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-rw-r--r--examples/web/core/core_random_values.js15145
1 files changed, 7630 insertions, 7515 deletions
diff --git a/examples/web/core/core_random_values.js b/examples/web/core/core_random_values.js
index fd275ac..1cbb934 100644
--- a/examples/web/core/core_random_values.js
+++ b/examples/web/core/core_random_values.js
@@ -69,7 +69,7 @@ if (ENVIRONMENT_IS_NODE) {
var nodeFS;
var nodePath;
- Module['read'] = function read(filename, binary) {
+ Module['read'] = function shell_read(filename, binary) {
if (!nodeFS) nodeFS = require('fs');
if (!nodePath) nodePath = require('path');
filename = nodePath['normalize'](filename);
@@ -120,7 +120,7 @@ else if (ENVIRONMENT_IS_SHELL) {
if (typeof read != 'undefined') {
Module['read'] = read;
} else {
- Module['read'] = function read() { throw 'no read() available' };
+ Module['read'] = function shell_read() { throw 'no read() available' };
}
Module['readBinary'] = function readBinary(f) {
@@ -146,7 +146,7 @@ else if (ENVIRONMENT_IS_SHELL) {
}
else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
- Module['read'] = function read(url) {
+ Module['read'] = function shell_read(url) {
var xhr = new XMLHttpRequest();
xhr.open('GET', url, false);
xhr.send(null);
@@ -154,12 +154,12 @@ else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
};
if (ENVIRONMENT_IS_WORKER) {
- Module['readBinary'] = function read(url) {
+ Module['readBinary'] = function readBinary(url) {
var xhr = new XMLHttpRequest();
xhr.open('GET', url, false);
xhr.responseType = 'arraybuffer';
xhr.send(null);
- return xhr.response;
+ return new Uint8Array(xhr.response);
};
}
@@ -183,10 +183,10 @@ else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
}
if (typeof console !== 'undefined') {
- if (!Module['print']) Module['print'] = function print(x) {
+ if (!Module['print']) Module['print'] = function shell_print(x) {
console.log(x);
};
- if (!Module['printErr']) Module['printErr'] = function printErr(x) {
+ if (!Module['printErr']) Module['printErr'] = function shell_printErr(x) {
console.warn(x);
};
} else {
@@ -416,6 +416,7 @@ Module["Runtime"] = Runtime;
var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort()
var EXITSTATUS = 0;
+/** @type {function(*, string=)} */
function assert(condition, text) {
if (!condition) {
abort('Assertion failed: ' + text);
@@ -574,6 +575,7 @@ var cwrap, ccall;
Module["ccall"] = ccall;
Module["cwrap"] = cwrap;
+/** @type {function(number, number, string, boolean=)} */
function setValue(ptr, value, type, noSafe) {
type = type || 'i8';
if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
@@ -590,7 +592,7 @@ function setValue(ptr, value, type, noSafe) {
}
Module["setValue"] = setValue;
-
+/** @type {function(number, string, boolean=)} */
function getValue(ptr, type, noSafe) {
type = type || 'i8';
if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
@@ -632,6 +634,7 @@ Module["ALLOC_NONE"] = ALLOC_NONE;
// is initial data - if @slab is a number, then this does not matter at all and is
// ignored.
// @allocator: How to allocate memory, see ALLOC_*
+/** @type {function((TypedArray|Array<number>|number), string, number, number=)} */
function allocate(slab, types, allocator, ptr) {
var zeroinit, size;
if (typeof slab === 'number') {
@@ -667,7 +670,7 @@ function allocate(slab, types, allocator, ptr) {
if (singleType === 'i8') {
if (slab.subarray || slab.slice) {
- HEAPU8.set(slab, ret);
+ HEAPU8.set(/** @type {!Uint8Array} */ (slab), ret);
} else {
HEAPU8.set(new Uint8Array(slab), ret);
}
@@ -713,7 +716,8 @@ function getMemory(size) {
}
Module["getMemory"] = getMemory;
-function Pointer_stringify(ptr, /* optional */ length) {
+/** @type {function(number, number=)} */
+function Pointer_stringify(ptr, length) {
if (length === 0 || !ptr) return '';
// TODO: use TextDecoder
// Find the length, and check for UTF while doing so
@@ -1155,9 +1159,25 @@ function alignUp(x, multiple) {
return x;
}
-var HEAP;
-var buffer;
-var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64;
+var HEAP,
+/** @type {ArrayBuffer} */
+ buffer,
+/** @type {Int8Array} */
+ HEAP8,
+/** @type {Uint8Array} */
+ HEAPU8,
+/** @type {Int16Array} */
+ HEAP16,
+/** @type {Uint16Array} */
+ HEAPU16,
+/** @type {Int32Array} */
+ HEAP32,
+/** @type {Uint32Array} */
+ HEAPU32,
+/** @type {Float32Array} */
+ HEAPF32,
+/** @type {Float64Array} */
+ HEAPF64;
function updateGlobalBuffer(buf) {
Module['buffer'] = buffer = buf;
@@ -1198,11 +1218,11 @@ function checkStackCookie() {
}
function abortStackOverflow(allocSize) {
- abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!');
+ abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - Module['asm'].stackSave() + allocSize) + ' bytes available!');
}
function abortOnCannotGrowMemory() {
- abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ');
+ abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or (4) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ');
}
@@ -1217,7 +1237,7 @@ if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger t
// Initialize the runtime's memory
// check for full engine support (use string 'subarray' to avoid closure compiler confusion)
-assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']),
+assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && Int32Array.prototype.subarray !== undefined && Int32Array.prototype.set !== undefined,
'JS engine does not provide full typed array support');
@@ -1354,8 +1374,8 @@ Module["addOnPostRun"] = addOnPostRun;
// Tools
-
-function intArrayFromString(stringy, dontAddNull, length /* optional */) {
+/** @type {function(string, boolean=, number=)} */
+function intArrayFromString(stringy, dontAddNull, length) {
var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
var u8array = new Array(len);
var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
@@ -1382,10 +1402,11 @@ Module["intArrayToString"] = intArrayToString;
// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
// function stringToUTF8Array() instead, which takes in a maximum length that can be used
// to be secure from out of bounds writes.
+/** @deprecated */
function writeStringToMemory(string, buffer, dontAddNull) {
Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!');
- var lastChar, end;
+ var /** @type {number} */ lastChar, /** @type {number} */ end;
if (dontAddNull) {
// stringToUTF8Array always appends null. If we don't want to do that, remember the
// character that existed at the location where the null will be placed, and restore
@@ -1435,7 +1456,6 @@ function reSign(value, bits, ignore) {
return value;
}
-
// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 )
if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) {
var ah = a >>> 16;
@@ -1595,22 +1615,22 @@ Module['FS_createPreloadedFile'] = FS.createPreloadedFile;
// === Body ===
-var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }];
+var ASM_CONSTS = [function($0, $1) { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]) }];
function _emscripten_asm_const_iii(code, a0, a1) {
- return ASM_CONSTS[code](a0, a1);
+ return ASM_CONSTS[code](a0, a1);
}
-STATIC_BASE = 8;
+STATIC_BASE = Runtime.GLOBAL_BASE;
+
+STATICTOP = STATIC_BASE + 19552;
+/* global initializers */ __ATINIT__.push();
-STATICTOP = STATIC_BASE + 19312;
- /* global initializers */ __ATINIT__.push();
-
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ allocate([65,114,114,97,121,115,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,0,103,108,77,97,116,114,105,120,77,111,100,101,0,103,108,76,111,97,100,73,100,101,110,116,105,116,121,0,103,108,76,111,97,100,77,97,116,114,105,120,102,0,103,108,70,114,117,115,116,117,109,0,103,108,82,111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,0,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,45,43,32,32,32,48,88,48,120,0,40,110,117,108,108,41,0,45,48,88,43,48,88,32,48,88,45,48,120,43,48,120,32,48,120,0,105,110,102,0,73,78,70,0,110,97,110,0,78,65,78,0,48,49,50,51,52,53,54,55,56,57,65,66,67,68,69,70,46,0,84,33,34,25,13,1,2,3,17,75,28,12,16,4,11,29,18,30,39,104,110,111,112,113,98,32,5,6,15,19,20,21,26,8,22,7,40,36,23,24,9,10,14,27,31,37,35,131,130,125,38,42,43,60,61,62,63,67,71,74,77,88,89,90,91,92,93,94,95,96,97,99,100,101,102,103,105,106,107,108,114,115,116,121,122,123,124,0,73,108,108,101,103,97,108,32,98,121,116,101,32,115,101,113,117,101,110,99,101,0,68,111,109,97,105,110,32,101,114,114,111,114,0,82,101,115,117,108,116,32,110,111,116,32,114,101,112,114,101,115,101,110,116,97,98,108,101,0,78,111,116,32,97,32,116,116,121,0,80,101,114,109,105,115,115,105,111,110,32,100,101,110,105,101,100,0,79,112,101,114,97,116,105,111,110,32,110,111,116,32,112,101,114,109,105,116,116,101,100,0,78,111,32,115,117,99,104,32,102,105,108,101,32,111,114,32,100,105,114,101,99,116,111,114,121,0,78,111,32,115,117,99,104,32,112,114,111,99,101,115,115,0,70,105,108,101,32,101,120,105,115,116,115,0,86,97,108,117,101,32,116,111,111,32,108,97,114,103,101,32,102,111,114,32,100,97,116,97,32,116,121,112,101,0,78,111,32,115,112,97,99,101,32,108,101,102,116,32,111,110,32,100,101,118,105,99,101,0,79,117,116,32,111,102,32,109,101,109,111,114,121,0,82,101,115,111,117,114,99,101,32,98,117,115,121,0,73,110,116,101,114,114,117,112,116,101,100,32,115,121,115,116,101,109,32,99,97,108,108,0,82,101,115,111,117,114,99,101,32,116,101,109,112,111,114,97,114,105,108,121,32,117,110,97,118,97,105,108,97,98,108,101,0,73,110,118,97,108,105,100,32,115,101,101,107,0,67,114,111,115,115,45,100,101,118,105,99,101,32,108,105,110,107,0,82,101,97,100,45,111,110,108,121,32,102,105,108,101,32,115,121,115,116,101,109,0,68,105,114,101,99,116,111,114,121,32,110,111,116,32,101,109,112,116,121,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,112,101,101,114,0,79,112,101,114,97,116,105,111,110,32,116,105,109,101,100,32,111,117,116,0,67,111,110,110,101,99,116,105,111,110,32,114,101,102,117,115,101,100,0,72,111,115,116,32,105,115,32,100,111,119,110,0,72,111,115,116,32,105,115,32,117,110,114,101,97,99,104,97,98,108,101,0,65,100,100,114,101,115,115,32,105,110,32,117,115,101,0,66,114,111,107,101,110,32,112,105,112,101,0,73,47,79,32,101,114,114,111,114,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,32,111,114,32,97,100,100,114,101,115,115,0,66,108,111,99,107,32,100,101,118,105,99,101,32,114,101,113,117,105,114,101,100,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,0,78,111,116,32,97,32,100,105,114,101,99,116,111,114,121,0,73,115,32,97,32,100,105,114,101,99,116,111,114,121,0,84,101,120,116,32,102,105,108,101,32,98,117,115,121,0,69,120,101,99,32,102,111,114,109,97,116,32,101,114,114,111,114,0,73,110,118,97,108,105,100,32,97,114,103,117,109,101,110,116,0,65,114,103,117,109,101,110,116,32,108,105,115,116,32,116,111,111,32,108,111,110,103,0,83,121,109,98,111,108,105,99,32,108,105,110,107,32,108,111,111,112,0,70,105,108,101,110,97,109,101,32,116,111,111,32,108,111,110,103,0,84,111,111,32,109,97,110,121,32,111,112,101,110,32,102,105,108,101,115,32,105,110,32,115,121,115,116,101,109,0,78,111,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,115,32,97,118,97,105,108,97,98,108,101,0,66,97,100,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,0,78,111,32,99,104,105,108,100,32,112,114,111,99,101,115,115,0,66,97,100,32,97,100,100,114,101,115,115,0,70,105,108,101,32,116,111,111,32,108,97,114,103,101,0,84,111,111,32,109,97,110,121,32,108,105,110,107,115,0,78,111,32,108,111,99,107,115,32,97,118,97,105,108,97,98,108,101,0,82,101,115,111,117,114,99,101,32,100,101,97,100,108,111,99,107,32,119,111,117,108,100,32,111,99,99,117,114,0,83,116,97,116,101,32,110,111,116,32,114,101,99,111,118,101,114,97,98,108,101,0,80,114,101,118,105,111,117,115,32,111,119,110,101,114,32,100,105,101,100,0,79,112,101,114,97,116,105,111,110,32,99,97,110,99,101,108,101,100,0,70,117,110,99,116,105,111,110,32,110,111,116,32,105,109,112,108,101,109,101,110,116,101,100,0,78,111,32,109,101,115,115,97,103,101,32,111,102,32,100,101,115,105,114,101,100,32,116,121,112,101,0,73,100,101,110,116,105,102,105,101,114,32,114,101,109,111,118,101,100,0,68,101,118,105,99,101,32,110,111,116,32,97,32,115,116,114,101,97,109,0,78,111,32,100,97,116,97,32,97,118,97,105,108,97,98,108,101,0,68,101,118,105,99,101,32,116,105,109,101,111,117,116,0,79,117,116,32,111,102,32,115,116,114,101,97,109,115,32,114,101,115,111,117,114,99,101,115,0,76,105,110,107,32,104,97,115,32,98,101,101,110,32,115,101,118,101,114,101,100,0,80,114,111,116,111,99,111,108,32,101,114,114,111,114,0,66,97,100,32,109,101,115,115,97,103,101,0,70,105,108,101,32,100,101,115,99,114,105,112,116,111,114,32,105,110,32,98,97,100,32,115,116,97,116,101,0,78,111,116,32,97,32,115,111,99,107,101,116,0,68,101,115,116,105,110,97,116,105,111,110,32,97,100,100,1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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([117,114,101,0,103,108,71,101,110,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,0,103,108,77,97,116,114,105,120,77,111,100,101,0,103,108,76,111,97,100,73,100,101,110,116,105,116,121,0,103,108,76,111,97,100,77,97,116,114,105,120,102,0,103,108,70,114,117,115,116,117,109,0,103,108,82,111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,0,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,45,43,32,32,32,48,88,48,120,0,40,110,117,108,108,41,0,45,48,88,43,48,88,32,48,88,45,48,120,43,48,120,32,48,120,0,105,110,102,0,73,78,70,0,110,97,110,0,78,65,78,0,48,49,50,51,52,53,54,55,56,57,65,66,67,68,69,70,46,0,84,33,34,25,13,1,2,3,17,75,28,12,16,4,11,29,18,30,39,104,110,111,112,113,98,32,5,6,15,19,20,21,26,8,22,7,40,36,23,24,9,10,14,27,31,37,35,131,130,125,38,42,43,60,61,62,63,67,71,74,77,88,89,90,91,92,93,94,95,96,97,99,100,101,102,103,105,106,107,108,114,115,116,121,122,123,124,0,73,108,108,101,103,97,108,32,98,121,116,101,32,115,101,113,117,101,110,99,101,0,68,111,109,97,105,110,32,101,114,114,111,114,0,82,101,115,117,108,116,32,110,111,116,32,114,101,112,114,101,115,101,110,116,97,98,108,101,0,78,111,116,32,97,32,116,116,121,0,80,101,114,109,105,115,115,105,111,110,32,100,101,110,105,101,100,0,79,112,101,114,97,116,105,111,110,32,110,111,116,32,112,101,114,109,105,116,116,101,100,0,78,111,32,115,117,99,104,32,102,105,108,101,32,111,114,32,100,105,114,101,99,116,111,114,121,0,78,111,32,115,117,99,104,32,112,114,111,99,101,115,115,0,70,105,108,101,32,101,120,105,115,116,115,0,86,97,108,117,101,32,116,111,111,32,108,97,114,103,101,32,102,111,114,32,100,97,116,97,32,116,121,112,101,0,78,111,32,115,112,97,99,101,32,108,101,102,116,32,111,110,32,100,101,118,105,99,101,0,79,117,116,32,111,102,32,109,101,109,111,114,121,0,82,101,115,111,117,114,99,101,32,98,117,115,121,0,73,110,116,101,114,114,117,112,116,101,100,32,115,121,115,116,101,109,32,99,97,108,108,0,82,101,115,111,117,114,99,101,32,116,101,109,112,111,114,97,114,105,108,121,32,117,110,97,118,97,105,108,97,98,108,101,0,73,110,118,97,108,105,100,32,115,101,101,107,0,67,114,111,115,115,45,100,101,118,105,99,101,32,108,105,110,107,0,82,101,97,100,45,111,110,108,121,32,102,105,108,101,32,115,121,115,116,101,109,0,68,105,114,101,99,116,111,114,121,32,110,111,116,32,101,109,112,116,121,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,112,101,101,114,0,79,112,101,114,97,116,105,111,110,32,116,105,109,101,100,32,111,117,116,0,67,111,110,110,101,99,116,105,111,110,32,114,101,102,117,115,101,100,0,72,111,115,116,32,105,115,32,100,111,119,110,0,72,111,115,116,32,105,115,32,117,110,114,101,97,99,104,97,98,108,101,0,65,100,100,114,101,115,115,32,105,110,32,117,115,101,0,66,114,111,107,101,110,32,112,105,112,101,0,73,47,79,32,101,114,114,111,114,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,32,111,114,32,97,100,100,114,101,115,115,0,66,108,111,99,107,32,100,101,118,105,99,101,32,114,101,113,117,105,114,101,100,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,0,78,111,116,32,97,32,100,105,114,101,99,116,111,114,121,0,73,115,32,97,32,100,105,114,101,99,116,111,114,121,0,84,101,120,116,32,102,105,108,101,32,98,117,115,121,0,69,120,101,99,32,102,111,114,109,97,116,32,101,114,114,111,114,0,73,110,118,97,108,105,100,32,97,114,103,117,109,101,110,116,0,65,114,103,117,109,101,110,116,32,108,105,115,116,32,116,111,111,32,108,111,110,103,0,83,121,109,98,111,108,105,99,32,108,105,110,107,32,108,111,111,112,0,70,105,108,101,110,97,109,101,32,116,111,111,32,108,111,110,103,0,84,111,111,32,109,97,110,121,32,111,112,101,110,32,102,105,108,101,115,32,105,110,32,115,121,115,116,101,109,0,78,111,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,115,32,97,118,97,105,108,97,98,108,101,0,66,97,100,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,0,78,111,32,99,104,105,108,100,32,112,114,111,99,101,115,115,0,66,97,100,32,97,100,100,114,101,115,115,0,70,105,108,101,32,116,111,111,32,108,97,114,103,101,0,84,111,111,32,109,97,110,121,32,108,105,110,107,115,0,78,111,32,108,111,99,107,115,32,97,118,97,105,108,97,98,108,101,0,82,101,115,111,117,114,99,101,32,100,101,97,100,108,111,99,107,32,119,111,117,108,100,32,111,99,99,117,114,0,83,116,97,116,101,32,110,111,116,32,114,101,99,111,118,101,114,97,98,108,101,0,80,114,101,118,105,111,117,115,32,111,119,110,101,114,32,100,105,101,100,0,79,112,101,114,97,116,105,111,110,32,99,97,110,99,101,108,101,100,0,70,117,110,99,116,105,111,110,32,110,111,116,32,105,109,112,108,101,109,101,110,116,101,100,0,78,111,32,109,101,115,115,97,103,101,32,111,102,32,100,101,115,105,114,101,100,32,116,121,112,101,0,73,100,101,110,116,105,102,105,101,114,32,114,101,109,111,118,101,100,0,68,101,118,105,99,101,32,110,111,116,32,97,32,115,116,114,101,97,109,0,78,111,32,100,97,116,97,32,97,118,97,105,108,97,98,108,101,0,68,101,118,105,99,101,32,116,105,109,101,111,117,116,0,79,117,116,32,111,102,32,115,116,114,101,97,109,115,32,114,101,115,111,117,114,99,101,115,0,76,105,110,107,32,104,97,115,32,98,101,101,110,32,115,101,118,101,114,101,100,0,80,114,111,116,111,99,111,108,32,101,114,114,111,114,0,66,97,100,32,109,101,115,115,97,103,101,0,70,105,108,101,32,100,101,115,99,114,105,112,116,111,114,32,105,110,32,98,97,100,32,115,116,97,116,101,0,78,111,116,32,97,32,115,111,99,107,101,116,0,68,101,115,116,105,110,97,116,105,111,110,32,97,100,100,114,101,115,115,32,114,101,113,117,105,114,101,100,0,77,101,115,115,97,103,101,32,116,111,111,32,108,97,114,103,101,0,80,114,111,116,111,99,111,108,32,119,114,111,110,103,32,116,121,112,101,32,102,111,114,32,115,111,99,107,101,116,0,80,114,111,116,111,99,111,108,32,110,111,116,32,97,118,97,105,108,97,98,108,101,0,80,114,111,116,111,99,111,108,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,83,111,99,107,101,116,32,116,121,112,101,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,78,111,116,32,115,117,112,112,111,114,116,101,100,0,80,114,111,116,111,99,111,108,32,102,97,109,105,108,121,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,65,100,100,114,101,115,115,32,102,97,109,105,108,121,32,110,111,116,32,115,117,112,112,111,114,116,101,100,32,98,121,32,112,114,111,116,111,99,111,108,0,65,100,100,114,101,115,115,32,110,111,116,32,97,118,97,105,108,97,98,108,101,0,78,101,116,119,111,114,107,32,105,115,32,100,111,119,110,0,78,101,116,119,111,114,107,32,117,110,114,101,97,99,104,97,98,108,101,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,110,101,116,119,111,114,107,0,67,111,110,110,101,99,116,105,111,110,32,97,98,111,114,116,101,100,0,78,111,32,98,117,102,102,101,114,32,115,112,97,99,101,32,97,118,97,105,108,97,98,108,101,0,83,111,99,107,101,116,32,105,115,32,99,111,110,110,101,99,116,101,100,0,83,111,99,107,101,116,32,110,111,116,32,99,111,110,110,101,99,116,101,100,0,67,97,110,110,111,116,32,115,101,110,100,32,97,102,116,101,114,32,115,111,99,107,101,116,32,115,104,117,116,100,111,119,110,0,79,112,101,114,97,116,105,111,110,32,97,108,114,101,97,100,121,32,105,110,32,112,114,111,103,114,101,115,115,0,79,112,101,114,97,116,105,111,110,32,105,110,32,112,114,111,103,114,101,115,115,0,83,116,97,108,101,32,102,105,108,101,32,104,97,110,100,108,101,0,82,101,109,111,116,101,32,73,47,79,32,101,114,114,111,114,0,81,117,111,116,97,32,101,120,99,101,101,100,101,100,0,78,111,32,109,101,100,105,117,109,32,102,111,117,110,100,0,87,114,111,110,103,32,109,101,100,105,117,109,32,116,121,112,101,0,78,111,32,101,114,114,111,114,32,105,110,102,111,114,109,97,116,105,111,110,0,0], "i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -1700,6 +1720,8 @@ function copyTempDouble(ptr) {
webGLContextAttributes['majorVersion'] = 1;
webGLContextAttributes['minorVersion'] = 0;
}
+
+
var ctx;
var errorInfo = '?';
function onContextCreationError(event) {
@@ -1711,7 +1733,7 @@ function copyTempDouble(ptr) {
if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) {
ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes);
} else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) {
- ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes);
+ ctx = canvas.getContext("webgl2", webGLContextAttributes);
} else {
throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!'
}
@@ -2660,6 +2682,7 @@ function copyTempDouble(ptr) {
};
this.buttons = 0;
this.keys = new Array();
+ this.domKeys = new Array();
this.shouldClose = 0;
this.title = null;
this.windowPosFunc = null; // GLFWwindowposfun
@@ -2673,13 +2696,14 @@ function copyTempDouble(ptr) {
this.cursorPosFunc = null; // GLFWcursorposfun
this.cursorEnterFunc = null; // GLFWcursorenterfun
this.scrollFunc = null; // GLFWscrollfun
+ this.dropFunc = null; // GLFWdropfun
this.keyFunc = null; // GLFWkeyfun
this.charFunc = null; // GLFWcharfun
this.userptr = null;
},WindowFromId:function (id) {
if (id <= 0 || !GLFW.windows) return null;
return GLFW.windows[id - 1];
- },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) {
+ },joystickFunc:null,errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) {
switch (keycode) {
// these keycodes are only defined for GLFW3, assume they are the same for GLFW2
case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE
@@ -2816,6 +2840,7 @@ function copyTempDouble(ptr) {
return mod;
},onKeyPress:function (event) {
if (!GLFW.active || !GLFW.active.charFunc) return;
+ if (event.ctrlKey || event.metaKey) return;
// correct unicode charCode is only available with onKeyPress event
var charCode = event.charCode;
@@ -2823,21 +2848,26 @@ function copyTempDouble(ptr) {
Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode);
- },onKeyChanged:function (event, status) {
+ },onKeyChanged:function (keyCode, status) {
if (!GLFW.active) return;
- var key = GLFW.DOMToGLFWKeyCode(event.keyCode);
+ var key = GLFW.DOMToGLFWKeyCode(keyCode);
if (key == -1) return;
var repeat = status && GLFW.active.keys[key];
GLFW.active.keys[key] = status;
+ GLFW.active.domKeys[keyCode] = status;
if (!GLFW.active.keyFunc) return;
if (repeat) status = 2; // GLFW_REPEAT
- Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active));
+ Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, keyCode, status, GLFW.getModBits(GLFW.active));
+ },onGamepadConnected:function (event) {
+ GLFW.refreshJoysticks();
+ },onGamepadDisconnected:function (event) {
+ GLFW.refreshJoysticks();
},onKeydown:function (event) {
- GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT
+ GLFW.onKeyChanged(event.keyCode, 1); // GLFW_PRESS or GLFW_REPEAT
// This logic comes directly from the sdl implementation. We cannot
// call preventDefault on all keydown events otherwise onKeyPress will
@@ -2846,7 +2876,15 @@ function copyTempDouble(ptr) {
event.preventDefault();
}
},onKeyup:function (event) {
- GLFW.onKeyChanged(event, 0); // GLFW_RELEASE
+ GLFW.onKeyChanged(event.keyCode, 0); // GLFW_RELEASE
+ },onBlur:function (event) {
+ if (!GLFW.active) return;
+
+ for (var i = 0; i < GLFW.active.domKeys.length; ++i) {
+ if (GLFW.active.domKeys[i]) {
+ GLFW.onKeyChanged(i, 0); // GLFW_RELEASE
+ }
+ }
},onMousemove:function (event) {
if (!GLFW.active) return;
@@ -3019,6 +3057,60 @@ function copyTempDouble(ptr) {
if (GLFW.active.id == win.id) {
document.title = win.title;
}
+ },setJoystickCallback:function (cbfun) {
+ GLFW.joystickFunc = cbfun;
+ GLFW.refreshJoysticks();
+ },joys:{},lastGamepadState:null,lastGamepadStateFrame:null,refreshJoysticks:function () {
+ // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation.
+ if (Browser.mainLoop.currentFrameNumber !== GLFW.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) {
+ GLFW.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null);
+ GLFW.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber;
+
+ for (var joy = 0; joy < GLFW.lastGamepadState.length; ++joy) {
+ var gamepad = GLFW.lastGamepadState[joy];
+
+ if (gamepad) {
+ if (!GLFW.joys[joy]) {
+ console.log('glfw joystick connected:',joy);
+ GLFW.joys[joy] = {
+ id: allocate(intArrayFromString(gamepad.id), 'i8', ALLOC_NORMAL),
+ buttonsCount: gamepad.buttons.length,
+ axesCount: gamepad.axes.length,
+ buttons: allocate(new Array(gamepad.buttons.length), 'i8', ALLOC_NORMAL),
+ axes: allocate(new Array(gamepad.axes.length*4), 'float', ALLOC_NORMAL)
+ };
+
+ if (GLFW.joystickFunc) {
+ Module['dynCall_vii'](GLFW.joystickFunc, joy, 0x00040001); // GLFW_CONNECTED
+ }
+ }
+
+ var data = GLFW.joys[joy];
+
+ for (var i = 0; i < gamepad.buttons.length; ++i) {
+ setValue(data.buttons + i, gamepad.buttons[i].pressed, 'i8');
+ }
+
+ for (var i = 0; i < gamepad.axes.length; ++i) {
+ setValue(data.axes + i*4, gamepad.axes[i], 'float');
+ }
+ } else {
+ if (GLFW.joys[joy]) {
+ console.log('glfw joystick disconnected',joy);
+
+ if (GLFW.joystickFunc) {
+ Module['dynCall_vii'](GLFW.joystickFunc, joy, 0x00040002); // GLFW_DISCONNECTED
+ }
+
+ _free(GLFW.joys[joy].id);
+ _free(GLFW.joys[joy].buttons);
+ _free(GLFW.joys[joy].axes);
+
+ delete GLFW.joys[joy];
+ }
+ }
+ }
+ }
},setKeyCallback:function (winid, cbfun) {
var win = GLFW.WindowFromId(winid);
if (!win) return;
@@ -3039,6 +3131,63 @@ function copyTempDouble(ptr) {
var win = GLFW.WindowFromId(winid);
if (!win) return;
win.scrollFunc = cbfun;
+ },setDropCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.dropFunc = cbfun;
+ },onDrop:function (event) {
+ if (!GLFW.active || !GLFW.active.dropFunc) return;
+ if (!event.dataTransfer || !event.dataTransfer.files || event.dataTransfer.files.length == 0) return;
+
+ event.preventDefault();
+
+ var filenames = allocate(new Array(event.dataTransfer.files.length*4), 'i8*', ALLOC_NORMAL);
+ var filenamesArray = [];
+ var count = event.dataTransfer.files.length;
+
+ // Read and save the files to emscripten's FS
+ var written = 0;
+ var drop_dir = '.glfw_dropped_files';
+ FS.createPath('/', drop_dir);
+
+ function save(file) {
+ var path = '/' + drop_dir + '/' + file.name.replace(/\//g, '_');
+ var reader = new FileReader();
+ reader.onloadend = function(e) {
+ if (reader.readyState != 2) { // not DONE
+ ++written;
+ console.log('failed to read dropped file: '+file.name+': '+reader.error);
+ return;
+ }
+
+ var data = e.target.result;
+ FS.writeFile(path, new Uint8Array(data), { encoding: 'binary' });
+ if (++written === count) {
+ Module['dynCall_viii'](GLFW.active.dropFunc, GLFW.active.id, count, filenames);
+
+ for (var i = 0; i < filenamesArray.length; ++i) {
+ _free(filenamesArray[i]);
+ }
+ _free(filenames);
+ }
+ };
+ reader.readAsArrayBuffer(file);
+
+ var filename = allocate(intArrayFromString(path), 'i8', ALLOC_NORMAL);
+ filenamesArray.push(filename);
+ setValue(filenames + i*4, filename, 'i8*');
+ }
+
+ for (var i = 0; i < count; ++i) {
+ save(event.dataTransfer.files[i]);
+ }
+
+ return false;
+ },onDragover:function (event) {
+ if (!GLFW.active || !GLFW.active.dropFunc) return;
+
+ event.preventDefault();
+ return false;
},setWindowSizeCallback:function (winid, cbfun) {
var win = GLFW.WindowFromId(winid);
if (!win) return;
@@ -3424,6 +3573,13 @@ function copyTempDouble(ptr) {
if (typeof window !== 'undefined') {
window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; });
window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; });
+
+ // Chromium does not fire the gamepadconnected event on reload, so we need to get the number of gamepads here as a workaround.
+ // See https://bugs.chromium.org/p/chromium/issues/detail?id=502824
+ var firstState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads() : null);
+ if (firstState) {
+ JSEvents.numGamepadsConnected = firstState.length;
+ }
}
},registerRemoveEventListeners:function () {
if (!JSEvents.removeEventListenersRegistered) {
@@ -3795,7 +3951,7 @@ function copyTempDouble(ptr) {
var handlerFunc = function(event) {
var e = event || window.event;
- HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
+ HEAPF64[((JSEvents.deviceMotionEvent)>>3)]=JSEvents.tick();
HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x;
HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y;
HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z;
@@ -4196,9 +4352,7 @@ function copyTempDouble(ptr) {
var eventHandler = {
target: target,
- allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493
- // Once the above bug is resolved, enable the following condition if possible:
- // allowsDeferredCalls: eventTypeString == 'touchstart',
+ allowsDeferredCalls: eventTypeString == 'touchstart' || eventTypeString == 'touchend',
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
@@ -4413,7 +4567,6 @@ function copyTempDouble(ptr) {
}
- Module["_memset"] = _memset;
function _glfwMakeContextCurrent(winid) {}
@@ -4447,9 +4600,6 @@ function copyTempDouble(ptr) {
}
- var _emscripten_GetProcAddress=undefined;
- Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress;
-
var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) {
EGL.errorCode = code;
},chooseConfig:function (display, attribList, config, config_size, numConfigs) {
@@ -4526,9 +4676,9 @@ function copyTempDouble(ptr) {
} else {
for (var i = 0; i < data.length; i++) {
switch (type) {
- case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
- case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
- case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break;
+ case 'Integer': HEAP32[(((params)+(i*4))>>2)]=data[i]; break;
+ case 'Float': HEAPF32[(((params)+(i*4))>>2)]=data[i]; break;
+ case 'FloatToInteger': HEAP32[(((params)+(i*4))>>2)]=Math.fround(data[i]); break;
default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
}
}
@@ -4587,9 +4737,12 @@ function copyTempDouble(ptr) {
}
function _glfwTerminate() {
+ window.removeEventListener("gamepadconnected", GLFW.onGamepadConnected, true);
+ window.removeEventListener("gamepaddisconnected", GLFW.onGamepadDisconnected, true);
window.removeEventListener("keydown", GLFW.onKeydown, true);
window.removeEventListener("keypress", GLFW.onKeyPress, true);
window.removeEventListener("keyup", GLFW.onKeyup, true);
+ window.removeEventListener("blur", GLFW.onBlur, true);
Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true);
Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true);
Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true);
@@ -4597,6 +4750,10 @@ function copyTempDouble(ptr) {
Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true);
Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true);
Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true);
+ Module["canvas"].removeEventListener('drop', GLFW.onDrop, true);
+ Module["canvas"].removeEventListener('dragover', GLFW.onDragover, true);
+
+
Module["canvas"].width = Module["canvas"].height = 1;
GLFW.windows = null;
GLFW.active = null;
@@ -4695,8 +4852,8 @@ function copyTempDouble(ptr) {
try {
// llseek
var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get();
+ // NOTE: offset_high is unused - Emscripten's off_t is 32-bit
var offset = offset_low;
- assert(offset_high === 0);
FS.llseek(stream, offset, whence);
HEAP32[((result)>>2)]=stream.position;
if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state
@@ -4750,10 +4907,8 @@ function copyTempDouble(ptr) {
function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) }
- Module["_i64Subtract"] = _i64Subtract;
- Module["_i64Add"] = _i64Add;
function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) {
JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend");
@@ -4859,7 +5014,9 @@ function copyTempDouble(ptr) {
return JSEvents.requestPointerLock(target);
}
- function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) }
+
+
+ var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC);
function _glfwCreateWindow(width, height, title, monitor, share) {
return GLFW.createWindow(width, height, title, monitor, share);
@@ -4892,9 +5049,12 @@ function copyTempDouble(ptr) {
GLFW.windows = new Array()
GLFW.active = null;
+ window.addEventListener("gamepadconnected", GLFW.onGamepadConnected, true);
+ window.addEventListener("gamepaddisconnected", GLFW.onGamepadDisconnected, true);
window.addEventListener("keydown", GLFW.onKeydown, true);
window.addEventListener("keypress", GLFW.onKeyPress, true);
window.addEventListener("keyup", GLFW.onKeyup, true);
+ window.addEventListener("blur", GLFW.onBlur, true);
Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true);
Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true);
Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true);
@@ -4902,6 +5062,8 @@ function copyTempDouble(ptr) {
Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true);
Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true);
Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true);
+ Module["canvas"].addEventListener('drop', GLFW.onDrop, true);
+ Module["canvas"].addEventListener('dragover', GLFW.onDragover, true);
Browser.resizeListeners.push(function(width, height) {
GLFW.onCanvasResize(width, height);
@@ -5170,8 +5332,8 @@ function copyTempDouble(ptr) {
} else {
for (var i = 0; i < data.length; i++) {
switch (type) {
- case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
- case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
+ case 'Integer': HEAP32[(((params)+(i*4))>>2)]=data[i]; break;
+ case 'Float': HEAPF32[(((params)+(i*4))>>2)]=data[i]; break;
default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
}
}
@@ -5204,9 +5366,7 @@ function copyTempDouble(ptr) {
}
-
- Module["___muldsi3"] = ___muldsi3;
- Module["___muldi3"] = ___muldi3;
+
function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) {
var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
@@ -5231,22 +5391,8 @@ function copyTempDouble(ptr) {
GLctx.uniform1fv(GL.uniforms[location], view);
}
- function _glDeleteBuffers(n, buffers) {
- for (var i = 0; i < n; i++) {
- var id = HEAP32[(((buffers)+(i*4))>>2)];
- var buffer = GL.buffers[id];
-
- // From spec: "glDeleteBuffers silently ignores 0's and names that do not
- // correspond to existing buffer objects."
