diff options
Diffstat (limited to 'examples/web/core/core_random_values.js')
| -rw-r--r-- | examples/web/core/core_random_values.js | 15145 |
1 files changed, 7630 insertions, 7515 deletions
diff --git a/examples/web/core/core_random_values.js b/examples/web/core/core_random_values.js index fd275ac..1cbb934 100644 --- a/examples/web/core/core_random_values.js +++ b/examples/web/core/core_random_values.js @@ -69,7 +69,7 @@ if (ENVIRONMENT_IS_NODE) { var nodeFS; var nodePath; - Module['read'] = function read(filename, binary) { + Module['read'] = function shell_read(filename, binary) { if (!nodeFS) nodeFS = require('fs'); if (!nodePath) nodePath = require('path'); filename = nodePath['normalize'](filename); @@ -120,7 +120,7 @@ else if (ENVIRONMENT_IS_SHELL) { if (typeof read != 'undefined') { Module['read'] = read; } else { - Module['read'] = function read() { throw 'no read() available' }; + Module['read'] = function shell_read() { throw 'no read() available' }; } Module['readBinary'] = function readBinary(f) { @@ -146,7 +146,7 @@ else if (ENVIRONMENT_IS_SHELL) { } else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { - Module['read'] = function read(url) { + Module['read'] = function shell_read(url) { var xhr = new XMLHttpRequest(); xhr.open('GET', url, false); xhr.send(null); @@ -154,12 +154,12 @@ else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { }; if (ENVIRONMENT_IS_WORKER) { - Module['readBinary'] = function read(url) { + Module['readBinary'] = function readBinary(url) { var xhr = new XMLHttpRequest(); xhr.open('GET', url, false); xhr.responseType = 'arraybuffer'; xhr.send(null); - return xhr.response; + return new Uint8Array(xhr.response); }; } @@ -183,10 +183,10 @@ else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { } if (typeof console !== 'undefined') { - if (!Module['print']) Module['print'] = function print(x) { + if (!Module['print']) Module['print'] = function shell_print(x) { console.log(x); }; - if (!Module['printErr']) Module['printErr'] = function printErr(x) { + if (!Module['printErr']) Module['printErr'] = function shell_printErr(x) { console.warn(x); }; } else { @@ -416,6 +416,7 @@ Module["Runtime"] = Runtime; var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort() var EXITSTATUS = 0; +/** @type {function(*, string=)} */ function assert(condition, text) { if (!condition) { abort('Assertion failed: ' + text); @@ -574,6 +575,7 @@ var cwrap, ccall; Module["ccall"] = ccall; Module["cwrap"] = cwrap; +/** @type {function(number, number, string, boolean=)} */ function setValue(ptr, value, type, noSafe) { type = type || 'i8'; if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit @@ -590,7 +592,7 @@ function setValue(ptr, value, type, noSafe) { } Module["setValue"] = setValue; - +/** @type {function(number, string, boolean=)} */ function getValue(ptr, type, noSafe) { type = type || 'i8'; if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit @@ -632,6 +634,7 @@ Module["ALLOC_NONE"] = ALLOC_NONE; // is initial data - if @slab is a number, then this does not matter at all and is // ignored. // @allocator: How to allocate memory, see ALLOC_* +/** @type {function((TypedArray|Array<number>|number), string, number, number=)} */ function allocate(slab, types, allocator, ptr) { var zeroinit, size; if (typeof slab === 'number') { @@ -667,7 +670,7 @@ function allocate(slab, types, allocator, ptr) { if (singleType === 'i8') { if (slab.subarray || slab.slice) { - HEAPU8.set(slab, ret); + HEAPU8.set(/** @type {!Uint8Array} */ (slab), ret); } else { HEAPU8.set(new Uint8Array(slab), ret); } @@ -713,7 +716,8 @@ function getMemory(size) { } Module["getMemory"] = getMemory; -function Pointer_stringify(ptr, /* optional */ length) { +/** @type {function(number, number=)} */ +function Pointer_stringify(ptr, length) { if (length === 0 || !ptr) return ''; // TODO: use TextDecoder // Find the length, and check for UTF while doing so @@ -1155,9 +1159,25 @@ function alignUp(x, multiple) { return x; } -var HEAP; -var buffer; -var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64; +var HEAP, +/** @type {ArrayBuffer} */ + buffer, +/** @type {Int8Array} */ + HEAP8, +/** @type {Uint8Array} */ + HEAPU8, +/** @type {Int16Array} */ + HEAP16, +/** @type {Uint16Array} */ + HEAPU16, +/** @type {Int32Array} */ + HEAP32, +/** @type {Uint32Array} */ + HEAPU32, +/** @type {Float32Array} */ + HEAPF32, +/** @type {Float64Array} */ + HEAPF64; function updateGlobalBuffer(buf) { Module['buffer'] = buffer = buf; @@ -1198,11 +1218,11 @@ function checkStackCookie() { } function abortStackOverflow(allocSize) { - abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!'); + abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - Module['asm'].stackSave() + allocSize) + ' bytes available!'); } function abortOnCannotGrowMemory() { - abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 '); + abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or (4) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 '); } @@ -1217,7 +1237,7 @@ if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger t // Initialize the runtime's memory // check for full engine support (use string 'subarray' to avoid closure compiler confusion) -assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']), +assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && Int32Array.prototype.subarray !== undefined && Int32Array.prototype.set !== undefined, 'JS engine does not provide full typed array support'); @@ -1354,8 +1374,8 @@ Module["addOnPostRun"] = addOnPostRun; // Tools - -function intArrayFromString(stringy, dontAddNull, length /* optional */) { +/** @type {function(string, boolean=, number=)} */ +function intArrayFromString(stringy, dontAddNull, length) { var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; var u8array = new Array(len); var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); @@ -1382,10 +1402,11 @@ Module["intArrayToString"] = intArrayToString; // a maximum length limit of how many bytes it is allowed to write. Prefer calling the // function stringToUTF8Array() instead, which takes in a maximum length that can be used // to be secure from out of bounds writes. +/** @deprecated */ function writeStringToMemory(string, buffer, dontAddNull) { Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); - var lastChar, end; + var /** @type {number} */ lastChar, /** @type {number} */ end; if (dontAddNull) { // stringToUTF8Array always appends null. If we don't want to do that, remember the // character that existed at the location where the null will be placed, and restore @@ -1435,7 +1456,6 @@ function reSign(value, bits, ignore) { return value; } - // check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 ) if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) { var ah = a >>> 16; @@ -1595,22 +1615,22 @@ Module['FS_createPreloadedFile'] = FS.createPreloadedFile; // === Body === -var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }]; +var ASM_CONSTS = [function($0, $1) { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]) }]; function _emscripten_asm_const_iii(code, a0, a1) { - return ASM_CONSTS[code](a0, a1); + return ASM_CONSTS[code](a0, a1); } -STATIC_BASE = 8; +STATIC_BASE = Runtime.GLOBAL_BASE; + +STATICTOP = STATIC_BASE + 19552; +/* global initializers */ __ATINIT__.push(); -STATICTOP = STATIC_BASE + 19312; - /* global initializers */ __ATINIT__.push(); - -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ allocate([65,114,114,97,121,115,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,0,103,108,77,97,116,114,105,120,77,111,100,101,0,103,108,76,111,97,100,73,100,101,110,116,105,116,121,0,103,108,76,111,97,100,77,97,116,114,105,120,102,0,103,108,70,114,117,115,116,117,109,0,103,108,82,111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,0,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([117,114,101,0,103,108,71,101,110,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,0,103,108,77,97,116,114,105,120,77,111,100,101,0,103,108,76,111,97,100,73,100,101,110,116,105,116,121,0,103,108,76,111,97,100,77,97,116,114,105,120,102,0,103,108,70,114,117,115,116,117,109,0,103,108,82,111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,0,0,11,0,0,11,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -1700,6 +1720,8 @@ function copyTempDouble(ptr) { webGLContextAttributes['majorVersion'] = 1; webGLContextAttributes['minorVersion'] = 0; } + + var ctx; var errorInfo = '?'; function onContextCreationError(event) { @@ -1711,7 +1733,7 @@ function copyTempDouble(ptr) { if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) { ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes); } else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) { - ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes); + ctx = canvas.getContext("webgl2", webGLContextAttributes); } else { throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!' } @@ -2660,6 +2682,7 @@ function copyTempDouble(ptr) { }; this.buttons = 0; this.keys = new Array(); + this.domKeys = new Array(); this.shouldClose = 0; this.title = null; this.windowPosFunc = null; // GLFWwindowposfun @@ -2673,13 +2696,14 @@ function copyTempDouble(ptr) { this.cursorPosFunc = null; // GLFWcursorposfun this.cursorEnterFunc = null; // GLFWcursorenterfun this.scrollFunc = null; // GLFWscrollfun + this.dropFunc = null; // GLFWdropfun this.keyFunc = null; // GLFWkeyfun this.charFunc = null; // GLFWcharfun this.userptr = null; },WindowFromId:function (id) { if (id <= 0 || !GLFW.windows) return null; return GLFW.windows[id - 1]; - },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) { + },joystickFunc:null,errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) { switch (keycode) { // these keycodes are only defined for GLFW3, assume they are the same for GLFW2 case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE @@ -2816,6 +2840,7 @@ function copyTempDouble(ptr) { return mod; },onKeyPress:function (event) { if (!GLFW.active || !GLFW.active.charFunc) return; + if (event.ctrlKey || event.metaKey) return; // correct unicode charCode is only available with onKeyPress event var charCode = event.charCode; @@ -2823,21 +2848,26 @@ function copyTempDouble(ptr) { Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode); - },onKeyChanged:function (event, status) { + },onKeyChanged:function (keyCode, status) { if (!GLFW.active) return; - var key = GLFW.DOMToGLFWKeyCode(event.keyCode); + var key = GLFW.DOMToGLFWKeyCode(keyCode); if (key == -1) return; var repeat = status && GLFW.active.keys[key]; GLFW.active.keys[key] = status; + GLFW.active.domKeys[keyCode] = status; if (!GLFW.active.keyFunc) return; if (repeat) status = 2; // GLFW_REPEAT - Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active)); + Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, keyCode, status, GLFW.getModBits(GLFW.active)); + },onGamepadConnected:function (event) { + GLFW.refreshJoysticks(); + },onGamepadDisconnected:function (event) { + GLFW.refreshJoysticks(); },onKeydown:function (event) { - GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT + GLFW.onKeyChanged(event.keyCode, 1); // GLFW_PRESS or GLFW_REPEAT // This logic comes directly from the sdl implementation. We cannot // call preventDefault on all keydown events otherwise onKeyPress will @@ -2846,7 +2876,15 @@ function copyTempDouble(ptr) { event.preventDefault(); } },onKeyup:function (event) { - GLFW.onKeyChanged(event, 0); // GLFW_RELEASE + GLFW.onKeyChanged(event.keyCode, 0); // GLFW_RELEASE + },onBlur:function (event) { + if (!GLFW.active) return; + + for (var i = 0; i < GLFW.active.domKeys.length; ++i) { + if (GLFW.active.domKeys[i]) { + GLFW.onKeyChanged(i, 0); // GLFW_RELEASE + } + } },onMousemove:function (event) { if (!GLFW.active) return; @@ -3019,6 +3057,60 @@ function copyTempDouble(ptr) { if (GLFW.active.id == win.id) { document.title = win.title; } + },setJoystickCallback:function (cbfun) { + GLFW.joystickFunc = cbfun; + GLFW.refreshJoysticks(); + },joys:{},lastGamepadState:null,lastGamepadStateFrame:null,refreshJoysticks:function () { + // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation. + if (Browser.mainLoop.currentFrameNumber !== GLFW.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) { + GLFW.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null); + GLFW.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber; + + for (var joy = 0; joy < GLFW.lastGamepadState.length; ++joy) { + var gamepad = GLFW.lastGamepadState[joy]; + + if (gamepad) { + if (!GLFW.joys[joy]) { + console.log('glfw joystick connected:',joy); + GLFW.joys[joy] = { + id: allocate(intArrayFromString(gamepad.id), 'i8', ALLOC_NORMAL), + buttonsCount: gamepad.buttons.length, + axesCount: gamepad.axes.length, + buttons: allocate(new Array(gamepad.buttons.length), 'i8', ALLOC_NORMAL), + axes: allocate(new Array(gamepad.axes.length*4), 'float', ALLOC_NORMAL) + }; + + if (GLFW.joystickFunc) { + Module['dynCall_vii'](GLFW.joystickFunc, joy, 0x00040001); // GLFW_CONNECTED + } + } + + var data = GLFW.joys[joy]; + + for (var i = 0; i < gamepad.buttons.length; ++i) { + setValue(data.buttons + i, gamepad.buttons[i].pressed, 'i8'); + } + + for (var i = 0; i < gamepad.axes.length; ++i) { + setValue(data.axes + i*4, gamepad.axes[i], 'float'); + } + } else { + if (GLFW.joys[joy]) { + console.log('glfw joystick disconnected',joy); + + if (GLFW.joystickFunc) { + Module['dynCall_vii'](GLFW.joystickFunc, joy, 0x00040002); // GLFW_DISCONNECTED + } + + _free(GLFW.joys[joy].id); + _free(GLFW.joys[joy].buttons); + _free(GLFW.joys[joy].axes); + + delete GLFW.joys[joy]; + } + } + } + } },setKeyCallback:function (winid, cbfun) { var win = GLFW.WindowFromId(winid); if (!win) return; @@ -3039,6 +3131,63 @@ function copyTempDouble(ptr) { var win = GLFW.WindowFromId(winid); if (!win) return; win.scrollFunc = cbfun; + },setDropCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.dropFunc = cbfun; + },onDrop:function (event) { + if (!GLFW.active || !GLFW.active.dropFunc) return; + if (!event.dataTransfer || !event.dataTransfer.files || event.dataTransfer.files.length == 0) return; + + event.preventDefault(); + + var filenames = allocate(new Array(event.dataTransfer.files.length*4), 'i8*', ALLOC_NORMAL); + var filenamesArray = []; + var count = event.dataTransfer.files.length; + + // Read and save the files to emscripten's FS + var written = 0; + var drop_dir = '.glfw_dropped_files'; + FS.createPath('/', drop_dir); + + function save(file) { + var path = '/' + drop_dir + '/' + file.name.replace(/\//g, '_'); + var reader = new FileReader(); + reader.onloadend = function(e) { + if (reader.readyState != 2) { // not DONE + ++written; + console.log('failed to read dropped file: '+file.name+': '+reader.error); + return; + } + + var data = e.target.result; + FS.writeFile(path, new Uint8Array(data), { encoding: 'binary' }); + if (++written === count) { + Module['dynCall_viii'](GLFW.active.dropFunc, GLFW.active.id, count, filenames); + + for (var i = 0; i < filenamesArray.length; ++i) { + _free(filenamesArray[i]); + } + _free(filenames); + } + }; + reader.readAsArrayBuffer(file); + + var filename = allocate(intArrayFromString(path), 'i8', ALLOC_NORMAL); + filenamesArray.push(filename); + setValue(filenames + i*4, filename, 'i8*'); + } + + for (var i = 0; i < count; ++i) { + save(event.dataTransfer.files[i]); + } + + return false; + },onDragover:function (event) { + if (!GLFW.active || !GLFW.active.dropFunc) return; + + event.preventDefault(); + return false; },setWindowSizeCallback:function (winid, cbfun) { var win = GLFW.WindowFromId(winid); if (!win) return; @@ -3424,6 +3573,13 @@ function copyTempDouble(ptr) { if (typeof window !== 'undefined') { window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; }); window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; }); + + // Chromium does not fire the gamepadconnected event on reload, so we need to get the number of gamepads here as a workaround. + // See https://bugs.chromium.org/p/chromium/issues/detail?id=502824 + var firstState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads() : null); + if (firstState) { + JSEvents.numGamepadsConnected = firstState.length; + } } },registerRemoveEventListeners:function () { if (!JSEvents.removeEventListenersRegistered) { @@ -3795,7 +3951,7 @@ function copyTempDouble(ptr) { var handlerFunc = function(event) { var e = event || window.event; - HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[((JSEvents.deviceMotionEvent)>>3)]=JSEvents.tick(); HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x; HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y; HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z; @@ -4196,9 +4352,7 @@ function copyTempDouble(ptr) { var eventHandler = { target: target, - allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493 - // Once the above bug is resolved, enable the following condition if possible: - // allowsDeferredCalls: eventTypeString == 'touchstart', + allowsDeferredCalls: eventTypeString == 'touchstart' || eventTypeString == 'touchend', eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: handlerFunc, @@ -4413,7 +4567,6 @@ function copyTempDouble(ptr) { } - Module["_memset"] = _memset; function _glfwMakeContextCurrent(winid) {} @@ -4447,9 +4600,6 @@ function copyTempDouble(ptr) { } - var _emscripten_GetProcAddress=undefined; - Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress; - var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) { EGL.errorCode = code; },chooseConfig:function (display, attribList, config, config_size, numConfigs) { @@ -4526,9 +4676,9 @@ function copyTempDouble(ptr) { } else { for (var i = 0; i < data.length; i++) { switch (type) { - case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; - case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; - case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break; + case 'Integer': HEAP32[(((params)+(i*4))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i*4))>>2)]=data[i]; break; + case 'FloatToInteger': HEAP32[(((params)+(i*4))>>2)]=Math.fround(data[i]); break; default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; } } @@ -4587,9 +4737,12 @@ function copyTempDouble(ptr) { } function _glfwTerminate() { + window.removeEventListener("gamepadconnected", GLFW.onGamepadConnected, true); + window.removeEventListener("gamepaddisconnected", GLFW.onGamepadDisconnected, true); window.removeEventListener("keydown", GLFW.onKeydown, true); window.removeEventListener("keypress", GLFW.onKeyPress, true); window.removeEventListener("keyup", GLFW.onKeyup, true); + window.removeEventListener("blur", GLFW.onBlur, true); Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true); Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true); Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true); @@ -4597,6 +4750,10 @@ function copyTempDouble(ptr) { Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true); Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true); Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true); + Module["canvas"].removeEventListener('drop', GLFW.onDrop, true); + Module["canvas"].removeEventListener('dragover', GLFW.onDragover, true); + + Module["canvas"].width = Module["canvas"].height = 1; GLFW.windows = null; GLFW.active = null; @@ -4695,8 +4852,8 @@ function copyTempDouble(ptr) { try { // llseek var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get(); + // NOTE: offset_high is unused - Emscripten's off_t is 32-bit var offset = offset_low; - assert(offset_high === 0); FS.llseek(stream, offset, whence); HEAP32[((result)>>2)]=stream.position; if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state @@ -4750,10 +4907,8 @@ function copyTempDouble(ptr) { function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) } - Module["_i64Subtract"] = _i64Subtract; - Module["_i64Add"] = _i64Add; function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) { JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend"); @@ -4859,7 +5014,9 @@ function copyTempDouble(ptr) { return JSEvents.requestPointerLock(target); } - function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) } + + + var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC); function _glfwCreateWindow(width, height, title, monitor, share) { return GLFW.createWindow(width, height, title, monitor, share); @@ -4892,9 +5049,12 @@ function copyTempDouble(ptr) { GLFW.windows = new Array() GLFW.active = null; + window.addEventListener("gamepadconnected", GLFW.onGamepadConnected, true); + window.addEventListener("gamepaddisconnected", GLFW.onGamepadDisconnected, true); window.addEventListener("keydown", GLFW.onKeydown, true); window.addEventListener("keypress", GLFW.onKeyPress, true); window.addEventListener("keyup", GLFW.onKeyup, true); + window.addEventListener("blur", GLFW.onBlur, true); Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true); Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true); Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true); @@ -4902,6 +5062,8 @@ function copyTempDouble(ptr) { Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true); Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true); Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true); + Module["canvas"].addEventListener('drop', GLFW.onDrop, true); + Module["canvas"].addEventListener('dragover', GLFW.onDragover, true); Browser.resizeListeners.push(function(width, height) { GLFW.onCanvasResize(width, height); @@ -5170,8 +5332,8 @@ function copyTempDouble(ptr) { } else { for (var i = 0; i < data.length; i++) { switch (type) { - case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; - case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + case 'Integer': HEAP32[(((params)+(i*4))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i*4))>>2)]=data[i]; break; default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; } } @@ -5204,9 +5366,7 @@ function copyTempDouble(ptr) { } - - Module["___muldsi3"] = ___muldsi3; - Module["___muldi3"] = ___muldi3; + function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) { var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType); @@ -5231,22 +5391,8 @@ function copyTempDouble(ptr) { GLctx.uniform1fv(GL.uniforms[location], view); } - function _glDeleteBuffers(n, buffers) { - for (var i = 0; i < n; i++) { - var id = HEAP32[(((buffers)+(i*4))>>2)]; - var buffer = GL.buffers[id]; - - // From spec: "glDeleteBuffers silently ignores 0's and names that do not - // correspond to existing buffer objects." - if (!buffer) continue; - - GLctx.deleteBuffer(buffer); - buffer.name = 0; - GL.buffers[id] = null; - - if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; - if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; - } + function _glfwSetMouseButtonCallback(winid, cbfun) { + GLFW.setMouseButtonCallback(winid, cbfun); } function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) { @@ -5517,7 +5663,6 @@ function copyTempDouble(ptr) { HEAPU8.set(HEAPU8.subarray(src, src+num), dest); return dest; } - Module["_memcpy"] = _memcpy; function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) { var log = GLctx.getShaderInfoLog(GL.shaders[shader]); @@ -5580,7 +5725,6 @@ function copyTempDouble(ptr) { function _glClearDepthf(x0) { GLctx['clearDepth'](x0) } - Module["_memmove"] = _memmove; function _glGenTextures(n, textures) { for (var i = 0; i < n; i++) { @@ -5601,12 +5745,7 @@ function copyTempDouble(ptr) { function _glDepthFunc(x0) { GLctx['depthFunc'](x0) } - - - var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC); - Module["_llvm_cttz_i32"] = _llvm_cttz_i32; - Module["___udivmoddi4"] = ___udivmoddi4; - Module["___uremdi3"] = ___uremdi3; + function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) } @@ -5819,6 +5958,10 @@ function copyTempDouble(ptr) { var log = GLctx.getShaderInfoLog(GL.shaders[shader]); if (log === null) log = '(unknown error)'; HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B88) { // GL_SHADER_SOURCE_LENGTH + var source = GLctx.getShaderSource(GL.shaders[shader]); + var sourceLength = (source === null || source.length == 0) ? 0 : source.length + 1; + HEAP32[((p)>>2)]=sourceLength; } else { HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); } @@ -5848,8 +5991,7 @@ function copyTempDouble(ptr) { GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view); } - - Module["___udivdi3"] = ___udivdi3; + function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) } function _emscripten_glUniform4fv(location, count, value) { @@ -5900,6 +6042,10 @@ function copyTempDouble(ptr) { var log = GLctx.getShaderInfoLog(GL.shaders[shader]); if (log === null) log = '(unknown error)'; HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B88) { // GL_SHADER_SOURCE_LENGTH + var source = GLctx.getShaderSource(GL.shaders[shader]); + var sourceLength = (source === null || source.length == 0) ? 0 : source.length + 1; + HEAP32[((p)>>2)]=sourceLength; } else { HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); } @@ -5954,7 +6100,6 @@ function copyTempDouble(ptr) { } - Module["_roundf"] = _roundf; function _emscripten_glDeleteObjectARB() { Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1); @@ -6042,6 +6187,8 @@ function copyTempDouble(ptr) { } } + function _glActiveTexture(x0) { GLctx['activeTexture'](x0) } + function _glBindBuffer(target, buffer) { var bufferObj = buffer ? GL.buffers[buffer] : null; @@ -6063,7 +6210,6 @@ function copyTempDouble(ptr) { } - Module["_bitshift64Lshr"] = _bitshift64Lshr; function _glBufferData(target, size, data, usage) { if (!data) { @@ -6117,10 +6263,8 @@ function copyTempDouble(ptr) { else Module.printErr('failed to set errno from JS'); return value; } - Module["_sbrk"] = _sbrk; - Module["_bitshift64Shl"] = _bitshift64Shl; function _emscripten_glGetShaderSource(shader, bufSize, length, source) { var result = GLctx.getShaderSource(GL.shaders[shader]); @@ -6134,12 +6278,8 @@ function copyTempDouble(ptr) { } - Module["_llvm_bswap_i32"] = _llvm_bswap_i32; - function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) { - JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click"); - return 0; - } + function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } function _glfwSetKeyCallback(winid, cbfun) { GLFW.setKeyCallback(winid, cbfun); @@ -6188,8 +6328,22 @@ function copyTempDouble(ptr) { } - function _glfwSetMouseButtonCallback(winid, cbfun) { - GLFW.setMouseButtonCallback(winid, cbfun); + function _glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } } function _emscripten_glCreateProgram() { @@ -6364,7 +6518,10 @@ function copyTempDouble(ptr) { GLctx.validateProgram(GL.programs[program]); } - function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click"); + return 0; + } function _glFrontFace(x0) { GLctx['frontFace'](x0) } @@ -6463,7 +6620,6 @@ staticSealed = true; // seal the static portion of memory assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack"); - function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } @@ -6730,12 +6886,12 @@ function invoke_viiii(index,a1,a2,a3,a4) { Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity }; -Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "___syscall146": ___syscall146, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 }; +Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_glGenTextures": _glGenTextures, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "___syscall146": ___syscall146, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_glGetFloatv": _glGetFloatv, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_glActiveTexture": _glActiveTexture, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 }; // EMSCRIPTEN_START_ASM var asm = (function(global, env, buffer) { - 'use asm'; - - +'use asm'; + + var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -6745,7 +6901,6 @@ var asm = (function(global, env, buffer) { var HEAPF32 = new global.Float32Array(buffer); var HEAPF64 = new global.Float64Array(buffer); - var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0; var tempDoublePtr=env.tempDoublePtr|0; var ABORT=env.ABORT|0; @@ -6758,7 +6913,7 @@ var asm = (function(global, env, buffer) { var setjmpId = 0; var undef = 0; var nan = global.NaN, inf = global.Infinity; - var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0; + var tempInt = 0, tempBigInt = 0, tempBigIntS = 0, tempValue = 0, tempDouble = 0.0; var tempRet0 = 0; var Math_floor=global.Math.floor; @@ -6857,13 +7012,13 @@ var asm = (function(global, env, buffer) { var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback; var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback; var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing; - var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback; var _glDisable=env._glDisable; var _glBlendFunc=env._glBlendFunc; var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray; var _glGetAttribLocation=env._glGetAttribLocation; var _glDisableVertexAttribArray=env._glDisableVertexAttribArray; var _glCreateShader=env._glCreateShader; + var _emscripten_glReadPixels=env._emscripten_glReadPixels; var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage; var _emscripten_glVertexPointer=env._emscripten_glVertexPointer; var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback; @@ -6874,7 +7029,7 @@ var asm = (function(global, env, buffer) { var _llvm_stacksave=env._llvm_stacksave; var _emscripten_glUniform1i=env._emscripten_glUniform1i; var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate; - var _emscripten_glFrustum=env._emscripten_glFrustum; + var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf; var _emscripten_glGenBuffers=env._emscripten_glGenBuffers; var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB; var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback; @@ -6937,7 +7092,7 @@ var asm = (function(global, env, buffer) { var _emscripten_glRotatef=env._emscripten_glRotatef; var _emscripten_glDeleteShader=env._emscripten_glDeleteShader; var _glEnable=env._glEnable; - var _emscripten_glReadPixels=env._emscripten_glReadPixels; + var _glGenTextures=env._glGenTextures; var _emscripten_glMatrixMode=env._emscripten_glMatrixMode; var _glGetString=env._glGetString; var _emscripten_glClearStencil=env._emscripten_glClearStencil; @@ -6960,7 +7115,7 @@ var asm = (function(global, env, buffer) { var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f; var _time=env._time; var ___syscall146=env.___syscall146; - var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv; + var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback; var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate; var _exit=env._exit; var _emscripten_glEnableClientState=env._emscripten_glEnableClientState; @@ -6975,6 +7130,7 @@ var asm = (function(global, env, buffer) { var _emscripten_glUniform2fv=env._emscripten_glUniform2fv; var _glfwGetVideoModes=env._glfwGetVideoModes; var _emscripten_set_click_callback=env._emscripten_set_click_callback; + var _emscripten_glFinish=env._emscripten_glFinish; var _emscripten_glShaderBinary=env._emscripten_glShaderBinary; var _emscripten_glDrawElements=env._emscripten_glDrawElements; var _emscripten_glBlendFunc=env._emscripten_glBlendFunc; @@ -6996,7 +7152,7 @@ var asm = (function(global, env, buffer) { var _emscripten_glHint=env._emscripten_glHint; var _glfwSetCharCallback=env._glfwSetCharCallback; var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib; - var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf; + var _glGetFloatv=env._glGetFloatv; var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram; var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers; var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced; @@ -7010,9 +7166,9 @@ var asm = (function(global, env, buffer) { var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv; var _emscripten_glColorPointer=env._emscripten_glColorPointer; var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv; - var _emscripten_glFinish=env._emscripten_glFinish; + var _glActiveTexture=env._glActiveTexture; var _emscripten_request_pointerlock=env._emscripten_request_pointerlock; - var _glGetFloatv=env._glGetFloatv; + var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback; var _emscripten_asm_const_iii=env._emscripten_asm_const_iii; var _emscripten_glDepthMask=env._emscripten_glDepthMask; var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback; @@ -7065,7 +7221,7 @@ var asm = (function(global, env, buffer) { var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB; var _emscripten_glCompileShader=env._emscripten_glCompileShader; var _glClear=env._glClear; - var _glGenTextures=env._glGenTextures; + var _emscripten_glFrustum=env._emscripten_glFrustum; var _emscripten_glDisable=env._emscripten_glDisable; var _emscripten_glDepthRangef=env._emscripten_glDepthRangef; var __exit=env.__exit; @@ -7082,7 +7238,7 @@ var asm = (function(global, env, buffer) { var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv; var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv; var _emscripten_glBindTexture=env._emscripten_glBindTexture; - var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback; + var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv; var _glfwGetCursorPos=env._glfwGetCursorPos; var _emscripten_glActiveTexture=env._emscripten_glActiveTexture; var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers; @@ -7163,7 +7319,7 @@ function _main() { $1 = HEAP32[3]|0; _InitWindow($0,$1,3480); $2 = (_GetRandomValue(-8,5)|0); - HEAP32[3519] = $2; + HEAP32[3521] = $2; _emscripten_set_main_loop((1|0),0,1); _CloseWindow(); return 0; @@ -7178,16 +7334,16 @@ function _UpdateDrawFrame() { $0 = sp + 12|0; $1 = sp + 8|0; $2 = sp + 4|0; - $3 = HEAP32[3518]|0; + $3 = HEAP32[3520]|0; $4 = (($3) + 1)|0; - HEAP32[3518] = $4; + HEAP32[3520] = $4; $5 = (($4|0) / 120)&-1; $6 = (($5|0) % 2)&-1; $7 = ($6|0)==(1); if ($7) { $8 = (_GetRandomValue(-8,5)|0); - HEAP32[3519] = $8; - HEAP32[3518] = 0; + HEAP32[3521] = $8; + HEAP32[3520] = 0; } _BeginDrawing(); HEAP8[$0>>0] = -11; @@ -7208,7 +7364,7 @@ function _UpdateDrawFrame() { HEAP8[$14>>0] = -1; ;HEAP8[$$byval_copy2>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$1+3>>0]|0; _DrawText(3527,130,100,20,$$byval_copy2); - $15 = HEAP32[3519]|0; + $15 = HEAP32[3521]|0; HEAP32[$vararg_buffer>>2] = $15; $16 = (_FormatText(3576,$vararg_buffer)|0); HEAP8[$2>>0] = -56; @@ -7223,98 +7379,2886 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } -function _Vector2Distance($0,$1) { +function _TraceLog($0,$1,$varargs) { $0 = $0|0; $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + $varargs = $varargs|0; + var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - $2 = +HEAPF32[$0>>2]; - $3 = +HEAPF32[$1>>2]; - $4 = $2 - $3; - $5 = $4 * $4; - $6 = ((($0)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($1)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = $10 * $10; - $12 = $5 + $11; - $13 = (+Math_sqrt((+$12))); - return (+$13); + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $2 = sp; + switch ($0|0) { + case 0: { + ;HEAP8[13808>>0]=HEAP8[3579>>0]|0;HEAP8[13808+1>>0]=HEAP8[3579+1>>0]|0;HEAP8[13808+2>>0]=HEAP8[3579+2>>0]|0;HEAP8[13808+3>>0]=HEAP8[3579+3>>0]|0;HEAP8[13808+4>>0]=HEAP8[3579+4>>0]|0;HEAP8[13808+5>>0]=HEAP8[3579+5>>0]|0;HEAP8[13808+6>>0]=HEAP8[3579+6>>0]|0; + break; + } + case 2: { + $3 = 13808; + $4 = $3; + HEAP32[$4>>2] = 1330795077; + $5 = (($3) + 4)|0; + $6 = $5; + HEAP32[$6>>2] = 2112082; + break; + } + case 1: { + dest=13808; src=3586; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + break; + } + case 3: { + $7 = 13808; + $8 = $7; + HEAP32[$8>>2] = 1430406468; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = 2112071; + break; + } + default: { + } + } + (_strcat(13808,$1)|0); + $strlen = (_strlen(13808)|0); + $endptr = (13808 + ($strlen)|0); + HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; + HEAP32[$2>>2] = $varargs; + $11 = ($0|0)==(3); + if ($11) { + STACKTOP = sp;return; + } + (_vprintf(13808,$2)|0); + $12 = ($0|0)==(2); + if ($12) { + _exit(1); + // unreachable; + } else { + STACKTOP = sp;return; + } } -function _Vector2Angle($0,$1) { +function _LoadDefaultFont() { + var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy1 = sp + 44|0; + $vararg_buffer = sp; + $0 = sp + 4|0; + $1 = sp + 24|0; + HEAP32[(14112)>>2] = 224; + $2 = (_malloc(65536)|0); + _memset(($2|0),0,65536)|0; + $$095104 = 0;$$096103 = 0; + while(1) { + $3 = (16 + ($$095104<<2)|0); + $4 = HEAP32[$3>>2]|0; + $$097102 = 31; + while(1) { + $16 = 1 << $$097102; + $17 = $4 & $16; + $18 = ($17|0)==(0); + if (!($18)) { + $19 = (($$097102) + ($$096103))|0; + $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0); + HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24; + } + $20 = (($$097102) + -1)|0; + $21 = ($$097102|0)>(0); + if ($21) { + $$097102 = $20; + } else { + break; + } + } + $12 = (($$095104) + 1)|0; + $13 = ($$095104|0)>(511); + $$ = $13 ? 0 : $12; + $14 = (($$096103) + 32)|0; + $15 = ($14|0)<(16384); + if ($15) { + $$095104 = $$;$$096103 = $14; + } else { + break; + } + } + _LoadImageEx($0,$2,128,128); + _ImageFormat($0,2); + _free($2); + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _LoadTextureFromImage($1,$$byval_copy1); + ;HEAP32[14088>>2]=HEAP32[$1>>2]|0;HEAP32[14088+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[14088+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[14088+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[14088+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _UnloadImage($$byval_copy1); + $5 = HEAP32[(14112)>>2]|0; + $6 = $5 << 5; + $7 = (_malloc($6)|0); + HEAP32[(14116)>>2] = $7; + $8 = ($5|0)>(0); + if (!($8)) { + $$lcssa = $7; + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(14108)>>2] = $23; + $24 = HEAP32[3522]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,3596,$vararg_buffer); + STACKTOP = sp;return; + } + $9 = HEAP32[(14092)>>2]|0; + $10 = HEAP32[(14112)>>2]|0; + $11 = HEAP32[(14116)>>2]|0; + $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; + while(1) { + $25 = (($$0101) + 32)|0; + $26 = (($27) + ($$0101<<5)|0); + HEAP32[$26>>2] = $25; + $28 = (((($27) + ($$0101<<5)|0)) + 4|0); + HEAP32[$28>>2] = $$090100; + $29 = ($$09299*11)|0; + $30 = (($29) + 1)|0; + $31 = (((($27) + ($$0101<<5)|0)) + 8|0); + HEAP32[$31>>2] = $30; + $32 = (2064 + ($$0101<<2)|0); + $33 = HEAP32[$32>>2]|0; + $34 = (((($27) + ($$0101<<5)|0)) + 12|0); + HEAP32[$34>>2] = $33; + $35 = (((($27) + ($$0101<<5)|0)) + 16|0); + HEAP32[$35>>2] = 10; + $36 = (($$090100) + 1)|0; + $37 = (($36) + ($33))|0; + $38 = ($37|0)<($9|0); + $39 = (($$09299) + 1)|0; + if ($38) { + $$191 = $37;$$193 = $$09299; + } else { + $40 = ($39*11)|0; + $41 = (($40) + 1)|0; + $42 = (($33) + 2)|0; + HEAP32[$28>>2] = 1; + HEAP32[$31>>2] = $41; + $$191 = $42;$$193 = $39; + } + $43 = (((($27) + ($$0101<<5)|0)) + 20|0); + HEAP32[$43>>2] = 0; + $44 = (((($27) + ($$0101<<5)|0)) + 24|0); + HEAP32[$44>>2] = 0; + $45 = (((($27) + ($$0101<<5)|0)) + 28|0); + HEAP32[$45>>2] = 0; + $46 = (($$0101) + 1)|0; + $47 = ($46|0)<($10|0); + if ($47) { + $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11; + } else { + $$lcssa = $11; + break; + } + } + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(14108)>>2] = $23; + $24 = HEAP32[3522]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,3596,$vararg_buffer); + STACKTOP = sp;return; +} +function _LoadImageEx($0,$1,$2,$3) { $0 = $0|0; $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + $2 = $2|0; + $3 = $3|0; + var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); + $4 = $2 << 2; + $5 = Math_imul($4, $3)|0; + $6 = (_malloc($5)|0); + $7 = ($5|0)>(0); + if ($7) { + $8 = (($5) + -1)|0; + $9 = $8 >>> 2; + $$03334 = 0;$$035 = 0; + while(1) { + $10 = (($1) + ($$03334<<2)|0); + $11 = HEAP8[$10>>0]|0; + $12 = (($6) + ($$035)|0); + HEAP8[$12>>0] = $11; + $13 = (((($1) + ($$03334<<2)|0)) + 1|0); + $14 = HEAP8[$13>>0]|0; + $15 = $$035 | 1; + $16 = (($6) + ($15)|0); + HEAP8[$16>>0] = $14; + $17 = (((($1) + ($$03334<<2)|0)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = $$035 | 2; + $20 = (($6) + ($19)|0); + HEAP8[$20>>0] = $18; + $21 = (((($1) + ($$03334<<2)|0)) + 3|0); + $22 = HEAP8[$21>>0]|0; + $23 = $$035 | 3; + $24 = (($6) + ($23)|0); + HEAP8[$24>>0] = $22; + $25 = (($$03334) + 1)|0; + $26 = (($$035) + 4)|0; + $exitcond = ($$03334|0)==($9|0); + if ($exitcond) { + break; + } else { + $$03334 = $25;$$035 = $26; + } + } + } + HEAP32[$0>>2] = $6; + $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0); + HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2; + $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0); + HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0); + HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7; + return; } -function _VectorZero($0) { +function _ImageFormat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0; + var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0; + var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0; + var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0; + var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0; + var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0; + var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0; + var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0; + var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0; + var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0; + var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0; + var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0; + var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0; + var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp + 4|0; + $vararg_buffer = sp; + $2 = ((($0)) + 16|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)==($1|0); + if ($4) { + STACKTOP = sp;return; + } + $5 = ($3|0)<(9); + $6 = ($1|0)<(9); + $or$cond = $6 & $5; + if (!($or$cond)) { + _TraceLog(1,4022,$vararg_buffer); + STACKTOP = sp;return; + } + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; + $7 = (_GetImageData($$byval_copy)|0); + $8 = HEAP32[$0>>2]|0; + _free($8); + HEAP32[$2>>2] = $1; + switch ($1|0) { + case 1: { + $9 = ((($0)) + 4|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 8|0); + $12 = HEAP32[$11>>2]|0; + $13 = Math_imul($12, $10)|0; + $14 = (_malloc($13)|0); + HEAP32[$0>>2] = $14; + $15 = Math_imul($12, $10)|0; + $16 = ($15|0)>(0); + if ($16) { + $$0171188 = 0; + while(1) { + $17 = (($7) + ($$0171188<<2)|0); + $18 = HEAP8[$17>>0]|0; + $19 = (+($18&255)); + $20 = $19 * 0.29899999499320984; + $21 = (((($7) + ($$0171188<<2)|0)) + 1|0); + $22 = HEAP8[$21>>0]|0; + $23 = (+($22&255)); + $24 = $23 * 0.58700001239776611; + $25 = $20 + $24; + $26 = (((($7) + ($$0171188<<2)|0)) + 2|0); + $27 = HEAP8[$26>>0]|0; + $28 = (+($27&255)); + $29 = $28 * 0.11400000005960464; + $30 = $25 + $29; + $31 = (~~(($30))&255); + $32 = HEAP32[$0>>2]|0; + $33 = (($32) + ($$0171188)|0); + HEAP8[$33>>0] = $31; + $34 = (($$0171188) + 1)|0; + $35 = HEAP32[$9>>2]|0; + $36 = HEAP32[$11>>2]|0; + $37 = Math_imul($36, $35)|0; + $38 = ($34|0)<($37|0); + if ($38) { + $$0171188 = $34; + } else { + break; + } + } + } + break; + } + case 2: { + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = ((($0)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = $40 << 1; + $44 = Math_imul($43, $42)|0; + $45 = (_malloc($44)|0); + HEAP32[$0>>2] = $45; + $46 = HEAP32[$39>>2]|0; + $47 = $46 << 1; + $48 = Math_imul($47, $42)|0; + $49 = ($48|0)>(0); + if ($49) { + $$0170190 = 0;$$0172189 = 0; + while(1) { + $50 = (($7) + ($$0172189<<2)|0); + $51 = HEAP8[$50>>0]|0; + $52 = (+($51&255)); + $53 = $52 * 0.29899999499320984; + $54 = (((($7) + ($$0172189<<2)|0)) + 1|0); + $55 = HEAP8[$54>>0]|0; + $56 = (+($55&255)); + $57 = $56 * 0.58700001239776611; + $58 = $53 + $57; + $59 = (((($7) + ($$0172189<<2)|0)) + 2|0); + $60 = HEAP8[$59>>0]|0; + $61 = (+($60&255)); + $62 = $61 * 0.11400000005960464; + $63 = $58 + $62; + $64 = (~~(($63))&255); + $65 = HEAP32[$0>>2]|0; + $66 = (($65) + ($$0170190)|0); + HEAP8[$66>>0] = $64; + $67 = (((($7) + ($$0172189<<2)|0)) + 3|0); + $68 = HEAP8[$67>>0]|0; + $69 = HEAP32[$0>>2]|0; + $70 = $$0170190 | 1; + $71 = (($69) + ($70)|0); + HEAP8[$71>>0] = $68; + $72 = (($$0172189) + 1)|0; + $73 = (($$0170190) + 2)|0; + $74 = HEAP32[$39>>2]|0; + $75 = HEAP32[$41>>2]|0; + $76 = $74 << 1; + $77 = Math_imul($76, $75)|0; + $78 = ($73|0)<($77|0); + if ($78) { + $$0170190 = $73;$$0172189 = $72; + } else { + break; + } + } + } + break; + } + case 3: { + $79 = ((($0)) + 4|0); + $80 = HEAP32[$79>>2]|0; + $81 = ((($0)) + 8|0); + $82 = HEAP32[$81>>2]|0; + $83 = $80 << 1; + $84 = Math_imul($83, $82)|0; + $85 = (_malloc($84)|0); + HEAP32[$0>>2] = $85; + $86 = HEAP32[$79>>2]|0; + $87 = Math_imul($82, $86)|0; + $88 = ($87|0)>(0); + if ($88) { + $89 = HEAP8[$7>>0]|0; + $90 = (+($89&255)); + $91 = $90 * 31.0; + $92 = $91 / 255.0; + $roundf179 = (+_roundf((+$92))); + $93 = (~~(($roundf179))&255); + $94 = ((($7)) + 1|0); + $95 = HEAP8[$94>>0]|0; + $96 = (+($95&255)); + $97 = $96 * 63.0; + $98 = $97 / 255.0; + $roundf180 = (+_roundf((+$98))); + $99 = (~~(($roundf180))&255); + $100 = ((($7)) + 2|0); + $101 = HEAP8[$100>>0]|0; + $102 = (+($101&255)); + $103 = $102 * 31.0; + $104 = $103 / 255.0; + $roundf181 = (+_roundf((+$104))); + $105 = (~~(($roundf181))&255); + $106 = $93&255; + $107 = $106 << 11; + $108 = $99&255; + $109 = $108 << 5; + $110 = $109 | $107; + $111 = $105&255; + $112 = $110 | $111; + $113 = $112&65535; + $114 = HEAP32[$0>>2]|0; + $115 = HEAP32[$79>>2]|0; + $116 = HEAP32[$81>>2]|0; + $117 = Math_imul($116, $115)|0; + $$0169192 = 0; + while(1) { + $118 = (($114) + ($$0169192<<1)|0); + HEAP16[$118>>1] = $113; + $119 = (($$0169192) + 1)|0; + $120 = ($119|0)<($117|0); + if ($120) { + $$0169192 = $119; + } else { + break; + } + } + } + break; + } + case 4: { + $121 = ((($0)) + 4|0); + $122 = HEAP32[$121>>2]|0; + $123 = ((($0)) + 8|0); + $124 = HEAP32[$123>>2]|0; + $125 = ($122*3)|0; + $126 = Math_imul($125, $124)|0; + $127 = (_malloc($126)|0); + HEAP32[$0>>2] = $127; + $128 = HEAP32[$121>>2]|0; + $129 = ($128*3)|0; + $130 = Math_imul($129, $124)|0; + $131 = ($130|0)>(0); + if ($131) { + $$0168195 = 0;$$1194 = 0; + while(1) { + $132 = (($7) + ($$1194<<2)|0); + $133 = HEAP8[$132>>0]|0; + $134 = HEAP32[$0>>2]|0; + $135 = (($134) + ($$0168195)|0); + HEAP8[$135>>0] = $133; + $136 = (((($7) + ($$1194<<2)|0)) + 1|0); + $137 = HEAP8[$136>>0]|0; + $138 = HEAP32[$0>>2]|0; + $139 = (($$0168195) + 1)|0; + $140 = (($138) + ($139)|0); + HEAP8[$140>>0] = $137; + $141 = (((($7) + ($$1194<<2)|0)) + 2|0); + $142 = HEAP8[$141>>0]|0; + $143 = HEAP32[$0>>2]|0; + $144 = (($$0168195) + 2)|0; + $145 = (($143) + ($144)|0); + HEAP8[$145>>0] = $142; + $146 = (($$1194) + 1)|0; + $147 = (($$0168195) + 3)|0; + $148 = HEAP32[$121>>2]|0; + $149 = HEAP32[$123>>2]|0; + $150 = ($148*3)|0; + $151 = Math_imul($150, $149)|0; + $152 = ($147|0)<($151|0); + if ($152) { + $$0168195 = $147;$$1194 = $146; + } else { + break; + } + } + } + break; + } + case 5: { + $153 = ((($0)) + 4|0); + $154 = HEAP32[$153>>2]|0; + $155 = ((($0)) + 8|0); + $156 = HEAP32[$155>>2]|0; + $157 = $154 << 1; + $158 = Math_imul($157, $156)|0; + $159 = (_malloc($158)|0); + HEAP32[$0>>2] = $159; + $160 = HEAP32[$153>>2]|0; + $161 = Math_imul($156, $160)|0; + $162 = ($161|0)>(0); + if ($162) { + $163 = HEAP32[$0>>2]|0; + $164 = HEAP32[$153>>2]|0; + $165 = HEAP32[$155>>2]|0; + $166 = Math_imul($165, $164)|0; + $$0167197 = 0; + while(1) { + $167 = (($7) + ($$0167197<<2)|0); + $168 = HEAP8[$167>>0]|0; + $169 = (+($168&255)); + $170 = $169 * 31.0; + $171 = $170 / 255.0; + $roundf176 = (+_roundf((+$171))); + $172 = (~~(($roundf176))&255); + $173 = (((($7) + ($$0167197<<2)|0)) + 1|0); + $174 = HEAP8[$173>>0]|0; + $175 = (+($174&255)); + $176 = $175 * 31.0; + $177 = $176 / 255.0; + $roundf177 = (+_roundf((+$177))); + $178 = (~~(($roundf177))&255); + $179 = (((($7) + ($$0167197<<2)|0)) + 2|0); + $180 = HEAP8[$179>>0]|0; + $181 = (+($180&255)); + $182 = $181 * 31.0; + $183 = $182 / 255.0; + $roundf178 = (+_roundf((+$183))); + $184 = (~~(($roundf178))&255); + $185 = (((($7) + ($$0167197<<2)|0)) + 3|0); + $186 = HEAP8[$185>>0]|0; + $187 = ($186&255)>(50); + $188 = $172&255; + $189 = $188 << 11; + $190 = $178&255; + $191 = $190 << 6; + $192 = $191 | $189; + $193 = $184&255; + $194 = $193 << 1; + $195 = $192 | $194; + $196 = $187&1; + $197 = $195 | $196; + $198 = $197&65535; + $199 = (($163) + ($$0167197<<1)|0); + HEAP16[$199>>1] = $198; + $200 = (($$0167197) + 1)|0; + $201 = ($200|0)<($166|0); + if ($201) { + $$0167197 = $200; + } else { + break; + } + } + } + break; + } + case 6: { + $202 = ((($0)) + 4|0); + $203 = HEAP32[$202>>2]|0; + $204 = ((($0)) + 8|0); + $205 = HEAP32[$204>>2]|0; + $206 = $203 << 1; + $207 = Math_imul($206, $205)|0; + $208 = (_malloc($207)|0); + HEAP32[$0>>2] = $208; + $209 = HEAP32[$202>>2]|0; + $210 = Math_imul($205, $209)|0; + $211 = ($210|0)>(0); + if ($211) { + $212 = HEAP32[$0>>2]|0; + $213 = HEAP32[$202>>2]|0; + $214 = HEAP32[$204>>2]|0; + $215 = Math_imul($214, $213)|0; + $$0166199 = 0; + while(1) { + $216 = (($7) + ($$0166199<<2)|0); + $217 = HEAP8[$216>>0]|0; + $218 = (+($217&255)); + $219 = $218 * 15.0; + $220 = $219 / 255.0; + $roundf = (+_roundf((+$220))); + $221 = (~~(($roundf))&255); + $222 = (((($7) + ($$0166199<<2)|0)) + 1|0); + $223 = HEAP8[$222>>0]|0; + $224 = (+($223&255)); + $225 = $224 * 15.0; + $226 = $225 / 255.0; + $roundf173 = (+_roundf((+$226))); + $227 = (~~(($roundf173))&255); + $228 = (((($7) + ($$0166199<<2)|0)) + 2|0); + $229 = HEAP8[$228>>0]|0; + $230 = (+($229&255)); + $231 = $230 * 15.0; + $232 = $231 / 255.0; + $roundf174 = (+_roundf((+$232))); + $233 = (~~(($roundf174))&255); + $234 = (((($7) + ($$0166199<<2)|0)) + 3|0); + $235 = HEAP8[$234>>0]|0; + $236 = (+($235&255)); + $237 = $236 * 15.0; + $238 = $237 / 255.0; + $roundf175 = (+_roundf((+$238))); + $239 = (~~(($roundf175))&255); + $240 = $221&255; + $241 = $240 << 12; + $242 = $227&255; + $243 = $242 << 8; + $244 = $243 | $241; + $245 = $233&255; + $246 = $245 << 4; + $247 = $244 | $246; + $248 = $239&255; + $249 = $247 | $248; + $250 = $249&65535; + $251 = (($212) + ($$0166199<<1)|0); + HEAP16[$251>>1] = $250; + $252 = (($$0166199) + 1)|0; + $253 = ($252|0)<($215|0); + if ($253) { + $$0166199 = $252; + } else { + break; + } + } + } + break; + } + case 7: { + $254 = ((($0)) + 4|0); + $255 = HEAP32[$254>>2]|0; + $256 = ((($0)) + 8|0); + $257 = HEAP32[$256>>2]|0; + $258 = $255 << 2; + $259 = Math_imul($258, $257)|0; + $260 = (_malloc($259)|0); + HEAP32[$0>>2] = $260; + $261 = HEAP32[$254>>2]|0; + $262 = $261 << 2; + $263 = Math_imul($262, $257)|0; + $264 = ($263|0)>(0); + if ($264) { + $$0202 = 0;$$2201 = 0; + while(1) { + $265 = (($7) + ($$2201<<2)|0); + $266 = HEAP8[$265>>0]|0; + $267 = HEAP32[$0>>2]|0; + $268 = (($267) + ($$0202)|0); + HEAP8[$268>>0] = $266; + $269 = (((($7) + ($$2201<<2)|0)) + 1|0); + $270 = HEAP8[$269>>0]|0; + $271 = HEAP32[$0>>2]|0; + $272 = $$0202 | 1; + $273 = (($271) + ($272)|0); + HEAP8[$273>>0] = $270; + $274 = (((($7) + ($$2201<<2)|0)) + 2|0); + $275 = HEAP8[$274>>0]|0; + $276 = HEAP32[$0>>2]|0; + $277 = $$0202 | 2; + $278 = (($276) + ($277)|0); + HEAP8[$278>>0] = $275; + $279 = (((($7) + ($$2201<<2)|0)) + 3|0); + $280 = HEAP8[$279>>0]|0; + $281 = HEAP32[$0>>2]|0; + $282 = $$0202 | 3; + $283 = (($281) + ($282)|0); + HEAP8[$283>>0] = $280; + $284 = (($$2201) + 1)|0; + $285 = (($$0202) + 4)|0; + $286 = HEAP32[$254>>2]|0; + $287 = HEAP32[$256>>2]|0; + $288 = $286 << 2; + $289 = Math_imul($288, $287)|0; + $290 = ($285|0)<($289|0); + if ($290) { + $$0202 = $285;$$2201 = $284; + } else { + break; + } + } + } + break; + } + default: { + } + } + _free($7); + STACKTOP = sp;return; +} +function _LoadTextureFromImage($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sroa$10$0$$sroa_idx6 = 0, $$sroa$12$0$$sroa_idx8 = 0, $$sroa$6$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0; + var $vararg_ptr4 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $2 = HEAP32[$1>>2]|0; + $3 = ((($1)) + 4|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($1)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 16|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 12|0); + $10 = HEAP32[$9>>2]|0; + $11 = (_rlLoadTexture($2,$4,$6,$8,$10)|0); + $12 = HEAP32[$3>>2]|0; + $13 = HEAP32[$5>>2]|0; + HEAP32[$vararg_buffer>>2] = $11; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $12; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $13; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $10; + $vararg_ptr4 = ((($vararg_buffer)) + 16|0); + HEAP32[$vararg_ptr4>>2] = $8; + _TraceLog(3,3641,$vararg_buffer); + HEAP32[$0>>2] = $11; + $$sroa$6$0$$sroa_idx2 = ((($0)) + 4|0); + HEAP32[$$sroa$6$0$$sroa_idx2>>2] = $12; + $$sroa$8$0$$sroa_idx4 = ((($0)) + 8|0); + HEAP32[$$sroa$8$0$$sroa_idx4>>2] = $13; + $$sroa$10$0$$sroa_idx6 = ((($0)) + 12|0); + HEAP32[$$sroa$10$0$$sroa_idx6>>2] = $10; + $$sroa$12$0$$sroa_idx8 = ((($0)) + 16|0); + HEAP32[$$sroa$12$0$$sroa_idx8>>2] = $8; + STACKTOP = sp;return; +} +function _UnloadImage($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; - HEAPF32[$0>>2] = 0.0; + $1 = HEAP32[$0>>2]|0; + $2 = ($1|0)==(0|0); + if ($2) { + return; + } + _free($1); + return; +} +function _rlLoadTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0 = 0, $$off = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond101 = 0, $or$cond7 = 0, $or$cond97 = 0, $or$cond99 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0; + var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); + $vararg_buffer15 = sp + 64|0; + $vararg_buffer11 = sp + 48|0; + $vararg_buffer9 = sp + 40|0; + $vararg_buffer7 = sp + 32|0; + $vararg_buffer5 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $5 = sp + 68|0; + _glBindTexture(3553,0); + HEAP32[$5>>2] = 0; + $6 = HEAP32[3530]|0; + $7 = ($6|0)==(0); + $$off = (($3) + -9)|0; + $8 = ($$off>>>0)<(4); + $or$cond = $8 & $7; + if ($or$cond) { + _TraceLog(1,3691,$vararg_buffer); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $9 = HEAP32[3531]|0; + $10 = ($9|0)==(0); + $11 = ($3|0)==(13); + $or$cond7 = $11 & $10; + if ($or$cond7) { + _TraceLog(1,3735,$vararg_buffer1); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $12 = HEAP32[3532]|0; + $13 = ($12|0)==(0); + $14 = $3 | 1; + $15 = ($14|0)==(15); + $or$cond97 = $15 & $13; + if ($or$cond97) { + _TraceLog(1,3780,$vararg_buffer3); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $16 = HEAP32[3533]|0; + $17 = ($16|0)==(0); + $18 = ($14|0)==(17); + $or$cond99 = $18 & $17; + if ($or$cond99) { + _TraceLog(1,3825,$vararg_buffer5); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $19 = HEAP32[3534]|0; + $20 = ($19|0)==(0); + $21 = ($14|0)==(19); + $or$cond101 = $21 & $20; + if ($or$cond101) { + _TraceLog(1,3870,$vararg_buffer7); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + _glGenTextures(1,($5|0)); + $22 = HEAP32[$5>>2]|0; + _glBindTexture(3553,($22|0)); + do { + switch ($3|0) { + case 1: { + _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0)); + break; + } + case 2: { + _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0)); + break; + } + case 3: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0)); + break; + } + case 4: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0)); + break; + } + case 5: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0)); + break; + } + case 6: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0)); + break; + } + case 7: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0)); + break; + } + case 8: { + $23 = HEAP32[3535]|0; + $24 = ($23|0)==(0); + if (!