summaryrefslogtreecommitdiffhomepage
path: root/examples/web/core/core_input_gestures.c
diff options
context:
space:
mode:
Diffstat (limited to 'examples/web/core/core_input_gestures.c')
-rw-r--r--examples/web/core/core_input_gestures.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/examples/web/core/core_input_gestures.c b/examples/web/core/core_input_gestures.c
index 507fb3b..308f890 100644
--- a/examples/web/core/core_input_gestures.c
+++ b/examples/web/core/core_input_gestures.c
@@ -41,24 +41,24 @@ int lastGesture = GESTURE_NONE;
void UpdateDrawFrame(void); // Update and Draw one frame
//----------------------------------------------------------------------------------
-// Main Enry Point
+// Program Main Entry Point
//----------------------------------------------------------------------------------
-int main()
+int main(void)
{
// Initialization
//--------------------------------------------------------------------------------------
InitWindow(screenWidth, screenHeight, "raylib [core] example - input gestures");
-
+
touchArea = (Rectangle){ 220, 10, screenWidth - 230, screenHeight - 20 };
-
+
//SetGesturesEnabled(0b0000000000001001); // Enable only some gestures to be detected
-
+
#if defined(PLATFORM_WEB)
emscripten_set_main_loop(UpdateDrawFrame, 0, 1);
#else
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
-
+
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
@@ -67,7 +67,7 @@ int main()
#endif
// De-Initialization
- //--------------------------------------------------------------------------------------
+ //--------------------------------------------------------------------------------------
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
}
@@ -102,14 +102,14 @@ void UpdateDrawFrame(void)
case GESTURE_PINCH_OUT: strcpy(gestureStrings[gesturesCount], "GESTURE PINCH OUT"); break;
default: break;
}
-
+
gesturesCount++;
-
+
// Reset gestures strings
if (gesturesCount >= MAX_GESTURE_STRINGS)
{
for (int i = 0; i < MAX_GESTURE_STRINGS; i++) strcpy(gestureStrings[i], "\0");
-
+
gesturesCount = 0;
}
}
@@ -121,26 +121,26 @@ void UpdateDrawFrame(void)
BeginDrawing();
ClearBackground(RAYWHITE);
-
+
DrawRectangleRec(touchArea, GRAY);
DrawRectangle(225, 15, screenWidth - 240, screenHeight - 30, RAYWHITE);
-
+
DrawText("GESTURES TEST AREA", screenWidth - 270, screenHeight - 40, 20, Fade(GRAY, 0.5f));
-
+
for (int i = 0; i < gesturesCount; i++)
{
if (i%2 == 0) DrawRectangle(10, 30 + 20*i, 200, 20, Fade(LIGHTGRAY, 0.5f));
else DrawRectangle(10, 30 + 20*i, 200, 20, Fade(LIGHTGRAY, 0.3f));
-
+
if (i < gesturesCount - 1) DrawText(gestureStrings[i], 35, 36 + 20*i, 10, DARKGRAY);
else DrawText(gestureStrings[i], 35, 36 + 20*i, 10, MAROON);
}
-
+
DrawRectangleLines(10, 29, 200, screenHeight - 50, GRAY);
DrawText("DETECTED GESTURES", 50, 15, 10, GRAY);
-
+
if (currentGesture != GESTURE_NONE) DrawCircleV(touchPosition, 30, MAROON);
-
+
EndDrawing();
//----------------------------------------------------------------------------------
}