- if (!buffer) continue;
-
- GLctx.deleteBuffer(buffer);
- buffer.name = 0;
- GL.buffers[id] = null;
-
- if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
- if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
- }
+ function _glfwSetMouseButtonCallback(winid, cbfun) {
+ GLFW.setMouseButtonCallback(winid, cbfun);
}
function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) {
@@ -5517,7 +5663,6 @@ function copyTempDouble(ptr) {
HEAPU8.set(HEAPU8.subarray(src, src+num), dest);
return dest;
}
- Module["_memcpy"] = _memcpy;
function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) {
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
@@ -5580,7 +5725,6 @@ function copyTempDouble(ptr) {
function _glClearDepthf(x0) { GLctx['clearDepth'](x0) }
- Module["_memmove"] = _memmove;
function _glGenTextures(n, textures) {
for (var i = 0; i < n; i++) {
@@ -5601,12 +5745,7 @@ function copyTempDouble(ptr) {
function _glDepthFunc(x0) { GLctx['depthFunc'](x0) }
-
-
- var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC);
- Module["_llvm_cttz_i32"] = _llvm_cttz_i32;
- Module["___udivmoddi4"] = ___udivmoddi4;
- Module["___uremdi3"] = ___uremdi3;
+
function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) }
@@ -5819,6 +5958,10 @@ function copyTempDouble(ptr) {
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
if (log === null) log = '(unknown error)';
HEAP32[((p)>>2)]=log.length + 1;
+ } else if (pname == 0x8B88) { // GL_SHADER_SOURCE_LENGTH
+ var source = GLctx.getShaderSource(GL.shaders[shader]);
+ var sourceLength = (source === null || source.length == 0) ? 0 : source.length + 1;
+ HEAP32[((p)>>2)]=sourceLength;
} else {
HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
}
@@ -5848,8 +5991,7 @@ function copyTempDouble(ptr) {
GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view);
}
-
- Module["___udivdi3"] = ___udivdi3;
+ function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) }
function _emscripten_glUniform4fv(location, count, value) {
@@ -5900,6 +6042,10 @@ function copyTempDouble(ptr) {
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
if (log === null) log = '(unknown error)';
HEAP32[((p)>>2)]=log.length + 1;
+ } else if (pname == 0x8B88) { // GL_SHADER_SOURCE_LENGTH
+ var source = GLctx.getShaderSource(GL.shaders[shader]);
+ var sourceLength = (source === null || source.length == 0) ? 0 : source.length + 1;
+ HEAP32[((p)>>2)]=sourceLength;
} else {
HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
}
@@ -5954,7 +6100,6 @@ function copyTempDouble(ptr) {
}
- Module["_roundf"] = _roundf;
function _emscripten_glDeleteObjectARB() {
Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1);
@@ -6042,6 +6187,8 @@ function copyTempDouble(ptr) {
}
}
+ function _glActiveTexture(x0) { GLctx['activeTexture'](x0) }
+
function _glBindBuffer(target, buffer) {
var bufferObj = buffer ? GL.buffers[buffer] : null;
@@ -6063,7 +6210,6 @@ function copyTempDouble(ptr) {
}
- Module["_bitshift64Lshr"] = _bitshift64Lshr;
function _glBufferData(target, size, data, usage) {
if (!data) {
@@ -6117,10 +6263,8 @@ function copyTempDouble(ptr) {
else Module.printErr('failed to set errno from JS');
return value;
}
- Module["_sbrk"] = _sbrk;
- Module["_bitshift64Shl"] = _bitshift64Shl;
function _emscripten_glGetShaderSource(shader, bufSize, length, source) {
var result = GLctx.getShaderSource(GL.shaders[shader]);
@@ -6134,12 +6278,8 @@ function copyTempDouble(ptr) {
}
- Module["_llvm_bswap_i32"] = _llvm_bswap_i32;
- function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) {
- JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click");
- return 0;
- }
+ function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
function _glfwSetKeyCallback(winid, cbfun) {
GLFW.setKeyCallback(winid, cbfun);
@@ -6188,8 +6328,22 @@ function copyTempDouble(ptr) {
}
- function _glfwSetMouseButtonCallback(winid, cbfun) {
- GLFW.setMouseButtonCallback(winid, cbfun);
+ function _glDeleteBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((buffers)+(i*4))>>2)];
+ var buffer = GL.buffers[id];
+
+ // From spec: "glDeleteBuffers silently ignores 0's and names that do not
+ // correspond to existing buffer objects."
+ if (!buffer) continue;
+
+ GLctx.deleteBuffer(buffer);
+ buffer.name = 0;
+ GL.buffers[id] = null;
+
+ if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
+ if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
+ }
}
function _emscripten_glCreateProgram() {
@@ -6364,7 +6518,10 @@ function copyTempDouble(ptr) {
GLctx.validateProgram(GL.programs[program]);
}
- function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
+ function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click");
+ return 0;
+ }
function _glFrontFace(x0) { GLctx['frontFace'](x0) }
@@ -6463,7 +6620,6 @@ staticSealed = true; // seal the static portion of memory
assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack");
-
function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
@@ -6730,12 +6886,12 @@ function invoke_viiii(index,a1,a2,a3,a4) {
Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity };
-Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "___syscall146": ___syscall146, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 };
+Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_glGenTextures": _glGenTextures, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "___syscall146": ___syscall146, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_glGetFloatv": _glGetFloatv, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_glActiveTexture": _glActiveTexture, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 };
// EMSCRIPTEN_START_ASM
var asm = (function(global, env, buffer) {
- 'use asm';
-
-
+'use asm';
+
+
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
@@ -6745,7 +6901,6 @@ var asm = (function(global, env, buffer) {
var HEAPF32 = new global.Float32Array(buffer);
var HEAPF64 = new global.Float64Array(buffer);
-
var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0;
var tempDoublePtr=env.tempDoublePtr|0;
var ABORT=env.ABORT|0;
@@ -6758,7 +6913,7 @@ var asm = (function(global, env, buffer) {
var setjmpId = 0;
var undef = 0;
var nan = global.NaN, inf = global.Infinity;
- var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0;
+ var tempInt = 0, tempBigInt = 0, tempBigIntS = 0, tempValue = 0, tempDouble = 0.0;
var tempRet0 = 0;
var Math_floor=global.Math.floor;
@@ -6857,13 +7012,13 @@ var asm = (function(global, env, buffer) {
var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback;
var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback;
var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing;
- var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback;
var _glDisable=env._glDisable;
var _glBlendFunc=env._glBlendFunc;
var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray;
var _glGetAttribLocation=env._glGetAttribLocation;
var _glDisableVertexAttribArray=env._glDisableVertexAttribArray;
var _glCreateShader=env._glCreateShader;
+ var _emscripten_glReadPixels=env._emscripten_glReadPixels;
var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage;
var _emscripten_glVertexPointer=env._emscripten_glVertexPointer;
var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback;
@@ -6874,7 +7029,7 @@ var asm = (function(global, env, buffer) {
var _llvm_stacksave=env._llvm_stacksave;
var _emscripten_glUniform1i=env._emscripten_glUniform1i;
var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate;
- var _emscripten_glFrustum=env._emscripten_glFrustum;
+ var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf;
var _emscripten_glGenBuffers=env._emscripten_glGenBuffers;
var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB;
var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback;
@@ -6937,7 +7092,7 @@ var asm = (function(global, env, buffer) {
var _emscripten_glRotatef=env._emscripten_glRotatef;
var _emscripten_glDeleteShader=env._emscripten_glDeleteShader;
var _glEnable=env._glEnable;
- var _emscripten_glReadPixels=env._emscripten_glReadPixels;
+ var _glGenTextures=env._glGenTextures;
var _emscripten_glMatrixMode=env._emscripten_glMatrixMode;
var _glGetString=env._glGetString;
var _emscripten_glClearStencil=env._emscripten_glClearStencil;
@@ -6960,7 +7115,7 @@ var asm = (function(global, env, buffer) {
var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f;
var _time=env._time;
var ___syscall146=env.___syscall146;
- var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv;
+ var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback;
var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate;
var _exit=env._exit;
var _emscripten_glEnableClientState=env._emscripten_glEnableClientState;
@@ -6975,6 +7130,7 @@ var asm = (function(global, env, buffer) {
var _emscripten_glUniform2fv=env._emscripten_glUniform2fv;
var _glfwGetVideoModes=env._glfwGetVideoModes;
var _emscripten_set_click_callback=env._emscripten_set_click_callback;
+ var _emscripten_glFinish=env._emscripten_glFinish;
var _emscripten_glShaderBinary=env._emscripten_glShaderBinary;
var _emscripten_glDrawElements=env._emscripten_glDrawElements;
var _emscripten_glBlendFunc=env._emscripten_glBlendFunc;
@@ -6996,7 +7152,7 @@ var asm = (function(global, env, buffer) {
var _emscripten_glHint=env._emscripten_glHint;
var _glfwSetCharCallback=env._glfwSetCharCallback;
var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib;
- var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf;
+ var _glGetFloatv=env._glGetFloatv;
var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram;
var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers;
var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced;
@@ -7010,9 +7166,9 @@ var asm = (function(global, env, buffer) {
var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv;
var _emscripten_glColorPointer=env._emscripten_glColorPointer;
var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv;
- var _emscripten_glFinish=env._emscripten_glFinish;
+ var _glActiveTexture=env._glActiveTexture;
var _emscripten_request_pointerlock=env._emscripten_request_pointerlock;
- var _glGetFloatv=env._glGetFloatv;
+ var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback;
var _emscripten_asm_const_iii=env._emscripten_asm_const_iii;
var _emscripten_glDepthMask=env._emscripten_glDepthMask;
var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback;
@@ -7065,7 +7221,7 @@ var asm = (function(global, env, buffer) {
var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB;
var _emscripten_glCompileShader=env._emscripten_glCompileShader;
var _glClear=env._glClear;
- var _glGenTextures=env._glGenTextures;
+ var _emscripten_glFrustum=env._emscripten_glFrustum;
var _emscripten_glDisable=env._emscripten_glDisable;
var _emscripten_glDepthRangef=env._emscripten_glDepthRangef;
var __exit=env.__exit;
@@ -7082,7 +7238,7 @@ var asm = (function(global, env, buffer) {
var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv;
var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv;
var _emscripten_glBindTexture=env._emscripten_glBindTexture;
- var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback;
+ var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv;
var _glfwGetCursorPos=env._glfwGetCursorPos;
var _emscripten_glActiveTexture=env._emscripten_glActiveTexture;
var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers;
@@ -7163,7 +7319,7 @@ function _main() {
$1 = HEAP32[3]|0;
_InitWindow($0,$1,3480);
$2 = (_GetRandomValue(-8,5)|0);
- HEAP32[3519] = $2;
+ HEAP32[3521] = $2;
_emscripten_set_main_loop((1|0),0,1);
_CloseWindow();
return 0;
@@ -7178,16 +7334,16 @@ function _UpdateDrawFrame() {
$0 = sp + 12|0;
$1 = sp + 8|0;
$2 = sp + 4|0;
- $3 = HEAP32[3518]|0;
+ $3 = HEAP32[3520]|0;
$4 = (($3) + 1)|0;
- HEAP32[3518] = $4;
+ HEAP32[3520] = $4;
$5 = (($4|0) / 120)&-1;
$6 = (($5|0) % 2)&-1;
$7 = ($6|0)==(1);
if ($7) {
$8 = (_GetRandomValue(-8,5)|0);
- HEAP32[3519] = $8;
- HEAP32[3518] = 0;
+ HEAP32[3521] = $8;
+ HEAP32[3520] = 0;
}
_BeginDrawing();
HEAP8[$0>>0] = -11;
@@ -7208,7 +7364,7 @@ function _UpdateDrawFrame() {
HEAP8[$14>>0] = -1;
;HEAP8[$$byval_copy2>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$1+3>>0]|0;
_DrawText(3527,130,100,20,$$byval_copy2);
- $15 = HEAP32[3519]|0;
+ $15 = HEAP32[3521]|0;
HEAP32[$vararg_buffer>>2] = $15;
$16 = (_FormatText(3576,$vararg_buffer)|0);
HEAP8[$2>>0] = -56;
@@ -7223,98 +7379,2886 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
-function _Vector2Distance($0,$1) {
+function _TraceLog($0,$1,$varargs) {
$0 = $0|0;
$1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ $varargs = $varargs|0;
+ var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- $2 = +HEAPF32[$0>>2];
- $3 = +HEAPF32[$1>>2];
- $4 = $2 - $3;
- $5 = $4 * $4;
- $6 = ((($0)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($1)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 - $9;
- $11 = $10 * $10;
- $12 = $5 + $11;
- $13 = (+Math_sqrt((+$12)));
- return (+$13);
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $2 = sp;
+ switch ($0|0) {
+ case 0: {
+ ;HEAP8[13808>>0]=HEAP8[3579>>0]|0;HEAP8[13808+1>>0]=HEAP8[3579+1>>0]|0;HEAP8[13808+2>>0]=HEAP8[3579+2>>0]|0;HEAP8[13808+3>>0]=HEAP8[3579+3>>0]|0;HEAP8[13808+4>>0]=HEAP8[3579+4>>0]|0;HEAP8[13808+5>>0]=HEAP8[3579+5>>0]|0;HEAP8[13808+6>>0]=HEAP8[3579+6>>0]|0;
+ break;
+ }
+ case 2: {
+ $3 = 13808;
+ $4 = $3;
+ HEAP32[$4>>2] = 1330795077;
+ $5 = (($3) + 4)|0;
+ $6 = $5;
+ HEAP32[$6>>2] = 2112082;
+ break;
+ }
+ case 1: {
+ dest=13808; src=3586; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ break;
+ }
+ case 3: {
+ $7 = 13808;
+ $8 = $7;
+ HEAP32[$8>>2] = 1430406468;
+ $9 = (($7) + 4)|0;
+ $10 = $9;
+ HEAP32[$10>>2] = 2112071;
+ break;
+ }
+ default: {
+ }
+ }
+ (_strcat(13808,$1)|0);
+ $strlen = (_strlen(13808)|0);
+ $endptr = (13808 + ($strlen)|0);
+ HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
+ HEAP32[$2>>2] = $varargs;
+ $11 = ($0|0)==(3);
+ if ($11) {
+ STACKTOP = sp;return;
+ }
+ (_vprintf(13808,$2)|0);
+ $12 = ($0|0)==(2);
+ if ($12) {
+ _exit(1);
+ // unreachable;
+ } else {
+ STACKTOP = sp;return;
+ }
}
-function _Vector2Angle($0,$1) {
+function _LoadDefaultFont() {
+ var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy1 = sp + 44|0;
+ $vararg_buffer = sp;
+ $0 = sp + 4|0;
+ $1 = sp + 24|0;
+ HEAP32[(14112)>>2] = 224;
+ $2 = (_malloc(65536)|0);
+ _memset(($2|0),0,65536)|0;
+ $$095104 = 0;$$096103 = 0;
+ while(1) {
+ $3 = (16 + ($$095104<<2)|0);
+ $4 = HEAP32[$3>>2]|0;
+ $$097102 = 31;
+ while(1) {
+ $16 = 1 << $$097102;
+ $17 = $4 & $16;
+ $18 = ($17|0)==(0);
+ if (!($18)) {
+ $19 = (($$097102) + ($$096103))|0;
+ $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0);
+ HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24;
+ }
+ $20 = (($$097102) + -1)|0;
+ $21 = ($$097102|0)>(0);
+ if ($21) {
+ $$097102 = $20;
+ } else {
+ break;
+ }
+ }
+ $12 = (($$095104) + 1)|0;
+ $13 = ($$095104|0)>(511);
+ $$ = $13 ? 0 : $12;
+ $14 = (($$096103) + 32)|0;
+ $15 = ($14|0)<(16384);
+ if ($15) {
+ $$095104 = $$;$$096103 = $14;
+ } else {
+ break;
+ }
+ }
+ _LoadImageEx($0,$2,128,128);
+ _ImageFormat($0,2);
+ _free($2);
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ _LoadTextureFromImage($1,$$byval_copy1);
+ ;HEAP32[14088>>2]=HEAP32[$1>>2]|0;HEAP32[14088+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[14088+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[14088+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[14088+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ _UnloadImage($$byval_copy1);
+ $5 = HEAP32[(14112)>>2]|0;
+ $6 = $5 << 5;
+ $7 = (_malloc($6)|0);
+ HEAP32[(14116)>>2] = $7;
+ $8 = ($5|0)>(0);
+ if (!($8)) {
+ $$lcssa = $7;
+ $22 = ((($$lcssa)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(14108)>>2] = $23;
+ $24 = HEAP32[3522]|0;
+ HEAP32[$vararg_buffer>>2] = $24;
+ _TraceLog(0,3596,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ $9 = HEAP32[(14092)>>2]|0;
+ $10 = HEAP32[(14112)>>2]|0;
+ $11 = HEAP32[(14116)>>2]|0;
+ $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
+ while(1) {
+ $25 = (($$0101) + 32)|0;
+ $26 = (($27) + ($$0101<<5)|0);
+ HEAP32[$26>>2] = $25;
+ $28 = (((($27) + ($$0101<<5)|0)) + 4|0);
+ HEAP32[$28>>2] = $$090100;
+ $29 = ($$09299*11)|0;
+ $30 = (($29) + 1)|0;
+ $31 = (((($27) + ($$0101<<5)|0)) + 8|0);
+ HEAP32[$31>>2] = $30;
+ $32 = (2064 + ($$0101<<2)|0);
+ $33 = HEAP32[$32>>2]|0;
+ $34 = (((($27) + ($$0101<<5)|0)) + 12|0);
+ HEAP32[$34>>2] = $33;
+ $35 = (((($27) + ($$0101<<5)|0)) + 16|0);
+ HEAP32[$35>>2] = 10;
+ $36 = (($$090100) + 1)|0;
+ $37 = (($36) + ($33))|0;
+ $38 = ($37|0)<($9|0);
+ $39 = (($$09299) + 1)|0;
+ if ($38) {
+ $$191 = $37;$$193 = $$09299;
+ } else {
+ $40 = ($39*11)|0;
+ $41 = (($40) + 1)|0;
+ $42 = (($33) + 2)|0;
+ HEAP32[$28>>2] = 1;
+ HEAP32[$31>>2] = $41;
+ $$191 = $42;$$193 = $39;
+ }
+ $43 = (((($27) + ($$0101<<5)|0)) + 20|0);
+ HEAP32[$43>>2] = 0;
+ $44 = (((($27) + ($$0101<<5)|0)) + 24|0);
+ HEAP32[$44>>2] = 0;
+ $45 = (((($27) + ($$0101<<5)|0)) + 28|0);
+ HEAP32[$45>>2] = 0;
+ $46 = (($$0101) + 1)|0;
+ $47 = ($46|0)<($10|0);
+ if ($47) {
+ $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11;
+ } else {
+ $$lcssa = $11;
+ break;
+ }
+ }
+ $22 = ((($$lcssa)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(14108)>>2] = $23;
+ $24 = HEAP32[3522]|0;
+ HEAP32[$vararg_buffer>>2] = $24;
+ _TraceLog(0,3596,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _LoadImageEx($0,$1,$2,$3) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
+ $4 = $2 << 2;
+ $5 = Math_imul($4, $3)|0;
+ $6 = (_malloc($5)|0);
+ $7 = ($5|0)>(0);
+ if ($7) {
+ $8 = (($5) + -1)|0;
+ $9 = $8 >>> 2;
+ $$03334 = 0;$$035 = 0;
+ while(1) {
+ $10 = (($1) + ($$03334<<2)|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = (($6) + ($$035)|0);
+ HEAP8[$12>>0] = $11;
+ $13 = (((($1) + ($$03334<<2)|0)) + 1|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = $$035 | 1;
+ $16 = (($6) + ($15)|0);
+ HEAP8[$16>>0] = $14;
+ $17 = (((($1) + ($$03334<<2)|0)) + 2|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = $$035 | 2;
+ $20 = (($6) + ($19)|0);
+ HEAP8[$20>>0] = $18;
+ $21 = (((($1) + ($$03334<<2)|0)) + 3|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $$035 | 3;
+ $24 = (($6) + ($23)|0);
+ HEAP8[$24>>0] = $22;
+ $25 = (($$03334) + 1)|0;
+ $26 = (($$035) + 4)|0;
+ $exitcond = ($$03334|0)==($9|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$03334 = $25;$$035 = $26;
+ }
+ }
+ }
+ HEAP32[$0>>2] = $6;
+ $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0);
+ HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2;
+ $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0);
+ HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0);
+ HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7;
+ return;
}
-function _VectorZero($0) {
+function _ImageFormat($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0;
+ var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0;
+ var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0;
+ var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0;
+ var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0;
+ var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0;
+ var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0;
+ var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0;
+ var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0;
+ var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0;
+ var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0;
+ var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0;
+ var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0;
+ var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp + 4|0;
+ $vararg_buffer = sp;
+ $2 = ((($0)) + 16|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)==($1|0);
+ if ($4) {
+ STACKTOP = sp;return;
+ }
+ $5 = ($3|0)<(9);
+ $6 = ($1|0)<(9);
+ $or$cond = $6 & $5;
+ if (!($or$cond)) {
+ _TraceLog(1,4022,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
+ $7 = (_GetImageData($$byval_copy)|0);
+ $8 = HEAP32[$0>>2]|0;
+ _free($8);
+ HEAP32[$2>>2] = $1;
+ switch ($1|0) {
+ case 1: {
+ $9 = ((($0)) + 4|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 8|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = Math_imul($12, $10)|0;
+ $14 = (_malloc($13)|0);
+ HEAP32[$0>>2] = $14;
+ $15 = Math_imul($12, $10)|0;
+ $16 = ($15|0)>(0);
+ if ($16) {
+ $$0171188 = 0;
+ while(1) {
+ $17 = (($7) + ($$0171188<<2)|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = (+($18&255));
+ $20 = $19 * 0.29899999499320984;
+ $21 = (((($7) + ($$0171188<<2)|0)) + 1|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = (+($22&255));
+ $24 = $23 * 0.58700001239776611;
+ $25 = $20 + $24;
+ $26 = (((($7) + ($$0171188<<2)|0)) + 2|0);
+ $27 = HEAP8[$26>>0]|0;
+ $28 = (+($27&255));
+ $29 = $28 * 0.11400000005960464;
+ $30 = $25 + $29;
+ $31 = (~~(($30))&255);
+ $32 = HEAP32[$0>>2]|0;
+ $33 = (($32) + ($$0171188)|0);
+ HEAP8[$33>>0] = $31;
+ $34 = (($$0171188) + 1)|0;
+ $35 = HEAP32[$9>>2]|0;
+ $36 = HEAP32[$11>>2]|0;
+ $37 = Math_imul($36, $35)|0;
+ $38 = ($34|0)<($37|0);
+ if ($38) {
+ $$0171188 = $34;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 2: {
+ $39 = ((($0)) + 4|0);
+ $40 = HEAP32[$39>>2]|0;
+ $41 = ((($0)) + 8|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = $40 << 1;
+ $44 = Math_imul($43, $42)|0;
+ $45 = (_malloc($44)|0);
+ HEAP32[$0>>2] = $45;
+ $46 = HEAP32[$39>>2]|0;
+ $47 = $46 << 1;
+ $48 = Math_imul($47, $42)|0;
+ $49 = ($48|0)>(0);
+ if ($49) {
+ $$0170190 = 0;$$0172189 = 0;
+ while(1) {
+ $50 = (($7) + ($$0172189<<2)|0);
+ $51 = HEAP8[$50>>0]|0;
+ $52 = (+($51&255));
+ $53 = $52 * 0.29899999499320984;
+ $54 = (((($7) + ($$0172189<<2)|0)) + 1|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = (+($55&255));
+ $57 = $56 * 0.58700001239776611;
+ $58 = $53 + $57;
+ $59 = (((($7) + ($$0172189<<2)|0)) + 2|0);
+ $60 = HEAP8[$59>>0]|0;
+ $61 = (+($60&255));
+ $62 = $61 * 0.11400000005960464;
+ $63 = $58 + $62;
+ $64 = (~~(($63))&255);
+ $65 = HEAP32[$0>>2]|0;
+ $66 = (($65) + ($$0170190)|0);
+ HEAP8[$66>>0] = $64;
+ $67 = (((($7) + ($$0172189<<2)|0)) + 3|0);
+ $68 = HEAP8[$67>>0]|0;
+ $69 = HEAP32[$0>>2]|0;
+ $70 = $$0170190 | 1;
+ $71 = (($69) + ($70)|0);
+ HEAP8[$71>>0] = $68;
+ $72 = (($$0172189) + 1)|0;
+ $73 = (($$0170190) + 2)|0;
+ $74 = HEAP32[$39>>2]|0;
+ $75 = HEAP32[$41>>2]|0;
+ $76 = $74 << 1;
+ $77 = Math_imul($76, $75)|0;
+ $78 = ($73|0)<($77|0);
+ if ($78) {
+ $$0170190 = $73;$$0172189 = $72;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 3: {
+ $79 = ((($0)) + 4|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = ((($0)) + 8|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = $80 << 1;
+ $84 = Math_imul($83, $82)|0;
+ $85 = (_malloc($84)|0);
+ HEAP32[$0>>2] = $85;
+ $86 = HEAP32[$79>>2]|0;
+ $87 = Math_imul($82, $86)|0;
+ $88 = ($87|0)>(0);
+ if ($88) {
+ $89 = HEAP8[$7>>0]|0;
+ $90 = (+($89&255));
+ $91 = $90 * 31.0;
+ $92 = $91 / 255.0;
+ $roundf179 = (+_roundf((+$92)));
+ $93 = (~~(($roundf179))&255);
+ $94 = ((($7)) + 1|0);
+ $95 = HEAP8[$94>>0]|0;
+ $96 = (+($95&255));
+ $97 = $96 * 63.0;
+ $98 = $97 / 255.0;
+ $roundf180 = (+_roundf((+$98)));
+ $99 = (~~(($roundf180))&255);
+ $100 = ((($7)) + 2|0);
+ $101 = HEAP8[$100>>0]|0;
+ $102 = (+($101&255));
+ $103 = $102 * 31.0;
+ $104 = $103 / 255.0;
+ $roundf181 = (+_roundf((+$104)));
+ $105 = (~~(($roundf181))&255);
+ $106 = $93&255;
+ $107 = $106 << 11;
+ $108 = $99&255;
+ $109 = $108 << 5;
+ $110 = $109 | $107;
+ $111 = $105&255;
+ $112 = $110 | $111;
+ $113 = $112&65535;
+ $114 = HEAP32[$0>>2]|0;
+ $115 = HEAP32[$79>>2]|0;
+ $116 = HEAP32[$81>>2]|0;
+ $117 = Math_imul($116, $115)|0;
+ $$0169192 = 0;
+ while(1) {
+ $118 = (($114) + ($$0169192<<1)|0);
+ HEAP16[$118>>1] = $113;
+ $119 = (($$0169192) + 1)|0;
+ $120 = ($119|0)<($117|0);
+ if ($120) {
+ $$0169192 = $119;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 4: {
+ $121 = ((($0)) + 4|0);
+ $122 = HEAP32[$121>>2]|0;
+ $123 = ((($0)) + 8|0);
+ $124 = HEAP32[$123>>2]|0;
+ $125 = ($122*3)|0;
+ $126 = Math_imul($125, $124)|0;
+ $127 = (_malloc($126)|0);
+ HEAP32[$0>>2] = $127;
+ $128 = HEAP32[$121>>2]|0;
+ $129 = ($128*3)|0;
+ $130 = Math_imul($129, $124)|0;
+ $131 = ($130|0)>(0);
+ if ($131) {
+ $$0168195 = 0;$$1194 = 0;
+ while(1) {
+ $132 = (($7) + ($$1194<<2)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = HEAP32[$0>>2]|0;
+ $135 = (($134) + ($$0168195)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = (((($7) + ($$1194<<2)|0)) + 1|0);
+ $137 = HEAP8[$136>>0]|0;
+ $138 = HEAP32[$0>>2]|0;
+ $139 = (($$0168195) + 1)|0;
+ $140 = (($138) + ($139)|0);
+ HEAP8[$140>>0] = $137;
+ $141 = (((($7) + ($$1194<<2)|0)) + 2|0);
+ $142 = HEAP8[$141>>0]|0;
+ $143 = HEAP32[$0>>2]|0;
+ $144 = (($$0168195) + 2)|0;
+ $145 = (($143) + ($144)|0);
+ HEAP8[$145>>0] = $142;
+ $146 = (($$1194) + 1)|0;
+ $147 = (($$0168195) + 3)|0;
+ $148 = HEAP32[$121>>2]|0;
+ $149 = HEAP32[$123>>2]|0;
+ $150 = ($148*3)|0;
+ $151 = Math_imul($150, $149)|0;
+ $152 = ($147|0)<($151|0);
+ if ($152) {
+ $$0168195 = $147;$$1194 = $146;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 5: {
+ $153 = ((($0)) + 4|0);
+ $154 = HEAP32[$153>>2]|0;
+ $155 = ((($0)) + 8|0);
+ $156 = HEAP32[$155>>2]|0;
+ $157 = $154 << 1;
+ $158 = Math_imul($157, $156)|0;
+ $159 = (_malloc($158)|0);
+ HEAP32[$0>>2] = $159;
+ $160 = HEAP32[$153>>2]|0;
+ $161 = Math_imul($156, $160)|0;
+ $162 = ($161|0)>(0);
+ if ($162) {
+ $163 = HEAP32[$0>>2]|0;
+ $164 = HEAP32[$153>>2]|0;
+ $165 = HEAP32[$155>>2]|0;
+ $166 = Math_imul($165, $164)|0;
+ $$0167197 = 0;
+ while(1) {
+ $167 = (($7) + ($$0167197<<2)|0);
+ $168 = HEAP8[$167>>0]|0;
+ $169 = (+($168&255));
+ $170 = $169 * 31.0;
+ $171 = $170 / 255.0;
+ $roundf176 = (+_roundf((+$171)));
+ $172 = (~~(($roundf176))&255);
+ $173 = (((($7) + ($$0167197<<2)|0)) + 1|0);
+ $174 = HEAP8[$173>>0]|0;
+ $175 = (+($174&255));
+ $176 = $175 * 31.0;
+ $177 = $176 / 255.0;
+ $roundf177 = (+_roundf((+$177)));
+ $178 = (~~(($roundf177))&255);
+ $179 = (((($7) + ($$0167197<<2)|0)) + 2|0);
+ $180 = HEAP8[$179>>0]|0;
+ $181 = (+($180&255));
+ $182 = $181 * 31.0;
+ $183 = $182 / 255.0;
+ $roundf178 = (+_roundf((+$183)));
+ $184 = (~~(($roundf178))&255);
+ $185 = (((($7) + ($$0167197<<2)|0)) + 3|0);
+ $186 = HEAP8[$185>>0]|0;
+ $187 = ($186&255)>(50);
+ $188 = $172&255;
+ $189 = $188 << 11;
+ $190 = $178&255;
+ $191 = $190 << 6;
+ $192 = $191 | $189;
+ $193 = $184&255;
+ $194 = $193 << 1;
+ $195 = $192 | $194;
+ $196 = $187&1;
+ $197 = $195 | $196;
+ $198 = $197&65535;
+ $199 = (($163) + ($$0167197<<1)|0);
+ HEAP16[$199>>1] = $198;
+ $200 = (($$0167197) + 1)|0;
+ $201 = ($200|0)<($166|0);
+ if ($201) {
+ $$0167197 = $200;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 6: {
+ $202 = ((($0)) + 4|0);
+ $203 = HEAP32[$202>>2]|0;
+ $204 = ((($0)) + 8|0);
+ $205 = HEAP32[$204>>2]|0;
+ $206 = $203 << 1;
+ $207 = Math_imul($206, $205)|0;
+ $208 = (_malloc($207)|0);
+ HEAP32[$0>>2] = $208;
+ $209 = HEAP32[$202>>2]|0;
+ $210 = Math_imul($205, $209)|0;
+ $211 = ($210|0)>(0);
+ if ($211) {
+ $212 = HEAP32[$0>>2]|0;
+ $213 = HEAP32[$202>>2]|0;
+ $214 = HEAP32[$204>>2]|0;
+ $215 = Math_imul($214, $213)|0;
+ $$0166199 = 0;
+ while(1) {
+ $216 = (($7) + ($$0166199<<2)|0);
+ $217 = HEAP8[$216>>0]|0;
+ $218 = (+($217&255));
+ $219 = $218 * 15.0;
+ $220 = $219 / 255.0;
+ $roundf = (+_roundf((+$220)));
+ $221 = (~~(($roundf))&255);
+ $222 = (((($7) + ($$0166199<<2)|0)) + 1|0);
+ $223 = HEAP8[$222>>0]|0;
+ $224 = (+($223&255));
+ $225 = $224 * 15.0;
+ $226 = $225 / 255.0;
+ $roundf173 = (+_roundf((+$226)));
+ $227 = (~~(($roundf173))&255);
+ $228 = (((($7) + ($$0166199<<2)|0)) + 2|0);
+ $229 = HEAP8[$228>>0]|0;
+ $230 = (+($229&255));
+ $231 = $230 * 15.0;
+ $232 = $231 / 255.0;
+ $roundf174 = (+_roundf((+$232)));
+ $233 = (~~(($roundf174))&255);
+ $234 = (((($7) + ($$0166199<<2)|0)) + 3|0);
+ $235 = HEAP8[$234>>0]|0;
+ $236 = (+($235&255));
+ $237 = $236 * 15.0;
+ $238 = $237 / 255.0;
+ $roundf175 = (+_roundf((+$238)));
+ $239 = (~~(($roundf175))&255);
+ $240 = $221&255;
+ $241 = $240 << 12;
+ $242 = $227&255;
+ $243 = $242 << 8;
+ $244 = $243 | $241;
+ $245 = $233&255;
+ $246 = $245 << 4;
+ $247 = $244 | $246;
+ $248 = $239&255;
+ $249 = $247 | $248;
+ $250 = $249&65535;
+ $251 = (($212) + ($$0166199<<1)|0);
+ HEAP16[$251>>1] = $250;
+ $252 = (($$0166199) + 1)|0;
+ $253 = ($252|0)<($215|0);
+ if ($253) {
+ $$0166199 = $252;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 7: {
+ $254 = ((($0)) + 4|0);
+ $255 = HEAP32[$254>>2]|0;
+ $256 = ((($0)) + 8|0);
+ $257 = HEAP32[$256>>2]|0;
+ $258 = $255 << 2;
+ $259 = Math_imul($258, $257)|0;
+ $260 = (_malloc($259)|0);
+ HEAP32[$0>>2] = $260;
+ $261 = HEAP32[$254>>2]|0;
+ $262 = $261 << 2;
+ $263 = Math_imul($262, $257)|0;
+ $264 = ($263|0)>(0);
+ if ($264) {
+ $$0202 = 0;$$2201 = 0;
+ while(1) {
+ $265 = (($7) + ($$2201<<2)|0);
+ $266 = HEAP8[$265>>0]|0;
+ $267 = HEAP32[$0>>2]|0;
+ $268 = (($267) + ($$0202)|0);
+ HEAP8[$268>>0] = $266;
+ $269 = (((($7) + ($$2201<<2)|0)) + 1|0);
+ $270 = HEAP8[$269>>0]|0;
+ $271 = HEAP32[$0>>2]|0;
+ $272 = $$0202 | 1;
+ $273 = (($271) + ($272)|0);
+ HEAP8[$273>>0] = $270;
+ $274 = (((($7) + ($$2201<<2)|0)) + 2|0);
+ $275 = HEAP8[$274>>0]|0;
+ $276 = HEAP32[$0>>2]|0;
+ $277 = $$0202 | 2;
+ $278 = (($276) + ($277)|0);
+ HEAP8[$278>>0] = $275;
+ $279 = (((($7) + ($$2201<<2)|0)) + 3|0);
+ $280 = HEAP8[$279>>0]|0;
+ $281 = HEAP32[$0>>2]|0;
+ $282 = $$0202 | 3;
+ $283 = (($281) + ($282)|0);
+ HEAP8[$283>>0] = $280;
+ $284 = (($$2201) + 1)|0;
+ $285 = (($$0202) + 4)|0;
+ $286 = HEAP32[$254>>2]|0;
+ $287 = HEAP32[$256>>2]|0;
+ $288 = $286 << 2;
+ $289 = Math_imul($288, $287)|0;
+ $290 = ($285|0)<($289|0);
+ if ($290) {
+ $$0202 = $285;$$2201 = $284;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ default: {
+ }
+ }
+ _free($7);
+ STACKTOP = sp;return;
+}
+function _LoadTextureFromImage($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sroa$10$0$$sroa_idx6 = 0, $$sroa$12$0$$sroa_idx8 = 0, $$sroa$6$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0;
+ var $vararg_ptr4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer = sp;
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($1)) + 4|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($1)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($1)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($1)) + 12|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (_rlLoadTexture($2,$4,$6,$8,$10)|0);
+ $12 = HEAP32[$3>>2]|0;