($24)) { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5126,($0|0)); + } + break; + } + case 9: { + $25 = HEAP32[3530]|0; + $26 = ($25|0)==(0); + if (!($26)) { + _LoadTextureCompressed($0,$1,$2,33776,$4); + } + break; + } + case 10: { + $27 = HEAP32[3530]|0; + $28 = ($27|0)==(0); + if (!($28)) { + _LoadTextureCompressed($0,$1,$2,33777,$4); + } + break; + } + case 11: { + $29 = HEAP32[3530]|0; + $30 = ($29|0)==(0); + if (!($30)) { + _LoadTextureCompressed($0,$1,$2,33778,$4); + } + break; + } + case 12: { + $31 = HEAP32[3530]|0; + $32 = ($31|0)==(0); + if (!($32)) { + _LoadTextureCompressed($0,$1,$2,33779,$4); + } + break; + } + case 13: { + $33 = HEAP32[3531]|0; + $34 = ($33|0)==(0); + if (!($34)) { + _LoadTextureCompressed($0,$1,$2,36196,$4); + } + break; + } + case 14: { + $35 = HEAP32[3532]|0; + $36 = ($35|0)==(0); + if (!($36)) { + _LoadTextureCompressed($0,$1,$2,37492,$4); + } + break; + } + case 15: { + $37 = HEAP32[3532]|0; + $38 = ($37|0)==(0); + if (!($38)) { + _LoadTextureCompressed($0,$1,$2,37496,$4); + } + break; + } + case 16: { + $39 = HEAP32[3533]|0; + $40 = ($39|0)==(0); + if (!($40)) { + _LoadTextureCompressed($0,$1,$2,35840,$4); + } + break; + } + case 17: { + $41 = HEAP32[3533]|0; + $42 = ($41|0)==(0); + if (!($42)) { + _LoadTextureCompressed($0,$1,$2,35842,$4); + } + break; + } + case 18: { + $43 = HEAP32[3534]|0; + $44 = ($43|0)==(0); + if (!($44)) { + _LoadTextureCompressed($0,$1,$2,37808,$4); + } + break; + } + case 19: { + $45 = HEAP32[3534]|0; + $46 = ($45|0)==(0); + if (!($46)) { + _LoadTextureCompressed($0,$1,$2,37815,$4); + } + break; + } + default: { + _TraceLog(1,3915,$vararg_buffer9); + } + } + } while(0); + $47 = HEAP32[3536]|0; + $48 = ($47|0)==(0); + if ($48) { + _glTexParameteri(3553,10242,33071); + _glTexParameteri(3553,10243,33071); + } else { + _glTexParameteri(3553,10242,10497); + _glTexParameteri(3553,10243,10497); + } + _glTexParameteri(3553,10240,9728); + _glTexParameteri(3553,10241,9728); + _glBindTexture(3553,0); + $49 = HEAP32[$5>>2]|0; + $50 = ($49|0)==(0); + if ($50) { + _TraceLog(1,3993,$vararg_buffer15); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer11>>2] = $49; + $vararg_ptr13 = ((($vararg_buffer11)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $1; + $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); + HEAP32[$vararg_ptr14>>2] = $2; + _TraceLog(0,3944,$vararg_buffer11); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadTextureCompressed($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glPixelStorei(3317,1); + switch ($3|0) { + case 33776: case 33777: case 36196: case 37492: { + $$038 = 8; + break; + } + default: { + $$038 = 16; + } + } + $5 = ($4|0)<(1); + $6 = $1 | $2; + $7 = ($6|0)==(0); + $or$cond42 = $5 | $7; + if ($or$cond42) { + return; + } else { + $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1; + } + while(1) { + $8 = (($$046) + 3)|0; + $9 = (($8|0) / 4)&-1; + $10 = (($$03943) + 3)|0; + $11 = (($10|0) / 4)&-1; + $12 = Math_imul($11, $$038)|0; + $13 = Math_imul($12, $9)|0; + $14 = (($0) + ($$03744)|0); + _glCompressedTexImage2D(3553,($$03645|0),($3|0),($$046|0),($$03943|0),0,($13|0),($14|0)); + $15 = (($13) + ($$03744))|0; + $16 = (($$046|0) / 2)&-1; + $17 = (($$03943|0) / 2)&-1; + $18 = ($$046|0)<(2); + $$ = $18 ? 1 : $16; + $19 = ($$03943|0)<(2); + $$140 = $19 ? 1 : $17; + $20 = (($$03645) + 1)|0; + $21 = ($20|0)>=($4|0); + $22 = $$ | $$140; + $23 = ($22|0)==(0); + $or$cond = $21 | $23; + if ($or$cond) { + break; + } else { + $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$; + } + } + return; +} +function _GetImageData($0) { + $0 = $0|0; + var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0; + var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; $1 = ((($0)) + 4|0); - HEAPF32[$1>>2] = 0.0; - $2 = ((($0)) + 8|0); - HEAPF32[$2>>2] = 0.0; + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = $2 << 2; + $6 = Math_imul($5, $4)|0; + $7 = (_malloc($6)|0); + $8 = HEAP32[$1>>2]|0; + $9 = Math_imul($4, $8)|0; + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return ($7|0); + } + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = HEAP32[$0>>2]|0; + $$0104105 = 0;$$0106 = 0; + while(1) { + switch ($12|0) { + case 1: { + $14 = (($13) + ($$0106)|0); + $15 = HEAP8[$14>>0]|0; + $16 = (($7) + ($$0104105<<2)|0); + HEAP8[$16>>0] = $15; + $17 = HEAP8[$14>>0]|0; + $18 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$18>>0] = $17; + $19 = HEAP8[$14>>0]|0; + $20 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$20>>0] = $19; + $21 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$21>>0] = -1; + $22 = (($$0106) + 1)|0; + $$1 = $22; + break; + } + case 2: { + $23 = (($13) + ($$0106)|0); + $24 = HEAP8[$23>>0]|0; + $25 = (($7) + ($$0104105<<2)|0); + HEAP8[$25>>0] = $24; + $26 = HEAP8[$23>>0]|0; + $27 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$27>>0] = $26; + $28 = HEAP8[$23>>0]|0; + $29 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$29>>0] = $28; + $30 = (($$0106) + 1)|0; + $31 = (($13) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$33>>0] = $32; + $34 = (($$0106) + 2)|0; + $$1 = $34; + break; + } + case 5: { + $35 = (($13) + ($$0106<<1)|0); + $36 = HEAP16[$35>>1]|0; + $37 = $36&65535; + $38 = $37 >>> 11; + $39 = (+($38|0)); + $40 = $39 * 8.0; + $41 = (~~(($40))&255); + $42 = (($7) + ($$0104105<<2)|0); + HEAP8[$42>>0] = $41; + $43 = $37 >>> 6; + $44 = $43 & 31; + $45 = (+($44|0)); + $46 = $45 * 8.0; + $47 = (~~(($46))&255); + $48 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$48>>0] = $47; + $49 = $37 >>> 1; + $50 = $49 & 31; + $51 = (+($50|0)); + $52 = $51 * 8.0; + $53 = (~~(($52))&255); + $54 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$54>>0] = $53; + $55 = $37 & 1; + $56 = (0 - ($55))|0; + $57 = $56&255; + $58 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$58>>0] = $57; + $59 = (($$0106) + 1)|0; + $$1 = $59; + break; + } + case 3: { + $60 = (($13) + ($$0106<<1)|0); + $61 = HEAP16[$60>>1]|0; + $62 = $61&65535; + $63 = $62 >>> 11; + $64 = (+($63|0)); + $65 = $64 * 8.0; + $66 = (~~(($65))&255); + $67 = (($7) + ($$0104105<<2)|0); + HEAP8[$67>>0] = $66; + $68 = $62 >>> 5; + $69 = $68 & 63; + $70 = (+($69|0)); + $71 = $70 * 4.0; + $72 = (~~(($71))&255); + $73 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$73>>0] = $72; + $74 = $62 & 31; + $75 = (+($74|0)); + $76 = $75 * 8.0; + $77 = (~~(($76))&255); + $78 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$78>>0] = $77; + $79 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$79>>0] = -1; + $80 = (($$0106) + 1)|0; + $$1 = $80; + break; + } + case 6: { + $81 = (($13) + ($$0106<<1)|0); + $82 = HEAP16[$81>>1]|0; + $83 = $82&65535; + $84 = $83 >>> 12; + $85 = (+($84|0)); + $86 = $85 * 17.0; + $87 = (~~(($86))&255); + $88 = (($7) + ($$0104105<<2)|0); + HEAP8[$88>>0] = $87; + $89 = $83 >>> 8; + $90 = $89 & 15; + $91 = (+($90|0)); + $92 = $91 * 17.0; + $93 = (~~(($92))&255); + $94 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$94>>0] = $93; + $95 = $83 >>> 4; + $96 = $95 & 15; + $97 = (+($96|0)); + $98 = $97 * 17.0; + $99 = (~~(($98))&255); + $100 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$100>>0] = $99; + $101 = $83 & 15; + $102 = (+($101|0)); + $103 = $102 * 17.0; + $104 = (~~(($103))&255); + $105 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$105>>0] = $104; + $106 = (($$0106) + 1)|0; + $$1 = $106; + break; + } + case 7: { + $107 = (($13) + ($$0106)|0); + $108 = HEAP8[$107>>0]|0; + $109 = (($7) + ($$0104105<<2)|0); + HEAP8[$109>>0] = $108; + $110 = (($$0106) + 1)|0; + $111 = (($13) + ($110)|0); + $112 = HEAP8[$111>>0]|0; + $113 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$113>>0] = $112; + $114 = (($$0106) + 2)|0; + $115 = (($13) + ($114)|0); + $116 = HEAP8[$115>>0]|0; + $117 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$117>>0] = $116; + $118 = (($$0106) + 3)|0; + $119 = (($13) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $121 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$121>>0] = $120; + $122 = (($$0106) + 4)|0; + $$1 = $122; + break; + } + case 4: { + $123 = (($13) + ($$0106)|0); + $124 = HEAP8[$123>>0]|0; + $125 = (($7) + ($$0104105<<2)|0); + HEAP8[$125>>0] = $124; + $126 = (($$0106) + 1)|0; + $127 = (($13) + ($126)|0); + $128 = HEAP8[$127>>0]|0; + $129 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$129>>0] = $128; + $130 = (($$0106) + 2)|0; + $131 = (($13) + ($130)|0); + $132 = HEAP8[$131>>0]|0; + $133 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$133>>0] = $132; + $134 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$134>>0] = -1; + $135 = (($$0106) + 3)|0; + $$1 = $135; + break; + } + default: { + _TraceLog(1,4076,$vararg_buffer); + $$1 = $$0106; + } + } + $136 = (($$0104105) + 1)|0; + $137 = HEAP32[$1>>2]|0; + $138 = HEAP32[$3>>2]|0; + $139 = Math_imul($138, $137)|0; + $140 = ($136|0)<($139|0); + if ($140) { + $$0104105 = $136;$$0106 = $$1; + } else { + break; + } + } + STACKTOP = sp;return ($7|0); +} +function _UnloadDefaultFont() { + var $$byval_copy = 0, $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[14088>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[14088+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[14088+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[14088+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[14088+16>>2]|0; + _UnloadTexture($$byval_copy); + $0 = HEAP32[(14116)>>2]|0; + _free($0); + STACKTOP = sp;return; +} +function _UnloadTexture($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = HEAP32[$0>>2]|0; + $2 = ($1|0)==(0); + if ($2) { + STACKTOP = sp;return; + } + _rlDeleteTextures($1); + $3 = HEAP32[$0>>2]|0; + HEAP32[$vararg_buffer>>2] = $3; + _TraceLog(0,4122,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlDeleteTextures($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + HEAP32[$1>>2] = $0; + $2 = ($0|0)==(0); + if (!($2)) { + _glDeleteTextures(1,($1|0)); + } + STACKTOP = sp;return; +} +function _GetDefaultFont($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + ;HEAP32[$0>>2]=HEAP32[14088>>2]|0;HEAP32[$0+4>>2]=HEAP32[14088+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[14088+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[14088+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[14088+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[14088+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[14088+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[14088+28>>2]|0; return; } -function _VectorLength($0) { +function _DrawText($0,$1,$2,$3,$4) { $0 = $0|0; - var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = +HEAPF32[$0>>2]; - $2 = $1 * $1; - $3 = ((($0)) + 4|0); - $4 = +HEAPF32[$3>>2]; - $5 = $4 * $4; - $6 = $2 + $5; - $7 = ((($0)) + 8|0); - $8 = +HEAPF32[$7>>2]; - $9 = $8 * $8; - $10 = $6 + $9; - $11 = (+Math_sqrt((+$10))); - return (+$11); + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy2 = sp + 112|0; + $$byval_copy1 = sp + 104|0; + $$byval_copy = sp + 72|0; + $5 = sp + 32|0; + $6 = sp + 64|0; + $7 = sp; + _GetDefaultFont($5); + $8 = HEAP32[$5>>2]|0; + $9 = ($8|0)==(0); + if ($9) { + STACKTOP = sp;return; + } + $10 = (+($1|0)); + HEAPF32[$6>>2] = $10; + $11 = ((($6)) + 4|0); + $12 = (+($2|0)); + HEAPF32[$11>>2] = $12; + $13 = ($3|0)>(10); + $$ = $13 ? $3 : 10; + $14 = (($$>>>0) / 10)&-1; + _GetDefaultFont($7); + $15 = (+($$|0)); + ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0; + _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2); + STACKTOP = sp;return; } -function _VectorNormalize($0) { +function _DrawTextEx($0,$1,$2,$3,$4,$5) { $0 = $0|0; - var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + $4 = $4|0; + $5 = $5|0; + var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0; + var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0; + var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0; + var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy5 = sp + 88|0; + $$byval_copy4 = sp + 80|0; + $$byval_copy3 = sp + 64|0; + $$byval_copy2 = sp + 48|0; + $$byval_copy1 = sp + 24|0; + $6 = sp + 8|0; + $7 = sp; + $8 = (_strlen($1)|0); + $9 = ((($0)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (+($10|0)); + $12 = $3 / $11; + $13 = ($8|0)>(0); + if (!($13)) { + STACKTOP = sp;return; + } + $14 = ((($0)) + 28|0); + $15 = +HEAPF32[$2>>2]; + $16 = ((($6)) + 4|0); + $17 = ((($2)) + 4|0); + $18 = ((($6)) + 8|0); + $19 = ((($6)) + 12|0); + $20 = ((($7)) + 4|0); + $21 = (+($4|0)); + $$04954 = 0;$$05153 = 0;$$055 = 0; + while(1) { + $22 = (($1) + ($$055)|0); + $23 = HEAP8[$22>>0]|0; + $24 = $23&255; + switch ($23<<24>>24) { + case 10: { + $25 = HEAP32[$9>>2]|0; + $26 = (($25|0) / 2)&-1; + $27 = (($26) + ($25))|0; + $28 = (+($27|0)); + $29 = $12 * $28; + $30 = (~~(($29))); + $31 = (($30) + ($$05153))|0; + $$150 = 0;$$152 = $31;$$2 = $$055; + break; + } + case -62: { + $32 = (($$055) + 1)|0; + $33 = (($1) + ($32)|0); + $34 = HEAP8[$33>>0]|0; + $35 = $34&255; + $$1 = $32;$$sink = $35; + label = 8; + break; + } + case -61: { + $36 = (($$055) + 1)|0; + $37 = (($1) + ($36)|0); + $38 = HEAP8[$37>>0]|0; + $39 = $38&255; + $40 = (($39) + 64)|0; + $$1 = $36;$$sink = $40; + label = 8; + break; + } + default: { + $$1 = $$055;$$sink = $24; + label = 8; + } + } + do { + if ((label|0) == 8) { + label = 0; + ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0; + $41 = (_GetCharIndex($$byval_copy5,$$sink)|0); + $42 = HEAP32[$14>>2]|0; + $43 = (((($42) + ($41<<5)|0)) + 4|0); + $44 = (+($$04954|0)); + $45 = $44 + $15; + $46 = (((($42) + ($41<<5)|0)) + 20|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $12 * $48; + $50 = $45 + $49; + $51 = (~~(($50))); + HEAP32[$6>>2] = $51; + $52 = +HEAPF32[$17>>2]; + $53 = (+($$05153|0)); + $54 = $53 + $52; + $55 = (((($42) + ($41<<5)|0)) + 24|0); + $56 = HEAP32[$55>>2]|0; + $57 = (+($56|0)); + $58 = $12 * $57; + $59 = $54 + $58; + $60 = (~~(($59))); + HEAP32[$16>>2] = $60; + $61 = (((($42) + ($41<<5)|0)) + 12|0); + $62 = HEAP32[$61>>2]|0; + $63 = (+($62|0)); + $64 = $12 * $63; + $65 = (~~(($64))); + HEAP32[$18>>2] = $65; + $66 = (((($42) + ($41<<5)|0)) + 16|0); + $67 = HEAP32[$66>>2]|0; + $68 = (+($67|0)); + $69 = $12 * $68; + $70 = (~~(($69))); + HEAP32[$19>>2] = $70; + HEAPF32[$7>>2] = 0.0; + HEAPF32[$20>>2] = 0.0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0; + ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0; + _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5); + $71 = HEAP32[$14>>2]|0; + $72 = (((($71) + ($41<<5)|0)) + 28|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($73|0)==(0); + if ($74) { + $75 = (((($71) + ($41<<5)|0)) + 12|0); + $76 = HEAP32[$75>>2]|0; + $77 = (+($76|0)); + $78 = $12 * $77; + $79 = $21 + $78; + $80 = (~~(($79))); + $81 = (($80) + ($$04954))|0; + $$150 = $81;$$152 = $$05153;$$2 = $$1; + break; + } else { + $82 = (+($73|0)); + $83 = $12 * $82; + $84 = $21 + $83; + $85 = (~~(($84))); + $86 = (($85) + ($$04954))|0; + $$150 = $86;$$152 = $$05153;$$2 = $$1; + break; + } + } + } while(0); + $87 = (($$2) + 1)|0; + $88 = ($87|0)<($8|0); + if ($88) { + $$04954 = $$150;$$05153 = $$152;$$055 = $87; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _GetCharIndex($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 24|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(0); + if (!($4)) { + $$08 = 0; + return ($$08|0); + } + $5 = ((($0)) + 28|0); + $6 = HEAP32[$5>>2]|0; + $$09 = 0; + while(1) { + $7 = (($6) + ($$09<<5)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($1|0); + if ($9) { + $$08 = $$09; + label = 5; + break; + } + $10 = (($$09) + 1)|0; + $11 = HEAP32[$2>>2]|0; + $12 = ($10|0)<($11|0); + if ($12) { + $$09 = $10; + } else { + $$08 = 0; + label = 5; + break; + } + } + if ((label|0) == 5) { + return ($$08|0); + } + return (0)|0; +} +function _DrawTexturePro($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = +$4; + $5 = $5|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0; + var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0; + var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0; + var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $6 = HEAP32[$0>>2]|0; + $7 = ($6|0)==(0); + if ($7) { + return; + } + $8 = ((($1)) + 8|0); + $9 = HEAP32[$8>>2]|0; + $10 = ($9|0)<(0); + if ($10) { + $11 = HEAP32[$1>>2]|0; + $12 = (($11) - ($9))|0; + HEAP32[$1>>2] = $12; + } + $13 = ((($1)) + 12|0); + $14 = HEAP32[$13>>2]|0; + $15 = ($14|0)<(0); + if ($15) { + $16 = ((($1)) + 4|0); + $17 = HEAP32[$16>>2]|0; + $18 = (($17) - ($14))|0; + HEAP32[$16>>2] = $18; + } + $19 = HEAP32[$0>>2]|0; + _rlEnableTexture($19); + _rlPushMatrix(); + $20 = HEAP32[$2>>2]|0; + $21 = (+($20|0)); + $22 = ((($2)) + 4|0); + $23 = HEAP32[$22>>2]|0; + $24 = (+($23|0)); + _rlTranslatef($21,$24,0.0); + _rlRotatef($4,0.0,0.0,1.0); + $25 = +HEAPF32[$3>>2]; + $26 = -$25; + $27 = ((($3)) + 4|0); + $28 = +HEAPF32[$27>>2]; + $29 = -$28; + _rlTranslatef($26,$29,0.0); + _rlBegin(7); + $30 = HEAP8[$5>>0]|0; + $31 = ((($5)) + 1|0); + $32 = HEAP8[$31>>0]|0; + $33 = ((($5)) + 2|0); + $34 = HEAP8[$33>>0]|0; + $35 = ((($5)) + 3|0); + $36 = HEAP8[$35>>0]|0; + _rlColor4ub($30,$32,$34,$36); + $37 = HEAP32[$1>>2]|0; + $38 = (+($37|0)); + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = (+($40|0)); + $42 = $38 / $41; + $43 = ((($1)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (+($44|0)); + $46 = ((($0)) + 8|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $45 / $48; + _rlTexCoord2f($42,$49); + _rlVertex2f(0.0,0.0); + $50 = HEAP32[$1>>2]|0; + $51 = (+($50|0)); + $52 = HEAP32[$39>>2]|0; + $53 = (+($52|0)); + $54 = $51 / $53; + $55 = HEAP32[$43>>2]|0; + $56 = HEAP32[$13>>2]|0; + $57 = (($56) + ($55))|0; + $58 = (+($57|0)); + $59 = HEAP32[$46>>2]|0; + $60 = (+($59|0)); + $61 = $58 / $60; + _rlTexCoord2f($54,$61); + $62 = ((($2)) + 12|0); + $63 = HEAP32[$62>>2]|0; + $64 = (+($63|0)); + _rlVertex2f(0.0,$64); + $65 = HEAP32[$1>>2]|0; + $66 = HEAP32[$8>>2]|0; + $67 = (($66) + ($65))|0; + $68 = (+($67|0)); + $69 = HEAP32[$39>>2]|0; + $70 = (+($69|0)); + $71 = $68 / $70; + $72 = HEAP32[$43>>2]|0; + $73 = HEAP32[$13>>2]|0; + $74 = (($73) + ($72))|0; + $75 = (+($74|0)); + $76 = HEAP32[$46>>2]|0; + $77 = (+($76|0)); + $78 = $75 / $77; + _rlTexCoord2f($71,$78); + $79 = ((($2)) + 8|0); + $80 = HEAP32[$79>>2]|0; + $81 = (+($80|0)); + $82 = HEAP32[$62>>2]|0; + $83 = (+($82|0)); + _rlVertex2f($81,$83); + $84 = HEAP32[$1>>2]|0; + $85 = HEAP32[$8>>2]|0; + $86 = (($85) + ($84))|0; + $87 = (+($86|0)); + $88 = HEAP32[$39>>2]|0; + $89 = (+($88|0)); + $90 = $87 / $89; + $91 = HEAP32[$43>>2]|0; + $92 = (+($91|0)); + $93 = HEAP32[$46>>2]|0; + $94 = (+($93|0)); + $95 = $92 / $94; + _rlTexCoord2f($90,$95); + $96 = HEAP32[$79>>2]|0; + $97 = (+($96|0)); + _rlVertex2f($97,0.0); + _rlEnd(); + _rlPopMatrix(); + _rlDisableTexture(); + return; +} +function _rlEnableTexture($0) { + $0 = $0|0; + var $$pr = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[3586]|0; + $2 = HEAP32[3584]|0; + $3 = (($2) + -1)|0; + $4 = (((($1) + (($3*144)|0)|0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==($0|0); + if ($6) { + return; + } + $7 = (($1) + (($3*144)|0)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)>(0); + $10 = (($2) + 1)|0; + if ($9) { + HEAP32[3584] = $10; + $12 = $10; + } else { + $$pr = HEAP32[3584]|0; + $12 = $$pr; + } + $11 = ($12|0)>(255); + if ($11) { + _rlglDraw(); + HEAP32[3584] = 1; + } + $13 = HEAP32[3586]|0; + $14 = HEAP32[3584]|0; + $15 = (($14) + -1)|0; + $16 = (((($13) + (($15*144)|0)|0)) + 8|0); + HEAP32[$16>>2] = $0; + $17 = (($13) + (($15*144)|0)|0); + HEAP32[$17>>2] = 0; + return; +} +function _rlPushMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $0 = HEAP32[3772]|0; + $1 = ($0|0)==(15); + if ($1) { + HEAP32[$vararg_buffer>>2] = 16; + _TraceLog(2,4251,$vararg_buffer); + } + $2 = HEAP32[3772]|0; + $3 = (15092 + ($2<<6)|0); + $4 = HEAP32[4029]|0; + dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _rlLoadIdentity(); + $5 = HEAP32[3772]|0; + $6 = (($5) + 1)|0; + HEAP32[3772] = $6; + $7 = HEAP32[4034]|0; + $8 = ($7|0)==(5888); + if (!($8)) { + STACKTOP = sp;return; + } + HEAP32[4030] = 1; + STACKTOP = sp;return; +} +function _rlTranslatef($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $3 = sp + 64|0; + $4 = sp; + _MatrixTranslate($3,$0,$1,$2); + $5 = HEAP32[4029]|0; + dest=$$byval_copy; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy1); + dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlRotatef($0,$1,$2,$3) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0); + $$byval_copy2 = sp + 272|0; + $$byval_copy1 = sp + 208|0; + $4 = sp + 144|0; + $5 = sp + 64|0; + $6 = sp + 80|0; + $7 = sp; + _MatrixIdentity($4); + HEAPF32[$5>>2] = $1; + $8 = ((($5)) + 4|0); + HEAPF32[$8>>2] = $2; + $9 = ((($5)) + 8|0); + HEAPF32[$9>>2] = $3; + _Vector3Normalize($5); + $10 = $0 * 0.01745329238474369; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0; + _MatrixRotate($6,$$byval_copy2,$10); + dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $11 = HEAP32[4029]|0; + dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); + dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlBegin($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[4033] = $0; + return; +} +function _rlColor4ub($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = HEAP32[4033]|0; + switch ($4|0) { + case 1: { + $$sink37 = (14356);$$sink38 = (14368); + break; + } + case 4: { + $$sink37 = (14404);$$sink38 = (14416); + break; + } + case 7: { + $$sink37 = (14164);$$sink38 = (14176); + break; + } + default: { + return; + } + } + $5 = HEAP32[$$sink38>>2]|0; + $6 = HEAP32[$$sink37>>2]|0; + $7 = $6 << 2; + $8 = (($5) + ($7)|0); + HEAP8[$8>>0] = $0; + $9 = HEAP32[$$sink38>>2]|0; + $10 = HEAP32[$$sink37>>2]|0; + $11 = $10 << 2; + $12 = $11 | 1; + $13 = (($9) + ($12)|0); + HEAP8[$13>>0] = $1; + $14 = HEAP32[$$sink38>>2]|0; + $15 = HEAP32[$$sink37>>2]|0; + $16 = $15 << 2; + $17 = $16 | 2; + $18 = (($14) + ($17)|0); + HEAP8[$18>>0] = $2; + $19 = HEAP32[$$sink38>>2]|0; + $20 = HEAP32[$$sink37>>2]|0; + $21 = $20 << 2; + $22 = $21 | 3; + $23 = (($19) + ($22)|0); + HEAP8[$23>>0] = $3; + $24 = HEAP32[$$sink37>>2]|0; + $25 = (($24) + 1)|0; + HEAP32[$$sink37>>2] = $25; + return; +} +function _rlNormal3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _rlTexCoord2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[4033]|0; + $3 = ($2|0)==(7); + if (!($3)) { + return; + } + $4 = HEAP32[(14172)>>2]|0; + $5 = HEAP32[(14160)>>2]|0; + $6 = $5 << 1; + $7 = (($4) + ($6<<2)|0); + HEAPF32[$7>>2] = $0; + $8 = $6 | 1; + $9 = (($4) + ($8<<2)|0); + HEAPF32[$9>>2] = $1; + $10 = (($5) + 1)|0; + HEAP32[(14160)>>2] = $10; + return; +} +function _rlVertex2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[740]; + _rlVertex3f($0,$1,$2); + return; +} +function _rlEnd() { + var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0; + var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0; + var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0; + var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0; + var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0; + var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0; + var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0; - $1 = (+_VectorLength($$byval_copy)); - $2 = $1 == 0.0; - $$op = 1.0 / $1; - $3 = $2 ? 1.0 : $$op; - $4 = +HEAPF32[$0>>2]; - $5 = $4 * $3; - HEAPF32[$0>>2] = $5; - $6 = ((($0)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = $3 * $7; - HEAPF32[$6>>2] = $8; - $9 = ((($0)) + 8|0); - $10 = +HEAPF32[$9>>2]; - $11 = $3 * $10; - HEAPF32[$9>>2] = $11; + $0 = HEAP32[4030]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[4031]|0; + $3 = ($2|0)>(0); + if ($3) { + $$03956 = 0; + while(1) { + $6 = HEAP32[4032]|0; + $7 = (($6) + (($$03956*12)|0)|0); + $8 = HEAP32[4029]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _Vector3Transform($7,$$byval_copy); + $9 = (($$03956) + 1)|0; + $5 = HEAP32[4031]|0; + $10 = ($9|0)<($5|0); + if ($10) { + $$03956 = $9; + } else { + break; + } + } + HEAP32[4030] = 0; + $4 = ($5|0)>(0); + if ($4) { + $$04154 = 0; + while(1) { + $11 = HEAP32[4032]|0; + $12 = (($11) + (($$04154*12)|0)|0); + $13 = +HEAPF32[$12>>2]; + $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); + $15 = +HEAPF32[$14>>2]; + $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0); + $17 = +HEAPF32[$16>>2]; + _rlVertex3f($13,$15,$17); + $18 = (($$04154) + 1)|0; + $19 = HEAP32[4031]|0; + $20 = ($18|0)<($19|0); + if ($20) { + $$04154 = $18; + } else { + break; + } + } + } + } else { + HEAP32[4030] = 0; + } + HEAP32[4031] = 0; + } + $21 = HEAP32[4033]|0; + switch ($21|0) { + case 1: { + $22 = HEAP32[3587]|0; + $23 = HEAP32[(14356)>>2]|0; + $24 = ($22|0)==($23|0); + if ($24) { + $148 = +HEAPF32[740]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[740] = $149; + STACKTOP = sp;return; + } + $25 = (($22) - ($23))|0; + $26 = ($25|0)>(0); + if ($26) { + $$04347 = 0; + } else { + $148 = +HEAPF32[740]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[740] = $149; + STACKTOP = sp;return; + } + while(1) { + $27 = HEAP32[(14368)>>2]|0; + $28 = HEAP32[(14356)>>2]|0; + $29 = $28 << 2; + $30 = (($29) + -4)|0; + $31 = (($27) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (($27) + ($29)|0); + HEAP8[$33>>0] = $32; + $34 = HEAP32[(14368)>>2]|0; + $35 = HEAP32[(14356)>>2]|0; + $36 = $35 << 2; + $37 = (($36) + -3)|0; + $38 = (($34) + ($37)|0); + $39 = HEAP8[$38>>0]|0; + $40 = $36 | 1; + $41 = (($34) + ($40)|0); + HEAP8[$41>>0] = $39; + $42 = HEAP32[(14368)>>2]|0; + $43 = HEAP32[(14356)>>2]|0; + $44 = $43 << 2; + $45 = (($44) + -2)|0; + $46 = (($42) + ($45)|0); + $47 = HEAP8[$46>>0]|0; + $48 = $44 | 2; + $49 = (($42) + ($48)|0); + HEAP8[$49>>0] = $47; + $50 = HEAP32[(14368)>>2]|0; + $51 = HEAP32[(14356)>>2]|0; + $52 = $51 << 2; + $53 = (($52) + -1)|0; + $54 = (($50) + ($53)|0); + $55 = HEAP8[$54>>0]|0; + $56 = $52 | 3; + $57 = (($50) + ($56)|0); + HEAP8[$57>>0] = $55; + $58 = HEAP32[(14356)>>2]|0; + $59 = (($58) + 1)|0; + HEAP32[(14356)>>2] = $59; + $60 = (($$04347) + 1)|0; + $exitcond = ($60|0)==($25|0); + if ($exitcond) { + break; + } else { + $$04347 = $60; + } + } + $148 = +HEAPF32[740]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[740] = $149; + STACKTOP = sp;return; + break; + } + case 4: { + $61 = HEAP32[3599]|0; + $62 = HEAP32[(14404)>>2]|0; + $63 = ($61|0)==($62|0); + if ($63) { + $148 = +HEAPF32[740]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[740] = $149; + STACKTOP = sp;return; + } + $64 = (($61) - ($62))|0; + $65 = ($64|0)>(0); + if ($65) { + $$04248 = 0; + } else { + $148 = +HEAPF32[740]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[740] = $149; + STACKTOP = sp;return; + } + while(1) { + $66 = HEAP32[(14416)>>2]|0; + $67 = HEAP32[(14404)>>2]|0; + $68 = $67 << 2; + $69 = (($68) + -4)|0; + $70 = (($66) + ($69)|0); + $71 = HEAP8[$70>>0]|0; + $72 = (($66) + ($68)|0); + HEAP8[$72>>0] = $71; + $73 = HEAP32[(14416)>>2]|0; + $74 = HEAP32[(14404)>>2]|0; + $75 = $74 << 2; + $76 = (($75) + -3)|0; + $77 = (($73) + ($76)|0); + $78 = HEAP8[$77>>0]|0; + $79 = $75 | 1; + $80 = (($73) + ($79)|0); + HEAP8[$80>>0] = $78; + $81 = HEAP32[(14416)>>2]|0; + $82 = HEAP32[(14404)>>2]|0; + $83 = $82 << 2; + $84 = (($83) + -2)|0; + $85 = (($81) + ($84)|0); + $86 = HEAP8[$85>>0]|0; + $87 = $83 | 2; + $88 = (($81) + ($87)|0); + HEAP8[$88>>0] = $86; + $89 = HEAP32[(14416)>>2]|0; + $90 = HEAP32[(14404)>>2]|0; + $91 = $90 << 2; + $92 = (($91) + -1)|0; + $93 = (($89) + ($92)|0); + $94 = HEAP8[$93>>0]|0; + $95 = $91 | 3; + $96 = (($89) + ($95)|0); + HEAP8[$96>>0] = $94; + $97 = HEAP32[(14404)>>2]|0; + $98 = (($97) + 1)|0; + HEAP32[(14404)>>2] = $98; + $99 = (($$04248) + 1)|0; + $exitcond60 = ($99|0)==($64|0); + if ($exitcond60) { + break; + } else { + $$04248 = $99; + } + } + $148 = +HEAPF32[740]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[740] = $149; + STACKTOP = sp;return; + break; + } + case 7: { + $100 = HEAP32[3539]|0; + $101 = HEAP32[(14164)>>2]|0; + $102 = ($100|0)==($101|0); + if (!($102)) { + $103 = (($100) - ($101))|0; + $104 = ($103|0)>(0); + if ($104) { + $$04052 = 0; + while(1) { + $105 = HEAP32[(14176)>>2]|0; + $106 = HEAP32[(14164)>>2]|0; + $107 = $106 << 2; + $108 = (($107) + -4)|0; + $109 = (($105) + ($108)|0); + $110 = HEAP8[$109>>0]|0; + $111 = (($105) + ($107)|0); + HEAP8[$111>>0] = $110; + $112 = HEAP32[(14176)>>2]|0; + $113 = HEAP32[(14164)>>2]|0; + $114 = $113 << 2; + $115 = (($114) + -3)|0; + $116 = (($112) + ($115)|0); + $117 = HEAP8[$116>>0]|0; + $118 = $114 | 1; + $119 = (($112) + ($118)|0); + HEAP8[$119>>0] = $117; + $120 = HEAP32[(14176)>>2]|0; + $121 = HEAP32[(14164)>>2]|0; + $122 = $121 << 2; + $123 = (($122) + -2)|0; + $124 = (($120) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = $122 | 2; + $127 = (($120) + ($126)|0); + HEAP8[$127>>0] = $125; + $128 = HEAP32[(14176)>>2]|0; + $129 = HEAP32[(14164)>>2]|0; + $130 = $129 << 2; + $131 = (($130) + -1)|0; + $132 = (($128) + ($131)|0); + $133 = HEAP8[$132>>0]|0; + $134 = $130 | 3; + $135 = (($128) + ($134)|0); + HEAP8[$135>>0] = $133; + $136 = HEAP32[(14164)>>2]|0; + $137 = (($136) + 1)|0; + HEAP32[(14164)>>2] = $137; + $138 = (($$04052) + 1)|0; + $exitcond63 = ($138|0)==($103|0); + if ($exitcond63) { + break; + } else { + $$04052 = $138; + } + } + } + } + $139 = HEAP32[3539]|0; + $140 = HEAP32[(14160)>>2]|0; + $141 = ($139|0)>($140|0); + if (!($141)) { + $148 = +HEAPF32[740]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[740] = $149; + STACKTOP = sp;return; + } + $142 = HEAP32[(14172)>>2]|0; + $$promoted = HEAP32[(14160)>>2]|0; + $143 = $$promoted << 1; + $scevgep = (($142) + ($143<<2)|0); + $144 = (($139) - ($140))|0; + $145 = $144 << 3; + _memset(($scevgep|0),0,($145|0))|0; + $146 = (($139) + ($$promoted))|0; + $147 = (($146) - ($140))|0; + HEAP32[(14160)>>2] = $147; + $148 = +HEAPF32[740]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[740] = $149; + STACKTOP = sp;return; + break; + } + default: { + $148 = +HEAPF32[740]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[740] = $149; + STACKTOP = sp;return; + } + } +} +function _rlPopMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3772]|0; + $1 = ($0|0)>(0); + if (!($1)) { + return; + } + $2 = HEAP32[3772]|0; + $3 = (($2) + -1)|0; + $4 = (15092 + ($3<<6)|0); + $5 = HEAP32[4029]|0; + _memmove(($5|0),($4|0),64)|0; + $6 = (($2) + -1)|0; + HEAP32[3772] = $6; + return; +} +function _rlDisableTexture() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3539]|0; + $1 = ($0|0)>(4095); + if (!($1)) { + return; + } + _rlglDraw(); + return; +} +function _rlglDraw() { + var label = 0, sp = 0; + sp = STACKTOP; + _UpdateBuffersDefault(); + _DrawBuffersDefault(); + return; +} +function _UpdateBuffersDefault() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3587]|0; + $1 = ($0|0)>(0); + if ($1) { + $2 = HEAP32[3644]|0; + $3 = ($2|0)==(0); + if (!($3)) { + $4 = HEAP32[3645]|0; + $5 = HEAP32[(14376)>>2]|0; + FUNCTION_TABLE_vi[$4 & 31]($5); + } + $6 = HEAP32[(14380)>>2]|0; + _glBindBuffer(34962,($6|0)); + $7 = HEAP32[3587]|0; + $8 = ($7*12)|0; + $9 = HEAP32[(14360)>>2]|0; + _glBufferSubData(34962,0,($8|0),($9|0)); + $10 = HEAP32[(14384)>>2]|0; + _glBindBuffer(34962,($10|0)); + $11 = HEAP32[(14356)>>2]|0; + $12 = $11 << 2; + $13 = HEAP32[(14368)>>2]|0; + _glBufferSubData(34962,0,($12|0),($13|0)); + } + $14 = HEAP32[3599]|0; + $15 = ($14|0)>(0); + if ($15) { + $16 = HEAP32[3644]|0; + $17 = ($16|0)==(0); + if (!($17)) { + $18 = HEAP32[3645]|0; + $19 = HEAP32[(14424)>>2]|0; + FUNCTION_TABLE_vi[$18 & 31]($19); + } + $20 = HEAP32[(14428)>>2]|0; + _glBindBuffer(34962,($20|0)); + $21 = HEAP32[3599]|0; + $22 = ($21*12)|0; + $23 = HEAP32[(14408)>>2]|0; + _glBufferSubData(34962,0,($22|0),($23|0)); + $24 = HEAP32[(14432)>>2]|0; + _glBindBuffer(34962,($24|0)); + $25 = HEAP32[(14404)>>2]|0; + $26 = $25 << 2; + $27 = HEAP32[(14416)>>2]|0; + _glBufferSubData(34962,0,($26|0),($27|0)); + } + $28 = HEAP32[3539]|0; + $29 = ($28|0)>(0); + if ($29) { + $30 = HEAP32[3644]|0; + $31 = ($30|0)==(0); + if (!($31)) { + $32 = HEAP32[3645]|0; + $33 = HEAP32[(14184)>>2]|0; + FUNCTION_TABLE_vi[$32 & 31]($33); + } + $34 = HEAP32[(14188)>>2]|0; + _glBindBuffer(34962,($34|0)); + $35 = HEAP32[3539]|0; + $36 = ($35*12)|0; + $37 = HEAP32[(14168)>>2]|0; + _glBufferSubData(34962,0,($36|0),($37|0)); + $38 = HEAP32[(14192)>>2]|0; + _glBindBuffer(34962,($38|0)); + $39 = HEAP32[3539]|0; + $40 = $39 << 3; + $41 = HEAP32[(14172)>>2]|0; + _glBufferSubData(34962,0,($40|0),($41|0)); + $42 = HEAP32[(14196)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[3539]|0; + $44 = $43 << 2; + $45 = HEAP32[(14176)>>2]|0; + _glBufferSubData(34962,0,($44|0),($45|0)); + } + $46 = HEAP32[3644]|0; + $47 = ($46|0)==(0); + if ($47) { + return; + } + $48 = HEAP32[3645]|0; + FUNCTION_TABLE_vi[$48 & 31](0); + return; +} +function _DrawBuffersDefault() { + var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0; + var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0; + var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0; + var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0; + var $modelview$byval_copy = 0, $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0); + $$byval_copy2 = sp + 256|0; + $modelview$byval_copy = sp + 192|0; + $0 = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + dest=$0; src=14204; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=14268; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[3583]|0; + $4 = ($3|0)!=(0); + $$ = $4 ? 2 : 1; + $$02932 = 0; + while(1) { + if ($4) { + dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); + } + $8 = HEAP32[3587]|0; + $9 = ($8|0)>(0); + $10 = HEAP32[3599]|0; + $11 = ($10|0)>(0); + $or$cond = $9 | $11; + $12 = HEAP32[3539]|0; + $13 = ($12|0)>(0); + $or$cond3 = $or$cond | $13; + if ($or$cond3) { + $14 = HEAP32[3611]|0; + _glUseProgram(($14|0)); + dest=$modelview$byval_copy; src=14268; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=14204; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); + $15 = HEAP32[(14472)>>2]|0; + dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $16 = (_MatrixToFloat($$byval_copy2)|0); + _glUniformMatrix4fv(($15|0),1,0,($16|0)); + $17 = HEAP32[(14492)>>2]|0; + _glUniform4f(($17|0),1.0,1.0,1.0,1.0); + $18 = HEAP32[(14504)>>2]|0; + _glUniform1i(($18|0),0); + } + $19 = HEAP32[3587]|0; + $20 = ($19|0)>(0); + if ($20) { + _glActiveTexture(33984); + $21 = HEAP32[3585]|0; + _glBindTexture(3553,($21|0)); + $22 = HEAP32[3644]|0; + $23 = ($22|0)==(0); + if ($23) { + $26 = HEAP32[(14380)>>2]|0; + _glBindBuffer(34962,($26|0)); + $27 = HEAP32[(14448)>>2]|0; + _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); + $28 = HEAP32[(14448)>>2]|0; + _glEnableVertexAttribArray(($28|0)); + $29 = HEAP32[(14384)>>2]|0; + _glBindBuffer(34962,($29|0)); + $30 = HEAP32[(14468)>>2]|0; + _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); + $31 = HEAP32[(14468)>>2]|0; + _glEnableVertexAttribArray(($31|0)); + } else { + $24 = HEAP32[3645]|0; + $25 = HEAP32[(14376)>>2]|0; + FUNCTION_TABLE_vi[$24 & 31]($25); + } + $32 = HEAP32[3587]|0; + _glDrawArrays(1,0,($32|0)); + $33 = HEAP32[3644]|0; + $34 = ($33|0)==(0); + if ($34) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $35 = HEAP32[3599]|0; + $36 = ($35|0)>(0); + if ($36) { + _glActiveTexture(33984); + $37 = HEAP32[3585]|0; + _glBindTexture(3553,($37|0)); + $38 = HEAP32[3644]|0; + $39 = ($38|0)==(0); + if ($39) { + $42 = HEAP32[(14428)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[(14448)>>2]|0; + _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); + $44 = HEAP32[(14448)>>2]|0; + _glEnableVertexAttribArray(($44|0)); + $45 = HEAP32[(14432)>>2]|0; + _glBindBuffer(34962,($45|0)); + $46 = HEAP32[(14468)>>2]|0; + _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); + $47 = HEAP32[(14468)>>2]|0; + _glEnableVertexAttribArray(($47|0)); + } else { + $40 = HEAP32[3645]|0; + $41 = HEAP32[(14424)>>2]|0; + FUNCTION_TABLE_vi[$40 & 31]($41); + } + $48 = HEAP32[3599]|0; + _glDrawArrays(4,0,($48|0)); + $49 = HEAP32[3644]|0; + $50 = ($49|0)==(0); + if ($50) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $51 = HEAP32[3539]|0; + $52 = ($51|0)>(0); + if ($52) { + $53 = HEAP32[3644]|0; + $54 = ($53|0)==(0); + if ($54) { + $57 = HEAP32[(14188)>>2]|0; + _glBindBuffer(34962,($57|0)); + $58 = HEAP32[(14448)>>2]|0; + _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); + $59 = HEAP32[(14448)>>2]|0; + _glEnableVertexAttribArray(($59|0)); + $60 = HEAP32[(14192)>>2]|0; + _glBindBuffer(34962,($60|0)); + $61 = HEAP32[(14452)>>2]|0; + _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); + $62 = HEAP32[(14452)>>2]|0; + _glEnableVertexAttribArray(($62|0)); + $63 = HEAP32[(14196)>>2]|0; + _glBindBuffer(34962,($63|0)); + $64 = HEAP32[(14468)>>2]|0; + _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); + $65 = HEAP32[(14468)>>2]|0; + _glEnableVertexAttribArray(($65|0)); + $66 = HEAP32[(14200)>>2]|0; + _glBindBuffer(34963,($66|0)); + } else { + $55 = HEAP32[3645]|0; + $56 = HEAP32[(14184)>>2]|0; + FUNCTION_TABLE_vi[$55 & 31]($56); + } + $67 = HEAP32[3584]|0; + $68 = ($67|0)>(0); + if ($68) { + $$02830 = 0;$$031 = 0; + while(1) { + $71 = HEAP32[3586]|0; + $72 = (($71) + (($$031*144)|0)|0); + $73 = HEAP32[$72>>2]|0; + $74 = (($73|0) / 4)&-1; + $75 = ($74*6)|0; + _glActiveTexture(33984); + $76 = HEAP32[3586]|0; + $77 = (((($76) + (($$031*144)|0)|0)) + 8|0); + $78 = HEAP32[$77>>2]|0; + _glBindTexture(3553,($78|0)); + $79 = $$02830 << 1; + $80 = $79; + _glDrawElements(4,($75|0),5123,($80|0)); + $81 = HEAP32[3586]|0; + $82 = (($81) + (($$031*144)|0)|0); + $83 = HEAP32[$82>>2]|0; + $84 = (($83|0) / 4)&-1; + $85 = ($84*6)|0; + $86 = (($85) + ($$02830))|0; + $87 = (($$031) + 1)|0; + $88 = HEAP32[3584]|0; + $89 = ($87|0)<($88|0); + if ($89) { + $$02830 = $86;$$031 = $87; + } else { + break; + } + } + } + $69 = HEAP32[3644]|0; + $70 = ($69|0)==(0); + if ($70) { + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + } + _glBindTexture(3553,0); + } + $90 = HEAP32[3644]|0; + $91 = ($90|0)==(0); + if (!($91)) { + $92 = HEAP32[3645]|0; + FUNCTION_TABLE_vi[$92 & 31](0); + } + _glUseProgram(0); + $93 = (($$02932) + 1)|0; + $94 = ($93|0)<($$|0); + if ($94) { + $$02932 = $93; + } else { + break; + } + } + HEAP32[3584] = 1; + $5 = HEAP32[3585]|0; + $6 = HEAP32[3586]|0; + $7 = ((($6)) + 8|0); + HEAP32[$7>>2] = $5; + HEAP32[$6>>2] = 0; + HEAP32[3587] = 0; + HEAP32[(14356)>>2] = 0; + HEAP32[3599] = 0; + HEAP32[(14404)>>2] = 0; + HEAP32[3539] = 0; + HEAP32[(14160)>>2] = 0; + HEAP32[(14164)>>2] = 0; + HEAPF32[740] = -1.0; + dest=14204; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14268; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } -function _VectorTransform($0,$1) { +function _SetStereoView($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy3 = sp + 192|0; + $$byval_copy = sp + 64|0; + $3 = sp; + $4 = sp + 128|0; + dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $5 = HEAP32[3662]|0; + $6 = Math_imul($5, $0)|0; + $7 = (($6|0) / 2)&-1; + $8 = (($5|0) / 2)&-1; + $9 = HEAP32[3663]|0; + _rlViewport($7,0,$8,$9); + $10 = (14960 + ($0<<6)|0); + dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy3); + $11 = (14832 + ($0<<6)|0); + dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixModelview($$byval_copy3); + dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixProjection($$byval_copy3); + STACKTOP = sp;return; +} +function _MatrixMultiply($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0; + var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0; + var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0; + var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0; + var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0; + var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0; + var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0; + var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0; + var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0; + var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$1>>2]; + $4 = +HEAPF32[$2>>2]; + $5 = $3 * $4; + $6 = ((($1)) + 16|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($2)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 * $9; + $11 = $5 + $10; + $12 = ((($1)) + 32|0); + $13 = +HEAPF32[$12>>2]; + $14 = ((($2)) + 8|0); + $15 = +HEAPF32[$14>>2]; + $16 = $13 * $15; + $17 = $11 + $16; + $18 = ((($1)) + 48|0); + $19 = +HEAPF32[$18>>2]; + $20 = ((($2)) + 12|0); + $21 = +HEAPF32[$20>>2]; + $22 = $19 * $21; + $23 = $17 + $22; + $24 = ((($2)) + 16|0); + $25 = +HEAPF32[$24>>2]; + $26 = $3 * $25; + $27 = ((($2)) + 20|0); + $28 = +HEAPF32[$27>>2]; + $29 = $7 * $28; + $30 = $26 + $29; + $31 = ((($2)) + 24|0); + $32 = +HEAPF32[$31>>2]; + $33 = $13 * $32; + $34 = $30 + $33; + $35 = ((($2)) + 28|0); + $36 = +HEAPF32[$35>>2]; + $37 = $19 * $36; + $38 = $34 + $37; + $39 = ((($2)) + 32|0); + $40 = +HEAPF32[$39>>2]; + $41 = $3 * $40; + $42 = ((($2)) + 36|0); + $43 = +HEAPF32[$42>>2]; + $44 = $7 * $43; + $45 = $41 + $44; + $46 = ((($2)) + 40|0); + $47 = +HEAPF32[$46>>2]; + $48 = $13 * $47; + $49 = $45 + $48; + $50 = ((($2)) + 44|0); + $51 = +HEAPF32[$50>>2]; + $52 = $19 * $51; + $53 = $49 + $52; + $54 = ((($2)) + 48|0); + $55 = +HEAPF32[$54>>2]; + $56 = $3 * $55; + $57 = ((($2)) + 52|0); + $58 = +HEAPF32[$57>>2]; + $59 = $7 * $58; + $60 = $56 + $59; + $61 = ((($2)) + 56|0); + $62 = +HEAPF32[$61>>2]; + $63 = $13 * $62; + $64 = $60 + $63; + $65 = ((($2)) + 60|0); + $66 = +HEAPF32[$65>>2]; + $67 = $19 * $66; + $68 = $64 + $67; + $69 = ((($1)) + 4|0); + $70 = +HEAPF32[$69>>2]; + $71 = $4 * $70; + $72 = ((($1)) + 20|0); + $73 = +HEAPF32[$72>>2]; + $74 = $9 * $73; + $75 = $71 + $74; + $76 = ((($1)) + 36|0); + $77 = +HEAPF32[$76>>2]; + $78 = $15 * $77; + $79 = $75 + $78; + $80 = ((($1)) + 52|0); + $81 = +HEAPF32[$80>>2]; + $82 = $21 * $81; + $83 = $79 + $82; + $84 = $25 * $70; + $85 = $28 * $73; + $86 = $84 + $85; + $87 = $32 * $77; + $88 = $86 + $87; + $89 = $36 * $81; + $90 = $88 + $89; + $91 = $40 * $70; + $92 = $43 * $73; + $93 = $91 + $92; + $94 = $47 * $77; + $95 = $93 + $94; + $96 = $51 * $81; + $97 = $95 + $96; + $98 = $55 * $70; + $99 = $58 * $73; + $100 = $98 + $99; + $101 = $62 * $77; + $102 = $100 + $101; + $103 = $66 * $81; + $104 = $102 + $103; + $105 = ((($1)) + 8|0); + $106 = +HEAPF32[$105>>2]; + $107 = $4 * $106; + $108 = ((($1)) + 24|0); + $109 = +HEAPF32[$108>>2]; + $110 = $9 * $109; + $111 = $107 + $110; + $112 = ((($1)) + 40|0); + $113 = +HEAPF32[$112>>2]; + $114 = $15 * $113; + $115 = $111 + $114; + $116 = ((($1)) + 56|0); + $117 = +HEAPF32[$116>>2]; + $118 = $21 * $117; + $119 = $115 + $118; + $120 = $25 * $106; + $121 = $28 * $109; + $122 = $120 + $121; + $123 = $32 * $113; + $124 = $122 + $123; + $125 = $36 * $117; + $126 = $124 + $125; + $127 = $40 * $106; + $128 = $43 * $109; + $129 = $127 + $128; + $130 = $47 * $113; + $131 = $129 + $130; + $132 = $51 * $117; + $133 = $131 + $132; + $134 = $55 * $106; + $135 = $58 * $109; + $136 = $134 + $135; + $137 = $62 * $113; + $138 = $136 + $137; + $139 = $66 * $117; + $140 = $138 + $139; + $141 = ((($1)) + 12|0); + $142 = +HEAPF32[$141>>2]; + $143 = $4 * $142; + $144 = ((($1)) + 28|0); + $145 = +HEAPF32[$144>>2]; + $146 = $9 * $145; + $147 = $143 + $146; + $148 = ((($1)) + 44|0); + $149 = +HEAPF32[$148>>2]; + $150 = $15 * $149; + $151 = $147 + $150; + $152 = ((($1)) + 60|0); + $153 = +HEAPF32[$152>>2]; + $154 = $21 * $153; + $155 = $151 + $154; + $156 = $25 * $142; + $157 = $28 * $145; + $158 = $156 + $157; + $159 = $32 * $149; + $160 = $158 + $159; + $161 = $36 * $153; + $162 = $160 + $161; + $163 = $40 * $142; + $164 = $43 * $145; + $165 = $163 + $164; + $166 = $47 * $149; + $167 = $165 + $166; + $168 = $51 * $153; + $169 = $167 + $168; + $170 = $55 * $142; + $171 = $58 * $145; + $172 = $170 + $171; + $173 = $62 * $149; + $174 = $172 + $173; + $175 = $66 * $153; + $176 = $174 + $175; + HEAPF32[$0>>2] = $23; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83; + $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119; + $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155; + $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38; + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126; + $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162; + $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53; + $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97; + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176; + return; +} +function _MatrixToFloat($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + HEAP32[3646] = $1; + $2 = ((($0)) + 16|0); + $3 = HEAP32[$2>>2]|0; + HEAP32[(14588)>>2] = $3; + $4 = ((($0)) + 32|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[(14592)>>2] = $5; + $6 = ((($0)) + 48|0); + $7 = HEAP32[$6>>2]|0; + HEAP32[(14596)>>2] = $7; + $8 = ((($0)) + 4|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[(14600)>>2] = $9; + $10 = ((($0)) + 20|0); + $11 = HEAP32[$10>>2]|0; + HEAP32[(14604)>>2] = $11; + $12 = ((($0)) + 36|0); + $13 = HEAP32[$12>>2]|0; + HEAP32[(14608)>>2] = $13; + $14 = ((($0)) + 52|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[(14612)>>2] = $15; + $16 = ((($0)) + 8|0); + $17 = HEAP32[$16>>2]|0; + HEAP32[(14616)>>2] = $17; + $18 = ((($0)) + 24|0); + $19 = HEAP32[$18>>2]|0; + HEAP32[(14620)>>2] = $19; + $20 = ((($0)) + 40|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[(14624)>>2] = $21; + $22 = ((($0)) + 56|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(14628)>>2] = $23; + $24 = ((($0)) + 12|0); + $25 = HEAP32[$24>>2]|0; + HEAP32[(14632)>>2] = $25; + $26 = ((($0)) + 28|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[(14636)>>2] = $27; + $28 = ((($0)) + 44|0); + $29 = HEAP32[$28>>2]|0; + HEAP32[(14640)>>2] = $29; + $30 = ((($0)) + 60|0); + $31 = HEAP32[$30>>2]|0; + HEAP32[(14644)>>2] = $31; + return (14584|0); +} +function _rlViewport($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var label = 0, sp = 0; + sp = STACKTOP; + _glViewport(($0|0),($1|0),($2|0),($3|0)); + return; +} +function _SetMatrixModelview($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=14268; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _SetMatrixProjection($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=14204; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _Vector3Transform($0,$1) { $0 = $0|0; $1 = $1|0; var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0; @@ -7372,48 +10316,115 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _MatrixTranspose($0) { - $0 = $0|0; - var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; - var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; +function _rlVertex3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = ((($0)) + 4|0); - $2 = HEAP32[$1>>2]|0; - $3 = ((($0)) + 8|0); - $4 = HEAP32[$3>>2]|0; - $5 = ((($0)) + 12|0); - $6 = HEAP32[$5>>2]|0; - $7 = ((($0)) + 16|0); - $8 = HEAP32[$7>>2]|0; - $9 = ((($0)) + 24|0); - $10 = HEAP32[$9>>2]|0; - $11 = ((($0)) + 28|0); - $12 = HEAP32[$11>>2]|0; - $13 = ((($0)) + 32|0); - $14 = HEAP32[$13>>2]|0; - $15 = ((($0)) + 36|0); - $16 = HEAP32[$15>>2]|0; - $17 = ((($0)) + 44|0); - $18 = HEAP32[$17>>2]|0; - $19 = ((($0)) + 48|0); - $20 = HEAP32[$19>>2]|0; - $21 = ((($0)) + 52|0); - $22 = HEAP32[$21>>2]|0; - $23 = ((($0)) + 56|0); - $24 = HEAP32[$23>>2]|0; - HEAP32[$1>>2] = $8; - HEAP32[$3>>2] = $14; - HEAP32[$5>>2] = $20; - HEAP32[$7>>2] = $2; - HEAP32[$9>>2] = $16; - HEAP32[$11>>2] = $22; - HEAP32[$13>>2] = $4; - HEAP32[$15>>2] = $10; - HEAP32[$17>>2] = $24; - HEAP32[$19>>2] = $6; - HEAP32[$21>>2] = $12; - HEAP32[$23>>2] = $18; - return; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $3 = HEAP32[4030]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[4032]|0; + $6 = HEAP32[4031]|0; + $7 = (($5) + (($6*12)|0)|0); + HEAPF32[$7>>2] = $0; + $8 = (((($5) + (($6*12)|0)|0)) + 4|0); + HEAPF32[$8>>2] = $1; + $9 = (((($5) + (($6*12)|0)|0)) + 8|0); + HEAPF32[$9>>2] = $2; + $10 = (($6) + 1)|0; + HEAP32[4031] = $10; + STACKTOP = sp;return; + } + $11 = HEAP32[4033]|0; + switch ($11|0) { + case 1: { + $12 = HEAP32[3587]|0; + $13 = ($12|0)<(2048); + if ($13) { + $14 = HEAP32[(14360)>>2]|0; + $15 = ($12*3)|0; + $16 = (($14) + ($15<<2)|0); + HEAPF32[$16>>2] = $0; + $17 = (($15) + 1)|0; + $18 = (($14) + ($17<<2)|0); + HEAPF32[$18>>2] = $1; + $19 = (($15) + 2)|0; + $20 = (($14) + ($19<<2)|0); + HEAPF32[$20>>2] = $2; + $21 = (($12) + 1)|0; + HEAP32[3587] = $21; + STACKTOP = sp;return; + } else { + _TraceLog(2,4172,$vararg_buffer); + STACKTOP = sp;return; + } + break; + } + case 4: { + $22 = HEAP32[3599]|0; + $23 = ($22|0)<(6144); + if ($23) { + $24 = HEAP32[(14408)>>2]|0; + $25 = ($22*3)|0; + $26 = (($24) + ($25<<2)|0); + HEAPF32[$26>>2] = $0; + $27 = (($25) + 1)|0; + $28 = (($24) + ($27<<2)|0); + HEAPF32[$28>>2] = $1; + $29 = (($25) + 2)|0; + $30 = (($24) + ($29<<2)|0); + HEAPF32[$30>>2] = $2; + $31 = (($22) + 1)|0; + HEAP32[3599] = $31; + STACKTOP = sp;return; + } else { + _TraceLog(2,4197,$vararg_buffer1); + STACKTOP = sp;return; + } + break; + } + case 7: { + $32 = HEAP32[3539]|0; + $33 = ($32|0)<(4096); + if ($33) { + $34 = HEAP32[(14168)>>2]|0; + $35 = ($32*3)|0; + $36 = (($34) + ($35<<2)|0); + HEAPF32[$36>>2] = $0; + $37 = (($35) + 1)|0; + $38 = (($34) + ($37<<2)|0); + HEAPF32[$38>>2] = $1; + $39 = (($35) + 2)|0; + $40 = (($34) + ($39<<2)|0); + HEAPF32[$40>>2] = $2; + $41 = (($32) + 1)|0; + HEAP32[3539] = $41; + $42 = HEAP32[3586]|0; + $43 = HEAP32[3584]|0; + $44 = (($43) + -1)|0; + $45 = (($42) + (($44*144)|0)|0); + $46 = HEAP32[$45>>2]|0; + $47 = (($46) + 1)|0; + HEAP32[$45>>2] = $47; + STACKTOP = sp;return; + } else { + _TraceLog(2,4226,$vararg_buffer3); + STACKTOP = sp;return; + } + break; + } + default: { + STACKTOP = sp;return; + } + } } function _MatrixIdentity($0) { $0 = $0|0; @@ -7434,33 +10445,29 @@ function _MatrixIdentity($0) { HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; return; } -function _MatrixTranslate($0,$1,$2,$3) { +function _Vector3Normalize($0) { $0 = $0|0; - $1 = +$1; - $2 = +$2; - $3 = +$3; - var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0; + var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - HEAPF32[$0>>2] = 1.0; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); - ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0; - HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0; - $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); - $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); - ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0; - HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0; - $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); - HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); - HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1; - $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); - HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2; - $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); - HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3; - $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); - HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0; - return; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0; + $1 = (+_Vector3Length($$byval_copy)); + $2 = $1 == 0.0; + $$op = 1.0 / $1; + $3 = $2 ? 