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| author | raysan5 <[email protected]> | 2021-04-24 20:36:43 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2021-04-24 20:36:43 +0200 |
| commit | 35374c7162cc02c66dcffb98f0f1e7a01822b482 (patch) | |
| tree | dabc208209de68bd773e11102161e93abeb6573b /index.html | |
| parent | 42a73baccd2ad3a9fceddec4128a1178743cc54b (diff) | |
| download | raylib.com-35374c7162cc02c66dcffb98f0f1e7a01822b482.tar.gz raylib.com-35374c7162cc02c66dcffb98f0f1e7a01822b482.zip | |
Some tweaks to improve SEO
Diffstat (limited to 'index.html')
| -rw-r--r-- | index.html | 24 |
1 files changed, 13 insertions, 11 deletions
@@ -60,17 +60,18 @@ </div> <div class="content"> - <strong>raylib is a simple and easy-to-use library to enjoy videogames programming.</strong> + <h1>raylib is a simple and easy-to-use library to enjoy videogames programming.</h1> <br> <br> <!--<a href="https://github.com/raysan5/raylib/releases/download/1.5.0/raylib_installer_v1.5.exe"><div class="downloadButtonInstaller" id="btnlib">Download raylib Windows Installer (v1.5.0)</div></a>--> <div id="itchioframe"><iframe frameborder="0" src="https://itch.io/embed/85331?bg_color=f5f5f5" width="640" height="170"></iframe></div> <br> - <p>raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? <a class="simplelink" href="cheatsheet/cheatsheet.html">Check cheatsheet</a></p> + <p>raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? <a class="simplelink" href="cheatsheet/cheatsheet.html">Check raylib cheatsheet</a></p> <br> - <p><strong>NOTE for ADVENTURERS:</strong> raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging... just coding in the most pure spartan-programmers way. Are you ready to learn? <a class="simplelink" href="examples.html" target="_self">Jump to code examples!</a></p> + <p><strong>NOTE for ADVENTURERS:</strong> raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging... just coding in the most pure spartan-programmers way. Are you ready to learn? <a class="simplelink" href="examples.html" target="_self">Jump to raylib code examples!</a></p> + <br> + <h2>raylib awards</h2> <br> - <strong>raylib awards</strong> <p>raylib has received several recognitions in the last years and many people has written about the library. Here there are the main awards received from <strong>Google</strong> and <strong>Epic Games</strong>.</p> <br> <div style="display: flex;"> @@ -81,7 +82,7 @@ </div> </div> <br> - <strong>raylib supported platforms</strong> + <h2>raylib supported platforms</h2> <br> <p>raylib supports multiple target platforms, it has been tested in the following platforms but, technically, any platform that supports C language and OpenGL graphics is valid for raylib or can be very easily ported to.</p> <br> @@ -98,7 +99,7 @@ </div> </div> <br> - <strong>raylib language bindings</strong> + <h2>raylib language bindings</h2> <br> <p>You can code using raylib in multiple languages! Some raylib users have created raylib bindings to multiple languages. Here's a list of the bindings I'm aware of</p> <br> @@ -116,7 +117,7 @@ </div> </div> <br> - <strong>raylib technologies tools</strong> + <h2>raylib technologies tools</h2> <br> <p>raylib is the base technology for <a class="simplelink" href="https://www.raylibtech.com" target="_blank">raylib technologies</a> tools! Several multiplatform portable standalone user-friendly tools have been developed using raylib and <a class="simplelink" href="https://github.com/raysan5/raygui" target="_blank">raygui</a>. Check them out!</p> <br> @@ -132,7 +133,7 @@ </div> </div> <br> - <strong>raylib community</strong> + <h2>raylib community</h2> <br> <p>Do you need help with raylib? Do you want to keep updated with latest news? Do you want to show your raylib creations? Join our amazing community of raylib developers! Choose the network you prefer! You are welcome!</p> <br> @@ -148,7 +149,7 @@ </div> </div> <br> - <strong>raylib contributions</strong> + <h2>raylib contributions</h2> <br> <p>I'm working hard on raylib but my resources are limited. If you enjoy raylib and want to help, consider a small donation or contributing to the project on GitHub. Thanks!</p> <br> @@ -162,7 +163,7 @@ </div> </div> <br> - <strong>raylib features</strong> + <h2>raylib features</h2> <br> <div class="list"> - <strong>NO external dependencies</strong>, all required libraries included with raylib<br> @@ -185,7 +186,8 @@ </div> <br> <br> - <strong>raylib architecture</strong> + <h2>raylib architecture</h2> + <br> <p>raylib is a highly modular library. Everything is contained within a small number of well defined, specific and self-contained modules, named accordingly to its primary functionality. Note that some of those modules can be used in <strong>standalone mode</strong>.</p> <a href="images/raylib_architecture_v3.7.png"><img src="images/raylib_architecture_v3.7.png" alt="raylib architecture" width="800" /></a> <br> |
