summaryrefslogtreecommitdiffhomepage
path: root/examples/src/textures/textures_to_image.c
diff options
context:
space:
mode:
Diffstat (limited to 'examples/src/textures/textures_to_image.c')
-rw-r--r--examples/src/textures/textures_to_image.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/examples/src/textures/textures_to_image.c b/examples/src/textures/textures_to_image.c
index 37c3b5a..c0989ba 100644
--- a/examples/src/textures/textures_to_image.c
+++ b/examples/src/textures/textures_to_image.c
@@ -1,6 +1,6 @@
/*******************************************************************************************
*
-* raylib [textures] example - Retrieve image data from texture: GetTextureData()
+* raylib [textures] example - Retrieve image data from texture: GetTextureData()
*
* NOTE: Images are loaded in CPU memory (RAM); textures are loaded in GPU memory (VRAM)
*
@@ -13,12 +13,12 @@
#include "raylib.h"
-int main()
+int main(void)
{
// Initialization
//--------------------------------------------------------------------------------------
- int screenWidth = 800;
- int screenHeight = 450;
+ const int screenWidth = 800;
+ const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture to image");
@@ -27,10 +27,10 @@ int main()
Image image = LoadImage("resources/raylib_logo.png"); // Load image data into CPU memory (RAM)
Texture2D texture = LoadTextureFromImage(image); // Image converted to texture, GPU memory (RAM -> VRAM)
UnloadImage(image); // Unload image data from CPU memory (RAM)
-
+
image = GetTextureData(texture); // Retrieve image data from GPU memory (VRAM -> RAM)
UnloadTexture(texture); // Unload texture from GPU memory (VRAM)
-
+
texture = LoadTextureFromImage(image); // Recreate texture from retrieved image data (RAM -> VRAM)
UnloadImage(image); // Unload retrieved image data from CPU memory (RAM)
//---------------------------------------------------------------------------------------