1.0 : $$op; + $4 = +HEAPF32[$0>>2]; + $5 = $4 * $3; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = $3 * $7; + HEAPF32[$6>>2] = $8; + $9 = ((($0)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = $3 * $10; + HEAPF32[$9>>2] = $11; + STACKTOP = sp;return; } function _MatrixRotate($0,$1,$2) { $0 = $0|0; @@ -7650,6 +10657,107 @@ function _MatrixRotate($0,$1,$2) { HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138; STACKTOP = sp;return; } +function _Vector3Length($0) { + $0 = $0|0; + var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = +HEAPF32[$0>>2]; + $2 = $1 * $1; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $4; + $6 = $2 + $5; + $7 = ((($0)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $8 * $8; + $10 = $6 + $9; + $11 = (+Math_sqrt((+$10))); + return (+$11); +} +function _MatrixTranslate($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = 0.0; + $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = 0.0; + $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $1; + $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = 0.0; + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = 0.0; + $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $2; + $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = 0.0; + $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = 0.0; + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $3; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = 0.0; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = 0.0; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = 0.0; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0; + return; +} +function _rlLoadIdentity() { + var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $0 = sp; + $1 = HEAP32[4029]|0; + _MatrixIdentity($0); + dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _FormatText($0,$varargs) { + $0 = $0|0; + $varargs = $varargs|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + HEAP32[$1>>2] = $varargs; + (_vsprintf(17168,$0,$1)|0); + STACKTOP = sp;return (17168|0); +} +function _rlGetVersion() { + var label = 0, sp = 0; + sp = STACKTOP; + return 4; +} +function _GetRandomValue($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $$10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $ispos = 0, $neg = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)>($1|0); + $$ = $2 ? $0 : $1; + $$10 = $2 ? $1 : $0; + $3 = (_rand()|0); + $4 = (($$) - ($$10))|0; + $ispos = ($4|0)>(-1); + $neg = (0 - ($4))|0; + $5 = $ispos ? $4 : $neg; + $6 = (($5) + 1)|0; + $7 = (($3|0) % ($6|0))&-1; + $8 = (($7) + ($$10))|0; + return ($8|0); +} function _MatrixScale($0,$1,$2,$3) { $0 = $0|0; $1 = +$1; @@ -7672,226 +10780,54 @@ function _MatrixScale($0,$1,$2,$3) { HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; return; } -function _MatrixMultiply($0,$1,$2) { +function _Vector2Distance($0,$1) { $0 = $0|0; $1 = $1|0; - $2 = $2|0; - var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0; - var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0; - var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0; - var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0; - var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0; - var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0; - var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0; - var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0; - var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0; - var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; sp = STACKTOP; - $3 = +HEAPF32[$2>>2]; - $4 = +HEAPF32[$1>>2]; - $5 = $3 * $4; - $6 = ((($2)) + 16|0); + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); $7 = +HEAPF32[$6>>2]; $8 = ((($1)) + 4|0); $9 = +HEAPF32[$8>>2]; - $10 = $7 * $9; - $11 = $5 + $10; - $12 = ((($2)) + 32|0); - $13 = +HEAPF32[$12>>2]; - $14 = ((($1)) + 8|0); - $15 = +HEAPF32[$14>>2]; - $16 = $13 * $15; - $17 = $11 + $16; - $18 = ((($2)) + 48|0); - $19 = +HEAPF32[$18>>2]; - $20 = ((($1)) + 12|0); - $21 = +HEAPF32[$20>>2]; - $22 = $19 * $21; - $23 = $17 + $22; - $24 = ((($1)) + 16|0); - $25 = +HEAPF32[$24>>2]; - $26 = $3 * $25; - $27 = ((($1)) + 20|0); - $28 = +HEAPF32[$27>>2]; - $29 = $7 * $28; - $30 = $26 + $29; - $31 = ((($1)) + 24|0); - $32 = +HEAPF32[$31>>2]; - $33 = $13 * $32; - $34 = $30 + $33; - $35 = ((($1)) + 28|0); - $36 = +HEAPF32[$35>>2]; - $37 = $19 * $36; - $38 = $34 + $37; - $39 = ((($1)) + 32|0); - $40 = +HEAPF32[$39>>2]; - $41 = $3 * $40; - $42 = ((($1)) + 36|0); - $43 = +HEAPF32[$42>>2]; - $44 = $7 * $43; - $45 = $41 + $44; - $46 = ((($1)) + 40|0); - $47 = +HEAPF32[$46>>2]; - $48 = $13 * $47; - $49 = $45 + $48; - $50 = ((($1)) + 44|0); - $51 = +HEAPF32[$50>>2]; - $52 = $19 * $51; - $53 = $49 + $52; - $54 = ((($1)) + 48|0); - $55 = +HEAPF32[$54>>2]; - $56 = $3 * $55; - $57 = ((($1)) + 52|0); - $58 = +HEAPF32[$57>>2]; - $59 = $7 * $58; - $60 = $56 + $59; - $61 = ((($1)) + 56|0); - $62 = +HEAPF32[$61>>2]; - $63 = $13 * $62; - $64 = $60 + $63; - $65 = ((($1)) + 60|0); - $66 = +HEAPF32[$65>>2]; - $67 = $19 * $66; - $68 = $64 + $67; - $69 = ((($2)) + 4|0); - $70 = +HEAPF32[$69>>2]; - $71 = $4 * $70; - $72 = ((($2)) + 20|0); - $73 = +HEAPF32[$72>>2]; - $74 = $9 * $73; - $75 = $71 + $74; - $76 = ((($2)) + 36|0); - $77 = +HEAPF32[$76>>2]; - $78 = $15 * $77; - $79 = $75 + $78; - $80 = ((($2)) + 52|0); - $81 = +HEAPF32[$80>>2]; - $82 = $21 * $81; - $83 = $79 + $82; - $84 = $25 * $70; - $85 = $28 * $73; - $86 = $84 + $85; - $87 = $32 * $77; - $88 = $86 + $87; - $89 = $36 * $81; - $90 = $88 + $89; - $91 = $40 * $70; - $92 = $43 * $73; - $93 = $91 + $92; - $94 = $47 * $77; - $95 = $93 + $94; - $96 = $51 * $81; - $97 = $95 + $96; - $98 = $55 * $70; - $99 = $58 * $73; - $100 = $98 + $99; - $101 = $62 * $77; - $102 = $100 + $101; - $103 = $66 * $81; - $104 = $102 + $103; - $105 = ((($2)) + 8|0); - $106 = +HEAPF32[$105>>2]; - $107 = $4 * $106; - $108 = ((($2)) + 24|0); - $109 = +HEAPF32[$108>>2]; - $110 = $9 * $109; - $111 = $107 + $110; - $112 = ((($2)) + 40|0); - $113 = +HEAPF32[$112>>2]; - $114 = $15 * $113; - $115 = $111 + $114; - $116 = ((($2)) + 56|0); - $117 = +HEAPF32[$116>>2]; - $118 = $21 * $117; - $119 = $115 + $118; - $120 = $25 * $106; - $121 = $28 * $109; - $122 = $120 + $121; - $123 = $32 * $113; - $124 = $122 + $123; - $125 = $36 * $117; - $126 = $124 + $125; - $127 = $40 * $106; - $128 = $43 * $109; - $129 = $127 + $128; - $130 = $47 * $113; - $131 = $129 + $130; - $132 = $51 * $117; - $133 = $131 + $132; - $134 = $55 * $106; - $135 = $58 * $109; - $136 = $134 + $135; - $137 = $62 * $113; - $138 = $136 + $137; - $139 = $66 * $117; - $140 = $138 + $139; - $141 = ((($2)) + 12|0); - $142 = +HEAPF32[$141>>2]; - $143 = $4 * $142; - $144 = ((($2)) + 28|0); - $145 = +HEAPF32[$144>>2]; - $146 = $9 * $145; - $147 = $143 + $146; - $148 = ((($2)) + 44|0); - $149 = +HEAPF32[$148>>2]; - $150 = $15 * $149; - $151 = $147 + $150; - $152 = ((($2)) + 60|0); - $153 = +HEAPF32[$152>>2]; - $154 = $21 * $153; - $155 = $151 + $154; - $156 = $25 * $142; - $157 = $28 * $145; - $158 = $156 + $157; - $159 = $32 * $149; - $160 = $158 + $159; - $161 = $36 * $153; - $162 = $160 + $161; - $163 = $40 * $142; - $164 = $43 * $145; - $165 = $163 + $164; - $166 = $47 * $149; - $167 = $165 + $166; - $168 = $51 * $153; - $169 = $167 + $168; - $170 = $55 * $142; - $171 = $58 * $145; - $172 = $170 + $171; - $173 = $62 * $149; - $174 = $172 + $173; - $175 = $66 * $153; - $176 = $174 + $175; - HEAPF32[$0>>2] = $23; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119; - $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0); - HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155; - $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0); - HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38; - $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); - HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90; - $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); - HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126; - $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0); - HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162; - $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0); - HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53; - $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0); - HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); - HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133; - $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); - HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); - HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68; - $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); - HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104; - $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); - HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140; - $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); - HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _Vector3Zero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; return; } function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) { @@ -7981,7 +10917,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[3521] = $2; + HEAP32[4071] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -7994,7 +10930,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 13800; + $95 = 13944; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -8007,48 +10943,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 13840; + $106 = 13984; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[3460]; - $111 = +HEAPF32[3450]; + $110 = +HEAPF32[3496]; + $111 = +HEAPF32[3486]; $112 = $110 - $111; - HEAPF32[3462] = $112; - $113 = +HEAPF32[(13844)>>2]; - $114 = +HEAPF32[(13804)>>2]; + HEAPF32[3498] = $112; + $113 = +HEAPF32[(13988)>>2]; + $114 = +HEAPF32[(13948)>>2]; $115 = $113 - $114; - HEAPF32[(13852)>>2] = $115; - HEAP32[3520] = 4; + HEAPF32[(13996)>>2] = $115; + HEAP32[4070] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13832>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13832+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13856+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13976>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13976+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[14000>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[14000+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[3526] = $116; - $117 = 13832; + HEAPF32[4076] = $116; + $117 = 13976; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 13800; + $123 = 13944; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 13856; + $127 = 14000; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 13840; + $133 = 13984; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -8061,7 +10997,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 13832; + $144 = 13976; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -8074,27 +11010,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 13856; + $155 = 14000; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[3464]; - $160 = +HEAPF32[3458]; + $159 = +HEAPF32[3500]; + $160 = +HEAPF32[3494]; $161 = $159 - $160; - HEAPF32[3462] = $161; - $162 = +HEAPF32[(13860)>>2]; - $163 = +HEAPF32[(13836)>>2]; + HEAPF32[3498] = $161; + $162 = +HEAPF32[(14004)>>2]; + $163 = +HEAPF32[(13980)>>2]; $164 = $162 - $163; - HEAPF32[(13852)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13800>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13800+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13832>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13832+4>>2]|0; + HEAPF32[(13996)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13944>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13944+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13976>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13976+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13840+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13856+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13984>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13984+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[14000>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[14000+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -8106,31 +11042,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13832>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13832+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13856+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13976>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13976+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[14000>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[14000+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[3526]; + $170 = +HEAPF32[4076]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[3520] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13832>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13832+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13856+4>>2]|0; + HEAP32[4070] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13976>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13976+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[14000>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[14000+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[3527] = $174; + HEAPF32[4077] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[3526] = 0.0; - HEAPF32[3527] = 0.0; - HEAPF32[3462] = 0.0; - HEAPF32[(13852)>>2] = 0.0; - HEAP32[3521] = 0; - HEAP32[3520] = 0; + HEAPF32[4076] = 0.0; + HEAPF32[4077] = 0.0; + HEAPF32[3498] = 0.0; + HEAPF32[(13996)>>2] = 0.0; + HEAP32[4071] = 0; + HEAP32[4070] = 0; STACKTOP = sp;return; break; } @@ -8140,22 +11076,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[3522]|0; + $6 = HEAP32[4072]|0; $7 = (($6) + 1)|0; - HEAP32[3522] = $7; - $8 = HEAP32[3520]|0; + HEAP32[4072] = $7; + $8 = HEAP32[4070]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13800>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13800+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13944>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13944+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[3520] = 2; - HEAP32[3522] = 0; + HEAP32[4070] = 2; + HEAP32[4072] = 0; } else { label = 6; } @@ -8163,8 +11099,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[3522] = 1; - HEAP32[3520] = 1; + HEAP32[4072] = 1; + HEAP32[4070] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -8173,19 +11109,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 13800; + $21 = 13944; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 13808; + $25 = 13952; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 13816; + $29 = 13960; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -8193,14 +11129,14 @@ function _ProcessGestureEvent($0) { HEAP32[$32>>2] = $20; $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; - HEAP32[4] = $34; - HEAPF32[3456] = 0.0; - HEAPF32[(13828)>>2] = 0.0; + HEAP32[741] = $34; + HEAPF32[3492] = 0.0; + HEAPF32[(13972)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[3520]|0; + $35 = HEAP32[4070]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -8210,31 +11146,31 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 13816; + $44 = 13960; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13800>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13800+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13816>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13816+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13944>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13944+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13960>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13960+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[3523] = $49; - HEAP32[3524] = 0; + HEAPF32[4073] = $49; + HEAP32[4074] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { - $51 = HEAP32[4]|0; + $51 = HEAP32[741]|0; $52 = ((($0)) + 8|0); $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13800>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13800+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13816>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13816+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13944>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13944+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13960>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13960+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[3525] = $56; + HEAPF32[4075] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -8265,22 +11201,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[3523] = 0.0; - HEAPF32[3525] = 0.0; + HEAPF32[4073] = 0.0; + HEAPF32[4075] = 0.0; $$sink10 = 0; } - HEAP32[3520] = $$sink10; - HEAPF32[3452] = 0.0; - HEAPF32[(13812)>>2] = 0.0; - HEAP32[3521] = 0; + HEAP32[4070] = $$sink10; + HEAPF32[3488] = 0.0; + HEAPF32[(13956)>>2] = 0.0; + HEAP32[4071] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[3524]|0; + $65 = HEAP32[4074]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[3524] = 1; + HEAP32[4074] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -8289,31 +11225,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 13832; + $74 = 13976; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[3520]|0; + $78 = HEAP32[4070]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13800>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13800+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13832>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13832+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13944>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13944+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13976>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13976+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[3520] = 8; + HEAP32[4070] = 8; } } - $82 = +HEAPF32[3458]; - $83 = +HEAPF32[3452]; + $82 = +HEAPF32[3494]; + $83 = +HEAPF32[3488]; $84 = $82 - $83; - HEAPF32[3456] = $84; - $85 = +HEAPF32[(13836)>>2]; - $86 = +HEAPF32[(13812)>>2]; + HEAPF32[3492] = $84; + $85 = +HEAPF32[(13980)>>2]; + $86 = +HEAPF32[(13956)>>2]; $87 = $85 - $86; - HEAPF32[(13828)>>2] = $87; + HEAPF32[(13972)>>2] = $87; STACKTOP = sp;return; break; } @@ -8325,16 +11261,16 @@ function _ProcessGestureEvent($0) { function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[3520]|0; + $0 = HEAP32[4070]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[3521]|0; + $2 = HEAP32[4071]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[3520] = 4; + HEAP32[4070] = 4; } - $4 = HEAP32[3520]|0; + $4 = HEAP32[4070]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -8347,14 +11283,14 @@ function _UpdateGestures() { return; } } - HEAP32[3520] = 0; + HEAP32[4070] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 13864; + $1 = 14008; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -8368,18 +11304,6 @@ function _GetMousePosition($0) { HEAP32[$10>>2] = $6; return; } -function _GetScreenWidth() { - var $0 = 0, label = 0, sp = 0; - sp = STACKTOP; - $0 = HEAP32[3530]|0; - return ($0|0); -} -function _GetScreenHeight() { - var $0 = 0, label = 0, sp = 0; - sp = STACKTOP; - $0 = HEAP32[3529]|0; - return ($0|0); -} function _InitWindow($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -8388,29 +11312,29 @@ function _InitWindow($0,$1,$2) { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - _TraceLog(0,3579,$vararg_buffer); - HEAP32[3532] = $2; + _TraceLog(0,4289,$vararg_buffer); + HEAP32[4081] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0); - (_emscripten_set_keypress_callback((3608|0),(0|0),1,(5|0))|0); - (_emscripten_set_click_callback((3608|0),(0|0),1,(6|0))|0); - (_emscripten_set_touchstart_callback((3608|0),(0|0),1,(7|0))|0); - (_emscripten_set_touchend_callback((3608|0),(0|0),1,(7|0))|0); - (_emscripten_set_touchmove_callback((3608|0),(0|0),1,(7|0))|0); - (_emscripten_set_touchcancel_callback((3608|0),(0|0),1,(7|0))|0); + (_emscripten_set_keypress_callback((4318|0),(0|0),1,(5|0))|0); + (_emscripten_set_click_callback((4318|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchstart_callback((4318|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchend_callback((4318|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchmove_callback((4318|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchcancel_callback((4318|0),(0|0),1,(7|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0); - $3 = HEAP32[3530]|0; + $3 = HEAP32[4082]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[3466] = $5; - $6 = HEAP32[3529]|0; + HEAPF32[3502] = $5; + $6 = HEAP32[4083]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(13868)>>2] = $8; - $9 = HEAP32[3533]|0; + HEAPF32[(14012)>>2] = $8; + $9 = HEAP32[4084]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -8419,62 +11343,6 @@ function _InitWindow($0,$1,$2) { _LogoAnimation(); STACKTOP = sp;return; } -function _TraceLog($0,$1,$varargs) { - $0 = $0|0; - $1 = $1|0; - $varargs = $varargs|0; - var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); - $2 = sp; - switch ($0|0) { - case 0: { - ;HEAP8[13904>>0]=HEAP8[8137>>0]|0;HEAP8[13904+1>>0]=HEAP8[8137+1>>0]|0;HEAP8[13904+2>>0]=HEAP8[8137+2>>0]|0;HEAP8[13904+3>>0]=HEAP8[8137+3>>0]|0;HEAP8[13904+4>>0]=HEAP8[8137+4>>0]|0;HEAP8[13904+5>>0]=HEAP8[8137+5>>0]|0;HEAP8[13904+6>>0]=HEAP8[8137+6>>0]|0; - break; - } - case 1: { - $3 = 13904; - $4 = $3; - HEAP32[$4>>2] = 1330795077; - $5 = (($3) + 4)|0; - $6 = $5; - HEAP32[$6>>2] = 2112082; - break; - } - case 2: { - dest=13904; src=8144; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); - break; - } - case 3: { - $7 = 13904; - $8 = $7; - HEAP32[$8>>2] = 1430406468; - $9 = (($7) + 4)|0; - $10 = $9; - HEAP32[$10>>2] = 2112071; - break; - } - default: { - } - } - (_strcat(13904,$1)|0); - $strlen = (_strlen(13904)|0); - $endptr = (13904 + ($strlen)|0); - HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; - HEAP32[$2>>2] = $varargs; - $11 = ($0|0)==(3); - if ($11) { - STACKTOP = sp;return; - } - (_vprintf(13904,$2)|0); - $12 = ($0|0)==(1); - if ($12) { - _exit(1); - // unreachable; - } else { - STACKTOP = sp;return; - } -} function _InitGraphicsDevice($0,$1) { $0 = $0|0; $1 = $1|0; @@ -8498,22 +11366,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[3530] = $0; - HEAP32[3529] = $1; + HEAP32[4082] = $0; + HEAP32[4083] = $1; _MatrixIdentity($2); - dest=14208; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16356; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((1|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { - _TraceLog(1,4279,$vararg_buffer); + _TraceLog(2,4513,$vararg_buffer); } - $6 = HEAP32[3530]|0; - HEAP32[3568] = $6; - $7 = HEAP32[3529]|0; - HEAP32[3569] = $7; + $6 = HEAP32[4082]|0; + HEAP32[4105] = $6; + $7 = HEAP32[4083]|0; + HEAP32[4106] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[16924]|0; + $8 = HEAP8[17232]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -8521,18 +11389,18 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[16924]|0; + $11 = HEAP8[17232]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[16924]|0; + $14 = HEAP8[17232]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { _glfwWindowHint(135181,4); - _TraceLog(0,4305,$vararg_buffer1); + _TraceLog(0,4539,$vararg_buffer1); } $17 = (_rlGetVersion()|0); $18 = ($17|0)==(2); @@ -8549,18 +11417,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[3570]|0; + $21 = HEAP32[4107]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[3530]|0; - $48 = HEAP32[3529]|0; - $49 = HEAP32[3532]|0; + $47 = HEAP32[4082]|0; + $48 = HEAP32[4083]|0; + $49 = HEAP32[4081]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[3528] = $50; - $51 = HEAP32[3530]|0; - HEAP32[3571] = $51; - $52 = HEAP32[3529]|0; - HEAP32[3572] = $52; + HEAP32[4079] = $50; + $51 = HEAP32[4082]|0; + HEAP32[4108] = $51; + $52 = HEAP32[4083]|0; + HEAP32[4109] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -8569,9 +11437,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[3530]|0; + $27 = HEAP32[4082]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[3529]|0; + $29 = HEAP32[4083]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -8593,87 +11461,87 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[3568] = $31; - HEAP32[3569] = $34; + HEAP32[4105] = $31; + HEAP32[4106] = $34; } } while(0); - $38 = HEAP32[3568]|0; - $39 = HEAP32[3569]|0; + $38 = HEAP32[4105]|0; + $39 = HEAP32[4106]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; - _TraceLog(2,4330,$vararg_buffer3); - $40 = HEAP32[3568]|0; - $41 = HEAP32[3569]|0; + _TraceLog(1,4564,$vararg_buffer3); + $40 = HEAP32[4105]|0; + $41 = HEAP32[4106]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[3568]|0; - $43 = HEAP32[3569]|0; - $44 = HEAP32[3532]|0; + $42 = HEAP32[4105]|0; + $43 = HEAP32[4106]|0; + $44 = HEAP32[4081]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[3528] = $46; + HEAP32[4079] = $46; $54 = $46; } $53 = ($54|0)==(0|0); if ($53) { _glfwTerminate(); - _TraceLog(1,4368,$vararg_buffer6); + _TraceLog(2,4602,$vararg_buffer6); } else { - _TraceLog(0,4401,$vararg_buffer8); - $55 = HEAP32[3571]|0; - $56 = HEAP32[3572]|0; + _TraceLog(0,4635,$vararg_buffer8); + $55 = HEAP32[4108]|0; + $56 = HEAP32[4109]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; - _TraceLog(0,4441,$vararg_buffer10); - $57 = HEAP32[3530]|0; - $58 = HEAP32[3529]|0; + _TraceLog(0,4675,$vararg_buffer10); + $57 = HEAP32[4082]|0; + $58 = HEAP32[4083]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; - _TraceLog(0,4462,$vararg_buffer14); - $59 = HEAP32[3573]|0; - $60 = HEAP32[3574]|0; + _TraceLog(0,4696,$vararg_buffer14); + $59 = HEAP32[4110]|0; + $60 = HEAP32[4111]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; - _TraceLog(0,4483,$vararg_buffer18); + _TraceLog(0,4717,$vararg_buffer18); } - $61 = HEAP32[3528]|0; + $61 = HEAP32[4079]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[3528]|0; + $62 = HEAP32[4079]|0; (_glfwSetCursorEnterCallback(($62|0),(2|0))|0); - $63 = HEAP32[3528]|0; + $63 = HEAP32[4079]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[3528]|0; + $64 = HEAP32[4079]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[3528]|0; + $65 = HEAP32[4079]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[3528]|0; + $66 = HEAP32[4079]|0; (_glfwSetCharCallback(($66|0),(3|0))|0); - $67 = HEAP32[3528]|0; + $67 = HEAP32[4079]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[3528]|0; + $68 = HEAP32[4079]|0; (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0); - $69 = HEAP32[3528]|0; + $69 = HEAP32[4079]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[16924]|0; + $70 = HEAP8[17232]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[3530]|0; - $74 = HEAP32[3529]|0; + $73 = HEAP32[4082]|0; + $74 = HEAP32[4083]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[3571]|0; - $76 = HEAP32[3573]|0; + $75 = HEAP32[4108]|0; + $76 = HEAP32[4110]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[3572]|0; - $80 = HEAP32[3574]|0; + $79 = HEAP32[4109]|0; + $80 = HEAP32[4111]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -8691,19 +11559,19 @@ function _InitGraphicsDevice($0,$1) { STACKTOP = sp;return; } _glfwSwapInterval(1); - _TraceLog(0,4508,$vararg_buffer22); - $73 = HEAP32[3530]|0; - $74 = HEAP32[3529]|0; + _TraceLog(0,4742,$vararg_buffer22); + $73 = HEAP32[4082]|0; + $74 = HEAP32[4083]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[3571]|0; - $76 = HEAP32[3573]|0; + $75 = HEAP32[4108]|0; + $76 = HEAP32[4110]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[3572]|0; - $80 = HEAP32[3574]|0; + $79 = HEAP32[4109]|0; + $80 = HEAP32[4111]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -8720,140 +11588,13 @@ function _InitGraphicsDevice($0,$1) { _ClearBackground($$byval_copy); STACKTOP = sp;return; } -function _LoadDefaultFont() { - var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; - var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; - var $vararg_buffer = 0, label = 0, sp = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); - $$byval_copy1 = sp + 44|0; - $vararg_buffer = sp; - $0 = sp + 4|0; - $1 = sp + 24|0; - HEAP32[(14176)>>2] = 224; - $2 = (_malloc(65536)|0); - _memset(($2|0),0,65536)|0; - $$095104 = 0;$$096103 = 0; - while(1) { - $3 = (20 + ($$095104<<2)|0); - $4 = HEAP32[$3>>2]|0; - $$097102 = 31; - while(1) { - $16 = 1 << $$097102; - $17 = $4 & $16; - $18 = ($17|0)==(0); - if (!($18)) { - $19 = (($$097102) + ($$096103))|0; - $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0); - HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24; - } - $20 = (($$097102) + -1)|0; - $21 = ($$097102|0)>(0); - if ($21) { - $$097102 = $20; - } else { - break; - } - } - $12 = (($$095104) + 1)|0; - $13 = ($$095104|0)>(511); - $$ = $13 ? 0 : $12; - $14 = (($$096103) + 32)|0; - $15 = ($14|0)<(16384); - if ($15) { - $$095104 = $$;$$096103 = $14; - } else { - break; - } - } - _LoadImageEx($0,$2,128,128); - _ImageFormat($0,2); - _free($2); - ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; - _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[14152>>2]=HEAP32[$1>>2]|0;HEAP32[14152+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[14152+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[14152+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[14152+16>>2]=HEAP32[$1+16>>2]|0; - ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; - _UnloadImage($$byval_copy1); - $5 = HEAP32[(14176)>>2]|0; - $6 = $5 << 5; - $7 = (_malloc($6)|0); - HEAP32[(14180)>>2] = $7; - $8 = ($5|0)>(0); - if (!($8)) { - $$lcssa = $7; - $22 = ((($$lcssa)) + 16|0); - $23 = HEAP32[$22>>2]|0; - HEAP32[(14172)>>2] = $23; - $24 = HEAP32[3538]|0; - HEAP32[$vararg_buffer>>2] = $24; - _TraceLog(0,3803,$vararg_buffer); - STACKTOP = sp;return; - } - $9 = HEAP32[(14156)>>2]|0; - $10 = HEAP32[(14176)>>2]|0; - $11 = HEAP32[(14180)>>2]|0; - $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; - while(1) { - $25 = (($$0101) + 32)|0; - $26 = (($27) + ($$0101<<5)|0); - HEAP32[$26>>2] = $25; - $28 = (((($27) + ($$0101<<5)|0)) + 4|0); - HEAP32[$28>>2] = $$090100; - $29 = ($$09299*11)|0; - $30 = (($29) + 1)|0; - $31 = (((($27) + ($$0101<<5)|0)) + 8|0); - HEAP32[$31>>2] = $30; - $32 = (2068 + ($$0101<<2)|0); - $33 = HEAP32[$32>>2]|0; - $34 = (((($27) + ($$0101<<5)|0)) + 12|0); - HEAP32[$34>>2] = $33; - $35 = (((($27) + ($$0101<<5)|0)) + 16|0); - HEAP32[$35>>2] = 10; - $36 = (($$090100) + 1)|0; - $37 = (($36) + ($33))|0; - $38 = ($37|0)<($9|0); - $39 = (($$09299) + 1)|0; - if ($38) { - $$191 = $37;$$193 = $$09299; - } else { - $40 = ($39*11)|0; - $41 = (($40) + 1)|0; - $42 = (($33) + 2)|0; - HEAP32[$28>>2] = 1; - HEAP32[$31>>2] = $41; - $$191 = $42;$$193 = $39; - } - $43 = (((($27) + ($$0101<<5)|0)) + 20|0); - HEAP32[$43>>2] = 0; - $44 = (((($27) + ($$0101<<5)|0)) + 24|0); - HEAP32[$44>>2] = 0; - $45 = (((($27) + ($$0101<<5)|0)) + 28|0); - HEAP32[$45>>2] = 0; - $46 = (($$0101) + 1)|0; - $47 = ($46|0)<($10|0); - if ($47) { - $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11; - } else { - $$lcssa = $11; - break; - } - } - $22 = ((($$lcssa)) + 16|0); - $23 = HEAP32[$22>>2]|0; - HEAP32[(14172)>>2] = $23; - $24 = HEAP32[3538]|0; - HEAP32[$vararg_buffer>>2] = $24; - _TraceLog(0,3803,$vararg_buffer); - STACKTOP = sp;return; -} function _InitTimer() { var $0 = 0, $1 = 0.0, label = 0, sp = 0; sp = STACKTOP; $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[1737] = $1; + HEAPF64[1755] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -8883,7 +11624,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) { HEAP32[$vararg_ptr8>>2] = $10; $vararg_ptr9 = ((($vararg_buffer4)) + 12|0); HEAP32[$vararg_ptr9>>2] = $12; - _TraceLog(0,3736,$vararg_buffer4); + _TraceLog(0,4446,$vararg_buffer4); STACKTOP = sp;return 0; } else { HEAP32[$vararg_buffer>>2] = $6; @@ -8893,7 +11634,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) { HEAP32[$vararg_ptr2>>2] = $10; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $12; - _TraceLog(0,3667,$vararg_buffer); + _TraceLog(0,4377,$vararg_buffer); STACKTOP = sp;return 0; } return (0)|0; @@ -8909,7 +11650,7 @@ function _EmscriptenKeyboardCallback($0,$1,$2) { return 0; } $4 = ((($1)) + 32|0); - $5 = (_strcmp($4,3660)|0); + $5 = (_strcmp($4,4370)|0); $6 = ($5|0)==(0); if (!($6)) { return 0; @@ -8921,23 +11662,27 @@ function _EmscriptenMouseCallback($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0); $3 = sp; $4 = ($0|0)==(4); - if (!($4)) { + $5 = HEAP32[4078]|0; + $6 = ($5|0)!=(0); + $or$cond = $4 & $6; + if (!($or$cond)) { STACKTOP = sp;return 0; } (_emscripten_get_pointerlock_status(($3|0))|0); - $5 = HEAP32[$3>>2]|0; - $6 = ($5|0)==(0); - if ($6) { + $7 = HEAP32[$3>>2]|0; + $8 = ($7|0)==(0); + if ($8) { (_emscripten_request_pointerlock((0|0),1)|0); } else { (_emscripten_exit_pointerlock()|0); (_emscripten_get_pointerlock_status(($3|0))|0); } + HEAP32[4078] = 0; STACKTOP = sp;return 0; } function _EmscriptenTouchCallback($0,$1,$2) { @@ -9012,7 +11757,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 13880; + $31 = 14024; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -9025,7 +11770,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (13888); + $42 = (14032); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -9081,7 +11826,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (14136 + ($10<<2)|0); + $11 = (16340 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -9095,1083 +11840,38 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[1734] = $$; + HEAPF64[1752] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; $6 = $1 ? 0.0 : $5; HEAPF64[$vararg_buffer>>3] = $6; - _TraceLog(0,3616,$vararg_buffer); + _TraceLog(0,4326,$vararg_buffer); STACKTOP = sp;return; } function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[3533] = 0; - return; -} -function _GetTime() { - var $0 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $0 = (+_glfwGetTime()); - return (+$0); -} -function _LoadImageEx($0,$1,$2,$3) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; - var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0; - sp = STACKTOP; - $4 = $2 << 2; - $5 = Math_imul($4, $3)|0; - $6 = (_malloc($5)|0); - $7 = ($5|0)>(0); - if ($7) { - $8 = (($5) + -1)|0; - $9 = $8 >>> 2; - $$03334 = 0;$$035 = 0; - while(1) { - $10 = (($1) + ($$03334<<2)|0); - $11 = HEAP8[$10>>0]|0; - $12 = (($6) + ($$035)|0); - HEAP8[$12>>0] = $11; - $13 = (((($1) + ($$03334<<2)|0)) + 1|0); - $14 = HEAP8[$13>>0]|0; - $15 = $$035 | 1; - $16 = (($6) + ($15)|0); - HEAP8[$16>>0] = $14; - $17 = (((($1) + ($$03334<<2)|0)) + 2|0); - $18 = HEAP8[$17>>0]|0; - $19 = $$035 | 2; - $20 = (($6) + ($19)|0); - HEAP8[$20>>0] = $18; - $21 = (((($1) + ($$03334<<2)|0)) + 3|0); - $22 = HEAP8[$21>>0]|0; - $23 = $$035 | 3; - $24 = (($6) + ($23)|0); - HEAP8[$24>>0] = $22; - $25 = (($$03334) + 1)|0; - $26 = (($$035) + 4)|0; - $exitcond = ($$03334|0)==($9|0); - if ($exitcond) { - break; - } else { - $$03334 = $25;$$035 = $26; - } - } - } - HEAP32[$0>>2] = $6; - $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0); - HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2; - $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0); - HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1; - $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0); - HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7; + HEAP32[4084] = 0; return; } -function _ImageFormat($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0; - var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0; - var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0; - var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0; - var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0; - var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0; - var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0; - var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0; - var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0; - var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0; - var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0; - var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; - var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0; - var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; - var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0; - var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); - $$byval_copy = sp + 4|0; - $vararg_buffer = sp; - $2 = ((($0)) + 16|0); - $3 = HEAP32[$2>>2]|0; - $4 = ($3|0)==($1|0); - if ($4) { - STACKTOP = sp;return; - } - $5 = ($3|0)<(8); - $6 = ($1|0)<(8); - $or$cond = $6 & $5; - if (!($or$cond)) { - _TraceLog(2,4179,$vararg_buffer); - STACKTOP = sp;return; - } - ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; - $7 = (_GetImageData($$byval_copy)|0); - $8 = HEAP32[$0>>2]|0; - _free($8); - HEAP32[$2>>2] = $1; - switch ($1|0) { - case 1: { - $9 = ((($0)) + 4|0); - $10 = HEAP32[$9>>2]|0; - $11 = ((($0)) + 8|0); - $12 = HEAP32[$11>>2]|0; - $13 = Math_imul($12, $10)|0; - $14 = (_malloc($13)|0); - HEAP32[$0>>2] = $14; - $15 = Math_imul($12, $10)|0; - $16 = ($15|0)>(0); - if ($16) { - $$0171188 = 0; - while(1) { - $17 = (($7) + ($$0171188<<2)|0); - $18 = HEAP8[$17>>0]|0; - $19 = (+($18&255)); - $20 = $19 * 0.29899999499320984; - $21 = (((($7) + ($$0171188<<2)|0)) + 1|0); - $22 = HEAP8[$21>>0]|0; - $23 = (+($22&255)); - $24 = $23 * 0.58700001239776611; - $25 = $20 + $24; - $26 = (((($7) + ($$0171188<<2)|0)) + 2|0); - $27 = HEAP8[$26>>0]|0; - $28 = (+($27&255)); - $29 = $28 * 0.11400000005960464; - $30 = $25 + $29; - $31 = (~~(($30))&255); - $32 = HEAP32[$0>>2]|0; - $33 = (($32) + ($$0171188)|0); - HEAP8[$33>>0] = $31; - $34 = (($$0171188) + 1)|0; - $35 = HEAP32[$9>>2]|0; - $36 = HEAP32[$11>>2]|0; - $37 = Math_imul($36, $35)|0; - $38 = ($34|0)<($37|0); - if ($38) { - $$0171188 = $34; - } else { - break; - } - } - } - break; - } - case 2: { - $39 = ((($0)) + 4|0); - $40 = HEAP32[$39>>2]|0; - $41 = ((($0)) + 8|0); - $42 = HEAP32[$41>>2]|0; - $43 = $40 << 1; - $44 = Math_imul($43, $42)|0; - $45 = (_malloc($44)|0); - HEAP32[$0>>2] = $45; - $46 = HEAP32[$39>>2]|0; - $47 = $46 << 1; - $48 = Math_imul($47, $42)|0; - $49 = ($48|0)>(0); - if ($49) { - $$0170190 = 0;$$0172189 = 0; - while(1) { - $50 = (($7) + ($$0172189<<2)|0); - $51 = HEAP8[$50>>0]|0; - $52 = (+($51&255)); - $53 = $52 * 0.29899999499320984; - $54 = (((($7) + ($$0172189<<2)|0)) + 1|0); - $55 = HEAP8[$54>>0]|0; - $56 = (+($55&255)); - $57 = $56 * 0.58700001239776611; - $58 = $53 + $57; - $59 = (((($7) + ($$0172189<<2)|0)) + 2|0); - $60 = HEAP8[$59>>0]|0; - $61 = (+($60&255)); - $62 = $61 * 0.11400000005960464; - $63 = $58 + $62; - $64 = (~~(($63))&255); - $65 = HEAP32[$0>>2]|0; - $66 = (($65) + ($$0170190)|0); - HEAP8[$66>>0] = $64; - $67 = (((($7) + ($$0172189<<2)|0)) + 3|0); - $68 = HEAP8[$67>>0]|0; - $69 = HEAP32[$0>>2]|0; - $70 = $$0170190 | 1; - $71 = (($69) + ($70)|0); - HEAP8[$71>>0] = $68; - $72 = (($$0172189) + 1)|0; - $73 = (($$0170190) + 2)|0; - $74 = HEAP32[$39>>2]|0; - $75 = HEAP32[$41>>2]|0; - $76 = $74 << 1; - $77 = Math_imul($76, $75)|0; - $78 = ($73|0)<($77|0); - if ($78) { - $$0170190 = $73;$$0172189 = $72; - } else { - break; - } - } - } - break; - } - case 3: { - $79 = ((($0)) + 4|0); - $80 = HEAP32[$79>>2]|0; - $81 = ((($0)) + 8|0); - $82 = HEAP32[$81>>2]|0; - $83 = $80 << 1; - $84 = Math_imul($83, $82)|0; - $85 = (_malloc($84)|0); - HEAP32[$0>>2] = $85; - $86 = HEAP32[$79>>2]|0; - $87 = Math_imul($82, $86)|0; - $88 = ($87|0)>(0); - if ($88) { - $89 = HEAP8[$7>>0]|0; - $90 = (+($89&255)); - $91 = $90 * 31.0; - $92 = $91 / 255.0; - $roundf179 = (+_roundf((+$92))); - $93 = (~~(($roundf179))&255); - $94 = ((($7)) + 1|0); - $95 = HEAP8[$94>>0]|0; - $96 = (+($95&255)); - $97 = $96 * 63.0; - $98 = $97 / 255.0; - $roundf180 = (+_roundf((+$98))); - $99 = (~~(($roundf180))&255); - $100 = ((($7)) + 2|0); - $101 = HEAP8[$100>>0]|0; - $102 = (+($101&255)); - $103 = $102 * 31.0; - $104 = $103 / 255.0; - $roundf181 = (+_roundf((+$104))); - $105 = (~~(($roundf181))&255); - $106 = $93&255; - $107 = $106 << 11; - $108 = $99&255; - $109 = $108 << 5; - $110 = $109 | $107; - $111 = $105&255; - $112 = $110 | $111; - $113 = $112&65535; - $114 = HEAP32[$0>>2]|0; - $115 = HEAP32[$79>>2]|0; - $116 = HEAP32[$81>>2]|0; - $117 = Math_imul($116, $115)|0; - $$0169192 = 0; - while(1) { - $118 = (($114) + ($$0169192<<1)|0); - HEAP16[$118>>1] = $113; - $119 = (($$0169192) + 1)|0; - $120 = ($119|0)<($117|0); - if ($120) { - $$0169192 = $119; - } else { - break; - } - } - } - break; - } - case 4: { - $121 = ((($0)) + 4|0); - $122 = HEAP32[$121>>2]|0; - $123 = ((($0)) + 8|0); - $124 = HEAP32[$123>>2]|0; - $125 = ($122*3)|0; - $126 = Math_imul($125, $124)|0; - $127 = (_malloc($126)|0); - HEAP32[$0>>2] = $127; - $128 = HEAP32[$121>>2]|0; - $129 = ($128*3)|0; - $130 = Math_imul($129, $124)|0; - $131 = ($130|0)>(0); - if ($131) { - $$0168195 = 0;$$1194 = 0; - while(1) { - $132 = (($7) + ($$1194<<2)|0); - $133 = HEAP8[$132>>0]|0; - $134 = HEAP32[$0>>2]|0; - $135 = (($134) + ($$0168195)|0); - HEAP8[$135>>0] = $133; - $136 = (((($7) + ($$1194<<2)|0)) + 1|0); - $137 = HEAP8[$136>>0]|0; - $138 = HEAP32[$0>>2]|0; - $139 = (($$0168195) + 1)|0; - $140 = (($138) + ($139)|0); - HEAP8[$140>>0] = $137; - $141 = (((($7) + ($$1194<<2)|0)) + 2|0); - $142 = HEAP8[$141>>0]|0; - $143 = HEAP32[$0>>2]|0; - $144 = (($$0168195) + 2)|0; - $145 = (($143) + ($144)|0); - HEAP8[$145>>0] = $142; - $146 = (($$1194) + 1)|0; - $147 = (($$0168195) + 3)|0; - $148 = HEAP32[$121>>2]|0; - $149 = HEAP32[$123>>2]|0; - $150 = ($148*3)|0; - $151 = Math_imul($150, $149)|0; - $152 = ($147|0)<($151|0); - if ($152) { - $$0168195 = $147;$$1194 = $146; - } else { - break; - } - } - } - break; - } - case 5: { - $153 = ((($0)) + 4|0); - $154 = HEAP32[$153>>2]|0; - $155 = ((($0)) + 8|0); - $156 = HEAP32[$155>>2]|0; - $157 = $154 << 1; - $158 = Math_imul($157, $156)|0; - $159 = (_malloc($158)|0); - HEAP32[$0>>2] = $159; - $160 = HEAP32[$153>>2]|0; - $161 = Math_imul($156, $160)|0; - $162 = ($161|0)>(0); - if ($162) { - $163 = HEAP32[$0>>2]|0; - $164 = HEAP32[$153>>2]|0; - $165 = HEAP32[$155>>2]|0; - $166 = Math_imul($165, $164)|0; - $$0167197 = 0; - while(1) { - $167 = (($7) + ($$0167197<<2)|0); - $168 = HEAP8[$167>>0]|0; - $169 = (+($168&255)); - $170 = $169 * 31.0; - $171 = $170 / 255.0; - $roundf176 = (+_roundf((+$171))); - $172 = (~~(($roundf176))&255); - $173 = (((($7) + ($$0167197<<2)|0)) + 1|0); - $174 = HEAP8[$173>>0]|0; - $175 = (+($174&255)); - $176 = $175 * 31.0; - $177 = $176 / 255.0; - $roundf177 = (+_roundf((+$177))); - $178 = (~~(($roundf177))&255); - $179 = (((($7) + ($$0167197<<2)|0)) + 2|0); - $180 = HEAP8[$179>>0]|0; - $181 = (+($180&255)); - $182 = $181 * 31.0; - $183 = $182 / 255.0; - $roundf178 = (+_roundf((+$183))); - $184 = (~~(($roundf178))&255); - $185 = (((($7) + ($$0167197<<2)|0)) + 3|0); - $186 = HEAP8[$185>>0]|0; - $187 = ($186&255)>(50); - $188 = $172&255; - $189 = $188 << 11; - $190 = $178&255; - $191 = $190 << 6; - $192 = $191 | $189; - $193 = $184&255; - $194 = $193 << 1; - $195 = $192 | $194; - $196 = $187&1; - $197 = $195 | $196; - $198 = $197&65535; - $199 = (($163) + ($$0167197<<1)|0); - HEAP16[$199>>1] = $198; - $200 = (($$0167197) + 1)|0; - $201 = ($200|0)<($166|0); - if ($201) { - $$0167197 = $200; - } else { - break; - } - } - } - break; - } - case 6: { - $202 = ((($0)) + 4|0); - $203 = HEAP32[$202>>2]|0; - $204 = ((($0)) + 8|0); - $205 = HEAP32[$204>>2]|0; - $206 = $203 << 1; - $207 = Math_imul($206, $205)|0; - $208 = (_malloc($207)|0); - HEAP32[$0>>2] = $208; - $209 = HEAP32[$202>>2]|0; - $210 = Math_imul($205, $209)|0; - $211 = ($210|0)>(0); - if ($211) { - $212 = HEAP32[$0>>2]|0; - $213 = HEAP32[$202>>2]|0; - $214 = HEAP32[$204>>2]|0; - $215 = Math_imul($214, $213)|0; - $$0166199 = 0; - while(1) { - $216 = (($7) + ($$0166199<<2)|0); - $217 = HEAP8[$216>>0]|0; - $218 = (+($217&255)); - $219 = $218 * 15.0; - $220 = $219 / 255.0; - $roundf = (+_roundf((+$220))); - $221 = (~~(($roundf))&255); - $222 = (((($7) + ($$0166199<<2)|0)) + 1|0); - $223 = HEAP8[$222>>0]|0; - $224 = (+($223&255)); - $225 = $224 * 15.0; - $226 = $225 / 255.0; - $roundf173 = (+_roundf((+$226))); - $227 = (~~(($roundf173))&255); - $228 = (((($7) + ($$0166199<<2)|0)) + 2|0); - $229 = HEAP8[$228>>0]|0; - $230 = (+($229&255)); - $231 = $230 * 15.0; - $232 = $231 / 255.0; - $roundf174 = (+_roundf((+$232))); - $233 = (~~(($roundf174))&255); - $234 = (((($7) + ($$0166199<<2)|0)) + 3|0); - $235 = HEAP8[$234>>0]|0; - $236 = (+($235&255)); - $237 = $236 * 15.0; - $238 = $237 / 255.0; - $roundf175 = (+_roundf((+$238))); - $239 = (~~(($roundf175))&255); - $240 = $221&255; - $241 = $240 << 12; - $242 = $227&255; - $243 = $242 << 8; - $244 = $243 | $241; - $245 = $233&255; - $246 = $245 << 4; - $247 = $244 | $246; - $248 = $239&255; - $249 = $247 | $248; - $250 = $249&65535; - $251 = (($212) + ($$0166199<<1)|0); - HEAP16[$251>>1] = $250; - $252 = (($$0166199) + 1)|0; - $253 = ($252|0)<($215|0); - if ($253) { - $$0166199 = $252; - } else { - break; - } - } - } - break; - } - case 7: { - $254 = ((($0)) + 4|0); - $255 = HEAP32[$254>>2]|0; - $256 = ((($0)) + 8|0); - $257 = HEAP32[$256>>2]|0; - $258 = $255 << 2; - $259 = Math_imul($258, $257)|0; - $260 = (_malloc($259)|0); - HEAP32[$0>>2] = $260; - $261 = HEAP32[$254>>2]|0; - $262 = $261 << 2; - $263 = Math_imul($262, $257)|0; - $264 = ($263|0)>(0); - if ($264) { - $$0202 = 0;$$2201 = 0; - while(1) { - $265 = (($7) + ($$2201<<2)|0); - $266 = HEAP8[$265>>0]|0; - $267 = HEAP32[$0>>2]|0; - $268 = (($267) + ($$0202)|0); - HEAP8[$268>>0] = $266; - $269 = (((($7) + ($$2201<<2)|0)) + 1|0); - $270 = HEAP8[$269>>0]|0; - $271 = HEAP32[$0>>2]|0; - $272 = $$0202 | 1; - $273 = (($271) + ($272)|0); - HEAP8[$273>>0] = $270; - $274 = (((($7) + ($$2201<<2)|0)) + 2|0); - $275 = HEAP8[$274>>0]|0; - $276 = HEAP32[$0>>2]|0; - $277 = $$0202 | 2; - $278 = (($276) + ($277)|0); - HEAP8[$278>>0] = $275; - $279 = (((($7) + ($$2201<<2)|0)) + 3|0); - $280 = HEAP8[$279>>0]|0; - $281 = HEAP32[$0>>2]|0; - $282 = $$0202 | 3; - $283 = (($281) + ($282)|0); - HEAP8[$283>>0] = $280; - $284 = (($$2201) + 1)|0; - $285 = (($$0202) + 4)|0; - $286 = HEAP32[$254>>2]|0; - $287 = HEAP32[$256>>2]|0; - $288 = $286 << 2; - $289 = Math_imul($288, $287)|0; - $290 = ($285|0)<($289|0); - if ($290) { - $$0202 = $285;$$2201 = $284; - } else { - break; - } - } - } - break; - } - default: { - } - } - _free($7); - STACKTOP = sp;return; -} -function _LoadTextureFromImage($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $2 = HEAP32[$1>>2]|0; - $3 = ((($1)) + 4|0); - $4 = HEAP32[$3>>2]|0; - $5 = ((($1)) + 8|0); - $6 = HEAP32[$5>>2]|0; - $7 = ((($1)) + 16|0); - $8 = HEAP32[$7>>2]|0; - $9 = ((($1)) + 12|0); - $10 = HEAP32[$9>>2]|0; - $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0); - $12 = HEAP32[$3>>2]|0; - $13 = HEAP32[$5>>2]|0; - HEAP32[$0>>2] = $11; - $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0); - HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12; - $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0); - HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13; - $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0); - HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10; - $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0); - HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8; - return; -} -function _UnloadImage($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = HEAP32[$0>>2]|0; - _free($1); - return; -} -function _rlglLoadTexture($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; - var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; - var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0; - var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0; +function _GetScreenWidth() { + var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); - $vararg_buffer15 = sp + 64|0; - $vararg_buffer11 = sp + 48|0; - $vararg_buffer9 = sp + 40|0; - $vararg_buffer7 = sp + 32|0; - $vararg_buffer5 = sp + 24|0; - $vararg_buffer3 = sp + 16|0; - $vararg_buffer1 = sp + 8|0; - $vararg_buffer = sp; - $5 = sp + 68|0; - _glBindTexture(3553,0); - HEAP32[$5>>2] = 0; - $6 = HEAP32[3546]|0; - $7 = ($6|0)==(0); - $8 = $3 & -4; - $switch = ($8|0)==(8); - $or$cond100 = $switch & $7; - if ($or$cond100) { - _TraceLog(2,3848,$vararg_buffer); - $$0 = HEAP32[$5>>2]|0; - STACKTOP = sp;return ($$0|0); - } - $9 = HEAP32[3547]|0; - $10 = ($9|0)==(0); - $11 = ($3|0)==(12); - $or$cond7 = $11 & $10; - if ($or$cond7) { - _TraceLog(2,3892,$vararg_buffer1); - $$0 = HEAP32[$5>>2]|0; - STACKTOP = sp;return ($$0|0); - } - $12 = HEAP32[3548]|0; - $13 = ($12|0)==(0); - $$off = (($3) + -13)|0; - $14 = ($$off>>>0)<(2); - $or$cond = $14 & $13; - if ($or$cond) { - _TraceLog(2,3937,$vararg_buffer3); - $$0 = HEAP32[$5>>2]|0; - STACKTOP = sp;return ($$0|0); - } - $15 = HEAP32[3549]|0; - $16 = ($15|0)==(0); - $$off92 = (($3) + -15)|0; - $17 = ($$off92>>>0)<(2); - $or$cond96 = $17 & $16; - if ($or$cond96) { - _TraceLog(2,3982,$vararg_buffer5); - $$0 = HEAP32[$5>>2]|0; - STACKTOP = sp;return ($$0|0); - } - $18 = HEAP32[3550]|0; - $19 = ($18|0)==(0); - $$off93 = (($3) + -17)|0; - $20 = ($$off93>>>0)<(2); - $or$cond98 = $20 & $19; - if ($or$cond98) { - _TraceLog(2,4027,$vararg_buffer7); - $$0 = HEAP32[$5>>2]|0; - STACKTOP = sp;return ($$0|0); - } - _glGenTextures(1,($5|0)); - $21 = HEAP32[$5>>2]|0; - _glBindTexture(3553,($21|0)); - do { - switch ($3|0) { - case 1: { - _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0)); - break; - } - case 2: { - _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0)); - break; - } - case 3: { - _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0)); - break; - } - case 4: { - _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0)); - break; - } - case 5: { - _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0)); - break; - } - case 6: { - _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0)); - break; - } - case 7: { - _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0)); - break; - } - case 8: { - $22 = HEAP32[3546]|0; - $23 = ($22|0)==(0); - if (!($23)) { - _LoadCompressedTexture($0,$1,$2,$4,33776); - } - break; - } - case 9: { - $24 = HEAP32[3546]|0; - $25 = ($24|0)==(0); - if (!($25)) { - _LoadCompressedTexture($0,$1,$2,$4,33777); - } - break; - } - case 10: { - $26 = HEAP32[3546]|0; - $27 = ($26|0)==(0); - if (!($27)) { - _LoadCompressedTexture($0,$1,$2,$4,33778); - } - break; - } - case 11: { - $28 = HEAP32[3546]|0; - $29 = ($28|0)==(0); - if (!($29)) { - _LoadCompressedTexture($0,$1,$2,$4,33779); - } - break; - } - case 12: { - $30 = HEAP32[3547]|0; - $31 = ($30|0)==(0); - if (!($31)) { - _LoadCompressedTexture($0,$1,$2,$4,36196); - } - break; - } - case 13: { - $32 = HEAP32[3548]|0; - $33 = ($32|0)==(0); - if (!($33)) { - _LoadCompressedTexture($0,$1,$2,$4,37492); - } - break; - } - case 14: { - $34 = HEAP32[3548]|0; - $35 = ($34|0)==(0); - if (!($35)) { - _LoadCompressedTexture($0,$1,$2,$4,37496); - } - break; - } - case 15: { - $36 = HEAP32[3549]|0; - $37 = ($36|0)==(0); - if (!($37)) { - _LoadCompressedTexture($0,$1,$2,$4,35840); - } - break; - } - case 16: { - $38 = HEAP32[3549]|0; - $39 = ($38|0)==(0); - if (!($39)) { - _LoadCompressedTexture($0,$1,$2,$4,35842); - } - break; - } - case 17: { - $40 = HEAP32[3550]|0; - $41 = ($40|0)==(0); - if (!($41)) { - _LoadCompressedTexture($0,$1,$2,$4,37808); - } - break; - } - case 18: { - $42 = HEAP32[3550]|0; - $43 = ($42|0)==(0); - if (!($43)) { - _LoadCompressedTexture($0,$1,$2,$4,37815); - } - break; - } - default: { - _TraceLog(2,4072,$vararg_buffer9); - } - } - } while(0); - $44 = HEAP32[3551]|0; - $45 = ($44|0)==(0); - if ($45) { - _glTexParameteri(3553,10242,33071); - _glTexParameteri(3553,10243,33071); - } else { - _glTexParameteri(3553,10242,10497); - _glTexParameteri(3553,10243,10497); - } - _glTexParameteri(3553,10240,9728); - _glTexParameteri(3553,10241,9728); - _glBindTexture(3553,0); - $46 = HEAP32[$5>>2]|0; - $47 = ($46|0)==(0); - if ($47) { - _TraceLog(2,4150,$vararg_buffer15); - $$0 = HEAP32[$5>>2]|0; - STACKTOP = sp;return ($$0|0); - } else { - HEAP32[$vararg_buffer11>>2] = $46; - $vararg_ptr13 = ((($vararg_buffer11)) + 4|0); - HEAP32[$vararg_ptr13>>2] = $1; - $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); - HEAP32[$vararg_ptr14>>2] = $2; - _TraceLog(0,4101,$vararg_buffer11); - $$0 = HEAP32[$5>>2]|0; - STACKTOP = sp;return ($$0|0); - } - return (0)|0; + $0 = HEAP32[4082]|0; + return ($0|0); } -function _LoadCompressedTexture($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; - var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0; +function _GetScreenHeight() { + var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - _glPixelStorei(3317,1); - switch ($4|0) { - case 33776: case 33777: case 36196: case 37492: { - $$038 = 8; - break; - } - default: { - $$038 = 16; - } - } - $5 = ($3|0)<(1); - $6 = $1 | $2; - $7 = ($6|0)==(0); - $or$cond42 = $5 | $7; - if ($or$cond42) { - return; - } else { - $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1; - } - while(1) { - $8 = (($$046) + 3)|0; - $9 = (($8|0) / 4)&-1; - $10 = (($$03943) + 3)|0; - $11 = (($10|0) / 4)&-1; - $12 = Math_imul($11, $$038)|0; - $13 = Math_imul($12, $9)|0; - $14 = (($0) + ($$03744)|0); - _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0)); - $15 = (($13) + ($$03744))|0; - $16 = (($$046|0) / 2)&-1; - $17 = (($$03943|0) / 2)&-1; - $18 = ($$046|0)<(2); - $$ = $18 ? 1 : $16; - $19 = ($$03943|0)<(2); - $$140 = $19 ? 1 : $17; - $20 = (($$03645) + 1)|0; - $21 = ($20|0)>=($3|0); - $22 = $$ | $$140; - $23 = ($22|0)==(0); - $or$cond = $21 | $23; - if ($or$cond) { - break; - } else { - $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$; - } - } - return; + $0 = HEAP32[4083]|0; + return ($0|0); } -function _GetImageData($0) { - $0 = $0|0; - var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; - var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; - var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; - var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0; - var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; - var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0; - var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0; - var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0; +function _GetTime() { + var $0 = 0.0, label = 0, sp = 0; sp = STACKTOP; - STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); - $vararg_buffer = sp; - $1 = ((($0)) + 4|0); - $2 = HEAP32[$1>>2]|0; - $3 = ((($0)) + 8|0); - $4 = HEAP32[$3>>2]|0; - $5 = $2 << 2; - $6 = Math_imul($5, $4)|0; - $7 = (_malloc($6)|0); - $8 = HEAP32[$1>>2]|0; - $9 = Math_imul($4, $8)|0; - $10 = ($9|0)>(0); - if (!