diff options
Diffstat (limited to 'examples/src/core/core_basic_window.c')
| -rw-r--r-- | examples/src/core/core_basic_window.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/examples/src/core/core_basic_window.c b/examples/src/core/core_basic_window.c index b30f05d..3c103a5 100644 --- a/examples/src/core/core_basic_window.c +++ b/examples/src/core/core_basic_window.c @@ -21,16 +21,16 @@ #include "raylib.h" -int main() +int main(void) { // Initialization //-------------------------------------------------------------------------------------- - int screenWidth = 800; - int screenHeight = 450; + const int screenWidth = 800; + const int screenHeight = 450; InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window"); - - SetTargetFPS(60); + + SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- // Main game loop @@ -54,7 +54,7 @@ int main() } // De-Initialization - //-------------------------------------------------------------------------------------- + //-------------------------------------------------------------------------------------- CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- |
