diff options
Diffstat (limited to 'examples/src/models/models_obj_loading.c')
| -rw-r--r-- | examples/src/models/models_obj_loading.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/src/models/models_obj_loading.c b/examples/src/models/models_obj_loading.c index 74e7d08..51578bc 100644 --- a/examples/src/models/models_obj_loading.c +++ b/examples/src/models/models_obj_loading.c @@ -11,12 +11,12 @@ #include "raylib.h" -int main() +int main(void) { // Initialization //-------------------------------------------------------------------------------------- - int screenWidth = 800; - int screenHeight = 450; + const int screenWidth = 800; + const int screenHeight = 450; InitWindow(screenWidth, screenHeight, "raylib [models] example - obj model loading"); @@ -33,7 +33,7 @@ int main() model.materials[0].maps[MAP_DIFFUSE].texture = texture; // Set map diffuse texture Vector3 position = { 0.0f, 0.0f, 0.0f }; // Set model position - SetTargetFPS(60); // Set our game to run at 60 frames-per-second + SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- // Main game loop |