($10)) { - STACKTOP = sp;return ($7|0); - } - $11 = ((($0)) + 16|0); - $12 = HEAP32[$11>>2]|0; - $13 = HEAP32[$0>>2]|0; - $$0104105 = 0;$$0106 = 0; - while(1) { - switch ($12|0) { - case 1: { - $14 = (($13) + ($$0106)|0); - $15 = HEAP8[$14>>0]|0; - $16 = (($7) + ($$0104105<<2)|0); - HEAP8[$16>>0] = $15; - $17 = HEAP8[$14>>0]|0; - $18 = (((($7) + ($$0104105<<2)|0)) + 1|0); - HEAP8[$18>>0] = $17; - $19 = HEAP8[$14>>0]|0; - $20 = (((($7) + ($$0104105<<2)|0)) + 2|0); - HEAP8[$20>>0] = $19; - $21 = (((($7) + ($$0104105<<2)|0)) + 3|0); - HEAP8[$21>>0] = -1; - $22 = (($$0106) + 1)|0; - $$1 = $22; - break; - } - case 2: { - $23 = (($13) + ($$0106)|0); - $24 = HEAP8[$23>>0]|0; - $25 = (($7) + ($$0104105<<2)|0); - HEAP8[$25>>0] = $24; - $26 = HEAP8[$23>>0]|0; - $27 = (((($7) + ($$0104105<<2)|0)) + 1|0); - HEAP8[$27>>0] = $26; - $28 = HEAP8[$23>>0]|0; - $29 = (((($7) + ($$0104105<<2)|0)) + 2|0); - HEAP8[$29>>0] = $28; - $30 = (($$0106) + 1)|0; - $31 = (($13) + ($30)|0); - $32 = HEAP8[$31>>0]|0; - $33 = (((($7) + ($$0104105<<2)|0)) + 3|0); - HEAP8[$33>>0] = $32; - $34 = (($$0106) + 2)|0; - $$1 = $34; - break; - } - case 5: { - $35 = (($13) + ($$0106<<1)|0); - $36 = HEAP16[$35>>1]|0; - $37 = $36&65535; - $38 = $37 >>> 11; - $39 = (+($38|0)); - $40 = $39 * 8.0; - $41 = (~~(($40))&255); - $42 = (($7) + ($$0104105<<2)|0); - HEAP8[$42>>0] = $41; - $43 = $37 >>> 6; - $44 = $43 & 31; - $45 = (+($44|0)); - $46 = $45 * 8.0; - $47 = (~~(($46))&255); - $48 = (((($7) + ($$0104105<<2)|0)) + 1|0); - HEAP8[$48>>0] = $47; - $49 = $37 >>> 1; - $50 = $49 & 31; - $51 = (+($50|0)); - $52 = $51 * 8.0; - $53 = (~~(($52))&255); - $54 = (((($7) + ($$0104105<<2)|0)) + 2|0); - HEAP8[$54>>0] = $53; - $55 = $37 & 1; - $56 = (0 - ($55))|0; - $57 = $56&255; - $58 = (((($7) + ($$0104105<<2)|0)) + 3|0); - HEAP8[$58>>0] = $57; - $59 = (($$0106) + 1)|0; - $$1 = $59; - break; - } - case 3: { - $60 = (($13) + ($$0106<<1)|0); - $61 = HEAP16[$60>>1]|0; - $62 = $61&65535; - $63 = $62 >>> 11; - $64 = (+($63|0)); - $65 = $64 * 8.0; - $66 = (~~(($65))&255); - $67 = (($7) + ($$0104105<<2)|0); - HEAP8[$67>>0] = $66; - $68 = $62 >>> 5; - $69 = $68 & 63; - $70 = (+($69|0)); - $71 = $70 * 4.0; - $72 = (~~(($71))&255); - $73 = (((($7) + ($$0104105<<2)|0)) + 1|0); - HEAP8[$73>>0] = $72; - $74 = $62 & 31; - $75 = (+($74|0)); - $76 = $75 * 8.0; - $77 = (~~(($76))&255); - $78 = (((($7) + ($$0104105<<2)|0)) + 2|0); - HEAP8[$78>>0] = $77; - $79 = (((($7) + ($$0104105<<2)|0)) + 3|0); - HEAP8[$79>>0] = -1; - $80 = (($$0106) + 1)|0; - $$1 = $80; - break; - } - case 6: { - $81 = (($13) + ($$0106<<1)|0); - $82 = HEAP16[$81>>1]|0; - $83 = $82&65535; - $84 = $83 >>> 12; - $85 = (+($84|0)); - $86 = $85 * 17.0; - $87 = (~~(($86))&255); - $88 = (($7) + ($$0104105<<2)|0); - HEAP8[$88>>0] = $87; - $89 = $83 >>> 8; - $90 = $89 & 15; - $91 = (+($90|0)); - $92 = $91 * 17.0; - $93 = (~~(($92))&255); - $94 = (((($7) + ($$0104105<<2)|0)) + 1|0); - HEAP8[$94>>0] = $93; - $95 = $83 >>> 4; - $96 = $95 & 15; - $97 = (+($96|0)); - $98 = $97 * 17.0; - $99 = (~~(($98))&255); - $100 = (((($7) + ($$0104105<<2)|0)) + 2|0); - HEAP8[$100>>0] = $99; - $101 = $83 & 15; - $102 = (+($101|0)); - $103 = $102 * 17.0; - $104 = (~~(($103))&255); - $105 = (((($7) + ($$0104105<<2)|0)) + 3|0); - HEAP8[$105>>0] = $104; - $106 = (($$0106) + 1)|0; - $$1 = $106; - break; - } - case 7: { - $107 = (($13) + ($$0106)|0); - $108 = HEAP8[$107>>0]|0; - $109 = (($7) + ($$0104105<<2)|0); - HEAP8[$109>>0] = $108; - $110 = (($$0106) + 1)|0; - $111 = (($13) + ($110)|0); - $112 = HEAP8[$111>>0]|0; - $113 = (((($7) + ($$0104105<<2)|0)) + 1|0); - HEAP8[$113>>0] = $112; - $114 = (($$0106) + 2)|0; - $115 = (($13) + ($114)|0); - $116 = HEAP8[$115>>0]|0; - $117 = (((($7) + ($$0104105<<2)|0)) + 2|0); - HEAP8[$117>>0] = $116; - $118 = (($$0106) + 3)|0; - $119 = (($13) + ($118)|0); - $120 = HEAP8[$119>>0]|0; - $121 = (((($7) + ($$0104105<<2)|0)) + 3|0); - HEAP8[$121>>0] = $120; - $122 = (($$0106) + 4)|0; - $$1 = $122; - break; - } - case 4: { - $123 = (($13) + ($$0106)|0); - $124 = HEAP8[$123>>0]|0; - $125 = (($7) + ($$0104105<<2)|0); - HEAP8[$125>>0] = $124; - $126 = (($$0106) + 1)|0; - $127 = (($13) + ($126)|0); - $128 = HEAP8[$127>>0]|0; - $129 = (((($7) + ($$0104105<<2)|0)) + 1|0); - HEAP8[$129>>0] = $128; - $130 = (($$0106) + 2)|0; - $131 = (($13) + ($130)|0); - $132 = HEAP8[$131>>0]|0; - $133 = (((($7) + ($$0104105<<2)|0)) + 2|0); - HEAP8[$133>>0] = $132; - $134 = (((($7) + ($$0104105<<2)|0)) + 3|0); - HEAP8[$134>>0] = -1; - $135 = (($$0106) + 3)|0; - $$1 = $135; - break; - } - default: { - _TraceLog(2,4233,$vararg_buffer); - $$1 = $$0106; - } - } - $136 = (($$0104105) + 1)|0; - $137 = HEAP32[$1>>2]|0; - $138 = HEAP32[$3>>2]|0; - $139 = Math_imul($138, $137)|0; - $140 = ($136|0)<($139|0); - if ($140) { - $$0104105 = $136;$$0106 = $$1; - } else { - break; - } - } - STACKTOP = sp;return ($7|0); + $0 = (+_glfwGetTime()); + return (+$0); } function _ErrorCallback($0,$1) { $0 = $0|0; @@ -10183,14 +11883,9 @@ function _ErrorCallback($0,$1) { HEAP32[$vararg_buffer>>2] = $0; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $1; - _TraceLog(2,8099,$vararg_buffer); + _TraceLog(1,8298,$vararg_buffer); STACKTOP = sp;return; } -function _rlGetVersion() { - var label = 0, sp = 0; - sp = STACKTOP; - return 4; -} function _SetupFramebufferSize($0,$1) { $0 = $0|0; $1 = $1|0; @@ -10204,20 +11899,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[3530]|0; + $3 = HEAP32[4082]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[3529]|0; + $5 = HEAP32[4083]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[3571] = $3; - HEAP32[3572] = $5; - HEAP32[3573] = 0; - HEAP32[3574] = 0; + HEAP32[4108] = $3; + HEAP32[4109] = $5; + HEAP32[4110] = 0; + HEAP32[4111] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -10227,13 +11922,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr12>>2] = $0; $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); HEAP32[$vararg_ptr13>>2] = $1; - _TraceLog(0,8033,$vararg_buffer8); + _TraceLog(0,8232,$vararg_buffer8); $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[3530]|0; + $35 = HEAP32[4082]|0; $36 = (+($35|0)); - $37 = HEAP32[3529]|0; + $37 = HEAP32[4083]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -10241,26 +11936,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[3571] = $45; - HEAP32[3572] = $37; + HEAP32[4108] = $45; + HEAP32[4109] = $37; $46 = (($45) - ($35))|0; - HEAP32[3573] = $46; + HEAP32[4110] = $46; $$sink1 = 0; } else { - HEAP32[3571] = $35; + HEAP32[4108] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[3572] = $42; - HEAP32[3573] = 0; + HEAP32[4109] = $42; + HEAP32[4110] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[3574] = $$sink1; + HEAP32[4111] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[3529]|0; + $7 = HEAP32[4083]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -10268,13 +11963,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr2>>2] = $0; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $1; - _TraceLog(2,7890,$vararg_buffer); + _TraceLog(1,8089,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[3530]|0; + $9 = HEAP32[4082]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[3529]|0; + $13 = HEAP32[4083]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -10282,37 +11977,37 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[3571] = $23; - HEAP32[3572] = $1; + HEAP32[4108] = $23; + HEAP32[4109] = $1; $24 = (($0) - ($23))|0; - HEAP32[3573] = $24; + HEAP32[4110] = $24; $$sink = 0; } else { - HEAP32[3571] = $0; - $17 = HEAP32[3529]|0; + HEAP32[4108] = $0; + $17 = HEAP32[4083]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[3572] = $20; - HEAP32[3573] = 0; + HEAP32[4109] = $20; + HEAP32[4110] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[3574] = $$sink; - $25 = HEAP32[3571]|0; + HEAP32[4111] = $$sink; + $25 = HEAP32[4108]|0; $26 = (+($25|0)); - $27 = HEAP32[3530]|0; + $27 = HEAP32[4082]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=14208; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[3571] = $0; - HEAP32[3572] = $1; + dest=16356; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4108] = $0; + HEAP32[4109] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; - _TraceLog(2,7968,$vararg_buffer4); + _TraceLog(1,8167,$vararg_buffer4); STACKTOP = sp;return; } function _WindowSizeCallback($0,$1,$2) { @@ -10330,10 +12025,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[3530] = $1; - HEAP32[3529] = $2; - HEAP32[3571] = $1; - HEAP32[3572] = $2; + HEAP32[4082] = $1; + HEAP32[4083] = $2; + HEAP32[4108] = $1; + HEAP32[4109] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -10351,7 +12046,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { $4 = $4|0; var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $5 = HEAP32[742]|0; + $5 = HEAP32[743]|0; $6 = ($5|0)==($1|0); $7 = ($3|0)==(1); $or$cond = $7 & $6; @@ -10360,12 +12055,12 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (16931 + ($1)|0); + $9 = (17239 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; } - HEAP32[741] = $1; + HEAP32[742] = $1; return; } function _MouseButtonCallback($0,$1,$2,$3) { @@ -10381,7 +12076,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (16925 + ($1)|0); + $7 = (17233 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -10460,7 +12155,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 13880; + $15 = 14024; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -10485,7 +12180,7 @@ function _CharCallback($0,$1) { $1 = $1|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[741] = $1; + HEAP32[742] = $1; return; } function _ScrollCallback($0,$1,$2) { @@ -10495,7 +12190,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[3944] = $3; + HEAP32[4114] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -10505,20 +12200,20 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[3943] = $$sink; + HEAP32[4113] = $$sink; return; } function _rlglInit($0,$1) { $0 = $0|0; $1 = $1|0; - var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $$06066 = 0, $$06167 = 0, $$06268 = 0, $$063 = 0, $$sink64 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; - var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0; - var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0; - var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0.0, $73 = 0.0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $9 = 0, $exitcond = 0, $exitcond70 = 0, $exitcond71 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0; + var $vararg_buffer19 = 0, $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0); + STACKTOP = STACKTOP + 2528|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2528|0); $vararg_buffer41 = sp + 2184|0; $vararg_buffer39 = sp + 2176|0; $vararg_buffer36 = sp + 2168|0; @@ -10538,282 +12233,286 @@ function _rlglInit($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $2 = sp + 2400|0; + $2 = sp + 2396|0; $3 = sp + 2384|0; $4 = sp + 2320|0; $5 = sp + 2256|0; $6 = sp + 2192|0; $7 = (_glGetString(7936)|0); HEAP32[$vararg_buffer>>2] = $7; - _TraceLog(0,4531,$vararg_buffer); + _TraceLog(0,4765,$vararg_buffer); $8 = (_glGetString(7937)|0); HEAP32[$vararg_buffer1>>2] = $8; - _TraceLog(0,4549,$vararg_buffer1); + _TraceLog(0,4783,$vararg_buffer1); $9 = (_glGetString(7938)|0); HEAP32[$vararg_buffer4>>2] = $9; - _TraceLog(0,4567,$vararg_buffer4); + _TraceLog(0,4801,$vararg_buffer4); $10 = (_glGetString(35724)|0); HEAP32[$vararg_buffer7>>2] = $10; - _TraceLog(0,4585,$vararg_buffer7); + _TraceLog(0,4819,$vararg_buffer7); $11 = (_glGetString(7939)|0); $12 = (_strlen($11)|0); $13 = (($12) + 1)|0; $14 = (_malloc($13)|0); _memcpy(($14|0),($11|0),($13|0))|0; - $$062 = 0;$$sink63 = $14; + $$063 = 0;$$sink64 = $14; while(1) { - $15 = (_strtok($$sink63,4603)|0); - $16 = (($vararg_buffer7) + ($$062<<2)|0); + $15 = (_strtok($$sink64,4837)|0); + $16 = (($vararg_buffer7) + ($$063<<2)|0); HEAP32[$16>>2] = $15; $17 = ($15|0)==(0|0); - $18 = (($$062) + 1)|0; + $18 = (($$063) + 1)|0; if ($17) { break; } else { - $$062 = $18;$$sink63 = 0; + $$063 = $18;$$sink64 = 0; } } _free($14); - $19 = (($$062) + -1)|0; + $19 = (($$063) + -1)|0; HEAP32[$vararg_buffer10>>2] = $19; - _TraceLog(0,4605,$vararg_buffer10); - $20 = ($$062|0)>(1); + _TraceLog(0,4839,$vararg_buffer10); + $20 = ($$063|0)>(1); if ($20) { - $$06167 = 0; + $$06268 = 0; while(1) { - $23 = (($vararg_buffer7) + ($$06167<<2)|0); + $23 = (($vararg_buffer7) + ($$06268<<2)|0); $24 = HEAP32[$23>>2]|0; - $25 = (_strcmp($24,4640)|0); + $25 = (_strcmp($24,4874)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[3609] = 1; - $27 = (_eglGetProcAddress((4667|0))|0); - HEAP32[3610] = $27; - $28 = (_eglGetProcAddress((4688|0))|0); - HEAP32[3611] = $28; - $29 = (_eglGetProcAddress((4709|0))|0); - HEAP32[3612] = $29; - } - $30 = (_strcmp($24,4733)|0); + HEAP32[3644] = 1; + $27 = (_eglGetProcAddress((4901|0))|0); + HEAP32[4068] = $27; + $28 = (_eglGetProcAddress((4922|0))|0); + HEAP32[3645] = $28; + $29 = (_eglGetProcAddress((4943|0))|0); + HEAP32[4069] = $29; + } + $30 = (_strcmp($24,4967)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[3551] = 1; + HEAP32[3536] = 1; } - $32 = (_strcmp($24,4753)|0); + $32 = (_strcmp($24,4987)|0); $33 = ($32|0)==(0); if ($33) { - label = 12; + HEAP32[3535] = 1; + } + $34 = (_strcmp($24,5005)|0); + $35 = ($34|0)==(0); + if ($35) { + label = 14; } else { - $34 = HEAP32[$23>>2]|0; - $35 = (_strcmp($34,4785)|0); - $36 = ($35|0)==(0); - if ($36) { - label = 12; + $36 = HEAP32[$23>>2]|0; + $37 = (_strcmp($36,5037)|0); + $38 = ($37|0)==(0); + if ($38) { + label = 14; } else { - $37 = (_strcmp($34,4818)|0); - $38 = ($37|0)==(0); - if ($38) { - label = 12; + $39 = (_strcmp($36,5070)|0); + $40 = ($39|0)==(0); + if ($40) { + label = 14; } } } - if ((label|0) == 12) { + if ((label|0) == 14) { label = 0; - HEAP32[3546] = 1; + HEAP32[3530] = 1; } - $39 = (_strcmp($24,4858)|0); - $40 = ($39|0)==(0); - if ($40) { - label = 15; + $41 = HEAP32[$23>>2]|0; + $42 = (_strcmp($41,5110)|0); + $43 = ($42|0)==(0); + if ($43) { + label = 17; } else { - $41 = HEAP32[$23>>2]|0; - $42 = (_strcmp($41,4894)|0); - $43 = ($42|0)==(0); - if ($43) { - label = 15; + $44 = (_strcmp($41,5146)|0); + $45 = ($44|0)==(0); + if ($45) { + label = 17; } } - if ((label|0) == 15) { + if ((label|0) == 17) { label = 0; - HEAP32[3547] = 1; + HEAP32[3531] = 1; } - $44 = HEAP32[$23>>2]|0; - $45 = (_strcmp($44,4927)|0); - $46 = ($45|0)==(0); - if ($46) { - HEAP32[3548] = 1; + $46 = (_strcmp($41,5179)|0); + $47 = ($46|0)==(0); + if ($47) { + HEAP32[3532] = 1; } - $47 = (_strcmp($44,4952)|0); - $48 = ($47|0)==(0); - if ($48) { - HEAP32[3549] = 1; - } - $49 = (_strcmp($44,4985)|0); + $48 = HEAP32[$23>>2]|0; + $49 = (_strcmp($48,5204)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[3550] = 1; + HEAP32[3533] = 1; } - $51 = (_strcmp($44,5021)|0); + $51 = (_strcmp($48,5237)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[3613] = 1; - _glGetFloatv(34047,(14456|0)); - } - $53 = HEAP32[$23>>2]|0; - $54 = (_strcmp($53,5055)|0); - $55 = ($54|0)==(0); - if ($55) { - HEAP32[3615] = 1; - } - $56 = (($$06167) + 1)|0; - $exitcond70 = ($56|0)==($19|0); - if ($exitcond70) { + HEAP32[3534] = 1; + } + $53 = (_strcmp($48,5273)|0); + $54 = ($53|0)==(0); + if ($54) { + HEAP32[4112] = 1; + _glGetFloatv(34047,(14152|0)); + } + $55 = (_strcmp($48,5307)|0); + $56 = ($55|0)==(0); + if ($56) { + HEAP32[3537] = 1; + } + $57 = (($$06268) + 1)|0; + $exitcond71 = ($57|0)==($19|0); + if ($exitcond71) { break; } else { - $$06167 = $56; + $$06268 = $57; } } } - $21 = HEAP32[3609]|0; + $21 = HEAP32[3644]|0; $22 = ($21|0)==(0); if ($22) { - _TraceLog(2,5158,$vararg_buffer15); + _TraceLog(1,5410,$vararg_buffer15); } else { - _TraceLog(0,5083,$vararg_buffer13); + _TraceLog(0,5335,$vararg_buffer13); } - $57 = HEAP32[3551]|0; - $58 = ($57|0)==(0); - if ($58) { - _TraceLog(2,5294,$vararg_buffer19); + $58 = HEAP32[3536]|0; + $59 = ($58|0)==(0); + if ($59) { + _TraceLog(1,5546,$vararg_buffer19); } else { - _TraceLog(0,5219,$vararg_buffer17); + _TraceLog(0,5471,$vararg_buffer17); } - $59 = HEAP32[3546]|0; - $60 = ($59|0)==(0); - if (!($60)) { - _TraceLog(0,5386,$vararg_buffer21); + $60 = HEAP32[3530]|0; + $61 = ($60|0)==(0); + if (!($61)) { + _TraceLog(0,5638,$vararg_buffer21); } - $61 = HEAP32[3547]|0; - $62 = ($61|0)==(0); - if (!($62)) { - _TraceLog(0,5432,$vararg_buffer23); + $62 = HEAP32[3531]|0; + $63 = ($62|0)==(0); + if (!($63)) { + _TraceLog(0,5684,$vararg_buffer23); } - $63 = HEAP32[3548]|0; - $64 = ($63|0)==(0); - if (!($64)) { - _TraceLog(0,5479,$vararg_buffer25); + $64 = HEAP32[3532]|0; + $65 = ($64|0)==(0); + if (!($65)) { + _TraceLog(0,5731,$vararg_buffer25); } - $65 = HEAP32[3549]|0; - $66 = ($65|0)==(0); - if (!($66)) { - _TraceLog(0,5530,$vararg_buffer27); + $66 = HEAP32[3533]|0; + $67 = ($66|0)==(0); + if (!($67)) { + _TraceLog(0,5782,$vararg_buffer27); } - $67 = HEAP32[3550]|0; - $68 = ($67|0)==(0); - if (!($68)) { - _TraceLog(0,5577,$vararg_buffer29); + $68 = HEAP32[3534]|0; + $69 = ($68|0)==(0); + if (!($69)) { + _TraceLog(0,5829,$vararg_buffer29); } - $69 = HEAP32[3613]|0; - $70 = ($69|0)==(0); - if (!($70)) { - $71 = +HEAPF32[3614]; - $72 = $71; - HEAPF64[$vararg_buffer31>>3] = $72; - _TraceLog(0,5624,$vararg_buffer31); + $70 = HEAP32[4112]|0; + $71 = ($70|0)==(0); + if (!($71)) { + $72 = +HEAPF32[3538]; + $73 = $72; + HEAPF64[$vararg_buffer31>>3] = $73; + _TraceLog(0,5876,$vararg_buffer31); } - $73 = HEAP32[3615]|0; - $74 = ($73|0)==(0); - if (!($74)) { - _TraceLog(0,5690,$vararg_buffer34); + $74 = HEAP32[3537]|0; + $75 = ($74|0)==(0); + if (!($75)) { + _TraceLog(0,5942,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; - $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[3616] = $75; - $76 = ($75|0)==(0); - if ($76) { - _TraceLog(2,5794,$vararg_buffer39); + $76 = (_rlLoadTexture($vararg_buffer10,1,1,7,1)|0); + HEAP32[3585] = $76; + $77 = ($76|0)==(0); + if ($77) { + _TraceLog(1,6046,$vararg_buffer39); } else { - HEAP32[$vararg_buffer36>>2] = $75; - _TraceLog(0,5743,$vararg_buffer36); + HEAP32[$vararg_buffer36>>2] = $76; + _TraceLog(0,5995,$vararg_buffer36); } - _LoadDefaultShader($2); - dest=14468; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=14524; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - _LoadDefaultBuffers(); - $77 = (_malloc(49152)|0); - HEAP32[3645] = $77; - $$06066 = 0; + _LoadShaderDefault($2); + _memcpy((16140|0),($2|0),132)|0; + _memcpy((14444|0),($2|0),132)|0; + _LoadBuffersDefault(); + $78 = (_malloc(49152)|0); + HEAP32[4032] = $78; + $$06167 = 0; while(1) { - $79 = HEAP32[3645]|0; - $80 = (($79) + (($$06066*12)|0)|0); - _VectorZero($3); - ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; - $81 = (($$06066) + 1)|0; - $exitcond69 = ($81|0)==(4096); - if ($exitcond69) { + $80 = HEAP32[4032]|0; + $81 = (($80) + (($$06167*12)|0)|0); + _Vector3Zero($3); + ;HEAP32[$81>>2]=HEAP32[$3>>2]|0;HEAP32[$81+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$81+8>>2]=HEAP32[$3+8>>2]|0; + $82 = (($$06167) + 1)|0; + $exitcond70 = ($82|0)==(4096); + if ($exitcond70) { break; } else { - $$06066 = $81; + $$06167 = $82; } } - $78 = (_malloc(36864)|0); - HEAP32[3646] = $78; - $$05965 = 0; + $79 = (_malloc(36864)|0); + HEAP32[3586] = $79; + $$06066 = 0; while(1) { - $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); - HEAP32[$82>>2] = 0; - $83 = (($78) + (($$05965*144)|0)|0); + $83 = (((($79) + (($$06066*144)|0)|0)) + 8|0); HEAP32[$83>>2] = 0; - $84 = (($$05965) + 1)|0; - $exitcond = ($84|0)==(256); + $84 = (($79) + (($$06066*144)|0)|0); + HEAP32[$84>>2] = 0; + $85 = (($$06066) + 1)|0; + $exitcond = ($85|0)==(256); if ($exitcond) { break; } else { - $$05965 = $84; + $$06066 = $85; } } - HEAP32[3647] = 1; - $85 = HEAP32[3616]|0; - $86 = ((($78)) + 8|0); - HEAP32[$86>>2] = $85; - HEAP32[3648] = 4; + HEAP32[3584] = 1; + $86 = HEAP32[3585]|0; + $87 = ((($79)) + 8|0); + HEAP32[$87>>2] = $86; + HEAP32[4033] = 4; _MatrixIdentity($4); - dest=14596; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=15092; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(14660); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15156); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(14724); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15220); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(14788); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15284); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(14852); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15348); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(14916); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15412); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(14980); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15476); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15044); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15540); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15108); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15604); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15172); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15668); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15236); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15732); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15300); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15796); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15364); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15860); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15428); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15924); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15492); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15988); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15556); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(16052); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=14304; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14204; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=14368; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[3575] = 14368; + dest=14268; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4029] = 14268; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -10824,21 +12523,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[3905] = $0; - HEAP32[3906] = $1; - _TraceLog(0,5833,$vararg_buffer41); + HEAP32[3662] = $0; + HEAP32[3663] = $1; + _TraceLog(0,6085,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[3573]|0; + $0 = HEAP32[4110]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[3574]|0; + $2 = HEAP32[4111]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[3571]|0; + $4 = HEAP32[4108]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[3572]|0; + $6 = HEAP32[4109]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -10849,12 +12548,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 14304; + $modelview$sink = 14204; label = 3; break; } case 5888: { - $modelview$sink = 14368; + $modelview$sink = 14268; label = 3; break; } @@ -10862,21 +12561,11 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[3575] = $modelview$sink; + HEAP32[4029] = $modelview$sink; } - HEAP32[3608] = $0; + HEAP32[4034] = $0; return; } -function _rlLoadIdentity() { - var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); - $0 = sp; - $1 = HEAP32[3575]|0; - _MatrixIdentity($0); - dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - STACKTOP = sp;return; -} function _rlOrtho($0,$1,$2,$3,$4,$5) { $0 = +$0; $1 = +$1; @@ -10892,8 +12581,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $6 = sp + 64|0; $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); - _MatrixTranspose($6); - $8 = HEAP32[3575]|0; + $8 = HEAP32[4029]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -10932,47 +12620,60 @@ function _rlClearColor($0,$1,$2,$3) { _glClearColor((+$5),(+$7),(+$9),(+$11)); return; } -function _rlViewport($0,$1,$2,$3) { +function _LoadShaderDefault($0) { $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - var label = 0, sp = 0; + var $$sroa$12$0 = 0, $$sroa$12$0$$sroa_idx9 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx11 = 0, $$sroa$14 = 0, $$sroa$14$0$$sroa_idx = 0, $$sroa$1415$0 = 0, $$sroa$1415$0$$sroa_idx16 = 0, $$sroa$15$0 = 0, $$sroa$15$0$$sroa_idx18 = 0, $$sroa$16 = 0, $$sroa$16$0$$sroa_idx = 0, $$sroa$1622$0 = 0, $$sroa$1622$0$$sroa_idx23 = 0, $$sroa$1727$0 = 0, $$sroa$1727$0$$sroa_idx28 = 0, $$sroa$18 = 0, $$sroa$18$0$$sroa_idx = 0, $1 = 0, $10 = 0; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - _glViewport(($0|0),($1|0),($2|0),($3|0)); - return; -} -function _LoadDefaultShader($0) { - $0 = $0|0; - var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0); + STACKTOP = STACKTOP + 1040|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1040|0); $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $1 = sp + 16|0; - $2 = sp + 513|0; - $3 = sp + 72|0; - _memcpy(($2|0),(6409|0),489)|0; - _memcpy(($3|0),(6898|0),441)|0; - $4 = (_LoadShaderProgram($2,$3)|0); - HEAP32[$1>>2] = $4; - $5 = ($4|0)==(0); - if ($5) { - HEAP32[$vararg_buffer1>>2] = $4; - _TraceLog(2,7387,$vararg_buffer1); + $$sroa$14 = sp + 96|0; + $$sroa$16 = sp + 80|0; + $$sroa$18 = sp + 12|0; + $1 = sp + 549|0; + $2 = sp + 108|0; + _memcpy(($1|0),(6661|0),483)|0; + _memcpy(($2|0),(7144|0),441)|0; + $3 = (_LoadShaderProgram($1,$2)|0); + $4 = ($3|0)==(0); + if ($4) { + HEAP32[$vararg_buffer1>>2] = $3; + _TraceLog(1,7699,$vararg_buffer1); + $$sroa$12$0 = 0;$$sroa$13$0 = 0;$$sroa$1415$0 = 0;$$sroa$15$0 = 0;$$sroa$1622$0 = 0;$$sroa$1727$0 = 0; } else { - HEAP32[$vararg_buffer>>2] = $4; - _TraceLog(0,7339,$vararg_buffer); - } - $6 = HEAP32[$1>>2]|0; - $7 = ($6|0)==(0); - if (!($7)) { - _LoadDefaultShaderLocations($1); + HEAP32[$vararg_buffer>>2] = $3; + _TraceLog(0,7585,$vararg_buffer); + $5 = (_glGetAttribLocation(($3|0),(7633|0))|0); + $6 = (_glGetAttribLocation(($3|0),(7648|0))|0); + $7 = (_glGetAttribLocation(($3|0),(7663|0))|0); + $8 = (_glGetUniformLocation(($3|0),(7675|0))|0); + $9 = (_glGetUniformLocation(($3|0),(7679|0))|0); + $10 = (_glGetUniformLocation(($3|0),(7690|0))|0); + $$sroa$12$0 = $5;$$sroa$13$0 = $6;$$sroa$1415$0 = $7;$$sroa$15$0 = $8;$$sroa$1622$0 = $9;$$sroa$1727$0 = $10; } - dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[$0>>2] = $3; + $$sroa$12$0$$sroa_idx9 = ((($0)) + 4|0); + HEAP32[$$sroa$12$0$$sroa_idx9>>2] = $$sroa$12$0; + $$sroa$13$0$$sroa_idx11 = ((($0)) + 8|0); + HEAP32[$$sroa$13$0$$sroa_idx11>>2] = $$sroa$13$0; + $$sroa$14$0$$sroa_idx = ((($0)) + 12|0); + ;HEAP32[$$sroa$14$0$$sroa_idx>>2]=HEAP32[$$sroa$14>>2]|0;HEAP32[$$sroa$14$0$$sroa_idx+4>>2]=HEAP32[$$sroa$14+4>>2]|0;HEAP32[$$sroa$14$0$$sroa_idx+8>>2]=HEAP32[$$sroa$14+8>>2]|0; + $$sroa$1415$0$$sroa_idx16 = ((($0)) + 24|0); + HEAP32[$$sroa$1415$0$$sroa_idx16>>2] = $$sroa$1415$0; + $$sroa$15$0$$sroa_idx18 = ((($0)) + 28|0); + HEAP32[$$sroa$15$0$$sroa_idx18>>2] = $$sroa$15$0; + $$sroa$16$0$$sroa_idx = ((($0)) + 32|0); + ;HEAP32[$$sroa$16$0$$sroa_idx>>2]=HEAP32[$$sroa$16>>2]|0;HEAP32[$$sroa$16$0$$sroa_idx+4>>2]=HEAP32[$$sroa$16+4>>2]|0;HEAP32[$$sroa$16$0$$sroa_idx+8>>2]=HEAP32[$$sroa$16+8>>2]|0;HEAP32[$$sroa$16$0$$sroa_idx+12>>2]=HEAP32[$$sroa$16+12>>2]|0; + $$sroa$1622$0$$sroa_idx23 = ((($0)) + 48|0); + HEAP32[$$sroa$1622$0$$sroa_idx23>>2] = $$sroa$1622$0; + $$sroa$1727$0$$sroa_idx28 = ((($0)) + 60|0); + HEAP32[$$sroa$1727$0$$sroa_idx28>>2] = $$sroa$1727$0; + $$sroa$18$0$$sroa_idx = ((($0)) + 64|0); + dest=$$sroa$18$0$$sroa_idx; src=$$sroa$18; stop=dest+68|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } -function _LoadDefaultBuffers() { +function _LoadBuffersDefault() { var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; @@ -10990,15 +12691,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(15640)>>2] = $0; + HEAP32[(14360)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(15648)>>2] = $1; - HEAP32[(15644)>>2] = 0; - HEAP32[(15652)>>2] = 0; + HEAP32[(14368)>>2] = $1; + HEAP32[(14364)>>2] = 0; + HEAP32[(14372)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(15648)>>2]|0; + $2 = HEAP32[(14368)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -11009,19 +12710,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[3907] = 0; - HEAP32[(15636)>>2] = 0; - HEAP32[(15632)>>2] = 0; + HEAP32[3587] = 0; + HEAP32[(14356)>>2] = 0; + HEAP32[(14352)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(15688)>>2] = $5; + HEAP32[(14408)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(15696)>>2] = $6; - HEAP32[(15692)>>2] = 0; - HEAP32[(15700)>>2] = 0; + HEAP32[(14416)>>2] = $6; + HEAP32[(14412)>>2] = 0; + HEAP32[(14420)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(15696)>>2]|0; + $7 = HEAP32[(14416)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -11032,24 +12733,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[3919] = 0; - HEAP32[(15684)>>2] = 0; - HEAP32[(15680)>>2] = 0; + HEAP32[3599] = 0; + HEAP32[(14404)>>2] = 0; + HEAP32[(14400)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(15736)>>2] = $10; + HEAP32[(14168)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(15740)>>2] = $11; + HEAP32[(14172)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(15744)>>2] = $12; + HEAP32[(14176)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(15748)>>2] = $13; - $14 = HEAP32[(15736)>>2]|0; + HEAP32[(14180)>>2] = $13; + $14 = HEAP32[(14168)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(15740)>>2]|0; + $15 = HEAP32[(14172)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(15744)>>2]|0; + $17 = HEAP32[(14176)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -11060,7 +12761,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(15748)>>2]|0; + $16 = HEAP32[(14180)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -11097,140 +12798,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[3931] = 0; - HEAP32[(15728)>>2] = 0; - HEAP32[(15732)>>2] = 0; - _TraceLog(0,5880,$vararg_buffer); - $20 = HEAP32[3609]|0; + HEAP32[3539] = 0; + HEAP32[(14160)>>2] = 0; + HEAP32[(14164)>>2] = 0; + _TraceLog(0,6132,$vararg_buffer); + $20 = HEAP32[3644]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[3610]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(15656)); - $44 = HEAP32[3611]|0; - $45 = HEAP32[(15656)>>2]|0; + $43 = HEAP32[4068]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(14376)); + $44 = HEAP32[3645]|0; + $45 = HEAP32[(14376)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((15660)|0)); - $46 = HEAP32[(15660)>>2]|0; + _glGenBuffers(2,((14380)|0)); + $46 = HEAP32[(14380)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(15640)>>2]|0; + $47 = HEAP32[(14360)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(14528)>>2]|0; + $48 = HEAP32[(14448)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(14528)>>2]|0; + $49 = HEAP32[(14448)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((15664)|0)); - $50 = HEAP32[(15664)>>2]|0; + _glGenBuffers(2,((14384)|0)); + $50 = HEAP32[(14384)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(15648)>>2]|0; + $51 = HEAP32[(14368)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(14548)>>2]|0; + $52 = HEAP32[(14468)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(14548)>>2]|0; + $53 = HEAP32[(14468)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[3609]|0; + $54 = HEAP32[3644]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(15660)>>2]|0; - $58 = HEAP32[(15664)>>2]|0; + $57 = HEAP32[(14380)>>2]|0; + $58 = HEAP32[(14384)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; - _TraceLog(0,6018,$vararg_buffer3); + _TraceLog(0,6270,$vararg_buffer3); } else { - $56 = HEAP32[(15656)>>2]|0; + $56 = HEAP32[(14376)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; - _TraceLog(0,5953,$vararg_buffer1); + _TraceLog(0,6205,$vararg_buffer1); } - $59 = HEAP32[3609]|0; + $59 = HEAP32[3644]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[3610]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(15704)); - $62 = HEAP32[3611]|0; - $63 = HEAP32[(15704)>>2]|0; + $61 = HEAP32[4068]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(14424)); + $62 = HEAP32[3645]|0; + $63 = HEAP32[(14424)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((15708)|0)); - $64 = HEAP32[(15708)>>2]|0; + _glGenBuffers(1,((14428)|0)); + $64 = HEAP32[(14428)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(15688)>>2]|0; + $65 = HEAP32[(14408)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(14528)>>2]|0; + $66 = HEAP32[(14448)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(14528)>>2]|0; + $67 = HEAP32[(14448)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((15712)|0)); - $68 = HEAP32[(15712)>>2]|0; + _glGenBuffers(1,((14432)|0)); + $68 = HEAP32[(14432)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(15696)>>2]|0; + $69 = HEAP32[(14416)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(14548)>>2]|0; + $70 = HEAP32[(14468)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(14548)>>2]|0; + $71 = HEAP32[(14468)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[3609]|0; + $72 = HEAP32[3644]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(15708)>>2]|0; - $76 = HEAP32[(15712)>>2]|0; + $75 = HEAP32[(14428)>>2]|0; + $76 = HEAP32[(14432)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; - _TraceLog(0,6164,$vararg_buffer10); + _TraceLog(0,6416,$vararg_buffer10); } else { - $74 = HEAP32[(15704)>>2]|0; + $74 = HEAP32[(14424)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; - _TraceLog(0,6095,$vararg_buffer7); + _TraceLog(0,6347,$vararg_buffer7); } - $77 = HEAP32[3609]|0; + $77 = HEAP32[3644]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[3610]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(15752)); - $80 = HEAP32[3611]|0; - $81 = HEAP32[(15752)>>2]|0; + $79 = HEAP32[4068]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(14184)); + $80 = HEAP32[3645]|0; + $81 = HEAP32[(14184)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((15756)|0)); - $82 = HEAP32[(15756)>>2]|0; + _glGenBuffers(1,((14188)|0)); + $82 = HEAP32[(14188)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(15736)>>2]|0; + $83 = HEAP32[(14168)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(14528)>>2]|0; + $84 = HEAP32[(14448)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(14528)>>2]|0; + $85 = HEAP32[(14448)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((15760)|0)); - $86 = HEAP32[(15760)>>2]|0; + _glGenBuffers(1,((14192)|0)); + $86 = HEAP32[(14192)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(15740)>>2]|0; + $87 = HEAP32[(14172)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(14532)>>2]|0; + $88 = HEAP32[(14452)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(14532)>>2]|0; + $89 = HEAP32[(14452)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((15764)|0)); - $90 = HEAP32[(15764)>>2]|0; + _glGenBuffers(1,((14196)|0)); + $90 = HEAP32[(14196)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(15744)>>2]|0; + $91 = HEAP32[(14176)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(14548)>>2]|0; + $92 = HEAP32[(14468)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(14548)>>2]|0; + $93 = HEAP32[(14468)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((15768)|0)); - $94 = HEAP32[(15768)>>2]|0; + _glGenBuffers(1,((14200)|0)); + $94 = HEAP32[(14200)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(15748)>>2]|0; + $95 = HEAP32[(14180)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[3609]|0; + $96 = HEAP32[3644]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(15756)>>2]|0; - $100 = HEAP32[(15760)>>2]|0; - $101 = HEAP32[(15764)>>2]|0; - $102 = HEAP32[(15768)>>2]|0; + $99 = HEAP32[(14188)>>2]|0; + $100 = HEAP32[(14192)>>2]|0; + $101 = HEAP32[(14196)>>2]|0; + $102 = HEAP32[(14200)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -11238,18 +12939,18 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr21>>2] = $101; $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); HEAP32[$vararg_ptr22>>2] = $102; - _TraceLog(0,6310,$vararg_buffer17); + _TraceLog(0,6562,$vararg_buffer17); } else { - $98 = HEAP32[(15752)>>2]|0; + $98 = HEAP32[(14184)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; - _TraceLog(0,6245,$vararg_buffer14); + _TraceLog(0,6497,$vararg_buffer14); } - $103 = HEAP32[3609]|0; + $103 = HEAP32[3644]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[3611]|0; + $105 = HEAP32[3645]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -11286,10 +12987,10 @@ function _LoadShaderProgram($0,$1) { $9 = ($8|0)==(1); if ($9) { HEAP32[$vararg_buffer4>>2] = $6; - _TraceLog(0,7643,$vararg_buffer4); + _TraceLog(0,7799,$vararg_buffer4); } else { HEAP32[$vararg_buffer>>2] = $6; - _TraceLog(2,7591,$vararg_buffer); + _TraceLog(1,7747,$vararg_buffer); HEAP32[$vararg_buffer>>2] = 0; _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); $10 = HEAP32[$vararg_buffer>>2]|0; @@ -11299,7 +13000,7 @@ function _LoadShaderProgram($0,$1) { $13 = HEAP32[$vararg_buffer>>2]|0; _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); HEAP32[$vararg_buffer1>>2] = $12; - _TraceLog(0,7640,$vararg_buffer1); + _TraceLog(0,7796,$vararg_buffer1); _llvm_stackrestore(($11|0)); } _glCompileShader(($7|0)); @@ -11308,10 +13009,10 @@ function _LoadShaderProgram($0,$1) { $15 = ($14|0)==(1); if ($15) { HEAP32[$vararg_buffer13>>2] = $7; - _TraceLog(0,7744,$vararg_buffer13); + _TraceLog(0,7900,$vararg_buffer13); } else { HEAP32[$vararg_buffer7>>2] = $7; - _TraceLog(2,7693,$vararg_buffer7); + _TraceLog(1,7849,$vararg_buffer7); HEAP32[$vararg_buffer7>>2] = 0; _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); $16 = HEAP32[$vararg_buffer7>>2]|0; @@ -11321,25 +13022,25 @@ function _LoadShaderProgram($0,$1) { $19 = HEAP32[$vararg_buffer7>>2]|0; _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); HEAP32[$vararg_buffer10>>2] = $18; - _TraceLog(0,7640,$vararg_buffer10); + _TraceLog(0,7796,$vararg_buffer10); _llvm_stackrestore(($17|0)); } $20 = (_glCreateProgram()|0); _glAttachShader(($20|0),($6|0)); _glAttachShader(($20|0),($7|0)); - _glBindAttribLocation(($20|0),0,(7435|0)); - _glBindAttribLocation(($20|0),1,(7450|0)); - _glBindAttribLocation(($20|0),2,(7481|0)); - _glBindAttribLocation(($20|0),3,(7508|0)); - _glBindAttribLocation(($20|0),4,(7494|0)); - _glBindAttribLocation(($20|0),5,(7465|0)); + _glBindAttribLocation(($20|0),0,(7633|0)); + _glBindAttribLocation(($20|0),1,(7648|0)); + _glBindAttribLocation(($20|0),2,(7952|0)); + _glBindAttribLocation(($20|0),3,(7663|0)); + _glBindAttribLocation(($20|0),4,(7965|0)); + _glBindAttribLocation(($20|0),5,(7979|0)); _glLinkProgram(($20|0)); _glGetProgramiv(($20|0),35714,($4|0)); $21 = HEAP32[$4>>2]|0; $22 = ($21|0)==(0); if ($22) { HEAP32[$vararg_buffer16>>2] = $20; - _TraceLog(2,7796,$vararg_buffer16); + _TraceLog(1,7995,$vararg_buffer16); HEAP32[$vararg_buffer16>>2] = 0; _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); $23 = HEAP32[$vararg_buffer16>>2]|0; @@ -11349,7 +13050,7 @@ function _LoadShaderProgram($0,$1) { $26 = HEAP32[$vararg_buffer16>>2]|0; _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); HEAP32[$vararg_buffer19>>2] = $25; - _TraceLog(0,7640,$vararg_buffer19); + _TraceLog(0,7796,$vararg_buffer19); _glDeleteProgram(($20|0)); _llvm_stackrestore(($24|0)); $$0 = 0; @@ -11358,7 +13059,7 @@ function _LoadShaderProgram($0,$1) { STACKTOP = sp;return ($$0|0); } else { HEAP32[$vararg_buffer22>>2] = $20; - _TraceLog(0,7842,$vararg_buffer22); + _TraceLog(0,8041,$vararg_buffer22); $$0 = $20; _glDeleteShader(($6|0)); _glDeleteShader(($7|0)); @@ -11366,73 +13067,13 @@ function _LoadShaderProgram($0,$1) { } return (0)|0; } -function _LoadDefaultShaderLocations($0) { - $0 = $0|0; - var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; - var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; - var sp = 0; - sp = STACKTOP; - $1 = HEAP32[$0>>2]|0; - $2 = (_glGetAttribLocation(($1|0),(7435|0))|0); - $3 = ((($0)) + 4|0); - HEAP32[$3>>2] = $2; - $4 = HEAP32[$0>>2]|0; - $5 = (_glGetAttribLocation(($4|0),(7450|0))|0); - $6 = ((($0)) + 8|0); - HEAP32[$6>>2] = $5; - $7 = HEAP32[$0>>2]|0; - $8 = (_glGetAttribLocation(($7|0),(7465|0))|0); - $9 = ((($0)) + 12|0); - HEAP32[$9>>2] = $8; - $10 = HEAP32[$0>>2]|0; - $11 = (_glGetAttribLocation(($10|0),(7481|0))|0); - $12 = ((($0)) + 16|0); - HEAP32[$12>>2] = $11; - $13 = HEAP32[$0>>2]|0; - $14 = (_glGetAttribLocation(($13|0),(7494|0))|0); - $15 = ((($0)) + 20|0); - HEAP32[$15>>2] = $14; - $16 = HEAP32[$0>>2]|0; - $17 = (_glGetAttribLocation(($16|0),(7508|0))|0); - $18 = ((($0)) + 24|0); - HEAP32[$18>>2] = $17; - $19 = HEAP32[$0>>2]|0; - $20 = (_glGetUniformLocation(($19|0),(7520|0))|0); - $21 = ((($0)) + 28|0); - HEAP32[$21>>2] = $20; - $22 = HEAP32[$0>>2]|0; - $23 = (_glGetUniformLocation(($22|0),(7530|0))|0); - $24 = ((($0)) + 32|0); - HEAP32[$24>>2] = $23; - $25 = HEAP32[$0>>2]|0; - $26 = (_glGetUniformLocation(($25|0),(7541|0))|0); - $27 = ((($0)) + 36|0); - HEAP32[$27>>2] = $26; - $28 = HEAP32[$0>>2]|0; - $29 = (_glGetUniformLocation(($28|0),(7552|0))|0); - $30 = ((($0)) + 40|0); - HEAP32[$30>>2] = $29; - $31 = HEAP32[$0>>2]|0; - $32 = (_glGetUniformLocation(($31|0),(7564|0))|0); - $33 = ((($0)) + 44|0); - HEAP32[$33>>2] = $32; - $34 = HEAP32[$0>>2]|0; - $35 = (_glGetUniformLocation(($34|0),(7573|0))|0); - $36 = ((($0)) + 48|0); - HEAP32[$36>>2] = $35; - $37 = HEAP32[$0>>2]|0; - $38 = (_glGetUniformLocation(($37|0),(7582|0))|0); - $39 = ((($0)) + 52|0); - HEAP32[$39>>2] = $38; - return; -} function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (16925 + ($0)|0); + $1 = (17233 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (16928 + ($0)|0); + $3 = (17236 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -11444,9 +13085,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (16925 + ($0)|0); + $1 = (17233 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (16928 + ($0)|0); + $3 = (17236 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -11467,21 +13108,10 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[3528]|0; + $0 = HEAP32[4079]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); - _TraceLog(0,8154,$vararg_buffer); - STACKTOP = sp;return; -} -function _UnloadDefaultFont() { - var $$byval_copy = 0, $0 = 0, label = 0, sp = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); - $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[14152>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[14152+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[14152+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[14152+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[14152+16>>2]|0; - _UnloadTexture($$byval_copy); - $0 = HEAP32[(14180)>>2]|0; - _free($0); + _TraceLog(0,8336,$vararg_buffer); STACKTOP = sp;return; } function _rlglClose() { @@ -11489,31 +13119,31 @@ function _rlglClose() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - _UnloadDefaultShader(); - _UnloadDefaultBuffers(); - _glDeleteTextures(1,(14464|0)); - $0 = HEAP32[3616]|0; + _UnloadShaderDefault(); + _UnloadBuffersDefault(); + _glDeleteTextures(1,(14340|0)); + $0 = HEAP32[3585]|0; HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(0,8181,$vararg_buffer); - $1 = HEAP32[3646]|0; + _TraceLog(0,8363,$vararg_buffer); + $1 = HEAP32[3586]|0; _free($1); STACKTOP = sp;return; } -function _UnloadDefaultShader() { +function _UnloadShaderDefault() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[3617]|0; + $0 = HEAP32[4035]|0; _glDeleteProgram(($0|0)); return; } -function _UnloadDefaultBuffers() { +function _UnloadBuffersDefault() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[3609]|0; + $0 = HEAP32[3644]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[3611]|0; + $2 = HEAP32[3645]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -11522,144 +13152,60 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((15660)|0)); - _glDeleteBuffers(1,((15664)|0)); - _glDeleteBuffers(1,((15708)|0)); - _glDeleteBuffers(1,((15712)|0)); - _glDeleteBuffers(1,((15756)|0)); - _glDeleteBuffers(1,((15760)|0)); - _glDeleteBuffers(1,((15764)|0)); - _glDeleteBuffers(1,((15768)|0)); - $3 = HEAP32[3609]|0; + _glDeleteBuffers(1,((14380)|0)); + _glDeleteBuffers(1,((14384)|0)); + _glDeleteBuffers(1,((14428)|0)); + _glDeleteBuffers(1,((14432)|0)); + _glDeleteBuffers(1,((14188)|0)); + _glDeleteBuffers(1,((14192)|0)); + _glDeleteBuffers(1,((14196)|0)); + _glDeleteBuffers(1,((14200)|0)); + $3 = HEAP32[3644]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[3612]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(15656)); - $6 = HEAP32[3612]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(15704)); - $7 = HEAP32[3612]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(15752)); + $5 = HEAP32[4069]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(14376)); + $6 = HEAP32[4069]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(14424)); + $7 = HEAP32[4069]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(14184)); } - $8 = HEAP32[(15640)>>2]|0; + $8 = HEAP32[(14360)>>2]|0; _free($8); - $9 = HEAP32[(15648)>>2]|0; + $9 = HEAP32[(14368)>>2]|0; _free($9); - $10 = HEAP32[(15688)>>2]|0; + $10 = HEAP32[(14408)>>2]|0; _free($10); - $11 = HEAP32[(15696)>>2]|0; + $11 = HEAP32[(14416)>>2]|0; _free($11); - $12 = HEAP32[(15736)>>2]|0; + $12 = HEAP32[(14168)>>2]|0; _free($12); - $13 = HEAP32[(15740)>>2]|0; + $13 = HEAP32[(14172)>>2]|0; _free($13); - $14 = HEAP32[(15744)>>2]|0; + $14 = HEAP32[(14176)>>2]|0; _free($14); - $15 = HEAP32[(15748)>>2]|0; + $15 = HEAP32[(14180)>>2]|0; _free($15); return; } -function _UnloadTexture($0) { - $0 = $0|0; - var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); - $vararg_buffer = sp; - $1 = HEAP32[$0>>2]|0; - $2 = ($1|0)==(0); - if ($2) { - STACKTOP = sp;return; - } - _rlDeleteTextures($1); - $3 = HEAP32[$0>>2]|0; - HEAP32[$vararg_buffer>>2] = $3; - _TraceLog(0,8246,$vararg_buffer); - STACKTOP = sp;return; -} -function _rlDeleteTextures($0) { - $0 = $0|0; - var $1 = 0, $2 = 0, label = 0, sp = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); - $1 = sp; - HEAP32[$1>>2] = $0; - $2 = ($0|0)==(0); - if (!($2)) { - _glDeleteTextures(1,($1|0)); - } - STACKTOP = sp;return; -} function _BeginDrawing() { var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[1754] = $0; - $1 = +HEAPF64[1737]; + HEAPF64[1756] = $0; + $1 = +HEAPF64[1755]; $2 = $0 - $1; - HEAPF64[1755] = $2; - HEAPF64[1737] = $0; + HEAPF64[1757] = $2; + HEAPF64[1755] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=14208; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=16356; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(15780); + _rlMultMatrixf(14584); STACKTOP = sp;return; } -function _MatrixToFloat($0) { - $0 = $0|0; - var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; - var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = HEAP32[$0>>2]|0; - HEAP32[3945] = $1; - $2 = ((($0)) + 4|0); - $3 = HEAP32[$2>>2]|0; - HEAP32[(15784)>>2] = $3; - $4 = ((($0)) + 8|0); - $5 = HEAP32[$4>>2]|0; - HEAP32[(15788)>>2] = $5; - $6 = ((($0)) + 12|0); - $7 = HEAP32[$6>>2]|0; - HEAP32[(15792)>>2] = $7; - $8 = ((($0)) + 16|0); - $9 = HEAP32[$8>>2]|0; - HEAP32[(15796)>>2] = $9; - $10 = ((($0)) + 20|0); - $11 = HEAP32[$10>>2]|0; - HEAP32[(15800)>>2] = $11; - $12 = ((($0)) + 24|0); - $13 = HEAP32[$12>>2]|0; - HEAP32[(15804)>>2] = $13; - $14 = ((($0)) + 28|0); - $15 = HEAP32[$14>>2]|0; - HEAP32[(15808)>>2] = $15; - $16 = ((($0)) + 32|0); - $17 = HEAP32[$16>>2]|0; - HEAP32[(15812)>>2] = $17; - $18 = ((($0)) + 36|0); - $19 = HEAP32[$18>>2]|0; - HEAP32[(15816)>>2] = $19; - $20 = ((($0)) + 40|0); - $21 = HEAP32[$20>>2]|0; - HEAP32[(15820)>>2] = $21; - $22 = ((($0)) + 44|0); - $23 = HEAP32[$22>>2]|0; - HEAP32[(15824)>>2] = $23; - $24 = ((($0)) + 48|0); - $25 = HEAP32[$24>>2]|0; - HEAP32[(15828)>>2] = $25; - $26 = ((($0)) + 52|0); - $27 = HEAP32[$26>>2]|0; - HEAP32[(15832)>>2] = $27; - $28 = ((($0)) + 56|0); - $29 = HEAP32[$28>>2]|0; - HEAP32[(15836)>>2] = $29; - $30 = ((($0)) + 60|0); - $31 = HEAP32[$30>>2]|0; - HEAP32[(15840)>>2] = $31; - return (15780|0); -} function _rlMultMatrixf($0) { $0 = $0|0; var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; @@ -11674,19 +13220,19 @@ function _rlMultMatrixf($0) { $3 = HEAP32[$0>>2]|0; HEAP32[$1>>2] = $3; $4 = ((($1)) + 4|0); - $5 = ((($0)) + 4|0); + $5 = ((($0)) + 16|0); $6 = HEAP32[$5>>2]|0; HEAP32[$4>>2] = $6; $7 = ((($1)) + 8|0); - $8 = ((($0)) + 8|0); + $8 = ((($0)) + 32|0); $9 = HEAP32[$8>>2]|0; HEAP32[$7>>2] = $9; $10 = ((($1)) + 12|0); - $11 = ((($0)) + 12|0); + $11 = ((($0)) + 48|0); $12 = HEAP32[$11>>2]|0; HEAP32[$10>>2] = $12; $13 = ((($1)) + 16|0); - $14 = ((($0)) + 16|0); + $14 = ((($0)) + 4|0); $15 = HEAP32[$14>>2]|0; HEAP32[$13>>2] = $15; $16 = ((($1)) + 20|0); @@ -11694,19 +13240,19 @@ function _rlMultMatrixf($0) { $18 = HEAP32[$17>>2]|0; HEAP32[$16>>2] = $18; $19 = ((($1)) + 24|0); - $20 = ((($0)) + 24|0); + $20 = ((($0)) + 36|0); $21 = HEAP32[$20>>2]|0; HEAP32[$19>>2] = $21; $22 = ((($1)) + 28|0); - $23 = ((($0)) + 28|0); + $23 = ((($0)) + 52|0); $24 = HEAP32[$23>>2]|0; HEAP32[$22>>2] = $24; $25 = ((($1)) + 32|0); - $26 = ((($0)) + 32|0); + $26 = ((($0)) + 8|0); $27 = HEAP32[$26>>2]|0; HEAP32[$25>>2] = $27; $28 = ((($1)) + 36|0); - $29 = ((($0)) + 36|0); + $29 = ((($0)) + 24|0); $30 = HEAP32[$29>>2]|0; HEAP32[$28>>2] = $30; $31 = ((($1)) + 40|0); @@ -11714,26 +13260,26 @@ function _rlMultMatrixf($0) { $33 = HEAP32[$32>>2]|0; HEAP32[$31>>2] = $33; $34 = ((($1)) + 44|0); - $35 = ((($0)) + 44|0); + $35 = ((($0)) + 56|0); $36 = HEAP32[$35>>2]|0; HEAP32[$34>>2] = $36; $37 = ((($1)) + 48|0); - $38 = ((($0)) + 48|0); + $38 = ((($0)) + 12|0); $39 = HEAP32[$38>>2]|0; HEAP32[$37>>2] = $39; $40 = ((($1)) + 52|0); - $41 = ((($0)) + 52|0); + $41 = ((($0)) + 28|0); $42 = HEAP32[$41>>2]|0; HEAP32[$40>>2] = $42; $43 = ((($1)) + 56|0); - $44 = ((($0)) + 56|0); + $44 = ((($0)) + 44|0); $45 = HEAP32[$44>>2]|0; HEAP32[$43>>2] = $45; $46 = ((($1)) + 60|0); $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[3575]|0; + $49 = HEAP32[4029]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -11747,15 +13293,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[1754] = $0; - $1 = +HEAPF64[1737]; + HEAPF64[1756] = $0; + $1 = +HEAPF64[1755]; $2 = $0 - $1; - HEAPF64[1756] = $2; - HEAPF64[1737] = $0; - $3 = +HEAPF64[1755]; + HEAPF64[1758] = $2; + HEAPF64[1755] = $0; + $3 = +HEAPF64[1757]; $4 = $2 + $3; - HEAPF64[1757] = $4; - $5 = +HEAPF64[1734]; + HEAPF64[1742] = $4; + $5 = +HEAPF64[1752]; $6 = $4 < $5; if (!($6)) { return; @@ -11765,26 +13311,19 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[1754] = $10; - $11 = +HEAPF64[1737]; + HEAPF64[1756] = $10; + $11 = +HEAPF64[1755]; $12 = $10 - $11; - HEAPF64[1737] = $10; - $13 = +HEAPF64[1757]; + HEAPF64[1755] = $10; + $13 = +HEAPF64[1742]; $14 = $12 + $13; - HEAPF64[1757] = $14; - return; -} -function _rlglDraw() { - var label = 0, sp = 0; - sp = STACKTOP; - _UpdateDefaultBuffers(); - _DrawDefaultBuffers(); + HEAPF64[1742] = $14; return; } function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[3528]|0; + $0 = HEAP32[4079]|0; _glfwSwapBuffers(($0|0)); return; } @@ -11798,22 +13337,22 @@ function _PollInputEvents() { $1 = sp + 1432|0; $2 = sp; _UpdateGestures(); - HEAP32[741] = -1; - HEAP32[743] = -1; - HEAP32[3961] = 0; - $3 = HEAP32[3528]|0; + HEAP32[742] = -1; + HEAP32[744] = -1; + HEAP32[4115] = 0; + $3 = HEAP32[4079]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[3466] = $5; + HEAPF32[3502] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(13868)>>2] = $7; - _memcpy((17443|0),(16931|0),512)|0; - ;HEAP8[16928>>0]=HEAP8[16925>>0]|0;HEAP8[16928+1>>0]=HEAP8[16925+1>>0]|0;HEAP8[16928+2>>0]=HEAP8[16925+2>>0]|0; - $8 = HEAP32[3944]|0; - HEAP32[3531] = $8; - HEAP32[3944] = 0; + HEAPF32[(14012)>>2] = $7; + _memcpy((17751|0),(17239|0),512)|0; + ;HEAP8[17236>>0]=HEAP8[17233>>0]|0;HEAP8[17236+1>>0]=HEAP8[17233+1>>0]|0;HEAP8[17236+2>>0]=HEAP8[17233+2>>0]|0; + $8 = HEAP32[4114]|0; + HEAP32[4080] = $8; + HEAP32[4114] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -11823,8 +13362,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (17955 + ($$05160<<5)|0); - $scevgep67 = (18083 + ($$05160<<5)|0); + $scevgep = (18263 + ($$05160<<5)|0); + $scevgep67 = (18391 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -11838,10 +13377,10 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((18083 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((18391 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; - HEAP32[743] = $$04857; + HEAP32[744] = $$04857; } else { HEAP8[$24>>0] = 0; } @@ -11865,7 +13404,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((15848 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((16464 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -11881,7 +13420,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[3961] = $$lcssa; + HEAP32[4115] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -11917,1415 +13456,6 @@ function _Wait($0) { } return; } -function _UpdateDefaultBuffers() { - var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; - var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; - var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $0 = HEAP32[3907]|0; - $1 = ($0|0)>(0); - if ($1) { - $2 = HEAP32[3609]|0; - $3 = ($2|0)==(0); - if (!($3)) { - $4 = HEAP32[3611]|0; - $5 = HEAP32[(15656)>>2]|0; - FUNCTION_TABLE_vi[$4 & 31]($5); - } - $6 = HEAP32[(15660)>>2]|0; - _glBindBuffer(34962,($6|0)); - $7 = HEAP32[3907]|0; - $8 = ($7*12)|0; - $9 = HEAP32[(15640)>>2]|0; - _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(15664)>>2]|0; - _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(15636)>>2]|0; - $12 = $11 << 2; - $13 = HEAP32[(15648)>>2]|0; - _glBufferSubData(34962,0,($12|0),($13|0)); - } - $14 = HEAP32[3919]|0; - $15 = ($14|0)>(0); - if ($15) { - $16 = HEAP32[3609]|0; - $17 = ($16|0)==(0); - if (!