+ $13 = HEAP32[$5>>2]|0;
+ HEAP32[$vararg_buffer>>2] = $11;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $12;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $13;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $10;
+ $vararg_ptr4 = ((($vararg_buffer)) + 16|0);
+ HEAP32[$vararg_ptr4>>2] = $8;
+ _TraceLog(3,3641,$vararg_buffer);
+ HEAP32[$0>>2] = $11;
+ $$sroa$6$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAP32[$$sroa$6$0$$sroa_idx2>>2] = $12;
+ $$sroa$8$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAP32[$$sroa$8$0$$sroa_idx4>>2] = $13;
+ $$sroa$10$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAP32[$$sroa$10$0$$sroa_idx6>>2] = $10;
+ $$sroa$12$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAP32[$$sroa$12$0$$sroa_idx8>>2] = $8;
+ STACKTOP = sp;return;
+}
+function _UnloadImage($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- HEAPF32[$0>>2] = 0.0;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = ($1|0)==(0|0);
+ if ($2) {
+ return;
+ }
+ _free($1);
+ return;
+}
+function _rlLoadTexture($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0 = 0, $$off = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond101 = 0, $or$cond7 = 0, $or$cond97 = 0, $or$cond99 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0;
+ var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
+ $vararg_buffer15 = sp + 64|0;
+ $vararg_buffer11 = sp + 48|0;
+ $vararg_buffer9 = sp + 40|0;
+ $vararg_buffer7 = sp + 32|0;
+ $vararg_buffer5 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $5 = sp + 68|0;
+ _glBindTexture(3553,0);
+ HEAP32[$5>>2] = 0;
+ $6 = HEAP32[3530]|0;
+ $7 = ($6|0)==(0);
+ $$off = (($3) + -9)|0;
+ $8 = ($$off>>>0)<(4);
+ $or$cond = $8 & $7;
+ if ($or$cond) {
+ _TraceLog(1,3691,$vararg_buffer);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $9 = HEAP32[3531]|0;
+ $10 = ($9|0)==(0);
+ $11 = ($3|0)==(13);
+ $or$cond7 = $11 & $10;
+ if ($or$cond7) {
+ _TraceLog(1,3735,$vararg_buffer1);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $12 = HEAP32[3532]|0;
+ $13 = ($12|0)==(0);
+ $14 = $3 | 1;
+ $15 = ($14|0)==(15);
+ $or$cond97 = $15 & $13;
+ if ($or$cond97) {
+ _TraceLog(1,3780,$vararg_buffer3);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $16 = HEAP32[3533]|0;
+ $17 = ($16|0)==(0);
+ $18 = ($14|0)==(17);
+ $or$cond99 = $18 & $17;
+ if ($or$cond99) {
+ _TraceLog(1,3825,$vararg_buffer5);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $19 = HEAP32[3534]|0;
+ $20 = ($19|0)==(0);
+ $21 = ($14|0)==(19);
+ $or$cond101 = $21 & $20;
+ if ($or$cond101) {
+ _TraceLog(1,3870,$vararg_buffer7);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ _glGenTextures(1,($5|0));
+ $22 = HEAP32[$5>>2]|0;
+ _glBindTexture(3553,($22|0));
+ do {
+ switch ($3|0) {
+ case 1: {
+ _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0));
+ break;
+ }
+ case 2: {
+ _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0));
+ break;
+ }
+ case 3: {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0));
+ break;
+ }
+ case 4: {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0));
+ break;
+ }
+ case 5: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0));
+ break;
+ }
+ case 6: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0));
+ break;
+ }
+ case 7: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0));
+ break;
+ }
+ case 8: {
+ $23 = HEAP32[3535]|0;
+ $24 = ($23|0)==(0);
+ if (!($24)) {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5126,($0|0));
+ }
+ break;
+ }
+ case 9: {
+ $25 = HEAP32[3530]|0;
+ $26 = ($25|0)==(0);
+ if (!($26)) {
+ _LoadTextureCompressed($0,$1,$2,33776,$4);
+ }
+ break;
+ }
+ case 10: {
+ $27 = HEAP32[3530]|0;
+ $28 = ($27|0)==(0);
+ if (!($28)) {
+ _LoadTextureCompressed($0,$1,$2,33777,$4);
+ }
+ break;
+ }
+ case 11: {
+ $29 = HEAP32[3530]|0;
+ $30 = ($29|0)==(0);
+ if (!($30)) {
+ _LoadTextureCompressed($0,$1,$2,33778,$4);
+ }
+ break;
+ }
+ case 12: {
+ $31 = HEAP32[3530]|0;
+ $32 = ($31|0)==(0);
+ if (!($32)) {
+ _LoadTextureCompressed($0,$1,$2,33779,$4);
+ }
+ break;
+ }
+ case 13: {
+ $33 = HEAP32[3531]|0;
+ $34 = ($33|0)==(0);
+ if (!($34)) {
+ _LoadTextureCompressed($0,$1,$2,36196,$4);
+ }
+ break;
+ }
+ case 14: {
+ $35 = HEAP32[3532]|0;
+ $36 = ($35|0)==(0);
+ if (!($36)) {
+ _LoadTextureCompressed($0,$1,$2,37492,$4);
+ }
+ break;
+ }
+ case 15: {
+ $37 = HEAP32[3532]|0;
+ $38 = ($37|0)==(0);
+ if (!($38)) {
+ _LoadTextureCompressed($0,$1,$2,37496,$4);
+ }
+ break;
+ }
+ case 16: {
+ $39 = HEAP32[3533]|0;
+ $40 = ($39|0)==(0);
+ if (!($40)) {
+ _LoadTextureCompressed($0,$1,$2,35840,$4);
+ }
+ break;
+ }
+ case 17: {
+ $41 = HEAP32[3533]|0;
+ $42 = ($41|0)==(0);
+ if (!($42)) {
+ _LoadTextureCompressed($0,$1,$2,35842,$4);
+ }
+ break;
+ }
+ case 18: {
+ $43 = HEAP32[3534]|0;
+ $44 = ($43|0)==(0);
+ if (!($44)) {
+ _LoadTextureCompressed($0,$1,$2,37808,$4);
+ }
+ break;
+ }
+ case 19: {
+ $45 = HEAP32[3534]|0;
+ $46 = ($45|0)==(0);
+ if (!($46)) {
+ _LoadTextureCompressed($0,$1,$2,37815,$4);
+ }
+ break;
+ }
+ default: {
+ _TraceLog(1,3915,$vararg_buffer9);
+ }
+ }
+ } while(0);
+ $47 = HEAP32[3536]|0;
+ $48 = ($47|0)==(0);
+ if ($48) {
+ _glTexParameteri(3553,10242,33071);
+ _glTexParameteri(3553,10243,33071);
+ } else {
+ _glTexParameteri(3553,10242,10497);
+ _glTexParameteri(3553,10243,10497);
+ }
+ _glTexParameteri(3553,10240,9728);
+ _glTexParameteri(3553,10241,9728);
+ _glBindTexture(3553,0);
+ $49 = HEAP32[$5>>2]|0;
+ $50 = ($49|0)==(0);
+ if ($50) {
+ _TraceLog(1,3993,$vararg_buffer15);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ HEAP32[$vararg_buffer11>>2] = $49;
+ $vararg_ptr13 = ((($vararg_buffer11)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $1;
+ $vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
+ HEAP32[$vararg_ptr14>>2] = $2;
+ _TraceLog(0,3944,$vararg_buffer11);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ return (0)|0;
+}
+function _LoadTextureCompressed($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _glPixelStorei(3317,1);
+ switch ($3|0) {
+ case 33776: case 33777: case 36196: case 37492: {
+ $$038 = 8;
+ break;
+ }
+ default: {
+ $$038 = 16;
+ }
+ }
+ $5 = ($4|0)<(1);
+ $6 = $1 | $2;
+ $7 = ($6|0)==(0);
+ $or$cond42 = $5 | $7;
+ if ($or$cond42) {
+ return;
+ } else {
+ $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1;
+ }
+ while(1) {
+ $8 = (($$046) + 3)|0;
+ $9 = (($8|0) / 4)&-1;
+ $10 = (($$03943) + 3)|0;
+ $11 = (($10|0) / 4)&-1;
+ $12 = Math_imul($11, $$038)|0;
+ $13 = Math_imul($12, $9)|0;
+ $14 = (($0) + ($$03744)|0);
+ _glCompressedTexImage2D(3553,($$03645|0),($3|0),($$046|0),($$03943|0),0,($13|0),($14|0));
+ $15 = (($13) + ($$03744))|0;
+ $16 = (($$046|0) / 2)&-1;
+ $17 = (($$03943|0) / 2)&-1;
+ $18 = ($$046|0)<(2);
+ $$ = $18 ? 1 : $16;
+ $19 = ($$03943|0)<(2);
+ $$140 = $19 ? 1 : $17;
+ $20 = (($$03645) + 1)|0;
+ $21 = ($20|0)>=($4|0);
+ $22 = $$ | $$140;
+ $23 = ($22|0)==(0);
+ $or$cond = $21 | $23;
+ if ($or$cond) {
+ break;
+ } else {
+ $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$;
+ }
+ }
+ return;
+}
+function _GetImageData($0) {
+ $0 = $0|0;
+ var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
+ var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
+ var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0;
+ var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
$1 = ((($0)) + 4|0);
- HEAPF32[$1>>2] = 0.0;
- $2 = ((($0)) + 8|0);
- HEAPF32[$2>>2] = 0.0;
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = $2 << 2;
+ $6 = Math_imul($5, $4)|0;
+ $7 = (_malloc($6)|0);
+ $8 = HEAP32[$1>>2]|0;
+ $9 = Math_imul($4, $8)|0;
+ $10 = ($9|0)>(0);
+ if (!($10)) {
+ STACKTOP = sp;return ($7|0);
+ }
+ $11 = ((($0)) + 16|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = HEAP32[$0>>2]|0;
+ $$0104105 = 0;$$0106 = 0;
+ while(1) {
+ switch ($12|0) {
+ case 1: {
+ $14 = (($13) + ($$0106)|0);
+ $15 = HEAP8[$14>>0]|0;
+ $16 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$16>>0] = $15;
+ $17 = HEAP8[$14>>0]|0;
+ $18 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$18>>0] = $17;
+ $19 = HEAP8[$14>>0]|0;
+ $20 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$20>>0] = $19;
+ $21 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$21>>0] = -1;
+ $22 = (($$0106) + 1)|0;
+ $$1 = $22;
+ break;
+ }
+ case 2: {
+ $23 = (($13) + ($$0106)|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$25>>0] = $24;
+ $26 = HEAP8[$23>>0]|0;
+ $27 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$27>>0] = $26;
+ $28 = HEAP8[$23>>0]|0;
+ $29 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$29>>0] = $28;
+ $30 = (($$0106) + 1)|0;
+ $31 = (($13) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$33>>0] = $32;
+ $34 = (($$0106) + 2)|0;
+ $$1 = $34;
+ break;
+ }
+ case 5: {
+ $35 = (($13) + ($$0106<<1)|0);
+ $36 = HEAP16[$35>>1]|0;
+ $37 = $36&65535;
+ $38 = $37 >>> 11;
+ $39 = (+($38|0));
+ $40 = $39 * 8.0;
+ $41 = (~~(($40))&255);
+ $42 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$42>>0] = $41;
+ $43 = $37 >>> 6;
+ $44 = $43 & 31;
+ $45 = (+($44|0));
+ $46 = $45 * 8.0;
+ $47 = (~~(($46))&255);
+ $48 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$48>>0] = $47;
+ $49 = $37 >>> 1;
+ $50 = $49 & 31;
+ $51 = (+($50|0));
+ $52 = $51 * 8.0;
+ $53 = (~~(($52))&255);
+ $54 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$54>>0] = $53;
+ $55 = $37 & 1;
+ $56 = (0 - ($55))|0;
+ $57 = $56&255;
+ $58 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$58>>0] = $57;
+ $59 = (($$0106) + 1)|0;
+ $$1 = $59;
+ break;
+ }
+ case 3: {
+ $60 = (($13) + ($$0106<<1)|0);
+ $61 = HEAP16[$60>>1]|0;
+ $62 = $61&65535;
+ $63 = $62 >>> 11;
+ $64 = (+($63|0));
+ $65 = $64 * 8.0;
+ $66 = (~~(($65))&255);
+ $67 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$67>>0] = $66;
+ $68 = $62 >>> 5;
+ $69 = $68 & 63;
+ $70 = (+($69|0));
+ $71 = $70 * 4.0;
+ $72 = (~~(($71))&255);
+ $73 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$73>>0] = $72;
+ $74 = $62 & 31;
+ $75 = (+($74|0));
+ $76 = $75 * 8.0;
+ $77 = (~~(($76))&255);
+ $78 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$78>>0] = $77;
+ $79 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$79>>0] = -1;
+ $80 = (($$0106) + 1)|0;
+ $$1 = $80;
+ break;
+ }
+ case 6: {
+ $81 = (($13) + ($$0106<<1)|0);
+ $82 = HEAP16[$81>>1]|0;
+ $83 = $82&65535;
+ $84 = $83 >>> 12;
+ $85 = (+($84|0));
+ $86 = $85 * 17.0;
+ $87 = (~~(($86))&255);
+ $88 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$88>>0] = $87;
+ $89 = $83 >>> 8;
+ $90 = $89 & 15;
+ $91 = (+($90|0));
+ $92 = $91 * 17.0;
+ $93 = (~~(($92))&255);
+ $94 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$94>>0] = $93;
+ $95 = $83 >>> 4;
+ $96 = $95 & 15;
+ $97 = (+($96|0));
+ $98 = $97 * 17.0;
+ $99 = (~~(($98))&255);
+ $100 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$100>>0] = $99;
+ $101 = $83 & 15;
+ $102 = (+($101|0));
+ $103 = $102 * 17.0;
+ $104 = (~~(($103))&255);
+ $105 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$105>>0] = $104;
+ $106 = (($$0106) + 1)|0;
+ $$1 = $106;
+ break;
+ }
+ case 7: {
+ $107 = (($13) + ($$0106)|0);
+ $108 = HEAP8[$107>>0]|0;
+ $109 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$109>>0] = $108;
+ $110 = (($$0106) + 1)|0;
+ $111 = (($13) + ($110)|0);
+ $112 = HEAP8[$111>>0]|0;
+ $113 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$113>>0] = $112;
+ $114 = (($$0106) + 2)|0;
+ $115 = (($13) + ($114)|0);
+ $116 = HEAP8[$115>>0]|0;
+ $117 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$117>>0] = $116;
+ $118 = (($$0106) + 3)|0;
+ $119 = (($13) + ($118)|0);
+ $120 = HEAP8[$119>>0]|0;
+ $121 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$121>>0] = $120;
+ $122 = (($$0106) + 4)|0;
+ $$1 = $122;
+ break;
+ }
+ case 4: {
+ $123 = (($13) + ($$0106)|0);
+ $124 = HEAP8[$123>>0]|0;
+ $125 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$125>>0] = $124;
+ $126 = (($$0106) + 1)|0;
+ $127 = (($13) + ($126)|0);
+ $128 = HEAP8[$127>>0]|0;
+ $129 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$129>>0] = $128;
+ $130 = (($$0106) + 2)|0;
+ $131 = (($13) + ($130)|0);
+ $132 = HEAP8[$131>>0]|0;
+ $133 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$133>>0] = $132;
+ $134 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$134>>0] = -1;
+ $135 = (($$0106) + 3)|0;
+ $$1 = $135;
+ break;
+ }
+ default: {
+ _TraceLog(1,4076,$vararg_buffer);
+ $$1 = $$0106;
+ }
+ }
+ $136 = (($$0104105) + 1)|0;
+ $137 = HEAP32[$1>>2]|0;
+ $138 = HEAP32[$3>>2]|0;
+ $139 = Math_imul($138, $137)|0;
+ $140 = ($136|0)<($139|0);
+ if ($140) {
+ $$0104105 = $136;$$0106 = $$1;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return ($7|0);
+}
+function _UnloadDefaultFont() {
+ var $$byval_copy = 0, $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[14088>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[14088+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[14088+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[14088+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[14088+16>>2]|0;
+ _UnloadTexture($$byval_copy);
+ $0 = HEAP32[(14116)>>2]|0;
+ _free($0);
+ STACKTOP = sp;return;
+}
+function _UnloadTexture($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = ($1|0)==(0);
+ if ($2) {
+ STACKTOP = sp;return;
+ }
+ _rlDeleteTextures($1);
+ $3 = HEAP32[$0>>2]|0;
+ HEAP32[$vararg_buffer>>2] = $3;
+ _TraceLog(0,4122,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlDeleteTextures($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ HEAP32[$1>>2] = $0;
+ $2 = ($0|0)==(0);
+ if (!($2)) {
+ _glDeleteTextures(1,($1|0));
+ }
+ STACKTOP = sp;return;
+}
+function _GetDefaultFont($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ;HEAP32[$0>>2]=HEAP32[14088>>2]|0;HEAP32[$0+4>>2]=HEAP32[14088+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[14088+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[14088+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[14088+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[14088+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[14088+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[14088+28>>2]|0;
return;
}
-function _VectorLength($0) {
+function _DrawText($0,$1,$2,$3,$4) {
$0 = $0|0;
- var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = +HEAPF32[$0>>2];
- $2 = $1 * $1;
- $3 = ((($0)) + 4|0);
- $4 = +HEAPF32[$3>>2];
- $5 = $4 * $4;
- $6 = $2 + $5;
- $7 = ((($0)) + 8|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $8 * $8;
- $10 = $6 + $9;
- $11 = (+Math_sqrt((+$10)));
- return (+$11);
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy2 = sp + 112|0;
+ $$byval_copy1 = sp + 104|0;
+ $$byval_copy = sp + 72|0;
+ $5 = sp + 32|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _GetDefaultFont($5);
+ $8 = HEAP32[$5>>2]|0;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ STACKTOP = sp;return;
+ }
+ $10 = (+($1|0));
+ HEAPF32[$6>>2] = $10;
+ $11 = ((($6)) + 4|0);
+ $12 = (+($2|0));
+ HEAPF32[$11>>2] = $12;
+ $13 = ($3|0)>(10);
+ $$ = $13 ? $3 : 10;
+ $14 = (($$>>>0) / 10)&-1;
+ _GetDefaultFont($7);
+ $15 = (+($$|0));
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2);
+ STACKTOP = sp;return;
}
-function _VectorNormalize($0) {
+function _DrawTextEx($0,$1,$2,$3,$4,$5) {
$0 = $0|0;
- var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = +$3;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0;
+ var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0;
+ var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0;
+ var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy5 = sp + 88|0;
+ $$byval_copy4 = sp + 80|0;
+ $$byval_copy3 = sp + 64|0;
+ $$byval_copy2 = sp + 48|0;
+ $$byval_copy1 = sp + 24|0;
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = (_strlen($1)|0);
+ $9 = ((($0)) + 20|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (+($10|0));
+ $12 = $3 / $11;
+ $13 = ($8|0)>(0);
+ if (!($13)) {
+ STACKTOP = sp;return;
+ }
+ $14 = ((($0)) + 28|0);
+ $15 = +HEAPF32[$2>>2];
+ $16 = ((($6)) + 4|0);
+ $17 = ((($2)) + 4|0);
+ $18 = ((($6)) + 8|0);
+ $19 = ((($6)) + 12|0);
+ $20 = ((($7)) + 4|0);
+ $21 = (+($4|0));
+ $$04954 = 0;$$05153 = 0;$$055 = 0;
+ while(1) {
+ $22 = (($1) + ($$055)|0);
+ $23 = HEAP8[$22>>0]|0;
+ $24 = $23&255;
+ switch ($23<<24>>24) {
+ case 10: {
+ $25 = HEAP32[$9>>2]|0;
+ $26 = (($25|0) / 2)&-1;
+ $27 = (($26) + ($25))|0;
+ $28 = (+($27|0));
+ $29 = $12 * $28;
+ $30 = (~~(($29)));
+ $31 = (($30) + ($$05153))|0;
+ $$150 = 0;$$152 = $31;$$2 = $$055;
+ break;
+ }
+ case -62: {
+ $32 = (($$055) + 1)|0;
+ $33 = (($1) + ($32)|0);
+ $34 = HEAP8[$33>>0]|0;
+ $35 = $34&255;
+ $$1 = $32;$$sink = $35;
+ label = 8;
+ break;
+ }
+ case -61: {
+ $36 = (($$055) + 1)|0;
+ $37 = (($1) + ($36)|0);
+ $38 = HEAP8[$37>>0]|0;
+ $39 = $38&255;
+ $40 = (($39) + 64)|0;
+ $$1 = $36;$$sink = $40;
+ label = 8;
+ break;
+ }
+ default: {
+ $$1 = $$055;$$sink = $24;
+ label = 8;
+ }
+ }
+ do {
+ if ((label|0) == 8) {
+ label = 0;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0;
+ $41 = (_GetCharIndex($$byval_copy5,$$sink)|0);
+ $42 = HEAP32[$14>>2]|0;
+ $43 = (((($42) + ($41<<5)|0)) + 4|0);
+ $44 = (+($$04954|0));
+ $45 = $44 + $15;
+ $46 = (((($42) + ($41<<5)|0)) + 20|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $12 * $48;
+ $50 = $45 + $49;
+ $51 = (~~(($50)));
+ HEAP32[$6>>2] = $51;
+ $52 = +HEAPF32[$17>>2];
+ $53 = (+($$05153|0));
+ $54 = $53 + $52;
+ $55 = (((($42) + ($41<<5)|0)) + 24|0);
+ $56 = HEAP32[$55>>2]|0;
+ $57 = (+($56|0));
+ $58 = $12 * $57;
+ $59 = $54 + $58;
+ $60 = (~~(($59)));
+ HEAP32[$16>>2] = $60;
+ $61 = (((($42) + ($41<<5)|0)) + 12|0);
+ $62 = HEAP32[$61>>2]|0;
+ $63 = (+($62|0));
+ $64 = $12 * $63;
+ $65 = (~~(($64)));
+ HEAP32[$18>>2] = $65;
+ $66 = (((($42) + ($41<<5)|0)) + 16|0);
+ $67 = HEAP32[$66>>2]|0;
+ $68 = (+($67|0));
+ $69 = $12 * $68;
+ $70 = (~~(($69)));
+ HEAP32[$19>>2] = $70;
+ HEAPF32[$7>>2] = 0.0;
+ HEAPF32[$20>>2] = 0.0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0;
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0;
+ _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5);
+ $71 = HEAP32[$14>>2]|0;
+ $72 = (((($71) + ($41<<5)|0)) + 28|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($73|0)==(0);
+ if ($74) {
+ $75 = (((($71) + ($41<<5)|0)) + 12|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = (+($76|0));
+ $78 = $12 * $77;
+ $79 = $21 + $78;
+ $80 = (~~(($79)));
+ $81 = (($80) + ($$04954))|0;
+ $$150 = $81;$$152 = $$05153;$$2 = $$1;
+ break;
+ } else {
+ $82 = (+($73|0));
+ $83 = $12 * $82;
+ $84 = $21 + $83;
+ $85 = (~~(($84)));
+ $86 = (($85) + ($$04954))|0;
+ $$150 = $86;$$152 = $$05153;$$2 = $$1;
+ break;
+ }
+ }
+ } while(0);
+ $87 = (($$2) + 1)|0;
+ $88 = ($87|0)<($8|0);
+ if ($88) {
+ $$04954 = $$150;$$05153 = $$152;$$055 = $87;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _GetCharIndex($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($0)) + 24|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)>(0);
+ if (!($4)) {
+ $$08 = 0;
+ return ($$08|0);
+ }
+ $5 = ((($0)) + 28|0);
+ $6 = HEAP32[$5>>2]|0;
+ $$09 = 0;
+ while(1) {
+ $7 = (($6) + ($$09<<5)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($1|0);
+ if ($9) {
+ $$08 = $$09;
+ label = 5;
+ break;
+ }
+ $10 = (($$09) + 1)|0;
+ $11 = HEAP32[$2>>2]|0;
+ $12 = ($10|0)<($11|0);
+ if ($12) {
+ $$09 = $10;
+ } else {
+ $$08 = 0;
+ label = 5;
+ break;
+ }
+ }
+ if ((label|0) == 5) {
+ return ($$08|0);
+ }
+ return (0)|0;
+}
+function _DrawTexturePro($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = +$4;
+ $5 = $5|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0;
+ var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0;
+ var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0;
+ var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0;
+ var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $6 = HEAP32[$0>>2]|0;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ return;
+ }
+ $8 = ((($1)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = ($9|0)<(0);
+ if ($10) {
+ $11 = HEAP32[$1>>2]|0;
+ $12 = (($11) - ($9))|0;
+ HEAP32[$1>>2] = $12;
+ }
+ $13 = ((($1)) + 12|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ($14|0)<(0);
+ if ($15) {
+ $16 = ((($1)) + 4|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($17) - ($14))|0;
+ HEAP32[$16>>2] = $18;
+ }
+ $19 = HEAP32[$0>>2]|0;
+ _rlEnableTexture($19);
+ _rlPushMatrix();
+ $20 = HEAP32[$2>>2]|0;
+ $21 = (+($20|0));
+ $22 = ((($2)) + 4|0);
+ $23 = HEAP32[$22>>2]|0;
+ $24 = (+($23|0));
+ _rlTranslatef($21,$24,0.0);
+ _rlRotatef($4,0.0,0.0,1.0);
+ $25 = +HEAPF32[$3>>2];
+ $26 = -$25;
+ $27 = ((($3)) + 4|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = -$28;
+ _rlTranslatef($26,$29,0.0);
+ _rlBegin(7);
+ $30 = HEAP8[$5>>0]|0;
+ $31 = ((($5)) + 1|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = ((($5)) + 2|0);
+ $34 = HEAP8[$33>>0]|0;
+ $35 = ((($5)) + 3|0);
+ $36 = HEAP8[$35>>0]|0;
+ _rlColor4ub($30,$32,$34,$36);
+ $37 = HEAP32[$1>>2]|0;
+ $38 = (+($37|0));
+ $39 = ((($0)) + 4|0);
+ $40 = HEAP32[$39>>2]|0;
+ $41 = (+($40|0));
+ $42 = $38 / $41;
+ $43 = ((($1)) + 4|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (+($44|0));
+ $46 = ((($0)) + 8|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $45 / $48;
+ _rlTexCoord2f($42,$49);
+ _rlVertex2f(0.0,0.0);
+ $50 = HEAP32[$1>>2]|0;
+ $51 = (+($50|0));
+ $52 = HEAP32[$39>>2]|0;
+ $53 = (+($52|0));
+ $54 = $51 / $53;
+ $55 = HEAP32[$43>>2]|0;
+ $56 = HEAP32[$13>>2]|0;
+ $57 = (($56) + ($55))|0;
+ $58 = (+($57|0));
+ $59 = HEAP32[$46>>2]|0;
+ $60 = (+($59|0));
+ $61 = $58 / $60;
+ _rlTexCoord2f($54,$61);
+ $62 = ((($2)) + 12|0);
+ $63 = HEAP32[$62>>2]|0;
+ $64 = (+($63|0));
+ _rlVertex2f(0.0,$64);
+ $65 = HEAP32[$1>>2]|0;
+ $66 = HEAP32[$8>>2]|0;
+ $67 = (($66) + ($65))|0;
+ $68 = (+($67|0));
+ $69 = HEAP32[$39>>2]|0;
+ $70 = (+($69|0));
+ $71 = $68 / $70;
+ $72 = HEAP32[$43>>2]|0;
+ $73 = HEAP32[$13>>2]|0;
+ $74 = (($73) + ($72))|0;
+ $75 = (+($74|0));
+ $76 = HEAP32[$46>>2]|0;
+ $77 = (+($76|0));
+ $78 = $75 / $77;
+ _rlTexCoord2f($71,$78);
+ $79 = ((($2)) + 8|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = (+($80|0));
+ $82 = HEAP32[$62>>2]|0;
+ $83 = (+($82|0));
+ _rlVertex2f($81,$83);
+ $84 = HEAP32[$1>>2]|0;
+ $85 = HEAP32[$8>>2]|0;
+ $86 = (($85) + ($84))|0;
+ $87 = (+($86|0));
+ $88 = HEAP32[$39>>2]|0;
+ $89 = (+($88|0));
+ $90 = $87 / $89;
+ $91 = HEAP32[$43>>2]|0;
+ $92 = (+($91|0));
+ $93 = HEAP32[$46>>2]|0;
+ $94 = (+($93|0));
+ $95 = $92 / $94;
+ _rlTexCoord2f($90,$95);
+ $96 = HEAP32[$79>>2]|0;
+ $97 = (+($96|0));
+ _rlVertex2f($97,0.0);
+ _rlEnd();
+ _rlPopMatrix();
+ _rlDisableTexture();
+ return;
+}
+function _rlEnableTexture($0) {
+ $0 = $0|0;
+ var $$pr = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[3586]|0;
+ $2 = HEAP32[3584]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (((($1) + (($3*144)|0)|0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==($0|0);
+ if ($6) {
+ return;
+ }
+ $7 = (($1) + (($3*144)|0)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)>(0);
+ $10 = (($2) + 1)|0;
+ if ($9) {
+ HEAP32[3584] = $10;
+ $12 = $10;
+ } else {
+ $$pr = HEAP32[3584]|0;
+ $12 = $$pr;
+ }
+ $11 = ($12|0)>(255);
+ if ($11) {
+ _rlglDraw();
+ HEAP32[3584] = 1;
+ }
+ $13 = HEAP32[3586]|0;
+ $14 = HEAP32[3584]|0;
+ $15 = (($14) + -1)|0;
+ $16 = (((($13) + (($15*144)|0)|0)) + 8|0);
+ HEAP32[$16>>2] = $0;
+ $17 = (($13) + (($15*144)|0)|0);
+ HEAP32[$17>>2] = 0;
+ return;
+}
+function _rlPushMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $0 = HEAP32[3772]|0;
+ $1 = ($0|0)==(15);
+ if ($1) {
+ HEAP32[$vararg_buffer>>2] = 16;
+ _TraceLog(2,4251,$vararg_buffer);
+ }
+ $2 = HEAP32[3772]|0;
+ $3 = (15092 + ($2<<6)|0);
+ $4 = HEAP32[4029]|0;
+ dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _rlLoadIdentity();
+ $5 = HEAP32[3772]|0;
+ $6 = (($5) + 1)|0;
+ HEAP32[3772] = $6;
+ $7 = HEAP32[4034]|0;
+ $8 = ($7|0)==(5888);
+ if (!($8)) {
+ STACKTOP = sp;return;
+ }
+ HEAP32[4030] = 1;
+ STACKTOP = sp;return;
+}
+function _rlTranslatef($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $3 = sp + 64|0;
+ $4 = sp;
+ _MatrixTranslate($3,$0,$1,$2);
+ $5 = HEAP32[4029]|0;
+ dest=$$byval_copy; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy1);
+ dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlRotatef($0,$1,$2,$3) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0);
+ $$byval_copy2 = sp + 272|0;
+ $$byval_copy1 = sp + 208|0;
+ $4 = sp + 144|0;
+ $5 = sp + 64|0;
+ $6 = sp + 80|0;
+ $7 = sp;
+ _MatrixIdentity($4);
+ HEAPF32[$5>>2] = $1;
+ $8 = ((($5)) + 4|0);
+ HEAPF32[$8>>2] = $2;
+ $9 = ((($5)) + 8|0);
+ HEAPF32[$9>>2] = $3;
+ _Vector3Normalize($5);
+ $10 = $0 * 0.01745329238474369;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0;
+ _MatrixRotate($6,$$byval_copy2,$10);
+ dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $11 = HEAP32[4029]|0;
+ dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
+ dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlBegin($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[4033] = $0;
+ return;
+}
+function _rlColor4ub($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = HEAP32[4033]|0;
+ switch ($4|0) {
+ case 1: {
+ $$sink37 = (14356);$$sink38 = (14368);
+ break;
+ }
+ case 4: {
+ $$sink37 = (14404);$$sink38 = (14416);
+ break;
+ }
+ case 7: {
+ $$sink37 = (14164);$$sink38 = (14176);
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ $5 = HEAP32[$$sink38>>2]|0;
+ $6 = HEAP32[$$sink37>>2]|0;
+ $7 = $6 << 2;
+ $8 = (($5) + ($7)|0);
+ HEAP8[$8>>0] = $0;
+ $9 = HEAP32[$$sink38>>2]|0;
+ $10 = HEAP32[$$sink37>>2]|0;
+ $11 = $10 << 2;
+ $12 = $11 | 1;
+ $13 = (($9) + ($12)|0);
+ HEAP8[$13>>0] = $1;
+ $14 = HEAP32[$$sink38>>2]|0;
+ $15 = HEAP32[$$sink37>>2]|0;
+ $16 = $15 << 2;
+ $17 = $16 | 2;
+ $18 = (($14) + ($17)|0);
+ HEAP8[$18>>0] = $2;
+ $19 = HEAP32[$$sink38>>2]|0;
+ $20 = HEAP32[$$sink37>>2]|0;
+ $21 = $20 << 2;
+ $22 = $21 | 3;
+ $23 = (($19) + ($22)|0);
+ HEAP8[$23>>0] = $3;
+ $24 = HEAP32[$$sink37>>2]|0;
+ $25 = (($24) + 1)|0;
+ HEAP32[$$sink37>>2] = $25;
+ return;
+}
+function _rlNormal3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _rlTexCoord2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[4033]|0;
+ $3 = ($2|0)==(7);
+ if (!($3)) {
+ return;
+ }
+ $4 = HEAP32[(14172)>>2]|0;
+ $5 = HEAP32[(14160)>>2]|0;
+ $6 = $5 << 1;
+ $7 = (($4) + ($6<<2)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = $6 | 1;
+ $9 = (($4) + ($8<<2)|0);
+ HEAPF32[$9>>2] = $1;
+ $10 = (($5) + 1)|0;
+ HEAP32[(14160)>>2] = $10;
+ return;
+}
+function _rlVertex2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $2 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[740];
+ _rlVertex3f($0,$1,$2);
+ return;
+}
+function _rlEnd() {
+ var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0;
+ var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0;
+ var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0;
+ var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0;
+ var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0;
+ var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0;
+ var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;
- $1 = (+_VectorLength($$byval_copy));
- $2 = $1 == 0.0;
- $$op = 1.0 / $1;
- $3 = $2 ? 1.0 : $$op;
- $4 = +HEAPF32[$0>>2];
- $5 = $4 * $3;
- HEAPF32[$0>>2] = $5;
- $6 = ((($0)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = $3 * $7;
- HEAPF32[$6>>2] = $8;
- $9 = ((($0)) + 8|0);
- $10 = +HEAPF32[$9>>2];
- $11 = $3 * $10;
- HEAPF32[$9>>2] = $11;
+ $0 = HEAP32[4030]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ $2 = HEAP32[4031]|0;
+ $3 = ($2|0)>(0);
+ if ($3) {
+ $$03956 = 0;
+ while(1) {
+ $6 = HEAP32[4032]|0;
+ $7 = (($6) + (($$03956*12)|0)|0);
+ $8 = HEAP32[4029]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _Vector3Transform($7,$$byval_copy);
+ $9 = (($$03956) + 1)|0;
+ $5 = HEAP32[4031]|0;
+ $10 = ($9|0)<($5|0);
+ if ($10) {
+ $$03956 = $9;
+ } else {
+ break;
+ }
+ }
+ HEAP32[4030] = 0;
+ $4 = ($5|0)>(0);
+ if ($4) {
+ $$04154 = 0;
+ while(1) {
+ $11 = HEAP32[4032]|0;
+ $12 = (($11) + (($$04154*12)|0)|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0);
+ $17 = +HEAPF32[$16>>2];
+ _rlVertex3f($13,$15,$17);
+ $18 = (($$04154) + 1)|0;
+ $19 = HEAP32[4031]|0;
+ $20 = ($18|0)<($19|0);
+ if ($20) {
+ $$04154 = $18;
+ } else {
+ break;
+ }
+ }
+ }
+ } else {
+ HEAP32[4030] = 0;
+ }
+ HEAP32[4031] = 0;
+ }
+ $21 = HEAP32[4033]|0;
+ switch ($21|0) {
+ case 1: {
+ $22 = HEAP32[3587]|0;
+ $23 = HEAP32[(14356)>>2]|0;
+ $24 = ($22|0)==($23|0);
+ if ($24) {
+ $148 = +HEAPF32[740];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[740] = $149;
+ STACKTOP = sp;return;
+ }
+ $25 = (($22) - ($23))|0;
+ $26 = ($25|0)>(0);
+ if ($26) {
+ $$04347 = 0;
+ } else {
+ $148 = +HEAPF32[740];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[740] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $27 = HEAP32[(14368)>>2]|0;
+ $28 = HEAP32[(14356)>>2]|0;
+ $29 = $28 << 2;
+ $30 = (($29) + -4)|0;
+ $31 = (($27) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (($27) + ($29)|0);
+ HEAP8[$33>>0] = $32;
+ $34 = HEAP32[(14368)>>2]|0;
+ $35 = HEAP32[(14356)>>2]|0;
+ $36 = $35 << 2;
+ $37 = (($36) + -3)|0;
+ $38 = (($34) + ($37)|0);
+ $39 = HEAP8[$38>>0]|0;
+ $40 = $36 | 1;
+ $41 = (($34) + ($40)|0);
+ HEAP8[$41>>0] = $39;
+ $42 = HEAP32[(14368)>>2]|0;
+ $43 = HEAP32[(14356)>>2]|0;
+ $44 = $43 << 2;
+ $45 = (($44) + -2)|0;
+ $46 = (($42) + ($45)|0);
+ $47 = HEAP8[$46>>0]|0;
+ $48 = $44 | 2;
+ $49 = (($42) + ($48)|0);
+ HEAP8[$49>>0] = $47;
+ $50 = HEAP32[(14368)>>2]|0;
+ $51 = HEAP32[(14356)>>2]|0;
+ $52 = $51 << 2;
+ $53 = (($52) + -1)|0;
+ $54 = (($50) + ($53)|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = $52 | 3;
+ $57 = (($50) + ($56)|0);
+ HEAP8[$57>>0] = $55;
+ $58 = HEAP32[(14356)>>2]|0;
+ $59 = (($58) + 1)|0;
+ HEAP32[(14356)>>2] = $59;
+ $60 = (($$04347) + 1)|0;
+ $exitcond = ($60|0)==($25|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$04347 = $60;
+ }
+ }
+ $148 = +HEAPF32[740];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[740] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 4: {
+ $61 = HEAP32[3599]|0;
+ $62 = HEAP32[(14404)>>2]|0;
+ $63 = ($61|0)==($62|0);
+ if ($63) {
+ $148 = +HEAPF32[740];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[740] = $149;
+ STACKTOP = sp;return;
+ }
+ $64 = (($61) - ($62))|0;
+ $65 = ($64|0)>(0);
+ if ($65) {
+ $$04248 = 0;
+ } else {
+ $148 = +HEAPF32[740];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[740] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $66 = HEAP32[(14416)>>2]|0;
