diff options
Diffstat (limited to 'examples/web/core/core_input_mouse.c')
| -rw-r--r-- | examples/web/core/core_input_mouse.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/examples/web/core/core_input_mouse.c b/examples/web/core/core_input_mouse.c index 8e3b38c..ec9d39d 100644 --- a/examples/web/core/core_input_mouse.c +++ b/examples/web/core/core_input_mouse.c @@ -18,8 +18,8 @@ //---------------------------------------------------------------------------------- // Global Variables Definition //---------------------------------------------------------------------------------- -int screenWidth = 800; -int screenHeight = 450; +const int screenWidth = 800; +const int screenHeight = 450; Vector2 ballPosition = { -100.0f, -100.0f }; Color ballColor = MAROON; @@ -30,7 +30,7 @@ Color ballColor = MAROON; void UpdateDrawFrame(void); // Update and Draw one frame //---------------------------------------------------------------------------------- -// Main Enry Point +// Program Main Entry Point //---------------------------------------------------------------------------------- int main(void) { @@ -43,7 +43,7 @@ int main(void) #else SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- - + // Main game loop while (!WindowShouldClose()) // Detect window close button or ESC key { @@ -67,7 +67,7 @@ void UpdateDrawFrame(void) // Update //---------------------------------------------------------------------------------- ballPosition = GetMousePosition(); - + if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) ballColor = MAROON; else if (IsMouseButtonPressed(MOUSE_MIDDLE_BUTTON)) ballColor = LIME; else if (IsMouseButtonPressed(MOUSE_RIGHT_BUTTON)) ballColor = DARKBLUE; |