($17)) { - $18 = HEAP32[3611]|0; - $19 = HEAP32[(15704)>>2]|0; - FUNCTION_TABLE_vi[$18 & 31]($19); - } - $20 = HEAP32[(15708)>>2]|0; - _glBindBuffer(34962,($20|0)); - $21 = HEAP32[3919]|0; - $22 = ($21*12)|0; - $23 = HEAP32[(15688)>>2]|0; - _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(15712)>>2]|0; - _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(15684)>>2]|0; - $26 = $25 << 2; - $27 = HEAP32[(15696)>>2]|0; - _glBufferSubData(34962,0,($26|0),($27|0)); - } - $28 = HEAP32[3931]|0; - $29 = ($28|0)>(0); - if ($29) { - $30 = HEAP32[3609]|0; - $31 = ($30|0)==(0); - if (!($31)) { - $32 = HEAP32[3611]|0; - $33 = HEAP32[(15752)>>2]|0; - FUNCTION_TABLE_vi[$32 & 31]($33); - } - $34 = HEAP32[(15756)>>2]|0; - _glBindBuffer(34962,($34|0)); - $35 = HEAP32[3931]|0; - $36 = ($35*12)|0; - $37 = HEAP32[(15736)>>2]|0; - _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(15760)>>2]|0; - _glBindBuffer(34962,($38|0)); - $39 = HEAP32[3931]|0; - $40 = $39 << 3; - $41 = HEAP32[(15740)>>2]|0; - _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(15764)>>2]|0; - _glBindBuffer(34962,($42|0)); - $43 = HEAP32[3931]|0; - $44 = $43 << 2; - $45 = HEAP32[(15744)>>2]|0; - _glBufferSubData(34962,0,($44|0),($45|0)); - } - $46 = HEAP32[3609]|0; - $47 = ($46|0)==(0); - if ($47) { - return; - } - $48 = HEAP32[3611]|0; - FUNCTION_TABLE_vi[$48 & 31](0); - return; -} -function _DrawDefaultBuffers() { - var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0; - var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0; - var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0; - var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0; - var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0; - var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0); - $$byval_copy2 = sp + 256|0; - $modelview$byval_copy = sp + 192|0; - $0 = sp + 128|0; - $1 = sp + 64|0; - $2 = sp; - dest=$0; src=14304; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=14368; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[3994]|0; - $4 = ($3|0)!=(0); - $$ = $4 ? 2 : 1; - $$02932 = 0; - while(1) { - if ($4) { - dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); - } - $8 = HEAP32[3907]|0; - $9 = ($8|0)>(0); - $10 = HEAP32[3919]|0; - $11 = ($10|0)>(0); - $or$cond = $9 | $11; - $12 = HEAP32[3931]|0; - $13 = ($12|0)>(0); - $or$cond3 = $or$cond | $13; - if ($or$cond3) { - $14 = HEAP32[3631]|0; - _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=14368; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=14304; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(14552)>>2]|0; - dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $16 = (_MatrixToFloat($$byval_copy2)|0); - _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(14556)>>2]|0; - _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(14568)>>2]|0; - _glUniform1i(($18|0),0); - } - $19 = HEAP32[3907]|0; - $20 = ($19|0)>(0); - if ($20) { - $21 = HEAP32[3616]|0; - _glBindTexture(3553,($21|0)); - $22 = HEAP32[3609]|0; - $23 = ($22|0)==(0); - if ($23) { - $26 = HEAP32[(15660)>>2]|0; - _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(14528)>>2]|0; - _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(14528)>>2]|0; - _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(15664)>>2]|0; - _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(14548)>>2]|0; - _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(14548)>>2]|0; - _glEnableVertexAttribArray(($31|0)); - } else { - $24 = HEAP32[3611]|0; - $25 = HEAP32[(15656)>>2]|0; - FUNCTION_TABLE_vi[$24 & 31]($25); - } - $32 = HEAP32[3907]|0; - _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[3609]|0; - $34 = ($33|0)==(0); - if ($34) { - _glBindBuffer(34962,0); - } - _glBindTexture(3553,0); - } - $35 = HEAP32[3919]|0; - $36 = ($35|0)>(0); - if ($36) { - $37 = HEAP32[3616]|0; - _glBindTexture(3553,($37|0)); - $38 = HEAP32[3609]|0; - $39 = ($38|0)==(0); - if ($39) { - $42 = HEAP32[(15708)>>2]|0; - _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(14528)>>2]|0; - _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(14528)>>2]|0; - _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(15712)>>2]|0; - _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(14548)>>2]|0; - _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(14548)>>2]|0; - _glEnableVertexAttribArray(($47|0)); - } else { - $40 = HEAP32[3611]|0; - $41 = HEAP32[(15704)>>2]|0; - FUNCTION_TABLE_vi[$40 & 31]($41); - } - $48 = HEAP32[3919]|0; - _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[3609]|0; - $50 = ($49|0)==(0); - if ($50) { - _glBindBuffer(34962,0); - } - _glBindTexture(3553,0); - } - $51 = HEAP32[3931]|0; - $52 = ($51|0)>(0); - if ($52) { - $53 = HEAP32[3609]|0; - $54 = ($53|0)==(0); - if ($54) { - $57 = HEAP32[(15756)>>2]|0; - _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(14528)>>2]|0; - _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(14528)>>2]|0; - _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(15760)>>2]|0; - _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(14532)>>2]|0; - _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(14532)>>2]|0; - _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(15764)>>2]|0; - _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(14548)>>2]|0; - _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(14548)>>2]|0; - _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(15768)>>2]|0; - _glBindBuffer(34963,($66|0)); - } else { - $55 = HEAP32[3611]|0; - $56 = HEAP32[(15752)>>2]|0; - FUNCTION_TABLE_vi[$55 & 31]($56); - } - $67 = HEAP32[3647]|0; - $68 = ($67|0)>(0); - if ($68) { - $$02830 = 0;$$031 = 0; - while(1) { - $71 = HEAP32[3646]|0; - $72 = (($71) + (($$031*144)|0)|0); - $73 = HEAP32[$72>>2]|0; - $74 = (($73|0) / 4)&-1; - $75 = ($74*6)|0; - $76 = (((($71) + (($$031*144)|0)|0)) + 8|0); - $77 = HEAP32[$76>>2]|0; - _glBindTexture(3553,($77|0)); - $78 = $$02830 << 1; - $79 = $78; - _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[3646]|0; - $81 = (($80) + (($$031*144)|0)|0); - $82 = HEAP32[$81>>2]|0; - $83 = (($82|0) / 4)&-1; - $84 = ($83*6)|0; - $85 = (($84) + ($$02830))|0; - $86 = (($$031) + 1)|0; - $87 = HEAP32[3647]|0; - $88 = ($86|0)<($87|0); - if ($88) { - $$02830 = $85;$$031 = $86; - } else { - break; - } - } - } - $69 = HEAP32[3609]|0; - $70 = ($69|0)==(0); - if ($70) { - _glBindBuffer(34962,0); - _glBindBuffer(34963,0); - } - _glBindTexture(3553,0); - } - $89 = HEAP32[3609]|0; - $90 = ($89|0)==(0); - if (!($90)) { - $91 = HEAP32[3611]|0; - FUNCTION_TABLE_vi[$91 & 31](0); - } - _glUseProgram(0); - $92 = (($$02932) + 1)|0; - $93 = ($92|0)<($$|0); - if ($93) { - $$02932 = $92; - } else { - break; - } - } - HEAP32[3647] = 1; - $5 = HEAP32[3616]|0; - $6 = HEAP32[3646]|0; - $7 = ((($6)) + 8|0); - HEAP32[$7>>2] = $5; - HEAP32[$6>>2] = 0; - HEAP32[3907] = 0; - HEAP32[(15636)>>2] = 0; - HEAP32[3919] = 0; - HEAP32[(15684)>>2] = 0; - HEAP32[3931] = 0; - HEAP32[(15728)>>2] = 0; - HEAP32[(15732)>>2] = 0; - HEAPF32[744] = -1.0; - dest=14304; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=14368; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - STACKTOP = sp;return; -} -function _SetStereoView($0,$1,$2) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); - $$byval_copy3 = sp + 192|0; - $$byval_copy = sp + 64|0; - $3 = sp; - $4 = sp + 128|0; - dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[3905]|0; - $6 = Math_imul($5, $0)|0; - $7 = (($6|0) / 2)&-1; - $8 = (($5|0) / 2)&-1; - $9 = HEAP32[3906]|0; - _rlViewport($7,0,$8,$9); - $10 = (16208 + ($0<<6)|0); - dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (16080 + ($0<<6)|0); - dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - _SetMatrixModelview($$byval_copy3); - dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - _SetMatrixProjection($$byval_copy3); - STACKTOP = sp;return; -} -function _SetMatrixModelview($0) { - $0 = $0|0; - var dest = 0, label = 0, sp = 0, src = 0, stop = 0; - sp = STACKTOP; - dest=14368; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - return; -} -function _SetMatrixProjection($0) { - $0 = $0|0; - var dest = 0, label = 0, sp = 0, src = 0, stop = 0; - sp = STACKTOP; - dest=14304; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - return; -} -function _rlPushMatrix() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); - $vararg_buffer = sp; - $0 = HEAP32[4084]|0; - $1 = ($0|0)==(15); - if ($1) { - HEAP32[$vararg_buffer>>2] = 16; - _TraceLog(1,8296,$vararg_buffer); - } - $2 = HEAP32[4084]|0; - $3 = (14596 + ($2<<6)|0); - $4 = HEAP32[3575]|0; - dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - _rlLoadIdentity(); - $5 = HEAP32[4084]|0; - $6 = (($5) + 1)|0; - HEAP32[4084] = $6; - $7 = HEAP32[3608]|0; - $8 = ($7|0)==(5888); - if (!($8)) { - STACKTOP = sp;return; - } - HEAP32[4085] = 1; - STACKTOP = sp;return; -} -function _rlPopMatrix() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; - sp = STACKTOP; - $0 = HEAP32[4084]|0; - $1 = ($0|0)>(0); - if (!($1)) { - return; - } - $2 = HEAP32[4084]|0; - $3 = (($2) + -1)|0; - $4 = (14596 + ($3<<6)|0); - $5 = HEAP32[3575]|0; - _memmove(($5|0),($4|0),64)|0; - $6 = (($2) + -1)|0; - HEAP32[4084] = $6; - return; -} -function _GetRandomValue($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$ = 0, $$10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $ispos = 0, $neg = 0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ($0|0)>($1|0); - $$ = $2 ? $0 : $1; - $$10 = $2 ? $1 : $0; - $3 = (_rand()|0); - $4 = (($$) - ($$10))|0; - $ispos = ($4|0)>(-1); - $neg = (0 - ($4))|0; - $5 = $ispos ? $4 : $neg; - $6 = (($5) + 1)|0; - $7 = (($3|0) % ($6|0))&-1; - $8 = (($7) + ($$10))|0; - return ($8|0); -} -function _rlTranslatef($0,$1,$2) { - $0 = +$0; - $1 = +$1; - $2 = +$2; - var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); - $$byval_copy1 = sp + 192|0; - $$byval_copy = sp + 128|0; - $3 = sp + 64|0; - $4 = sp; - _MatrixTranslate($3,$0,$1,$2); - _MatrixTranspose($3); - $5 = HEAP32[3575]|0; - dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - _MatrixMultiply($4,$$byval_copy,$$byval_copy1); - dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - STACKTOP = sp;return; -} -function _rlRotatef($0,$1,$2,$3) { - $0 = +$0; - $1 = +$1; - $2 = +$2; - $3 = +$3; - var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0); - $$byval_copy2 = sp + 272|0; - $$byval_copy1 = sp + 208|0; - $4 = sp + 144|0; - $5 = sp + 64|0; - $6 = sp + 80|0; - $7 = sp; - _MatrixIdentity($4); - HEAPF32[$5>>2] = $1; - $8 = ((($5)) + 4|0); - HEAPF32[$8>>2] = $2; - $9 = ((($5)) + 8|0); - HEAPF32[$9>>2] = $3; - _VectorNormalize($5); - $10 = $0 * 0.01745329238474369; - ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0; - _MatrixRotate($6,$$byval_copy2,$10); - dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - _MatrixTranspose($4); - $11 = HEAP32[3575]|0; - dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); - dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - STACKTOP = sp;return; -} -function _rlBegin($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - HEAP32[3648] = $0; - return; -} -function _rlEnd() { - var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0; - var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0; - var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0; - var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; - var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; - var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0; - var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0; - var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0; - var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); - $$byval_copy = sp; - $0 = HEAP32[4085]|0; - $1 = ($0|0)==(0); - if (!($1)) { - $2 = HEAP32[4086]|0; - $3 = ($2|0)>(0); - if ($3) { - $$03956 = 0; - while(1) { - $6 = HEAP32[3645]|0; - $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[3575]|0; - dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - _VectorTransform($7,$$byval_copy); - $9 = (($$03956) + 1)|0; - $5 = HEAP32[4086]|0; - $10 = ($9|0)<($5|0); - if ($10) { - $$03956 = $9; - } else { - break; - } - } - HEAP32[4085] = 0; - $4 = ($5|0)>(0); - if ($4) { - $$04154 = 0; - while(1) { - $11 = HEAP32[3645]|0; - $12 = (($11) + (($$04154*12)|0)|0); - $13 = +HEAPF32[$12>>2]; - $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); - $15 = +HEAPF32[$14>>2]; - $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0); - $17 = +HEAPF32[$16>>2]; - _rlVertex3f($13,$15,$17); - $18 = (($$04154) + 1)|0; - $19 = HEAP32[4086]|0; - $20 = ($18|0)<($19|0); - if ($20) { - $$04154 = $18; - } else { - break; - } - } - } - } else { - HEAP32[4085] = 0; - } - HEAP32[4086] = 0; - } - $21 = HEAP32[3648]|0; - switch ($21|0) { - case 1: { - $22 = HEAP32[3907]|0; - $23 = HEAP32[(15636)>>2]|0; - $24 = ($22|0)==($23|0); - if ($24) { - $148 = +HEAPF32[744]; - $149 = $148 + 4.9999998736893758E-5; - HEAPF32[744] = $149; - STACKTOP = sp;return; - } - $25 = (($22) - ($23))|0; - $26 = ($25|0)>(0); - if ($26) { - $$04347 = 0; - } else { - $148 = +HEAPF32[744]; - $149 = $148 + 4.9999998736893758E-5; - HEAPF32[744] = $149; - STACKTOP = sp;return; - } - while(1) { - $27 = HEAP32[(15648)>>2]|0; - $28 = HEAP32[(15636)>>2]|0; - $29 = $28 << 2; - $30 = (($29) + -4)|0; - $31 = (($27) + ($30)|0); - $32 = HEAP8[$31>>0]|0; - $33 = (($27) + ($29)|0); - HEAP8[$33>>0] = $32; - $34 = HEAP32[(15648)>>2]|0; - $35 = HEAP32[(15636)>>2]|0; - $36 = $35 << 2; - $37 = (($36) + -3)|0; - $38 = (($34) + ($37)|0); - $39 = HEAP8[$38>>0]|0; - $40 = $36 | 1; - $41 = (($34) + ($40)|0); - HEAP8[$41>>0] = $39; - $42 = HEAP32[(15648)>>2]|0; - $43 = HEAP32[(15636)>>2]|0; - $44 = $43 << 2; - $45 = (($44) + -2)|0; - $46 = (($42) + ($45)|0); - $47 = HEAP8[$46>>0]|0; - $48 = $44 | 2; - $49 = (($42) + ($48)|0); - HEAP8[$49>>0] = $47; - $50 = HEAP32[(15648)>>2]|0; - $51 = HEAP32[(15636)>>2]|0; - $52 = $51 << 2; - $53 = (($52) + -1)|0; - $54 = (($50) + ($53)|0); - $55 = HEAP8[$54>>0]|0; - $56 = $52 | 3; - $57 = (($50) + ($56)|0); - HEAP8[$57>>0] = $55; - $58 = HEAP32[(15636)>>2]|0; - $59 = (($58) + 1)|0; - HEAP32[(15636)>>2] = $59; - $60 = (($$04347) + 1)|0; - $exitcond = ($60|0)==($25|0); - if ($exitcond) { - break; - } else { - $$04347 = $60; - } - } - $148 = +HEAPF32[744]; - $149 = $148 + 4.9999998736893758E-5; - HEAPF32[744] = $149; - STACKTOP = sp;return; - break; - } - case 4: { - $61 = HEAP32[3919]|0; - $62 = HEAP32[(15684)>>2]|0; - $63 = ($61|0)==($62|0); - if ($63) { - $148 = +HEAPF32[744]; - $149 = $148 + 4.9999998736893758E-5; - HEAPF32[744] = $149; - STACKTOP = sp;return; - } - $64 = (($61) - ($62))|0; - $65 = ($64|0)>(0); - if ($65) { - $$04248 = 0; - } else { - $148 = +HEAPF32[744]; - $149 = $148 + 4.9999998736893758E-5; - HEAPF32[744] = $149; - STACKTOP = sp;return; - } - while(1) { - $66 = HEAP32[(15696)>>2]|0; - $67 = HEAP32[(15684)>>2]|0; - $68 = $67 << 2; - $69 = (($68) + -4)|0; - $70 = (($66) + ($69)|0); - $71 = HEAP8[$70>>0]|0; - $72 = (($66) + ($68)|0); - HEAP8[$72>>0] = $71; - $73 = HEAP32[(15696)>>2]|0; - $74 = HEAP32[(15684)>>2]|0; - $75 = $74 << 2; - $76 = (($75) + -3)|0; - $77 = (($73) + ($76)|0); - $78 = HEAP8[$77>>0]|0; - $79 = $75 | 1; - $80 = (($73) + ($79)|0); - HEAP8[$80>>0] = $78; - $81 = HEAP32[(15696)>>2]|0; - $82 = HEAP32[(15684)>>2]|0; - $83 = $82 << 2; - $84 = (($83) + -2)|0; - $85 = (($81) + ($84)|0); - $86 = HEAP8[$85>>0]|0; - $87 = $83 | 2; - $88 = (($81) + ($87)|0); - HEAP8[$88>>0] = $86; - $89 = HEAP32[(15696)>>2]|0; - $90 = HEAP32[(15684)>>2]|0; - $91 = $90 << 2; - $92 = (($91) + -1)|0; - $93 = (($89) + ($92)|0); - $94 = HEAP8[$93>>0]|0; - $95 = $91 | 3; - $96 = (($89) + ($95)|0); - HEAP8[$96>>0] = $94; - $97 = HEAP32[(15684)>>2]|0; - $98 = (($97) + 1)|0; - HEAP32[(15684)>>2] = $98; - $99 = (($$04248) + 1)|0; - $exitcond60 = ($99|0)==($64|0); - if ($exitcond60) { - break; - } else { - $$04248 = $99; - } - } - $148 = +HEAPF32[744]; - $149 = $148 + 4.9999998736893758E-5; - HEAPF32[744] = $149; - STACKTOP = sp;return; - break; - } - case 7: { - $100 = HEAP32[3931]|0; - $101 = HEAP32[(15732)>>2]|0; - $102 = ($100|0)==($101|0); - if (!($102)) { - $103 = (($100) - ($101))|0; - $104 = ($103|0)>(0); - if ($104) { - $$04052 = 0; - while(1) { - $105 = HEAP32[(15744)>>2]|0; - $106 = HEAP32[(15732)>>2]|0; - $107 = $106 << 2; - $108 = (($107) + -4)|0; - $109 = (($105) + ($108)|0); - $110 = HEAP8[$109>>0]|0; - $111 = (($105) + ($107)|0); - HEAP8[$111>>0] = $110; - $112 = HEAP32[(15744)>>2]|0; - $113 = HEAP32[(15732)>>2]|0; - $114 = $113 << 2; - $115 = (($114) + -3)|0; - $116 = (($112) + ($115)|0); - $117 = HEAP8[$116>>0]|0; - $118 = $114 | 1; - $119 = (($112) + ($118)|0); - HEAP8[$119>>0] = $117; - $120 = HEAP32[(15744)>>2]|0; - $121 = HEAP32[(15732)>>2]|0; - $122 = $121 << 2; - $123 = (($122) + -2)|0; - $124 = (($120) + ($123)|0); - $125 = HEAP8[$124>>0]|0; - $126 = $122 | 2; - $127 = (($120) + ($126)|0); - HEAP8[$127>>0] = $125; - $128 = HEAP32[(15744)>>2]|0; - $129 = HEAP32[(15732)>>2]|0; - $130 = $129 << 2; - $131 = (($130) + -1)|0; - $132 = (($128) + ($131)|0); - $133 = HEAP8[$132>>0]|0; - $134 = $130 | 3; - $135 = (($128) + ($134)|0); - HEAP8[$135>>0] = $133; - $136 = HEAP32[(15732)>>2]|0; - $137 = (($136) + 1)|0; - HEAP32[(15732)>>2] = $137; - $138 = (($$04052) + 1)|0; - $exitcond63 = ($138|0)==($103|0); - if ($exitcond63) { - break; - } else { - $$04052 = $138; - } - } - } - } - $139 = HEAP32[3931]|0; - $140 = HEAP32[(15728)>>2]|0; - $141 = ($139|0)>($140|0); - if (!($141)) { - $148 = +HEAPF32[744]; - $149 = $148 + 4.9999998736893758E-5; - HEAPF32[744] = $149; - STACKTOP = sp;return; - } - $142 = HEAP32[(15740)>>2]|0; - $$promoted = HEAP32[(15728)>>2]|0; - $143 = $$promoted << 1; - $scevgep = (($142) + ($143<<2)|0); - $144 = (($139) - ($140))|0; - $145 = $144 << 3; - _memset(($scevgep|0),0,($145|0))|0; - $146 = (($139) + ($$promoted))|0; - $147 = (($146) - ($140))|0; - HEAP32[(15728)>>2] = $147; - $148 = +HEAPF32[744]; - $149 = $148 + 4.9999998736893758E-5; - HEAPF32[744] = $149; - STACKTOP = sp;return; - break; - } - default: { - $148 = +HEAPF32[744]; - $149 = $148 + 4.9999998736893758E-5; - HEAPF32[744] = $149; - STACKTOP = sp;return; - } - } -} -function _rlVertex3f($0,$1,$2) { - $0 = +$0; - $1 = +$1; - $2 = +$2; - var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; - var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; - var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); - $vararg_buffer3 = sp + 16|0; - $vararg_buffer1 = sp + 8|0; - $vararg_buffer = sp; - $3 = HEAP32[4085]|0; - $4 = ($3|0)==(0); - if (!($4)) { - $5 = HEAP32[3645]|0; - $6 = HEAP32[4086]|0; - $7 = (($5) + (($6*12)|0)|0); - HEAPF32[$7>>2] = $0; - $8 = (((($5) + (($6*12)|0)|0)) + 4|0); - HEAPF32[$8>>2] = $1; - $9 = (((($5) + (($6*12)|0)|0)) + 8|0); - HEAPF32[$9>>2] = $2; - $10 = (($6) + 1)|0; - HEAP32[4086] = $10; - STACKTOP = sp;return; - } - $11 = HEAP32[3648]|0; - switch ($11|0) { - case 1: { - $12 = HEAP32[3907]|0; - $13 = ($12|0)<(2048); - if ($13) { - $14 = HEAP32[(15640)>>2]|0; - $15 = ($12*3)|0; - $16 = (($14) + ($15<<2)|0); - HEAPF32[$16>>2] = $0; - $17 = (($15) + 1)|0; - $18 = (($14) + ($17<<2)|0); - HEAPF32[$18>>2] = $1; - $19 = (($15) + 2)|0; - $20 = (($14) + ($19<<2)|0); - HEAPF32[$20>>2] = $2; - $21 = (($12) + 1)|0; - HEAP32[3907] = $21; - STACKTOP = sp;return; - } else { - _TraceLog(1,8334,$vararg_buffer); - STACKTOP = sp;return; - } - break; - } - case 4: { - $22 = HEAP32[3919]|0; - $23 = ($22|0)<(6144); - if ($23) { - $24 = HEAP32[(15688)>>2]|0; - $25 = ($22*3)|0; - $26 = (($24) + ($25<<2)|0); - HEAPF32[$26>>2] = $0; - $27 = (($25) + 1)|0; - $28 = (($24) + ($27<<2)|0); - HEAPF32[$28>>2] = $1; - $29 = (($25) + 2)|0; - $30 = (($24) + ($29<<2)|0); - HEAPF32[$30>>2] = $2; - $31 = (($22) + 1)|0; - HEAP32[3919] = $31; - STACKTOP = sp;return; - } else { - _TraceLog(1,8359,$vararg_buffer1); - STACKTOP = sp;return; - } - break; - } - case 7: { - $32 = HEAP32[3931]|0; - $33 = ($32|0)<(4096); - if ($33) { - $34 = HEAP32[(15736)>>2]|0; - $35 = ($32*3)|0; - $36 = (($34) + ($35<<2)|0); - HEAPF32[$36>>2] = $0; - $37 = (($35) + 1)|0; - $38 = (($34) + ($37<<2)|0); - HEAPF32[$38>>2] = $1; - $39 = (($35) + 2)|0; - $40 = (($34) + ($39<<2)|0); - HEAPF32[$40>>2] = $2; - $41 = (($32) + 1)|0; - HEAP32[3931] = $41; - $42 = HEAP32[3646]|0; - $43 = HEAP32[3647]|0; - $44 = (($43) + -1)|0; - $45 = (($42) + (($44*144)|0)|0); - $46 = HEAP32[$45>>2]|0; - $47 = (($46) + 1)|0; - HEAP32[$45>>2] = $47; - STACKTOP = sp;return; - } else { - _TraceLog(1,8388,$vararg_buffer3); - STACKTOP = sp;return; - } - break; - } - default: { - STACKTOP = sp;return; - } - } -} -function _rlVertex2f($0,$1) { - $0 = +$0; - $1 = +$1; - var $2 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[744]; - _rlVertex3f($0,$1,$2); - return; -} -function _rlTexCoord2f($0,$1) { - $0 = +$0; - $1 = +$1; - var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $2 = HEAP32[3648]|0; - $3 = ($2|0)==(7); - if (!($3)) { - return; - } - $4 = HEAP32[(15740)>>2]|0; - $5 = HEAP32[(15728)>>2]|0; - $6 = $5 << 1; - $7 = (($4) + ($6<<2)|0); - HEAPF32[$7>>2] = $0; - $8 = $6 | 1; - $9 = (($4) + ($8<<2)|0); - HEAPF32[$9>>2] = $1; - $10 = (($5) + 1)|0; - HEAP32[(15728)>>2] = $10; - return; -} -function _rlNormal3f($0,$1,$2) { - $0 = +$0; - $1 = +$1; - $2 = +$2; - var label = 0, sp = 0; - sp = STACKTOP; - return; -} -function _rlColor4ub($0,$1,$2,$3) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; - var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $4 = HEAP32[3648]|0; - switch ($4|0) { - case 1: { - $$sink37 = (15636);$$sink38 = (15648); - break; - } - case 4: { - $$sink37 = (15684);$$sink38 = (15696); - break; - } - case 7: { - $$sink37 = (15732);$$sink38 = (15744); - break; - } - default: { - return; - } - } - $5 = HEAP32[$$sink38>>2]|0; - $6 = HEAP32[$$sink37>>2]|0; - $7 = $6 << 2; - $8 = (($5) + ($7)|0); - HEAP8[$8>>0] = $0; - $9 = HEAP32[$$sink38>>2]|0; - $10 = HEAP32[$$sink37>>2]|0; - $11 = $10 << 2; - $12 = $11 | 1; - $13 = (($9) + ($12)|0); - HEAP8[$13>>0] = $1; - $14 = HEAP32[$$sink38>>2]|0; - $15 = HEAP32[$$sink37>>2]|0; - $16 = $15 << 2; - $17 = $16 | 2; - $18 = (($14) + ($17)|0); - HEAP8[$18>>0] = $2; - $19 = HEAP32[$$sink38>>2]|0; - $20 = HEAP32[$$sink37>>2]|0; - $21 = $20 << 2; - $22 = $21 | 3; - $23 = (($19) + ($22)|0); - HEAP8[$23>>0] = $3; - $24 = HEAP32[$$sink37>>2]|0; - $25 = (($24) + 1)|0; - HEAP32[$$sink37>>2] = $25; - return; -} -function _rlEnableTexture($0) { - $0 = $0|0; - var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = HEAP32[3646]|0; - $2 = HEAP32[3647]|0; - $3 = (($2) + -1)|0; - $4 = (((($1) + (($3*144)|0)|0)) + 8|0); - $5 = HEAP32[$4>>2]|0; - $6 = ($5|0)==($0|0); - if ($6) { - return; - } - $7 = (($1) + (($3*144)|0)|0); - $8 = HEAP32[$7>>2]|0; - $9 = ($8|0)>(0); - if ($9) { - $10 = (($2) + 1)|0; - HEAP32[3647] = $10; - } - $11 = HEAP32[3647]|0; - $12 = (($11) + -1)|0; - $13 = (((($1) + (($12*144)|0)|0)) + 8|0); - HEAP32[$13>>2] = $0; - $14 = (($1) + (($12*144)|0)|0); - HEAP32[$14>>2] = 0; - return; -} -function _rlDisableTexture() { - var $0 = 0, $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $0 = HEAP32[3931]|0; - $1 = ($0|0)>(4095); - if (!($1)) { - return; - } - _rlglDraw(); - return; -} -function _GetDefaultFont($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[14152>>2]|0;HEAP32[$0+4>>2]=HEAP32[14152+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[14152+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[14152+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[14152+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[14152+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[14152+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[14152+28>>2]|0; - return; -} -function _GetCharIndex($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($0)) + 24|0); - $3 = HEAP32[$2>>2]|0; - $4 = ($3|0)>(0); - if (!($4)) { - $$08 = 0; - return ($$08|0); - } - $5 = ((($0)) + 28|0); - $6 = HEAP32[$5>>2]|0; - $$09 = 0; - while(1) { - $7 = (($6) + ($$09<<5)|0); - $8 = HEAP32[$7>>2]|0; - $9 = ($8|0)==($1|0); - if ($9) { - $$08 = $$09; - label = 5; - break; - } - $10 = (($$09) + 1)|0; - $11 = HEAP32[$2>>2]|0; - $12 = ($10|0)<($11|0); - if ($12) { - $$09 = $10; - } else { - $$08 = 0; - label = 5; - break; - } - } - if ((label|0) == 5) { - return ($$08|0); - } - return (0)|0; -} -function _DrawTexturePro($0,$1,$2,$3,$4,$5) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = +$4; - $5 = $5|0; - var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0; - var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0; - var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0; - var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0; - var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $6 = HEAP32[$0>>2]|0; - $7 = ($6|0)==(0); - if ($7) { - return; - } - $8 = ((($1)) + 8|0); - $9 = HEAP32[$8>>2]|0; - $10 = ($9|0)<(0); - if ($10) { - $11 = HEAP32[$1>>2]|0; - $12 = (($11) - ($9))|0; - HEAP32[$1>>2] = $12; - } - $13 = ((($1)) + 12|0); - $14 = HEAP32[$13>>2]|0; - $15 = ($14|0)<(0); - if ($15) { - $16 = ((($1)) + 4|0); - $17 = HEAP32[$16>>2]|0; - $18 = (($17) - ($14))|0; - HEAP32[$16>>2] = $18; - } - $19 = HEAP32[$0>>2]|0; - _rlEnableTexture($19); - _rlPushMatrix(); - $20 = HEAP32[$2>>2]|0; - $21 = (+($20|0)); - $22 = ((($2)) + 4|0); - $23 = HEAP32[$22>>2]|0; - $24 = (+($23|0)); - _rlTranslatef($21,$24,0.0); - _rlRotatef($4,0.0,0.0,1.0); - $25 = +HEAPF32[$3>>2]; - $26 = -$25; - $27 = ((($3)) + 4|0); - $28 = +HEAPF32[$27>>2]; - $29 = -$28; - _rlTranslatef($26,$29,0.0); - _rlBegin(7); - $30 = HEAP8[$5>>0]|0; - $31 = ((($5)) + 1|0); - $32 = HEAP8[$31>>0]|0; - $33 = ((($5)) + 2|0); - $34 = HEAP8[$33>>0]|0; - $35 = ((($5)) + 3|0); - $36 = HEAP8[$35>>0]|0; - _rlColor4ub($30,$32,$34,$36); - $37 = HEAP32[$1>>2]|0; - $38 = (+($37|0)); - $39 = ((($0)) + 4|0); - $40 = HEAP32[$39>>2]|0; - $41 = (+($40|0)); - $42 = $38 / $41; - $43 = ((($1)) + 4|0); - $44 = HEAP32[$43>>2]|0; - $45 = (+($44|0)); - $46 = ((($0)) + 8|0); - $47 = HEAP32[$46>>2]|0; - $48 = (+($47|0)); - $49 = $45 / $48; - _rlTexCoord2f($42,$49); - _rlVertex2f(0.0,0.0); - $50 = HEAP32[$1>>2]|0; - $51 = (+($50|0)); - $52 = HEAP32[$39>>2]|0; - $53 = (+($52|0)); - $54 = $51 / $53; - $55 = HEAP32[$43>>2]|0; - $56 = HEAP32[$13>>2]|0; - $57 = (($56) + ($55))|0; - $58 = (+($57|0)); - $59 = HEAP32[$46>>2]|0; - $60 = (+($59|0)); - $61 = $58 / $60; - _rlTexCoord2f($54,$61); - $62 = ((($2)) + 12|0); - $63 = HEAP32[$62>>2]|0; - $64 = (+($63|0)); - _rlVertex2f(0.0,$64); - $65 = HEAP32[$1>>2]|0; - $66 = HEAP32[$8>>2]|0; - $67 = (($66) + ($65))|0; - $68 = (+($67|0)); - $69 = HEAP32[$39>>2]|0; - $70 = (+($69|0)); - $71 = $68 / $70; - $72 = HEAP32[$43>>2]|0; - $73 = HEAP32[$13>>2]|0; - $74 = (($73) + ($72))|0; - $75 = (+($74|0)); - $76 = HEAP32[$46>>2]|0; - $77 = (+($76|0)); - $78 = $75 / $77; - _rlTexCoord2f($71,$78); - $79 = ((($2)) + 8|0); - $80 = HEAP32[$79>>2]|0; - $81 = (+($80|0)); - $82 = HEAP32[$62>>2]|0; - $83 = (+($82|0)); - _rlVertex2f($81,$83); - $84 = HEAP32[$1>>2]|0; - $85 = HEAP32[$8>>2]|0; - $86 = (($85) + ($84))|0; - $87 = (+($86|0)); - $88 = HEAP32[$39>>2]|0; - $89 = (+($88|0)); - $90 = $87 / $89; - $91 = HEAP32[$43>>2]|0; - $92 = (+($91|0)); - $93 = HEAP32[$46>>2]|0; - $94 = (+($93|0)); - $95 = $92 / $94; - _rlTexCoord2f($90,$95); - $96 = HEAP32[$79>>2]|0; - $97 = (+($96|0)); - _rlVertex2f($97,0.0); - _rlEnd(); - _rlPopMatrix(); - _rlDisableTexture(); - return; -} -function _DrawText($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); - $$byval_copy2 = sp + 112|0; - $$byval_copy1 = sp + 104|0; - $$byval_copy = sp + 72|0; - $5 = sp + 32|0; - $6 = sp + 64|0; - $7 = sp; - _GetDefaultFont($5); - $8 = HEAP32[$5>>2]|0; - $9 = ($8|0)==(0); - if ($9) { - STACKTOP = sp;return; - } - $10 = (+($1|0)); - HEAPF32[$6>>2] = $10; - $11 = ((($6)) + 4|0); - $12 = (+($2|0)); - HEAPF32[$11>>2] = $12; - $13 = ($3|0)>(10); - $$ = $13 ? $3 : 10; - $14 = (($$>>>0) / 10)&-1; - _GetDefaultFont($7); - $15 = (+($$|0)); - ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0; - ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0; - ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0; - _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2); - STACKTOP = sp;return; -} -function _DrawTextEx($0,$1,$2,$3,$4,$5) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = +$3; - $4 = $4|0; - $5 = $5|0; - var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0; - var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0; - var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0; - var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0; - var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); - $$byval_copy5 = sp + 88|0; - $$byval_copy4 = sp + 80|0; - $$byval_copy3 = sp + 64|0; - $$byval_copy2 = sp + 48|0; - $$byval_copy1 = sp + 24|0; - $6 = sp + 8|0; - $7 = sp; - $8 = (_strlen($1)|0); - $9 = ((($0)) + 20|0); - $10 = HEAP32[$9>>2]|0; - $11 = (+($10|0)); - $12 = $3 / $11; - $13 = ($8|0)>(0); - if (!($13)) { - STACKTOP = sp;return; - } - $14 = ((($0)) + 28|0); - $15 = +HEAPF32[$2>>2]; - $16 = ((($6)) + 4|0); - $17 = ((($2)) + 4|0); - $18 = ((($6)) + 8|0); - $19 = ((($6)) + 12|0); - $20 = ((($7)) + 4|0); - $21 = (+($4|0)); - $$04954 = 0;$$05153 = 0;$$055 = 0; - while(1) { - $22 = (($1) + ($$055)|0); - $23 = HEAP8[$22>>0]|0; - switch ($23<<24>>24) { - case 10: { - $24 = HEAP32[$9>>2]|0; - $25 = (($24|0) / 2)&-1; - $26 = (($25) + ($24))|0; - $27 = (+($26|0)); - $28 = $12 * $27; - $29 = (~~(($28))); - $30 = (($29) + ($$05153))|0; - $$150 = 0;$$152 = $30;$$2 = $$055; - break; - } - case -62: { - $31 = (($$055) + 1)|0; - $32 = (($1) + ($31)|0); - $33 = HEAP8[$32>>0]|0; - $34 = $33&255; - $$1 = $31;$$sink = $34; - label = 9; - break; - } - case -61: { - $35 = (($$055) + 1)|0; - $36 = (($1) + ($35)|0); - $37 = HEAP8[$36>>0]|0; - $38 = $37&255; - $39 = (($38) + 64)|0; - $$1 = $35;$$sink = $39; - label = 9; - break; - } - default: { - $40 = $23 << 24 >> 24; - $$1 = $$055;$$sink = $40; - label = 9; - } - } - do { - if ((label|0) == 9) { - label = 0; - ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0; - $41 = (_GetCharIndex($$byval_copy5,$$sink)|0); - $42 = HEAP32[$14>>2]|0; - $43 = (((($42) + ($41<<5)|0)) + 4|0); - $44 = (+($$04954|0)); - $45 = $44 + $15; - $46 = (((($42) + ($41<<5)|0)) + 20|0); - $47 = HEAP32[$46>>2]|0; - $48 = (+($47|0)); - $49 = $12 * $48; - $50 = $45 + $49; - $51 = (~~(($50))); - HEAP32[$6>>2] = $51; - $52 = +HEAPF32[$17>>2]; - $53 = (+($$05153|0)); - $54 = $53 + $52; - $55 = (((($42) + ($41<<5)|0)) + 24|0); - $56 = HEAP32[$55>>2]|0; - $57 = (+($56|0)); - $58 = $12 * $57; - $59 = $54 + $58; - $60 = (~~(($59))); - HEAP32[$16>>2] = $60; - $61 = (((($42) + ($41<<5)|0)) + 12|0); - $62 = HEAP32[$61>>2]|0; - $63 = (+($62|0)); - $64 = $12 * $63; - $65 = (~~(($64))); - HEAP32[$18>>2] = $65; - $66 = (((($42) + ($41<<5)|0)) + 16|0); - $67 = HEAP32[$66>>2]|0; - $68 = (+($67|0)); - $69 = $12 * $68; - $70 = (~~(($69))); - HEAP32[$19>>2] = $70; - HEAPF32[$7>>2] = 0.0; - HEAPF32[$20>>2] = 0.0; - ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; - ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0; - ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0; - ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0; - ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0; - _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5); - $71 = HEAP32[$14>>2]|0; - $72 = (((($71) + ($41<<5)|0)) + 28|0); - $73 = HEAP32[$72>>2]|0; - $74 = ($73|0)==(0); - if ($74) { - $75 = (((($71) + ($41<<5)|0)) + 12|0); - $76 = HEAP32[$75>>2]|0; - $77 = (+($76|0)); - $78 = $12 * $77; - $79 = $21 + $78; - $80 = (~~(($79))); - $81 = (($80) + ($$04954))|0; - $$150 = $81;$$152 = $$05153;$$2 = $$1; - break; - } else { - $82 = (+($73|0)); - $83 = $12 * $82; - $84 = $21 + $83; - $85 = (~~(($84))); - $86 = (($85) + ($$04954))|0; - $$150 = $86;$$152 = $$05153;$$2 = $$1; - break; - } - } - } while(0); - $87 = (($$2) + 1)|0; - $88 = ($87|0)<($8|0); - if ($88) { - $$04954 = $$150;$$05153 = $$152;$$055 = $87; - } else { - break; - } - } - STACKTOP = sp;return; -} -function _FormatText($0,$varargs) { - $0 = $0|0; - $varargs = $varargs|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); - $1 = sp; - HEAP32[$1>>2] = $varargs; - (_vsprintf(18211,$0,$1)|0); - STACKTOP = sp;return (18211|0); -} function _emscripten_GetProcAddress($0) { $0 = $0|0; var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0; @@ -13372,7 +13502,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,8413)|0); + $12 = (_strstr($11,8428)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -13381,7 +13511,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,8417)|0); + $17 = (_strstr($16,8432)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -13390,7 +13520,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,8421)|0); + $22 = (_strstr($21,8436)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -13399,7 +13529,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,8425)|0); + $27 = (_strstr($26,8440)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -13408,1210 +13538,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,8431)|0); + $32 = (_strcmp($31,8446)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,8469)|0); + $35 = (_strcmp($34,8484)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 8488; + HEAP32[$3>>2] = 8503; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,8501)|0); + $38 = (_strcmp($37,8516)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 8522; + HEAP32[$3>>2] = 8537; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,8537)|0); + $41 = (_strcmp($40,8552)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 8552; + HEAP32[$3>>2] = 8567; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,8567)|0); + $44 = (_strcmp($43,8582)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 8582; + HEAP32[$3>>2] = 8597; } } else { - HEAP32[$3>>2] = 8453; + HEAP32[$3>>2] = 8468; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,8597)|0); + $47 = (_strcmp($46,8612)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,8611)|0); + $50 = (_strcmp($49,8626)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 2; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,8623)|0); + $53 = (_strcmp($52,8638)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 6; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,8637)|0); + $56 = (_strcmp($55,8652)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 7; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,8649)|0); + $59 = (_strcmp($58,8664)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 8; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,8663)|0); + $62 = (_strcmp($61,8678)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 9; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,8677)|0); + $65 = (_strcmp($64,8692)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 10; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,8694)|0); + $68 = (_strcmp($67,8709)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,8717)|0); + $71 = (_strcmp($70,8732)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,8743)|0); + $74 = (_strcmp($73,8758)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,8756)|0); + $77 = (_strcmp($76,8771)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,8772)|0); + $80 = (_strcmp($79,8787)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,8785)|0); + $83 = (_strcmp($82,8800)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 11; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,8799)|0); + $86 = (_strcmp($85,8814)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,8819)|0); + $89 = (_strcmp($88,8834)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,8839)|0); + $92 = (_strcmp($91,8854)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,8856)|0); + $95 = (_strcmp($94,8871)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,8873)|0); + $98 = (_strcmp($97,8888)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 3; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,8885)|0); + $101 = (_strcmp($100,8900)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 12; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,8898)|0); + $104 = (_strcmp($103,8913)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 13; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,8914)|0); + $107 = (_strcmp($106,8929)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,8937)|0); + $110 = (_strcmp($109,8952)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,8950)|0); + $113 = (_strcmp($112,8965)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,8966)|0); + $116 = (_strcmp($115,8981)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 4; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,8977)|0); + $119 = (_strcmp($118,8992)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 14; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,8996)|0); + $122 = (_strcmp($121,9011)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 15; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,9018)|0); + $125 = (_strcmp($124,9033)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 16; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,9037)|0); + $128 = (_strcmp($127,9052)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,9066)|0); + $131 = (_strcmp($130,9081)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 5; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,9083)|0); + $134 = (_strcmp($133,9098)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,9098)|0); + $137 = (_strcmp($136,9113)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,9113)|0); + $140 = (_strcmp($139,9128)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,9134)|0); + $143 = (_strcmp($142,9149)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,9154)|0); + $146 = (_strcmp($145,9169)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,9174)|0); + $149 = (_strcmp($148,9189)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,9200)|0); + $152 = (_strcmp($151,9215)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,9219)|0); + $155 = (_strcmp($154,9234)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,9231)|0); + $158 = (_strcmp($157,9246)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,9243)|0); + $161 = (_strcmp($160,9258)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,9255)|0); + $164 = (_strcmp($163,9270)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,9267)|0); + $167 = (_strcmp($166,9282)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 17; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,9279)|0); + $170 = (_strcmp($169,9294)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,9291)|0); + $173 = (_strcmp($172,9306)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,9303)|0); + $176 = (_strcmp($175,9318)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,9315)|0); + $179 = (_strcmp($178,9330)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,9328)|0); + $182 = (_strcmp($181,9343)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,9341)|0); + $185 = (_strcmp($184,9356)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,9354)|0); + $188 = (_strcmp($187,9369)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,9367)|0); + $191 = (_strcmp($190,9382)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,9380)|0); + $194 = (_strcmp($193,9395)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,9393)|0); + $197 = (_strcmp($196,9408)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,9406)|0); + $200 = (_strcmp($199,9421)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,9419)|0); + $203 = (_strcmp($202,9434)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,9438)|0); + $206 = (_strcmp($205,9453)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,9457)|0); + $209 = (_strcmp($208,9472)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,9476)|0); + $212 = (_strcmp($211,9491)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 18; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,9489)|0); + $215 = (_strcmp($214,9504)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 19; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,9507)|0); + $218 = (_strcmp($217,9522)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 20; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,9525)|0); + $221 = (_strcmp($220,9540)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 21; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,9543)|0); + $224 = (_strcmp($223,9558)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 22; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,9561)|0); + $227 = (_strcmp($226,9576)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,9581)|0); + $230 = (_strcmp($229,9596)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,8522)|0); + $233 = (_strcmp($232,8537)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 6; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,9599)|0); + $236 = (_strcmp($235,9614)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,9614)|0); + $239 = (_strcmp($238,9629)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,9635)|0); + $242 = (_strcmp($241,9650)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,9650)|0); + $245 = (_strcmp($244,9665)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,9668)|0); + $248 = (_strcmp($247,9683)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,9684)|0); + $251 = (_strcmp($250,9699)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,9703)|0); + $254 = (_strcmp($253,9718)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,9717)|0); + $257 = (_strcmp($256,9732)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,9732)|0); + $260 = (_strcmp($259,9747)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 7; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,8453)|0); + $263 = (_strcmp($262,8468)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,9743)|0); + $266 = (_strcmp($265,9758)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,8552)|0); + $269 = (_strcmp($268,8567)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 23; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,8582)|0); + $272 = (_strcmp($271,8597)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 24; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,9759)|0); + $275 = (_strcmp($274,9774)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,9786)|0); + $278 = (_strcmp($277,9801)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,9800)|0); + $281 = (_strcmp($280,9815)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,8488)|0); + $284 = (_strcmp($283,8503)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,9820)|0); + $287 = (_strcmp($286,9835)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,9838)|0); + $290 = (_strcmp($289,9853)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 8; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,9850)|0); + $293 = (_strcmp($292,9865)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,9871)|0); + $296 = (_strcmp($295,9886)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 25; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,9889)|0); + $299 = (_strcmp($298,9904)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 26; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,9907)|0); + $302 = (_strcmp($301,9922)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 27; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,9928)|0); + $305 = (_strcmp($304,9943)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,9954)|0); + $308 = (_strcmp($307,9969)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,9977)|0); + $311 = (_strcmp($310,9992)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,10015)|0); + $314 = (_strcmp($313,10030)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 9; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,10031)|0); + $317 = (_strcmp($316,10046)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,10046)|0); + $320 = (_strcmp($319,10061)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,10069)|0); + $323 = (_strcmp($322,10084)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,10082)|0); + $326 = (_strcmp($325,10097)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 28; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,10096)|0); + $329 = (_strcmp($328,10111)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 29; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,10110)|0); + $332 = (_strcmp($331,10125)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,10130)|0); + $335 = (_strcmp($334,10145)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,10150)|0); + $338 = (_strcmp($337,10165)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,10166)|0); + $341 = (_strcmp($340,10181)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,10184)|0); + $344 = (_strcmp($343,10199)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,10200)|0); + $347 = (_strcmp($346,10215)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,10215)|0); + $350 = (_strcmp($349,10230)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,10237)|0); + $353 = (_strcmp($352,10252)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 30; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,10255)|0); + $356 = (_strcmp($355,10270)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 31; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,10276)|0); + $359 = (_strcmp($358,10291)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,10294)|0); + $362 = (_strcmp($361,10309)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,10307)|0); + $365 = (_strcmp($364,10322)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,10322)|0); + $368 = (_strcmp($367,10337)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,10336)|0); + $371 = (_strcmp($370,10351)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,10346)|0); + $374 = (_strcmp($373,10361)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,10356)|0); + $377 = (_strcmp($376,10371)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,10378)|0); + $380 = (_strcmp($379,10393)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,10404)|0); + $383 = (_strcmp($382,10419)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,10431)|0); + $386 = (_strcmp($385,10446)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,10444)|0); + $389 = (_strcmp($388,10459)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,10459)|0); + $392 = (_strcmp($391,10474)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,10474)|0); + $395 = (_strcmp($394,10489)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,10498)|0); + $398 = (_strcmp($397,10513)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,10509)|0); + $401 = (_strcmp($400,10524)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 32; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,10531)|0); + $404 = (_strcmp($403,10546)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,10553)|0); + $407 = (_strcmp($406,10568)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,10577)|0); + $410 = (_strcmp($409,10592)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,10586)|0); + $413 = (_strcmp($412,10601)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,10594)|0); + $416 = (_strcmp($415,10609)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,10607)|0); + $419 = (_strcmp($418,10622)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,10621)|0); + $422 = (_strcmp($421,10636)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,10633)|0); + $425 = (_strcmp($424,10648)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,10642)|0); + $428 = (_strcmp($427,10657)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,10652)|0); + $431 = (_strcmp($430,10667)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,10664)|0); + $434 = (_strcmp($433,10679)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,10675)|0); + $437 = (_strcmp($436,10690)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,10683)|0); + $440 = (_strcmp($439,10698)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,10695)|0); + $443 = (_strcmp($442,10710)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,10710)|0); + $446 = (_strcmp($445,10725)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,10722)|0); + $449 = (_strcmp($448,10737)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,10736)|0); + $452 = (_strcmp($451,10751)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 10; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,10761)|0); + $455 = (_strcmp($454,10776)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,10778)|0); + $458 = (_strcmp($457,10793)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,10794)|0); + $461 = (_strcmp($460,10809)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,10810)|0); + $464 = (_strcmp($463,10825)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 11; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,10822)|0); + $467 = (_strcmp($466,10837)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 33; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,10834)|0); + $470 = (_strcmp($469,10849)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 34; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,10858)|0); + $473 = (_strcmp($472,10873)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,10871)|0); + $476 = (_strcmp($475,10886)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,10885)|0); + $479 = (_strcmp($478,10900)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 35; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,10907)|0); + $482 = (_strcmp($481,10922)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 36; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,10914)|0); + $485 = (_strcmp($484,10929)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,10930)|0); + $488 = (_strcmp($487,10945)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,10947)|0); + $491 = (_strcmp($490,10962)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,10964)|0); + $494 = (_strcmp($493,10979)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,10980)|0); + $497 = (_strcmp($496,10995)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,10996)|0); + $500 = (_strcmp($499,11011)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,11013)|0); + $503 = (_strcmp($502,11028)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,11027)|0); + $506 = (_strcmp($505,11042)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,11039)|0); + $509 = (_strcmp($508,11054)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,11050)|0); + $512 = (_strcmp($511,11065)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,11063)|0); + $515 = (_strcmp($514,11078)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,11073)|0); + $518 = (_strcmp($517,11088)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,11090)|0); + $521 = (_strcmp($520,11105)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,11102)|0); + $524 = (_strcmp($523,11117)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,11124)|0); + $527 = (_strcmp($526,11139)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,11144)|0); + $530 = (_strcmp($529,11159)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,11157)|0); + $533 = (_strcmp($532,11172)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,11179)|0); + $536 = (_strcmp($535,11194)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,11199)|0); + $539 = (_strcmp($538,11214)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,11216)|0); + $542 = (_strcmp($541,11231)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,11233)|0); + $545 = (_strcmp($544,11248)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,11253)|0); + $548 = (_strcmp($547,11268)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -14630,10 +14760,3106 @@ function _emscripten_GetProcAddress($0) { $553 = HEAP32[$1>>2]|0; STACKTOP = sp;return ($553|0); } +function _malloc($0) { + $0 = $0|0; + var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0; + var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0; + var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0; + var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0; + var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0; + var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0; + var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0; + var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0; + var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0; + var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0; + var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0; + var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0; + var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0; + var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0; + var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0; + var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0; + var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0; + var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0; + var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0; + var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0; + var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0; + var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0; + var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0; + var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0; + var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0; + var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0; + var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0; + var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0; + var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0; + var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0; + var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0; + var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0; + var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0; + var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0; + var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0; + var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0; + var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0; + var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0; + var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0; + var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0; + var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0; + var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0; + var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0; + var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0; + var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0; + var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0; + var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0; + var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0; + var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0; + var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0; + var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0; + var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0; + var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0; + var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0; + var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0; + var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0; + var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0; + var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0; + var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + $2 = ($0>>>0)<(245); + do { + if ($2) { + $3 = ($0>>>0)<(11); + $4 = (($0) + 11)|0; + $5 = $4 & -8; + $6 = $3 ? 