+ $67 = HEAP32[(14404)>>2]|0;
+ $68 = $67 << 2;
+ $69 = (($68) + -4)|0;
+ $70 = (($66) + ($69)|0);
+ $71 = HEAP8[$70>>0]|0;
+ $72 = (($66) + ($68)|0);
+ HEAP8[$72>>0] = $71;
+ $73 = HEAP32[(14416)>>2]|0;
+ $74 = HEAP32[(14404)>>2]|0;
+ $75 = $74 << 2;
+ $76 = (($75) + -3)|0;
+ $77 = (($73) + ($76)|0);
+ $78 = HEAP8[$77>>0]|0;
+ $79 = $75 | 1;
+ $80 = (($73) + ($79)|0);
+ HEAP8[$80>>0] = $78;
+ $81 = HEAP32[(14416)>>2]|0;
+ $82 = HEAP32[(14404)>>2]|0;
+ $83 = $82 << 2;
+ $84 = (($83) + -2)|0;
+ $85 = (($81) + ($84)|0);
+ $86 = HEAP8[$85>>0]|0;
+ $87 = $83 | 2;
+ $88 = (($81) + ($87)|0);
+ HEAP8[$88>>0] = $86;
+ $89 = HEAP32[(14416)>>2]|0;
+ $90 = HEAP32[(14404)>>2]|0;
+ $91 = $90 << 2;
+ $92 = (($91) + -1)|0;
+ $93 = (($89) + ($92)|0);
+ $94 = HEAP8[$93>>0]|0;
+ $95 = $91 | 3;
+ $96 = (($89) + ($95)|0);
+ HEAP8[$96>>0] = $94;
+ $97 = HEAP32[(14404)>>2]|0;
+ $98 = (($97) + 1)|0;
+ HEAP32[(14404)>>2] = $98;
+ $99 = (($$04248) + 1)|0;
+ $exitcond60 = ($99|0)==($64|0);
+ if ($exitcond60) {
+ break;
+ } else {
+ $$04248 = $99;
+ }
+ }
+ $148 = +HEAPF32[740];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[740] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 7: {
+ $100 = HEAP32[3539]|0;
+ $101 = HEAP32[(14164)>>2]|0;
+ $102 = ($100|0)==($101|0);
+ if (!($102)) {
+ $103 = (($100) - ($101))|0;
+ $104 = ($103|0)>(0);
+ if ($104) {
+ $$04052 = 0;
+ while(1) {
+ $105 = HEAP32[(14176)>>2]|0;
+ $106 = HEAP32[(14164)>>2]|0;
+ $107 = $106 << 2;
+ $108 = (($107) + -4)|0;
+ $109 = (($105) + ($108)|0);
+ $110 = HEAP8[$109>>0]|0;
+ $111 = (($105) + ($107)|0);
+ HEAP8[$111>>0] = $110;
+ $112 = HEAP32[(14176)>>2]|0;
+ $113 = HEAP32[(14164)>>2]|0;
+ $114 = $113 << 2;
+ $115 = (($114) + -3)|0;
+ $116 = (($112) + ($115)|0);
+ $117 = HEAP8[$116>>0]|0;
+ $118 = $114 | 1;
+ $119 = (($112) + ($118)|0);
+ HEAP8[$119>>0] = $117;
+ $120 = HEAP32[(14176)>>2]|0;
+ $121 = HEAP32[(14164)>>2]|0;
+ $122 = $121 << 2;
+ $123 = (($122) + -2)|0;
+ $124 = (($120) + ($123)|0);
+ $125 = HEAP8[$124>>0]|0;
+ $126 = $122 | 2;
+ $127 = (($120) + ($126)|0);
+ HEAP8[$127>>0] = $125;
+ $128 = HEAP32[(14176)>>2]|0;
+ $129 = HEAP32[(14164)>>2]|0;
+ $130 = $129 << 2;
+ $131 = (($130) + -1)|0;
+ $132 = (($128) + ($131)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = $130 | 3;
+ $135 = (($128) + ($134)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = HEAP32[(14164)>>2]|0;
+ $137 = (($136) + 1)|0;
+ HEAP32[(14164)>>2] = $137;
+ $138 = (($$04052) + 1)|0;
+ $exitcond63 = ($138|0)==($103|0);
+ if ($exitcond63) {
+ break;
+ } else {
+ $$04052 = $138;
+ }
+ }
+ }
+ }
+ $139 = HEAP32[3539]|0;
+ $140 = HEAP32[(14160)>>2]|0;
+ $141 = ($139|0)>($140|0);
+ if (!($141)) {
+ $148 = +HEAPF32[740];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[740] = $149;
+ STACKTOP = sp;return;
+ }
+ $142 = HEAP32[(14172)>>2]|0;
+ $$promoted = HEAP32[(14160)>>2]|0;
+ $143 = $$promoted << 1;
+ $scevgep = (($142) + ($143<<2)|0);
+ $144 = (($139) - ($140))|0;
+ $145 = $144 << 3;
+ _memset(($scevgep|0),0,($145|0))|0;
+ $146 = (($139) + ($$promoted))|0;
+ $147 = (($146) - ($140))|0;
+ HEAP32[(14160)>>2] = $147;
+ $148 = +HEAPF32[740];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[740] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ $148 = +HEAPF32[740];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[740] = $149;
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _rlPopMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3772]|0;
+ $1 = ($0|0)>(0);
+ if (!($1)) {
+ return;
+ }
+ $2 = HEAP32[3772]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (15092 + ($3<<6)|0);
+ $5 = HEAP32[4029]|0;
+ _memmove(($5|0),($4|0),64)|0;
+ $6 = (($2) + -1)|0;
+ HEAP32[3772] = $6;
+ return;
+}
+function _rlDisableTexture() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3539]|0;
+ $1 = ($0|0)>(4095);
+ if (!($1)) {
+ return;
+ }
+ _rlglDraw();
+ return;
+}
+function _rlglDraw() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _UpdateBuffersDefault();
+ _DrawBuffersDefault();
+ return;
+}
+function _UpdateBuffersDefault() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3587]|0;
+ $1 = ($0|0)>(0);
+ if ($1) {
+ $2 = HEAP32[3644]|0;
+ $3 = ($2|0)==(0);
+ if (!($3)) {
+ $4 = HEAP32[3645]|0;
+ $5 = HEAP32[(14376)>>2]|0;
+ FUNCTION_TABLE_vi[$4 & 31]($5);
+ }
+ $6 = HEAP32[(14380)>>2]|0;
+ _glBindBuffer(34962,($6|0));
+ $7 = HEAP32[3587]|0;
+ $8 = ($7*12)|0;
+ $9 = HEAP32[(14360)>>2]|0;
+ _glBufferSubData(34962,0,($8|0),($9|0));
+ $10 = HEAP32[(14384)>>2]|0;
+ _glBindBuffer(34962,($10|0));
+ $11 = HEAP32[(14356)>>2]|0;
+ $12 = $11 << 2;
+ $13 = HEAP32[(14368)>>2]|0;
+ _glBufferSubData(34962,0,($12|0),($13|0));
+ }
+ $14 = HEAP32[3599]|0;
+ $15 = ($14|0)>(0);
+ if ($15) {
+ $16 = HEAP32[3644]|0;
+ $17 = ($16|0)==(0);
+ if (!($17)) {
+ $18 = HEAP32[3645]|0;
+ $19 = HEAP32[(14424)>>2]|0;
+ FUNCTION_TABLE_vi[$18 & 31]($19);
+ }
+ $20 = HEAP32[(14428)>>2]|0;
+ _glBindBuffer(34962,($20|0));
+ $21 = HEAP32[3599]|0;
+ $22 = ($21*12)|0;
+ $23 = HEAP32[(14408)>>2]|0;
+ _glBufferSubData(34962,0,($22|0),($23|0));
+ $24 = HEAP32[(14432)>>2]|0;
+ _glBindBuffer(34962,($24|0));
+ $25 = HEAP32[(14404)>>2]|0;
+ $26 = $25 << 2;
+ $27 = HEAP32[(14416)>>2]|0;
+ _glBufferSubData(34962,0,($26|0),($27|0));
+ }
+ $28 = HEAP32[3539]|0;
+ $29 = ($28|0)>(0);
+ if ($29) {
+ $30 = HEAP32[3644]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $32 = HEAP32[3645]|0;
+ $33 = HEAP32[(14184)>>2]|0;
+ FUNCTION_TABLE_vi[$32 & 31]($33);
+ }
+ $34 = HEAP32[(14188)>>2]|0;
+ _glBindBuffer(34962,($34|0));
+ $35 = HEAP32[3539]|0;
+ $36 = ($35*12)|0;
+ $37 = HEAP32[(14168)>>2]|0;
+ _glBufferSubData(34962,0,($36|0),($37|0));
+ $38 = HEAP32[(14192)>>2]|0;
+ _glBindBuffer(34962,($38|0));
+ $39 = HEAP32[3539]|0;
+ $40 = $39 << 3;
+ $41 = HEAP32[(14172)>>2]|0;
+ _glBufferSubData(34962,0,($40|0),($41|0));
+ $42 = HEAP32[(14196)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[3539]|0;
+ $44 = $43 << 2;
+ $45 = HEAP32[(14176)>>2]|0;
+ _glBufferSubData(34962,0,($44|0),($45|0));
+ }
+ $46 = HEAP32[3644]|0;
+ $47 = ($46|0)==(0);
+ if ($47) {
+ return;
+ }
+ $48 = HEAP32[3645]|0;
+ FUNCTION_TABLE_vi[$48 & 31](0);
+ return;
+}
+function _DrawBuffersDefault() {
+ var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0;
+ var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0;
+ var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0;
+ var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0;
+ var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0;
+ var $modelview$byval_copy = 0, $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0);
+ $$byval_copy2 = sp + 256|0;
+ $modelview$byval_copy = sp + 192|0;
+ $0 = sp + 128|0;
+ $1 = sp + 64|0;
+ $2 = sp;
+ dest=$0; src=14204; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=14268; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[3583]|0;
+ $4 = ($3|0)!=(0);
+ $$ = $4 ? 2 : 1;
+ $$02932 = 0;
+ while(1) {
+ if ($4) {
+ dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
+ }
+ $8 = HEAP32[3587]|0;
+ $9 = ($8|0)>(0);
+ $10 = HEAP32[3599]|0;
+ $11 = ($10|0)>(0);
+ $or$cond = $9 | $11;
+ $12 = HEAP32[3539]|0;
+ $13 = ($12|0)>(0);
+ $or$cond3 = $or$cond | $13;
+ if ($or$cond3) {
+ $14 = HEAP32[3611]|0;
+ _glUseProgram(($14|0));
+ dest=$modelview$byval_copy; src=14268; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=14204; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
+ $15 = HEAP32[(14472)>>2]|0;
+ dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $16 = (_MatrixToFloat($$byval_copy2)|0);
+ _glUniformMatrix4fv(($15|0),1,0,($16|0));
+ $17 = HEAP32[(14492)>>2]|0;
+ _glUniform4f(($17|0),1.0,1.0,1.0,1.0);
+ $18 = HEAP32[(14504)>>2]|0;
+ _glUniform1i(($18|0),0);
+ }
+ $19 = HEAP32[3587]|0;
+ $20 = ($19|0)>(0);
+ if ($20) {
+ _glActiveTexture(33984);
+ $21 = HEAP32[3585]|0;
+ _glBindTexture(3553,($21|0));
+ $22 = HEAP32[3644]|0;
+ $23 = ($22|0)==(0);
+ if ($23) {
+ $26 = HEAP32[(14380)>>2]|0;
+ _glBindBuffer(34962,($26|0));
+ $27 = HEAP32[(14448)>>2]|0;
+ _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
+ $28 = HEAP32[(14448)>>2]|0;
+ _glEnableVertexAttribArray(($28|0));
+ $29 = HEAP32[(14384)>>2]|0;
+ _glBindBuffer(34962,($29|0));
+ $30 = HEAP32[(14468)>>2]|0;
+ _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
+ $31 = HEAP32[(14468)>>2]|0;
+ _glEnableVertexAttribArray(($31|0));
+ } else {
+ $24 = HEAP32[3645]|0;
+ $25 = HEAP32[(14376)>>2]|0;
+ FUNCTION_TABLE_vi[$24 & 31]($25);
+ }
+ $32 = HEAP32[3587]|0;
+ _glDrawArrays(1,0,($32|0));
+ $33 = HEAP32[3644]|0;
+ $34 = ($33|0)==(0);
+ if ($34) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $35 = HEAP32[3599]|0;
+ $36 = ($35|0)>(0);
+ if ($36) {
+ _glActiveTexture(33984);
+ $37 = HEAP32[3585]|0;
+ _glBindTexture(3553,($37|0));
+ $38 = HEAP32[3644]|0;
+ $39 = ($38|0)==(0);
+ if ($39) {
+ $42 = HEAP32[(14428)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[(14448)>>2]|0;
+ _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
+ $44 = HEAP32[(14448)>>2]|0;
+ _glEnableVertexAttribArray(($44|0));
+ $45 = HEAP32[(14432)>>2]|0;
+ _glBindBuffer(34962,($45|0));
+ $46 = HEAP32[(14468)>>2]|0;
+ _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
+ $47 = HEAP32[(14468)>>2]|0;
+ _glEnableVertexAttribArray(($47|0));
+ } else {
+ $40 = HEAP32[3645]|0;
+ $41 = HEAP32[(14424)>>2]|0;
+ FUNCTION_TABLE_vi[$40 & 31]($41);
+ }
+ $48 = HEAP32[3599]|0;
+ _glDrawArrays(4,0,($48|0));
+ $49 = HEAP32[3644]|0;
+ $50 = ($49|0)==(0);
+ if ($50) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $51 = HEAP32[3539]|0;
+ $52 = ($51|0)>(0);
+ if ($52) {
+ $53 = HEAP32[3644]|0;
+ $54 = ($53|0)==(0);
+ if ($54) {
+ $57 = HEAP32[(14188)>>2]|0;
+ _glBindBuffer(34962,($57|0));
+ $58 = HEAP32[(14448)>>2]|0;
+ _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
+ $59 = HEAP32[(14448)>>2]|0;
+ _glEnableVertexAttribArray(($59|0));
+ $60 = HEAP32[(14192)>>2]|0;
+ _glBindBuffer(34962,($60|0));
+ $61 = HEAP32[(14452)>>2]|0;
+ _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
+ $62 = HEAP32[(14452)>>2]|0;
+ _glEnableVertexAttribArray(($62|0));
+ $63 = HEAP32[(14196)>>2]|0;
+ _glBindBuffer(34962,($63|0));
+ $64 = HEAP32[(14468)>>2]|0;
+ _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
+ $65 = HEAP32[(14468)>>2]|0;
+ _glEnableVertexAttribArray(($65|0));
+ $66 = HEAP32[(14200)>>2]|0;
+ _glBindBuffer(34963,($66|0));
+ } else {
+ $55 = HEAP32[3645]|0;
+ $56 = HEAP32[(14184)>>2]|0;
+ FUNCTION_TABLE_vi[$55 & 31]($56);
+ }
+ $67 = HEAP32[3584]|0;
+ $68 = ($67|0)>(0);
+ if ($68) {
+ $$02830 = 0;$$031 = 0;
+ while(1) {
+ $71 = HEAP32[3586]|0;
+ $72 = (($71) + (($$031*144)|0)|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = (($73|0) / 4)&-1;
+ $75 = ($74*6)|0;
+ _glActiveTexture(33984);
+ $76 = HEAP32[3586]|0;
+ $77 = (((($76) + (($$031*144)|0)|0)) + 8|0);
+ $78 = HEAP32[$77>>2]|0;
+ _glBindTexture(3553,($78|0));
+ $79 = $$02830 << 1;
+ $80 = $79;
+ _glDrawElements(4,($75|0),5123,($80|0));
+ $81 = HEAP32[3586]|0;
+ $82 = (($81) + (($$031*144)|0)|0);
+ $83 = HEAP32[$82>>2]|0;
+ $84 = (($83|0) / 4)&-1;
+ $85 = ($84*6)|0;
+ $86 = (($85) + ($$02830))|0;
+ $87 = (($$031) + 1)|0;
+ $88 = HEAP32[3584]|0;
+ $89 = ($87|0)<($88|0);
+ if ($89) {
+ $$02830 = $86;$$031 = $87;
+ } else {
+ break;
+ }
+ }
+ }
+ $69 = HEAP32[3644]|0;
+ $70 = ($69|0)==(0);
+ if ($70) {
+ _glBindBuffer(34962,0);
+ _glBindBuffer(34963,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $90 = HEAP32[3644]|0;
+ $91 = ($90|0)==(0);
+ if (!($91)) {
+ $92 = HEAP32[3645]|0;
+ FUNCTION_TABLE_vi[$92 & 31](0);
+ }
+ _glUseProgram(0);
+ $93 = (($$02932) + 1)|0;
+ $94 = ($93|0)<($$|0);
+ if ($94) {
+ $$02932 = $93;
+ } else {
+ break;
+ }
+ }
+ HEAP32[3584] = 1;
+ $5 = HEAP32[3585]|0;
+ $6 = HEAP32[3586]|0;
+ $7 = ((($6)) + 8|0);
+ HEAP32[$7>>2] = $5;
+ HEAP32[$6>>2] = 0;
+ HEAP32[3587] = 0;
+ HEAP32[(14356)>>2] = 0;
+ HEAP32[3599] = 0;
+ HEAP32[(14404)>>2] = 0;
+ HEAP32[3539] = 0;
+ HEAP32[(14160)>>2] = 0;
+ HEAP32[(14164)>>2] = 0;
+ HEAPF32[740] = -1.0;
+ dest=14204; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=14268; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
-function _VectorTransform($0,$1) {
+function _SetStereoView($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy3 = sp + 192|0;
+ $$byval_copy = sp + 64|0;
+ $3 = sp;
+ $4 = sp + 128|0;
+ dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $5 = HEAP32[3662]|0;
+ $6 = Math_imul($5, $0)|0;
+ $7 = (($6|0) / 2)&-1;
+ $8 = (($5|0) / 2)&-1;
+ $9 = HEAP32[3663]|0;
+ _rlViewport($7,0,$8,$9);
+ $10 = (14960 + ($0<<6)|0);
+ dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy3);
+ $11 = (14832 + ($0<<6)|0);
+ dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixModelview($$byval_copy3);
+ dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixProjection($$byval_copy3);
+ STACKTOP = sp;return;
+}
+function _MatrixMultiply($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0;
+ var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0;
+ var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0;
+ var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0;
+ var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0;
+ var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0;
+ var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0;
+ var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0;
+ var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0;
+ var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$1>>2];
+ $4 = +HEAPF32[$2>>2];
+ $5 = $3 * $4;
+ $6 = ((($1)) + 16|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($2)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 * $9;
+ $11 = $5 + $10;
+ $12 = ((($1)) + 32|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = ((($2)) + 8|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $13 * $15;
+ $17 = $11 + $16;
+ $18 = ((($1)) + 48|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = ((($2)) + 12|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $19 * $21;
+ $23 = $17 + $22;
+ $24 = ((($2)) + 16|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = $3 * $25;
+ $27 = ((($2)) + 20|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = $7 * $28;
+ $30 = $26 + $29;
+ $31 = ((($2)) + 24|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $13 * $32;
+ $34 = $30 + $33;
+ $35 = ((($2)) + 28|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = $19 * $36;
+ $38 = $34 + $37;
+ $39 = ((($2)) + 32|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = $3 * $40;
+ $42 = ((($2)) + 36|0);
+ $43 = +HEAPF32[$42>>2];
+ $44 = $7 * $43;
+ $45 = $41 + $44;
+ $46 = ((($2)) + 40|0);
+ $47 = +HEAPF32[$46>>2];
+ $48 = $13 * $47;
+ $49 = $45 + $48;
+ $50 = ((($2)) + 44|0);
+ $51 = +HEAPF32[$50>>2];
+ $52 = $19 * $51;
+ $53 = $49 + $52;
+ $54 = ((($2)) + 48|0);
+ $55 = +HEAPF32[$54>>2];
+ $56 = $3 * $55;
+ $57 = ((($2)) + 52|0);
+ $58 = +HEAPF32[$57>>2];
+ $59 = $7 * $58;
+ $60 = $56 + $59;
+ $61 = ((($2)) + 56|0);
+ $62 = +HEAPF32[$61>>2];
+ $63 = $13 * $62;
+ $64 = $60 + $63;
+ $65 = ((($2)) + 60|0);
+ $66 = +HEAPF32[$65>>2];
+ $67 = $19 * $66;
+ $68 = $64 + $67;
+ $69 = ((($1)) + 4|0);
+ $70 = +HEAPF32[$69>>2];
+ $71 = $4 * $70;
+ $72 = ((($1)) + 20|0);
+ $73 = +HEAPF32[$72>>2];
+ $74 = $9 * $73;
+ $75 = $71 + $74;
+ $76 = ((($1)) + 36|0);
+ $77 = +HEAPF32[$76>>2];
+ $78 = $15 * $77;
+ $79 = $75 + $78;
+ $80 = ((($1)) + 52|0);
+ $81 = +HEAPF32[$80>>2];
+ $82 = $21 * $81;
+ $83 = $79 + $82;
+ $84 = $25 * $70;
+ $85 = $28 * $73;
+ $86 = $84 + $85;
+ $87 = $32 * $77;
+ $88 = $86 + $87;
+ $89 = $36 * $81;
+ $90 = $88 + $89;
+ $91 = $40 * $70;
+ $92 = $43 * $73;
+ $93 = $91 + $92;
+ $94 = $47 * $77;
+ $95 = $93 + $94;
+ $96 = $51 * $81;
+ $97 = $95 + $96;
+ $98 = $55 * $70;
+ $99 = $58 * $73;
+ $100 = $98 + $99;
+ $101 = $62 * $77;
+ $102 = $100 + $101;
+ $103 = $66 * $81;
+ $104 = $102 + $103;
+ $105 = ((($1)) + 8|0);
+ $106 = +HEAPF32[$105>>2];
+ $107 = $4 * $106;
+ $108 = ((($1)) + 24|0);
+ $109 = +HEAPF32[$108>>2];
+ $110 = $9 * $109;
+ $111 = $107 + $110;
+ $112 = ((($1)) + 40|0);
+ $113 = +HEAPF32[$112>>2];
+ $114 = $15 * $113;
+ $115 = $111 + $114;
+ $116 = ((($1)) + 56|0);
+ $117 = +HEAPF32[$116>>2];
+ $118 = $21 * $117;
+ $119 = $115 + $118;
+ $120 = $25 * $106;
+ $121 = $28 * $109;
+ $122 = $120 + $121;
+ $123 = $32 * $113;
+ $124 = $122 + $123;
+ $125 = $36 * $117;
+ $126 = $124 + $125;
+ $127 = $40 * $106;
+ $128 = $43 * $109;
+ $129 = $127 + $128;
+ $130 = $47 * $113;
+ $131 = $129 + $130;
+ $132 = $51 * $117;
+ $133 = $131 + $132;
+ $134 = $55 * $106;
+ $135 = $58 * $109;
+ $136 = $134 + $135;
+ $137 = $62 * $113;
+ $138 = $136 + $137;
+ $139 = $66 * $117;
+ $140 = $138 + $139;
+ $141 = ((($1)) + 12|0);
+ $142 = +HEAPF32[$141>>2];
+ $143 = $4 * $142;
+ $144 = ((($1)) + 28|0);
+ $145 = +HEAPF32[$144>>2];
+ $146 = $9 * $145;
+ $147 = $143 + $146;
+ $148 = ((($1)) + 44|0);
+ $149 = +HEAPF32[$148>>2];
+ $150 = $15 * $149;
+ $151 = $147 + $150;
+ $152 = ((($1)) + 60|0);
+ $153 = +HEAPF32[$152>>2];
+ $154 = $21 * $153;
+ $155 = $151 + $154;
+ $156 = $25 * $142;
+ $157 = $28 * $145;
+ $158 = $156 + $157;
+ $159 = $32 * $149;
+ $160 = $158 + $159;
+ $161 = $36 * $153;
+ $162 = $160 + $161;
+ $163 = $40 * $142;
+ $164 = $43 * $145;
+ $165 = $163 + $164;
+ $166 = $47 * $149;
+ $167 = $165 + $166;
+ $168 = $51 * $153;
+ $169 = $167 + $168;
+ $170 = $55 * $142;
+ $171 = $58 * $145;
+ $172 = $170 + $171;
+ $173 = $62 * $149;
+ $174 = $172 + $173;
+ $175 = $66 * $153;
+ $176 = $174 + $175;
+ HEAPF32[$0>>2] = $23;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83;
+ $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119;
+ $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155;
+ $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38;
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126;
+ $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162;
+ $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53;
+ $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97;
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176;
+ return;
+}
+function _MatrixToFloat($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ HEAP32[3646] = $1;
+ $2 = ((($0)) + 16|0);
+ $3 = HEAP32[$2>>2]|0;
+ HEAP32[(14588)>>2] = $3;
+ $4 = ((($0)) + 32|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[(14592)>>2] = $5;
+ $6 = ((($0)) + 48|0);
+ $7 = HEAP32[$6>>2]|0;
+ HEAP32[(14596)>>2] = $7;
+ $8 = ((($0)) + 4|0);
+ $9 = HEAP32[$8>>2]|0;
+ HEAP32[(14600)>>2] = $9;
+ $10 = ((($0)) + 20|0);
+ $11 = HEAP32[$10>>2]|0;
+ HEAP32[(14604)>>2] = $11;
+ $12 = ((($0)) + 36|0);
+ $13 = HEAP32[$12>>2]|0;
+ HEAP32[(14608)>>2] = $13;
+ $14 = ((($0)) + 52|0);
+ $15 = HEAP32[$14>>2]|0;
+ HEAP32[(14612)>>2] = $15;
+ $16 = ((($0)) + 8|0);
+ $17 = HEAP32[$16>>2]|0;
+ HEAP32[(14616)>>2] = $17;
+ $18 = ((($0)) + 24|0);
+ $19 = HEAP32[$18>>2]|0;
+ HEAP32[(14620)>>2] = $19;
+ $20 = ((($0)) + 40|0);
+ $21 = HEAP32[$20>>2]|0;
+ HEAP32[(14624)>>2] = $21;
+ $22 = ((($0)) + 56|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(14628)>>2] = $23;
+ $24 = ((($0)) + 12|0);
+ $25 = HEAP32[$24>>2]|0;
+ HEAP32[(14632)>>2] = $25;
+ $26 = ((($0)) + 28|0);
+ $27 = HEAP32[$26>>2]|0;
+ HEAP32[(14636)>>2] = $27;
+ $28 = ((($0)) + 44|0);
+ $29 = HEAP32[$28>>2]|0;
+ HEAP32[(14640)>>2] = $29;
+ $30 = ((($0)) + 60|0);
+ $31 = HEAP32[$30>>2]|0;
+ HEAP32[(14644)>>2] = $31;
+ return (14584|0);
+}
+function _rlViewport($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glViewport(($0|0),($1|0),($2|0),($3|0));
+ return;
+}
+function _SetMatrixModelview($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=14268; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _SetMatrixProjection($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=14204; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _Vector3Transform($0,$1) {
$0 = $0|0;
$1 = $1|0;
var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0;
@@ -7372,48 +10316,115 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _MatrixTranspose($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
- var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+function _rlVertex3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = ((($0)) + 4|0);
- $2 = HEAP32[$1>>2]|0;
- $3 = ((($0)) + 8|0);
- $4 = HEAP32[$3>>2]|0;
- $5 = ((($0)) + 12|0);
- $6 = HEAP32[$5>>2]|0;
- $7 = ((($0)) + 16|0);
- $8 = HEAP32[$7>>2]|0;
- $9 = ((($0)) + 24|0);
- $10 = HEAP32[$9>>2]|0;
- $11 = ((($0)) + 28|0);
- $12 = HEAP32[$11>>2]|0;
- $13 = ((($0)) + 32|0);
- $14 = HEAP32[$13>>2]|0;
- $15 = ((($0)) + 36|0);
- $16 = HEAP32[$15>>2]|0;
- $17 = ((($0)) + 44|0);
- $18 = HEAP32[$17>>2]|0;
- $19 = ((($0)) + 48|0);
- $20 = HEAP32[$19>>2]|0;
- $21 = ((($0)) + 52|0);
- $22 = HEAP32[$21>>2]|0;
- $23 = ((($0)) + 56|0);
- $24 = HEAP32[$23>>2]|0;
- HEAP32[$1>>2] = $8;
- HEAP32[$3>>2] = $14;
- HEAP32[$5>>2] = $20;
- HEAP32[$7>>2] = $2;
- HEAP32[$9>>2] = $16;
- HEAP32[$11>>2] = $22;
- HEAP32[$13>>2] = $4;
- HEAP32[$15>>2] = $10;
- HEAP32[$17>>2] = $24;
- HEAP32[$19>>2] = $6;
- HEAP32[$21>>2] = $12;
- HEAP32[$23>>2] = $18;
- return;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $3 = HEAP32[4030]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[4032]|0;
+ $6 = HEAP32[4031]|0;
+ $7 = (($5) + (($6*12)|0)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = (((($5) + (($6*12)|0)|0)) + 4|0);
+ HEAPF32[$8>>2] = $1;
+ $9 = (((($5) + (($6*12)|0)|0)) + 8|0);
+ HEAPF32[$9>>2] = $2;
+ $10 = (($6) + 1)|0;
+ HEAP32[4031] = $10;
+ STACKTOP = sp;return;
+ }
+ $11 = HEAP32[4033]|0;
+ switch ($11|0) {
+ case 1: {
+ $12 = HEAP32[3587]|0;
+ $13 = ($12|0)<(2048);
+ if ($13) {
+ $14 = HEAP32[(14360)>>2]|0;
+ $15 = ($12*3)|0;
+ $16 = (($14) + ($15<<2)|0);
+ HEAPF32[$16>>2] = $0;
+ $17 = (($15) + 1)|0;
+ $18 = (($14) + ($17<<2)|0);
+ HEAPF32[$18>>2] = $1;
+ $19 = (($15) + 2)|0;
+ $20 = (($14) + ($19<<2)|0);
+ HEAPF32[$20>>2] = $2;
+ $21 = (($12) + 1)|0;
+ HEAP32[3587] = $21;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(2,4172,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 4: {
+ $22 = HEAP32[3599]|0;
+ $23 = ($22|0)<(6144);
+ if ($23) {
+ $24 = HEAP32[(14408)>>2]|0;
+ $25 = ($22*3)|0;
+ $26 = (($24) + ($25<<2)|0);
+ HEAPF32[$26>>2] = $0;
+ $27 = (($25) + 1)|0;
+ $28 = (($24) + ($27<<2)|0);
+ HEAPF32[$28>>2] = $1;
+ $29 = (($25) + 2)|0;
+ $30 = (($24) + ($29<<2)|0);
+ HEAPF32[$30>>2] = $2;
+ $31 = (($22) + 1)|0;
+ HEAP32[3599] = $31;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(2,4197,$vararg_buffer1);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 7: {
+ $32 = HEAP32[3539]|0;
+ $33 = ($32|0)<(4096);
+ if ($33) {
+ $34 = HEAP32[(14168)>>2]|0;
+ $35 = ($32*3)|0;
+ $36 = (($34) + ($35<<2)|0);
+ HEAPF32[$36>>2] = $0;
+ $37 = (($35) + 1)|0;
+ $38 = (($34) + ($37<<2)|0);
+ HEAPF32[$38>>2] = $1;
+ $39 = (($35) + 2)|0;
+ $40 = (($34) + ($39<<2)|0);
+ HEAPF32[$40>>2] = $2;
+ $41 = (($32) + 1)|0;
+ HEAP32[3539] = $41;
+ $42 = HEAP32[3586]|0;
+ $43 = HEAP32[3584]|0;
+ $44 = (($43) + -1)|0;
+ $45 = (($42) + (($44*144)|0)|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = (($46) + 1)|0;
+ HEAP32[$45>>2] = $47;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(2,4226,$vararg_buffer3);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
}
function _MatrixIdentity($0) {
$0 = $0|0;
@@ -7434,33 +10445,29 @@ function _MatrixIdentity($0) {
HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
return;
}
-function _MatrixTranslate($0,$1,$2,$3) {
+function _Vector3Normalize($0) {
$0 = $0|0;
- $1 = +$1;
- $2 = +$2;
- $3 = +$3;
- var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0;
+ var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- HEAPF32[$0>>2] = 1.0;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
- ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0;
- HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0;
- $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
- ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0;
- HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0;
- $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
- HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
- HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1;
- $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
- HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2;
- $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
- HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3;
- $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
- HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0;
- return;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;
+ $1 = (+_Vector3Length($$byval_copy));
+ $2 = $1 == 0.0;
+ $$op = 1.0 / $1;
+ $3 = $2 ? 1.0 : $$op;
+ $4 = +HEAPF32[$0>>2];
+ $5 = $4 * $3;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = $3 * $7;
+ HEAPF32[$6>>2] = $8;
+ $9 = ((($0)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $3 * $10;
+ HEAPF32[$9>>2] = $11;
+ STACKTOP = sp;return;
}
function _MatrixRotate($0,$1,$2) {
$0 = $0|0;
@@ -7650,6 +10657,107 @@ function _MatrixRotate($0,$1,$2) {
HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138;
STACKTOP = sp;return;
}
+function _Vector3Length($0) {
+ $0 = $0|0;
+ var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = +HEAPF32[$0>>2];
+ $2 = $1 * $1;
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $4;
+ $6 = $2 + $5;
+ $7 = ((($0)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $8 * $8;
+ $10 = $6 + $9;
+ $11 = (+Math_sqrt((+$10)));
+ return (+$11);
+}
+function _MatrixTranslate($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 1.0;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = 0.0;
+ $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = 0.0;
+ $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $1;
+ $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = 0.0;
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = 0.0;
+ $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $2;
+ $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = 0.0;
+ $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = 0.0;
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $3;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = 0.0;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = 0.0;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = 0.0;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0;
+ return;
+}
+function _rlLoadIdentity() {
+ var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $0 = sp;
+ $1 = HEAP32[4029]|0;
+ _MatrixIdentity($0);
+ dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _FormatText($0,$varargs) {
+ $0 = $0|0;
+ $varargs = $varargs|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ HEAP32[$1>>2] = $varargs;
+ (_vsprintf(17168,$0,$1)|0);
+ STACKTOP = sp;return (17168|0);
+}
+function _rlGetVersion() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 4;
+}
+function _GetRandomValue($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$ = 0, $$10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $ispos = 0, $neg = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)>($1|0);
+ $$ = $2 ? $0 : $1;
+ $$10 = $2 ? $1 : $0;
+ $3 = (_rand()|0);
+ $4 = (($$) - ($$10))|0;
+ $ispos = ($4|0)>(-1);
+ $neg = (0 - ($4))|0;
+ $5 = $ispos ? $4 : $neg;
+ $6 = (($5) + 1)|0;
+ $7 = (($3|0) % ($6|0))&-1;
+ $8 = (($7) + ($$10))|0;
+ return ($8|0);
+}
function _MatrixScale($0,$1,$2,$3) {
$0 = $0|0;
$1 = +$1;
@@ -7672,226 +10780,54 @@ function _MatrixScale($0,$1,$2,$3) {
HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
return;
}
-function _MatrixMultiply($0,$1,$2) {
+function _Vector2Distance($0,$1) {
$0 = $0|0;
$1 = $1|0;
- $2 = $2|0;
- var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0;
- var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0;
- var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0;
- var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0;
- var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0;
- var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0;
- var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0;
- var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0;
- var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0;
- var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
- $3 = +HEAPF32[$2>>2];
- $4 = +HEAPF32[$1>>2];
- $5 = $3 * $4;
- $6 = ((($2)) + 16|0);
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
$7 = +HEAPF32[$6>>2];
$8 = ((($1)) + 4|0);
$9 = +HEAPF32[$8>>2];
- $10 = $7 * $9;
- $11 = $5 + $10;
- $12 = ((($2)) + 32|0);
- $13 = +HEAPF32[$12>>2];
- $14 = ((($1)) + 8|0);
- $15 = +HEAPF32[$14>>2];
- $16 = $13 * $15;
- $17 = $11 + $16;
- $18 = ((($2)) + 48|0);
- $19 = +HEAPF32[$18>>2];
- $20 = ((($1)) + 12|0);
- $21 = +HEAPF32[$20>>2];
- $22 = $19 * $21;
- $23 = $17 + $22;
- $24 = ((($1)) + 16|0);
- $25 = +HEAPF32[$24>>2];
- $26 = $3 * $25;
- $27 = ((($1)) + 20|0);
- $28 = +HEAPF32[$27>>2];
- $29 = $7 * $28;
- $30 = $26 + $29;
- $31 = ((($1)) + 24|0);
- $32 = +HEAPF32[$31>>2];
- $33 = $13 * $32;
- $34 = $30 + $33;
- $35 = ((($1)) + 28|0);
- $36 = +HEAPF32[$35>>2];
- $37 = $19 * $36;
- $38 = $34 + $37;
- $39 = ((($1)) + 32|0);
- $40 = +HEAPF32[$39>>2];
- $41 = $3 * $40;
- $42 = ((($1)) + 36|0);
- $43 = +HEAPF32[$42>>2];
- $44 = $7 * $43;
- $45 = $41 + $44;
- $46 = ((($1)) + 40|0);
- $47 = +HEAPF32[$46>>2];
- $48 = $13 * $47;
- $49 = $45 + $48;
- $50 = ((($1)) + 44|0);
- $51 = +HEAPF32[$50>>2];
- $52 = $19 * $51;
- $53 = $49 + $52;
- $54 = ((($1)) + 48|0);
- $55 = +HEAPF32[$54>>2];
- $56 = $3 * $55;
- $57 = ((($1)) + 52|0);
- $58 = +HEAPF32[$57>>2];
- $59 = $7 * $58;
- $60 = $56 + $59;
- $61 = ((($1)) + 56|0);
- $62 = +HEAPF32[$61>>2];
- $63 = $13 * $62;
- $64 = $60 + $63;
- $65 = ((($1)) + 60|0);
- $66 = +HEAPF32[$65>>2];
- $67 = $19 * $66;
- $68 = $64 + $67;
- $69 = ((($2)) + 4|0);
- $70 = +HEAPF32[$69>>2];
- $71 = $4 * $70;
- $72 = ((($2)) + 20|0);
- $73 = +HEAPF32[$72>>2];
- $74 = $9 * $73;
- $75 = $71 + $74;
- $76 = ((($2)) + 36|0);
- $77 = +HEAPF32[$76>>2];
- $78 = $15 * $77;
- $79 = $75 + $78;
- $80 = ((($2)) + 52|0);
- $81 = +HEAPF32[$80>>2];
- $82 = $21 * $81;
- $83 = $79 + $82;
- $84 = $25 * $70;
- $85 = $28 * $73;
- $86 = $84 + $85;
- $87 = $32 * $77;
- $88 = $86 + $87;
- $89 = $36 * $81;
- $90 = $88 + $89;
- $91 = $40 * $70;
- $92 = $43 * $73;
- $93 = $91 + $92;
- $94 = $47 * $77;
- $95 = $93 + $94;
- $96 = $51 * $81;
- $97 = $95 + $96;
- $98 = $55 * $70;
- $99 = $58 * $73;
- $100 = $98 + $99;
- $101 = $62 * $77;
- $102 = $100 + $101;
- $103 = $66 * $81;
- $104 = $102 + $103;
