFORM_ANDROID)
return 0;
+#endif
}
//----------------------------------------------------------------------------------
diff --git a/examples/web/textures/textures_srcrec_dstrec.c b/examples/web/textures/textures_srcrec_dstrec.c
index 5a93818..3eadacb 100644
--- a/examples/web/textures/textures_srcrec_dstrec.c
+++ b/examples/web/textures/textures_srcrec_dstrec.c
@@ -15,6 +15,10 @@
#include <emscripten/emscripten.h>
#endif
+#if defined(PLATFORM_ANDROID)
+ #include "android_native_app_glue.h"
+#endif
+
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
@@ -41,12 +45,20 @@ void UpdateDrawFrame(void); // Update and Draw one frame
//----------------------------------------------------------------------------------
// Main Enry Point
//----------------------------------------------------------------------------------
-int main()
+#if defined(PLATFORM_ANDROID)
+void android_main(struct android_app *app)
+#else
+int main(void)
+#endif
{
// Initialization
//--------------------------------------------------------------------------------------
+#if defined(PLATFORM_ANDROID)
+ InitWindow(screenWidth, screenHeight, app);
+#else
InitWindow(screenWidth, screenHeight, "raylib [textures] examples - texture source and destination rectangles");
-
+#endif
+
scarfy = LoadTexture("resources/scarfy.png"); // Texture loading
frameWidth = scarfy.width/6;
@@ -82,8 +94,9 @@ int main()
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
-
+#if !defined(PLATFORM_ANDROID)
return 0;
+#endif
}
//----------------------------------------------------------------------------------
diff --git a/examples/web/textures/textures_to_image.c b/examples/web/textures/textures_to_image.c
index df7b458..eb494d5 100644
--- a/examples/web/textures/textures_to_image.c
+++ b/examples/web/textures/textures_to_image.c
@@ -17,6 +17,10 @@
#include <emscripten/emscripten.h>
#endif
+#if defined(PLATFORM_ANDROID)
+ #include "android_native_app_glue.h"
+#endif
+
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
@@ -37,12 +41,20 @@ void UpdateDrawFrame(void); // Update and Draw one frame
//----------------------------------------------------------------------------------
// Main Enry Point
//----------------------------------------------------------------------------------
-int main()
+#if defined(PLATFORM_ANDROID)
+void android_main(struct android_app *app)
+#else
+int main(void)
+#endif
{
// Initialization
//--------------------------------------------------------------------------------------
+#if defined(PLATFORM_ANDROID)
+ InitWindow(screenWidth, screenHeight, app);
+#else
InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture to image");
-
+#endif
+
image = LoadImage("resources/raylib_logo.png"); // Load image data into CPU memory (RAM)
texture = LoadTextureFromImage(image); // Image converted to texture, GPU memory (RAM -> VRAM)
UnloadImage(image); // Unload image data from CPU memory (RAM)
@@ -72,8 +84,9 @@ int main()
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
-
+#if !defined(PLATFORM_ANDROID)
return 0;
+#endif
}
//----------------------------------------------------------------------------------