16 : $5; + $7 = $6 >>> 3; + $8 = HEAP32[4148]|0; + $9 = $8 >>> $7; + $10 = $9 & 3; + $11 = ($10|0)==(0); + if (!($11)) { + $12 = $9 & 1; + $13 = $12 ^ 1; + $14 = (($13) + ($7))|0; + $15 = $14 << 1; + $16 = (16632 + ($15<<2)|0); + $17 = ((($16)) + 8|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($18)) + 8|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($16|0)==($20|0); + do { + if ($21) { + $22 = 1 << $14; + $23 = $22 ^ -1; + $24 = $8 & $23; + HEAP32[4148] = $24; + } else { + $25 = HEAP32[(16608)>>2]|0; + $26 = ($20>>>0)<($25>>>0); + if ($26) { + _abort(); + // unreachable; + } + $27 = ((($20)) + 12|0); + $28 = HEAP32[$27>>2]|0; + $29 = ($28|0)==($18|0); + if ($29) { + HEAP32[$27>>2] = $16; + HEAP32[$17>>2] = $20; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $30 = $14 << 3; + $31 = $30 | 3; + $32 = ((($18)) + 4|0); + HEAP32[$32>>2] = $31; + $33 = (($18) + ($30)|0); + $34 = ((($33)) + 4|0); + $35 = HEAP32[$34>>2]|0; + $36 = $35 | 1; + HEAP32[$34>>2] = $36; + $$0 = $19; + STACKTOP = sp;return ($$0|0); + } + $37 = HEAP32[(16600)>>2]|0; + $38 = ($6>>>0)>($37>>>0); + if ($38) { + $39 = ($9|0)==(0); + if (!($39)) { + $40 = $9 << $7; + $41 = 2 << $7; + $42 = (0 - ($41))|0; + $43 = $41 | $42; + $44 = $40 & $43; + $45 = (0 - ($44))|0; + $46 = $44 & $45; + $47 = (($46) + -1)|0; + $48 = $47 >>> 12; + $49 = $48 & 16; + $50 = $47 >>> $49; + $51 = $50 >>> 5; + $52 = $51 & 8; + $53 = $52 | $49; + $54 = $50 >>> $52; + $55 = $54 >>> 2; + $56 = $55 & 4; + $57 = $53 | $56; + $58 = $54 >>> $56; + $59 = $58 >>> 1; + $60 = $59 & 2; + $61 = $57 | $60; + $62 = $58 >>> $60; + $63 = $62 >>> 1; + $64 = $63 & 1; + $65 = $61 | $64; + $66 = $62 >>> $64; + $67 = (($65) + ($66))|0; + $68 = $67 << 1; + $69 = (16632 + ($68<<2)|0); + $70 = ((($69)) + 8|0); + $71 = HEAP32[$70>>2]|0; + $72 = ((($71)) + 8|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($69|0)==($73|0); + do { + if ($74) { + $75 = 1 << $67; + $76 = $75 ^ -1; + $77 = $8 & $76; + HEAP32[4148] = $77; + $98 = $77; + } else { + $78 = HEAP32[(16608)>>2]|0; + $79 = ($73>>>0)<($78>>>0); + if ($79) { + _abort(); + // unreachable; + } + $80 = ((($73)) + 12|0); + $81 = HEAP32[$80>>2]|0; + $82 = ($81|0)==($71|0); + if ($82) { + HEAP32[$80>>2] = $69; + HEAP32[$70>>2] = $73; + $98 = $8; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $83 = $67 << 3; + $84 = (($83) - ($6))|0; + $85 = $6 | 3; + $86 = ((($71)) + 4|0); + HEAP32[$86>>2] = $85; + $87 = (($71) + ($6)|0); + $88 = $84 | 1; + $89 = ((($87)) + 4|0); + HEAP32[$89>>2] = $88; + $90 = (($87) + ($84)|0); + HEAP32[$90>>2] = $84; + $91 = ($37|0)==(0); + if (!($91)) { + $92 = HEAP32[(16612)>>2]|0; + $93 = $37 >>> 3; + $94 = $93 << 1; + $95 = (16632 + ($94<<2)|0); + $96 = 1 << $93; + $97 = $98 & $96; + $99 = ($97|0)==(0); + if ($99) { + $100 = $98 | $96; + HEAP32[4148] = $100; + $$pre = ((($95)) + 8|0); + $$0199 = $95;$$pre$phiZ2D = $$pre; + } else { + $101 = ((($95)) + 8|0); + $102 = HEAP32[$101>>2]|0; + $103 = HEAP32[(16608)>>2]|0; + $104 = ($102>>>0)<($103>>>0); + if ($104) { + _abort(); + // unreachable; + } else { + $$0199 = $102;$$pre$phiZ2D = $101; + } + } + HEAP32[$$pre$phiZ2D>>2] = $92; + $105 = ((($$0199)) + 12|0); + HEAP32[$105>>2] = $92; + $106 = ((($92)) + 8|0); + HEAP32[$106>>2] = $$0199; + $107 = ((($92)) + 12|0); + HEAP32[$107>>2] = $95; + } + HEAP32[(16600)>>2] = $84; + HEAP32[(16612)>>2] = $87; + $$0 = $72; + STACKTOP = sp;return ($$0|0); + } + $108 = HEAP32[(16596)>>2]|0; + $109 = ($108|0)==(0); + if ($109) { + $$0197 = $6; + } else { + $110 = (0 - ($108))|0; + $111 = $108 & $110; + $112 = (($111) + -1)|0; + $113 = $112 >>> 12; + $114 = $113 & 16; + $115 = $112 >>> $114; + $116 = $115 >>> 5; + $117 = $116 & 8; + $118 = $117 | $114; + $119 = $115 >>> $117; + $120 = $119 >>> 2; + $121 = $120 & 4; + $122 = $118 | $121; + $123 = $119 >>> $121; + $124 = $123 >>> 1; + $125 = $124 & 2; + $126 = $122 | $125; + $127 = $123 >>> $125; + $128 = $127 >>> 1; + $129 = $128 & 1; + $130 = $126 | $129; + $131 = $127 >>> $129; + $132 = (($130) + ($131))|0; + $133 = (16896 + ($132<<2)|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($134)) + 4|0); + $136 = HEAP32[$135>>2]|0; + $137 = $136 & -8; + $138 = (($137) - ($6))|0; + $139 = ((($134)) + 16|0); + $140 = HEAP32[$139>>2]|0; + $not$5$i = ($140|0)==(0|0); + $$sink16$i = $not$5$i&1; + $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0); + $142 = HEAP32[$141>>2]|0; + $143 = ($142|0)==(0|0); + if ($143) { + $$0192$lcssa$i = $134;$$0193$lcssa$i = $138; + } else { + $$01928$i = $134;$$01937$i = $138;$145 = $142; + while(1) { + $144 = ((($145)) + 4|0); + $146 = HEAP32[$144>>2]|0; + $147 = $146 & -8; + $148 = (($147) - ($6))|0; + $149 = ($148>>>0)<($$01937$i>>>0); + $$$0193$i = $149 ? $148 : $$01937$i; + $$$0192$i = $149 ? $145 : $$01928$i; + $150 = ((($145)) + 16|0); + $151 = HEAP32[$150>>2]|0; + $not$$i = ($151|0)==(0|0); + $$sink1$i = $not$$i&1; + $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0); + $153 = HEAP32[$152>>2]|0; + $154 = ($153|0)==(0|0); + if ($154) { + $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i; + break; + } else { + $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153; + } + } + } + $155 = HEAP32[(16608)>>2]|0; + $156 = ($$0192$lcssa$i>>>0)<($155>>>0); + if ($156) { + _abort(); + // unreachable; + } + $157 = (($$0192$lcssa$i) + ($6)|0); + $158 = ($$0192$lcssa$i>>>0)<($157>>>0); + if (!($158)) { + _abort(); + // unreachable; + } + $159 = ((($$0192$lcssa$i)) + 24|0); + $160 = HEAP32[$159>>2]|0; + $161 = ((($$0192$lcssa$i)) + 12|0); + $162 = HEAP32[$161>>2]|0; + $163 = ($162|0)==($$0192$lcssa$i|0); + do { + if ($163) { + $173 = ((($$0192$lcssa$i)) + 20|0); + $174 = HEAP32[$173>>2]|0; + $175 = ($174|0)==(0|0); + if ($175) { + $176 = ((($$0192$lcssa$i)) + 16|0); + $177 = HEAP32[$176>>2]|0; + $178 = ($177|0)==(0|0); + if ($178) { + $$3$i = 0; + break; + } else { + $$1196$i = $177;$$1198$i = $176; + } + } else { + $$1196$i = $174;$$1198$i = $173; + } + while(1) { + $179 = ((($$1196$i)) + 20|0); + $180 = HEAP32[$179>>2]|0; + $181 = ($180|0)==(0|0); + if (!($181)) { + $$1196$i = $180;$$1198$i = $179; + continue; + } + $182 = ((($$1196$i)) + 16|0); + $183 = HEAP32[$182>>2]|0; + $184 = ($183|0)==(0|0); + if ($184) { + break; + } else { + $$1196$i = $183;$$1198$i = $182; + } + } + $185 = ($$1198$i>>>0)<($155>>>0); + if ($185) { + _abort(); + // unreachable; + } else { + HEAP32[$$1198$i>>2] = 0; + $$3$i = $$1196$i; + break; + } + } else { + $164 = ((($$0192$lcssa$i)) + 8|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165>>>0)<($155>>>0); + if ($166) { + _abort(); + // unreachable; + } + $167 = ((($165)) + 12|0); + $168 = HEAP32[$167>>2]|0; + $169 = ($168|0)==($$0192$lcssa$i|0); + if (!($169)) { + _abort(); + // unreachable; + } + $170 = ((($162)) + 8|0); + $171 = HEAP32[$170>>2]|0; + $172 = ($171|0)==($$0192$lcssa$i|0); + if ($172) { + HEAP32[$167>>2] = $162; + HEAP32[$170>>2] = $165; + $$3$i = $162; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $186 = ($160|0)==(0|0); + L73: do { + if (!($186)) { + $187 = ((($$0192$lcssa$i)) + 28|0); + $188 = HEAP32[$187>>2]|0; + $189 = (16896 + ($188<<2)|0); + $190 = HEAP32[$189>>2]|0; + $191 = ($$0192$lcssa$i|0)==($190|0); + do { + if ($191) { + HEAP32[$189>>2] = $$3$i; + $cond$i = ($$3$i|0)==(0|0); + if ($cond$i) { + $192 = 1 << $188; + $193 = $192 ^ -1; + $194 = $108 & $193; + HEAP32[(16596)>>2] = $194; + break L73; + } + } else { + $195 = HEAP32[(16608)>>2]|0; + $196 = ($160>>>0)<($195>>>0); + if ($196) { + _abort(); + // unreachable; + } else { + $197 = ((($160)) + 16|0); + $198 = HEAP32[$197>>2]|0; + $not$1$i = ($198|0)!=($$0192$lcssa$i|0); + $$sink2$i = $not$1$i&1; + $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0); + HEAP32[$199>>2] = $$3$i; + $200 = ($$3$i|0)==(0|0); + if ($200) { + break L73; + } else { + break; + } + } + } + } while(0); + $201 = HEAP32[(16608)>>2]|0; + $202 = ($$3$i>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } + $203 = ((($$3$i)) + 24|0); + HEAP32[$203>>2] = $160; + $204 = ((($$0192$lcssa$i)) + 16|0); + $205 = HEAP32[$204>>2]|0; + $206 = ($205|0)==(0|0); + do { + if (!($206)) { + $207 = ($205>>>0)<($201>>>0); + if ($207) { + _abort(); + // unreachable; + } else { + $208 = ((($$3$i)) + 16|0); + HEAP32[$208>>2] = $205; + $209 = ((($205)) + 24|0); + HEAP32[$209>>2] = $$3$i; + break; + } + } + } while(0); + $210 = ((($$0192$lcssa$i)) + 20|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + if (!($212)) { + $213 = HEAP32[(16608)>>2]|0; + $214 = ($211>>>0)<($213>>>0); + if ($214) { + _abort(); + // unreachable; + } else { + $215 = ((($$3$i)) + 20|0); + HEAP32[$215>>2] = $211; + $216 = ((($211)) + 24|0); + HEAP32[$216>>2] = $$3$i; + break; + } + } + } + } while(0); + $217 = ($$0193$lcssa$i>>>0)<(16); + if ($217) { + $218 = (($$0193$lcssa$i) + ($6))|0; + $219 = $218 | 3; + $220 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$220>>2] = $219; + $221 = (($$0192$lcssa$i) + ($218)|0); + $222 = ((($221)) + 4|0); + $223 = HEAP32[$222>>2]|0; + $224 = $223 | 1; + HEAP32[$222>>2] = $224; + } else { + $225 = $6 | 3; + $226 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$226>>2] = $225; + $227 = $$0193$lcssa$i | 1; + $228 = ((($157)) + 4|0); + HEAP32[$228>>2] = $227; + $229 = (($157) + ($$0193$lcssa$i)|0); + HEAP32[$229>>2] = $$0193$lcssa$i; + $230 = ($37|0)==(0); + if (!($230)) { + $231 = HEAP32[(16612)>>2]|0; + $232 = $37 >>> 3; + $233 = $232 << 1; + $234 = (16632 + ($233<<2)|0); + $235 = 1 << $232; + $236 = $8 & $235; + $237 = ($236|0)==(0); + if ($237) { + $238 = $8 | $235; + HEAP32[4148] = $238; + $$pre$i = ((($234)) + 8|0); + $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; + } else { + $239 = ((($234)) + 8|0); + $240 = HEAP32[$239>>2]|0; + $241 = HEAP32[(16608)>>2]|0; + $242 = ($240>>>0)<($241>>>0); + if ($242) { + _abort(); + // unreachable; + } else { + $$0189$i = $240;$$pre$phi$iZ2D = $239; + } + } + HEAP32[$$pre$phi$iZ2D>>2] = $231; + $243 = ((($$0189$i)) + 12|0); + HEAP32[$243>>2] = $231; + $244 = ((($231)) + 8|0); + HEAP32[$244>>2] = $$0189$i; + $245 = ((($231)) + 12|0); + HEAP32[$245>>2] = $234; + } + HEAP32[(16600)>>2] = $$0193$lcssa$i; + HEAP32[(16612)>>2] = $157; + } + $246 = ((($$0192$lcssa$i)) + 8|0); + $$0 = $246; + STACKTOP = sp;return ($$0|0); + } + } else { + $$0197 = $6; + } + } else { + $247 = ($0>>>0)>(4294967231); + if ($247) { + $$0197 = -1; + } else { + $248 = (($0) + 11)|0; + $249 = $248 & -8; + $250 = HEAP32[(16596)>>2]|0; + $251 = ($250|0)==(0); + if ($251) { + $$0197 = $249; + } else { + $252 = (0 - ($249))|0; + $253 = $248 >>> 8; + $254 = ($253|0)==(0); + if ($254) { + $$0358$i = 0; + } else { + $255 = ($249>>>0)>(16777215); + if ($255) { + $$0358$i = 31; + } else { + $256 = (($253) + 1048320)|0; + $257 = $256 >>> 16; + $258 = $257 & 8; + $259 = $253 << $258; + $260 = (($259) + 520192)|0; + $261 = $260 >>> 16; + $262 = $261 & 4; + $263 = $262 | $258; + $264 = $259 << $262; + $265 = (($264) + 245760)|0; + $266 = $265 >>> 16; + $267 = $266 & 2; + $268 = $263 | $267; + $269 = (14 - ($268))|0; + $270 = $264 << $267; + $271 = $270 >>> 15; + $272 = (($269) + ($271))|0; + $273 = $272 << 1; + $274 = (($272) + 7)|0; + $275 = $249 >>> $274; + $276 = $275 & 1; + $277 = $276 | $273; + $$0358$i = $277; + } + } + $278 = (16896 + ($$0358$i<<2)|0); + $279 = HEAP32[$278>>2]|0; + $280 = ($279|0)==(0|0); + L117: do { + if ($280) { + $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252; + label = 81; + } else { + $281 = ($$0358$i|0)==(31); + $282 = $$0358$i >>> 1; + $283 = (25 - ($282))|0; + $284 = $281 ? 0 : $283; + $285 = $249 << $284; + $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0; + while(1) { + $286 = ((($$0353$i)) + 4|0); + $287 = HEAP32[$286>>2]|0; + $288 = $287 & -8; + $289 = (($288) - ($249))|0; + $290 = ($289>>>0)<($$0347$i>>>0); + if ($290) { + $291 = ($289|0)==(0); + if ($291) { + $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i; + label = 85; + break L117; + } else { + $$1343$i = $$0353$i;$$1348$i = $289; + } + } else { + $$1343$i = $$0342$i;$$1348$i = $$0347$i; + } + $292 = ((($$0353$i)) + 20|0); + $293 = HEAP32[$292>>2]|0; + $294 = $$0359$i >>> 31; + $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0); + $296 = HEAP32[$295>>2]|0; + $297 = ($293|0)==(0|0); + $298 = ($293|0)==($296|0); + $or$cond2$i = $297 | $298; + $$1363$i = $or$cond2$i ? $$0362$i : $293; + $299 = ($296|0)==(0|0); + $not$8$i = $299 ^ 1; + $300 = $not$8$i&1; + $$0359$$i = $$0359$i << $300; + if ($299) { + $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i; + label = 81; + break; + } else { + $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i; + } + } + } + } while(0); + if ((label|0) == 81) { + $301 = ($$2355$i|0)==(0|0); + $302 = ($$3$i201|0)==(0|0); + $or$cond$i = $301 & $302; + if ($or$cond$i) { + $303 = 2 << $$0358$i; + $304 = (0 - ($303))|0; + $305 = $303 | $304; + $306 = $250 & $305; + $307 = ($306|0)==(0); + if ($307) { + $$0197 = $249; + break; + } + $308 = (0 - ($306))|0; + $309 = $306 & $308; + $310 = (($309) + -1)|0; + $311 = $310 >>> 12; + $312 = $311 & 16; + $313 = $310 >>> $312; + $314 = $313 >>> 5; + $315 = $314 & 8; + $316 = $315 | $312; + $317 = $313 >>> $315; + $318 = $317 >>> 2; + $319 = $318 & 4; + $320 = $316 | $319; + $321 = $317 >>> $319; + $322 = $321 >>> 1; + $323 = $322 & 2; + $324 = $320 | $323; + $325 = $321 >>> $323; + $326 = $325 >>> 1; + $327 = $326 & 1; + $328 = $324 | $327; + $329 = $325 >>> $327; + $330 = (($328) + ($329))|0; + $331 = (16896 + ($330<<2)|0); + $332 = HEAP32[$331>>2]|0; + $$4$ph$i = 0;$$4357$ph$i = $332; + } else { + $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i; + } + $333 = ($$4357$ph$i|0)==(0|0); + if ($333) { + $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i; + } else { + $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i; + label = 85; + } + } + if ((label|0) == 85) { + while(1) { + label = 0; + $334 = ((($$435713$i)) + 4|0); + $335 = HEAP32[$334>>2]|0; + $336 = $335 & -8; + $337 = (($336) - ($249))|0; + $338 = ($337>>>0)<($$435114$i>>>0); + $$$4351$i = $338 ? $337 : $$435114$i; + $$4357$$4$i = $338 ? $$435713$i : $$415$i; + $339 = ((($$435713$i)) + 16|0); + $340 = HEAP32[$339>>2]|0; + $not$1$i203 = ($340|0)==(0|0); + $$sink2$i204 = $not$1$i203&1; + $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0); + $342 = HEAP32[$341>>2]|0; + $343 = ($342|0)==(0|0); + if ($343) { + $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i; + break; + } else { + $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342; + label = 85; + } + } + } + $344 = ($$4$lcssa$i|0)==(0|0); + if ($344) { + $$0197 = $249; + } else { + $345 = HEAP32[(16600)>>2]|0; + $346 = (($345) - ($249))|0; + $347 = ($$4351$lcssa$i>>>0)<($346>>>0); + if ($347) { + $348 = HEAP32[(16608)>>2]|0; + $349 = ($$4$lcssa$i>>>0)<($348>>>0); + if ($349) { + _abort(); + // unreachable; + } + $350 = (($$4$lcssa$i) + ($249)|0); + $351 = ($$4$lcssa$i>>>0)<($350>>>0); + if (!($351)) { + _abort(); + // unreachable; + } + $352 = ((($$4$lcssa$i)) + 24|0); + $353 = HEAP32[$352>>2]|0; + $354 = ((($$4$lcssa$i)) + 12|0); + $355 = HEAP32[$354>>2]|0; + $356 = ($355|0)==($$4$lcssa$i|0); + do { + if ($356) { + $366 = ((($$4$lcssa$i)) + 20|0); + $367 = HEAP32[$366>>2]|0; + $368 = ($367|0)==(0|0); + if ($368) { + $369 = ((($$4$lcssa$i)) + 16|0); + $370 = HEAP32[$369>>2]|0; + $371 = ($370|0)==(0|0); + if ($371) { + $$3372$i = 0; + break; + } else { + $$1370$i = $370;$$1374$i = $369; + } + } else { + $$1370$i = $367;$$1374$i = $366; + } + while(1) { + $372 = ((($$1370$i)) + 20|0); + $373 = HEAP32[$372>>2]|0; + $374 = ($373|0)==(0|0); + if (!($374)) { + $$1370$i = $373;$$1374$i = $372; + continue; + } + $375 = ((($$1370$i)) + 16|0); + $376 = HEAP32[$375>>2]|0; + $377 = ($376|0)==(0|0); + if ($377) { + break; + } else { + $$1370$i = $376;$$1374$i = $375; + } + } + $378 = ($$1374$i>>>0)<($348>>>0); + if ($378) { + _abort(); + // unreachable; + } else { + HEAP32[$$1374$i>>2] = 0; + $$3372$i = $$1370$i; + break; + } + } else { + $357 = ((($$4$lcssa$i)) + 8|0); + $358 = HEAP32[$357>>2]|0; + $359 = ($358>>>0)<($348>>>0); + if ($359) { + _abort(); + // unreachable; + } + $360 = ((($358)) + 12|0); + $361 = HEAP32[$360>>2]|0; + $362 = ($361|0)==($$4$lcssa$i|0); + if (!($362)) { + _abort(); + // unreachable; + } + $363 = ((($355)) + 8|0); + $364 = HEAP32[$363>>2]|0; + $365 = ($364|0)==($$4$lcssa$i|0); + if ($365) { + HEAP32[$360>>2] = $355; + HEAP32[$363>>2] = $358; + $$3372$i = $355; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $379 = ($353|0)==(0|0); + L164: do { + if ($379) { + $470 = $250; + } else { + $380 = ((($$4$lcssa$i)) + 28|0); + $381 = HEAP32[$380>>2]|0; + $382 = (16896 + ($381<<2)|0); + $383 = HEAP32[$382>>2]|0; + $384 = ($$4$lcssa$i|0)==($383|0); + do { + if ($384) { + HEAP32[$382>>2] = $$3372$i; + $cond$i208 = ($$3372$i|0)==(0|0); + if ($cond$i208) { + $385 = 1 << $381; + $386 = $385 ^ -1; + $387 = $250 & $386; + HEAP32[(16596)>>2] = $387; + $470 = $387; + break L164; + } + } else { + $388 = HEAP32[(16608)>>2]|0; + $389 = ($353>>>0)<($388>>>0); + if ($389) { + _abort(); + // unreachable; + } else { + $390 = ((($353)) + 16|0); + $391 = HEAP32[$390>>2]|0; + $not$$i209 = ($391|0)!=($$4$lcssa$i|0); + $$sink3$i = $not$$i209&1; + $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0); + HEAP32[$392>>2] = $$3372$i; + $393 = ($$3372$i|0)==(0|0); + if ($393) { + $470 = $250; + break L164; + } else { + break; + } + } + } + } while(0); + $394 = HEAP32[(16608)>>2]|0; + $395 = ($$3372$i>>>0)<($394>>>0); + if ($395) { + _abort(); + // unreachable; + } + $396 = ((($$3372$i)) + 24|0); + HEAP32[$396>>2] = $353; + $397 = ((($$4$lcssa$i)) + 16|0); + $398 = HEAP32[$397>>2]|0; + $399 = ($398|0)==(0|0); + do { + if (!($399)) { + $400 = ($398>>>0)<($394>>>0); + if ($400) { + _abort(); + // unreachable; + } else { + $401 = ((($$3372$i)) + 16|0); + HEAP32[$401>>2] = $398; + $402 = ((($398)) + 24|0); + HEAP32[$402>>2] = $$3372$i; + break; + } + } + } while(0); + $403 = ((($$4$lcssa$i)) + 20|0); + $404 = HEAP32[$403>>2]|0; + $405 = ($404|0)==(0|0); + if ($405) { + $470 = $250; + } else { + $406 = HEAP32[(16608)>>2]|0; + $407 = ($404>>>0)<($406>>>0); + if ($407) { + _abort(); + // unreachable; + } else { + $408 = ((($$3372$i)) + 20|0); + HEAP32[$408>>2] = $404; + $409 = ((($404)) + 24|0); + HEAP32[$409>>2] = $$3372$i; + $470 = $250; + break; + } + } + } + } while(0); + $410 = ($$4351$lcssa$i>>>0)<(16); + do { + if ($410) { + $411 = (($$4351$lcssa$i) + ($249))|0; + $412 = $411 | 3; + $413 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$413>>2] = $412; + $414 = (($$4$lcssa$i) + ($411)|0); + $415 = ((($414)) + 4|0); + $416 = HEAP32[$415>>2]|0; + $417 = $416 | 1; + HEAP32[$415>>2] = $417; + } else { + $418 = $249 | 3; + $419 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$419>>2] = $418; + $420 = $$4351$lcssa$i | 1; + $421 = ((($350)) + 4|0); + HEAP32[$421>>2] = $420; + $422 = (($350) + ($$4351$lcssa$i)|0); + HEAP32[$422>>2] = $$4351$lcssa$i; + $423 = $$4351$lcssa$i >>> 3; + $424 = ($$4351$lcssa$i>>>0)<(256); + if ($424) { + $425 = $423 << 1; + $426 = (16632 + ($425<<2)|0); + $427 = HEAP32[4148]|0; + $428 = 1 << $423; + $429 = $427 & $428; + $430 = ($429|0)==(0); + if ($430) { + $431 = $427 | $428; + HEAP32[4148] = $431; + $$pre$i210 = ((($426)) + 8|0); + $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; + } else { + $432 = ((($426)) + 8|0); + $433 = HEAP32[$432>>2]|0; + $434 = HEAP32[(16608)>>2]|0; + $435 = ($433>>>0)<($434>>>0); + if ($435) { + _abort(); + // unreachable; + } else { + $$0368$i = $433;$$pre$phi$i211Z2D = $432; + } + } + HEAP32[$$pre$phi$i211Z2D>>2] = $350; + $436 = ((($$0368$i)) + 12|0); + HEAP32[$436>>2] = $350; + $437 = ((($350)) + 8|0); + HEAP32[$437>>2] = $$0368$i; + $438 = ((($350)) + 12|0); + HEAP32[$438>>2] = $426; + break; + } + $439 = $$4351$lcssa$i >>> 8; + $440 = ($439|0)==(0); + if ($440) { + $$0361$i = 0; + } else { + $441 = ($$4351$lcssa$i>>>0)>(16777215); + if ($441) { + $$0361$i = 31; + } else { + $442 = (($439) + 1048320)|0; + $443 = $442 >>> 16; + $444 = $443 & 8; + $445 = $439 << $444; + $446 = (($445) + 520192)|0; + $447 = $446 >>> 16; + $448 = $447 & 4; + $449 = $448 | $444; + $450 = $445 << $448; + $451 = (($450) + 245760)|0; + $452 = $451 >>> 16; + $453 = $452 & 2; + $454 = $449 | $453; + $455 = (14 - ($454))|0; + $456 = $450 << $453; + $457 = $456 >>> 15; + $458 = (($455) + ($457))|0; + $459 = $458 << 1; + $460 = (($458) + 7)|0; + $461 = $$4351$lcssa$i >>> $460; + $462 = $461 & 1; + $463 = $462 | $459; + $$0361$i = $463; + } + } + $464 = (16896 + ($$0361$i<<2)|0); + $465 = ((($350)) + 28|0); + HEAP32[$465>>2] = $$0361$i; + $466 = ((($350)) + 16|0); + $467 = ((($466)) + 4|0); + HEAP32[$467>>2] = 0; + HEAP32[$466>>2] = 0; + $468 = 1 << $$0361$i; + $469 = $470 & $468; + $471 = ($469|0)==(0); + if ($471) { + $472 = $470 | $468; + HEAP32[(16596)>>2] = $472; + HEAP32[$464>>2] = $350; + $473 = ((($350)) + 24|0); + HEAP32[$473>>2] = $464; + $474 = ((($350)) + 12|0); + HEAP32[$474>>2] = $350; + $475 = ((($350)) + 8|0); + HEAP32[$475>>2] = $350; + break; + } + $476 = HEAP32[$464>>2]|0; + $477 = ($$0361$i|0)==(31); + $478 = $$0361$i >>> 1; + $479 = (25 - ($478))|0; + $480 = $477 ? 0 : $479; + $481 = $$4351$lcssa$i << $480; + $$0344$i = $481;$$0345$i = $476; + while(1) { + $482 = ((($$0345$i)) + 4|0); + $483 = HEAP32[$482>>2]|0; + $484 = $483 & -8; + $485 = ($484|0)==($$4351$lcssa$i|0); + if ($485) { + label = 139; + break; + } + $486 = $$0344$i >>> 31; + $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0); + $488 = $$0344$i << 1; + $489 = HEAP32[$487>>2]|0; + $490 = ($489|0)==(0|0); + if ($490) { + label = 136; + break; + } else { + $$0344$i = $488;$$0345$i = $489; + } + } + if ((label|0) == 136) { + $491 = HEAP32[(16608)>>2]|0; + $492 = ($487>>>0)<($491>>>0); + if ($492) { + _abort(); + // unreachable; + } else { + HEAP32[$487>>2] = $350; + $493 = ((($350)) + 24|0); + HEAP32[$493>>2] = $$0345$i; + $494 = ((($350)) + 12|0); + HEAP32[$494>>2] = $350; + $495 = ((($350)) + 8|0); + HEAP32[$495>>2] = $350; + break; + } + } + else if ((label|0) == 139) { + $496 = ((($$0345$i)) + 8|0); + $497 = HEAP32[$496>>2]|0; + $498 = HEAP32[(16608)>>2]|0; + $499 = ($497>>>0)>=($498>>>0); + $not$9$i = ($$0345$i>>>0)>=($498>>>0); + $500 = $499 & $not$9$i; + if ($500) { + $501 = ((($497)) + 12|0); + HEAP32[$501>>2] = $350; + HEAP32[$496>>2] = $350; + $502 = ((($350)) + 8|0); + HEAP32[$502>>2] = $497; + $503 = ((($350)) + 12|0); + HEAP32[$503>>2] = $$0345$i; + $504 = ((($350)) + 24|0); + HEAP32[$504>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $505 = ((($$4$lcssa$i)) + 8|0); + $$0 = $505; + STACKTOP = sp;return ($$0|0); + } else { + $$0197 = $249; + } + } + } + } + } + } while(0); + $506 = HEAP32[(16600)>>2]|0; + $507 = ($506>>>0)<($$0197>>>0); + if (!($507)) { + $508 = (($506) - ($$0197))|0; + $509 = HEAP32[(16612)>>2]|0; + $510 = ($508>>>0)>(15); + if ($510) { + $511 = (($509) + ($$0197)|0); + HEAP32[(16612)>>2] = $511; + HEAP32[(16600)>>2] = $508; + $512 = $508 | 1; + $513 = ((($511)) + 4|0); + HEAP32[$513>>2] = $512; + $514 = (($511) + ($508)|0); + HEAP32[$514>>2] = $508; + $515 = $$0197 | 3; + $516 = ((($509)) + 4|0); + HEAP32[$516>>2] = $515; + } else { + HEAP32[(16600)>>2] = 0; + HEAP32[(16612)>>2] = 0; + $517 = $506 | 3; + $518 = ((($509)) + 4|0); + HEAP32[$518>>2] = $517; + $519 = (($509) + ($506)|0); + $520 = ((($519)) + 4|0); + $521 = HEAP32[$520>>2]|0; + $522 = $521 | 1; + HEAP32[$520>>2] = $522; + } + $523 = ((($509)) + 8|0); + $$0 = $523; + STACKTOP = sp;return ($$0|0); + } + $524 = HEAP32[(16604)>>2]|0; + $525 = ($524>>>0)>($$0197>>>0); + if ($525) { + $526 = (($524) - ($$0197))|0; + HEAP32[(16604)>>2] = $526; + $527 = HEAP32[(16616)>>2]|0; + $528 = (($527) + ($$0197)|0); + HEAP32[(16616)>>2] = $528; + $529 = $526 | 1; + $530 = ((($528)) + 4|0); + HEAP32[$530>>2] = $529; + $531 = $$0197 | 3; + $532 = ((($527)) + 4|0); + HEAP32[$532>>2] = $531; + $533 = ((($527)) + 8|0); + $$0 = $533; + STACKTOP = sp;return ($$0|0); + } + $534 = HEAP32[4266]|0; + $535 = ($534|0)==(0); + if ($535) { + HEAP32[(17072)>>2] = 4096; + HEAP32[(17068)>>2] = 4096; + HEAP32[(17076)>>2] = -1; + HEAP32[(17080)>>2] = -1; + HEAP32[(17084)>>2] = 0; + HEAP32[(17036)>>2] = 0; + $536 = $1; + $537 = $536 & -16; + $538 = $537 ^ 1431655768; + HEAP32[$1>>2] = $538; + HEAP32[4266] = $538; + $542 = 4096; + } else { + $$pre$i212 = HEAP32[(17072)>>2]|0; + $542 = $$pre$i212; + } + $539 = (($$0197) + 48)|0; + $540 = (($$0197) + 47)|0; + $541 = (($542) + ($540))|0; + $543 = (0 - ($542))|0; + $544 = $541 & $543; + $545 = ($544>>>0)>($$0197>>>0); + if (!($545)) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + $546 = HEAP32[(17032)>>2]|0; + $547 = ($546|0)==(0); + if (!($547)) { + $548 = HEAP32[(17024)>>2]|0; + $549 = (($548) + ($544))|0; + $550 = ($549>>>0)<=($548>>>0); + $551 = ($549>>>0)>($546>>>0); + $or$cond1$i = $550 | $551; + if ($or$cond1$i) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + } + $552 = HEAP32[(17036)>>2]|0; + $553 = $552 & 4; + $554 = ($553|0)==(0); + L244: do { + if ($554) { + $555 = HEAP32[(16616)>>2]|0; + $556 = ($555|0)==(0|0); + L246: do { + if ($556) { + label = 163; + } else { + $$0$i$i = (17040); + while(1) { + $557 = HEAP32[$$0$i$i>>2]|0; + $558 = ($557>>>0)>($555>>>0); + if (!($558)) { + $559 = ((($$0$i$i)) + 4|0); + $560 = HEAP32[$559>>2]|0; + $561 = (($557) + ($560)|0); + $562 = ($561>>>0)>($555>>>0); + if ($562) { + break; + } + } + $563 = ((($$0$i$i)) + 8|0); + $564 = HEAP32[$563>>2]|0; + $565 = ($564|0)==(0|0); + if ($565) { + label = 163; + break L246; + } else { + $$0$i$i = $564; + } + } + $588 = (($541) - ($524))|0; + $589 = $588 & $543; + $590 = ($589>>>0)<(2147483647); + if ($590) { + $591 = (_sbrk(($589|0))|0); + $592 = HEAP32[$$0$i$i>>2]|0; + $593 = HEAP32[$559>>2]|0; + $594 = (($592) + ($593)|0); + $595 = ($591|0)==($594|0); + if ($595) { + $596 = ($591|0)==((-1)|0); + if ($596) { + $$2234253237$i = $589; + } else { + $$723948$i = $589;$$749$i = $591; + label = 180; + break L244; + } + } else { + $$2247$ph$i = $591;$$2253$ph$i = $589; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } while(0); + do { + if ((label|0) == 163) { + $566 = (_sbrk(0)|0); + $567 = ($566|0)==((-1)|0); + if ($567) { + $$2234253237$i = 0; + } else { + $568 = $566; + $569 = HEAP32[(17068)>>2]|0; + $570 = (($569) + -1)|0; + $571 = $570 & $568; + $572 = ($571|0)==(0); + $573 = (($570) + ($568))|0; + $574 = (0 - ($569))|0; + $575 = $573 & $574; + $576 = (($575) - ($568))|0; + $577 = $572 ? 0 : $576; + $$$i = (($577) + ($544))|0; + $578 = HEAP32[(17024)>>2]|0; + $579 = (($$$i) + ($578))|0; + $580 = ($$$i>>>0)>($$0197>>>0); + $581 = ($$$i>>>0)<(2147483647); + $or$cond$i214 = $580 & $581; + if ($or$cond$i214) { + $582 = HEAP32[(17032)>>2]|0; + $583 = ($582|0)==(0); + if (!($583)) { + $584 = ($579>>>0)<=($578>>>0); + $585 = ($579>>>0)>($582>>>0); + $or$cond2$i215 = $584 | $585; + if ($or$cond2$i215) { + $$2234253237$i = 0; + break; + } + } + $586 = (_sbrk(($$$i|0))|0); + $587 = ($586|0)==($566|0); + if ($587) { + $$723948$i = $$$i;$$749$i = $566; + label = 180; + break L244; + } else { + $$2247$ph$i = $586;$$2253$ph$i = $$$i; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } + } while(0); + do { + if ((label|0) == 171) { + $597 = (0 - ($$2253$ph$i))|0; + $598 = ($$2247$ph$i|0)!=((-1)|0); + $599 = ($$2253$ph$i>>>0)<(2147483647); + $or$cond7$i = $599 & $598; + $600 = ($539>>>0)>($$2253$ph$i>>>0); + $or$cond10$i = $600 & $or$cond7$i; + if (!($or$cond10$i)) { + $610 = ($$2247$ph$i|0)==((-1)|0); + if ($610) { + $$2234253237$i = 0; + break; + } else { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + $601 = HEAP32[(17072)>>2]|0; + $602 = (($540) - ($$2253$ph$i))|0; + $603 = (($602) + ($601))|0; + $604 = (0 - ($601))|0; + $605 = $603 & $604; + $606 = ($605>>>0)<(2147483647); + if (!($606)) { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + $607 = (_sbrk(($605|0))|0); + $608 = ($607|0)==((-1)|0); + if ($608) { + (_sbrk(($597|0))|0); + $$2234253237$i = 0; + break; + } else { + $609 = (($605) + ($$2253$ph$i))|0; + $$723948$i = $609;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + } while(0); + $611 = HEAP32[(17036)>>2]|0; + $612 = $611 | 4; + HEAP32[(17036)>>2] = $612; + $$4236$i = $$2234253237$i; + label = 178; + } else { + $$4236$i = 0; + label = 178; + } + } while(0); + if ((label|0) == 178) { + $613 = ($544>>>0)<(2147483647); + if ($613) { + $614 = (_sbrk(($544|0))|0); + $615 = (_sbrk(0)|0); + $616 = ($614|0)!=((-1)|0); + $617 = ($615|0)!=((-1)|0); + $or$cond5$i = $616 & $617; + $618 = ($614>>>0)<($615>>>0); + $or$cond11$i = $618 & $or$cond5$i; + $619 = $615; + $620 = $614; + $621 = (($619) - ($620))|0; + $622 = (($$0197) + 40)|0; + $623 = ($621>>>0)>($622>>>0); + $$$4236$i = $623 ? $621 : $$4236$i; + $or$cond11$not$i = $or$cond11$i ^ 1; + $624 = ($614|0)==((-1)|0); + $not$$i216 = $623 ^ 1; + $625 = $624 | $not$$i216; + $or$cond50$i = $625 | $or$cond11$not$i; + if (!($or$cond50$i)) { + $$723948$i = $$$4236$i;$$749$i = $614; + label = 180; + } + } + } + if ((label|0) == 180) { + $626 = HEAP32[(17024)>>2]|0; + $627 = (($626) + ($$723948$i))|0; + HEAP32[(17024)>>2] = $627; + $628 = HEAP32[(17028)>>2]|0; + $629 = ($627>>>0)>($628>>>0); + if ($629) { + HEAP32[(17028)>>2] = $627; + } + $630 = HEAP32[(16616)>>2]|0; + $631 = ($630|0)==(0|0); + do { + if ($631) { + $632 = HEAP32[(16608)>>2]|0; + $633 = ($632|0)==(0|0); + $634 = ($$749$i>>>0)<($632>>>0); + $or$cond12$i = $633 | $634; + if ($or$cond12$i) { + HEAP32[(16608)>>2] = $$749$i; + } + HEAP32[(17040)>>2] = $$749$i; + HEAP32[(17044)>>2] = $$723948$i; + HEAP32[(17052)>>2] = 0; + $635 = HEAP32[4266]|0; + HEAP32[(16628)>>2] = $635; + HEAP32[(16624)>>2] = -1; + $$01$i$i = 0; + while(1) { + $636 = $$01$i$i << 1; + $637 = (16632 + ($636<<2)|0); + $638 = ((($637)) + 12|0); + HEAP32[$638>>2] = $637; + $639 = ((($637)) + 8|0); + HEAP32[$639>>2] = $637; + $640 = (($$01$i$i) + 1)|0; + $exitcond$i$i = ($640|0)==(32); + if ($exitcond$i$i) { + break; + } else { + $$01$i$i = $640; + } + } + $641 = (($$723948$i) + -40)|0; + $642 = ((($$749$i)) + 8|0); + $643 = $642; + $644 = $643 & 7; + $645 = ($644|0)==(0); + $646 = (0 - ($643))|0; + $647 = $646 & 7; + $648 = $645 ? 0 : $647; + $649 = (($$749$i) + ($648)|0); + $650 = (($641) - ($648))|0; + HEAP32[(16616)>>2] = $649; + HEAP32[(16604)>>2] = $650; + $651 = $650 | 1; + $652 = ((($649)) + 4|0); + HEAP32[$652>>2] = $651; + $653 = (($649) + ($650)|0); + $654 = ((($653)) + 4|0); + HEAP32[$654>>2] = 40; + $655 = HEAP32[(17080)>>2]|0; + HEAP32[(16620)>>2] = $655; + } else { + $$024371$i = (17040); + while(1) { + $656 = HEAP32[$$024371$i>>2]|0; + $657 = ((($$024371$i)) + 4|0); + $658 = HEAP32[$657>>2]|0; + $659 = (($656) + ($658)|0); + $660 = ($$749$i|0)==($659|0); + if ($660) { + label = 190; + break; + } + $661 = ((($$024371$i)) + 8|0); + $662 = HEAP32[$661>>2]|0; + $663 = ($662|0)==(0|0); + if ($663) { + break; + } else { + $$024371$i = $662; + } + } + if ((label|0) == 190) { + $664 = ((($$024371$i)) + 12|0); + $665 = HEAP32[$664>>2]|0; + $666 = $665 & 8; + $667 = ($666|0)==(0); + if ($667) { + $668 = ($630>>>0)>=($656>>>0); + $669 = ($630>>>0)<($$749$i>>>0); + $or$cond51$i = $669 & $668; + if ($or$cond51$i) { + $670 = (($658) + ($$723948$i))|0; + HEAP32[$657>>2] = $670; + $671 = HEAP32[(16604)>>2]|0; + $672 = ((($630)) + 8|0); + $673 = $672; + $674 = $673 & 7; + $675 = ($674|0)==(0); + $676 = (0 - ($673))|0; + $677 = $676 & 7; + $678 = $675 ? 0 : $677; + $679 = (($630) + ($678)|0); + $680 = (($$723948$i) - ($678))|0; + $681 = (($671) + ($680))|0; + HEAP32[(16616)>>2] = $679; + HEAP32[(16604)>>2] = $681; + $682 = $681 | 1; + $683 = ((($679)) + 4|0); + HEAP32[$683>>2] = $682; + $684 = (($679) + ($681)|0); + $685 = ((($684)) + 4|0); + HEAP32[$685>>2] = 40; + $686 = HEAP32[(17080)>>2]|0; + HEAP32[(16620)>>2] = $686; + break; + } + } + } + $687 = HEAP32[(16608)>>2]|0; + $688 = ($$749$i>>>0)<($687>>>0); + if ($688) { + HEAP32[(16608)>>2] = $$749$i; + $752 = $$749$i; + } else { + $752 = $687; + } + $689 = (($$749$i) + ($$723948$i)|0); + $$124470$i = (17040); + while(1) { + $690 = HEAP32[$$124470$i>>2]|0; + $691 = ($690|0)==($689|0); + if ($691) { + label = 198; + break; + } + $692 = ((($$124470$i)) + 8|0); + $693 = HEAP32[$692>>2]|0; + $694 = ($693|0)==(0|0); + if ($694) { + break; + } else { + $$124470$i = $693; + } + } + if ((label|0) == 198) { + $695 = ((($$124470$i)) + 12|0); + $696 = HEAP32[$695>>2]|0; + $697 = $696 & 8; + $698 = ($697|0)==(0); + if ($698) { + HEAP32[$$124470$i>>2] = $$749$i; + $699 = ((($$124470$i)) + 4|0); + $700 = HEAP32[$699>>2]|0; + $701 = (($700) + ($$723948$i))|0; + HEAP32[$699>>2] = $701; + $702 = ((($$749$i)) + 8|0); + $703 = $702; + $704 = $703 & 7; + $705 = ($704|0)==(0); + $706 = (0 - ($703))|0; + $707 = $706 & 7; + $708 = $705 ? 0 : $707; + $709 = (($$749$i) + ($708)|0); + $710 = ((($689)) + 8|0); + $711 = $710; + $712 = $711 & 7; + $713 = ($712|0)==(0); + $714 = (0 - ($711))|0; + $715 = $714 & 7; + $716 = $713 ? 0 : $715; + $717 = (($689) + ($716)|0); + $718 = $717; + $719 = $709; + $720 = (($718) - ($719))|0; + $721 = (($709) + ($$0197)|0); + $722 = (($720) - ($$0197))|0; + $723 = $$0197 | 3; + $724 = ((($709)) + 4|0); + HEAP32[$724>>2] = $723; + $725 = ($717|0)==($630|0); + do { + if ($725) { + $726 = HEAP32[(16604)>>2]|0; + $727 = (($726) + ($722))|0; + HEAP32[(16604)>>2] = $727; + HEAP32[(16616)>>2] = $721; + $728 = $727 | 1; + $729 = ((($721)) + 4|0); + HEAP32[$729>>2] = $728; + } else { + $730 = HEAP32[(16612)>>2]|0; + $731 = ($717|0)==($730|0); + if ($731) { + $732 = HEAP32[(16600)>>2]|0; + $733 = (($732) + ($722))|0; + HEAP32[(16600)>>2] = $733; + HEAP32[(16612)>>2] = $721; + $734 = $733 | 1; + $735 = ((($721)) + 4|0); + HEAP32[$735>>2] = $734; + $736 = (($721) + ($733)|0); + HEAP32[$736>>2] = $733; + break; + } + $737 = ((($717)) + 4|0); + $738 = HEAP32[$737>>2]|0; + $739 = $738 & 3; + $740 = ($739|0)==(1); + if ($740) { + $741 = $738 & -8; + $742 = $738 >>> 3; + $743 = ($738>>>0)<(256); + L314: do { + if ($743) { + $744 = ((($717)) + 8|0); + $745 = HEAP32[$744>>2]|0; + $746 = ((($717)) + 12|0); + $747 = HEAP32[$746>>2]|0; + $748 = $742 << 1; + $749 = (16632 + ($748<<2)|0); + $750 = ($745|0)==($749|0); + do { + if (!($750)) { + $751 = ($745>>>0)<($752>>>0); + if ($751) { + _abort(); + // unreachable; + } + $753 = ((($745)) + 12|0); + $754 = HEAP32[$753>>2]|0; + $755 = ($754|0)==($717|0); + if ($755) { + break; + } + _abort(); + // unreachable; + } + } while(0); + $756 = ($747|0)==($745|0); + if ($756) { + $757 = 1 << $742; + $758 = $757 ^ -1; + $759 = HEAP32[4148]|0; + $760 = $759 & $758; + HEAP32[4148] = $760; + break; + } + $761 = ($747|0)==($749|0); + do { + if ($761) { + $$pre10$i$i = ((($747)) + 8|0); + $$pre$phi11$i$iZ2D = $$pre10$i$i; + } else { + $762 = ($747>>>0)<($752>>>0); + if ($762) { + _abort(); + // unreachable; + } + $763 = ((($747)) + 8|0); + $764 = HEAP32[$763>>2]|0; + $765 = ($764|0)==($717|0); + if ($765) { + $$pre$phi11$i$iZ2D = $763; + break; + } + _abort(); + // unreachable; + } + } while(0); + $766 = ((($745)) + 12|0); + HEAP32[$766>>2] = $747; + HEAP32[$$pre$phi11$i$iZ2D>>2] = $745; + } else { + $767 = ((($717)) + 24|0); + $768 = HEAP32[$767>>2]|0; + $769 = ((($717)) + 12|0); + $770 = HEAP32[$769>>2]|0; + $771 = ($770|0)==($717|0); + do { + if ($771) { + $781 = ((($717)) + 16|0); + $782 = ((($781)) + 4|0); + $783 = HEAP32[$782>>2]|0; + $784 = ($783|0)==(0|0); + if ($784) { + $785 = HEAP32[$781>>2]|0; + $786 = ($785|0)==(0|0); + if ($786) { + $$3$i$i = 0; + break; + } else { + $$1291$i$i = $785;$$1293$i$i = $781; + } + } else { + $$1291$i$i = $783;$$1293$i$i = $782; + } + while(1) { + $787 = ((($$1291$i$i)) + 20|0); + $788 = HEAP32[$787>>2]|0; + $789 = ($788|0)==(0|0); + if (!($789)) { + $$1291$i$i = $788;$$1293$i$i = $787; + continue; + } + $790 = ((($$1291$i$i)) + 16|0); + $791 = HEAP32[$790>>2]|0; + $792 = ($791|0)==(0|0); + if ($792) { + break; + } else { + $$1291$i$i = $791;$$1293$i$i = $790; + } + } + $793 = ($$1293$i$i>>>0)<($752>>>0); + if ($793) { + _abort(); + // unreachable; + } else { + HEAP32[$$1293$i$i>>2] = 0; + $$3$i$i = $$1291$i$i; + break; + } + } else { + $772 = ((($717)) + 8|0); + $773 = HEAP32[$772>>2]|0; + $774 = ($773>>>0)<($752>>>0); + if ($774) { + _abort(); + // unreachable; + } + $775 = ((($773)) + 12|0); + $776 = HEAP32[$775>>2]|0; + $777 = ($776|0)==($717|0); + if (!($777)) { + _abort(); + // unreachable; + } + $778 = ((($770)) + 8|0); + $779 = HEAP32[$778>>2]|0; + $780 = ($779|0)==($717|0); + if ($780) { + HEAP32[$775>>2] = $770; + HEAP32[$778>>2] = $773; + $$3$i$i = $770; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $794 = ($768|0)==(0|0); + if ($794) { + break; + } + $795 = ((($717)) + 28|0); + $796 = HEAP32[$795>>2]|0; + $797 = (16896 + ($796<<2)|0); + $798 = HEAP32[$797>>2]|0; + $799 = ($717|0)==($798|0); + do { + if ($799) { + HEAP32[$797>>2] = $$3$i$i; + $cond$i$i = ($$3$i$i|0)==(0|0); + if (!($cond$i$i)) { + break; + } + $800 = 1 << $796; + $801 = $800 ^ -1; + $802 = HEAP32[(16596)>>2]|0; + $803 = $802 & $801; + HEAP32[(16596)>>2] = $803; + break L314; + } else { + $804 = HEAP32[(16608)>>2]|0; + $805 = ($768>>>0)<($804>>>0); + if ($805) { + _abort(); + // unreachable; + } else { + $806 = ((($768)) + 16|0); + $807 = HEAP32[$806>>2]|0; + $not$$i17$i = ($807|0)!=($717|0); + $$sink1$i$i = $not$$i17$i&1; + $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0); + HEAP32[$808>>2] = $$3$i$i; + $809 = ($$3$i$i|0)==(0|0); + if ($809) { + break L314; + } else { + break; + } + } + } + } while(0); + $810 = HEAP32[(16608)>>2]|0; + $811 = ($$3$i$i>>>0)<($810>>>0); + if ($811) { + _abort(); + // unreachable; + } + $812 = ((($$3$i$i)) + 24|0); + HEAP32[$812>>2] = $768; + $813 = ((($717)) + 16|0); + $814 = HEAP32[$813>>2]|0; + $815 = ($814|0)==(0|0); + do { + if (!($815)) { + $816 = ($814>>>0)<($810>>>0); + if ($816) { + _abort(); + // unreachable; + } else { + $817 = ((($$3$i$i)) + 16|0); + HEAP32[$817>>2] = $814; + $818 = ((($814)) + 24|0); + HEAP32[$818>>2] = $$3$i$i; + break; + } + } + } while(0); + $819 = ((($813)) + 4|0); + $820 = HEAP32[$819>>2]|0; + $821 = ($820|0)==(0|0); + if ($821) { + break; + } + $822 = HEAP32[(16608)>>2]|0; + $823 = ($820>>>0)<($822>>>0); + if ($823) { + _abort(); + // unreachable; + } else { + $824 = ((($$3$i$i)) + 20|0); + HEAP32[$824>>2] = $820; + $825 = ((($820)) + 24|0); + HEAP32[$825>>2] = $$3$i$i; + break; + } + } + } while(0); + $826 = (($717) + ($741)|0); + $827 = (($741) + ($722))|0; + $$0$i18$i = $826;$$0287$i$i = $827; + } else { + $$0$i18$i = $717;$$0287$i$i = $722; + } + $828 = ((($$0$i18$i)) + 4|0); + $829 = HEAP32[$828>>2]|0; + $830 = $829 & -2; + HEAP32[$828>>2] = $830; + $831 = $$0287$i$i | 1; + $832 = ((($721)) + 4|0); + HEAP32[$832>>2] = $831; + $833 = (($721) + ($$0287$i$i)|0); + HEAP32[$833>>2] = $$0287$i$i; + $834 = $$0287$i$i >>> 3; + $835 = ($$0287$i$i>>>0)<(256); + if ($835) { + $836 = $834 << 1; + $837 = (16632 + ($836<<2)|0); + $838 = HEAP32[4148]|0; + $839 = 1 << $834; + $840 = $838 & $839; + $841 = ($840|0)==(0); + do { + if ($841) { + $842 = $838 | $839; + HEAP32[4148] = $842; + $$pre$i19$i = ((($837)) + 8|0); + $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; + } else { + $843 = ((($837)) + 8|0); + $844 = HEAP32[$843>>2]|0; + $845 = HEAP32[(16608)>>2]|0; + $846 = ($844>>>0)<($845>>>0); + if (!($846)) { + $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; + break; + } + _abort(); + // unreachable; + } + } while(0); + HEAP32[$$pre$phi$i20$iZ2D>>2] = $721; + $847 = ((($$0295$i$i)) + 12|0); + HEAP32[$847>>2] = $721; + $848 = ((($721)) + 8|0); + HEAP32[$848>>2] = $$0295$i$i; + $849 = ((($721)) + 12|0); + HEAP32[$849>>2] = $837; + break; + } + $850 = $$0287$i$i >>> 8; + $851 = ($850|0)==(0); + do { + if ($851) { + $$0296$i$i = 0; + } else { + $852 = ($$0287$i$i>>>0)>(16777215); + if ($852) { + $$0296$i$i = 31; + break; + } + $853 = (($850) + 1048320)|0; + $854 = $853 >>> 16; + $855 = $854 & 8; + $856 = $850 << $855; + $857 = (($856) + 520192)|0; + $858 = $857 >>> 16; + $859 = $858 & 4; + $860 = $859 | $855; + $861 = $856 << $859; + $862 = (($861) + 245760)|0; + $863 = $862 >>> 16; + $864 = $863 & 2; + $865 = $860 | $864; + $866 = (14 - ($865))|0; + $867 = $861 << $864; + $868 = $867 >>> 15; + $869 = (($866) + ($868))|0; + $870 = $869 << 1; + $871 = (($869) + 7)|0; + $872 = $$0287$i$i >>> $871; + $873 = $872 & 1; + $874 = $873 | $870; + $$0296$i$i = $874; + } + } while(0); + $875 = (16896 + ($$0296$i$i<<2)|0); + $876 = ((($721)) + 28|0); + HEAP32[$876>>2] = $$0296$i$i; + $877 = ((($721)) + 16|0); + $878 = ((($877)) + 4|0); + HEAP32[$878>>2] = 0; + HEAP32[$877>>2] = 0; + $879 = HEAP32[(16596)>>2]|0; + $880 = 1 << $$0296$i$i; + $881 = $879 & $880; + $882 = ($881|0)==(0); + if ($882) { + $883 = $879 | $880; + HEAP32[(16596)>>2] = $883; + HEAP32[$875>>2] = $721; + $884 = ((($721)) + 24|0); + HEAP32[$884>>2] = $875; + $885 = ((($721)) + 12|0); + HEAP32[$885>>2] = $721; + $886 = ((($721)) + 8|0); + HEAP32[$886>>2] = $721; + break; + } + $887 = HEAP32[$875>>2]|0; + $888 = ($$0296$i$i|0)==(31); + $889 = $$0296$i$i >>> 1; + $890 = (25 - ($889))|0; + $891 = $888 ? 0 : $890; + $892 = $$0287$i$i << $891; + $$0288$i$i = $892;$$0289$i$i = $887; + while(1) { + $893 = ((($$0289$i$i)) + 4|0); + $894 = HEAP32[$893>>2]|0; + $895 = $894 & -8; + $896 = ($895|0)==($$0287$i$i|0); + if ($896) { + label = 265; + break; + } + $897 = $$0288$i$i >>> 31; + $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0); + $899 = $$0288$i$i << 1; + $900 = HEAP32[$898>>2]|0; + $901 = ($900|0)==(0|0); + if ($901) { + label = 262; + break; + } else { + $$0288$i$i = $899;$$0289$i$i = $900; + } + } + if ((label|0) == 262) { + $902 = HEAP32[(16608)>>2]|0; + $903 = ($898>>>0)<($902>>>0); + if ($903) { + _abort(); + // unreachable; + } else { + HEAP32[$898>>2] = $721; + $904 = ((($721)) + 24|0); + HEAP32[$904>>2] = $$0289$i$i; + $905 = ((($721)) + 12|0); + HEAP32[$905>>2] = $721; + $906 = ((($721)) + 8|0); + HEAP32[$906>>2] = $721; + break; + } + } + else if ((label|0) == 265) { + $907 = ((($$0289$i$i)) + 8|0); + $908 = HEAP32[$907>>2]|0; + $909 = HEAP32[(16608)>>2]|0; + $910 = ($908>>>0)>=($909>>>0); + $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); + $911 = $910 & $not$7$i$i; + if ($911) { + $912 = ((($908)) + 12|0); + HEAP32[$912>>2] = $721; + HEAP32[$907>>2] = $721; + $913 = ((($721)) + 8|0); + HEAP32[$913>>2] = $908; + $914 = ((($721)) + 12|0); + HEAP32[$914>>2] = $$0289$i$i; + $915 = ((($721)) + 24|0); + HEAP32[$915>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $1047 = ((($709)) + 8|0); + $$0 = $1047; + STACKTOP = sp;return ($$0|0); + } + } + $$0$i$i$i = (17040); + while(1) { + $916 = HEAP32[$$0$i$i$i>>2]|0; + $917 = ($916>>>0)>($630>>>0); + if (!($917)) { + $918 = ((($$0$i$i$i)) + 4|0); + $919 = HEAP32[$918>>2]|0; + $920 = (($916) + ($919)|0); + $921 = ($920>>>0)>($630>>>0); + if ($921) { + break; + } + } + $922 = ((($$0$i$i$i)) + 8|0); + $923 = HEAP32[$922>>2]|0; + $$0$i$i$i = $923; + } + $924 = ((($920)) + -47|0); + $925 = ((($924)) + 8|0); + $926 = $925; + $927 = $926 & 7; + $928 = ($927|0)==(0); + $929 = (0 - ($926))|0; + $930 = $929 & 7; + $931 = $928 ? 0 : $930; + $932 = (($924) + ($931)|0); + $933 = ((($630)) + 16|0); + $934 = ($932>>>0)<($933>>>0); + $935 = $934 ? $630 : $932; + $936 = ((($935)) + 8|0); + $937 = ((($935)) + 24|0); + $938 = (($$723948$i) + -40)|0; + $939 = ((($$749$i)) + 8|0); + $940 = $939; + $941 = $940 & 7; + $942 = ($941|0)==(0); + $943 = (0 - ($940))|0; + $944 = $943 & 7; + $945 = $942 ? 0 : $944; + $946 = (($$749$i) + ($945)|0); + $947 = (($938) - ($945))|0; + HEAP32[(16616)>>2] = $946; + HEAP32[(16604)>>2] = $947; + $948 = $947 | 1; + $949 = ((($946)) + 4|0); + HEAP32[$949>>2] = $948; + $950 = (($946) + ($947)|0); + $951 = ((($950)) + 4|0); + HEAP32[$951>>2] = 40; + $952 = HEAP32[(17080)>>2]|0; + HEAP32[(16620)>>2] = $952; + $953 = ((($935)) + 4|0); + HEAP32[$953>>2] = 27; + ;HEAP32[$936>>2]=HEAP32[(17040)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(17040)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(17040)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(17040)+12>>2]|0; + HEAP32[(17040)>>2] = $$749$i; + HEAP32[(17044)>>2] = $$723948$i; + HEAP32[(17052)>>2] = 0; + HEAP32[(17048)>>2] = $936; + $955 = $937; + while(1) { + $954 = ((($955)) + 4|0); + HEAP32[$954>>2] = 7; + $956 = ((($955)) + 8|0); + $957 = ($956>>>0)<($920>>>0); + if ($957) { + $955 = $954; + } else { + break; + } + } + $958 = ($935|0)==($630|0); + if (!($958)) { + $959 = $935; + $960 = $630; + $961 = (($959) - ($960))|0; + $962 = HEAP32[$953>>2]|0; + $963 = $962 & -2; + HEAP32[$953>>2] = $963; + $964 = $961 | 1; + $965 = ((($630)) + 4|0); + HEAP32[$965>>2] = $964; + HEAP32[$935>>2] = $961; + $966 = $961 >>> 3; + $967 = ($961>>>0)<(256); + if ($967) { + $968 = $966 << 1; + $969 = (16632 + ($968<<2)|0); + $970 = HEAP32[4148]|0; + $971 = 1 << $966; + $972 = $970 & $971; + $973 = ($972|0)==(0); + if ($973) { + $974 = $970 | $971; + HEAP32[4148] = $974; + $$pre$i$i = ((($969)) + 8|0); + $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; + } else { + $975 = ((($969)) + 8|0); + $976 = HEAP32[$975>>2]|0; + $977 = HEAP32[(16608)>>2]|0; + $978 = ($976>>>0)<($977>>>0); + if ($978) { + _abort(); + // unreachable; + } else { + $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975; + } + } + HEAP32[$$pre$phi$i$iZ2D>>2] = $630; + $979 = ((($$0211$i$i)) + 12|0); + HEAP32[$979>>2] = $630; + $980 = ((($630)) + 8|0); + HEAP32[$980>>2] = $$0211$i$i; + $981 = ((($630)) + 12|0); + HEAP32[$981>>2] = $969; + break; + } + $982 = $961 >>> 8; + $983 = ($982|0)==(0); + if ($983) { + $$0212$i$i = 0; + } else { + $984 = ($961>>>0)>(16777215); + if ($984) { + $$0212$i$i = 31; + } else { + $985 = (($982) + 1048320)|0; + $986 = $985 >>> 16; + $987 = $986 & 8; + $988 = $982 << $987; + $989 = (($988) + 520192)|0; + $990 = $989 >>> 16; + $991 = $990 & 4; + $992 = $991 | $987; + $993 = $988 << $991; + $994 = (($993) + 245760)|0; + $995 = $994 >>> 16; + $996 = $995 & 2; + $997 = $992 | $996; + $998 = (14 - ($997))|0; + $999 = $993 << $996; + $1000 = $999 >>> 15; + $1001 = (($998) + ($1000))|0; + $1002 = $1001 << 1; + $1003 = (($1001) + 7)|0; + $1004 = $961 >>> $1003; + $1005 = $1004 & 1; + $1006 = $1005 | $1002; + $$0212$i$i = $1006; + } + } + $1007 = (16896 + ($$0212$i$i<<2)|0); + $1008 = ((($630)) + 28|0); + HEAP32[$1008>>2] = $$0212$i$i; + $1009 = ((($630)) + 20|0); + HEAP32[$1009>>2] = 0; + HEAP32[$933>>2] = 0; + $1010 = HEAP32[(16596)>>2]|0; + $1011 = 1 << $$0212$i$i; + $1012 = $1010 & $1011; + $1013 = ($1012|0)==(0); + if ($1013) { + $1014 = $1010 | $1011; + HEAP32[(16596)>>2] = $1014; + HEAP32[$1007>>2] = $630; + $1015 = ((($630)) + 24|0); + HEAP32[$1015>>2] = $1007; + $1016 = ((($630)) + 12|0); + HEAP32[$1016>>2] = $630; + $1017 = ((($630)) + 8|0); + HEAP32[$1017>>2] = $630; + break; + } + $1018 = HEAP32[$1007>>2]|0; + $1019 = ($$0212$i$i|0)==(31); + $1020 = $$0212$i$i >>> 1; + $1021 = (25 - ($1020))|0; + $1022 = $1019 ? 0 : $1021; + $1023 = $961 << $1022; + $$0206$i$i = $1023;$$0207$i$i = $1018; + while(1) { + $1024 = ((($$0207$i$i)) + 4|0); + $1025 = HEAP32[$1024>>2]|0; + $1026 = $1025 & -8; + $1027 = ($1026|0)==($961|0); + if ($1027) { + label = 292; + break; + } + $1028 = $$0206$i$i >>> 31; + $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0); + $1030 = $$0206$i$i << 1; + $1031 = HEAP32[$1029>>2]|0; + $1032 = ($1031|0)==(0|0); + if ($1032) { + label = 289; + break; + } else { + $$0206$i$i = $1030;$$0207$i$i = $1031; + } + } + if ((label|0) == 289) { + $1033 = HEAP32[(16608)>>2]|0; + $1034 = ($1029>>>0)<($1033>>>0); + if ($1034) { + _abort(); + // unreachable; + } else { + HEAP32[$1029>>2] = $630; + $1035 = ((($630)) + 24|0); + HEAP32[$1035>>2] = $$0207$i$i; + $1036 = ((($630)) + 12|0); + HEAP32[$1036>>2] = $630; + $1037 = ((($630)) + 8|0); + HEAP32[$1037>>2] = $630; + break; + } + } + else if ((label|0) == 292) { + $1038 = ((($$0207$i$i)) + 8|0); + $1039 = HEAP32[$1038>>2]|0; + $1040 = HEAP32[(16608)>>2]|0; + $1041 = ($1039>>>0)>=($1040>>>0); + $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); + $1042 = $1041 & $not$$i$i; + if ($1042) { + $1043 = ((($1039)) + 12|0); + HEAP32[$1043>>2] = $630; + HEAP32[$1038>>2] = $630; + $1044 = ((($630)) + 8|0); + HEAP32[$1044>>2] = $1039; + $1045 = ((($630)) + 12|0); + HEAP32[$1045>>2] = $$0207$i$i; + $1046 = ((($630)) + 24|0); + HEAP32[$1046>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } + } while(0); + $1048 = HEAP32[(16604)>>2]|0; + $1049 = ($1048>>>0)>($$0197>>>0); + if ($1049) { + $1050 = (($1048) - ($$0197))|0; + HEAP32[(16604)>>2] = $1050; + $1051 = HEAP32[(16616)>>2]|0; + $1052 = (($1051) + ($$0197)|0); + HEAP32[(16616)>>2] = $1052; + $1053 = $1050 | 1; + $1054 = ((($1052)) + 4|0); + HEAP32[$1054>>2] = $1053; + $1055 = $$0197 | 3; + $1056 = ((($1051)) + 4|0); + HEAP32[$1056>>2] = $1055; + $1057 = ((($1051)) + 8|0); + $$0 = $1057; + STACKTOP = sp;return ($$0|0); + } + } + $1058 = (___errno_location()|0); + HEAP32[$1058>>2] = 12; + $$0 = 0; + STACKTOP = sp;return ($$0|0); +} +function _free($0) { + $0 = $0|0; + var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0; + var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0; + var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0; + var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0; + var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0; + var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0; + var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0; + var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0; + var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0; + var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0; + var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0; + var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0; + var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0; + var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0; + var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = ((($0)) + -8|0); + $3 = HEAP32[(16608)>>2]|0; + $4 = ($2>>>0)<($3>>>0); + if ($4) { + _abort(); + // unreachable; + } + $5 = ((($0)) + -4|0); + $6 = HEAP32[$5>>2]|0; + $7 = $6 & 3; + $8 = ($7|0)==(1); + if ($8) { + _abort(); + // unreachable; + } + $9 = $6 & -8; + $10 = (($2) + ($9)|0); + $11 = $6 & 1; + $12 = ($11|0)==(0); + L10: do { + if ($12) { + $13 = HEAP32[$2>>2]|0; + $14 = ($7|0)==(0); + if ($14) { + return; + } + $15 = (0 - ($13))|0; + $16 = (($2) + ($15)|0); + $17 = (($13) + ($9))|0; + $18 = ($16>>>0)<($3>>>0); + if ($18) { + _abort(); + // unreachable; + } + $19 = HEAP32[(16612)>>2]|0; + $20 = ($16|0)==($19|0); + if ($20) { + $104 = ((($10)) + 4|0); + $105 = HEAP32[$104>>2]|0; + $106 = $105 & 3; + $107 = ($106|0)==(3); + if (!($107)) { + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $108 = (($16) + ($17)|0); + $109 = ((($16)) + 4|0); + $110 = $17 | 1; + $111 = $105 & -2; + HEAP32[(16600)>>2] = $17; + HEAP32[$104>>2] = $111; + HEAP32[$109>>2] = $110; + HEAP32[$108>>2] = $17; + return; + } + $21 = $13 >>> 3; + $22 = ($13>>>0)<(256); + if ($22) { + $23 = ((($16)) + 8|0); + $24 = HEAP32[$23>>2]|0; + $25 = ((($16)) + 12|0); + $26 = HEAP32[$25>>2]|0; + $27 = $21 << 1; + $28 = (16632 + ($27<<2)|0); + $29 = ($24|0)==($28|0); + if (!($29)) { + $30 = ($24>>>0)<($3>>>0); + if ($30) { + _abort(); + // unreachable; + } + $31 = ((($24)) + 12|0); + $32 = HEAP32[$31>>2]|0; + $33 = ($32|0)==($16|0); + if (!