- $105 = ((($2)) + 8|0);
- $106 = +HEAPF32[$105>>2];
- $107 = $4 * $106;
- $108 = ((($2)) + 24|0);
- $109 = +HEAPF32[$108>>2];
- $110 = $9 * $109;
- $111 = $107 + $110;
- $112 = ((($2)) + 40|0);
- $113 = +HEAPF32[$112>>2];
- $114 = $15 * $113;
- $115 = $111 + $114;
- $116 = ((($2)) + 56|0);
- $117 = +HEAPF32[$116>>2];
- $118 = $21 * $117;
- $119 = $115 + $118;
- $120 = $25 * $106;
- $121 = $28 * $109;
- $122 = $120 + $121;
- $123 = $32 * $113;
- $124 = $122 + $123;
- $125 = $36 * $117;
- $126 = $124 + $125;
- $127 = $40 * $106;
- $128 = $43 * $109;
- $129 = $127 + $128;
- $130 = $47 * $113;
- $131 = $129 + $130;
- $132 = $51 * $117;
- $133 = $131 + $132;
- $134 = $55 * $106;
- $135 = $58 * $109;
- $136 = $134 + $135;
- $137 = $62 * $113;
- $138 = $136 + $137;
- $139 = $66 * $117;
- $140 = $138 + $139;
- $141 = ((($2)) + 12|0);
- $142 = +HEAPF32[$141>>2];
- $143 = $4 * $142;
- $144 = ((($2)) + 28|0);
- $145 = +HEAPF32[$144>>2];
- $146 = $9 * $145;
- $147 = $143 + $146;
- $148 = ((($2)) + 44|0);
- $149 = +HEAPF32[$148>>2];
- $150 = $15 * $149;
- $151 = $147 + $150;
- $152 = ((($2)) + 60|0);
- $153 = +HEAPF32[$152>>2];
- $154 = $21 * $153;
- $155 = $151 + $154;
- $156 = $25 * $142;
- $157 = $28 * $145;
- $158 = $156 + $157;
- $159 = $32 * $149;
- $160 = $158 + $159;
- $161 = $36 * $153;
- $162 = $160 + $161;
- $163 = $40 * $142;
- $164 = $43 * $145;
- $165 = $163 + $164;
- $166 = $47 * $149;
- $167 = $165 + $166;
- $168 = $51 * $153;
- $169 = $167 + $168;
- $170 = $55 * $142;
- $171 = $58 * $145;
- $172 = $170 + $171;
- $173 = $62 * $149;
- $174 = $172 + $173;
- $175 = $66 * $153;
- $176 = $174 + $175;
- HEAPF32[$0>>2] = $23;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119;
- $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
- HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155;
- $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
- HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38;
- $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
- HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90;
- $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
- HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126;
- $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0);
- HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162;
- $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0);
- HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53;
- $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0);
- HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
- HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133;
- $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
- HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
- HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68;
- $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
- HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104;
- $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
- HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140;
- $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
- HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176;
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _Vector3Zero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
return;
}
function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) {
@@ -7981,7 +10917,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[3521] = $2;
+ HEAP32[4071] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -7994,7 +10930,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 13800;
+ $95 = 13944;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -8007,48 +10943,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 13840;
+ $106 = 13984;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[3460];
- $111 = +HEAPF32[3450];
+ $110 = +HEAPF32[3496];
+ $111 = +HEAPF32[3486];
$112 = $110 - $111;
- HEAPF32[3462] = $112;
- $113 = +HEAPF32[(13844)>>2];
- $114 = +HEAPF32[(13804)>>2];
+ HEAPF32[3498] = $112;
+ $113 = +HEAPF32[(13988)>>2];
+ $114 = +HEAPF32[(13948)>>2];
$115 = $113 - $114;
- HEAPF32[(13852)>>2] = $115;
- HEAP32[3520] = 4;
+ HEAPF32[(13996)>>2] = $115;
+ HEAP32[4070] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13832>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13832+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13856+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13976>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13976+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[14000>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[14000+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[3526] = $116;
- $117 = 13832;
+ HEAPF32[4076] = $116;
+ $117 = 13976;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 13800;
+ $123 = 13944;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 13856;
+ $127 = 14000;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 13840;
+ $133 = 13984;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -8061,7 +10997,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 13832;
+ $144 = 13976;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -8074,27 +11010,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 13856;
+ $155 = 14000;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[3464];
- $160 = +HEAPF32[3458];
+ $159 = +HEAPF32[3500];
+ $160 = +HEAPF32[3494];
$161 = $159 - $160;
- HEAPF32[3462] = $161;
- $162 = +HEAPF32[(13860)>>2];
- $163 = +HEAPF32[(13836)>>2];
+ HEAPF32[3498] = $161;
+ $162 = +HEAPF32[(14004)>>2];
+ $163 = +HEAPF32[(13980)>>2];
$164 = $162 - $163;
- HEAPF32[(13852)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13800>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13800+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13832>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13832+4>>2]|0;
+ HEAPF32[(13996)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13944>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13944+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13976>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13976+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13840+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13856+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13984>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13984+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[14000>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[14000+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -8106,31 +11042,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13832>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13832+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13856+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13976>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13976+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[14000>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[14000+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[3526];
+ $170 = +HEAPF32[4076];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[3520] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13832>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13832+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13856+4>>2]|0;
+ HEAP32[4070] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13976>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13976+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[14000>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[14000+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[3527] = $174;
+ HEAPF32[4077] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[3526] = 0.0;
- HEAPF32[3527] = 0.0;
- HEAPF32[3462] = 0.0;
- HEAPF32[(13852)>>2] = 0.0;
- HEAP32[3521] = 0;
- HEAP32[3520] = 0;
+ HEAPF32[4076] = 0.0;
+ HEAPF32[4077] = 0.0;
+ HEAPF32[3498] = 0.0;
+ HEAPF32[(13996)>>2] = 0.0;
+ HEAP32[4071] = 0;
+ HEAP32[4070] = 0;
STACKTOP = sp;return;
break;
}
@@ -8140,22 +11076,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[3522]|0;
+ $6 = HEAP32[4072]|0;
$7 = (($6) + 1)|0;
- HEAP32[3522] = $7;
- $8 = HEAP32[3520]|0;
+ HEAP32[4072] = $7;
+ $8 = HEAP32[4070]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13800>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13800+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13944>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13944+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[3520] = 2;
- HEAP32[3522] = 0;
+ HEAP32[4070] = 2;
+ HEAP32[4072] = 0;
} else {
label = 6;
}
@@ -8163,8 +11099,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[3522] = 1;
- HEAP32[3520] = 1;
+ HEAP32[4072] = 1;
+ HEAP32[4070] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -8173,19 +11109,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 13800;
+ $21 = 13944;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 13808;
+ $25 = 13952;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 13816;
+ $29 = 13960;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -8193,14 +11129,14 @@ function _ProcessGestureEvent($0) {
HEAP32[$32>>2] = $20;
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
- HEAP32[4] = $34;
- HEAPF32[3456] = 0.0;
- HEAPF32[(13828)>>2] = 0.0;
+ HEAP32[741] = $34;
+ HEAPF32[3492] = 0.0;
+ HEAPF32[(13972)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[3520]|0;
+ $35 = HEAP32[4070]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -8210,31 +11146,31 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 13816;
+ $44 = 13960;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13800>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13800+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13816>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13816+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13944>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13944+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13960>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13960+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[3523] = $49;
- HEAP32[3524] = 0;
+ HEAPF32[4073] = $49;
+ HEAP32[4074] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
- $51 = HEAP32[4]|0;
+ $51 = HEAP32[741]|0;
$52 = ((($0)) + 8|0);
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13800>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13800+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13816>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13816+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13944>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13944+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13960>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13960+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[3525] = $56;
+ HEAPF32[4075] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -8265,22 +11201,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[3523] = 0.0;
- HEAPF32[3525] = 0.0;
+ HEAPF32[4073] = 0.0;
+ HEAPF32[4075] = 0.0;
$$sink10 = 0;
}
- HEAP32[3520] = $$sink10;
- HEAPF32[3452] = 0.0;
- HEAPF32[(13812)>>2] = 0.0;
- HEAP32[3521] = 0;
+ HEAP32[4070] = $$sink10;
+ HEAPF32[3488] = 0.0;
+ HEAPF32[(13956)>>2] = 0.0;
+ HEAP32[4071] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[3524]|0;
+ $65 = HEAP32[4074]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[3524] = 1;
+ HEAP32[4074] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -8289,31 +11225,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 13832;
+ $74 = 13976;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[3520]|0;
+ $78 = HEAP32[4070]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13800>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13800+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13832>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13832+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13944>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13944+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13976>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13976+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[3520] = 8;
+ HEAP32[4070] = 8;
}
}
- $82 = +HEAPF32[3458];
- $83 = +HEAPF32[3452];
+ $82 = +HEAPF32[3494];
+ $83 = +HEAPF32[3488];
$84 = $82 - $83;
- HEAPF32[3456] = $84;
- $85 = +HEAPF32[(13836)>>2];
- $86 = +HEAPF32[(13812)>>2];
+ HEAPF32[3492] = $84;
+ $85 = +HEAPF32[(13980)>>2];
+ $86 = +HEAPF32[(13956)>>2];
$87 = $85 - $86;
- HEAPF32[(13828)>>2] = $87;
+ HEAPF32[(13972)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -8325,16 +11261,16 @@ function _ProcessGestureEvent($0) {
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[3520]|0;
+ $0 = HEAP32[4070]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[3521]|0;
+ $2 = HEAP32[4071]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[3520] = 4;
+ HEAP32[4070] = 4;
}
- $4 = HEAP32[3520]|0;
+ $4 = HEAP32[4070]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -8347,14 +11283,14 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[3520] = 0;
+ HEAP32[4070] = 0;
return;
}
function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 13864;
+ $1 = 14008;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -8368,18 +11304,6 @@ function _GetMousePosition($0) {
HEAP32[$10>>2] = $6;
return;
}
-function _GetScreenWidth() {
- var $0 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = HEAP32[3530]|0;
- return ($0|0);
-}
-function _GetScreenHeight() {
- var $0 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = HEAP32[3529]|0;
- return ($0|0);
-}
function _InitWindow($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -8388,29 +11312,29 @@ function _InitWindow($0,$1,$2) {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- _TraceLog(0,3579,$vararg_buffer);
- HEAP32[3532] = $2;
+ _TraceLog(0,4289,$vararg_buffer);
+ HEAP32[4081] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
(_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0);
- (_emscripten_set_keypress_callback((3608|0),(0|0),1,(5|0))|0);
- (_emscripten_set_click_callback((3608|0),(0|0),1,(6|0))|0);
- (_emscripten_set_touchstart_callback((3608|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchend_callback((3608|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchmove_callback((3608|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchcancel_callback((3608|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_keypress_callback((4318|0),(0|0),1,(5|0))|0);
+ (_emscripten_set_click_callback((4318|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchstart_callback((4318|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchend_callback((4318|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchmove_callback((4318|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchcancel_callback((4318|0),(0|0),1,(7|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0);
- $3 = HEAP32[3530]|0;
+ $3 = HEAP32[4082]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[3466] = $5;
- $6 = HEAP32[3529]|0;
+ HEAPF32[3502] = $5;
+ $6 = HEAP32[4083]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(13868)>>2] = $8;
- $9 = HEAP32[3533]|0;
+ HEAPF32[(14012)>>2] = $8;
+ $9 = HEAP32[4084]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -8419,62 +11343,6 @@ function _InitWindow($0,$1,$2) {
_LogoAnimation();
STACKTOP = sp;return;
}
-function _TraceLog($0,$1,$varargs) {
- $0 = $0|0;
- $1 = $1|0;
- $varargs = $varargs|0;
- var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $2 = sp;
- switch ($0|0) {
- case 0: {
- ;HEAP8[13904>>0]=HEAP8[8137>>0]|0;HEAP8[13904+1>>0]=HEAP8[8137+1>>0]|0;HEAP8[13904+2>>0]=HEAP8[8137+2>>0]|0;HEAP8[13904+3>>0]=HEAP8[8137+3>>0]|0;HEAP8[13904+4>>0]=HEAP8[8137+4>>0]|0;HEAP8[13904+5>>0]=HEAP8[8137+5>>0]|0;HEAP8[13904+6>>0]=HEAP8[8137+6>>0]|0;
- break;
- }
- case 1: {
- $3 = 13904;
- $4 = $3;
- HEAP32[$4>>2] = 1330795077;
- $5 = (($3) + 4)|0;
- $6 = $5;
- HEAP32[$6>>2] = 2112082;
- break;
- }
- case 2: {
- dest=13904; src=8144; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
- break;
- }
- case 3: {
- $7 = 13904;
- $8 = $7;
- HEAP32[$8>>2] = 1430406468;
- $9 = (($7) + 4)|0;
- $10 = $9;
- HEAP32[$10>>2] = 2112071;
- break;
- }
- default: {
- }
- }
- (_strcat(13904,$1)|0);
- $strlen = (_strlen(13904)|0);
- $endptr = (13904 + ($strlen)|0);
- HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
- HEAP32[$2>>2] = $varargs;
- $11 = ($0|0)==(3);
- if ($11) {
- STACKTOP = sp;return;
- }
- (_vprintf(13904,$2)|0);
- $12 = ($0|0)==(1);
- if ($12) {
- _exit(1);
- // unreachable;
- } else {
- STACKTOP = sp;return;
- }
-}
function _InitGraphicsDevice($0,$1) {
$0 = $0|0;
$1 = $1|0;
@@ -8498,22 +11366,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[3530] = $0;
- HEAP32[3529] = $1;
+ HEAP32[4082] = $0;
+ HEAP32[4083] = $1;
_MatrixIdentity($2);
- dest=14208; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=16356; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((1|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
- _TraceLog(1,4279,$vararg_buffer);
+ _TraceLog(2,4513,$vararg_buffer);
}
- $6 = HEAP32[3530]|0;
- HEAP32[3568] = $6;
- $7 = HEAP32[3529]|0;
- HEAP32[3569] = $7;
+ $6 = HEAP32[4082]|0;
+ HEAP32[4105] = $6;
+ $7 = HEAP32[4083]|0;
+ HEAP32[4106] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[16924]|0;
+ $8 = HEAP8[17232]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -8521,18 +11389,18 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[16924]|0;
+ $11 = HEAP8[17232]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[16924]|0;
+ $14 = HEAP8[17232]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
_glfwWindowHint(135181,4);
- _TraceLog(0,4305,$vararg_buffer1);
+ _TraceLog(0,4539,$vararg_buffer1);
}
$17 = (_rlGetVersion()|0);
$18 = ($17|0)==(2);
@@ -8549,18 +11417,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[3570]|0;
+ $21 = HEAP32[4107]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[3530]|0;
- $48 = HEAP32[3529]|0;
- $49 = HEAP32[3532]|0;
+ $47 = HEAP32[4082]|0;
+ $48 = HEAP32[4083]|0;
+ $49 = HEAP32[4081]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[3528] = $50;
- $51 = HEAP32[3530]|0;
- HEAP32[3571] = $51;
- $52 = HEAP32[3529]|0;
- HEAP32[3572] = $52;
+ HEAP32[4079] = $50;
+ $51 = HEAP32[4082]|0;
+ HEAP32[4108] = $51;
+ $52 = HEAP32[4083]|0;
+ HEAP32[4109] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -8569,9 +11437,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[3530]|0;
+ $27 = HEAP32[4082]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[3529]|0;
+ $29 = HEAP32[4083]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -8593,87 +11461,87 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[3568] = $31;
- HEAP32[3569] = $34;
+ HEAP32[4105] = $31;
+ HEAP32[4106] = $34;
}
} while(0);
- $38 = HEAP32[3568]|0;
- $39 = HEAP32[3569]|0;
+ $38 = HEAP32[4105]|0;
+ $39 = HEAP32[4106]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
- _TraceLog(2,4330,$vararg_buffer3);
- $40 = HEAP32[3568]|0;
- $41 = HEAP32[3569]|0;
+ _TraceLog(1,4564,$vararg_buffer3);
+ $40 = HEAP32[4105]|0;
+ $41 = HEAP32[4106]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[3568]|0;
- $43 = HEAP32[3569]|0;
- $44 = HEAP32[3532]|0;
+ $42 = HEAP32[4105]|0;
+ $43 = HEAP32[4106]|0;
+ $44 = HEAP32[4081]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[3528] = $46;
+ HEAP32[4079] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
if ($53) {
_glfwTerminate();
- _TraceLog(1,4368,$vararg_buffer6);
+ _TraceLog(2,4602,$vararg_buffer6);
} else {
- _TraceLog(0,4401,$vararg_buffer8);
- $55 = HEAP32[3571]|0;
- $56 = HEAP32[3572]|0;
+ _TraceLog(0,4635,$vararg_buffer8);
+ $55 = HEAP32[4108]|0;
+ $56 = HEAP32[4109]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
- _TraceLog(0,4441,$vararg_buffer10);
- $57 = HEAP32[3530]|0;
- $58 = HEAP32[3529]|0;
+ _TraceLog(0,4675,$vararg_buffer10);
+ $57 = HEAP32[4082]|0;
+ $58 = HEAP32[4083]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
- _TraceLog(0,4462,$vararg_buffer14);
- $59 = HEAP32[3573]|0;
- $60 = HEAP32[3574]|0;
+ _TraceLog(0,4696,$vararg_buffer14);
+ $59 = HEAP32[4110]|0;
+ $60 = HEAP32[4111]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
- _TraceLog(0,4483,$vararg_buffer18);
+ _TraceLog(0,4717,$vararg_buffer18);
}
- $61 = HEAP32[3528]|0;
+ $61 = HEAP32[4079]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[3528]|0;
+ $62 = HEAP32[4079]|0;
(_glfwSetCursorEnterCallback(($62|0),(2|0))|0);
- $63 = HEAP32[3528]|0;
+ $63 = HEAP32[4079]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[3528]|0;
+ $64 = HEAP32[4079]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[3528]|0;
+ $65 = HEAP32[4079]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[3528]|0;
+ $66 = HEAP32[4079]|0;
(_glfwSetCharCallback(($66|0),(3|0))|0);
- $67 = HEAP32[3528]|0;
+ $67 = HEAP32[4079]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[3528]|0;
+ $68 = HEAP32[4079]|0;
(_glfwSetWindowIconifyCallback(($68|0),(4|0))|0);
- $69 = HEAP32[3528]|0;
+ $69 = HEAP32[4079]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[16924]|0;
+ $70 = HEAP8[17232]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[3530]|0;
- $74 = HEAP32[3529]|0;
+ $73 = HEAP32[4082]|0;
+ $74 = HEAP32[4083]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[3571]|0;
- $76 = HEAP32[3573]|0;
+ $75 = HEAP32[4108]|0;
+ $76 = HEAP32[4110]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[3572]|0;
- $80 = HEAP32[3574]|0;
+ $79 = HEAP32[4109]|0;
+ $80 = HEAP32[4111]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -8691,19 +11559,19 @@ function _InitGraphicsDevice($0,$1) {
STACKTOP = sp;return;
}
_glfwSwapInterval(1);
- _TraceLog(0,4508,$vararg_buffer22);
- $73 = HEAP32[3530]|0;
- $74 = HEAP32[3529]|0;
+ _TraceLog(0,4742,$vararg_buffer22);
+ $73 = HEAP32[4082]|0;
+ $74 = HEAP32[4083]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[3571]|0;
- $76 = HEAP32[3573]|0;
+ $75 = HEAP32[4108]|0;
+ $76 = HEAP32[4110]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[3572]|0;
- $80 = HEAP32[3574]|0;
+ $79 = HEAP32[4109]|0;
+ $80 = HEAP32[4111]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -8720,140 +11588,13 @@ function _InitGraphicsDevice($0,$1) {
_ClearBackground($$byval_copy);
STACKTOP = sp;return;
}
-function _LoadDefaultFont() {
- var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
- var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
- var $vararg_buffer = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
- $$byval_copy1 = sp + 44|0;
- $vararg_buffer = sp;
- $0 = sp + 4|0;
- $1 = sp + 24|0;
- HEAP32[(14176)>>2] = 224;
- $2 = (_malloc(65536)|0);
- _memset(($2|0),0,65536)|0;
- $$095104 = 0;$$096103 = 0;
- while(1) {
- $3 = (20 + ($$095104<<2)|0);
- $4 = HEAP32[$3>>2]|0;
- $$097102 = 31;
- while(1) {
- $16 = 1 << $$097102;
- $17 = $4 & $16;
- $18 = ($17|0)==(0);
- if (!($18)) {
- $19 = (($$097102) + ($$096103))|0;
- $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0);
- HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24;
- }
- $20 = (($$097102) + -1)|0;
- $21 = ($$097102|0)>(0);
- if ($21) {
- $$097102 = $20;
- } else {
- break;
- }
- }
- $12 = (($$095104) + 1)|0;
- $13 = ($$095104|0)>(511);
- $$ = $13 ? 0 : $12;
- $14 = (($$096103) + 32)|0;
- $15 = ($14|0)<(16384);
- if ($15) {
- $$095104 = $$;$$096103 = $14;
- } else {
- break;
- }
- }
- _LoadImageEx($0,$2,128,128);
- _ImageFormat($0,2);
- _free($2);
- ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
- _LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[14152>>2]=HEAP32[$1>>2]|0;HEAP32[14152+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[14152+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[14152+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[14152+16>>2]=HEAP32[$1+16>>2]|0;
- ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
- _UnloadImage($$byval_copy1);
- $5 = HEAP32[(14176)>>2]|0;
- $6 = $5 << 5;
- $7 = (_malloc($6)|0);
- HEAP32[(14180)>>2] = $7;
- $8 = ($5|0)>(0);
- if (!($8)) {
- $$lcssa = $7;
- $22 = ((($$lcssa)) + 16|0);
- $23 = HEAP32[$22>>2]|0;
- HEAP32[(14172)>>2] = $23;
- $24 = HEAP32[3538]|0;
- HEAP32[$vararg_buffer>>2] = $24;
- _TraceLog(0,3803,$vararg_buffer);
- STACKTOP = sp;return;
- }
- $9 = HEAP32[(14156)>>2]|0;
- $10 = HEAP32[(14176)>>2]|0;
- $11 = HEAP32[(14180)>>2]|0;
- $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
- while(1) {
- $25 = (($$0101) + 32)|0;
- $26 = (($27) + ($$0101<<5)|0);
- HEAP32[$26>>2] = $25;
- $28 = (((($27) + ($$0101<<5)|0)) + 4|0);
- HEAP32[$28>>2] = $$090100;
- $29 = ($$09299*11)|0;
- $30 = (($29) + 1)|0;
- $31 = (((($27) + ($$0101<<5)|0)) + 8|0);
- HEAP32[$31>>2] = $30;
- $32 = (2068 + ($$0101<<2)|0);
- $33 = HEAP32[$32>>2]|0;
- $34 = (((($27) + ($$0101<<5)|0)) + 12|0);
- HEAP32[$34>>2] = $33;
- $35 = (((($27) + ($$0101<<5)|0)) + 16|0);
- HEAP32[$35>>2] = 10;
- $36 = (($$090100) + 1)|0;
- $37 = (($36) + ($33))|0;
- $38 = ($37|0)<($9|0);
- $39 = (($$09299) + 1)|0;
- if ($38) {
- $$191 = $37;$$193 = $$09299;
- } else {
- $40 = ($39*11)|0;
- $41 = (($40) + 1)|0;
- $42 = (($33) + 2)|0;
- HEAP32[$28>>2] = 1;
- HEAP32[$31>>2] = $41;
- $$191 = $42;$$193 = $39;
- }
- $43 = (((($27) + ($$0101<<5)|0)) + 20|0);
- HEAP32[$43>>2] = 0;
- $44 = (((($27) + ($$0101<<5)|0)) + 24|0);
- HEAP32[$44>>2] = 0;
- $45 = (((($27) + ($$0101<<5)|0)) + 28|0);
- HEAP32[$45>>2] = 0;
- $46 = (($$0101) + 1)|0;
- $47 = ($46|0)<($10|0);
- if ($47) {
- $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11;
- } else {
- $$lcssa = $11;
- break;
- }
- }
- $22 = ((($$lcssa)) + 16|0);
- $23 = HEAP32[$22>>2]|0;
- HEAP32[(14172)>>2] = $23;
- $24 = HEAP32[3538]|0;
- HEAP32[$vararg_buffer>>2] = $24;
- _TraceLog(0,3803,$vararg_buffer);
- STACKTOP = sp;return;
-}
function _InitTimer() {
var $0 = 0, $1 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[1737] = $1;
+ HEAPF64[1755] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -8883,7 +11624,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
HEAP32[$vararg_ptr8>>2] = $10;
$vararg_ptr9 = ((($vararg_buffer4)) + 12|0);
HEAP32[$vararg_ptr9>>2] = $12;
- _TraceLog(0,3736,$vararg_buffer4);
+ _TraceLog(0,4446,$vararg_buffer4);
STACKTOP = sp;return 0;
} else {
HEAP32[$vararg_buffer>>2] = $6;
@@ -8893,7 +11634,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
HEAP32[$vararg_ptr2>>2] = $10;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $12;
- _TraceLog(0,3667,$vararg_buffer);
+ _TraceLog(0,4377,$vararg_buffer);
STACKTOP = sp;return 0;
}
return (0)|0;
@@ -8909,7 +11650,7 @@ function _EmscriptenKeyboardCallback($0,$1,$2) {
return 0;
}
$4 = ((($1)) + 32|0);
- $5 = (_strcmp($4,3660)|0);
+ $5 = (_strcmp($4,4370)|0);
$6 = ($5|0)==(0);
if (!($6)) {
return 0;
@@ -8921,23 +11662,27 @@ function _EmscriptenMouseCallback($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0);
$3 = sp;
$4 = ($0|0)==(4);
- if (!($4)) {
+ $5 = HEAP32[4078]|0;
+ $6 = ($5|0)!=(0);
+ $or$cond = $4 & $6;
+ if (!($or$cond)) {
STACKTOP = sp;return 0;
}
(_emscripten_get_pointerlock_status(($3|0))|0);
- $5 = HEAP32[$3>>2]|0;
- $6 = ($5|0)==(0);
- if ($6) {
+ $7 = HEAP32[$3>>2]|0;
+ $8 = ($7|0)==(0);
+ if ($8) {
(_emscripten_request_pointerlock((0|0),1)|0);
} else {
(_emscripten_exit_pointerlock()|0);
(_emscripten_get_pointerlock_status(($3|0))|0);
}
+ HEAP32[4078] = 0;
STACKTOP = sp;return 0;
}
function _EmscriptenTouchCallback($0,$1,$2) {
@@ -9012,7 +11757,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 13880;
+ $31 = 14024;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -9025,7 +11770,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (13888);
+ $42 = (14032);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -9081,7 +11826,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (14136 + ($10<<2)|0);
+ $11 = (16340 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -9095,1083 +11840,38 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[1734] = $$;
+ HEAPF64[1752] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
$6 = $1 ? 0.0 : $5;
HEAPF64[$vararg_buffer>>3] = $6;
- _TraceLog(0,3616,$vararg_buffer);
+ _TraceLog(0,4326,$vararg_buffer);
STACKTOP = sp;return;
}
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[3533] = 0;
- return;
-}
-function _GetTime() {
- var $0 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = (+_glfwGetTime());
- return (+$0);
-}
-function _LoadImageEx($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
- var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $4 = $2 << 2;
- $5 = Math_imul($4, $3)|0;
- $6 = (_malloc($5)|0);
- $7 = ($5|0)>(0);
- if ($7) {
- $8 = (($5) + -1)|0;
- $9 = $8 >>> 2;
- $$03334 = 0;$$035 = 0;
- while(1) {
- $10 = (($1) + ($$03334<<2)|0);
- $11 = HEAP8[$10>>0]|0;
- $12 = (($6) + ($$035)|0);
- HEAP8[$12>>0] = $11;
- $13 = (((($1) + ($$03334<<2)|0)) + 1|0);
- $14 = HEAP8[$13>>0]|0;
- $15 = $$035 | 1;
- $16 = (($6) + ($15)|0);
- HEAP8[$16>>0] = $14;
- $17 = (((($1) + ($$03334<<2)|0)) + 2|0);
- $18 = HEAP8[$17>>0]|0;
- $19 = $$035 | 2;
- $20 = (($6) + ($19)|0);
- HEAP8[$20>>0] = $18;
- $21 = (((($1) + ($$03334<<2)|0)) + 3|0);
- $22 = HEAP8[$21>>0]|0;
- $23 = $$035 | 3;
- $24 = (($6) + ($23)|0);
- HEAP8[$24>>0] = $22;
- $25 = (($$03334) + 1)|0;
- $26 = (($$035) + 4)|0;
- $exitcond = ($$03334|0)==($9|0);
- if ($exitcond) {
- break;
- } else {
- $$03334 = $25;$$035 = $26;
- }
- }
- }
- HEAP32[$0>>2] = $6;
- $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0);
- HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2;
- $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0);
- HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1;
- $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0);
- HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7;
+ HEAP32[4084] = 0;
return;
}
-function _ImageFormat($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0;
- var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0;
- var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0;
- var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0;
- var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0;
- var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0;
- var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0;
- var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0;
- var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0;
- var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0;
- var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0;
- var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
- var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0;
- var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
