diff options
Diffstat (limited to 'examples/src/audio/audio_sound_loading.c')
| -rw-r--r-- | examples/src/audio/audio_sound_loading.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/examples/src/audio/audio_sound_loading.c b/examples/src/audio/audio_sound_loading.c index 00e5832..d208dd9 100644 --- a/examples/src/audio/audio_sound_loading.c +++ b/examples/src/audio/audio_sound_loading.c @@ -13,12 +13,12 @@ #include "raylib.h" -int main() +int main(void) { // Initialization //-------------------------------------------------------------------------------------- - int screenWidth = 800; - int screenHeight = 450; + const int screenWidth = 800; + const int screenHeight = 450; InitWindow(screenWidth, screenHeight, "raylib [audio] example - sound loading and playing"); @@ -26,8 +26,8 @@ int main() Sound fxWav = LoadSound("resources/sound.wav"); // Load WAV audio file Sound fxOgg = LoadSound("resources/tanatana.ogg"); // Load OGG audio file - - SetTargetFPS(60); + + SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- // Main game loop |
