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-rw-r--r--cheatsheet/cheatsheet.html8
1 files changed, 0 insertions, 8 deletions
diff --git a/cheatsheet/cheatsheet.html b/cheatsheet/cheatsheet.html
index df6be81..68d80fb 100644
--- a/cheatsheet/cheatsheet.html
+++ b/cheatsheet/cheatsheet.html
@@ -49,7 +49,6 @@
}
.exdownbtn:hover{background-color:#f0d6d6; color:#c55757; border:4px solid #e66666;}
#core pre code{border:10px solid; border-color:#888888; background-color:#dbdbe1; }
- #shaders pre code{border:10px solid; border-color:#a864d2; background-color:#e0c6f1; }
#shapes pre code{border:10px solid; border-color:#e66666; background-color:#e9d0d6; }
#textures pre code{border:10px solid; border-color:#75a06d; background-color:#c3e4bf; }
#text pre code{border:10px solid; border-color:#52b296; background-color:#b9e9dd; }
@@ -69,7 +68,6 @@
#ptextures{margin-bottom:-12px; margin-left:12px; color:#60815a;}
#ptext{margin-bottom:-12px; margin-left:12px; color:#377764;}
#pmodels{margin-bottom:-12px; margin-left:12px; color:#417794;}
- #pshaders{margin-bottom:-12px; margin-left:12px; color:#a864d2;}
#paudio{margin-bottom:-12px; margin-left:12px; color:#8c7539;}
#pstructs{margin-bottom:-12px; margin-left:12px; color:#bcbccd;}
#pcolors{margin-bottom:-12px; margin-left:12px; color:#bcbccd;}
@@ -93,10 +91,6 @@
$('#core pre code').text(data);
$('#core pre code').each(function(i, e) {hljs.highlightBlock(e)});
}, 'text');
- $.get('raylib_shaders.c', function(data) {
- $('#shaders pre code').text(data);
- $('#shaders pre code').each(function(i, e) {hljs.highlightBlock(e)});
- }, 'text');
$.get('raylib_shapes.c', function(data) {
$('#shapes pre code').text(data);
$('#shapes pre code').each(function(i, e) {hljs.highlightBlock(e)});
@@ -141,8 +135,6 @@
<div id="fulldata">
<p id="pcore">module: core</p>
<div id="core"><pre><code class="cpp"></code></pre></div>
- <p id="pshaders">module: shaders (rlgl)</p>
- <div id="shaders"><pre><code class="cpp"></code></pre></div>
<p id="pshapes">module: shapes</p>
<div id="shapes"><pre><code class="cpp"></code></pre></div>
<p id="ptextures">module: textures</p>