- var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0;
- var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
- $$byval_copy = sp + 4|0;
- $vararg_buffer = sp;
- $2 = ((($0)) + 16|0);
- $3 = HEAP32[$2>>2]|0;
- $4 = ($3|0)==($1|0);
- if ($4) {
- STACKTOP = sp;return;
- }
- $5 = ($3|0)<(8);
- $6 = ($1|0)<(8);
- $or$cond = $6 & $5;
- if (!($or$cond)) {
- _TraceLog(2,4179,$vararg_buffer);
- STACKTOP = sp;return;
- }
- ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
- $7 = (_GetImageData($$byval_copy)|0);
- $8 = HEAP32[$0>>2]|0;
- _free($8);
- HEAP32[$2>>2] = $1;
- switch ($1|0) {
- case 1: {
- $9 = ((($0)) + 4|0);
- $10 = HEAP32[$9>>2]|0;
- $11 = ((($0)) + 8|0);
- $12 = HEAP32[$11>>2]|0;
- $13 = Math_imul($12, $10)|0;
- $14 = (_malloc($13)|0);
- HEAP32[$0>>2] = $14;
- $15 = Math_imul($12, $10)|0;
- $16 = ($15|0)>(0);
- if ($16) {
- $$0171188 = 0;
- while(1) {
- $17 = (($7) + ($$0171188<<2)|0);
- $18 = HEAP8[$17>>0]|0;
- $19 = (+($18&255));
- $20 = $19 * 0.29899999499320984;
- $21 = (((($7) + ($$0171188<<2)|0)) + 1|0);
- $22 = HEAP8[$21>>0]|0;
- $23 = (+($22&255));
- $24 = $23 * 0.58700001239776611;
- $25 = $20 + $24;
- $26 = (((($7) + ($$0171188<<2)|0)) + 2|0);
- $27 = HEAP8[$26>>0]|0;
- $28 = (+($27&255));
- $29 = $28 * 0.11400000005960464;
- $30 = $25 + $29;
- $31 = (~~(($30))&255);
- $32 = HEAP32[$0>>2]|0;
- $33 = (($32) + ($$0171188)|0);
- HEAP8[$33>>0] = $31;
- $34 = (($$0171188) + 1)|0;
- $35 = HEAP32[$9>>2]|0;
- $36 = HEAP32[$11>>2]|0;
- $37 = Math_imul($36, $35)|0;
- $38 = ($34|0)<($37|0);
- if ($38) {
- $$0171188 = $34;
- } else {
- break;
- }
- }
- }
- break;
- }
- case 2: {
- $39 = ((($0)) + 4|0);
- $40 = HEAP32[$39>>2]|0;
- $41 = ((($0)) + 8|0);
- $42 = HEAP32[$41>>2]|0;
- $43 = $40 << 1;
- $44 = Math_imul($43, $42)|0;
- $45 = (_malloc($44)|0);
- HEAP32[$0>>2] = $45;
- $46 = HEAP32[$39>>2]|0;
- $47 = $46 << 1;
- $48 = Math_imul($47, $42)|0;
- $49 = ($48|0)>(0);
- if ($49) {
- $$0170190 = 0;$$0172189 = 0;
- while(1) {
- $50 = (($7) + ($$0172189<<2)|0);
- $51 = HEAP8[$50>>0]|0;
- $52 = (+($51&255));
- $53 = $52 * 0.29899999499320984;
- $54 = (((($7) + ($$0172189<<2)|0)) + 1|0);
- $55 = HEAP8[$54>>0]|0;
- $56 = (+($55&255));
- $57 = $56 * 0.58700001239776611;
- $58 = $53 + $57;
- $59 = (((($7) + ($$0172189<<2)|0)) + 2|0);
- $60 = HEAP8[$59>>0]|0;
- $61 = (+($60&255));
- $62 = $61 * 0.11400000005960464;
- $63 = $58 + $62;
- $64 = (~~(($63))&255);
- $65 = HEAP32[$0>>2]|0;
- $66 = (($65) + ($$0170190)|0);
- HEAP8[$66>>0] = $64;
- $67 = (((($7) + ($$0172189<<2)|0)) + 3|0);
- $68 = HEAP8[$67>>0]|0;
- $69 = HEAP32[$0>>2]|0;
- $70 = $$0170190 | 1;
- $71 = (($69) + ($70)|0);
- HEAP8[$71>>0] = $68;
- $72 = (($$0172189) + 1)|0;
- $73 = (($$0170190) + 2)|0;
- $74 = HEAP32[$39>>2]|0;
- $75 = HEAP32[$41>>2]|0;
- $76 = $74 << 1;
- $77 = Math_imul($76, $75)|0;
- $78 = ($73|0)<($77|0);
- if ($78) {
- $$0170190 = $73;$$0172189 = $72;
- } else {
- break;
- }
- }
- }
- break;
- }
- case 3: {
- $79 = ((($0)) + 4|0);
- $80 = HEAP32[$79>>2]|0;
- $81 = ((($0)) + 8|0);
- $82 = HEAP32[$81>>2]|0;
- $83 = $80 << 1;
- $84 = Math_imul($83, $82)|0;
- $85 = (_malloc($84)|0);
- HEAP32[$0>>2] = $85;
- $86 = HEAP32[$79>>2]|0;
- $87 = Math_imul($82, $86)|0;
- $88 = ($87|0)>(0);
- if ($88) {
- $89 = HEAP8[$7>>0]|0;
- $90 = (+($89&255));
- $91 = $90 * 31.0;
- $92 = $91 / 255.0;
- $roundf179 = (+_roundf((+$92)));
- $93 = (~~(($roundf179))&255);
- $94 = ((($7)) + 1|0);
- $95 = HEAP8[$94>>0]|0;
- $96 = (+($95&255));
- $97 = $96 * 63.0;
- $98 = $97 / 255.0;
- $roundf180 = (+_roundf((+$98)));
- $99 = (~~(($roundf180))&255);
- $100 = ((($7)) + 2|0);
- $101 = HEAP8[$100>>0]|0;
- $102 = (+($101&255));
- $103 = $102 * 31.0;
- $104 = $103 / 255.0;
- $roundf181 = (+_roundf((+$104)));
- $105 = (~~(($roundf181))&255);
- $106 = $93&255;
- $107 = $106 << 11;
- $108 = $99&255;
- $109 = $108 << 5;
- $110 = $109 | $107;
- $111 = $105&255;
- $112 = $110 | $111;
- $113 = $112&65535;
- $114 = HEAP32[$0>>2]|0;
- $115 = HEAP32[$79>>2]|0;
- $116 = HEAP32[$81>>2]|0;
- $117 = Math_imul($116, $115)|0;
- $$0169192 = 0;
- while(1) {
- $118 = (($114) + ($$0169192<<1)|0);
- HEAP16[$118>>1] = $113;
- $119 = (($$0169192) + 1)|0;
- $120 = ($119|0)<($117|0);
- if ($120) {
- $$0169192 = $119;
- } else {
- break;
- }
- }
- }
- break;
- }
- case 4: {
- $121 = ((($0)) + 4|0);
- $122 = HEAP32[$121>>2]|0;
- $123 = ((($0)) + 8|0);
- $124 = HEAP32[$123>>2]|0;
- $125 = ($122*3)|0;
- $126 = Math_imul($125, $124)|0;
- $127 = (_malloc($126)|0);
- HEAP32[$0>>2] = $127;
- $128 = HEAP32[$121>>2]|0;
- $129 = ($128*3)|0;
- $130 = Math_imul($129, $124)|0;
- $131 = ($130|0)>(0);
- if ($131) {
- $$0168195 = 0;$$1194 = 0;
- while(1) {
- $132 = (($7) + ($$1194<<2)|0);
- $133 = HEAP8[$132>>0]|0;
- $134 = HEAP32[$0>>2]|0;
- $135 = (($134) + ($$0168195)|0);
- HEAP8[$135>>0] = $133;
- $136 = (((($7) + ($$1194<<2)|0)) + 1|0);
- $137 = HEAP8[$136>>0]|0;
- $138 = HEAP32[$0>>2]|0;
- $139 = (($$0168195) + 1)|0;
- $140 = (($138) + ($139)|0);
- HEAP8[$140>>0] = $137;
- $141 = (((($7) + ($$1194<<2)|0)) + 2|0);
- $142 = HEAP8[$141>>0]|0;
- $143 = HEAP32[$0>>2]|0;
- $144 = (($$0168195) + 2)|0;
- $145 = (($143) + ($144)|0);
- HEAP8[$145>>0] = $142;
- $146 = (($$1194) + 1)|0;
- $147 = (($$0168195) + 3)|0;
- $148 = HEAP32[$121>>2]|0;
- $149 = HEAP32[$123>>2]|0;
- $150 = ($148*3)|0;
- $151 = Math_imul($150, $149)|0;
- $152 = ($147|0)<($151|0);
- if ($152) {
- $$0168195 = $147;$$1194 = $146;
- } else {
- break;
- }
- }
- }
- break;
- }
- case 5: {
- $153 = ((($0)) + 4|0);
- $154 = HEAP32[$153>>2]|0;
- $155 = ((($0)) + 8|0);
- $156 = HEAP32[$155>>2]|0;
- $157 = $154 << 1;
- $158 = Math_imul($157, $156)|0;
- $159 = (_malloc($158)|0);
- HEAP32[$0>>2] = $159;
- $160 = HEAP32[$153>>2]|0;
- $161 = Math_imul($156, $160)|0;
- $162 = ($161|0)>(0);
- if ($162) {
- $163 = HEAP32[$0>>2]|0;
- $164 = HEAP32[$153>>2]|0;
- $165 = HEAP32[$155>>2]|0;
- $166 = Math_imul($165, $164)|0;
- $$0167197 = 0;
- while(1) {
- $167 = (($7) + ($$0167197<<2)|0);
- $168 = HEAP8[$167>>0]|0;
- $169 = (+($168&255));
- $170 = $169 * 31.0;
- $171 = $170 / 255.0;
- $roundf176 = (+_roundf((+$171)));
- $172 = (~~(($roundf176))&255);
- $173 = (((($7) + ($$0167197<<2)|0)) + 1|0);
- $174 = HEAP8[$173>>0]|0;
- $175 = (+($174&255));
- $176 = $175 * 31.0;
- $177 = $176 / 255.0;
- $roundf177 = (+_roundf((+$177)));
- $178 = (~~(($roundf177))&255);
- $179 = (((($7) + ($$0167197<<2)|0)) + 2|0);
- $180 = HEAP8[$179>>0]|0;
- $181 = (+($180&255));
- $182 = $181 * 31.0;
- $183 = $182 / 255.0;
- $roundf178 = (+_roundf((+$183)));
- $184 = (~~(($roundf178))&255);
- $185 = (((($7) + ($$0167197<<2)|0)) + 3|0);
- $186 = HEAP8[$185>>0]|0;
- $187 = ($186&255)>(50);
- $188 = $172&255;
- $189 = $188 << 11;
- $190 = $178&255;
- $191 = $190 << 6;
- $192 = $191 | $189;
- $193 = $184&255;
- $194 = $193 << 1;
- $195 = $192 | $194;
- $196 = $187&1;
- $197 = $195 | $196;
- $198 = $197&65535;
- $199 = (($163) + ($$0167197<<1)|0);
- HEAP16[$199>>1] = $198;
- $200 = (($$0167197) + 1)|0;
- $201 = ($200|0)<($166|0);
- if ($201) {
- $$0167197 = $200;
- } else {
- break;
- }
- }
- }
- break;
- }
- case 6: {
- $202 = ((($0)) + 4|0);
- $203 = HEAP32[$202>>2]|0;
- $204 = ((($0)) + 8|0);
- $205 = HEAP32[$204>>2]|0;
- $206 = $203 << 1;
- $207 = Math_imul($206, $205)|0;
- $208 = (_malloc($207)|0);
- HEAP32[$0>>2] = $208;
- $209 = HEAP32[$202>>2]|0;
- $210 = Math_imul($205, $209)|0;
- $211 = ($210|0)>(0);
- if ($211) {
- $212 = HEAP32[$0>>2]|0;
- $213 = HEAP32[$202>>2]|0;
- $214 = HEAP32[$204>>2]|0;
- $215 = Math_imul($214, $213)|0;
- $$0166199 = 0;
- while(1) {
- $216 = (($7) + ($$0166199<<2)|0);
- $217 = HEAP8[$216>>0]|0;
- $218 = (+($217&255));
- $219 = $218 * 15.0;
- $220 = $219 / 255.0;
- $roundf = (+_roundf((+$220)));
- $221 = (~~(($roundf))&255);
- $222 = (((($7) + ($$0166199<<2)|0)) + 1|0);
- $223 = HEAP8[$222>>0]|0;
- $224 = (+($223&255));
- $225 = $224 * 15.0;
- $226 = $225 / 255.0;
- $roundf173 = (+_roundf((+$226)));
- $227 = (~~(($roundf173))&255);
- $228 = (((($7) + ($$0166199<<2)|0)) + 2|0);
- $229 = HEAP8[$228>>0]|0;
- $230 = (+($229&255));
- $231 = $230 * 15.0;
- $232 = $231 / 255.0;
- $roundf174 = (+_roundf((+$232)));
- $233 = (~~(($roundf174))&255);
- $234 = (((($7) + ($$0166199<<2)|0)) + 3|0);
- $235 = HEAP8[$234>>0]|0;
- $236 = (+($235&255));
- $237 = $236 * 15.0;
- $238 = $237 / 255.0;
- $roundf175 = (+_roundf((+$238)));
- $239 = (~~(($roundf175))&255);
- $240 = $221&255;
- $241 = $240 << 12;
- $242 = $227&255;
- $243 = $242 << 8;
- $244 = $243 | $241;
- $245 = $233&255;
- $246 = $245 << 4;
- $247 = $244 | $246;
- $248 = $239&255;
- $249 = $247 | $248;
- $250 = $249&65535;
- $251 = (($212) + ($$0166199<<1)|0);
- HEAP16[$251>>1] = $250;
- $252 = (($$0166199) + 1)|0;
- $253 = ($252|0)<($215|0);
- if ($253) {
- $$0166199 = $252;
- } else {
- break;
- }
- }
- }
- break;
- }
- case 7: {
- $254 = ((($0)) + 4|0);
- $255 = HEAP32[$254>>2]|0;
- $256 = ((($0)) + 8|0);
- $257 = HEAP32[$256>>2]|0;
- $258 = $255 << 2;
- $259 = Math_imul($258, $257)|0;
- $260 = (_malloc($259)|0);
- HEAP32[$0>>2] = $260;
- $261 = HEAP32[$254>>2]|0;
- $262 = $261 << 2;
- $263 = Math_imul($262, $257)|0;
- $264 = ($263|0)>(0);
- if ($264) {
- $$0202 = 0;$$2201 = 0;
- while(1) {
- $265 = (($7) + ($$2201<<2)|0);
- $266 = HEAP8[$265>>0]|0;
- $267 = HEAP32[$0>>2]|0;
- $268 = (($267) + ($$0202)|0);
- HEAP8[$268>>0] = $266;
- $269 = (((($7) + ($$2201<<2)|0)) + 1|0);
- $270 = HEAP8[$269>>0]|0;
- $271 = HEAP32[$0>>2]|0;
- $272 = $$0202 | 1;
- $273 = (($271) + ($272)|0);
- HEAP8[$273>>0] = $270;
- $274 = (((($7) + ($$2201<<2)|0)) + 2|0);
- $275 = HEAP8[$274>>0]|0;
- $276 = HEAP32[$0>>2]|0;
- $277 = $$0202 | 2;
- $278 = (($276) + ($277)|0);
- HEAP8[$278>>0] = $275;
- $279 = (((($7) + ($$2201<<2)|0)) + 3|0);
- $280 = HEAP8[$279>>0]|0;
- $281 = HEAP32[$0>>2]|0;
- $282 = $$0202 | 3;
- $283 = (($281) + ($282)|0);
- HEAP8[$283>>0] = $280;
- $284 = (($$2201) + 1)|0;
- $285 = (($$0202) + 4)|0;
- $286 = HEAP32[$254>>2]|0;
- $287 = HEAP32[$256>>2]|0;
- $288 = $286 << 2;
- $289 = Math_imul($288, $287)|0;
- $290 = ($285|0)<($289|0);
- if ($290) {
- $$0202 = $285;$$2201 = $284;
- } else {
- break;
- }
- }
- }
- break;
- }
- default: {
- }
- }
- _free($7);
- STACKTOP = sp;return;
-}
-function _LoadTextureFromImage($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = HEAP32[$1>>2]|0;
- $3 = ((($1)) + 4|0);
- $4 = HEAP32[$3>>2]|0;
- $5 = ((($1)) + 8|0);
- $6 = HEAP32[$5>>2]|0;
- $7 = ((($1)) + 16|0);
- $8 = HEAP32[$7>>2]|0;
- $9 = ((($1)) + 12|0);
- $10 = HEAP32[$9>>2]|0;
- $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0);
- $12 = HEAP32[$3>>2]|0;
- $13 = HEAP32[$5>>2]|0;
- HEAP32[$0>>2] = $11;
- $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12;
- $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13;
- $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0);
- HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10;
- $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0);
- HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8;
- return;
-}
-function _UnloadImage($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = HEAP32[$0>>2]|0;
- _free($1);
- return;
-}
-function _rlglLoadTexture($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
- var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
- var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0;
- var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0;
+function _GetScreenWidth() {
+ var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
- $vararg_buffer15 = sp + 64|0;
- $vararg_buffer11 = sp + 48|0;
- $vararg_buffer9 = sp + 40|0;
- $vararg_buffer7 = sp + 32|0;
- $vararg_buffer5 = sp + 24|0;
- $vararg_buffer3 = sp + 16|0;
- $vararg_buffer1 = sp + 8|0;
- $vararg_buffer = sp;
- $5 = sp + 68|0;
- _glBindTexture(3553,0);
- HEAP32[$5>>2] = 0;
- $6 = HEAP32[3546]|0;
- $7 = ($6|0)==(0);
- $8 = $3 & -4;
- $switch = ($8|0)==(8);
- $or$cond100 = $switch & $7;
- if ($or$cond100) {
- _TraceLog(2,3848,$vararg_buffer);
- $$0 = HEAP32[$5>>2]|0;
- STACKTOP = sp;return ($$0|0);
- }
- $9 = HEAP32[3547]|0;
- $10 = ($9|0)==(0);
- $11 = ($3|0)==(12);
- $or$cond7 = $11 & $10;
- if ($or$cond7) {
- _TraceLog(2,3892,$vararg_buffer1);
- $$0 = HEAP32[$5>>2]|0;
- STACKTOP = sp;return ($$0|0);
- }
- $12 = HEAP32[3548]|0;
- $13 = ($12|0)==(0);
- $$off = (($3) + -13)|0;
- $14 = ($$off>>>0)<(2);
- $or$cond = $14 & $13;
- if ($or$cond) {
- _TraceLog(2,3937,$vararg_buffer3);
- $$0 = HEAP32[$5>>2]|0;
- STACKTOP = sp;return ($$0|0);
- }
- $15 = HEAP32[3549]|0;
- $16 = ($15|0)==(0);
- $$off92 = (($3) + -15)|0;
- $17 = ($$off92>>>0)<(2);
- $or$cond96 = $17 & $16;
- if ($or$cond96) {
- _TraceLog(2,3982,$vararg_buffer5);
- $$0 = HEAP32[$5>>2]|0;
- STACKTOP = sp;return ($$0|0);
- }
- $18 = HEAP32[3550]|0;
- $19 = ($18|0)==(0);
- $$off93 = (($3) + -17)|0;
- $20 = ($$off93>>>0)<(2);
- $or$cond98 = $20 & $19;
- if ($or$cond98) {
- _TraceLog(2,4027,$vararg_buffer7);
- $$0 = HEAP32[$5>>2]|0;
- STACKTOP = sp;return ($$0|0);
- }
- _glGenTextures(1,($5|0));
- $21 = HEAP32[$5>>2]|0;
- _glBindTexture(3553,($21|0));
- do {
- switch ($3|0) {
- case 1: {
- _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0));
- break;
- }
- case 2: {
- _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0));
- break;
- }
- case 3: {
- _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0));
- break;
- }
- case 4: {
- _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0));
- break;
- }
- case 5: {
- _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0));
- break;
- }
- case 6: {
- _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0));
- break;
- }
- case 7: {
- _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0));
- break;
- }
- case 8: {
- $22 = HEAP32[3546]|0;
- $23 = ($22|0)==(0);
- if (!($23)) {
- _LoadCompressedTexture($0,$1,$2,$4,33776);
- }
- break;
- }
- case 9: {
- $24 = HEAP32[3546]|0;
- $25 = ($24|0)==(0);
- if (!($25)) {
- _LoadCompressedTexture($0,$1,$2,$4,33777);
- }
- break;
- }
- case 10: {
- $26 = HEAP32[3546]|0;
- $27 = ($26|0)==(0);
- if (!($27)) {
- _LoadCompressedTexture($0,$1,$2,$4,33778);
- }
- break;
- }
- case 11: {
- $28 = HEAP32[3546]|0;
- $29 = ($28|0)==(0);
- if (!($29)) {
- _LoadCompressedTexture($0,$1,$2,$4,33779);
- }
- break;
- }
- case 12: {
- $30 = HEAP32[3547]|0;
- $31 = ($30|0)==(0);
- if (!($31)) {
- _LoadCompressedTexture($0,$1,$2,$4,36196);
- }
- break;
- }
- case 13: {
- $32 = HEAP32[3548]|0;
- $33 = ($32|0)==(0);
- if (!($33)) {
- _LoadCompressedTexture($0,$1,$2,$4,37492);
- }
- break;
- }
- case 14: {
- $34 = HEAP32[3548]|0;
- $35 = ($34|0)==(0);
- if (!($35)) {
- _LoadCompressedTexture($0,$1,$2,$4,37496);
- }
- break;
- }
- case 15: {
- $36 = HEAP32[3549]|0;
- $37 = ($36|0)==(0);
- if (!($37)) {
- _LoadCompressedTexture($0,$1,$2,$4,35840);
- }
- break;
- }
- case 16: {
- $38 = HEAP32[3549]|0;
- $39 = ($38|0)==(0);
- if (!($39)) {
- _LoadCompressedTexture($0,$1,$2,$4,35842);
- }
- break;
- }
- case 17: {
- $40 = HEAP32[3550]|0;
- $41 = ($40|0)==(0);
- if (!($41)) {
- _LoadCompressedTexture($0,$1,$2,$4,37808);
- }
- break;
- }
- case 18: {
- $42 = HEAP32[3550]|0;
- $43 = ($42|0)==(0);
- if (!($43)) {
- _LoadCompressedTexture($0,$1,$2,$4,37815);
- }
- break;
- }
- default: {
- _TraceLog(2,4072,$vararg_buffer9);
- }
- }
- } while(0);
- $44 = HEAP32[3551]|0;
- $45 = ($44|0)==(0);
- if ($45) {
- _glTexParameteri(3553,10242,33071);
- _glTexParameteri(3553,10243,33071);
- } else {
- _glTexParameteri(3553,10242,10497);
- _glTexParameteri(3553,10243,10497);
- }
- _glTexParameteri(3553,10240,9728);
- _glTexParameteri(3553,10241,9728);
- _glBindTexture(3553,0);
- $46 = HEAP32[$5>>2]|0;
- $47 = ($46|0)==(0);
- if ($47) {
- _TraceLog(2,4150,$vararg_buffer15);
- $$0 = HEAP32[$5>>2]|0;
- STACKTOP = sp;return ($$0|0);
- } else {
- HEAP32[$vararg_buffer11>>2] = $46;
- $vararg_ptr13 = ((($vararg_buffer11)) + 4|0);
- HEAP32[$vararg_ptr13>>2] = $1;
- $vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
- HEAP32[$vararg_ptr14>>2] = $2;
- _TraceLog(0,4101,$vararg_buffer11);
- $$0 = HEAP32[$5>>2]|0;
- STACKTOP = sp;return ($$0|0);
- }
- return (0)|0;
+ $0 = HEAP32[4082]|0;
+ return ($0|0);
}
-function _LoadCompressedTexture($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
- var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0;
+function _GetScreenHeight() {
+ var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- _glPixelStorei(3317,1);
- switch ($4|0) {
- case 33776: case 33777: case 36196: case 37492: {
- $$038 = 8;
- break;
- }
- default: {
- $$038 = 16;
- }
- }
- $5 = ($3|0)<(1);
- $6 = $1 | $2;
- $7 = ($6|0)==(0);
- $or$cond42 = $5 | $7;
- if ($or$cond42) {
- return;
- } else {
- $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1;
- }
- while(1) {
- $8 = (($$046) + 3)|0;
- $9 = (($8|0) / 4)&-1;
- $10 = (($$03943) + 3)|0;
- $11 = (($10|0) / 4)&-1;
- $12 = Math_imul($11, $$038)|0;
- $13 = Math_imul($12, $9)|0;
- $14 = (($0) + ($$03744)|0);
- _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0));
- $15 = (($13) + ($$03744))|0;
- $16 = (($$046|0) / 2)&-1;
- $17 = (($$03943|0) / 2)&-1;
- $18 = ($$046|0)<(2);
- $$ = $18 ? 1 : $16;
- $19 = ($$03943|0)<(2);
- $$140 = $19 ? 1 : $17;
- $20 = (($$03645) + 1)|0;
- $21 = ($20|0)>=($3|0);
- $22 = $$ | $$140;
- $23 = ($22|0)==(0);
- $or$cond = $21 | $23;
- if ($or$cond) {
- break;
- } else {
- $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$;
- }
- }
- return;
+ $0 = HEAP32[4083]|0;
+ return ($0|0);
}
-function _GetImageData($0) {
- $0 = $0|0;
- var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
- var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
- var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
- var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0;
- var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
- var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0;
- var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0;
- var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+function _GetTime() {
+ var $0 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $vararg_buffer = sp;
- $1 = ((($0)) + 4|0);
- $2 = HEAP32[$1>>2]|0;
- $3 = ((($0)) + 8|0);
- $4 = HEAP32[$3>>2]|0;
- $5 = $2 << 2;
- $6 = Math_imul($5, $4)|0;
- $7 = (_malloc($6)|0);
- $8 = HEAP32[$1>>2]|0;
- $9 = Math_imul($4, $8)|0;
- $10 = ($9|0)>(0);
- if (!($10)) {
- STACKTOP = sp;return ($7|0);
- }
- $11 = ((($0)) + 16|0);
- $12 = HEAP32[$11>>2]|0;
- $13 = HEAP32[$0>>2]|0;
- $$0104105 = 0;$$0106 = 0;
- while(1) {
- switch ($12|0) {
- case 1: {
- $14 = (($13) + ($$0106)|0);
- $15 = HEAP8[$14>>0]|0;
- $16 = (($7) + ($$0104105<<2)|0);
- HEAP8[$16>>0] = $15;
- $17 = HEAP8[$14>>0]|0;
- $18 = (((($7) + ($$0104105<<2)|0)) + 1|0);
- HEAP8[$18>>0] = $17;
- $19 = HEAP8[$14>>0]|0;
- $20 = (((($7) + ($$0104105<<2)|0)) + 2|0);
- HEAP8[$20>>0] = $19;
- $21 = (((($7) + ($$0104105<<2)|0)) + 3|0);
- HEAP8[$21>>0] = -1;
- $22 = (($$0106) + 1)|0;
- $$1 = $22;
- break;
- }
- case 2: {
- $23 = (($13) + ($$0106)|0);
- $24 = HEAP8[$23>>0]|0;
- $25 = (($7) + ($$0104105<<2)|0);
- HEAP8[$25>>0] = $24;
- $26 = HEAP8[$23>>0]|0;
- $27 = (((($7) + ($$0104105<<2)|0)) + 1|0);
- HEAP8[$27>>0] = $26;
- $28 = HEAP8[$23>>0]|0;
- $29 = (((($7) + ($$0104105<<2)|0)) + 2|0);
- HEAP8[$29>>0] = $28;
- $30 = (($$0106) + 1)|0;
- $31 = (($13) + ($30)|0);
- $32 = HEAP8[$31>>0]|0;
- $33 = (((($7) + ($$0104105<<2)|0)) + 3|0);
- HEAP8[$33>>0] = $32;
- $34 = (($$0106) + 2)|0;
- $$1 = $34;
- break;
- }
- case 5: {
- $35 = (($13) + ($$0106<<1)|0);
- $36 = HEAP16[$35>>1]|0;
- $37 = $36&65535;
- $38 = $37 >>> 11;
- $39 = (+($38|0));
- $40 = $39 * 8.0;
- $41 = (~~(($40))&255);
- $42 = (($7) + ($$0104105<<2)|0);
- HEAP8[$42>>0] = $41;
- $43 = $37 >>> 6;
- $44 = $43 & 31;
- $45 = (+($44|0));
- $46 = $45 * 8.0;
- $47 = (~~(($46))&255);
- $48 = (((($7) + ($$0104105<<2)|0)) + 1|0);
- HEAP8[$48>>0] = $47;
- $49 = $37 >>> 1;
- $50 = $49 & 31;
- $51 = (+($50|0));
- $52 = $51 * 8.0;
- $53 = (~~(($52))&255);
- $54 = (((($7) + ($$0104105<<2)|0)) + 2|0);
- HEAP8[$54>>0] = $53;
- $55 = $37 & 1;
- $56 = (0 - ($55))|0;
- $57 = $56&255;
- $58 = (((($7) + ($$0104105<<2)|0)) + 3|0);
- HEAP8[$58>>0] = $57;
- $59 = (($$0106) + 1)|0;
- $$1 = $59;
- break;
- }
- case 3: {
- $60 = (($13) + ($$0106<<1)|0);
- $61 = HEAP16[$60>>1]|0;
- $62 = $61&65535;
- $63 = $62 >>> 11;
- $64 = (+($63|0));
- $65 = $64 * 8.0;
- $66 = (~~(($65))&255);
- $67 = (($7) + ($$0104105<<2)|0);
- HEAP8[$67>>0] = $66;
- $68 = $62 >>> 5;
- $69 = $68 & 63;
- $70 = (+($69|0));
- $71 = $70 * 4.0;
- $72 = (~~(($71))&255);
- $73 = (((($7) + ($$0104105<<2)|0)) + 1|0);
- HEAP8[$73>>0] = $72;
- $74 = $62 & 31;
- $75 = (+($74|0));
- $76 = $75 * 8.0;
- $77 = (~~(($76))&255);
- $78 = (((($7) + ($$0104105<<2)|0)) + 2|0);
- HEAP8[$78>>0] = $77;
- $79 = (((($7) + ($$0104105<<2)|0)) + 3|0);
- HEAP8[$79>>0] = -1;
- $80 = (($$0106) + 1)|0;
- $$1 = $80;
- break;
- }
- case 6: {
- $81 = (($13) + ($$0106<<1)|0);
- $82 = HEAP16[$81>>1]|0;
- $83 = $82&65535;
- $84 = $83 >>> 12;
- $85 = (+($84|0));
- $86 = $85 * 17.0;
- $87 = (~~(($86))&255);
- $88 = (($7) + ($$0104105<<2)|0);
- HEAP8[$88>>0] = $87;
- $89 = $83 >>> 8;
- $90 = $89 & 15;
- $91 = (+($90|0));
- $92 = $91 * 17.0;
- $93 = (~~(($92))&255);
- $94 = (((($7) + ($$0104105<<2)|0)) + 1|0);
- HEAP8[$94>>0] = $93;
- $95 = $83 >>> 4;
- $96 = $95 & 15;
- $97 = (+($96|0));
- $98 = $97 * 17.0;
- $99 = (~~(($98))&255);
- $100 = (((($7) + ($$0104105<<2)|0)) + 2|0);
- HEAP8[$100>>0] = $99;
- $101 = $83 & 15;
- $102 = (+($101|0));
- $103 = $102 * 17.0;
- $104 = (~~(($103))&255);
- $105 = (((($7) + ($$0104105<<2)|0)) + 3|0);
- HEAP8[$105>>0] = $104;
- $106 = (($$0106) + 1)|0;
- $$1 = $106;
- break;
- }
- case 7: {
- $107 = (($13) + ($$0106)|0);
- $108 = HEAP8[$107>>0]|0;
- $109 = (($7) + ($$0104105<<2)|0);
- HEAP8[$109>>0] = $108;
- $110 = (($$0106) + 1)|0;
- $111 = (($13) + ($110)|0);
- $112 = HEAP8[$111>>0]|0;
- $113 = (((($7) + ($$0104105<<2)|0)) + 1|0);
- HEAP8[$113>>0] = $112;
- $114 = (($$0106) + 2)|0;
- $115 = (($13) + ($114)|0);
- $116 = HEAP8[$115>>0]|0;
- $117 = (((($7) + ($$0104105<<2)|0)) + 2|0);
- HEAP8[$117>>0] = $116;
- $118 = (($$0106) + 3)|0;
- $119 = (($13) + ($118)|0);
- $120 = HEAP8[$119>>0]|0;
- $121 = (((($7) + ($$0104105<<2)|0)) + 3|0);
- HEAP8[$121>>0] = $120;
- $122 = (($$0106) + 4)|0;
- $$1 = $122;
- break;
- }
- case 4: {
- $123 = (($13) + ($$0106)|0);
- $124 = HEAP8[$123>>0]|0;
- $125 = (($7) + ($$0104105<<2)|0);
- HEAP8[$125>>0] = $124;
- $126 = (($$0106) + 1)|0;
- $127 = (($13) + ($126)|0);
- $128 = HEAP8[$127>>0]|0;
- $129 = (((($7) + ($$0104105<<2)|0)) + 1|0);
- HEAP8[$129>>0] = $128;
- $130 = (($$0106) + 2)|0;
- $131 = (($13) + ($130)|0);
- $132 = HEAP8[$131>>0]|0;
- $133 = (((($7) + ($$0104105<<2)|0)) + 2|0);
- HEAP8[$133>>0] = $132;
- $134 = (((($7) + ($$0104105<<2)|0)) + 3|0);
- HEAP8[$134>>0] = -1;
- $135 = (($$0106) + 3)|0;
- $$1 = $135;
- break;
- }
- default: {
- _TraceLog(2,4233,$vararg_buffer);
- $$1 = $$0106;
- }
- }
- $136 = (($$0104105) + 1)|0;
- $137 = HEAP32[$1>>2]|0;
- $138 = HEAP32[$3>>2]|0;
- $139 = Math_imul($138, $137)|0;
- $140 = ($136|0)<($139|0);
- if ($140) {
- $$0104105 = $136;$$0106 = $$1;
- } else {
- break;
- }
- }
- STACKTOP = sp;return ($7|0);
+ $0 = (+_glfwGetTime());
+ return (+$0);
}
function _ErrorCallback($0,$1) {
$0 = $0|0;
@@ -10183,14 +11883,9 @@ function _ErrorCallback($0,$1) {
HEAP32[$vararg_buffer>>2] = $0;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $1;
- _TraceLog(2,8099,$vararg_buffer);
+ _TraceLog(1,8298,$vararg_buffer);
STACKTOP = sp;return;
}
-function _rlGetVersion() {
- var label = 0, sp = 0;
- sp = STACKTOP;
- return 4;
-}
function _SetupFramebufferSize($0,$1) {
$0 = $0|0;
$1 = $1|0;
@@ -10204,20 +11899,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[3530]|0;
+ $3 = HEAP32[4082]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[3529]|0;
+ $5 = HEAP32[4083]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[3571] = $3;
- HEAP32[3572] = $5;
- HEAP32[3573] = 0;
- HEAP32[3574] = 0;
+ HEAP32[4108] = $3;
+ HEAP32[4109] = $5;
+ HEAP32[4110] = 0;
+ HEAP32[4111] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -10227,13 +11922,13 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr12>>2] = $0;
$vararg_ptr13 = ((($vararg_buffer8)) + 12|0);
HEAP32[$vararg_ptr13>>2] = $1;
- _TraceLog(0,8033,$vararg_buffer8);
+ _TraceLog(0,8232,$vararg_buffer8);
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[3530]|0;
+ $35 = HEAP32[4082]|0;
$36 = (+($35|0));
- $37 = HEAP32[3529]|0;
+ $37 = HEAP32[4083]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -10241,26 +11936,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[3571] = $45;
- HEAP32[3572] = $37;
+ HEAP32[4108] = $45;
+ HEAP32[4109] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[3573] = $46;
+ HEAP32[4110] = $46;
$$sink1 = 0;
} else {
- HEAP32[3571] = $35;
+ HEAP32[4108] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[3572] = $42;
- HEAP32[3573] = 0;
+ HEAP32[4109] = $42;
+ HEAP32[4110] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[3574] = $$sink1;
+ HEAP32[4111] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[3529]|0;
+ $7 = HEAP32[4083]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -10268,13 +11963,13 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr2>>2] = $0;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $1;
- _TraceLog(2,7890,$vararg_buffer);
+ _TraceLog(1,8089,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[3530]|0;
+ $9 = HEAP32[4082]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[3529]|0;
+ $13 = HEAP32[4083]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -10282,37 +11977,37 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[3571] = $23;
- HEAP32[3572] = $1;
+ HEAP32[4108] = $23;
+ HEAP32[4109] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[3573] = $24;
+ HEAP32[4110] = $24;
$$sink = 0;
} else {
- HEAP32[3571] = $0;
- $17 = HEAP32[3529]|0;
+ HEAP32[4108] = $0;
+ $17 = HEAP32[4083]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[3572] = $20;
- HEAP32[3573] = 0;
+ HEAP32[4109] = $20;
+ HEAP32[4110] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[3574] = $$sink;
- $25 = HEAP32[3571]|0;
+ HEAP32[4111] = $$sink;
+ $25 = HEAP32[4108]|0;
$26 = (+($25|0));
- $27 = HEAP32[3530]|0;
+ $27 = HEAP32[4082]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=14208; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[3571] = $0;
- HEAP32[3572] = $1;
+ dest=16356; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4108] = $0;
+ HEAP32[4109] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
- _TraceLog(2,7968,$vararg_buffer4);
+ _TraceLog(1,8167,$vararg_buffer4);
STACKTOP = sp;return;
}
function _WindowSizeCallback($0,$1,$2) {
@@ -10330,10 +12025,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[3530] = $1;
- HEAP32[3529] = $2;
- HEAP32[3571] = $1;
- HEAP32[3572] = $2;
+ HEAP32[4082] = $1;
+ HEAP32[4083] = $2;
+ HEAP32[4108] = $1;
+ HEAP32[4109] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -10351,7 +12046,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
$4 = $4|0;
var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $5 = HEAP32[742]|0;
+ $5 = HEAP32[743]|0;
$6 = ($5|0)==($1|0);
$7 = ($3|0)==(1);
$or$cond = $7 & $6;
@@ -10360,12 +12055,12 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (16931 + ($1)|0);
+ $9 = (17239 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
}
- HEAP32[741] = $1;
+ HEAP32[742] = $1;
return;
}
function _MouseButtonCallback($0,$1,$2,$3) {
@@ -10381,7 +12076,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (16925 + ($1)|0);
+ $7 = (17233 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -10460,7 +12155,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 13880;
+ $15 = 14024;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -10485,7 +12180,7 @@ function _CharCallback($0,$1) {
$1 = $1|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[741] = $1;
+ HEAP32[742] = $1;
return;
}
function _ScrollCallback($0,$1,$2) {
@@ -10495,7 +12190,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[3944] = $3;
+ HEAP32[4114] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -10505,20 +12200,20 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[3943] = $$sink;
+ HEAP32[4113] = $$sink;
return;
}
function _rlglInit($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $$06066 = 0, $$06167 = 0, $$06268 = 0, $$063 = 0, $$sink64 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
- var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0;
- var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0;
- var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0.0, $73 = 0.0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $9 = 0, $exitcond = 0, $exitcond70 = 0, $exitcond71 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0;
+ var $vararg_buffer19 = 0, $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0);
+ STACKTOP = STACKTOP + 2528|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2528|0);
$vararg_buffer41 = sp + 2184|0;
$vararg_buffer39 = sp + 2176|0;
$vararg_buffer36 = sp + 2168|0;
@@ -10538,282 +12233,286 @@ function _rlglInit($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $2 = sp + 2400|0;
+ $2 = sp + 2396|0;
$3 = sp + 2384|0;
$4 = sp + 2320|0;
$5 = sp + 2256|0;
$6 = sp + 2192|0;
$7 = (_glGetString(7936)|0);
HEAP32[$vararg_buffer>>2] = $7;
- _TraceLog(0,4531,$vararg_buffer);
+ _TraceLog(0,4765,$vararg_buffer);
$8 = (_glGetString(7937)|0);
HEAP32[$vararg_buffer1>>2] = $8;
- _TraceLog(0,4549,$vararg_buffer1);
+ _TraceLog(0,4783,$vararg_buffer1);
$9 = (_glGetString(7938)|0);
HEAP32[$vararg_buffer4>>2] = $9;
- _TraceLog(0,4567,$vararg_buffer4);
+ _TraceLog(0,4801,$vararg_buffer4);
$10 = (_glGetString(35724)|0);
HEAP32[$vararg_buffer7>>2] = $10;
- _TraceLog(0,4585,$vararg_buffer7);
+ _TraceLog(0,4819,$vararg_buffer7);
$11 = (_glGetString(7939)|0);
$12 = (_strlen($11)|0);
$13 = (($12) + 1)|0;
$14 = (_malloc($13)|0);
_memcpy(($14|0),($11|0),($13|0))|0;
- $$062 = 0;$$sink63 = $14;
+ $$063 = 0;$$sink64 = $14;
while(1) {
- $15 = (_strtok($$sink63,4603)|0);
- $16 = (($vararg_buffer7) + ($$062<<2)|0);
+ $15 = (_strtok($$sink64,4837)|0);
+ $16 = (($vararg_buffer7) + ($$063<<2)|0);
HEAP32[$16>>2] = $15;
$17 = ($15|0)==(0|0);
- $18 = (($$062) + 1)|0;
+ $18 = (($$063) + 1)|0;
if ($17) {
break;
} else {
- $$062 = $18;$$sink63 = 0;
+ $$063 = $18;$$sink64 = 0;
}
}
_free($14);
- $19 = (($$062) + -1)|0;
+ $19 = (($$063) + -1)|0;
HEAP32[$vararg_buffer10>>2] = $19;
- _TraceLog(0,4605,$vararg_buffer10);
- $20 = ($$062|0)>(1);
+ _TraceLog(0,4839,$vararg_buffer10);