($33)) { + _abort(); + // unreachable; + } + } + $34 = ($26|0)==($24|0); + if ($34) { + $35 = 1 << $21; + $36 = $35 ^ -1; + $37 = HEAP32[4148]|0; + $38 = $37 & $36; + HEAP32[4148] = $38; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $39 = ($26|0)==($28|0); + if ($39) { + $$pre444 = ((($26)) + 8|0); + $$pre$phi445Z2D = $$pre444; + } else { + $40 = ($26>>>0)<($3>>>0); + if ($40) { + _abort(); + // unreachable; + } + $41 = ((($26)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = ($42|0)==($16|0); + if ($43) { + $$pre$phi445Z2D = $41; + } else { + _abort(); + // unreachable; + } + } + $44 = ((($24)) + 12|0); + HEAP32[$44>>2] = $26; + HEAP32[$$pre$phi445Z2D>>2] = $24; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $45 = ((($16)) + 24|0); + $46 = HEAP32[$45>>2]|0; + $47 = ((($16)) + 12|0); + $48 = HEAP32[$47>>2]|0; + $49 = ($48|0)==($16|0); + do { + if ($49) { + $59 = ((($16)) + 16|0); + $60 = ((($59)) + 4|0); + $61 = HEAP32[$60>>2]|0; + $62 = ($61|0)==(0|0); + if ($62) { + $63 = HEAP32[$59>>2]|0; + $64 = ($63|0)==(0|0); + if ($64) { + $$3 = 0; + break; + } else { + $$1387 = $63;$$1390 = $59; + } + } else { + $$1387 = $61;$$1390 = $60; + } + while(1) { + $65 = ((($$1387)) + 20|0); + $66 = HEAP32[$65>>2]|0; + $67 = ($66|0)==(0|0); + if (!($67)) { + $$1387 = $66;$$1390 = $65; + continue; + } + $68 = ((($$1387)) + 16|0); + $69 = HEAP32[$68>>2]|0; + $70 = ($69|0)==(0|0); + if ($70) { + break; + } else { + $$1387 = $69;$$1390 = $68; + } + } + $71 = ($$1390>>>0)<($3>>>0); + if ($71) { + _abort(); + // unreachable; + } else { + HEAP32[$$1390>>2] = 0; + $$3 = $$1387; + break; + } + } else { + $50 = ((($16)) + 8|0); + $51 = HEAP32[$50>>2]|0; + $52 = ($51>>>0)<($3>>>0); + if ($52) { + _abort(); + // unreachable; + } + $53 = ((($51)) + 12|0); + $54 = HEAP32[$53>>2]|0; + $55 = ($54|0)==($16|0); + if (!($55)) { + _abort(); + // unreachable; + } + $56 = ((($48)) + 8|0); + $57 = HEAP32[$56>>2]|0; + $58 = ($57|0)==($16|0); + if ($58) { + HEAP32[$53>>2] = $48; + HEAP32[$56>>2] = $51; + $$3 = $48; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $72 = ($46|0)==(0|0); + if ($72) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $73 = ((($16)) + 28|0); + $74 = HEAP32[$73>>2]|0; + $75 = (16896 + ($74<<2)|0); + $76 = HEAP32[$75>>2]|0; + $77 = ($16|0)==($76|0); + do { + if ($77) { + HEAP32[$75>>2] = $$3; + $cond421 = ($$3|0)==(0|0); + if ($cond421) { + $78 = 1 << $74; + $79 = $78 ^ -1; + $80 = HEAP32[(16596)>>2]|0; + $81 = $80 & $79; + HEAP32[(16596)>>2] = $81; + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } + } else { + $82 = HEAP32[(16608)>>2]|0; + $83 = ($46>>>0)<($82>>>0); + if ($83) { + _abort(); + // unreachable; + } else { + $84 = ((($46)) + 16|0); + $85 = HEAP32[$84>>2]|0; + $not$405 = ($85|0)!=($16|0); + $$sink3 = $not$405&1; + $86 = (((($46)) + 16|0) + ($$sink3<<2)|0); + HEAP32[$86>>2] = $$3; + $87 = ($$3|0)==(0|0); + if ($87) { + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } else { + break; + } + } + } + } while(0); + $88 = HEAP32[(16608)>>2]|0; + $89 = ($$3>>>0)<($88>>>0); + if ($89) { + _abort(); + // unreachable; + } + $90 = ((($$3)) + 24|0); + HEAP32[$90>>2] = $46; + $91 = ((($16)) + 16|0); + $92 = HEAP32[$91>>2]|0; + $93 = ($92|0)==(0|0); + do { + if (!($93)) { + $94 = ($92>>>0)<($88>>>0); + if ($94) { + _abort(); + // unreachable; + } else { + $95 = ((($$3)) + 16|0); + HEAP32[$95>>2] = $92; + $96 = ((($92)) + 24|0); + HEAP32[$96>>2] = $$3; + break; + } + } + } while(0); + $97 = ((($91)) + 4|0); + $98 = HEAP32[$97>>2]|0; + $99 = ($98|0)==(0|0); + if ($99) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $100 = HEAP32[(16608)>>2]|0; + $101 = ($98>>>0)<($100>>>0); + if ($101) { + _abort(); + // unreachable; + } else { + $102 = ((($$3)) + 20|0); + HEAP32[$102>>2] = $98; + $103 = ((($98)) + 24|0); + HEAP32[$103>>2] = $$3; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + } + } + } else { + $$1 = $2;$$1382 = $9;$113 = $2; + } + } while(0); + $112 = ($113>>>0)<($10>>>0); + if (!($112)) { + _abort(); + // unreachable; + } + $114 = ((($10)) + 4|0); + $115 = HEAP32[$114>>2]|0; + $116 = $115 & 1; + $117 = ($116|0)==(0); + if ($117) { + _abort(); + // unreachable; + } + $118 = $115 & 2; + $119 = ($118|0)==(0); + if ($119) { + $120 = HEAP32[(16616)>>2]|0; + $121 = ($10|0)==($120|0); + $122 = HEAP32[(16612)>>2]|0; + if ($121) { + $123 = HEAP32[(16604)>>2]|0; + $124 = (($123) + ($$1382))|0; + HEAP32[(16604)>>2] = $124; + HEAP32[(16616)>>2] = $$1; + $125 = $124 | 1; + $126 = ((($$1)) + 4|0); + HEAP32[$126>>2] = $125; + $127 = ($$1|0)==($122|0); + if (!($127)) { + return; + } + HEAP32[(16612)>>2] = 0; + HEAP32[(16600)>>2] = 0; + return; + } + $128 = ($10|0)==($122|0); + if ($128) { + $129 = HEAP32[(16600)>>2]|0; + $130 = (($129) + ($$1382))|0; + HEAP32[(16600)>>2] = $130; + HEAP32[(16612)>>2] = $113; + $131 = $130 | 1; + $132 = ((($$1)) + 4|0); + HEAP32[$132>>2] = $131; + $133 = (($113) + ($130)|0); + HEAP32[$133>>2] = $130; + return; + } + $134 = $115 & -8; + $135 = (($134) + ($$1382))|0; + $136 = $115 >>> 3; + $137 = ($115>>>0)<(256); + L108: do { + if ($137) { + $138 = ((($10)) + 8|0); + $139 = HEAP32[$138>>2]|0; + $140 = ((($10)) + 12|0); + $141 = HEAP32[$140>>2]|0; + $142 = $136 << 1; + $143 = (16632 + ($142<<2)|0); + $144 = ($139|0)==($143|0); + if (!($144)) { + $145 = HEAP32[(16608)>>2]|0; + $146 = ($139>>>0)<($145>>>0); + if ($146) { + _abort(); + // unreachable; + } + $147 = ((($139)) + 12|0); + $148 = HEAP32[$147>>2]|0; + $149 = ($148|0)==($10|0); + if (!($149)) { + _abort(); + // unreachable; + } + } + $150 = ($141|0)==($139|0); + if ($150) { + $151 = 1 << $136; + $152 = $151 ^ -1; + $153 = HEAP32[4148]|0; + $154 = $153 & $152; + HEAP32[4148] = $154; + break; + } + $155 = ($141|0)==($143|0); + if ($155) { + $$pre442 = ((($141)) + 8|0); + $$pre$phi443Z2D = $$pre442; + } else { + $156 = HEAP32[(16608)>>2]|0; + $157 = ($141>>>0)<($156>>>0); + if ($157) { + _abort(); + // unreachable; + } + $158 = ((($141)) + 8|0); + $159 = HEAP32[$158>>2]|0; + $160 = ($159|0)==($10|0); + if ($160) { + $$pre$phi443Z2D = $158; + } else { + _abort(); + // unreachable; + } + } + $161 = ((($139)) + 12|0); + HEAP32[$161>>2] = $141; + HEAP32[$$pre$phi443Z2D>>2] = $139; + } else { + $162 = ((($10)) + 24|0); + $163 = HEAP32[$162>>2]|0; + $164 = ((($10)) + 12|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165|0)==($10|0); + do { + if ($166) { + $177 = ((($10)) + 16|0); + $178 = ((($177)) + 4|0); + $179 = HEAP32[$178>>2]|0; + $180 = ($179|0)==(0|0); + if ($180) { + $181 = HEAP32[$177>>2]|0; + $182 = ($181|0)==(0|0); + if ($182) { + $$3400 = 0; + break; + } else { + $$1398 = $181;$$1402 = $177; + } + } else { + $$1398 = $179;$$1402 = $178; + } + while(1) { + $183 = ((($$1398)) + 20|0); + $184 = HEAP32[$183>>2]|0; + $185 = ($184|0)==(0|0); + if (!($185)) { + $$1398 = $184;$$1402 = $183; + continue; + } + $186 = ((($$1398)) + 16|0); + $187 = HEAP32[$186>>2]|0; + $188 = ($187|0)==(0|0); + if ($188) { + break; + } else { + $$1398 = $187;$$1402 = $186; + } + } + $189 = HEAP32[(16608)>>2]|0; + $190 = ($$1402>>>0)<($189>>>0); + if ($190) { + _abort(); + // unreachable; + } else { + HEAP32[$$1402>>2] = 0; + $$3400 = $$1398; + break; + } + } else { + $167 = ((($10)) + 8|0); + $168 = HEAP32[$167>>2]|0; + $169 = HEAP32[(16608)>>2]|0; + $170 = ($168>>>0)<($169>>>0); + if ($170) { + _abort(); + // unreachable; + } + $171 = ((($168)) + 12|0); + $172 = HEAP32[$171>>2]|0; + $173 = ($172|0)==($10|0); + if (!($173)) { + _abort(); + // unreachable; + } + $174 = ((($165)) + 8|0); + $175 = HEAP32[$174>>2]|0; + $176 = ($175|0)==($10|0); + if ($176) { + HEAP32[$171>>2] = $165; + HEAP32[$174>>2] = $168; + $$3400 = $165; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $191 = ($163|0)==(0|0); + if (!($191)) { + $192 = ((($10)) + 28|0); + $193 = HEAP32[$192>>2]|0; + $194 = (16896 + ($193<<2)|0); + $195 = HEAP32[$194>>2]|0; + $196 = ($10|0)==($195|0); + do { + if ($196) { + HEAP32[$194>>2] = $$3400; + $cond422 = ($$3400|0)==(0|0); + if ($cond422) { + $197 = 1 << $193; + $198 = $197 ^ -1; + $199 = HEAP32[(16596)>>2]|0; + $200 = $199 & $198; + HEAP32[(16596)>>2] = $200; + break L108; + } + } else { + $201 = HEAP32[(16608)>>2]|0; + $202 = ($163>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } else { + $203 = ((($163)) + 16|0); + $204 = HEAP32[$203>>2]|0; + $not$ = ($204|0)!=($10|0); + $$sink5 = $not$&1; + $205 = (((($163)) + 16|0) + ($$sink5<<2)|0); + HEAP32[$205>>2] = $$3400; + $206 = ($$3400|0)==(0|0); + if ($206) { + break L108; + } else { + break; + } + } + } + } while(0); + $207 = HEAP32[(16608)>>2]|0; + $208 = ($$3400>>>0)<($207>>>0); + if ($208) { + _abort(); + // unreachable; + } + $209 = ((($$3400)) + 24|0); + HEAP32[$209>>2] = $163; + $210 = ((($10)) + 16|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + do { + if (!($212)) { + $213 = ($211>>>0)<($207>>>0); + if ($213) { + _abort(); + // unreachable; + } else { + $214 = ((($$3400)) + 16|0); + HEAP32[$214>>2] = $211; + $215 = ((($211)) + 24|0); + HEAP32[$215>>2] = $$3400; + break; + } + } + } while(0); + $216 = ((($210)) + 4|0); + $217 = HEAP32[$216>>2]|0; + $218 = ($217|0)==(0|0); + if (!($218)) { + $219 = HEAP32[(16608)>>2]|0; + $220 = ($217>>>0)<($219>>>0); + if ($220) { + _abort(); + // unreachable; + } else { + $221 = ((($$3400)) + 20|0); + HEAP32[$221>>2] = $217; + $222 = ((($217)) + 24|0); + HEAP32[$222>>2] = $$3400; + break; + } + } + } + } + } while(0); + $223 = $135 | 1; + $224 = ((($$1)) + 4|0); + HEAP32[$224>>2] = $223; + $225 = (($113) + ($135)|0); + HEAP32[$225>>2] = $135; + $226 = HEAP32[(16612)>>2]|0; + $227 = ($$1|0)==($226|0); + if ($227) { + HEAP32[(16600)>>2] = $135; + return; + } else { + $$2 = $135; + } + } else { + $228 = $115 & -2; + HEAP32[$114>>2] = $228; + $229 = $$1382 | 1; + $230 = ((($$1)) + 4|0); + HEAP32[$230>>2] = $229; + $231 = (($113) + ($$1382)|0); + HEAP32[$231>>2] = $$1382; + $$2 = $$1382; + } + $232 = $$2 >>> 3; + $233 = ($$2>>>0)<(256); + if ($233) { + $234 = $232 << 1; + $235 = (16632 + ($234<<2)|0); + $236 = HEAP32[4148]|0; + $237 = 1 << $232; + $238 = $236 & $237; + $239 = ($238|0)==(0); + if ($239) { + $240 = $236 | $237; + HEAP32[4148] = $240; + $$pre = ((($235)) + 8|0); + $$0403 = $235;$$pre$phiZ2D = $$pre; + } else { + $241 = ((($235)) + 8|0); + $242 = HEAP32[$241>>2]|0; + $243 = HEAP32[(16608)>>2]|0; + $244 = ($242>>>0)<($243>>>0); + if ($244) { + _abort(); + // unreachable; + } else { + $$0403 = $242;$$pre$phiZ2D = $241; + } + } + HEAP32[$$pre$phiZ2D>>2] = $$1; + $245 = ((($$0403)) + 12|0); + HEAP32[$245>>2] = $$1; + $246 = ((($$1)) + 8|0); + HEAP32[$246>>2] = $$0403; + $247 = ((($$1)) + 12|0); + HEAP32[$247>>2] = $235; + return; + } + $248 = $$2 >>> 8; + $249 = ($248|0)==(0); + if ($249) { + $$0396 = 0; + } else { + $250 = ($$2>>>0)>(16777215); + if ($250) { + $$0396 = 31; + } else { + $251 = (($248) + 1048320)|0; + $252 = $251 >>> 16; + $253 = $252 & 8; + $254 = $248 << $253; + $255 = (($254) + 520192)|0; + $256 = $255 >>> 16; + $257 = $256 & 4; + $258 = $257 | $253; + $259 = $254 << $257; + $260 = (($259) + 245760)|0; + $261 = $260 >>> 16; + $262 = $261 & 2; + $263 = $258 | $262; + $264 = (14 - ($263))|0; + $265 = $259 << $262; + $266 = $265 >>> 15; + $267 = (($264) + ($266))|0; + $268 = $267 << 1; + $269 = (($267) + 7)|0; + $270 = $$2 >>> $269; + $271 = $270 & 1; + $272 = $271 | $268; + $$0396 = $272; + } + } + $273 = (16896 + ($$0396<<2)|0); + $274 = ((($$1)) + 28|0); + HEAP32[$274>>2] = $$0396; + $275 = ((($$1)) + 16|0); + $276 = ((($$1)) + 20|0); + HEAP32[$276>>2] = 0; + HEAP32[$275>>2] = 0; + $277 = HEAP32[(16596)>>2]|0; + $278 = 1 << $$0396; + $279 = $277 & $278; + $280 = ($279|0)==(0); + do { + if ($280) { + $281 = $277 | $278; + HEAP32[(16596)>>2] = $281; + HEAP32[$273>>2] = $$1; + $282 = ((($$1)) + 24|0); + HEAP32[$282>>2] = $273; + $283 = ((($$1)) + 12|0); + HEAP32[$283>>2] = $$1; + $284 = ((($$1)) + 8|0); + HEAP32[$284>>2] = $$1; + } else { + $285 = HEAP32[$273>>2]|0; + $286 = ($$0396|0)==(31); + $287 = $$0396 >>> 1; + $288 = (25 - ($287))|0; + $289 = $286 ? 0 : $288; + $290 = $$2 << $289; + $$0383 = $290;$$0384 = $285; + while(1) { + $291 = ((($$0384)) + 4|0); + $292 = HEAP32[$291>>2]|0; + $293 = $292 & -8; + $294 = ($293|0)==($$2|0); + if ($294) { + label = 124; + break; + } + $295 = $$0383 >>> 31; + $296 = (((($$0384)) + 16|0) + ($295<<2)|0); + $297 = $$0383 << 1; + $298 = HEAP32[$296>>2]|0; + $299 = ($298|0)==(0|0); + if ($299) { + label = 121; + break; + } else { + $$0383 = $297;$$0384 = $298; + } + } + if ((label|0) == 121) { + $300 = HEAP32[(16608)>>2]|0; + $301 = ($296>>>0)<($300>>>0); + if ($301) { + _abort(); + // unreachable; + } else { + HEAP32[$296>>2] = $$1; + $302 = ((($$1)) + 24|0); + HEAP32[$302>>2] = $$0384; + $303 = ((($$1)) + 12|0); + HEAP32[$303>>2] = $$1; + $304 = ((($$1)) + 8|0); + HEAP32[$304>>2] = $$1; + break; + } + } + else if ((label|0) == 124) { + $305 = ((($$0384)) + 8|0); + $306 = HEAP32[$305>>2]|0; + $307 = HEAP32[(16608)>>2]|0; + $308 = ($306>>>0)>=($307>>>0); + $not$437 = ($$0384>>>0)>=($307>>>0); + $309 = $308 & $not$437; + if ($309) { + $310 = ((($306)) + 12|0); + HEAP32[$310>>2] = $$1; + HEAP32[$305>>2] = $$1; + $311 = ((($$1)) + 8|0); + HEAP32[$311>>2] = $306; + $312 = ((($$1)) + 12|0); + HEAP32[$312>>2] = $$0384; + $313 = ((($$1)) + 24|0); + HEAP32[$313>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $314 = HEAP32[(16624)>>2]|0; + $315 = (($314) + -1)|0; + HEAP32[(16624)>>2] = $315; + $316 = ($315|0)==(0); + if ($316) { + $$0212$in$i = (17048); + } else { + return; + } + while(1) { + $$0212$i = HEAP32[$$0212$in$i>>2]|0; + $317 = ($$0212$i|0)==(0|0); + $318 = ((($$0212$i)) + 8|0); + if ($317) { + break; + } else { + $$0212$in$i = $318; + } + } + HEAP32[(16624)>>2] = -1; + return; +} function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (16348|0); + return (17088|0); } function ___stdio_close($0) { $0 = $0|0; @@ -15445,7 +18671,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((11369 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((11379 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -15623,7 +18849,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 11833;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 11843;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -15644,7 +18870,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 11833;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 11843;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -15652,8 +18878,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 11833 : (11835); - $$$ = $238 ? $$ : (11834); + $$ = $240 ? 11843 : (11845); + $$$ = $238 ? $$ : (11844); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -15670,7 +18896,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 11833;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 11843;$242 = $167;$243 = $170; label = 66; break; } @@ -15683,7 +18909,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 11833;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 11843;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -15697,7 +18923,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 11843; + $271 = $270 ? $269 : 11853; $$1 = $271; label = 71; break; @@ -15737,7 +18963,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 11833;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 11843;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -15759,8 +18985,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (11833 + ($208)|0); - $$289 = $or$cond283 ? 11833 : $209; + $209 = (11843 + ($208)|0); + $$289 = $or$cond283 ? 11843 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -15781,7 +19007,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 11833;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 11843;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -16311,7 +19537,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (11885 + ($7)|0); + $9 = (11895 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -16669,14 +19895,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 11850; + $$0471 = $14;$$0520 = 1;$$0521 = 11860; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (11851) : (11856); - $$$ = $16 ? $$ : (11853); + $$ = $18 ? (11861) : (11866); + $$$ = $16 ? $$ : (11863); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -16775,7 +20001,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (11885 + ($80)|0); + $81 = (11895 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -17386,7 +20612,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,11901,1); + _out($0,11911,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -17467,7 +20693,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,11901,1); + _out($0,11911,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -17524,9 +20750,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 11869 : 11873; + $29 = $28 ? 11879 : 11883; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 11877 : 11881; + $31 = $28 ? 11887 : 11891; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -17736,7 +20962,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (11903 + ($$016)|0); + $3 = (11913 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -17747,7 +20973,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 11991;$$115 = 87; + $$01214 = 12001;$$115 = 87; label = 5; break; } else { @@ -17757,9 +20983,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 11991; + $$012$lcssa = 12001; } else { - $$01214 = 11991;$$115 = $$016; + $$01214 = 12001;$$115 = $$016; label = 5; } } @@ -18396,13 +21622,13 @@ function ___stpcpy($0,$1) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((16412|0)); - return (16420|0); + ___lock((17152|0)); + return (17160|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((16412|0)); + ___unlock((17152|0)); return; } function _fflush($0) { @@ -19242,7 +22468,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 14064; + $2 = 14072; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -19253,7 +22479,7 @@ function _srand($0) { function _rand() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = 14064; + $0 = 14072; $1 = $0; $2 = HEAP32[$1>>2]|0; $3 = (($0) + 4)|0; @@ -19263,7 +22489,7 @@ function _rand() { $7 = tempRet0; $8 = (_i64Add(($6|0),($7|0),1,0)|0); $9 = tempRet0; - $10 = 14064; + $10 = 14072; $11 = $10; HEAP32[$11>>2] = $8; $12 = (($10) + 4)|0; @@ -19385,7 +22611,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[4106]|0; + $3 = HEAP32[4291]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -19404,22 +22630,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[4106] = 0; + HEAP32[4291] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[4106] = $10; + HEAP32[4291] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[4106] = 0; + HEAP32[4291] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[4106] = $13; + HEAP32[4291] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -19428,3102 +22654,6 @@ function _strtok($0,$1) { } while(0); return ($$0|0); } -function _malloc($0) { - $0 = $0|0; - var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0; - var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0; - var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0; - var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0; - var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0; - var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0; - var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0; - var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0; - var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0; - var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0; - var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0; - var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0; - var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0; - var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0; - var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0; - var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0; - var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0; - var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0; - var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0; - var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0; - var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0; - var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0; - var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0; - var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0; - var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0; - var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0; - var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0; - var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0; - var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0; - var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0; - var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0; - var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0; - var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0; - var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0; - var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0; - var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0; - var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0; - var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0; - var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0; - var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0; - var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0; - var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0; - var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0; - var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0; - var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0; - var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0; - var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0; - var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0; - var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0; - var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0; - var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0; - var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0; - var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0; - var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0; - var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0; - var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0; - var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0; - var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0; - var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); - $1 = sp; - $2 = ($0>>>0)<(245); - do { - if ($2) { - $3 = ($0>>>0)<(11); - $4 = (($0) + 11)|0; - $5 = $4 & -8; - $6 = $3 ? 16 : $5; - $7 = $6 >>> 3; - $8 = HEAP32[4107]|0; - $9 = $8 >>> $7; - $10 = $9 & 3; - $11 = ($10|0)==(0); - if (!($11)) { - $12 = $9 & 1; - $13 = $12 ^ 1; - $14 = (($13) + ($7))|0; - $15 = $14 << 1; - $16 = (16468 + ($15<<2)|0); - $17 = ((($16)) + 8|0); - $18 = HEAP32[$17>>2]|0; - $19 = ((($18)) + 8|0); - $20 = HEAP32[$19>>2]|0; - $21 = ($16|0)==($20|0); - do { - if ($21) { - $22 = 1 << $14; - $23 = $22 ^ -1; - $24 = $8 & $23; - HEAP32[4107] = $24; - } else { - $25 = HEAP32[(16444)>>2]|0; - $26 = ($20>>>0)<($25>>>0); - if ($26) { - _abort(); - // unreachable; - } - $27 = ((($20)) + 12|0); - $28 = HEAP32[$27>>2]|0; - $29 = ($28|0)==($18|0); - if ($29) { - HEAP32[$27>>2] = $16; - HEAP32[$17>>2] = $20; - break; - } else { - _abort(); - // unreachable; - } - } - } while(0); - $30 = $14 << 3; - $31 = $30 | 3; - $32 = ((($18)) + 4|0); - HEAP32[$32>>2] = $31; - $33 = (($18) + ($30)|0); - $34 = ((($33)) + 4|0); - $35 = HEAP32[$34>>2]|0; - $36 = $35 | 1; - HEAP32[$34>>2] = $36; - $$0 = $19; - STACKTOP = sp;return ($$0|0); - } - $37 = HEAP32[(16436)>>2]|0; - $38 = ($6>>>0)>($37>>>0); - if ($38) { - $39 = ($9|0)==(0); - if (!($39)) { - $40 = $9 << $7; - $41 = 2 << $7; - $42 = (0 - ($41))|0; - $43 = $41 | $42; - $44 = $40 & $43; - $45 = (0 - ($44))|0; - $46 = $44 & $45; - $47 = (($46) + -1)|0; - $48 = $47 >>> 12; - $49 = $48 & 16; - $50 = $47 >>> $49; - $51 = $50 >>> 5; - $52 = $51 & 8; - $53 = $52 | $49; - $54 = $50 >>> $52; - $55 = $54 >>> 2; - $56 = $55 & 4; - $57 = $53 | $56; - $58 = $54 >>> $56; - $59 = $58 >>> 1; - $60 = $59 & 2; - $61 = $57 | $60; - $62 = $58 >>> $60; - $63 = $62 >>> 1; - $64 = $63 & 1; - $65 = $61 | $64; - $66 = $62 >>> $64; - $67 = (($65) + ($66))|0; - $68 = $67 << 1; - $69 = (16468 + ($68<<2)|0); - $70 = ((($69)) + 8|0); - $71 = HEAP32[$70>>2]|0; - $72 = ((($71)) + 8|0); - $73 = HEAP32[$72>>2]|0; - $74 = ($69|0)==($73|0); - do { - if ($74) { - $75 = 1 << $67; - $76 = $75 ^ -1; - $77 = $8 & $76; - HEAP32[4107] = $77; - $98 = $77; - } else { - $78 = HEAP32[(16444)>>2]|0; - $79 = ($73>>>0)<($78>>>0); - if ($79) { - _abort(); - // unreachable; - } - $80 = ((($73)) + 12|0); - $81 = HEAP32[$80>>2]|0; - $82 = ($81|0)==($71|0); - if ($82) { - HEAP32[$80>>2] = $69; - HEAP32[$70>>2] = $73; - $98 = $8; - break; - } else { - _abort(); - // unreachable; - } - } - } while(0); - $83 = $67 << 3; - $84 = (($83) - ($6))|0; - $85 = $6 | 3; - $86 = ((($71)) + 4|0); - HEAP32[$86>>2] = $85; - $87 = (($71) + ($6)|0); - $88 = $84 | 1; - $89 = ((($87)) + 4|0); - HEAP32[$89>>2] = $88; - $90 = (($87) + ($84)|0); - HEAP32[$90>>2] = $84; - $91 = ($37|0)==(0); - if (!($91)) { - $92 = HEAP32[(16448)>>2]|0; - $93 = $37 >>> 3; - $94 = $93 << 1; - $95 = (16468 + ($94<<2)|0); - $96 = 1 << $93; - $97 = $98 & $96; - $99 = ($97|0)==(0); - if ($99) { - $100 = $98 | $96; - HEAP32[4107] = $100; - $$pre = ((($95)) + 8|0); - $$0199 = $95;$$pre$phiZ2D = $$pre; - } else { - $101 = ((($95)) + 8|0); - $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(16444)>>2]|0; - $104 = ($102>>>0)<($103>>>0); - if ($104) { - _abort(); - // unreachable; - } else { - $$0199 = $102;$$pre$phiZ2D = $101; - } - } - HEAP32[$$pre$phiZ2D>>2] = $92; - $105 = ((($$0199)) + 12|0); - HEAP32[$105>>2] = $92; - $106 = ((($92)) + 8|0); - HEAP32[$106>>2] = $$0199; - $107 = ((($92)) + 12|0); - HEAP32[$107>>2] = $95; - } - HEAP32[(16436)>>2] = $84; - HEAP32[(16448)>>2] = $87; - $$0 = $72; - STACKTOP = sp;return ($$0|0); - } - $108 = HEAP32[(16432)>>2]|0; - $109 = ($108|0)==(0); - if ($109) { - $$0197 = $6; - } else { - $110 = (0 - ($108))|0; - $111 = $108 & $110; - $112 = (($111) + -1)|0; - $113 = $112 >>> 12; - $114 = $113 & 16; - $115 = $112 >>> $114; - $116 = $115 >>> 5; - $117 = $116 & 8; - $118 = $117 | $114; - $119 = $115 >>> $117; - $120 = $119 >>> 2; - $121 = $120 & 4; - $122 = $118 | $121; - $123 = $119 >>> $121; - $124 = $123 >>> 1; - $125 = $124 & 2; - $126 = $122 | $125; - $127 = $123 >>> $125; - $128 = $127 >>> 1; - $129 = $128 & 1; - $130 = $126 | $129; - $131 = $127 >>> $129; - $132 = (($130) + ($131))|0; - $133 = (16732 + ($132<<2)|0); - $134 = HEAP32[$133>>2]|0; - $135 = ((($134)) + 4|0); - $136 = HEAP32[$135>>2]|0; - $137 = $136 & -8; - $138 = (($137) - ($6))|0; - $139 = ((($134)) + 16|0); - $140 = HEAP32[$139>>2]|0; - $not$5$i = ($140|0)==(0|0); - $$sink16$i = $not$5$i&1; - $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0); - $142 = HEAP32[$141>>2]|0; - $143 = ($142|0)==(0|0); - if ($143) { - $$0192$lcssa$i = $134;$$0193$lcssa$i = $138; - } else { - $$01928$i = $134;$$01937$i = $138;$145 = $142; - while(1) { - $144 = ((($145)) + 4|0); - $146 = HEAP32[$144>>2]|0; - $147 = $146 & -8; - $148 = (($147) - ($6))|0; - $149 = ($148>>>0)<($$01937$i>>>0); - $$$0193$i = $149 ? $148 : $$01937$i; - $$$0192$i = $149 ? $145 : $$01928$i; - $150 = ((($145)) + 16|0); - $151 = HEAP32[$150>>2]|0; - $not$$i = ($151|0)==(0|0); - $$sink1$i = $not$$i&1; - $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0); - $153 = HEAP32[$152>>2]|0; - $154 = ($153|0)==(0|0); - if ($154) { - $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i; - break; - } else { - $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153; - } - } - } - $155 = HEAP32[(16444)>>2]|0; - $156 = ($$0192$lcssa$i>>>0)<($155>>>0); - if ($156) { - _abort(); - // unreachable; - } - $157 = (($$0192$lcssa$i) + ($6)|0); - $158 = ($$0192$lcssa$i>>>0)<($157>>>0); - if (!($158)) { - _abort(); - // unreachable; - } - $159 = ((($$0192$lcssa$i)) + 24|0); - $160 = HEAP32[$159>>2]|0; - $161 = ((($$0192$lcssa$i)) + 12|0); - $162 = HEAP32[$161>>2]|0; - $163 = ($162|0)==($$0192$lcssa$i|0); - do { - if ($163) { - $173 = ((($$0192$lcssa$i)) + 20|0); - $174 = HEAP32[$173>>2]|0; - $175 = ($174|0)==(0|0); - if ($175) { - $176 = ((($$0192$lcssa$i)) + 16|0); - $177 = HEAP32[$176>>2]|0; - $178 = ($177|0)==(0|0); - if ($178) { - $$3$i = 0; - break; - } else { - $$1196$i = $177;$$1198$i = $176; - } - } else { - $$1196$i = $174;$$1198$i = $173; - } - while(1) { - $179 = ((($$1196$i)) + 20|0); - $180 = HEAP32[$179>>2]|0; - $181 = ($180|0)==(0|0); - if (!($181)) { - $$1196$i = $180;$$1198$i = $179; - continue; - } - $182 = ((($$1196$i)) + 16|0); - $183 = HEAP32[$182>>2]|0; - $184 = ($183|0)==(0|0); - if ($184) { - break; - } else { - $$1196$i = $183;$$1198$i = $182; - } - } - $185 = ($$1198$i>>>0)<($155>>>0); - if ($185) { - _abort(); - // unreachable; - } else { - HEAP32[$$1198$i>>2] = 0; - $$3$i = $$1196$i; - break; - } - } else { - $164 = ((($$0192$lcssa$i)) + 8|0); - $165 = HEAP32[$164>>2]|0; - $166 = ($165>>>0)<($155>>>0); - if ($166) { - _abort(); - // unreachable; - } - $167 = ((($165)) + 12|0); - $168 = HEAP32[$167>>2]|0; - $169 = ($168|0)==($$0192$lcssa$i|0); - if (!($169)) { - _abort(); - // unreachable; - } - $170 = ((($162)) + 8|0); - $171 = HEAP32[$170>>2]|0; - $172 = ($171|0)==($$0192$lcssa$i|0); - if ($172) { - HEAP32[$167>>2] = $162; - HEAP32[$170>>2] = $165; - $$3$i = $162; - break; - } else { - _abort(); - // unreachable; - } - } - } while(0); - $186 = ($160|0)==(0|0); - L73: do { - if (!($186)) { - $187 = ((($$0192$lcssa$i)) + 28|0); - $188 = HEAP32[$187>>2]|0; - $189 = (16732 + ($188<<2)|0); - $190 = HEAP32[$189>>2]|0; - $191 = ($$0192$lcssa$i|0)==($190|0); - do { - if ($191) { - HEAP32[$189>>2] = $$3$i; - $cond$i = ($$3$i|0)==(0|0); - if ($cond$i) { - $192 = 1 << $188; - $193 = $192 ^ -1; - $194 = $108 & $193; - HEAP32[(16432)>>2] = $194; - break L73; - } - } else { - $195 = HEAP32[(16444)>>2]|0; - $196 = ($160>>>0)<($195>>>0); - if ($196) { - _abort(); - // unreachable; - } else { - $197 = ((($160)) + 16|0); - $198 = HEAP32[$197>>2]|0; - $not$1$i = ($198|0)!=($$0192$lcssa$i|0); - $$sink2$i = $not$1$i&1; - $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0); - HEAP32[$199>>2] = $$3$i; - $200 = ($$3$i|0)==(0|0); - if ($200) { - break L73; - } else { - break; - } - } - } - } while(0); - $201 = HEAP32[(16444)>>2]|0; - $202 = ($$3$i>>>0)<($201>>>0); - if ($202) { - _abort(); - // unreachable; - } - $203 = ((($$3$i)) + 24|0); - HEAP32[$203>>2] = $160; - $204 = ((($$0192$lcssa$i)) + 16|0); - $205 = HEAP32[$204>>2]|0; - $206 = ($205|0)==(0|0); - do { - if (!($206)) { - $207 = ($205>>>0)<($201>>>0); - if ($207) { - _abort(); - // unreachable; - } else { - $208 = ((($$3$i)) + 16|0); - HEAP32[$208>>2] = $205; - $209 = ((($205)) + 24|0); - HEAP32[$209>>2] = $$3$i; - break; - } - } - } while(0); - $210 = ((($$0192$lcssa$i)) + 20|0); - $211 = HEAP32[$210>>2]|0; - $212 = ($211|0)==(0|0); - if (!($212)) { - $213 = HEAP32[(16444)>>2]|0; - $214 = ($211>>>0)<($213>>>0); - if ($214) { - _abort(); - // unreachable; - } else { - $215 = ((($$3$i)) + 20|0); - HEAP32[$215>>2] = $211; - $216 = ((($211)) + 24|0); - HEAP32[$216>>2] = $$3$i; - break; - } - } - } - } while(0); - $217 = ($$0193$lcssa$i>>>0)<(16); - if ($217) { - $218 = (($$0193$lcssa$i) + ($6))|0; - $219 = $218 | 3; - $220 = ((($$0192$lcssa$i)) + 4|0); - HEAP32[$220>>2] = $219; - $221 = (($$0192$lcssa$i) + ($218)|0); - $222 = ((($221)) + 4|0); - $223 = HEAP32[$222>>2]|0; - $224 = $223 | 1; - HEAP32[$222>>2] = $224; - } else { - $225 = $6 | 3; - $226 = ((($$0192$lcssa$i)) + 4|0); - HEAP32[$226>>2] = $225; - $227 = $$0193$lcssa$i | 1; - $228 = ((($157)) + 4|0); - HEAP32[$228>>2] = $227; - $229 = (($157) + ($$0193$lcssa$i)|0); - HEAP32[$229>>2] = $$0193$lcssa$i; - $230 = ($37|0)==(0); - if (!($230)) { - $231 = HEAP32[(16448)>>2]|0; - $232 = $37 >>> 3; - $233 = $232 << 1; - $234 = (16468 + ($233<<2)|0); - $235 = 1 << $232; - $236 = $8 & $235; - $237 = ($236|0)==(0); - if ($237) { - $238 = $8 | $235; - HEAP32[4107] = $238; - $$pre$i = ((($234)) + 8|0); - $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; - } else { - $239 = ((($234)) + 8|0); - $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(16444)>>2]|0; - $242 = ($240>>>0)<($241>>>0); - if ($242) { - _abort(); - // unreachable; - } else { - $$0189$i = $240;$$pre$phi$iZ2D = $239; - } - } - HEAP32[$$pre$phi$iZ2D>>2] = $231; - $243 = ((($$0189$i)) + 12|0); - HEAP32[$243>>2] = $231; - $244 = ((($231)) + 8|0); - HEAP32[$244>>2] = $$0189$i; - $245 = ((($231)) + 12|0); - HEAP32[$245>>2] = $234; - } - HEAP32[(16436)>>2] = $$0193$lcssa$i; - HEAP32[(16448)>>2] = $157; - } - $246 = ((($$0192$lcssa$i)) + 8|0); - $$0 = $246; - STACKTOP = sp;return ($$0|0); - } - } else { - $$0197 = $6; - } - } else { - $247 = ($0>>>0)>(4294967231); - if ($247) { - $$0197 = -1; - } else { - $248 = (($0) + 11)|0; - $249 = $248 & -8; - $250 = HEAP32[(16432)>>2]|0; - $251 = ($250|0)==(0); - if ($251) { - $$0197 = $249; - } else { - $252 = (0 - ($249))|0; - $253 = $248 >>> 8; - $254 = ($253|0)==(0); - if ($254) { - $$0358$i = 0; - } else { - $255 = ($249>>>0)>(16777215); - if ($255) { - $$0358$i = 31; - } else { - $256 = (($253) + 1048320)|0; - $257 = $256 >>> 16; - $258 = $257 & 8; - $259 = $253 << $258; - $260 = (($259) + 520192)|0; - $261 = $260 >>> 16; - $262 = $261 & 4; - $263 = $262 | $258; - $264 = $259 << $262; - $265 = (($264) + 245760)|0; - $266 = $265 >>> 16; - $267 = $266 & 2; - $268 = $263 | $267; - $269 = (14 - ($268))|0; - $270 = $264 << $267; - $271 = $270 >>> 15; - $272 = (($269) + ($271))|0; - $273 = $272 << 1; - $274 = (($272) + 7)|0; - $275 = $249 >>> $274; - $276 = $275 & 1; - $277 = $276 | $273; - $$0358$i = $277; - } - } - $278 = (16732 + ($$0358$i<<2)|0); - $279 = HEAP32[$278>>2]|0; - $280 = ($279|0)==(0|0); - L117: do { - if ($280) { - $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252; - label = 81; - } else { - $281 = ($$0358$i|0)==(31); - $282 = $$0358$i >>> 1; - $283 = (25 - ($282))|0; - $284 = $281 ? 0 : $283; - $285 = $249 << $284; - $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0; - while(1) { - $286 = ((($$0353$i)) + 4|0); - $287 = HEAP32[$286>>2]|0; - $288 = $287 & -8; - $289 = (($288) - ($249))|0; - $290 = ($289>>>0)<($$0347$i>>>0); - if ($290) { - $291 = ($289|0)==(0); - if ($291) { - $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i; - label = 85; - break L117; - } else { - $$1343$i = $$0353$i;$$1348$i = $289; - } - } else { - $$1343$i = $$0342$i;$$1348$i = $$0347$i; - } - $292 = ((($$0353$i)) + 20|0); - $293 = HEAP32[$292>>2]|0; - $294 = $$0359$i >>> 31; - $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0); - $296 = HEAP32[$295>>2]|0; - $297 = ($293|0)==(0|0); - $298 = ($293|0)==($296|0); - $or$cond2$i = $297 | $298; - $$1363$i = $or$cond2$i ? $$0362$i : $293; - $299 = ($296|0)==(0|0); - $not$8$i = $299 ^ 1; - $300 = $not$8$i&1; - $$0359$$i = $$0359$i << $300; - if ($299) { - $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i; - label = 81; - break; - } else { - $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i; - } - } - } - } while(0); - if ((label|0) == 81) { - $301 = ($$2355$i|0)==(0|0); - $302 = ($$3$i201|0)==(0|0); - $or$cond$i = $301 & $302; - if ($or$cond$i) { - $303 = 2 << $$0358$i; - $304 = (0 - ($303))|0; - $305 = $303 | $304; - $306 = $250 & $305; - $307 = ($306|0)==(0); - if ($307) { - $$0197 = $249; - break; - } - $308 = (0 - ($306))|0; - $309 = $306 & $308; - $310 = (($309) + -1)|0; - $311 = $310 >>> 12; - $312 = $311 & 16; - $313 = $310 >>> $312; - $314 = $313 >>> 5; - $315 = $314 & 8; - $316 = $315 | $312; - $317 = $313 >>> $315; - $318 = $317 >>> 2; - $319 = $318 & 4; - $320 = $316 | $319; - $321 = $317 >>> $319; - $322 = $321 >>> 1; - $323 = $322 & 2; - $324 = $320 | $323; - $325 = $321 >>> $323; - $326 = $325 >>> 1; - $327 = $326 & 1; - $328 = $324 | $327; - $329 = $325 >>> $327; - $330 = (($328) + ($329))|0; - $331 = (16732 + ($330<<2)|0); - $332 = HEAP32[$331>>2]|0; - $$4$ph$i = 0;$$4357$ph$i = $332; - } else { - $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i; - } - $333 = ($$4357$ph$i|0)==(0|0); - if ($333) { - $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i; - } else { - $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i; - label = 85; - } - } - if ((label|0) == 85) { - while(1) { - label = 0; - $334 = ((($$435713$i)) + 4|0); - $335 = HEAP32[$334>>2]|0; - $336 = $335 & -8; - $337 = (($336) - ($249))|0; - $338 = ($337>>>0)<($$435114$i>>>0); - $$$4351$i = $338 ? $337 : $$435114$i; - $$4357$$4$i = $338 ? $$435713$i : $$415$i; - $339 = ((($$435713$i)) + 16|0); - $340 = HEAP32[$339>>2]|0; - $not$1$i203 = ($340|0)==(0|0); - $$sink2$i204 = $not$1$i203&1; - $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0); - $342 = HEAP32[$341>>2]|0; - $343 = ($342|0)==(0|0); - if ($343) { - $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i; - break; - } else { - $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342; - label = 85; - } - } - } - $344 = ($$4$lcssa$i|0)==(0|0); - if ($344) { - $$0197 = $249; - } else { - $345 = HEAP32[(16436)>>2]|0; - $346 = (($345) - ($249))|0; - $347 = ($$4351$lcssa$i>>>0)<($346>>>0); - if ($347) { - $348 = HEAP32[(16444)>>2]|0; - $349 = ($$4$lcssa$i>>>0)<($348>>>0); - if ($349) { - _abort(); - // unreachable; - } - $350 = (($$4$lcssa$i) + ($249)|0); - $351 = ($$4$lcssa$i>>>0)<($350>>>0); - if (!($351)) { - _abort(); - // unreachable; - } - $352 = ((($$4$lcssa$i)) + 24|0); - $353 = HEAP32[$352>>2]|0; - $354 = ((($$4$lcssa$i)) + 12|0); - $355 = HEAP32[$354>>2]|0; - $356 = ($355|0)==($$4$lcssa$i|0); - do { - if ($356) { - $366 = ((($$4$lcssa$i)) + 20|0); - $367 = HEAP32[$366>>2]|0; - $368 = ($367|0)==(0|0); - if ($368) { - $369 = ((($$4$lcssa$i)) + 16|0); - $370 = HEAP32[$369>>2]|0; - $371 = ($370|0)==(0|0); - if ($371) { - $$3372$i = 0; - break; - } else { - $$1370$i = $370;$$1374$i = $369; - } - } else { - $$1370$i = $367;$$1374$i = $366; - } - while(1) { - $372 = ((($$1370$i)) + 20|0); - $373 = HEAP32[$372>>2]|0; - $374 = ($373|0)==(0|0); - if (!($374)) { - $$1370$i = $373;$$1374$i = $372; - continue; - } - $375 = ((($$1370$i)) + 16|0); - $376 = HEAP32[$375>>2]|0; - $377 = ($376|0)==(0|0); - if ($377) { - break; - } else { - $$1370$i = $376;$$1374$i = $375; - } - } - $378 = ($$1374$i>>>0)<($348>>>0); - if ($378) { - _abort(); - // unreachable; - } else { - HEAP32[$$1374$i>>2] = 0; - $$3372$i = $$1370$i; - break; - } - } else { - $357 = ((($$4$lcssa$i)) + 8|0); - $358 = HEAP32[$357>>2]|0; - $359 = ($358>>>0)<($348>>>0); - if ($359) { - _abort(); - // unreachable; - } - $360 = ((($358)) + 12|0); - $361 = HEAP32[$360>>2]|0; - $362 = ($361|0)==($$4$lcssa$i|0); - if (!($362)) { - _abort(); - // unreachable; - } - $363 = ((($355)) + 8|0); - $364 = HEAP32[$363>>2]|0; - $365 = ($364|0)==($$4$lcssa$i|0); - if ($365) { - HEAP32[$360>>2] = $355; - HEAP32[$363>>2] = $358; - $$3372$i = $355; - break; - } else { - _abort(); - // unreachable; - } - } - } while(0); - $379 = ($353|0)==(0|0); - L164: do { - if ($379) { - $470 = $250; - } else { - $380 = ((($$4$lcssa$i)) + 28|0); - $381 = HEAP32[$380>>2]|0; - $382 = (16732 + ($381<<2)|0); - $383 = HEAP32[$382>>2]|0; - $384 = ($$4$lcssa$i|0)==($383|0); - do { - if ($384) { - HEAP32[$382>>2] = $$3372$i; - $cond$i208 = ($$3372$i|0)==(0|0); - if ($cond$i208) { - $385 = 1 << $381; - $386 = $385 ^ -1; - $387 = $250 & $386; - HEAP32[(16432)>>2] = $387; - $470 = $387; - break L164; - } - } else { - $388 = HEAP32[(16444)>>2]|0; - $389 = ($353>>>0)<($388>>>0); - if ($389) { - _abort(); - // unreachable; - } else { - $390 = ((($353)) + 16|0); - $391 = HEAP32[$390>>2]|0; - $not$$i209 = ($391|0)!=($$4$lcssa$i|0); - $$sink3$i = $not$$i209&1; - $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0); - HEAP32[$392>>2] = $$3372$i; - $393 = ($$3372$i|0)==(0|0); - if ($393) { - $470 = $250; - break L164; - } else { - break; - } - } - } - } while(0); - $394 = HEAP32[(16444)>>2]|0; - $395 = ($$3372$i>>>0)<($394>>>0); - if ($395) { - _abort(); - // unreachable; - } - $396 = ((($$3372$i)) + 24|0); - HEAP32[$396>>2] = $353; - $397 = ((($$4$lcssa$i)) + 16|0); - $398 = HEAP32[$397>>2]|0; - $399 = ($398|0)==(0|0); - do { - if (!($399)) { - $400 = ($398>>>0)<($394>>>0); - if ($400) { - _abort(); - // unreachable; - } else { - $401 = ((($$3372$i)) + 16|0); - HEAP32[$401>>2] = $398; - $402 = ((($398)) + 24|0); - HEAP32[$402>>2] = $$3372$i; - break; - } - } - } while(0); - $403 = ((($$4$lcssa$i)) + 20|0); - $404 = HEAP32[$403>>2]|0; - $405 = ($404|0)==(0|0); - if ($405) { - $470 = $250; - } else { - $406 = HEAP32[(16444)>>2]|0; - $407 = ($404>>>0)<($406>>>0); - if ($407) { - _abort(); - // unreachable; - } else { - $408 = ((($$3372$i)) + 20|0); - HEAP32[$408>>2] = $404; - $409 = ((($404)) + 24|0); - HEAP32[$409>>2] = $$3372$i; - $470 = $250; - break; - } - } - } - } while(0); - $410 = ($$4351$lcssa$i>>>0)<(16); - do { - if ($410) { - $411 = (($$4351$lcssa$i) + ($249))|0; - $412 = $411 | 3; - $413 = ((($$4$lcssa$i)) + 4|0); - HEAP32[$413>>2] = $412; - $414 = (($$4$lcssa$i) + ($411)|0); - $415 = ((($414)) + 4|0); - $416 = HEAP32[$415>>2]|0; - $417 = $416 | 1; - HEAP32[$415>>2] = $417; - } else { - $418 = $249 | 3; - $419 = ((($$4$lcssa$i)) + 4|0); - HEAP32[$419>>2] = $418; - $420 = $$4351$lcssa$i | 1; - $421 = ((($350)) + 4|0); - HEAP32[$421>>2] = $420; - $422 = (($350) + ($$4351$lcssa$i)|0); - HEAP32[$422>>2] = $$4351$lcssa$i; - $423 = $$4351$lcssa$i >>> 3; - $424 = ($$4351$lcssa$i>>>0)<(256); - if ($424) { - $425 = $423 << 1; - $426 = (16468 + ($425<<2)|0); - $427 = HEAP32[4107]|0; - $428 = 1 << $423; - $429 = $427 & $428; - $430 = ($429|0)==(0); - if ($430) { - $431 = $427 | $428; - HEAP32[4107] = $431; - $$pre$i210 = ((($426)) + 8|0); - $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; - } else { - $432 = ((($426)) + 8|0); - $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(16444)>>2]|0; - $435 = ($433>>>0)<($434>>>0); - if ($435) { - _abort(); - // unreachable; - } else { - $$0368$i = $433;$$pre$phi$i211Z2D = $432; - } - } - HEAP32[$$pre$phi$i211Z2D>>2] = $350; - $436 = ((($$0368$i)) + 12|0); - HEAP32[$436>>2] = $350; - $437 = ((($350)) + 8|0); - HEAP32[$437>>2] = $$0368$i; - $438 = ((($350)) + 12|0); - HEAP32[$438>>2] = $426; - break; - } - $439 = $$4351$lcssa$i >>> 8; - $440 = ($439|0)==(0); - if ($440) { - $$0361$i = 0; - } else { - $441 = ($$4351$lcssa$i>>>0)>(16777215); - if ($441) { - $$0361$i = 31; - } else { - $442 = (($439) + 1048320)|0; - $443 = $442 >>> 16; - $444 = $443 & 8; - $445 = $439 << $444; - $446 = (($445) + 520192)|0; - $447 = $446 >>> 16; - $448 = $447 & 4; - $449 = $448 | $444; - $450 = $445 << $448; - $451 = (($450) + 245760)|0; - $452 = $451 >>> 16; - $453 = $452 & 2; - $454 = $449 | $453; - $455 = (14 - ($454))|0; - $456 = $450 << $453; - $457 = $456 >>> 15; - $458 = (($455) + ($457))|0; - $459 = $458 << 1; - $460 = (($458) + 7)|0; - $461 = $$4351$lcssa$i >>> $460; - $462 = $461 & 1; - $463 = $462 | $459; - $$0361$i = $463; - } - } - $464 = (16732 + ($$0361$i<<2)|0); - $465 = ((($350)) + 28|0); - HEAP32[$465>>2] = $$0361$i; - $466 = ((($350)) + 16|0); - $467 = ((($466)) + 4|0); - HEAP32[$467>>2] = 0; - HEAP32[$466>>2] = 0; - $468 = 1 << $$0361$i; - $469 = $470 & $468; - $471 = ($469|0)==(0); - if ($471) { - $472 = $470 | $468; - HEAP32[(16432)>>2] = $472; - HEAP32[$464>>2] = $350; - $473 = ((($350)) + 24|0); - HEAP32[$473>>2] = $464; - $474 = ((($350)) + 12|0); - HEAP32[$474>>2] = $350; - $475 = ((($350)) + 8|0); - HEAP32[$475>>2] = $350; - break; - } - $476 = HEAP32[$464>>2]|0; - $477 = ($$0361$i|0)==(31); - $478 = $$0361$i >>> 1; - $479 = (25 - ($478))|0; - $480 = $477 ? 0 : $479; - $481 = $$4351$lcssa$i << $480; - $$0344$i = $481;$$0345$i = $476; - while(1) { - $482 = ((($$0345$i)) + 4|0); - $483 = HEAP32[$482>>2]|0; - $484 = $483 & -8; - $485 = ($484|0)==($$4351$lcssa$i|0); - if ($485) { - label = 139; - break; - } - $486 = $$0344$i >>> 31; - $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0); - $488 = $$0344$i << 1; - $489 = HEAP32[$487>>2]|0; - $490 = ($489|0)==(0|0); - if ($490) { - label = 136; - break; - } else { - $$0344$i = $488;$$0345$i = $489; - } - } - if ((label|0) == 136) { - $491 = HEAP32[(16444)>>2]|0; - $492 = ($487>>>0)<($491>>>0); - if ($492) { - _abort(); - // unreachable; - } else { - HEAP32[$487>>2] = $350; - $493 = ((($350)) + 24|0); - HEAP32[$493>>2] = $$0345$i; - $494 = ((($350)) + 12|0); - HEAP32[$494>>2] = $350; - $495 = ((($350)) + 8|0); - HEAP32[$495>>2] = $350; - break; - } - } - else if ((label|0) == 139) { - $496 = ((($$0345$i)) + 8|0); - $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(16444)>>2]|0; - $499 = ($497>>>0)>=($498>>>0); - $not$9$i = ($$0345$i>>>0)>=($498>>>0); - $500 = $499 & $not$9$i; - if ($500) { - $501 = ((($497)) + 12|0); - HEAP32[$501>>2] = $350; - HEAP32[$496>>2] = $350; - $502 = ((($350)) + 8|0); - HEAP32[$502>>2] = $497; - $503 = ((($350)) + 12|0); - HEAP32[$503>>2] = $$0345$i; - $504 = ((($350)) + 24|0); - HEAP32[$504>>2] = 0; - break; - } else { - _abort(); - // unreachable; - } - } - } - } while(0); - $505 = ((($$4$lcssa$i)) + 8|0); - $$0 = $505; - STACKTOP = sp;return ($$0|0); - } else { - $$0197 = $249; - } - } - } - } - } - } while(0); - $506 = HEAP32[(16436)>>2]|0; - $507 = ($506>>>0)<($$0197>>>0); - if (!($507)) { - $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(16448)>>2]|0; - $510 = ($508>>>0)>(15); - if ($510) { - $511 = (($509) + ($$0197)|0); - HEAP32[(16448)>>2] = $511; - HEAP32[(16436)>>2] = $508; - $512 = $508 | 1; - $513 = ((($511)) + 4|0); - HEAP32[$513>>2] = $512; - $514 = (($511) + ($508)|0); - HEAP32[$514>>2] = $508; - $515 = $$0197 | 3; - $516 = ((($509)) + 4|0); - HEAP32[$516>>2] = $515; - } else { - HEAP32[(16436)>>2] = 0; - HEAP32[(16448)>>2] = 0; - $517 = $506 | 3; - $518 = ((($509)) + 4|0); - HEAP32[$518>>2] = $517; - $519 = (($509) + ($506)|0); - $520 = ((($519)) + 4|0); - $521 = HEAP32[$520>>2]|0; - $522 = $521 | 1; - HEAP32[$520>>2] = $522; - } - $523 = ((($509)) + 8|0); - $$0 = $523; - STACKTOP = sp;return ($$0|0); - } - $524 = HEAP32[(16440)>>2]|0; - $525 = ($524>>>0)>($$0197>>>0); - if ($525) { - $526 = (($524) - ($$0197))|0; - HEAP32[(16440)>>2] = $526; - $527 = HEAP32[(16452)>>2]|0; - $528 = (($527) + ($$0197)|0); - HEAP32[(16452)>>2] = $528; - $529 = $526 | 1; - $530 = ((($528)) + 4|0); - HEAP32[$530>>2] = $529; - $531 = $$0197 | 3; - $532 = ((($527)) + 4|0); - HEAP32[$532>>2] = $531; - $533 = ((($527)) + 8|0); - $$0 = $533; - STACKTOP = sp;return ($$0|0); - } - $534 = HEAP32[4225]|0; - $535 = ($534|0)==(0); - if ($535) { - HEAP32[(16908)>>2] = 4096; - HEAP32[(16904)>>2] = 4096; - HEAP32[(16912)>>2] = -1; - HEAP32[(16916)>>2] = -1; - HEAP32[(16920)>>2] = 0; - HEAP32[(16872)>>2] = 0; - $536 = $1; - $537 = $536 & -16; - $538 = $537 ^ 1431655768; - HEAP32[$1>>2] = $538; - HEAP32[4225] = $538; - $542 = 4096; - } else { - $$pre$i212 = HEAP32[(16908)>>2]|0; - $542 = $$pre$i212; - } - $539 = (($$0197) + 48)|0; - $540 = (($$0197) + 47)|0; - $541 = (($542) + ($540))|0; - $543 = (0 - ($542))|0; - $544 = $541 & $543; - $545 = ($544>>>0)>($$0197>>>0); - if (!($545)) { - $$0 = 0; - STACKTOP = sp;return ($$0|0); - } - $546 = HEAP32[(16868)>>2]|0; - $547 = ($546|0)==(0); - if (!($547)) { - $548 = HEAP32[(16860)>>2]|0; - $549 = (($548) + ($544))|0; - $550 = ($549>>>0)<=($548>>>0); - $551 = ($549>>>0)>($546>>>0); - $or$cond1$i = $550 | $551; - if ($or$cond1$i) { - $$0 = 0; - STACKTOP = sp;return ($$0|0); - } - } - $552 = HEAP32[(16872)>>2]|0; - $553 = $552 & 4; - $554 = ($553|0)==(0); - L244: do { - if ($554) { - $555 = HEAP32[(16452)>>2]|0; - $556 = ($555|0)==(0|0); - L246: do { - if ($556) { - label = 163; - } else { - $$0$i$i = (16876); - while(1) { - $557 = HEAP32[$$0$i$i>>2]|0; - $558 = ($557>>>0)>($555>>>0); - if (!($558)) { - $559 = ((($$0$i$i)) + 4|0); - $560 = HEAP32[$559>>2]|0; - $561 = (($557) + ($560)|0); - $562 = ($561>>>0)>($555>>>0); - if ($562) { - break; - } - } - $563 = ((($$0$i$i)) + 8|0); - $564 = HEAP32[$563>>2]|0; - $565 = ($564|0)==(0|0); - if ($565) { - label = 163; - break L246; - } else { - $$0$i$i = $564; - } - } - $588 = (($541) - ($524))|0; - $589 = $588 & $543; - $590 = ($589>>>0)<(2147483647); - if ($590) { - $591 = (_sbrk(($589|0))|0); - $592 = HEAP32[$$0$i$i>>2]|0; - $593 = HEAP32[$559>>2]|0; - $594 = (($592) + ($593)|0); - $595 = ($591|0)==($594|0); - if ($595) { - $596 = ($591|0)==((-1)|0); - if ($596) { - $$2234253237$i = $589; - } else { - $$723948$i = $589;$$749$i = $591; - label = 180; - break L244; - } - } else { - $$2247$ph$i = $591;$$2253$ph$i = $589; - label = 171; - } - } else { - $$2234253237$i = 0; - } - } - } while(0); - do { - if ((label|0) == 163) { - $566 = (_sbrk(0)|0); - $567 = ($566|0)==((-1)|0); - if ($567) { - $$2234253237$i = 0; - } else { - $568 = $566; - $569 = HEAP32[(16904)>>2]|0; - $570 = (($569) + -1)|0; - $571 = $570 & $568; - $572 = ($571|0)==(0); - $573 = (($570) + ($568))|0; - $574 = (0 - ($569))|0; - $575 = $573 & $574; - $576 = (($575) - ($568))|0; - $577 = $572 ? 0 : $576; - $$$i = (($577) + ($544))|0; - $578 = HEAP32[(16860)>>2]|0; - $579 = (($$$i) + ($578))|0; - $580 = ($$$i>>>0)>($$0197>>>0); - $581 = ($$$i>>>0)<(2147483647); - $or$cond$i214 = $580 & $581; - if ($or$cond$i214) { - $582 = HEAP32[(16868)>>2]|0; - $583 = ($582|0)==(0); - if (!($583)) { - $584 = ($579>>>0)<=($578>>>0); - $585 = ($579>>>0)>($582>>>0); - $or$cond2$i215 = $584 | $585; - if ($or$cond2$i215) { - $$2234253237$i = 0; - break; - } - } - $586 = (_sbrk(($$$i|0))|0); - $587 = ($586|0)==($566|0); - if ($587) { - $$723948$i = $$$i;$$749$i = $566; - label = 180; - break L244; - } else { - $$2247$ph$i = $586;$$2253$ph$i = $$$i; - label = 171; - } - } else { - $$2234253237$i = 0; - } - } - } - } while(0); - do { - if ((label|0) == 171) { - $597 = (0 - ($$2253$ph$i))|0; - $598 = ($$2247$ph$i|0)!=((-1)|0); - $599 = ($$2253$ph$i>>>0)<(2147483647); - $or$cond7$i = $599 & $598; - $600 = ($539>>>0)>($$2253$ph$i>>>0); - $or$cond10$i = $600 & $or$cond7$i; - if (!($or$cond10$i)) { - $610 = ($$2247$ph$i|0)==((-1)|0); - if ($610) { - $$2234253237$i = 0; - break; - } else { - $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; - label = 180; - break L244; - } - } - $601 = HEAP32[(16908)>>2]|0; - $602 = (($540) - ($$2253$ph$i))|0; - $603 = (($602) + ($601))|0; - $604 = (0 - ($601))|0; - $605 = $603 & $604; - $606 = ($605>>>0)<(2147483647); - if (!($606)) { - $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; - label = 180; - break L244; - } - $607 = (_sbrk(($605|0))|0); - $608 = ($607|0)==((-1)|0); - if ($608) { - (_sbrk(($597|0))|0); - $$2234253237$i = 0; - break; - } else { - $609 = (($605) + ($$2253$ph$i))|0; - $$723948$i = $609;$$749$i = $$2247$ph$i; - label = 180; - break L244; - } - } - } while(0); - $611 = HEAP32[(16872)>>2]|0; - $612 = $611 | 4; - HEAP32[(16872)>>2] = $612; - $$4236$i = $$2234253237$i; - label = 178; - } else { - $$4236$i = 0; - label = 178; - } - } while(0); - if ((label|0) == 178) { - $613 = ($544>>>0)<(2147483647); - if ($613) { - $614 = (_sbrk(($544|0))|0); - $615 = (_sbrk(0)|0); - $616 = ($614|0)!=((-1)|0); - $617 = ($615|0)!=((-1)|0); - $or$cond5$i = $616 & $617; - $618 = ($614>>>0)<($615>>>0); - $or$cond11$i = $618 & $or$cond5$i; - $619 = $615; - $620 = $614; - $621 = (($619) - ($620))|0; - $622 = (($$0197) + 40)|0; - $623 = ($621>>>0)>($622>>>0); - $$$4236$i = $623 ? $621 : $$4236$i; - $or$cond11$not$i = $or$cond11$i ^ 1; - $624 = ($614|0)==((-1)|0); - $not$$i216 = $623 ^ 1; - $625 = $624 | $not$$i216; - $or$cond50$i = $625 | $or$cond11$not$i; - if (!($or$cond50$i)) { - $$723948$i = $$$4236$i;$$749$i = $614; - label = 180; - } - } - } - if ((label|0) == 180) { - $626 = HEAP32[(16860)>>2]|0; - $627 = (($626) + ($$723948$i))|0; - HEAP32[(16860)>>2] = $627; - $628 = HEAP32[(16864)>>2]|0; - $629 = ($627>>>0)>($628>>>0); - if ($629) { - HEAP32[(16864)>>2] = $627; - } - $630 = HEAP32[(16452)>>2]|0; - $631 = ($630|0)==(0|0); - do { - if ($631) { - $632 = HEAP32[(16444)>>2]|0; - $633 = ($632|0)==(0|0); - $634 = ($$749$i>>>0)<($632>>>0); - $or$cond12$i = $633 | $634; - if ($or$cond12$i) { - HEAP32[(16444)>>2] = $$749$i; - } - HEAP32[(16876)>>2] = $$749$i; - HEAP32[(16880)>>2] = $$723948$i; - HEAP32[(16888)>>2] = 0; - $635 = HEAP32[4225]|0; - HEAP32[(16464)>>2] = $635; - HEAP32[(16460)>>2] = -1; - $$01$i$i = 0; - while(1) { - $636 = $$01$i$i << 1; - $637 = (16468 + ($636<<2)|0); - $638 = ((($637)) + 12|0); - HEAP32[$638>>2] = $637; - $639 = ((($637)) + 8|0); - HEAP32[$639>>2] = $637; - $640 = (($$01$i$i) + 1)|0; - $exitcond$i$i = ($640|0)==(32); - if ($exitcond$i$i) { - break; - } else { - $$01$i$i = $640; - } - } - $641 = (($$723948$i) + -40)|0; - $642 = ((($$749$i)) + 8|0); - $643 = $642; - $644 = $643 & 7; - $645 = ($644|0)==(0); - $646 = (0 - ($643))|0; - $647 = $646 & 7; - $648 = $645 ? 0 : $647; - $649 = (($$749$i) + ($648)|0); - $650 = (($641) - ($648))|0; - HEAP32[(16452)>>2] = $649; - HEAP32[(16440)>>2] = $650; - $651 = $650 | 1; - $652 = ((($649)) + 4|0); - HEAP32[$652>>2] = $651; - $653 = (($649) + ($650)|0); - $654 = ((($653)) + 4|0); - HEAP32[$654>>2] = 40; - $655 = HEAP32[(16916)>>2]|0; - HEAP32[(16456)>>2] = $655; - } else { - $$024371$i = (16876); - while(1) { - $656 = HEAP32[$$024371$i>>2]|0; - $657 = ((($$024371$i)) + 4|0); - $658 = HEAP32[$657>>2]|0; - $659 = (($656) + ($658)|0); - $660 = ($$749$i|0)==($659|0); - if ($660) { - label = 190; - break; - } - $661 = ((($$024371$i)) + 8|0); - $662 = HEAP32[$661>>2]|0; - $663 = ($662|0)==(0|0); - if ($663) { - break; - } else { - $$024371$i = $662; - } - } - if ((label|0) == 190) { - $664 = ((($$024371$i)) + 12|0); - $665 = HEAP32[$664>>2]|0; - $666 = $665 & 8; - $667 = ($666|0)==(0); - if ($667) { - $668 = ($630>>>0)>=($656>>>0); - $669 = ($630>>>0)<($$749$i>>>0); - $or$cond51$i = $669 & $668; - if ($or$cond51$i) { - $670 = (($658) + ($$723948$i))|0; - HEAP32[$657>>2] = $670; - $671 = HEAP32[(16440)>>2]|0; - $672 = ((($630)) + 8|0); - $673 = $672; - $674 = $673 & 7; - $675 = ($674|0)==(0); - $676 = (0 - ($673))|0; - $677 = $676 & 7; - $678 = $675 ? 