diff options
Diffstat (limited to 'examples/web/core/core_input_keys.c')
| -rw-r--r-- | examples/web/core/core_input_keys.c | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/examples/web/core/core_input_keys.c b/examples/web/core/core_input_keys.c index 334676e..259009c 100644 --- a/examples/web/core/core_input_keys.c +++ b/examples/web/core/core_input_keys.c @@ -18,11 +18,10 @@ //---------------------------------------------------------------------------------- // Global Variables Definition //---------------------------------------------------------------------------------- -int screenWidth = 800; -int screenHeight = 450; - -Vector2 ballPosition; +const int screenWidth = 800; +const int screenHeight = 450; +Vector2 ballPosition = { 0 }; //---------------------------------------------------------------------------------- // Module Functions Declaration @@ -30,7 +29,7 @@ Vector2 ballPosition; void UpdateDrawFrame(void); // Update and Draw one frame //---------------------------------------------------------------------------------- -// Main Enry Point +// Program Main Entry Point //---------------------------------------------------------------------------------- int main(void) { @@ -39,13 +38,13 @@ int main(void) InitWindow(screenWidth, screenHeight, "raylib [core] example - keyboard input"); ballPosition = (Vector2){ (float)screenWidth/2, (float)screenHeight/2 }; - + #if defined(PLATFORM_WEB) emscripten_set_main_loop(UpdateDrawFrame, 0, 1); #else SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- - + // Main game loop while (!WindowShouldClose()) // Detect window close button or ESC key { |