+ $20 = ($$063|0)>(1);
if ($20) {
- $$06167 = 0;
+ $$06268 = 0;
while(1) {
- $23 = (($vararg_buffer7) + ($$06167<<2)|0);
+ $23 = (($vararg_buffer7) + ($$06268<<2)|0);
$24 = HEAP32[$23>>2]|0;
- $25 = (_strcmp($24,4640)|0);
+ $25 = (_strcmp($24,4874)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[3609] = 1;
- $27 = (_eglGetProcAddress((4667|0))|0);
- HEAP32[3610] = $27;
- $28 = (_eglGetProcAddress((4688|0))|0);
- HEAP32[3611] = $28;
- $29 = (_eglGetProcAddress((4709|0))|0);
- HEAP32[3612] = $29;
- }
- $30 = (_strcmp($24,4733)|0);
+ HEAP32[3644] = 1;
+ $27 = (_eglGetProcAddress((4901|0))|0);
+ HEAP32[4068] = $27;
+ $28 = (_eglGetProcAddress((4922|0))|0);
+ HEAP32[3645] = $28;
+ $29 = (_eglGetProcAddress((4943|0))|0);
+ HEAP32[4069] = $29;
+ }
+ $30 = (_strcmp($24,4967)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[3551] = 1;
+ HEAP32[3536] = 1;
}
- $32 = (_strcmp($24,4753)|0);
+ $32 = (_strcmp($24,4987)|0);
$33 = ($32|0)==(0);
if ($33) {
- label = 12;
+ HEAP32[3535] = 1;
+ }
+ $34 = (_strcmp($24,5005)|0);
+ $35 = ($34|0)==(0);
+ if ($35) {
+ label = 14;
} else {
- $34 = HEAP32[$23>>2]|0;
- $35 = (_strcmp($34,4785)|0);
- $36 = ($35|0)==(0);
- if ($36) {
- label = 12;
+ $36 = HEAP32[$23>>2]|0;
+ $37 = (_strcmp($36,5037)|0);
+ $38 = ($37|0)==(0);
+ if ($38) {
+ label = 14;
} else {
- $37 = (_strcmp($34,4818)|0);
- $38 = ($37|0)==(0);
- if ($38) {
- label = 12;
+ $39 = (_strcmp($36,5070)|0);
+ $40 = ($39|0)==(0);
+ if ($40) {
+ label = 14;
}
}
}
- if ((label|0) == 12) {
+ if ((label|0) == 14) {
label = 0;
- HEAP32[3546] = 1;
+ HEAP32[3530] = 1;
}
- $39 = (_strcmp($24,4858)|0);
- $40 = ($39|0)==(0);
- if ($40) {
- label = 15;
+ $41 = HEAP32[$23>>2]|0;
+ $42 = (_strcmp($41,5110)|0);
+ $43 = ($42|0)==(0);
+ if ($43) {
+ label = 17;
} else {
- $41 = HEAP32[$23>>2]|0;
- $42 = (_strcmp($41,4894)|0);
- $43 = ($42|0)==(0);
- if ($43) {
- label = 15;
+ $44 = (_strcmp($41,5146)|0);
+ $45 = ($44|0)==(0);
+ if ($45) {
+ label = 17;
}
}
- if ((label|0) == 15) {
+ if ((label|0) == 17) {
label = 0;
- HEAP32[3547] = 1;
+ HEAP32[3531] = 1;
}
- $44 = HEAP32[$23>>2]|0;
- $45 = (_strcmp($44,4927)|0);
- $46 = ($45|0)==(0);
- if ($46) {
- HEAP32[3548] = 1;
+ $46 = (_strcmp($41,5179)|0);
+ $47 = ($46|0)==(0);
+ if ($47) {
+ HEAP32[3532] = 1;
}
- $47 = (_strcmp($44,4952)|0);
- $48 = ($47|0)==(0);
- if ($48) {
- HEAP32[3549] = 1;
- }
- $49 = (_strcmp($44,4985)|0);
+ $48 = HEAP32[$23>>2]|0;
+ $49 = (_strcmp($48,5204)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[3550] = 1;
+ HEAP32[3533] = 1;
}
- $51 = (_strcmp($44,5021)|0);
+ $51 = (_strcmp($48,5237)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[3613] = 1;
- _glGetFloatv(34047,(14456|0));
- }
- $53 = HEAP32[$23>>2]|0;
- $54 = (_strcmp($53,5055)|0);
- $55 = ($54|0)==(0);
- if ($55) {
- HEAP32[3615] = 1;
- }
- $56 = (($$06167) + 1)|0;
- $exitcond70 = ($56|0)==($19|0);
- if ($exitcond70) {
+ HEAP32[3534] = 1;
+ }
+ $53 = (_strcmp($48,5273)|0);
+ $54 = ($53|0)==(0);
+ if ($54) {
+ HEAP32[4112] = 1;
+ _glGetFloatv(34047,(14152|0));
+ }
+ $55 = (_strcmp($48,5307)|0);
+ $56 = ($55|0)==(0);
+ if ($56) {
+ HEAP32[3537] = 1;
+ }
+ $57 = (($$06268) + 1)|0;
+ $exitcond71 = ($57|0)==($19|0);
+ if ($exitcond71) {
break;
} else {
- $$06167 = $56;
+ $$06268 = $57;
}
}
}
- $21 = HEAP32[3609]|0;
+ $21 = HEAP32[3644]|0;
$22 = ($21|0)==(0);
if ($22) {
- _TraceLog(2,5158,$vararg_buffer15);
+ _TraceLog(1,5410,$vararg_buffer15);
} else {
- _TraceLog(0,5083,$vararg_buffer13);
+ _TraceLog(0,5335,$vararg_buffer13);
}
- $57 = HEAP32[3551]|0;
- $58 = ($57|0)==(0);
- if ($58) {
- _TraceLog(2,5294,$vararg_buffer19);
+ $58 = HEAP32[3536]|0;
+ $59 = ($58|0)==(0);
+ if ($59) {
+ _TraceLog(1,5546,$vararg_buffer19);
} else {
- _TraceLog(0,5219,$vararg_buffer17);
+ _TraceLog(0,5471,$vararg_buffer17);
}
- $59 = HEAP32[3546]|0;
- $60 = ($59|0)==(0);
- if (!($60)) {
- _TraceLog(0,5386,$vararg_buffer21);
+ $60 = HEAP32[3530]|0;
+ $61 = ($60|0)==(0);
+ if (!($61)) {
+ _TraceLog(0,5638,$vararg_buffer21);
}
- $61 = HEAP32[3547]|0;
- $62 = ($61|0)==(0);
- if (!($62)) {
- _TraceLog(0,5432,$vararg_buffer23);
+ $62 = HEAP32[3531]|0;
+ $63 = ($62|0)==(0);
+ if (!($63)) {
+ _TraceLog(0,5684,$vararg_buffer23);
}
- $63 = HEAP32[3548]|0;
- $64 = ($63|0)==(0);
- if (!($64)) {
- _TraceLog(0,5479,$vararg_buffer25);
+ $64 = HEAP32[3532]|0;
+ $65 = ($64|0)==(0);
+ if (!($65)) {
+ _TraceLog(0,5731,$vararg_buffer25);
}
- $65 = HEAP32[3549]|0;
- $66 = ($65|0)==(0);
- if (!($66)) {
- _TraceLog(0,5530,$vararg_buffer27);
+ $66 = HEAP32[3533]|0;
+ $67 = ($66|0)==(0);
+ if (!($67)) {
+ _TraceLog(0,5782,$vararg_buffer27);
}
- $67 = HEAP32[3550]|0;
- $68 = ($67|0)==(0);
- if (!($68)) {
- _TraceLog(0,5577,$vararg_buffer29);
+ $68 = HEAP32[3534]|0;
+ $69 = ($68|0)==(0);
+ if (!($69)) {
+ _TraceLog(0,5829,$vararg_buffer29);
}
- $69 = HEAP32[3613]|0;
- $70 = ($69|0)==(0);
- if (!($70)) {
- $71 = +HEAPF32[3614];
- $72 = $71;
- HEAPF64[$vararg_buffer31>>3] = $72;
- _TraceLog(0,5624,$vararg_buffer31);
+ $70 = HEAP32[4112]|0;
+ $71 = ($70|0)==(0);
+ if (!($71)) {
+ $72 = +HEAPF32[3538];
+ $73 = $72;
+ HEAPF64[$vararg_buffer31>>3] = $73;
+ _TraceLog(0,5876,$vararg_buffer31);
}
- $73 = HEAP32[3615]|0;
- $74 = ($73|0)==(0);
- if (!($74)) {
- _TraceLog(0,5690,$vararg_buffer34);
+ $74 = HEAP32[3537]|0;
+ $75 = ($74|0)==(0);
+ if (!($75)) {
+ _TraceLog(0,5942,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
- $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[3616] = $75;
- $76 = ($75|0)==(0);
- if ($76) {
- _TraceLog(2,5794,$vararg_buffer39);
+ $76 = (_rlLoadTexture($vararg_buffer10,1,1,7,1)|0);
+ HEAP32[3585] = $76;
+ $77 = ($76|0)==(0);
+ if ($77) {
+ _TraceLog(1,6046,$vararg_buffer39);
} else {
- HEAP32[$vararg_buffer36>>2] = $75;
- _TraceLog(0,5743,$vararg_buffer36);
+ HEAP32[$vararg_buffer36>>2] = $76;
+ _TraceLog(0,5995,$vararg_buffer36);
}
- _LoadDefaultShader($2);
- dest=14468; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=14524; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _LoadDefaultBuffers();
- $77 = (_malloc(49152)|0);
- HEAP32[3645] = $77;
- $$06066 = 0;
+ _LoadShaderDefault($2);
+ _memcpy((16140|0),($2|0),132)|0;
+ _memcpy((14444|0),($2|0),132)|0;
+ _LoadBuffersDefault();
+ $78 = (_malloc(49152)|0);
+ HEAP32[4032] = $78;
+ $$06167 = 0;
while(1) {
- $79 = HEAP32[3645]|0;
- $80 = (($79) + (($$06066*12)|0)|0);
- _VectorZero($3);
- ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
- $81 = (($$06066) + 1)|0;
- $exitcond69 = ($81|0)==(4096);
- if ($exitcond69) {
+ $80 = HEAP32[4032]|0;
+ $81 = (($80) + (($$06167*12)|0)|0);
+ _Vector3Zero($3);
+ ;HEAP32[$81>>2]=HEAP32[$3>>2]|0;HEAP32[$81+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$81+8>>2]=HEAP32[$3+8>>2]|0;
+ $82 = (($$06167) + 1)|0;
+ $exitcond70 = ($82|0)==(4096);
+ if ($exitcond70) {
break;
} else {
- $$06066 = $81;
+ $$06167 = $82;
}
}
- $78 = (_malloc(36864)|0);
- HEAP32[3646] = $78;
- $$05965 = 0;
+ $79 = (_malloc(36864)|0);
+ HEAP32[3586] = $79;
+ $$06066 = 0;
while(1) {
- $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
- HEAP32[$82>>2] = 0;
- $83 = (($78) + (($$05965*144)|0)|0);
+ $83 = (((($79) + (($$06066*144)|0)|0)) + 8|0);
HEAP32[$83>>2] = 0;
- $84 = (($$05965) + 1)|0;
- $exitcond = ($84|0)==(256);
+ $84 = (($79) + (($$06066*144)|0)|0);
+ HEAP32[$84>>2] = 0;
+ $85 = (($$06066) + 1)|0;
+ $exitcond = ($85|0)==(256);
if ($exitcond) {
break;
} else {
- $$05965 = $84;
+ $$06066 = $85;
}
}
- HEAP32[3647] = 1;
- $85 = HEAP32[3616]|0;
- $86 = ((($78)) + 8|0);
- HEAP32[$86>>2] = $85;
- HEAP32[3648] = 4;
+ HEAP32[3584] = 1;
+ $86 = HEAP32[3585]|0;
+ $87 = ((($79)) + 8|0);
+ HEAP32[$87>>2] = $86;
+ HEAP32[4033] = 4;
_MatrixIdentity($4);
- dest=14596; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=15092; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(14660); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15156); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(14724); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15220); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(14788); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15284); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(14852); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15348); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(14916); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15412); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(14980); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15476); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(15044); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15540); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(15108); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15604); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(15172); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15668); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(15236); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15732); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(15300); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15796); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(15364); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15860); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(15428); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15924); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(15492); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15988); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(15556); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(16052); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=14304; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=14204; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=14368; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[3575] = 14368;
+ dest=14268; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4029] = 14268;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -10824,21 +12523,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[3905] = $0;
- HEAP32[3906] = $1;
- _TraceLog(0,5833,$vararg_buffer41);
+ HEAP32[3662] = $0;
+ HEAP32[3663] = $1;
+ _TraceLog(0,6085,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[3573]|0;
+ $0 = HEAP32[4110]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[3574]|0;
+ $2 = HEAP32[4111]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[3571]|0;
+ $4 = HEAP32[4108]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[3572]|0;
+ $6 = HEAP32[4109]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -10849,12 +12548,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 14304;
+ $modelview$sink = 14204;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 14368;
+ $modelview$sink = 14268;
label = 3;
break;
}
@@ -10862,21 +12561,11 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[3575] = $modelview$sink;
+ HEAP32[4029] = $modelview$sink;
}
- HEAP32[3608] = $0;
+ HEAP32[4034] = $0;
return;
}
-function _rlLoadIdentity() {
- var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
- $0 = sp;
- $1 = HEAP32[3575]|0;
- _MatrixIdentity($0);
- dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
-}
function _rlOrtho($0,$1,$2,$3,$4,$5) {
$0 = +$0;
$1 = +$1;
@@ -10892,8 +12581,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$6 = sp + 64|0;
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
- _MatrixTranspose($6);
- $8 = HEAP32[3575]|0;
+ $8 = HEAP32[4029]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -10932,47 +12620,60 @@ function _rlClearColor($0,$1,$2,$3) {
_glClearColor((+$5),(+$7),(+$9),(+$11));
return;
}
-function _rlViewport($0,$1,$2,$3) {
+function _LoadShaderDefault($0) {
$0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var label = 0, sp = 0;
+ var $$sroa$12$0 = 0, $$sroa$12$0$$sroa_idx9 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx11 = 0, $$sroa$14 = 0, $$sroa$14$0$$sroa_idx = 0, $$sroa$1415$0 = 0, $$sroa$1415$0$$sroa_idx16 = 0, $$sroa$15$0 = 0, $$sroa$15$0$$sroa_idx18 = 0, $$sroa$16 = 0, $$sroa$16$0$$sroa_idx = 0, $$sroa$1622$0 = 0, $$sroa$1622$0$$sroa_idx23 = 0, $$sroa$1727$0 = 0, $$sroa$1727$0$$sroa_idx28 = 0, $$sroa$18 = 0, $$sroa$18$0$$sroa_idx = 0, $1 = 0, $10 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- _glViewport(($0|0),($1|0),($2|0),($3|0));
- return;
-}
-function _LoadDefaultShader($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0);
+ STACKTOP = STACKTOP + 1040|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1040|0);
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $1 = sp + 16|0;
- $2 = sp + 513|0;
- $3 = sp + 72|0;
- _memcpy(($2|0),(6409|0),489)|0;
- _memcpy(($3|0),(6898|0),441)|0;
- $4 = (_LoadShaderProgram($2,$3)|0);
- HEAP32[$1>>2] = $4;
- $5 = ($4|0)==(0);
- if ($5) {
- HEAP32[$vararg_buffer1>>2] = $4;
- _TraceLog(2,7387,$vararg_buffer1);
+ $$sroa$14 = sp + 96|0;
+ $$sroa$16 = sp + 80|0;
+ $$sroa$18 = sp + 12|0;
+ $1 = sp + 549|0;
+ $2 = sp + 108|0;
+ _memcpy(($1|0),(6661|0),483)|0;
+ _memcpy(($2|0),(7144|0),441)|0;
+ $3 = (_LoadShaderProgram($1,$2)|0);
+ $4 = ($3|0)==(0);
+ if ($4) {
+ HEAP32[$vararg_buffer1>>2] = $3;
+ _TraceLog(1,7699,$vararg_buffer1);
+ $$sroa$12$0 = 0;$$sroa$13$0 = 0;$$sroa$1415$0 = 0;$$sroa$15$0 = 0;$$sroa$1622$0 = 0;$$sroa$1727$0 = 0;
} else {
- HEAP32[$vararg_buffer>>2] = $4;
- _TraceLog(0,7339,$vararg_buffer);
- }
- $6 = HEAP32[$1>>2]|0;
- $7 = ($6|0)==(0);
- if (!($7)) {
- _LoadDefaultShaderLocations($1);
+ HEAP32[$vararg_buffer>>2] = $3;
+ _TraceLog(0,7585,$vararg_buffer);
+ $5 = (_glGetAttribLocation(($3|0),(7633|0))|0);
+ $6 = (_glGetAttribLocation(($3|0),(7648|0))|0);
+ $7 = (_glGetAttribLocation(($3|0),(7663|0))|0);
+ $8 = (_glGetUniformLocation(($3|0),(7675|0))|0);
+ $9 = (_glGetUniformLocation(($3|0),(7679|0))|0);
+ $10 = (_glGetUniformLocation(($3|0),(7690|0))|0);
+ $$sroa$12$0 = $5;$$sroa$13$0 = $6;$$sroa$1415$0 = $7;$$sroa$15$0 = $8;$$sroa$1622$0 = $9;$$sroa$1727$0 = $10;
}
- dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[$0>>2] = $3;
+ $$sroa$12$0$$sroa_idx9 = ((($0)) + 4|0);
+ HEAP32[$$sroa$12$0$$sroa_idx9>>2] = $$sroa$12$0;
+ $$sroa$13$0$$sroa_idx11 = ((($0)) + 8|0);
+ HEAP32[$$sroa$13$0$$sroa_idx11>>2] = $$sroa$13$0;
+ $$sroa$14$0$$sroa_idx = ((($0)) + 12|0);
+ ;HEAP32[$$sroa$14$0$$sroa_idx>>2]=HEAP32[$$sroa$14>>2]|0;HEAP32[$$sroa$14$0$$sroa_idx+4>>2]=HEAP32[$$sroa$14+4>>2]|0;HEAP32[$$sroa$14$0$$sroa_idx+8>>2]=HEAP32[$$sroa$14+8>>2]|0;
+ $$sroa$1415$0$$sroa_idx16 = ((($0)) + 24|0);
+ HEAP32[$$sroa$1415$0$$sroa_idx16>>2] = $$sroa$1415$0;
+ $$sroa$15$0$$sroa_idx18 = ((($0)) + 28|0);
+ HEAP32[$$sroa$15$0$$sroa_idx18>>2] = $$sroa$15$0;
+ $$sroa$16$0$$sroa_idx = ((($0)) + 32|0);
+ ;HEAP32[$$sroa$16$0$$sroa_idx>>2]=HEAP32[$$sroa$16>>2]|0;HEAP32[$$sroa$16$0$$sroa_idx+4>>2]=HEAP32[$$sroa$16+4>>2]|0;HEAP32[$$sroa$16$0$$sroa_idx+8>>2]=HEAP32[$$sroa$16+8>>2]|0;HEAP32[$$sroa$16$0$$sroa_idx+12>>2]=HEAP32[$$sroa$16+12>>2]|0;
+ $$sroa$1622$0$$sroa_idx23 = ((($0)) + 48|0);
+ HEAP32[$$sroa$1622$0$$sroa_idx23>>2] = $$sroa$1622$0;
+ $$sroa$1727$0$$sroa_idx28 = ((($0)) + 60|0);
+ HEAP32[$$sroa$1727$0$$sroa_idx28>>2] = $$sroa$1727$0;
+ $$sroa$18$0$$sroa_idx = ((($0)) + 64|0);
+ dest=$$sroa$18$0$$sroa_idx; src=$$sroa$18; stop=dest+68|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
-function _LoadDefaultBuffers() {
+function _LoadBuffersDefault() {
var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
@@ -10990,15 +12691,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(15640)>>2] = $0;
+ HEAP32[(14360)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(15648)>>2] = $1;
- HEAP32[(15644)>>2] = 0;
- HEAP32[(15652)>>2] = 0;
+ HEAP32[(14368)>>2] = $1;
+ HEAP32[(14364)>>2] = 0;
+ HEAP32[(14372)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(15648)>>2]|0;
+ $2 = HEAP32[(14368)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -11009,19 +12710,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[3907] = 0;
- HEAP32[(15636)>>2] = 0;
- HEAP32[(15632)>>2] = 0;
+ HEAP32[3587] = 0;
+ HEAP32[(14356)>>2] = 0;
+ HEAP32[(14352)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(15688)>>2] = $5;
+ HEAP32[(14408)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(15696)>>2] = $6;
- HEAP32[(15692)>>2] = 0;
- HEAP32[(15700)>>2] = 0;
+ HEAP32[(14416)>>2] = $6;
+ HEAP32[(14412)>>2] = 0;
+ HEAP32[(14420)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(15696)>>2]|0;
+ $7 = HEAP32[(14416)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -11032,24 +12733,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[3919] = 0;
- HEAP32[(15684)>>2] = 0;
- HEAP32[(15680)>>2] = 0;
+ HEAP32[3599] = 0;
+ HEAP32[(14404)>>2] = 0;
+ HEAP32[(14400)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(15736)>>2] = $10;
+ HEAP32[(14168)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(15740)>>2] = $11;
+ HEAP32[(14172)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(15744)>>2] = $12;
+ HEAP32[(14176)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(15748)>>2] = $13;
- $14 = HEAP32[(15736)>>2]|0;
+ HEAP32[(14180)>>2] = $13;
+ $14 = HEAP32[(14168)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(15740)>>2]|0;
+ $15 = HEAP32[(14172)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(15744)>>2]|0;
+ $17 = HEAP32[(14176)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -11060,7 +12761,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(15748)>>2]|0;
+ $16 = HEAP32[(14180)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -11097,140 +12798,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[3931] = 0;
- HEAP32[(15728)>>2] = 0;
- HEAP32[(15732)>>2] = 0;
- _TraceLog(0,5880,$vararg_buffer);
- $20 = HEAP32[3609]|0;
+ HEAP32[3539] = 0;
+ HEAP32[(14160)>>2] = 0;
+ HEAP32[(14164)>>2] = 0;
+ _TraceLog(0,6132,$vararg_buffer);
+ $20 = HEAP32[3644]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[3610]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(15656));
- $44 = HEAP32[3611]|0;
- $45 = HEAP32[(15656)>>2]|0;
+ $43 = HEAP32[4068]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(14376));
+ $44 = HEAP32[3645]|0;
+ $45 = HEAP32[(14376)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((15660)|0));
- $46 = HEAP32[(15660)>>2]|0;
+ _glGenBuffers(2,((14380)|0));
+ $46 = HEAP32[(14380)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(15640)>>2]|0;
+ $47 = HEAP32[(14360)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(14528)>>2]|0;
+ $48 = HEAP32[(14448)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(14528)>>2]|0;
+ $49 = HEAP32[(14448)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((15664)|0));
- $50 = HEAP32[(15664)>>2]|0;
+ _glGenBuffers(2,((14384)|0));
+ $50 = HEAP32[(14384)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(15648)>>2]|0;
+ $51 = HEAP32[(14368)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(14548)>>2]|0;
+ $52 = HEAP32[(14468)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(14548)>>2]|0;
+ $53 = HEAP32[(14468)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[3609]|0;
+ $54 = HEAP32[3644]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(15660)>>2]|0;
- $58 = HEAP32[(15664)>>2]|0;
+ $57 = HEAP32[(14380)>>2]|0;
+ $58 = HEAP32[(14384)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
- _TraceLog(0,6018,$vararg_buffer3);
+ _TraceLog(0,6270,$vararg_buffer3);
} else {
- $56 = HEAP32[(15656)>>2]|0;
+ $56 = HEAP32[(14376)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
- _TraceLog(0,5953,$vararg_buffer1);
+ _TraceLog(0,6205,$vararg_buffer1);
}
- $59 = HEAP32[3609]|0;
+ $59 = HEAP32[3644]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[3610]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(15704));
- $62 = HEAP32[3611]|0;
- $63 = HEAP32[(15704)>>2]|0;
+ $61 = HEAP32[4068]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(14424));
+ $62 = HEAP32[3645]|0;
+ $63 = HEAP32[(14424)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((15708)|0));
- $64 = HEAP32[(15708)>>2]|0;
+ _glGenBuffers(1,((14428)|0));
+ $64 = HEAP32[(14428)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(15688)>>2]|0;
+ $65 = HEAP32[(14408)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(14528)>>2]|0;
+ $66 = HEAP32[(14448)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(14528)>>2]|0;
+ $67 = HEAP32[(14448)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((15712)|0));
- $68 = HEAP32[(15712)>>2]|0;
+ _glGenBuffers(1,((14432)|0));
+ $68 = HEAP32[(14432)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(15696)>>2]|0;
+ $69 = HEAP32[(14416)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(14548)>>2]|0;
+ $70 = HEAP32[(14468)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(14548)>>2]|0;
+ $71 = HEAP32[(14468)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[3609]|0;
+ $72 = HEAP32[3644]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(15708)>>2]|0;
- $76 = HEAP32[(15712)>>2]|0;
+ $75 = HEAP32[(14428)>>2]|0;
+ $76 = HEAP32[(14432)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
- _TraceLog(0,6164,$vararg_buffer10);
+ _TraceLog(0,6416,$vararg_buffer10);
} else {
- $74 = HEAP32[(15704)>>2]|0;
+ $74 = HEAP32[(14424)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
- _TraceLog(0,6095,$vararg_buffer7);
+ _TraceLog(0,6347,$vararg_buffer7);
}
- $77 = HEAP32[3609]|0;
+ $77 = HEAP32[3644]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[3610]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(15752));
- $80 = HEAP32[3611]|0;
- $81 = HEAP32[(15752)>>2]|0;
+ $79 = HEAP32[4068]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(14184));
+ $80 = HEAP32[3645]|0;
+ $81 = HEAP32[(14184)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((15756)|0));
- $82 = HEAP32[(15756)>>2]|0;
+ _glGenBuffers(1,((14188)|0));
+ $82 = HEAP32[(14188)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(15736)>>2]|0;
+ $83 = HEAP32[(14168)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(14528)>>2]|0;
+ $84 = HEAP32[(14448)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(14528)>>2]|0;
+ $85 = HEAP32[(14448)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((15760)|0));
- $86 = HEAP32[(15760)>>2]|0;
+ _glGenBuffers(1,((14192)|0));
+ $86 = HEAP32[(14192)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(15740)>>2]|0;
+ $87 = HEAP32[(14172)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(14532)>>2]|0;
+ $88 = HEAP32[(14452)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(14532)>>2]|0;
+ $89 = HEAP32[(14452)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((15764)|0));
- $90 = HEAP32[(15764)>>2]|0;
+ _glGenBuffers(1,((14196)|0));
+ $90 = HEAP32[(14196)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(15744)>>2]|0;
+ $91 = HEAP32[(14176)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(14548)>>2]|0;
+ $92 = HEAP32[(14468)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(14548)>>2]|0;
+ $93 = HEAP32[(14468)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((15768)|0));
- $94 = HEAP32[(15768)>>2]|0;
+ _glGenBuffers(1,((14200)|0));
+ $94 = HEAP32[(14200)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(15748)>>2]|0;
+ $95 = HEAP32[(14180)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[3609]|0;
+ $96 = HEAP32[3644]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(15756)>>2]|0;
- $100 = HEAP32[(15760)>>2]|0;
- $101 = HEAP32[(15764)>>2]|0;
- $102 = HEAP32[(15768)>>2]|0;
+ $99 = HEAP32[(14188)>>2]|0;
+ $100 = HEAP32[(14192)>>2]|0;
+ $101 = HEAP32[(14196)>>2]|0;
+ $102 = HEAP32[(14200)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -11238,18 +12939,18 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr21>>2] = $101;
$vararg_ptr22 = ((($vararg_buffer17)) + 12|0);
HEAP32[$vararg_ptr22>>2] = $102;
- _TraceLog(0,6310,$vararg_buffer17);
+ _TraceLog(0,6562,$vararg_buffer17);
} else {
- $98 = HEAP32[(15752)>>2]|0;
+ $98 = HEAP32[(14184)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
- _TraceLog(0,6245,$vararg_buffer14);
+ _TraceLog(0,6497,$vararg_buffer14);
}
- $103 = HEAP32[3609]|0;
+ $103 = HEAP32[3644]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[3611]|0;
+ $105 = HEAP32[3645]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -11286,10 +12987,10 @@ function _LoadShaderProgram($0,$1) {
$9 = ($8|0)==(1);
if ($9) {
HEAP32[$vararg_buffer4>>2] = $6;
- _TraceLog(0,7643,$vararg_buffer4);
+ _TraceLog(0,7799,$vararg_buffer4);
} else {
HEAP32[$vararg_buffer>>2] = $6;
- _TraceLog(2,7591,$vararg_buffer);
+ _TraceLog(1,7747,$vararg_buffer);
HEAP32[$vararg_buffer>>2] = 0;
_glGetShaderiv(($6|0),35716,($vararg_buffer|0));
$10 = HEAP32[$vararg_buffer>>2]|0;
@@ -11299,7 +13000,7 @@ function _LoadShaderProgram($0,$1) {
$13 = HEAP32[$vararg_buffer>>2]|0;
_glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0));
HEAP32[$vararg_buffer1>>2] = $12;
- _TraceLog(0,7640,$vararg_buffer1);
+ _TraceLog(0,7796,$vararg_buffer1);
_llvm_stackrestore(($11|0));
}
_glCompileShader(($7|0));
@@ -11308,10 +13009,10 @@ function _LoadShaderProgram($0,$1) {
$15 = ($14|0)==(1);
if ($15) {
HEAP32[$vararg_buffer13>>2] = $7;
- _TraceLog(0,7744,$vararg_buffer13);
+ _TraceLog(0,7900,$vararg_buffer13);
} else {
HEAP32[$vararg_buffer7>>2] = $7;
- _TraceLog(2,7693,$vararg_buffer7);
+ _TraceLog(1,7849,$vararg_buffer7);
HEAP32[$vararg_buffer7>>2] = 0;
_glGetShaderiv(($7|0),35716,($vararg_buffer7|0));
$16 = HEAP32[$vararg_buffer7>>2]|0;
@@ -11321,25 +13022,25 @@ function _LoadShaderProgram($0,$1) {
$19 = HEAP32[$vararg_buffer7>>2]|0;
_glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0));
HEAP32[$vararg_buffer10>>2] = $18;
- _TraceLog(0,7640,$vararg_buffer10);
+ _TraceLog(0,7796,$vararg_buffer10);
_llvm_stackrestore(($17|0));
}
$20 = (_glCreateProgram()|0);
_glAttachShader(($20|0),($6|0));
_glAttachShader(($20|0),($7|0));
- _glBindAttribLocation(($20|0),0,(7435|0));
- _glBindAttribLocation(($20|0),1,(7450|0));
- _glBindAttribLocation(($20|0),2,(7481|0));
- _glBindAttribLocation(($20|0),3,(7508|0));
- _glBindAttribLocation(($20|0),4,(7494|0));
- _glBindAttribLocation(($20|0),5,(7465|0));
+ _glBindAttribLocation(($20|0),0,(7633|0));
+ _glBindAttribLocation(($20|0),1,(7648|0));
+ _glBindAttribLocation(($20|0),2,(7952|0));
+ _glBindAttribLocation(($20|0),3,(7663|0));
+ _glBindAttribLocation(($20|0),4,(7965|0));
+ _glBindAttribLocation(($20|0),5,(7979|0));
_glLinkProgram(($20|0));
_glGetProgramiv(($20|0),35714,($4|0));
$21 = HEAP32[$4>>2]|0;
$22 = ($21|0)==(0);
if ($22) {
HEAP32[$vararg_buffer16>>2] = $20;
- _TraceLog(2,7796,$vararg_buffer16);
+ _TraceLog(1,7995,$vararg_buffer16);
HEAP32[$vararg_buffer16>>2] = 0;
_glGetProgramiv(($20|0),35716,($vararg_buffer16|0));
$23 = HEAP32[$vararg_buffer16>>2]|0;
@@ -11349,7 +13050,7 @@ function _LoadShaderProgram($0,$1) {
$26 = HEAP32[$vararg_buffer16>>2]|0;
_glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0));
HEAP32[$vararg_buffer19>>2] = $25;
- _TraceLog(0,7640,$vararg_buffer19);
+ _TraceLog(0,7796,$vararg_buffer19);
_glDeleteProgram(($20|0));
_llvm_stackrestore(($24|0));
$$0 = 0;
@@ -11358,7 +13059,7 @@ function _LoadShaderProgram($0,$1) {
STACKTOP = sp;return ($$0|0);
} else {
HEAP32[$vararg_buffer22>>2] = $20;
- _TraceLog(0,7842,$vararg_buffer22);
+ _TraceLog(0,8041,$vararg_buffer22);
$$0 = $20;
_glDeleteShader(($6|0));
_glDeleteShader(($7|0));
@@ -11366,73 +13067,13 @@ function _LoadShaderProgram($0,$1) {
}
return (0)|0;
}
-function _LoadDefaultShaderLocations($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
- var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
- var sp = 0;
- sp = STACKTOP;
- $1 = HEAP32[$0>>2]|0;
- $2 = (_glGetAttribLocation(($1|0),(7435|0))|0);
- $3 = ((($0)) + 4|0);
- HEAP32[$3>>2] = $2;
- $4 = HEAP32[$0>>2]|0;
- $5 = (_glGetAttribLocation(($4|0),(7450|0))|0);
- $6 = ((($0)) + 8|0);
- HEAP32[$6>>2] = $5;
- $7 = HEAP32[$0>>2]|0;
- $8 = (_glGetAttribLocation(($7|0),(7465|0))|0);
- $9 = ((($0)) + 12|0);
- HEAP32[$9>>2] = $8;
- $10 = HEAP32[$0>>2]|0;
- $11 = (_glGetAttribLocation(($10|0),(7481|0))|0);
- $12 = ((($0)) + 16|0);
- HEAP32[$12>>2] = $11;
- $13 = HEAP32[$0>>2]|0;
- $14 = (_glGetAttribLocation(($13|0),(7494|0))|0);
- $15 = ((($0)) + 20|0);
- HEAP32[$15>>2] = $14;
- $16 = HEAP32[$0>>2]|0;
- $17 = (_glGetAttribLocation(($16|0),(7508|0))|0);
- $18 = ((($0)) + 24|0);
- HEAP32[$18>>2] = $17;
- $19 = HEAP32[$0>>2]|0;
- $20 = (_glGetUniformLocation(($19|0),(7520|0))|0);
- $21 = ((($0)) + 28|0);
- HEAP32[$21>>2] = $20;
- $22 = HEAP32[$0>>2]|0;
- $23 = (_glGetUniformLocation(($22|0),(7530|0))|0);
- $24 = ((($0)) + 32|0);
- HEAP32[$24>>2] = $23;
- $25 = HEAP32[$0>>2]|0;
- $26 = (_glGetUniformLocation(($25|0),(7541|0))|0);
- $27 = ((($0)) + 36|0);
- HEAP32[$27>>2] = $26;
- $28 = HEAP32[$0>>2]|0;
- $29 = (_glGetUniformLocation(($28|0),(7552|0))|0);
- $30 = ((($0)) + 40|0);
- HEAP32[$30>>2] = $29;
- $31 = HEAP32[$0>>2]|0;
- $32 = (_glGetUniformLocation(($31|0),(7564|0))|0);
- $33 = ((($0)) + 44|0);
- HEAP32[$33>>2] = $32;
- $34 = HEAP32[$0>>2]|0;
- $35 = (_glGetUniformLocation(($34|0),(7573|0))|0);
- $36 = ((($0)) + 48|0);
- HEAP32[$36>>2] = $35;
- $37 = HEAP32[$0>>2]|0;
- $38 = (_glGetUniformLocation(($37|0),(7582|0))|0);
- $39 = ((($0)) + 52|0);
- HEAP32[$39>>2] = $38;
- return;
-}
function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (16925 + ($0)|0);
+ $1 = (17233 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (16928 + ($0)|0);
+ $3 = (17236 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -11444,9 +13085,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (16925 + ($0)|0);
+ $1 = (17233 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (16928 + ($0)|0);
+ $3 = (17236 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -11467,21 +13108,10 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[3528]|0;
+ $0 = HEAP32[4079]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
- _TraceLog(0,8154,$vararg_buffer);
- STACKTOP = sp;return;
-}
-function _UnloadDefaultFont() {
- var $$byval_copy = 0, $0 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
- $$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[14152>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[14152+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[14152+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[14152+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[14152+16>>2]|0;
- _UnloadTexture($$byval_copy);
- $0 = HEAP32[(14180)>>2]|0;
- _free($0);
+ _TraceLog(0,8336,$vararg_buffer);
STACKTOP = sp;return;
}
function _rlglClose() {
@@ -11489,31 +13119,31 @@ function _rlglClose() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- _UnloadDefaultShader();
- _UnloadDefaultBuffers();
- _glDeleteTextures(1,(14464|0));