0 : $677; - $679 = (($630) + ($678)|0); - $680 = (($$723948$i) - ($678))|0; - $681 = (($671) + ($680))|0; - HEAP32[(16452)>>2] = $679; - HEAP32[(16440)>>2] = $681; - $682 = $681 | 1; - $683 = ((($679)) + 4|0); - HEAP32[$683>>2] = $682; - $684 = (($679) + ($681)|0); - $685 = ((($684)) + 4|0); - HEAP32[$685>>2] = 40; - $686 = HEAP32[(16916)>>2]|0; - HEAP32[(16456)>>2] = $686; - break; - } - } - } - $687 = HEAP32[(16444)>>2]|0; - $688 = ($$749$i>>>0)<($687>>>0); - if ($688) { - HEAP32[(16444)>>2] = $$749$i; - $752 = $$749$i; - } else { - $752 = $687; - } - $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (16876); - while(1) { - $690 = HEAP32[$$124470$i>>2]|0; - $691 = ($690|0)==($689|0); - if ($691) { - label = 198; - break; - } - $692 = ((($$124470$i)) + 8|0); - $693 = HEAP32[$692>>2]|0; - $694 = ($693|0)==(0|0); - if ($694) { - break; - } else { - $$124470$i = $693; - } - } - if ((label|0) == 198) { - $695 = ((($$124470$i)) + 12|0); - $696 = HEAP32[$695>>2]|0; - $697 = $696 & 8; - $698 = ($697|0)==(0); - if ($698) { - HEAP32[$$124470$i>>2] = $$749$i; - $699 = ((($$124470$i)) + 4|0); - $700 = HEAP32[$699>>2]|0; - $701 = (($700) + ($$723948$i))|0; - HEAP32[$699>>2] = $701; - $702 = ((($$749$i)) + 8|0); - $703 = $702; - $704 = $703 & 7; - $705 = ($704|0)==(0); - $706 = (0 - ($703))|0; - $707 = $706 & 7; - $708 = $705 ? 0 : $707; - $709 = (($$749$i) + ($708)|0); - $710 = ((($689)) + 8|0); - $711 = $710; - $712 = $711 & 7; - $713 = ($712|0)==(0); - $714 = (0 - ($711))|0; - $715 = $714 & 7; - $716 = $713 ? 0 : $715; - $717 = (($689) + ($716)|0); - $718 = $717; - $719 = $709; - $720 = (($718) - ($719))|0; - $721 = (($709) + ($$0197)|0); - $722 = (($720) - ($$0197))|0; - $723 = $$0197 | 3; - $724 = ((($709)) + 4|0); - HEAP32[$724>>2] = $723; - $725 = ($717|0)==($630|0); - do { - if ($725) { - $726 = HEAP32[(16440)>>2]|0; - $727 = (($726) + ($722))|0; - HEAP32[(16440)>>2] = $727; - HEAP32[(16452)>>2] = $721; - $728 = $727 | 1; - $729 = ((($721)) + 4|0); - HEAP32[$729>>2] = $728; - } else { - $730 = HEAP32[(16448)>>2]|0; - $731 = ($717|0)==($730|0); - if ($731) { - $732 = HEAP32[(16436)>>2]|0; - $733 = (($732) + ($722))|0; - HEAP32[(16436)>>2] = $733; - HEAP32[(16448)>>2] = $721; - $734 = $733 | 1; - $735 = ((($721)) + 4|0); - HEAP32[$735>>2] = $734; - $736 = (($721) + ($733)|0); - HEAP32[$736>>2] = $733; - break; - } - $737 = ((($717)) + 4|0); - $738 = HEAP32[$737>>2]|0; - $739 = $738 & 3; - $740 = ($739|0)==(1); - if ($740) { - $741 = $738 & -8; - $742 = $738 >>> 3; - $743 = ($738>>>0)<(256); - L314: do { - if ($743) { - $744 = ((($717)) + 8|0); - $745 = HEAP32[$744>>2]|0; - $746 = ((($717)) + 12|0); - $747 = HEAP32[$746>>2]|0; - $748 = $742 << 1; - $749 = (16468 + ($748<<2)|0); - $750 = ($745|0)==($749|0); - do { - if (!($750)) { - $751 = ($745>>>0)<($752>>>0); - if ($751) { - _abort(); - // unreachable; - } - $753 = ((($745)) + 12|0); - $754 = HEAP32[$753>>2]|0; - $755 = ($754|0)==($717|0); - if ($755) { - break; - } - _abort(); - // unreachable; - } - } while(0); - $756 = ($747|0)==($745|0); - if ($756) { - $757 = 1 << $742; - $758 = $757 ^ -1; - $759 = HEAP32[4107]|0; - $760 = $759 & $758; - HEAP32[4107] = $760; - break; - } - $761 = ($747|0)==($749|0); - do { - if ($761) { - $$pre10$i$i = ((($747)) + 8|0); - $$pre$phi11$i$iZ2D = $$pre10$i$i; - } else { - $762 = ($747>>>0)<($752>>>0); - if ($762) { - _abort(); - // unreachable; - } - $763 = ((($747)) + 8|0); - $764 = HEAP32[$763>>2]|0; - $765 = ($764|0)==($717|0); - if ($765) { - $$pre$phi11$i$iZ2D = $763; - break; - } - _abort(); - // unreachable; - } - } while(0); - $766 = ((($745)) + 12|0); - HEAP32[$766>>2] = $747; - HEAP32[$$pre$phi11$i$iZ2D>>2] = $745; - } else { - $767 = ((($717)) + 24|0); - $768 = HEAP32[$767>>2]|0; - $769 = ((($717)) + 12|0); - $770 = HEAP32[$769>>2]|0; - $771 = ($770|0)==($717|0); - do { - if ($771) { - $781 = ((($717)) + 16|0); - $782 = ((($781)) + 4|0); - $783 = HEAP32[$782>>2]|0; - $784 = ($783|0)==(0|0); - if ($784) { - $785 = HEAP32[$781>>2]|0; - $786 = ($785|0)==(0|0); - if ($786) { - $$3$i$i = 0; - break; - } else { - $$1291$i$i = $785;$$1293$i$i = $781; - } - } else { - $$1291$i$i = $783;$$1293$i$i = $782; - } - while(1) { - $787 = ((($$1291$i$i)) + 20|0); - $788 = HEAP32[$787>>2]|0; - $789 = ($788|0)==(0|0); - if (!($789)) { - $$1291$i$i = $788;$$1293$i$i = $787; - continue; - } - $790 = ((($$1291$i$i)) + 16|0); - $791 = HEAP32[$790>>2]|0; - $792 = ($791|0)==(0|0); - if ($792) { - break; - } else { - $$1291$i$i = $791;$$1293$i$i = $790; - } - } - $793 = ($$1293$i$i>>>0)<($752>>>0); - if ($793) { - _abort(); - // unreachable; - } else { - HEAP32[$$1293$i$i>>2] = 0; - $$3$i$i = $$1291$i$i; - break; - } - } else { - $772 = ((($717)) + 8|0); - $773 = HEAP32[$772>>2]|0; - $774 = ($773>>>0)<($752>>>0); - if ($774) { - _abort(); - // unreachable; - } - $775 = ((($773)) + 12|0); - $776 = HEAP32[$775>>2]|0; - $777 = ($776|0)==($717|0); - if (!($777)) { - _abort(); - // unreachable; - } - $778 = ((($770)) + 8|0); - $779 = HEAP32[$778>>2]|0; - $780 = ($779|0)==($717|0); - if ($780) { - HEAP32[$775>>2] = $770; - HEAP32[$778>>2] = $773; - $$3$i$i = $770; - break; - } else { - _abort(); - // unreachable; - } - } - } while(0); - $794 = ($768|0)==(0|0); - if ($794) { - break; - } - $795 = ((($717)) + 28|0); - $796 = HEAP32[$795>>2]|0; - $797 = (16732 + ($796<<2)|0); - $798 = HEAP32[$797>>2]|0; - $799 = ($717|0)==($798|0); - do { - if ($799) { - HEAP32[$797>>2] = $$3$i$i; - $cond$i$i = ($$3$i$i|0)==(0|0); - if (!($cond$i$i)) { - break; - } - $800 = 1 << $796; - $801 = $800 ^ -1; - $802 = HEAP32[(16432)>>2]|0; - $803 = $802 & $801; - HEAP32[(16432)>>2] = $803; - break L314; - } else { - $804 = HEAP32[(16444)>>2]|0; - $805 = ($768>>>0)<($804>>>0); - if ($805) { - _abort(); - // unreachable; - } else { - $806 = ((($768)) + 16|0); - $807 = HEAP32[$806>>2]|0; - $not$$i17$i = ($807|0)!=($717|0); - $$sink1$i$i = $not$$i17$i&1; - $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0); - HEAP32[$808>>2] = $$3$i$i; - $809 = ($$3$i$i|0)==(0|0); - if ($809) { - break L314; - } else { - break; - } - } - } - } while(0); - $810 = HEAP32[(16444)>>2]|0; - $811 = ($$3$i$i>>>0)<($810>>>0); - if ($811) { - _abort(); - // unreachable; - } - $812 = ((($$3$i$i)) + 24|0); - HEAP32[$812>>2] = $768; - $813 = ((($717)) + 16|0); - $814 = HEAP32[$813>>2]|0; - $815 = ($814|0)==(0|0); - do { - if (!($815)) { - $816 = ($814>>>0)<($810>>>0); - if ($816) { - _abort(); - // unreachable; - } else { - $817 = ((($$3$i$i)) + 16|0); - HEAP32[$817>>2] = $814; - $818 = ((($814)) + 24|0); - HEAP32[$818>>2] = $$3$i$i; - break; - } - } - } while(0); - $819 = ((($813)) + 4|0); - $820 = HEAP32[$819>>2]|0; - $821 = ($820|0)==(0|0); - if ($821) { - break; - } - $822 = HEAP32[(16444)>>2]|0; - $823 = ($820>>>0)<($822>>>0); - if ($823) { - _abort(); - // unreachable; - } else { - $824 = ((($$3$i$i)) + 20|0); - HEAP32[$824>>2] = $820; - $825 = ((($820)) + 24|0); - HEAP32[$825>>2] = $$3$i$i; - break; - } - } - } while(0); - $826 = (($717) + ($741)|0); - $827 = (($741) + ($722))|0; - $$0$i18$i = $826;$$0287$i$i = $827; - } else { - $$0$i18$i = $717;$$0287$i$i = $722; - } - $828 = ((($$0$i18$i)) + 4|0); - $829 = HEAP32[$828>>2]|0; - $830 = $829 & -2; - HEAP32[$828>>2] = $830; - $831 = $$0287$i$i | 1; - $832 = ((($721)) + 4|0); - HEAP32[$832>>2] = $831; - $833 = (($721) + ($$0287$i$i)|0); - HEAP32[$833>>2] = $$0287$i$i; - $834 = $$0287$i$i >>> 3; - $835 = ($$0287$i$i>>>0)<(256); - if ($835) { - $836 = $834 << 1; - $837 = (16468 + ($836<<2)|0); - $838 = HEAP32[4107]|0; - $839 = 1 << $834; - $840 = $838 & $839; - $841 = ($840|0)==(0); - do { - if ($841) { - $842 = $838 | $839; - HEAP32[4107] = $842; - $$pre$i19$i = ((($837)) + 8|0); - $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; - } else { - $843 = ((($837)) + 8|0); - $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(16444)>>2]|0; - $846 = ($844>>>0)<($845>>>0); - if (!($846)) { - $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; - break; - } - _abort(); - // unreachable; - } - } while(0); - HEAP32[$$pre$phi$i20$iZ2D>>2] = $721; - $847 = ((($$0295$i$i)) + 12|0); - HEAP32[$847>>2] = $721; - $848 = ((($721)) + 8|0); - HEAP32[$848>>2] = $$0295$i$i; - $849 = ((($721)) + 12|0); - HEAP32[$849>>2] = $837; - break; - } - $850 = $$0287$i$i >>> 8; - $851 = ($850|0)==(0); - do { - if ($851) { - $$0296$i$i = 0; - } else { - $852 = ($$0287$i$i>>>0)>(16777215); - if ($852) { - $$0296$i$i = 31; - break; - } - $853 = (($850) + 1048320)|0; - $854 = $853 >>> 16; - $855 = $854 & 8; - $856 = $850 << $855; - $857 = (($856) + 520192)|0; - $858 = $857 >>> 16; - $859 = $858 & 4; - $860 = $859 | $855; - $861 = $856 << $859; - $862 = (($861) + 245760)|0; - $863 = $862 >>> 16; - $864 = $863 & 2; - $865 = $860 | $864; - $866 = (14 - ($865))|0; - $867 = $861 << $864; - $868 = $867 >>> 15; - $869 = (($866) + ($868))|0; - $870 = $869 << 1; - $871 = (($869) + 7)|0; - $872 = $$0287$i$i >>> $871; - $873 = $872 & 1; - $874 = $873 | $870; - $$0296$i$i = $874; - } - } while(0); - $875 = (16732 + ($$0296$i$i<<2)|0); - $876 = ((($721)) + 28|0); - HEAP32[$876>>2] = $$0296$i$i; - $877 = ((($721)) + 16|0); - $878 = ((($877)) + 4|0); - HEAP32[$878>>2] = 0; - HEAP32[$877>>2] = 0; - $879 = HEAP32[(16432)>>2]|0; - $880 = 1 << $$0296$i$i; - $881 = $879 & $880; - $882 = ($881|0)==(0); - if ($882) { - $883 = $879 | $880; - HEAP32[(16432)>>2] = $883; - HEAP32[$875>>2] = $721; - $884 = ((($721)) + 24|0); - HEAP32[$884>>2] = $875; - $885 = ((($721)) + 12|0); - HEAP32[$885>>2] = $721; - $886 = ((($721)) + 8|0); - HEAP32[$886>>2] = $721; - break; - } - $887 = HEAP32[$875>>2]|0; - $888 = ($$0296$i$i|0)==(31); - $889 = $$0296$i$i >>> 1; - $890 = (25 - ($889))|0; - $891 = $888 ? 0 : $890; - $892 = $$0287$i$i << $891; - $$0288$i$i = $892;$$0289$i$i = $887; - while(1) { - $893 = ((($$0289$i$i)) + 4|0); - $894 = HEAP32[$893>>2]|0; - $895 = $894 & -8; - $896 = ($895|0)==($$0287$i$i|0); - if ($896) { - label = 265; - break; - } - $897 = $$0288$i$i >>> 31; - $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0); - $899 = $$0288$i$i << 1; - $900 = HEAP32[$898>>2]|0; - $901 = ($900|0)==(0|0); - if ($901) { - label = 262; - break; - } else { - $$0288$i$i = $899;$$0289$i$i = $900; - } - } - if ((label|0) == 262) { - $902 = HEAP32[(16444)>>2]|0; - $903 = ($898>>>0)<($902>>>0); - if ($903) { - _abort(); - // unreachable; - } else { - HEAP32[$898>>2] = $721; - $904 = ((($721)) + 24|0); - HEAP32[$904>>2] = $$0289$i$i; - $905 = ((($721)) + 12|0); - HEAP32[$905>>2] = $721; - $906 = ((($721)) + 8|0); - HEAP32[$906>>2] = $721; - break; - } - } - else if ((label|0) == 265) { - $907 = ((($$0289$i$i)) + 8|0); - $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(16444)>>2]|0; - $910 = ($908>>>0)>=($909>>>0); - $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); - $911 = $910 & $not$7$i$i; - if ($911) { - $912 = ((($908)) + 12|0); - HEAP32[$912>>2] = $721; - HEAP32[$907>>2] = $721; - $913 = ((($721)) + 8|0); - HEAP32[$913>>2] = $908; - $914 = ((($721)) + 12|0); - HEAP32[$914>>2] = $$0289$i$i; - $915 = ((($721)) + 24|0); - HEAP32[$915>>2] = 0; - break; - } else { - _abort(); - // unreachable; - } - } - } - } while(0); - $1047 = ((($709)) + 8|0); - $$0 = $1047; - STACKTOP = sp;return ($$0|0); - } - } - $$0$i$i$i = (16876); - while(1) { - $916 = HEAP32[$$0$i$i$i>>2]|0; - $917 = ($916>>>0)>($630>>>0); - if (!($917)) { - $918 = ((($$0$i$i$i)) + 4|0); - $919 = HEAP32[$918>>2]|0; - $920 = (($916) + ($919)|0); - $921 = ($920>>>0)>($630>>>0); - if ($921) { - break; - } - } - $922 = ((($$0$i$i$i)) + 8|0); - $923 = HEAP32[$922>>2]|0; - $$0$i$i$i = $923; - } - $924 = ((($920)) + -47|0); - $925 = ((($924)) + 8|0); - $926 = $925; - $927 = $926 & 7; - $928 = ($927|0)==(0); - $929 = (0 - ($926))|0; - $930 = $929 & 7; - $931 = $928 ? 0 : $930; - $932 = (($924) + ($931)|0); - $933 = ((($630)) + 16|0); - $934 = ($932>>>0)<($933>>>0); - $935 = $934 ? $630 : $932; - $936 = ((($935)) + 8|0); - $937 = ((($935)) + 24|0); - $938 = (($$723948$i) + -40)|0; - $939 = ((($$749$i)) + 8|0); - $940 = $939; - $941 = $940 & 7; - $942 = ($941|0)==(0); - $943 = (0 - ($940))|0; - $944 = $943 & 7; - $945 = $942 ? 0 : $944; - $946 = (($$749$i) + ($945)|0); - $947 = (($938) - ($945))|0; - HEAP32[(16452)>>2] = $946; - HEAP32[(16440)>>2] = $947; - $948 = $947 | 1; - $949 = ((($946)) + 4|0); - HEAP32[$949>>2] = $948; - $950 = (($946) + ($947)|0); - $951 = ((($950)) + 4|0); - HEAP32[$951>>2] = 40; - $952 = HEAP32[(16916)>>2]|0; - HEAP32[(16456)>>2] = $952; - $953 = ((($935)) + 4|0); - HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(16876)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(16876)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(16876)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(16876)+12>>2]|0; - HEAP32[(16876)>>2] = $$749$i; - HEAP32[(16880)>>2] = $$723948$i; - HEAP32[(16888)>>2] = 0; - HEAP32[(16884)>>2] = $936; - $955 = $937; - while(1) { - $954 = ((($955)) + 4|0); - HEAP32[$954>>2] = 7; - $956 = ((($955)) + 8|0); - $957 = ($956>>>0)<($920>>>0); - if ($957) { - $955 = $954; - } else { - break; - } - } - $958 = ($935|0)==($630|0); - if (!($958)) { - $959 = $935; - $960 = $630; - $961 = (($959) - ($960))|0; - $962 = HEAP32[$953>>2]|0; - $963 = $962 & -2; - HEAP32[$953>>2] = $963; - $964 = $961 | 1; - $965 = ((($630)) + 4|0); - HEAP32[$965>>2] = $964; - HEAP32[$935>>2] = $961; - $966 = $961 >>> 3; - $967 = ($961>>>0)<(256); - if ($967) { - $968 = $966 << 1; - $969 = (16468 + ($968<<2)|0); - $970 = HEAP32[4107]|0; - $971 = 1 << $966; - $972 = $970 & $971; - $973 = ($972|0)==(0); - if ($973) { - $974 = $970 | $971; - HEAP32[4107] = $974; - $$pre$i$i = ((($969)) + 8|0); - $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; - } else { - $975 = ((($969)) + 8|0); - $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(16444)>>2]|0; - $978 = ($976>>>0)<($977>>>0); - if ($978) { - _abort(); - // unreachable; - } else { - $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975; - } - } - HEAP32[$$pre$phi$i$iZ2D>>2] = $630; - $979 = ((($$0211$i$i)) + 12|0); - HEAP32[$979>>2] = $630; - $980 = ((($630)) + 8|0); - HEAP32[$980>>2] = $$0211$i$i; - $981 = ((($630)) + 12|0); - HEAP32[$981>>2] = $969; - break; - } - $982 = $961 >>> 8; - $983 = ($982|0)==(0); - if ($983) { - $$0212$i$i = 0; - } else { - $984 = ($961>>>0)>(16777215); - if ($984) { - $$0212$i$i = 31; - } else { - $985 = (($982) + 1048320)|0; - $986 = $985 >>> 16; - $987 = $986 & 8; - $988 = $982 << $987; - $989 = (($988) + 520192)|0; - $990 = $989 >>> 16; - $991 = $990 & 4; - $992 = $991 | $987; - $993 = $988 << $991; - $994 = (($993) + 245760)|0; - $995 = $994 >>> 16; - $996 = $995 & 2; - $997 = $992 | $996; - $998 = (14 - ($997))|0; - $999 = $993 << $996; - $1000 = $999 >>> 15; - $1001 = (($998) + ($1000))|0; - $1002 = $1001 << 1; - $1003 = (($1001) + 7)|0; - $1004 = $961 >>> $1003; - $1005 = $1004 & 1; - $1006 = $1005 | $1002; - $$0212$i$i = $1006; - } - } - $1007 = (16732 + ($$0212$i$i<<2)|0); - $1008 = ((($630)) + 28|0); - HEAP32[$1008>>2] = $$0212$i$i; - $1009 = ((($630)) + 20|0); - HEAP32[$1009>>2] = 0; - HEAP32[$933>>2] = 0; - $1010 = HEAP32[(16432)>>2]|0; - $1011 = 1 << $$0212$i$i; - $1012 = $1010 & $1011; - $1013 = ($1012|0)==(0); - if ($1013) { - $1014 = $1010 | $1011; - HEAP32[(16432)>>2] = $1014; - HEAP32[$1007>>2] = $630; - $1015 = ((($630)) + 24|0); - HEAP32[$1015>>2] = $1007; - $1016 = ((($630)) + 12|0); - HEAP32[$1016>>2] = $630; - $1017 = ((($630)) + 8|0); - HEAP32[$1017>>2] = $630; - break; - } - $1018 = HEAP32[$1007>>2]|0; - $1019 = ($$0212$i$i|0)==(31); - $1020 = $$0212$i$i >>> 1; - $1021 = (25 - ($1020))|0; - $1022 = $1019 ? 0 : $1021; - $1023 = $961 << $1022; - $$0206$i$i = $1023;$$0207$i$i = $1018; - while(1) { - $1024 = ((($$0207$i$i)) + 4|0); - $1025 = HEAP32[$1024>>2]|0; - $1026 = $1025 & -8; - $1027 = ($1026|0)==($961|0); - if ($1027) { - label = 292; - break; - } - $1028 = $$0206$i$i >>> 31; - $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0); - $1030 = $$0206$i$i << 1; - $1031 = HEAP32[$1029>>2]|0; - $1032 = ($1031|0)==(0|0); - if ($1032) { - label = 289; - break; - } else { - $$0206$i$i = $1030;$$0207$i$i = $1031; - } - } - if ((label|0) == 289) { - $1033 = HEAP32[(16444)>>2]|0; - $1034 = ($1029>>>0)<($1033>>>0); - if ($1034) { - _abort(); - // unreachable; - } else { - HEAP32[$1029>>2] = $630; - $1035 = ((($630)) + 24|0); - HEAP32[$1035>>2] = $$0207$i$i; - $1036 = ((($630)) + 12|0); - HEAP32[$1036>>2] = $630; - $1037 = ((($630)) + 8|0); - HEAP32[$1037>>2] = $630; - break; - } - } - else if ((label|0) == 292) { - $1038 = ((($$0207$i$i)) + 8|0); - $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(16444)>>2]|0; - $1041 = ($1039>>>0)>=($1040>>>0); - $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); - $1042 = $1041 & $not$$i$i; - if ($1042) { - $1043 = ((($1039)) + 12|0); - HEAP32[$1043>>2] = $630; - HEAP32[$1038>>2] = $630; - $1044 = ((($630)) + 8|0); - HEAP32[$1044>>2] = $1039; - $1045 = ((($630)) + 12|0); - HEAP32[$1045>>2] = $$0207$i$i; - $1046 = ((($630)) + 24|0); - HEAP32[$1046>>2] = 0; - break; - } else { - _abort(); - // unreachable; - } - } - } - } - } while(0); - $1048 = HEAP32[(16440)>>2]|0; - $1049 = ($1048>>>0)>($$0197>>>0); - if ($1049) { - $1050 = (($1048) - ($$0197))|0; - HEAP32[(16440)>>2] = $1050; - $1051 = HEAP32[(16452)>>2]|0; - $1052 = (($1051) + ($$0197)|0); - HEAP32[(16452)>>2] = $1052; - $1053 = $1050 | 1; - $1054 = ((($1052)) + 4|0); - HEAP32[$1054>>2] = $1053; - $1055 = $$0197 | 3; - $1056 = ((($1051)) + 4|0); - HEAP32[$1056>>2] = $1055; - $1057 = ((($1051)) + 8|0); - $$0 = $1057; - STACKTOP = sp;return ($$0|0); - } - } - $1058 = (___errno_location()|0); - HEAP32[$1058>>2] = 12; - $$0 = 0; - STACKTOP = sp;return ($$0|0); -} -function _free($0) { - $0 = $0|0; - var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0; - var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; - var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; - var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0; - var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0; - var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0; - var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0; - var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0; - var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0; - var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0; - var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0; - var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0; - var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0; - var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; - var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0; - var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0; - var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0; - var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = ($0|0)==(0|0); - if ($1) { - return; - } - $2 = ((($0)) + -8|0); - $3 = HEAP32[(16444)>>2]|0; - $4 = ($2>>>0)<($3>>>0); - if ($4) { - _abort(); - // unreachable; - } - $5 = ((($0)) + -4|0); - $6 = HEAP32[$5>>2]|0; - $7 = $6 & 3; - $8 = ($7|0)==(1); - if ($8) { - _abort(); - // unreachable; - } - $9 = $6 & -8; - $10 = (($2) + ($9)|0); - $11 = $6 & 1; - $12 = ($11|0)==(0); - L10: do { - if ($12) { - $13 = HEAP32[$2>>2]|0; - $14 = ($7|0)==(0); - if ($14) { - return; - } - $15 = (0 - ($13))|0; - $16 = (($2) + ($15)|0); - $17 = (($13) + ($9))|0; - $18 = ($16>>>0)<($3>>>0); - if ($18) { - _abort(); - // unreachable; - } - $19 = HEAP32[(16448)>>2]|0; - $20 = ($16|0)==($19|0); - if ($20) { - $104 = ((($10)) + 4|0); - $105 = HEAP32[$104>>2]|0; - $106 = $105 & 3; - $107 = ($106|0)==(3); - if (!($107)) { - $$1 = $16;$$1382 = $17;$113 = $16; - break; - } - $108 = (($16) + ($17)|0); - $109 = ((($16)) + 4|0); - $110 = $17 | 1; - $111 = $105 & -2; - HEAP32[(16436)>>2] = $17; - HEAP32[$104>>2] = $111; - HEAP32[$109>>2] = $110; - HEAP32[$108>>2] = $17; - return; - } - $21 = $13 >>> 3; - $22 = ($13>>>0)<(256); - if ($22) { - $23 = ((($16)) + 8|0); - $24 = HEAP32[$23>>2]|0; - $25 = ((($16)) + 12|0); - $26 = HEAP32[$25>>2]|0; - $27 = $21 << 1; - $28 = (16468 + ($27<<2)|0); - $29 = ($24|0)==($28|0); - if (!($29)) { - $30 = ($24>>>0)<($3>>>0); - if ($30) { - _abort(); - // unreachable; - } - $31 = ((($24)) + 12|0); - $32 = HEAP32[$31>>2]|0; - $33 = ($32|0)==($16|0); - if (!($33)) { - _abort(); - // unreachable; - } - } - $34 = ($26|0)==($24|0); - if ($34) { - $35 = 1 << $21; - $36 = $35 ^ -1; - $37 = HEAP32[4107]|0; - $38 = $37 & $36; - HEAP32[4107] = $38; - $$1 = $16;$$1382 = $17;$113 = $16; - break; - } - $39 = ($26|0)==($28|0); - if ($39) { - $$pre444 = ((($26)) + 8|0); - $$pre$phi445Z2D = $$pre444; - } else { - $40 = ($26>>>0)<($3>>>0); - if ($40) { - _abort(); - // unreachable; - } - $41 = ((($26)) + 8|0); - $42 = HEAP32[$41>>2]|0; - $43 = ($42|0)==($16|0); - if ($43) { - $$pre$phi445Z2D = $41; - } else { - _abort(); - // unreachable; - } - } - $44 = ((($24)) + 12|0); - HEAP32[$44>>2] = $26; - HEAP32[$$pre$phi445Z2D>>2] = $24; - $$1 = $16;$$1382 = $17;$113 = $16; - break; - } - $45 = ((($16)) + 24|0); - $46 = HEAP32[$45>>2]|0; - $47 = ((($16)) + 12|0); - $48 = HEAP32[$47>>2]|0; - $49 = ($48|0)==($16|0); - do { - if ($49) { - $59 = ((($16)) + 16|0); - $60 = ((($59)) + 4|0); - $61 = HEAP32[$60>>2]|0; - $62 = ($61|0)==(0|0); - if ($62) { - $63 = HEAP32[$59>>2]|0; - $64 = ($63|0)==(0|0); - if ($64) { - $$3 = 0; - break; - } else { - $$1387 = $63;$$1390 = $59; - } - } else { - $$1387 = $61;$$1390 = $60; - } - while(1) { - $65 = ((($$1387)) + 20|0); - $66 = HEAP32[$65>>2]|0; - $67 = ($66|0)==(0|0); - if (!($67)) { - $$1387 = $66;$$1390 = $65; - continue; - } - $68 = ((($$1387)) + 16|0); - $69 = HEAP32[$68>>2]|0; - $70 = ($69|0)==(0|0); - if ($70) { - break; - } else { - $$1387 = $69;$$1390 = $68; - } - } - $71 = ($$1390>>>0)<($3>>>0); - if ($71) { - _abort(); - // unreachable; - } else { - HEAP32[$$1390>>2] = 0; - $$3 = $$1387; - break; - } - } else { - $50 = ((($16)) + 8|0); - $51 = HEAP32[$50>>2]|0; - $52 = ($51>>>0)<($3>>>0); - if ($52) { - _abort(); - // unreachable; - } - $53 = ((($51)) + 12|0); - $54 = HEAP32[$53>>2]|0; - $55 = ($54|0)==($16|0); - if (!($55)) { - _abort(); - // unreachable; - } - $56 = ((($48)) + 8|0); - $57 = HEAP32[$56>>2]|0; - $58 = ($57|0)==($16|0); - if ($58) { - HEAP32[$53>>2] = $48; - HEAP32[$56>>2] = $51; - $$3 = $48; - break; - } else { - _abort(); - // unreachable; - } - } - } while(0); - $72 = ($46|0)==(0|0); - if ($72) { - $$1 = $16;$$1382 = $17;$113 = $16; - } else { - $73 = ((($16)) + 28|0); - $74 = HEAP32[$73>>2]|0; - $75 = (16732 + ($74<<2)|0); - $76 = HEAP32[$75>>2]|0; - $77 = ($16|0)==($76|0); - do { - if ($77) { - HEAP32[$75>>2] = $$3; - $cond421 = ($$3|0)==(0|0); - if ($cond421) { - $78 = 1 << $74; - $79 = $78 ^ -1; - $80 = HEAP32[(16432)>>2]|0; - $81 = $80 & $79; - HEAP32[(16432)>>2] = $81; - $$1 = $16;$$1382 = $17;$113 = $16; - break L10; - } - } else { - $82 = HEAP32[(16444)>>2]|0; - $83 = ($46>>>0)<($82>>>0); - if ($83) { - _abort(); - // unreachable; - } else { - $84 = ((($46)) + 16|0); - $85 = HEAP32[$84>>2]|0; - $not$405 = ($85|0)!=($16|0); - $$sink3 = $not$405&1; - $86 = (((($46)) + 16|0) + ($$sink3<<2)|0); - HEAP32[$86>>2] = $$3; - $87 = ($$3|0)==(0|0); - if ($87) { - $$1 = $16;$$1382 = $17;$113 = $16; - break L10; - } else { - break; - } - } - } - } while(0); - $88 = HEAP32[(16444)>>2]|0; - $89 = ($$3>>>0)<($88>>>0); - if ($89) { - _abort(); - // unreachable; - } - $90 = ((($$3)) + 24|0); - HEAP32[$90>>2] = $46; - $91 = ((($16)) + 16|0); - $92 = HEAP32[$91>>2]|0; - $93 = ($92|0)==(0|0); - do { - if (!($93)) { - $94 = ($92>>>0)<($88>>>0); - if ($94) { - _abort(); - // unreachable; - } else { - $95 = ((($$3)) + 16|0); - HEAP32[$95>>2] = $92; - $96 = ((($92)) + 24|0); - HEAP32[$96>>2] = $$3; - break; - } - } - } while(0); - $97 = ((($91)) + 4|0); - $98 = HEAP32[$97>>2]|0; - $99 = ($98|0)==(0|0); - if ($99) { - $$1 = $16;$$1382 = $17;$113 = $16; - } else { - $100 = HEAP32[(16444)>>2]|0; - $101 = ($98>>>0)<($100>>>0); - if ($101) { - _abort(); - // unreachable; - } else { - $102 = ((($$3)) + 20|0); - HEAP32[$102>>2] = $98; - $103 = ((($98)) + 24|0); - HEAP32[$103>>2] = $$3; - $$1 = $16;$$1382 = $17;$113 = $16; - break; - } - } - } - } else { - $$1 = $2;$$1382 = $9;$113 = $2; - } - } while(0); - $112 = ($113>>>0)<($10>>>0); - if (!($112)) { - _abort(); - // unreachable; - } - $114 = ((($10)) + 4|0); - $115 = HEAP32[$114>>2]|0; - $116 = $115 & 1; - $117 = ($116|0)==(0); - if ($117) { - _abort(); - // unreachable; - } - $118 = $115 & 2; - $119 = ($118|0)==(0); - if ($119) { - $120 = HEAP32[(16452)>>2]|0; - $121 = ($10|0)==($120|0); - $122 = HEAP32[(16448)>>2]|0; - if ($121) { - $123 = HEAP32[(16440)>>2]|0; - $124 = (($123) + ($$1382))|0; - HEAP32[(16440)>>2] = $124; - HEAP32[(16452)>>2] = $$1; - $125 = $124 | 1; - $126 = ((($$1)) + 4|0); - HEAP32[$126>>2] = $125; - $127 = ($$1|0)==($122|0); - if (!($127)) { - return; - } - HEAP32[(16448)>>2] = 0; - HEAP32[(16436)>>2] = 0; - return; - } - $128 = ($10|0)==($122|0); - if ($128) { - $129 = HEAP32[(16436)>>2]|0; - $130 = (($129) + ($$1382))|0; - HEAP32[(16436)>>2] = $130; - HEAP32[(16448)>>2] = $113; - $131 = $130 | 1; - $132 = ((($$1)) + 4|0); - HEAP32[$132>>2] = $131; - $133 = (($113) + ($130)|0); - HEAP32[$133>>2] = $130; - return; - } - $134 = $115 & -8; - $135 = (($134) + ($$1382))|0; - $136 = $115 >>> 3; - $137 = ($115>>>0)<(256); - L108: do { - if ($137) { - $138 = ((($10)) + 8|0); - $139 = HEAP32[$138>>2]|0; - $140 = ((($10)) + 12|0); - $141 = HEAP32[$140>>2]|0; - $142 = $136 << 1; - $143 = (16468 + ($142<<2)|0); - $144 = ($139|0)==($143|0); - if (!($144)) { - $145 = HEAP32[(16444)>>2]|0; - $146 = ($139>>>0)<($145>>>0); - if ($146) { - _abort(); - // unreachable; - } - $147 = ((($139)) + 12|0); - $148 = HEAP32[$147>>2]|0; - $149 = ($148|0)==($10|0); - if (!($149)) { - _abort(); - // unreachable; - } - } - $150 = ($141|0)==($139|0); - if ($150) { - $151 = 1 << $136; - $152 = $151 ^ -1; - $153 = HEAP32[4107]|0; - $154 = $153 & $152; - HEAP32[4107] = $154; - break; - } - $155 = ($141|0)==($143|0); - if ($155) { - $$pre442 = ((($141)) + 8|0); - $$pre$phi443Z2D = $$pre442; - } else { - $156 = HEAP32[(16444)>>2]|0; - $157 = ($141>>>0)<($156>>>0); - if ($157) { - _abort(); - // unreachable; - } - $158 = ((($141)) + 8|0); - $159 = HEAP32[$158>>2]|0; - $160 = ($159|0)==($10|0); - if ($160) { - $$pre$phi443Z2D = $158; - } else { - _abort(); - // unreachable; - } - } - $161 = ((($139)) + 12|0); - HEAP32[$161>>2] = $141; - HEAP32[$$pre$phi443Z2D>>2] = $139; - } else { - $162 = ((($10)) + 24|0); - $163 = HEAP32[$162>>2]|0; - $164 = ((($10)) + 12|0); - $165 = HEAP32[$164>>2]|0; - $166 = ($165|0)==($10|0); - do { - if ($166) { - $177 = ((($10)) + 16|0); - $178 = ((($177)) + 4|0); - $179 = HEAP32[$178>>2]|0; - $180 = ($179|0)==(0|0); - if ($180) { - $181 = HEAP32[$177>>2]|0; - $182 = ($181|0)==(0|0); - if ($182) { - $$3400 = 0; - break; - } else { - $$1398 = $181;$$1402 = $177; - } - } else { - $$1398 = $179;$$1402 = $178; - } - while(1) { - $183 = ((($$1398)) + 20|0); - $184 = HEAP32[$183>>2]|0; - $185 = ($184|0)==(0|0); - if (!($185)) { - $$1398 = $184;$$1402 = $183; - continue; - } - $186 = ((($$1398)) + 16|0); - $187 = HEAP32[$186>>2]|0; - $188 = ($187|0)==(0|0); - if ($188) { - break; - } else { - $$1398 = $187;$$1402 = $186; - } - } - $189 = HEAP32[(16444)>>2]|0; - $190 = ($$1402>>>0)<($189>>>0); - if ($190) { - _abort(); - // unreachable; - } else { - HEAP32[$$1402>>2] = 0; - $$3400 = $$1398; - break; - } - } else { - $167 = ((($10)) + 8|0); - $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(16444)>>2]|0; - $170 = ($168>>>0)<($169>>>0); - if ($170) { - _abort(); - // unreachable; - } - $171 = ((($168)) + 12|0); - $172 = HEAP32[$171>>2]|0; - $173 = ($172|0)==($10|0); - if (!($173)) { - _abort(); - // unreachable; - } - $174 = ((($165)) + 8|0); - $175 = HEAP32[$174>>2]|0; - $176 = ($175|0)==($10|0); - if ($176) { - HEAP32[$171>>2] = $165; - HEAP32[$174>>2] = $168; - $$3400 = $165; - break; - } else { - _abort(); - // unreachable; - } - } - } while(0); - $191 = ($163|0)==(0|0); - if (!($191)) { - $192 = ((($10)) + 28|0); - $193 = HEAP32[$192>>2]|0; - $194 = (16732 + ($193<<2)|0); - $195 = HEAP32[$194>>2]|0; - $196 = ($10|0)==($195|0); - do { - if ($196) { - HEAP32[$194>>2] = $$3400; - $cond422 = ($$3400|0)==(0|0); - if ($cond422) { - $197 = 1 << $193; - $198 = $197 ^ -1; - $199 = HEAP32[(16432)>>2]|0; - $200 = $199 & $198; - HEAP32[(16432)>>2] = $200; - break L108; - } - } else { - $201 = HEAP32[(16444)>>2]|0; - $202 = ($163>>>0)<($201>>>0); - if ($202) { - _abort(); - // unreachable; - } else { - $203 = ((($163)) + 16|0); - $204 = HEAP32[$203>>2]|0; - $not$ = ($204|0)!=($10|0); - $$sink5 = $not$&1; - $205 = (((($163)) + 16|0) + ($$sink5<<2)|0); - HEAP32[$205>>2] = $$3400; - $206 = ($$3400|0)==(0|0); - if ($206) { - break L108; - } else { - break; - } - } - } - } while(0); - $207 = HEAP32[(16444)>>2]|0; - $208 = ($$3400>>>0)<($207>>>0); - if ($208) { - _abort(); - // unreachable; - } - $209 = ((($$3400)) + 24|0); - HEAP32[$209>>2] = $163; - $210 = ((($10)) + 16|0); - $211 = HEAP32[$210>>2]|0; - $212 = ($211|0)==(0|0); - do { - if (!($212)) { - $213 = ($211>>>0)<($207>>>0); - if ($213) { - _abort(); - // unreachable; - } else { - $214 = ((($$3400)) + 16|0); - HEAP32[$214>>2] = $211; - $215 = ((($211)) + 24|0); - HEAP32[$215>>2] = $$3400; - break; - } - } - } while(0); - $216 = ((($210)) + 4|0); - $217 = HEAP32[$216>>2]|0; - $218 = ($217|0)==(0|0); - if (!($218)) { - $219 = HEAP32[(16444)>>2]|0; - $220 = ($217>>>0)<($219>>>0); - if ($220) { - _abort(); - // unreachable; - } else { - $221 = ((($$3400)) + 20|0); - HEAP32[$221>>2] = $217; - $222 = ((($217)) + 24|0); - HEAP32[$222>>2] = $$3400; - break; - } - } - } - } - } while(0); - $223 = $135 | 1; - $224 = ((($$1)) + 4|0); - HEAP32[$224>>2] = $223; - $225 = (($113) + ($135)|0); - HEAP32[$225>>2] = $135; - $226 = HEAP32[(16448)>>2]|0; - $227 = ($$1|0)==($226|0); - if ($227) { - HEAP32[(16436)>>2] = $135; - return; - } else { - $$2 = $135; - } - } else { - $228 = $115 & -2; - HEAP32[$114>>2] = $228; - $229 = $$1382 | 1; - $230 = ((($$1)) + 4|0); - HEAP32[$230>>2] = $229; - $231 = (($113) + ($$1382)|0); - HEAP32[$231>>2] = $$1382; - $$2 = $$1382; - } - $232 = $$2 >>> 3; - $233 = ($$2>>>0)<(256); - if ($233) { - $234 = $232 << 1; - $235 = (16468 + ($234<<2)|0); - $236 = HEAP32[4107]|0; - $237 = 1 << $232; - $238 = $236 & $237; - $239 = ($238|0)==(0); - if ($239) { - $240 = $236 | $237; - HEAP32[4107] = $240; - $$pre = ((($235)) + 8|0); - $$0403 = $235;$$pre$phiZ2D = $$pre; - } else { - $241 = ((($235)) + 8|0); - $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(16444)>>2]|0; - $244 = ($242>>>0)<($243>>>0); - if ($244) { - _abort(); - // unreachable; - } else { - $$0403 = $242;$$pre$phiZ2D = $241; - } - } - HEAP32[$$pre$phiZ2D>>2] = $$1; - $245 = ((($$0403)) + 12|0); - HEAP32[$245>>2] = $$1; - $246 = ((($$1)) + 8|0); - HEAP32[$246>>2] = $$0403; - $247 = ((($$1)) + 12|0); - HEAP32[$247>>2] = $235; - return; - } - $248 = $$2 >>> 8; - $249 = ($248|0)==(0); - if ($249) { - $$0396 = 0; - } else { - $250 = ($$2>>>0)>(16777215); - if ($250) { - $$0396 = 31; - } else { - $251 = (($248) + 1048320)|0; - $252 = $251 >>> 16; - $253 = $252 & 8; - $254 = $248 << $253; - $255 = (($254) + 520192)|0; - $256 = $255 >>> 16; - $257 = $256 & 4; - $258 = $257 | $253; - $259 = $254 << $257; - $260 = (($259) + 245760)|0; - $261 = $260 >>> 16; - $262 = $261 & 2; - $263 = $258 | $262; - $264 = (14 - ($263))|0; - $265 = $259 << $262; - $266 = $265 >>> 15; - $267 = (($264) + ($266))|0; - $268 = $267 << 1; - $269 = (($267) + 7)|0; - $270 = $$2 >>> $269; - $271 = $270 & 1; - $272 = $271 | $268; - $$0396 = $272; - } - } - $273 = (16732 + ($$0396<<2)|0); - $274 = ((($$1)) + 28|0); - HEAP32[$274>>2] = $$0396; - $275 = ((($$1)) + 16|0); - $276 = ((($$1)) + 20|0); - HEAP32[$276>>2] = 0; - HEAP32[$275>>2] = 0; - $277 = HEAP32[(16432)>>2]|0; - $278 = 1 << $$0396; - $279 = $277 & $278; - $280 = ($279|0)==(0); - do { - if ($280) { - $281 = $277 | $278; - HEAP32[(16432)>>2] = $281; - HEAP32[$273>>2] = $$1; - $282 = ((($$1)) + 24|0); - HEAP32[$282>>2] = $273; - $283 = ((($$1)) + 12|0); - HEAP32[$283>>2] = $$1; - $284 = ((($$1)) + 8|0); - HEAP32[$284>>2] = $$1; - } else { - $285 = HEAP32[$273>>2]|0; - $286 = ($$0396|0)==(31); - $287 = $$0396 >>> 1; - $288 = (25 - ($287))|0; - $289 = $286 ? 0 : $288; - $290 = $$2 << $289; - $$0383 = $290;$$0384 = $285; - while(1) { - $291 = ((($$0384)) + 4|0); - $292 = HEAP32[$291>>2]|0; - $293 = $292 & -8; - $294 = ($293|0)==($$2|0); - if ($294) { - label = 124; - break; - } - $295 = $$0383 >>> 31; - $296 = (((($$0384)) + 16|0) + ($295<<2)|0); - $297 = $$0383 << 1; - $298 = HEAP32[$296>>2]|0; - $299 = ($298|0)==(0|0); - if ($299) { - label = 121; - break; - } else { - $$0383 = $297;$$0384 = $298; - } - } - if ((label|0) == 121) { - $300 = HEAP32[(16444)>>2]|0; - $301 = ($296>>>0)<($300>>>0); - if ($301) { - _abort(); - // unreachable; - } else { - HEAP32[$296>>2] = $$1; - $302 = ((($$1)) + 24|0); - HEAP32[$302>>2] = $$0384; - $303 = ((($$1)) + 12|0); - HEAP32[$303>>2] = $$1; - $304 = ((($$1)) + 8|0); - HEAP32[$304>>2] = $$1; - break; - } - } - else if ((label|0) == 124) { - $305 = ((($$0384)) + 8|0); - $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(16444)>>2]|0; - $308 = ($306>>>0)>=($307>>>0); - $not$437 = ($$0384>>>0)>=($307>>>0); - $309 = $308 & $not$437; - if ($309) { - $310 = ((($306)) + 12|0); - HEAP32[$310>>2] = $$1; - HEAP32[$305>>2] = $$1; - $311 = ((($$1)) + 8|0); - HEAP32[$311>>2] = $306; - $312 = ((($$1)) + 12|0); - HEAP32[$312>>2] = $$0384; - $313 = ((($$1)) + 24|0); - HEAP32[$313>>2] = 0; - break; - } else { - _abort(); - // unreachable; - } - } - } - } while(0); - $314 = HEAP32[(16460)>>2]|0; - $315 = (($314) + -1)|0; - HEAP32[(16460)>>2] = $315; - $316 = ($315|0)==(0); - if ($316) { - $$0212$in$i = (16884); - } else { - return; - } - while(1) { - $$0212$i = HEAP32[$$0212$in$i>>2]|0; - $317 = ($$0212$i|0)==(0|0); - $318 = ((($$0212$i)) + 8|0); - if ($317) { - break; - } else { - $$0212$in$i = $318; - } - } - HEAP32[(16460)>>2] = -1; - return; -} function runPostSets() { } function _memset(ptr, value, num) { @@ -22594,123 +22724,6 @@ function _i64Add(a, b, c, d) { h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow. return ((tempRet0 = h,l|0)|0); } -function ___muldsi3($a, $b) { - $a = $a | 0; - $b = $b | 0; - var $1 = 0, $2 = 0, $3 = 0, $6 = 0, $8 = 0, $11 = 0, $12 = 0; - $1 = $a & 65535; - $2 = $b & 65535; - $3 = Math_imul($2, $1) | 0; - $6 = $a >>> 16; - $8 = ($3 >>> 16) + (Math_imul($2, $6) | 0) | 0; - $11 = $b >>> 16; - $12 = Math_imul($11, $1) | 0; - return (tempRet0 = (($8 >>> 16) + (Math_imul($11, $6) | 0) | 0) + ((($8 & 65535) + $12 | 0) >>> 16) | 0, 0 | ($8 + $12 << 16 | $3 & 65535)) | 0; -} -function ___muldi3($a$0, $a$1, $b$0, $b$1) { - $a$0 = $a$0 | 0; - $a$1 = $a$1 | 0; - $b$0 = $b$0 | 0; - $b$1 = $b$1 | 0; - var $x_sroa_0_0_extract_trunc = 0, $y_sroa_0_0_extract_trunc = 0, $1$0 = 0, $1$1 = 0, $2 = 0; - $x_sroa_0_0_extract_trunc = $a$0; - $y_sroa_0_0_extract_trunc = $b$0; - $1$0 = ___muldsi3($x_sroa_0_0_extract_trunc, $y_sroa_0_0_extract_trunc) | 0; - $1$1 = tempRet0; - $2 = Math_imul($a$1, $y_sroa_0_0_extract_trunc) | 0; - return (tempRet0 = ((Math_imul($b$1, $x_sroa_0_0_extract_trunc) | 0) + $2 | 0) + $1$1 | $1$1 & 0, 0 | $1$0 & -1) | 0; -} -function _memcpy(dest, src, num) { - dest = dest|0; src = src|0; num = num|0; - var ret = 0; - var aligned_dest_end = 0; - var block_aligned_dest_end = 0; - var dest_end = 0; - // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use. - if ((num|0) >= - 8192 - ) { - return _emscripten_memcpy_big(dest|0, src|0, num|0)|0; - } - - ret = dest|0; - dest_end = (dest + num)|0; - if ((dest&3) == (src&3)) { - // The initial unaligned < 4-byte front. - while (dest & 3) { - if ((num|0) == 0) return ret|0; - HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); - dest = (dest+1)|0; - src = (src+1)|0; - num = (num-1)|0; - } - aligned_dest_end = (dest_end & -4)|0; - block_aligned_dest_end = (aligned_dest_end - 64)|0; - while ((dest|0) <= (block_aligned_dest_end|0) ) { - HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); - HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0); - HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0); - HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0); - HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0); - HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0); - HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0); - HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0); - HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0); - HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0); - HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0); - HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0); - HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0); - HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0); - HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0); - HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0); - dest = (dest+64)|0; - src = (src+64)|0; - } - while ((dest|0) < (aligned_dest_end|0) ) { - HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); - dest = (dest+4)|0; - src = (src+4)|0; - } - } else { - // In the unaligned copy case, unroll a bit as well. - aligned_dest_end = (dest_end - 4)|0; - while ((dest|0) < (aligned_dest_end|0) ) { - HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); - HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0); - HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0); - HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0); - dest = (dest+4)|0; - src = (src+4)|0; - } - } - // The remaining unaligned < 4 byte tail. - while ((dest|0) < (dest_end|0)) { - HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); - dest = (dest+1)|0; - src = (src+1)|0; - } - return ret|0; -} -function _memmove(dest, src, num) { - dest = dest|0; src = src|0; num = num|0; - var ret = 0; - if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) { - // Unlikely case: Copy backwards in a safe manner - ret = dest; - src = (src + num)|0; - dest = (dest + num)|0; - while ((num|0) > 0) { - dest = (dest - 1)|0; - src = (src - 1)|0; - num = (num - 1)|0; - HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); - } - dest = ret; - } else { - _memcpy(dest, src, num) | 0; - } - return dest | 0; -} function _llvm_cttz_i32(x) { x = x|0; var ret = 0; @@ -22929,6 +22942,132 @@ function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) { $_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0; return (tempRet0 = $_0$1, $_0$0) | 0; } +function ___udivdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $1$0 = 0; + $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0; + return $1$0 | 0; +} +function ___muldsi3($a, $b) { + $a = $a | 0; + $b = $b | 0; + var $1 = 0, $2 = 0, $3 = 0, $6 = 0, $8 = 0, $11 = 0, $12 = 0; + $1 = $a & 65535; + $2 = $b & 65535; + $3 = Math_imul($2, $1) | 0; + $6 = $a >>> 16; + $8 = ($3 >>> 16) + (Math_imul($2, $6) | 0) | 0; + $11 = $b >>> 16; + $12 = Math_imul($11, $1) | 0; + return (tempRet0 = (($8 >>> 16) + (Math_imul($11, $6) | 0) | 0) + ((($8 & 65535) + $12 | 0) >>> 16) | 0, 0 | ($8 + $12 << 16 | $3 & 65535)) | 0; +} +function ___muldi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $x_sroa_0_0_extract_trunc = 0, $y_sroa_0_0_extract_trunc = 0, $1$0 = 0, $1$1 = 0, $2 = 0; + $x_sroa_0_0_extract_trunc = $a$0; + $y_sroa_0_0_extract_trunc = $b$0; + $1$0 = ___muldsi3($x_sroa_0_0_extract_trunc, $y_sroa_0_0_extract_trunc) | 0; + $1$1 = tempRet0; + $2 = Math_imul($a$1, $y_sroa_0_0_extract_trunc) | 0; + return (tempRet0 = ((Math_imul($b$1, $x_sroa_0_0_extract_trunc) | 0) + $2 | 0) + $1$1 | $1$1 & 0, 0 | $1$0 & -1) | 0; +} +function _memcpy(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + var aligned_dest_end = 0; + var block_aligned_dest_end = 0; + var dest_end = 0; + // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use. + if ((num|0) >= + 8192 + ) { + return _emscripten_memcpy_big(dest|0, src|0, num|0)|0; + } + + ret = dest|0; + dest_end = (dest + num)|0; + if ((dest&3) == (src&3)) { + // The initial unaligned < 4-byte front. + while (dest & 3) { + if ((num|0) == 0) return ret|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + num = (num-1)|0; + } + aligned_dest_end = (dest_end & -4)|0; + block_aligned_dest_end = (aligned_dest_end - 64)|0; + while ((dest|0) <= (block_aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0); + HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0); + HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0); + HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0); + HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0); + HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0); + HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0); + HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0); + HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0); + HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0); + HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0); + HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0); + HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0); + HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0); + HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0); + dest = (dest+64)|0; + src = (src+64)|0; + } + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } else { + // In the unaligned copy case, unroll a bit as well. + aligned_dest_end = (dest_end - 4)|0; + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0); + HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0); + HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } + // The remaining unaligned < 4 byte tail. + while ((dest|0) < (dest_end|0)) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + } + return ret|0; +} +function _memmove(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) { + // Unlikely case: Copy backwards in a safe manner + ret = dest; + src = (src + num)|0; + dest = (dest + num)|0; + while ((num|0) > 0) { + dest = (dest - 1)|0; + src = (src - 1)|0; + num = (num - 1)|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + } + dest = ret; + } else { + _memcpy(dest, src, num) | 0; + } + return dest | 0; +} function ___uremdi3($a$0, $a$1, $b$0, $b$1) { $a$0 = $a$0 | 0; $a$1 = $a$1 | 0; @@ -22942,15 +23081,6 @@ function ___uremdi3($a$0, $a$1, $b$0, $b$1) { STACKTOP = __stackBase__; return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0; } -function ___udivdi3($a$0, $a$1, $b$0, $b$1) { - $a$0 = $a$0 | 0; - $a$1 = $a$1 | 0; - $b$0 = $b$0 | 0; - $b$1 = $b$1 | 0; - var $1$0 = 0; - $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0; - return $1$0 | 0; -} function _roundf(f) { f = +f; return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround? @@ -22987,8 +23117,8 @@ function _sbrk(increment) { totalMemory = getTotalMemory()|0; if ((newDynamicTop|0) > (totalMemory|0)) { if ((enlargeMemory()|0) == 0) { - ___setErrNo(12); HEAP32[DYNAMICTOP_PTR>>2] = oldDynamicTop; + ___setErrNo(12); return -1; } } @@ -23783,194 +23913,176 @@ var FUNCTION_TABLE_v = [b21,_UpdateDrawFrame,_emscripten_glLoadIdentity__wrapper var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper]; var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23]; - return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, _llvm_bswap_i32: _llvm_bswap_i32, ___muldi3: ___muldi3, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, ___errno_location: ___errno_location, ___muldsi3: ___muldsi3, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii }; + return { _llvm_bswap_i32: _llvm_bswap_i32, _roundf: _roundf, _main: _main, dynCall_i: dynCall_i, stackSave: stackSave, _i64Subtract: _i64Subtract, ___udivdi3: ___udivdi3, dynCall_vidddd: dynCall_vidddd, setThrew: setThrew, dynCall_viii: dynCall_viii, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, dynCall_iii: dynCall_iii, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, stackAlloc: stackAlloc, ___muldi3: ___muldi3, dynCall_vd: dynCall_vd, dynCall_vii: dynCall_vii, ___uremdi3: ___uremdi3, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_viiiiiii: dynCall_viiiiiii, getTempRet0: getTempRet0, setTempRet0: setTempRet0, _i64Add: _i64Add, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_iiii: dynCall_iiii, _emscripten_get_global_libc: _emscripten_get_global_libc, dynCall_viid: dynCall_viid, dynCall_ii: dynCall_ii, _emscripten_GetProcAddress: _emscripten_GetProcAddress, dynCall_viiii: dynCall_viiii, ___errno_location: ___errno_location, dynCall_viiiii: dynCall_viiiii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, _free: _free, runPostSets: runPostSets, dynCall_viiiiii: dynCall_viiiiii, establishStackSpace: establishStackSpace, _memmove: _memmove, _strstr: _strstr, stackRestore: stackRestore, _malloc: _malloc, dynCall_vdi: dynCall_vdi, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd }; }) // EMSCRIPTEN_END_ASM (Module.asmGlobalArg, Module.asmLibraryArg, buffer); var real__roundf = asm["_roundf"]; asm["_roundf"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real__roundf.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real__roundf.apply(null, arguments); }; var real__main = asm["_main"]; asm["_main"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real__main.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real__main.apply(null, arguments); }; var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real_stackSave.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real_stackSave.apply(null, arguments); }; var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real_getTempRet0.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real_getTempRet0.apply(null, arguments); +}; + +var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() { + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real____udivdi3.apply(null, arguments); }; var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real_setThrew.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real_setThrew.apply(null, arguments); }; var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real__bitshift64Lshr.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real__bitshift64Lshr.apply(null, arguments); }; var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real__bitshift64Shl.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real__bitshift64Shl.apply(null, arguments); }; var real__fflush = asm["_fflush"]; asm["_fflush"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real__fflush.apply(null, arguments); -}; - -var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real__llvm_cttz_i32.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real__fflush.apply(null, arguments); }; var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real__sbrk.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real__sbrk.apply(null, arguments); }; var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real__llvm_bswap_i32.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real__llvm_bswap_i32.apply(null, arguments); }; var real____muldi3 = asm["___muldi3"]; asm["___muldi3"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real____muldi3.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real____muldi3.apply(null, arguments); }; var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real____uremdi3.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real____uremdi3.apply(null, arguments); }; var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real_stackAlloc.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real_stackAlloc.apply(null, arguments); }; var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real__i64Subtract.apply(null, arguments); -}; - -var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real____udivmoddi4.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real__i64Subtract.apply(null, arguments); }; var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real_setTempRet0.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real_setTempRet0.apply(null, arguments); }; var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real__i64Add.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real__i64Add.apply(null, arguments); }; var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real__emscripten_get_global_libc.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real__emscripten_get_global_libc.apply(null, arguments); }; var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real__emscripten_GetProcAddress.apply(null, arguments); -}; - -var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real____udivdi3.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real__emscripten_GetProcAddress.apply(null, arguments); }; var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real____errno_location.apply(null, arguments); -}; - -var real____muldsi3 = asm["___muldsi3"]; asm["___muldsi3"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real____muldsi3.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real____errno_location.apply(null, arguments); }; var real__free = asm["_free"]; asm["_free"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real__free.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real__free.apply(null, arguments); }; var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real_establishStackSpace.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real_establishStackSpace.apply(null, arguments); }; var real__memmove = asm["_memmove"]; asm["_memmove"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real__memmove.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real__memmove.apply(null, arguments); }; var real__strstr = asm["_strstr"]; asm["_strstr"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real__strstr.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real__strstr.apply(null, arguments); }; var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real_stackRestore.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real_stackRestore.apply(null, arguments); }; var real__malloc = asm["_malloc"]; asm["_malloc"] = function() { -assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); -assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); -return real__malloc.apply(null, arguments); + assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); + assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); + return real__malloc.apply(null, arguments); }; var _roundf = Module["_roundf"] = asm["_roundf"]; var _main = Module["_main"] = asm["_main"]; var stackSave = Module["stackSave"] = asm["stackSave"]; var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"]; -var _memset = Module["_memset"] = asm["_memset"]; +var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"]; var setThrew = Module["setThrew"] = asm["setThrew"]; var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"]; var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"]; var _fflush = Module["_fflush"] = asm["_fflush"]; -var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"]; +var _memset = Module["_memset"] = asm["_memset"]; var _sbrk = Module["_sbrk"] = asm["_sbrk"]; var _memcpy = Module["_memcpy"] = asm["_memcpy"]; var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"]; @@ -23978,14 +24090,11 @@ var ___muldi3 = Module["___muldi3"] = asm["___muldi3"]; var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"]; var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"]; var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"]; -var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"]; var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"]; var _i64Add = Module["_i64Add"] = asm["_i64Add"]; var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"]; var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"]; -var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"]; var ___errno_location = Module["___errno_location"] = asm["___errno_location"]; -var ___muldsi3 = Module["___muldsi3"] = asm["___muldsi3"]; var _free = Module["_free"] = asm["_free"]; var runPostSets = Module["runPostSets"] = asm["runPostSets"]; var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"]; @@ -24018,17 +24127,14 @@ var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"]; var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"]; var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"]; ; - Runtime.stackAlloc = Module['stackAlloc']; Runtime.stackSave = Module['stackSave']; Runtime.stackRestore = Module['stackRestore']; Runtime.establishStackSpace = Module['establishStackSpace']; - Runtime.setTempRet0 = Module['setTempRet0']; Runtime.getTempRet0 = Module['getTempRet0']; - // === Auto-generated postamble setup entry stuff === Module['asm'] = asm; @@ -24037,6 +24143,11 @@ Module['asm'] = asm; + +/** + * @constructor + * @extends {Error} + */ function ExitStatus(status) { this.name = "ExitStatus"; this.message = "Program terminated with exit(" + status + ")"; @@ -24112,13 +24223,13 @@ Module['callMain'] = Module.callMain = function callMain(args) { +/** @type {function(Array=)} */ function run(args) { args = args || Module['arguments']; if (preloadStartTime === null) preloadStartTime = Date.now(); if (runDependencies > 0) { - Module.printErr('run() called, but dependencies remain, so not running'); return; } @@ -24194,6 +24305,10 @@ Module['exit'] = Module.exit = exit; var abortDecorators = []; function abort(what) { + if (Module['onAbort']) { + Module['onAbort'](what); + } + if (what !== undefined) { Module.print(what); Module.printErr(what); |