- $0 = HEAP32[3616]|0;
+ _UnloadShaderDefault();
+ _UnloadBuffersDefault();
+ _glDeleteTextures(1,(14340|0));
+ $0 = HEAP32[3585]|0;
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(0,8181,$vararg_buffer);
- $1 = HEAP32[3646]|0;
+ _TraceLog(0,8363,$vararg_buffer);
+ $1 = HEAP32[3586]|0;
_free($1);
STACKTOP = sp;return;
}
-function _UnloadDefaultShader() {
+function _UnloadShaderDefault() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[3617]|0;
+ $0 = HEAP32[4035]|0;
_glDeleteProgram(($0|0));
return;
}
-function _UnloadDefaultBuffers() {
+function _UnloadBuffersDefault() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[3609]|0;
+ $0 = HEAP32[3644]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[3611]|0;
+ $2 = HEAP32[3645]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -11522,144 +13152,60 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((15660)|0));
- _glDeleteBuffers(1,((15664)|0));
- _glDeleteBuffers(1,((15708)|0));
- _glDeleteBuffers(1,((15712)|0));
- _glDeleteBuffers(1,((15756)|0));
- _glDeleteBuffers(1,((15760)|0));
- _glDeleteBuffers(1,((15764)|0));
- _glDeleteBuffers(1,((15768)|0));
- $3 = HEAP32[3609]|0;
+ _glDeleteBuffers(1,((14380)|0));
+ _glDeleteBuffers(1,((14384)|0));
+ _glDeleteBuffers(1,((14428)|0));
+ _glDeleteBuffers(1,((14432)|0));
+ _glDeleteBuffers(1,((14188)|0));
+ _glDeleteBuffers(1,((14192)|0));
+ _glDeleteBuffers(1,((14196)|0));
+ _glDeleteBuffers(1,((14200)|0));
+ $3 = HEAP32[3644]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[3612]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(15656));
- $6 = HEAP32[3612]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(15704));
- $7 = HEAP32[3612]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(15752));
+ $5 = HEAP32[4069]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(14376));
+ $6 = HEAP32[4069]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(14424));
+ $7 = HEAP32[4069]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(14184));
}
- $8 = HEAP32[(15640)>>2]|0;
+ $8 = HEAP32[(14360)>>2]|0;
_free($8);
- $9 = HEAP32[(15648)>>2]|0;
+ $9 = HEAP32[(14368)>>2]|0;
_free($9);
- $10 = HEAP32[(15688)>>2]|0;
+ $10 = HEAP32[(14408)>>2]|0;
_free($10);
- $11 = HEAP32[(15696)>>2]|0;
+ $11 = HEAP32[(14416)>>2]|0;
_free($11);
- $12 = HEAP32[(15736)>>2]|0;
+ $12 = HEAP32[(14168)>>2]|0;
_free($12);
- $13 = HEAP32[(15740)>>2]|0;
+ $13 = HEAP32[(14172)>>2]|0;
_free($13);
- $14 = HEAP32[(15744)>>2]|0;
+ $14 = HEAP32[(14176)>>2]|0;
_free($14);
- $15 = HEAP32[(15748)>>2]|0;
+ $15 = HEAP32[(14180)>>2]|0;
_free($15);
return;
}
-function _UnloadTexture($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $vararg_buffer = sp;
- $1 = HEAP32[$0>>2]|0;
- $2 = ($1|0)==(0);
- if ($2) {
- STACKTOP = sp;return;
- }
- _rlDeleteTextures($1);
- $3 = HEAP32[$0>>2]|0;
- HEAP32[$vararg_buffer>>2] = $3;
- _TraceLog(0,8246,$vararg_buffer);
- STACKTOP = sp;return;
-}
-function _rlDeleteTextures($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $1 = sp;
- HEAP32[$1>>2] = $0;
- $2 = ($0|0)==(0);
- if (!($2)) {
- _glDeleteTextures(1,($1|0));
- }
- STACKTOP = sp;return;
-}
function _BeginDrawing() {
var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[1754] = $0;
- $1 = +HEAPF64[1737];
+ HEAPF64[1756] = $0;
+ $1 = +HEAPF64[1755];
$2 = $0 - $1;
- HEAPF64[1755] = $2;
- HEAPF64[1737] = $0;
+ HEAPF64[1757] = $2;
+ HEAPF64[1755] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=14208; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=16356; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(15780);
+ _rlMultMatrixf(14584);
STACKTOP = sp;return;
}
-function _MatrixToFloat($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
- var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = HEAP32[$0>>2]|0;
- HEAP32[3945] = $1;
- $2 = ((($0)) + 4|0);
- $3 = HEAP32[$2>>2]|0;
- HEAP32[(15784)>>2] = $3;
- $4 = ((($0)) + 8|0);
- $5 = HEAP32[$4>>2]|0;
- HEAP32[(15788)>>2] = $5;
- $6 = ((($0)) + 12|0);
- $7 = HEAP32[$6>>2]|0;
- HEAP32[(15792)>>2] = $7;
- $8 = ((($0)) + 16|0);
- $9 = HEAP32[$8>>2]|0;
- HEAP32[(15796)>>2] = $9;
- $10 = ((($0)) + 20|0);
- $11 = HEAP32[$10>>2]|0;
- HEAP32[(15800)>>2] = $11;
- $12 = ((($0)) + 24|0);
- $13 = HEAP32[$12>>2]|0;
- HEAP32[(15804)>>2] = $13;
- $14 = ((($0)) + 28|0);
- $15 = HEAP32[$14>>2]|0;
- HEAP32[(15808)>>2] = $15;
- $16 = ((($0)) + 32|0);
- $17 = HEAP32[$16>>2]|0;
- HEAP32[(15812)>>2] = $17;
- $18 = ((($0)) + 36|0);
- $19 = HEAP32[$18>>2]|0;
- HEAP32[(15816)>>2] = $19;
- $20 = ((($0)) + 40|0);
- $21 = HEAP32[$20>>2]|0;
- HEAP32[(15820)>>2] = $21;
- $22 = ((($0)) + 44|0);
- $23 = HEAP32[$22>>2]|0;
- HEAP32[(15824)>>2] = $23;
- $24 = ((($0)) + 48|0);
- $25 = HEAP32[$24>>2]|0;
- HEAP32[(15828)>>2] = $25;
- $26 = ((($0)) + 52|0);
- $27 = HEAP32[$26>>2]|0;
- HEAP32[(15832)>>2] = $27;
- $28 = ((($0)) + 56|0);
- $29 = HEAP32[$28>>2]|0;
- HEAP32[(15836)>>2] = $29;
- $30 = ((($0)) + 60|0);
- $31 = HEAP32[$30>>2]|0;
- HEAP32[(15840)>>2] = $31;
- return (15780|0);
-}
function _rlMultMatrixf($0) {
$0 = $0|0;
var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
@@ -11674,19 +13220,19 @@ function _rlMultMatrixf($0) {
$3 = HEAP32[$0>>2]|0;
HEAP32[$1>>2] = $3;
$4 = ((($1)) + 4|0);
- $5 = ((($0)) + 4|0);
+ $5 = ((($0)) + 16|0);
$6 = HEAP32[$5>>2]|0;
HEAP32[$4>>2] = $6;
$7 = ((($1)) + 8|0);
- $8 = ((($0)) + 8|0);
+ $8 = ((($0)) + 32|0);
$9 = HEAP32[$8>>2]|0;
HEAP32[$7>>2] = $9;
$10 = ((($1)) + 12|0);
- $11 = ((($0)) + 12|0);
+ $11 = ((($0)) + 48|0);
$12 = HEAP32[$11>>2]|0;
HEAP32[$10>>2] = $12;
$13 = ((($1)) + 16|0);
- $14 = ((($0)) + 16|0);
+ $14 = ((($0)) + 4|0);
$15 = HEAP32[$14>>2]|0;
HEAP32[$13>>2] = $15;
$16 = ((($1)) + 20|0);
@@ -11694,19 +13240,19 @@ function _rlMultMatrixf($0) {
$18 = HEAP32[$17>>2]|0;
HEAP32[$16>>2] = $18;
$19 = ((($1)) + 24|0);
- $20 = ((($0)) + 24|0);
+ $20 = ((($0)) + 36|0);
$21 = HEAP32[$20>>2]|0;
HEAP32[$19>>2] = $21;
$22 = ((($1)) + 28|0);
- $23 = ((($0)) + 28|0);
+ $23 = ((($0)) + 52|0);
$24 = HEAP32[$23>>2]|0;
HEAP32[$22>>2] = $24;
$25 = ((($1)) + 32|0);
- $26 = ((($0)) + 32|0);
+ $26 = ((($0)) + 8|0);
$27 = HEAP32[$26>>2]|0;
HEAP32[$25>>2] = $27;
$28 = ((($1)) + 36|0);
- $29 = ((($0)) + 36|0);
+ $29 = ((($0)) + 24|0);
$30 = HEAP32[$29>>2]|0;
HEAP32[$28>>2] = $30;
$31 = ((($1)) + 40|0);
@@ -11714,26 +13260,26 @@ function _rlMultMatrixf($0) {
$33 = HEAP32[$32>>2]|0;
HEAP32[$31>>2] = $33;
$34 = ((($1)) + 44|0);
- $35 = ((($0)) + 44|0);
+ $35 = ((($0)) + 56|0);
$36 = HEAP32[$35>>2]|0;
HEAP32[$34>>2] = $36;
$37 = ((($1)) + 48|0);
- $38 = ((($0)) + 48|0);
+ $38 = ((($0)) + 12|0);
$39 = HEAP32[$38>>2]|0;
HEAP32[$37>>2] = $39;
$40 = ((($1)) + 52|0);
- $41 = ((($0)) + 52|0);
+ $41 = ((($0)) + 28|0);
$42 = HEAP32[$41>>2]|0;
HEAP32[$40>>2] = $42;
$43 = ((($1)) + 56|0);
- $44 = ((($0)) + 56|0);
+ $44 = ((($0)) + 44|0);
$45 = HEAP32[$44>>2]|0;
HEAP32[$43>>2] = $45;
$46 = ((($1)) + 60|0);
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[3575]|0;
+ $49 = HEAP32[4029]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -11747,15 +13293,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[1754] = $0;
- $1 = +HEAPF64[1737];
+ HEAPF64[1756] = $0;
+ $1 = +HEAPF64[1755];
$2 = $0 - $1;
- HEAPF64[1756] = $2;
- HEAPF64[1737] = $0;
- $3 = +HEAPF64[1755];
+ HEAPF64[1758] = $2;
+ HEAPF64[1755] = $0;
+ $3 = +HEAPF64[1757];
$4 = $2 + $3;
- HEAPF64[1757] = $4;
- $5 = +HEAPF64[1734];
+ HEAPF64[1742] = $4;
+ $5 = +HEAPF64[1752];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -11765,26 +13311,19 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[1754] = $10;
- $11 = +HEAPF64[1737];
+ HEAPF64[1756] = $10;
+ $11 = +HEAPF64[1755];
$12 = $10 - $11;
- HEAPF64[1737] = $10;
- $13 = +HEAPF64[1757];
+ HEAPF64[1755] = $10;
+ $13 = +HEAPF64[1742];
$14 = $12 + $13;
- HEAPF64[1757] = $14;
- return;
-}
-function _rlglDraw() {
- var label = 0, sp = 0;
- sp = STACKTOP;
- _UpdateDefaultBuffers();
- _DrawDefaultBuffers();
+ HEAPF64[1742] = $14;
return;
}
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[3528]|0;
+ $0 = HEAP32[4079]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -11798,22 +13337,22 @@ function _PollInputEvents() {
$1 = sp + 1432|0;
$2 = sp;
_UpdateGestures();
- HEAP32[741] = -1;
- HEAP32[743] = -1;
- HEAP32[3961] = 0;
- $3 = HEAP32[3528]|0;
+ HEAP32[742] = -1;
+ HEAP32[744] = -1;
+ HEAP32[4115] = 0;
+ $3 = HEAP32[4079]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[3466] = $5;
+ HEAPF32[3502] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(13868)>>2] = $7;
- _memcpy((17443|0),(16931|0),512)|0;
- ;HEAP8[16928>>0]=HEAP8[16925>>0]|0;HEAP8[16928+1>>0]=HEAP8[16925+1>>0]|0;HEAP8[16928+2>>0]=HEAP8[16925+2>>0]|0;
- $8 = HEAP32[3944]|0;
- HEAP32[3531] = $8;
- HEAP32[3944] = 0;
+ HEAPF32[(14012)>>2] = $7;
+ _memcpy((17751|0),(17239|0),512)|0;
+ ;HEAP8[17236>>0]=HEAP8[17233>>0]|0;HEAP8[17236+1>>0]=HEAP8[17233+1>>0]|0;HEAP8[17236+2>>0]=HEAP8[17233+2>>0]|0;
+ $8 = HEAP32[4114]|0;
+ HEAP32[4080] = $8;
+ HEAP32[4114] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -11823,8 +13362,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (17955 + ($$05160<<5)|0);
- $scevgep67 = (18083 + ($$05160<<5)|0);
+ $scevgep = (18263 + ($$05160<<5)|0);
+ $scevgep67 = (18391 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -11838,10 +13377,10 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((18083 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((18391 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
- HEAP32[743] = $$04857;
+ HEAP32[744] = $$04857;
} else {
HEAP8[$24>>0] = 0;
}
@@ -11865,7 +13404,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((15848 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((16464 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -11881,7 +13420,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[3961] = $$lcssa;
+ HEAP32[4115] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -11917,1415 +13456,6 @@ function _Wait($0) {
}
return;
}
-function _UpdateDefaultBuffers() {
- var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
- var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
- var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = HEAP32[3907]|0;
- $1 = ($0|0)>(0);
- if ($1) {
- $2 = HEAP32[3609]|0;
- $3 = ($2|0)==(0);
- if (!($3)) {
- $4 = HEAP32[3611]|0;
- $5 = HEAP32[(15656)>>2]|0;
- FUNCTION_TABLE_vi[$4 & 31]($5);
- }
- $6 = HEAP32[(15660)>>2]|0;
- _glBindBuffer(34962,($6|0));
- $7 = HEAP32[3907]|0;
- $8 = ($7*12)|0;
- $9 = HEAP32[(15640)>>2]|0;
- _glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(15664)>>2]|0;
- _glBindBuffer(34962,($10|0));
- $11 = HEAP32[(15636)>>2]|0;
- $12 = $11 << 2;
- $13 = HEAP32[(15648)>>2]|0;
- _glBufferSubData(34962,0,($12|0),($13|0));
- }
- $14 = HEAP32[3919]|0;
- $15 = ($14|0)>(0);
- if ($15) {
- $16 = HEAP32[3609]|0;
- $17 = ($16|0)==(0);
- if (!($17)) {
- $18 = HEAP32[3611]|0;
- $19 = HEAP32[(15704)>>2]|0;
- FUNCTION_TABLE_vi[$18 & 31]($19);
- }
- $20 = HEAP32[(15708)>>2]|0;
- _glBindBuffer(34962,($20|0));
- $21 = HEAP32[3919]|0;
- $22 = ($21*12)|0;
- $23 = HEAP32[(15688)>>2]|0;
- _glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(15712)>>2]|0;
- _glBindBuffer(34962,($24|0));
- $25 = HEAP32[(15684)>>2]|0;
- $26 = $25 << 2;
- $27 = HEAP32[(15696)>>2]|0;
- _glBufferSubData(34962,0,($26|0),($27|0));
- }
- $28 = HEAP32[3931]|0;
- $29 = ($28|0)>(0);
- if ($29) {
- $30 = HEAP32[3609]|0;
- $31 = ($30|0)==(0);
- if (!($31)) {
- $32 = HEAP32[3611]|0;
- $33 = HEAP32[(15752)>>2]|0;
- FUNCTION_TABLE_vi[$32 & 31]($33);
- }
- $34 = HEAP32[(15756)>>2]|0;
- _glBindBuffer(34962,($34|0));
- $35 = HEAP32[3931]|0;
- $36 = ($35*12)|0;
- $37 = HEAP32[(15736)>>2]|0;
- _glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(15760)>>2]|0;
- _glBindBuffer(34962,($38|0));
- $39 = HEAP32[3931]|0;
- $40 = $39 << 3;
- $41 = HEAP32[(15740)>>2]|0;
- _glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(15764)>>2]|0;
- _glBindBuffer(34962,($42|0));
- $43 = HEAP32[3931]|0;
- $44 = $43 << 2;
- $45 = HEAP32[(15744)>>2]|0;
- _glBufferSubData(34962,0,($44|0),($45|0));
- }
- $46 = HEAP32[3609]|0;
- $47 = ($46|0)==(0);
- if ($47) {
- return;
- }
- $48 = HEAP32[3611]|0;
- FUNCTION_TABLE_vi[$48 & 31](0);
- return;
-}
-function _DrawDefaultBuffers() {
- var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0;
- var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0;
- var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0;
- var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0;
- var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0;
- var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0);
- $$byval_copy2 = sp + 256|0;
- $modelview$byval_copy = sp + 192|0;
- $0 = sp + 128|0;
- $1 = sp + 64|0;
- $2 = sp;
- dest=$0; src=14304; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=14368; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[3994]|0;
- $4 = ($3|0)!=(0);
- $$ = $4 ? 2 : 1;
- $$02932 = 0;
- while(1) {
- if ($4) {
- dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
- }
- $8 = HEAP32[3907]|0;
- $9 = ($8|0)>(0);
- $10 = HEAP32[3919]|0;
- $11 = ($10|0)>(0);
- $or$cond = $9 | $11;
- $12 = HEAP32[3931]|0;
- $13 = ($12|0)>(0);
- $or$cond3 = $or$cond | $13;
- if ($or$cond3) {
- $14 = HEAP32[3631]|0;
- _glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=14368; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=14304; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(14552)>>2]|0;
- dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $16 = (_MatrixToFloat($$byval_copy2)|0);
- _glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(14556)>>2]|0;
- _glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(14568)>>2]|0;
- _glUniform1i(($18|0),0);
- }
- $19 = HEAP32[3907]|0;
- $20 = ($19|0)>(0);
- if ($20) {
- $21 = HEAP32[3616]|0;
- _glBindTexture(3553,($21|0));
- $22 = HEAP32[3609]|0;
- $23 = ($22|0)==(0);
- if ($23) {
- $26 = HEAP32[(15660)>>2]|0;
- _glBindBuffer(34962,($26|0));
- $27 = HEAP32[(14528)>>2]|0;
- _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(14528)>>2]|0;
- _glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(15664)>>2]|0;
- _glBindBuffer(34962,($29|0));
- $30 = HEAP32[(14548)>>2]|0;
- _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(14548)>>2]|0;
- _glEnableVertexAttribArray(($31|0));
- } else {
- $24 = HEAP32[3611]|0;
- $25 = HEAP32[(15656)>>2]|0;
- FUNCTION_TABLE_vi[$24 & 31]($25);
- }
- $32 = HEAP32[3907]|0;
- _glDrawArrays(1,0,($32|0));
- $33 = HEAP32[3609]|0;
- $34 = ($33|0)==(0);
- if ($34) {
- _glBindBuffer(34962,0);
- }
- _glBindTexture(3553,0);
- }
- $35 = HEAP32[3919]|0;
- $36 = ($35|0)>(0);
- if ($36) {
- $37 = HEAP32[3616]|0;
- _glBindTexture(3553,($37|0));
- $38 = HEAP32[3609]|0;
- $39 = ($38|0)==(0);
- if ($39) {
- $42 = HEAP32[(15708)>>2]|0;
- _glBindBuffer(34962,($42|0));
- $43 = HEAP32[(14528)>>2]|0;
- _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(14528)>>2]|0;
- _glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(15712)>>2]|0;
- _glBindBuffer(34962,($45|0));
- $46 = HEAP32[(14548)>>2]|0;
- _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(14548)>>2]|0;
- _glEnableVertexAttribArray(($47|0));
- } else {
- $40 = HEAP32[3611]|0;
- $41 = HEAP32[(15704)>>2]|0;
- FUNCTION_TABLE_vi[$40 & 31]($41);
- }
- $48 = HEAP32[3919]|0;
- _glDrawArrays(4,0,($48|0));
- $49 = HEAP32[3609]|0;
- $50 = ($49|0)==(0);
- if ($50) {
- _glBindBuffer(34962,0);
- }
- _glBindTexture(3553,0);
- }
- $51 = HEAP32[3931]|0;
- $52 = ($51|0)>(0);
- if ($52) {
- $53 = HEAP32[3609]|0;
- $54 = ($53|0)==(0);
- if ($54) {
- $57 = HEAP32[(15756)>>2]|0;
- _glBindBuffer(34962,($57|0));
- $58 = HEAP32[(14528)>>2]|0;
- _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(14528)>>2]|0;
- _glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(15760)>>2]|0;
- _glBindBuffer(34962,($60|0));
- $61 = HEAP32[(14532)>>2]|0;
- _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(14532)>>2]|0;
- _glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(15764)>>2]|0;
- _glBindBuffer(34962,($63|0));
- $64 = HEAP32[(14548)>>2]|0;
- _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(14548)>>2]|0;
- _glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(15768)>>2]|0;
- _glBindBuffer(34963,($66|0));
- } else {
- $55 = HEAP32[3611]|0;
- $56 = HEAP32[(15752)>>2]|0;
- FUNCTION_TABLE_vi[$55 & 31]($56);
- }
- $67 = HEAP32[3647]|0;
- $68 = ($67|0)>(0);
- if ($68) {
- $$02830 = 0;$$031 = 0;
- while(1) {
- $71 = HEAP32[3646]|0;
- $72 = (($71) + (($$031*144)|0)|0);
- $73 = HEAP32[$72>>2]|0;
- $74 = (($73|0) / 4)&-1;
- $75 = ($74*6)|0;
- $76 = (((($71) + (($$031*144)|0)|0)) + 8|0);
- $77 = HEAP32[$76>>2]|0;
- _glBindTexture(3553,($77|0));
- $78 = $$02830 << 1;
- $79 = $78;
- _glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[3646]|0;
- $81 = (($80) + (($$031*144)|0)|0);
- $82 = HEAP32[$81>>2]|0;
- $83 = (($82|0) / 4)&-1;
- $84 = ($83*6)|0;
- $85 = (($84) + ($$02830))|0;
- $86 = (($$031) + 1)|0;
- $87 = HEAP32[3647]|0;
- $88 = ($86|0)<($87|0);
- if ($88) {
- $$02830 = $85;$$031 = $86;
- } else {
- break;
- }
- }
- }
- $69 = HEAP32[3609]|0;
- $70 = ($69|0)==(0);
- if ($70) {
- _glBindBuffer(34962,0);
- _glBindBuffer(34963,0);
- }
- _glBindTexture(3553,0);
- }
- $89 = HEAP32[3609]|0;
- $90 = ($89|0)==(0);
- if (!($90)) {
- $91 = HEAP32[3611]|0;
- FUNCTION_TABLE_vi[$91 & 31](0);
- }
- _glUseProgram(0);
- $92 = (($$02932) + 1)|0;
- $93 = ($92|0)<($$|0);
- if ($93) {
- $$02932 = $92;
- } else {
- break;
- }
- }
- HEAP32[3647] = 1;
- $5 = HEAP32[3616]|0;
- $6 = HEAP32[3646]|0;
- $7 = ((($6)) + 8|0);
- HEAP32[$7>>2] = $5;
- HEAP32[$6>>2] = 0;
- HEAP32[3907] = 0;
- HEAP32[(15636)>>2] = 0;
- HEAP32[3919] = 0;
- HEAP32[(15684)>>2] = 0;
- HEAP32[3931] = 0;
- HEAP32[(15728)>>2] = 0;
- HEAP32[(15732)>>2] = 0;
- HEAPF32[744] = -1.0;
- dest=14304; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=14368; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
-}
-function _SetStereoView($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
- $$byval_copy3 = sp + 192|0;
- $$byval_copy = sp + 64|0;
- $3 = sp;
- $4 = sp + 128|0;
- dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[3905]|0;
- $6 = Math_imul($5, $0)|0;
- $7 = (($6|0) / 2)&-1;
- $8 = (($5|0) / 2)&-1;
- $9 = HEAP32[3906]|0;
- _rlViewport($7,0,$8,$9);
- $10 = (16208 + ($0<<6)|0);
- dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (16080 + ($0<<6)|0);
- dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _SetMatrixModelview($$byval_copy3);
- dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _SetMatrixProjection($$byval_copy3);
- STACKTOP = sp;return;
-}
-function _SetMatrixModelview($0) {
- $0 = $0|0;
- var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- dest=14368; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- return;
-}
-function _SetMatrixProjection($0) {
- $0 = $0|0;
- var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- dest=14304; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- return;
-}
-function _rlPushMatrix() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $vararg_buffer = sp;
- $0 = HEAP32[4084]|0;
- $1 = ($0|0)==(15);
- if ($1) {
- HEAP32[$vararg_buffer>>2] = 16;
- _TraceLog(1,8296,$vararg_buffer);
- }
- $2 = HEAP32[4084]|0;
- $3 = (14596 + ($2<<6)|0);
- $4 = HEAP32[3575]|0;
- dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _rlLoadIdentity();
- $5 = HEAP32[4084]|0;
- $6 = (($5) + 1)|0;
- HEAP32[4084] = $6;
- $7 = HEAP32[3608]|0;
- $8 = ($7|0)==(5888);
- if (!($8)) {
- STACKTOP = sp;return;
- }
- HEAP32[4085] = 1;
- STACKTOP = sp;return;
-}
-function _rlPopMatrix() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = HEAP32[4084]|0;
- $1 = ($0|0)>(0);
- if (!($1)) {
- return;
- }
- $2 = HEAP32[4084]|0;
- $3 = (($2) + -1)|0;
- $4 = (14596 + ($3<<6)|0);
- $5 = HEAP32[3575]|0;
- _memmove(($5|0),($4|0),64)|0;
- $6 = (($2) + -1)|0;
- HEAP32[4084] = $6;
- return;
-}
-function _GetRandomValue($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$ = 0, $$10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $ispos = 0, $neg = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ($0|0)>($1|0);
- $$ = $2 ? $0 : $1;
- $$10 = $2 ? $1 : $0;
- $3 = (_rand()|0);
- $4 = (($$) - ($$10))|0;
- $ispos = ($4|0)>(-1);
- $neg = (0 - ($4))|0;
- $5 = $ispos ? $4 : $neg;
- $6 = (($5) + 1)|0;
- $7 = (($3|0) % ($6|0))&-1;
- $8 = (($7) + ($$10))|0;
- return ($8|0);
-}
-function _rlTranslatef($0,$1,$2) {
- $0 = +$0;
- $1 = +$1;
- $2 = +$2;
- var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
- $$byval_copy1 = sp + 192|0;
- $$byval_copy = sp + 128|0;
- $3 = sp + 64|0;
- $4 = sp;
- _MatrixTranslate($3,$0,$1,$2);
- _MatrixTranspose($3);
- $5 = HEAP32[3575]|0;
- dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixMultiply($4,$$byval_copy,$$byval_copy1);
- dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
-}
-function _rlRotatef($0,$1,$2,$3) {
- $0 = +$0;
- $1 = +$1;
- $2 = +$2;
- $3 = +$3;
- var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0);
- $$byval_copy2 = sp + 272|0;
- $$byval_copy1 = sp + 208|0;
- $4 = sp + 144|0;
- $5 = sp + 64|0;
- $6 = sp + 80|0;
- $7 = sp;
- _MatrixIdentity($4);
- HEAPF32[$5>>2] = $1;
- $8 = ((($5)) + 4|0);
- HEAPF32[$8>>2] = $2;
- $9 = ((($5)) + 8|0);
- HEAPF32[$9>>2] = $3;
- _VectorNormalize($5);
- $10 = $0 * 0.01745329238474369;
- ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0;
- _MatrixRotate($6,$$byval_copy2,$10);
- dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixTranspose($4);
- $11 = HEAP32[3575]|0;
- dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
- dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- STACKTOP = sp;return;
-}
-function _rlBegin($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- HEAP32[3648] = $0;
- return;
-}
-function _rlEnd() {
- var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0;
- var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0;
- var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0;
- var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
- var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
- var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0;
- var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0;
- var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0;
- var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
- $$byval_copy = sp;
- $0 = HEAP32[4085]|0;
- $1 = ($0|0)==(0);
- if (!($1)) {
- $2 = HEAP32[4086]|0;
- $3 = ($2|0)>(0);
- if ($3) {
- $$03956 = 0;
- while(1) {
- $6 = HEAP32[3645]|0;
- $7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[3575]|0;
- dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _VectorTransform($7,$$byval_copy);
- $9 = (($$03956) + 1)|0;
- $5 = HEAP32[4086]|0;
- $10 = ($9|0)<($5|0);
- if ($10) {
- $$03956 = $9;
- } else {
- break;
- }
- }
- HEAP32[4085] = 0;
- $4 = ($5|0)>(0);
- if ($4) {
- $$04154 = 0;
- while(1) {
- $11 = HEAP32[3645]|0;
- $12 = (($11) + (($$04154*12)|0)|0);
- $13 = +HEAPF32[$12>>2];
- $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
- $15 = +HEAPF32[$14>>2];
- $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0);
- $17 = +HEAPF32[$16>>2];
- _rlVertex3f($13,$15,$17);
- $18 = (($$04154) + 1)|0;
- $19 = HEAP32[4086]|0;
- $20 = ($18|0)<($19|0);
- if ($20) {
- $$04154 = $18;
- } else {
- break;
- }
- }
- }
- } else {
- HEAP32[4085] = 0;
- }
- HEAP32[4086] = 0;
- }
- $21 = HEAP32[3648]|0;
- switch ($21|0) {
- case 1: {
- $22 = HEAP32[3907]|0;
- $23 = HEAP32[(15636)>>2]|0;
- $24 = ($22|0)==($23|0);
- if ($24) {
- $148 = +HEAPF32[744];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[744] = $149;
- STACKTOP = sp;return;
- }
- $25 = (($22) - ($23))|0;
- $26 = ($25|0)>(0);
- if ($26) {
- $$04347 = 0;
- } else {
- $148 = +HEAPF32[744];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[744] = $149;
- STACKTOP = sp;return;
- }
- while(1) {
- $27 = HEAP32[(15648)>>2]|0;
- $28 = HEAP32[(15636)>>2]|0;
- $29 = $28 << 2;
- $30 = (($29) + -4)|0;
- $31 = (($27) + ($30)|0);
- $32 = HEAP8[$31>>0]|0;
- $33 = (($27) + ($29)|0);
- HEAP8[$33>>0] = $32;
- $34 = HEAP32[(15648)>>2]|0;
- $35 = HEAP32[(15636)>>2]|0;
- $36 = $35 << 2;
- $37 = (($36) + -3)|0;
- $38 = (($34) + ($37)|0);
- $39 = HEAP8[$38>>0]|0;
- $40 = $36 | 1;
- $41 = (($34) + ($40)|0);
- HEAP8[$41>>0] = $39;
- $42 = HEAP32[(15648)>>2]|0;
- $43 = HEAP32[(15636)>>2]|0;
- $44 = $43 << 2;
- $45 = (($44) + -2)|0;
- $46 = (($42) + ($45)|0);
- $47 = HEAP8[$46>>0]|0;
- $48 = $44 | 2;
- $49 = (($42) + ($48)|0);
- HEAP8[$49>>0] = $47;
- $50 = HEAP32[(15648)>>2]|0;
- $51 = HEAP32[(15636)>>2]|0;
- $52 = $51 << 2;
- $53 = (($52) + -1)|0;
- $54 = (($50) + ($53)|0);
- $55 = HEAP8[$54>>0]|0;
- $56 = $52 | 3;
- $57 = (($50) + ($56)|0);
- HEAP8[$57>>0] = $55;
- $58 = HEAP32[(15636)>>2]|0;
- $59 = (($58) + 1)|0;
- HEAP32[(15636)>>2] = $59;
- $60 = (($$04347) + 1)|0;
- $exitcond = ($60|0)==($25|0);
- if ($exitcond) {
- break;
- } else {
- $$04347 = $60;
- }
- }
- $148 = +HEAPF32[744];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[744] = $149;
- STACKTOP = sp;return;
- break;
- }
- case 4: {
- $61 = HEAP32[3919]|0;
- $62 = HEAP32[(15684)>>2]|0;
- $63 = ($61|0)==($62|0);
- if ($63) {
- $148 = +HEAPF32[744];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[744] = $149;
- STACKTOP = sp;return;
- }
- $64 = (($61) - ($62))|0;
- $65 = ($64|0)>(0);
- if ($65) {
- $$04248 = 0;
- } else {
- $148 = +HEAPF32[744];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[744] = $149;
- STACKTOP = sp;return;
- }
- while(1) {
- $66 = HEAP32[(15696)>>2]|0;
- $67 = HEAP32[(15684)>>2]|0;
- $68 = $67 << 2;
- $69 = (($68) + -4)|0;
- $70 = (($66) + ($69)|0);
- $71 = HEAP8[$70>>0]|0;
- $72 = (($66) + ($68)|0);
- HEAP8[$72>>0] = $71;
- $73 = HEAP32[(15696)>>2]|0;
- $74 = HEAP32[(15684)>>2]|0;
- $75 = $74 << 2;
- $76 = (($75) + -3)|0;
- $77 = (($73) + ($76)|0);
- $78 = HEAP8[$77>>0]|0;
- $79 = $75 | 1;
- $80 = (($73) + ($79)|0);
- HEAP8[$80>>0] = $78;
- $81 = HEAP32[(15696)>>2]|0;
- $82 = HEAP32[(15684)>>2]|0;
- $83 = $82 << 2;
- $84 = (($83) + -2)|0;
- $85 = (($81) + ($84)|0);
- $86 = HEAP8[$85>>0]|0;
- $87 = $83 | 2;
- $88 = (($81) + ($87)|0);
- HEAP8[$88>>0] = $86;
- $89 = HEAP32[(15696)>>2]|0;
- $90 = HEAP32[(15684)>>2]|0;
- $91 = $90 << 2;
- $92 = (($91) + -1)|0;
- $93 = (($89) + ($92)|0);
- $94 = HEAP8[$93>>0]|0;
- $95 = $91 | 3;
- $96 = (($89) + ($95)|0);
- HEAP8[$96>>0] = $94;
- $97 = HEAP32[(15684)>>2]|0;
- $98 = (($97) + 1)|0;
- HEAP32[(15684)>>2] = $98;
- $99 = (($$04248) + 1)|0;
- $exitcond60 = ($99|0)==($64|0);
- if ($exitcond60) {
- break;
- } else {
- $$04248 = $99;
- }
- }
- $148 = +HEAPF32[744];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[744] = $149;
- STACKTOP = sp;return;
- break;
- }
- case 7: {
- $100 = HEAP32[3931]|0;
- $101 = HEAP32[(15732)>>2]|0;
- $102 = ($100|0)==($101|0);
- if (!($102)) {
- $103 = (($100) - ($101))|0;
- $104 = ($103|0)>(0);
- if ($104) {
- $$04052 = 0;
- while(1) {
- $105 = HEAP32[(15744)>>2]|0;
- $106 = HEAP32[(15732)>>2]|0;
- $107 = $106 << 2;
- $108 = (($107) + -4)|0;
- $109 = (($105) + ($108)|0);
- $110 = HEAP8[$109>>0]|0;
- $111 = (($105) + ($107)|0);
- HEAP8[$111>>0] = $110;
- $112 = HEAP32[(15744)>>2]|0;
- $113 = HEAP32[(15732)>>2]|0;
- $114 = $113 << 2;
- $115 = (($114) + -3)|0;
- $116 = (($112) + ($115)|0);
- $117 = HEAP8[$116>>0]|0;
- $118 = $114 | 1;
- $119 = (($112) + ($118)|0);
- HEAP8[$119>>0] = $117;
- $120 = HEAP32[(15744)>>2]|0;
- $121 = HEAP32[(15732)>>2]|0;
- $122 = $121 << 2;
- $123 = (($122) + -2)|0;
- $124 = (($120) + ($123)|0);
- $125 = HEAP8[$124>>0]|0;
- $126 = $122 | 2;
- $127 = (($120) + ($126)|0);
- HEAP8[$127>>0] = $125;
- $128 = HEAP32[(15744)>>2]|0;
- $129 = HEAP32[(15732)>>2]|0;
- $130 = $129 << 2;
- $131 = (($130) + -1)|0;
- $132 = (($128) + ($131)|0);
- $133 = HEAP8[$132>>0]|0;
- $134 = $130 | 3;
- $135 = (($128) + ($134)|0);
- HEAP8[$135>>0] = $133;
- $136 = HEAP32[(15732)>>2]|0;
- $137 = (($136) + 1)|0;
- HEAP32[(15732)>>2] = $137;
- $138 = (($$04052) + 1)|0;
- $exitcond63 = ($138|0)==($103|0);
- if ($exitcond63) {
- break;
- } else {
- $$04052 = $138;
- }
- }
- }
- }
- $139 = HEAP32[3931]|0;
- $140 = HEAP32[(15728)>>2]|0;
- $141 = ($139|0)>($140|0);
- if (!($141)) {
- $148 = +HEAPF32[744];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[744] = $149;
- STACKTOP = sp;return;
- }
- $142 = HEAP32[(15740)>>2]|0;
- $$promoted = HEAP32[(15728)>>2]|0;
- $143 = $$promoted << 1;
- $scevgep = (($142) + ($143<<2)|0);
- $144 = (($139) - ($140))|0;
- $145 = $144 << 3;
- _memset(($scevgep|0),0,($145|0))|0;
- $146 = (($139) + ($$promoted))|0;
- $147 = (($146) - ($140))|0;
- HEAP32[(15728)>>2] = $147;
- $148 = +HEAPF32[744];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[744] = $149;
- STACKTOP = sp;return;
- break;
- }
- default: {
- $148 = +HEAPF32[744];
- $149 = $148 + 4.9999998736893758E-5;
- HEAPF32[744] = $149;
- STACKTOP = sp;return;
- }
- }
-}
-function _rlVertex3f($0,$1,$2) {
- $0 = +$0;
- $1 = +$1;
- $2 = +$2;
- var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
- var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
- var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
- $vararg_buffer3 = sp + 16|0;
- $vararg_buffer1 = sp + 8|0;
- $vararg_buffer = sp;
- $3 = HEAP32[4085]|0;
- $4 = ($3|0)==(0);
- if (!($4)) {
- $5 = HEAP32[3645]|0;
- $6 = HEAP32[4086]|0;
- $7 = (($5) + (($6*12)|0)|0);
- HEAPF32[$7>>2] = $0;
- $8 = (((($5) + (($6*12)|0)|0)) + 4|0);
- HEAPF32[$8>>2] = $1;
- $9 = (((($5) + (($6*12)|0)|0)) + 8|0);
- HEAPF32[$9>>2] = $2;
- $10 = (($6) + 1)|0;
- HEAP32[4086] = $10;
- STACKTOP = sp;return;
- }
- $11 = HEAP32[3648]|0;
- switch ($11|0) {
- case 1: {
- $12 = HEAP32[3907]|0;
- $13 = ($12|0)<(2048);
- if ($13) {
- $14 = HEAP32[(15640)>>2]|0;
- $15 = ($12*3)|0;
- $16 = (($14) + ($15<<2)|0);
- HEAPF32[$16>>2] = $0;
- $17 = (($15) + 1)|0;
- $18 = (($14) + ($17<<2)|0);
- HEAPF32[$18>>2] = $1;
- $19 = (($15) + 2)|0;
- $20 = (($14) + ($19<<2)|0);
- HEAPF32[$20>>2] = $2;
- $21 = (($12) + 1)|0;
- HEAP32[3907] = $21;
- STACKTOP = sp;return;
- } else {
- _TraceLog(1,8334,$vararg_buffer);
- STACKTOP = sp;return;
- }
- break;
- }
- case 4: {
- $22 = HEAP32[3919]|0;
- $23 = ($22|0)<(6144);
- if ($23) {
- $24 = HEAP32[(15688)>>2]|0;
- $25 = ($22*3)|0;
- $26 = (($24) + ($25<<2)|0);
- HEAPF32[$26>>2] = $0;
- $27 = (($25) + 1)|0;
- $28 = (($24) + ($27<<2)|0);
- HEAPF32[$28>>2] = $1;
- $29 = (($25) + 2)|0;
- $30 = (($24) + ($29<<2)|0);
- HEAPF32[$30>>2] = $2;
- $31 = (($22) + 1)|0;
- HEAP32[3919] = $31;
- STACKTOP = sp;return;
- } else {
- _TraceLog(1,8359,$vararg_buffer1);
- STACKTOP = sp;return;
- }
- break;
- }
- case 7: {
- $32 = HEAP32[3931]|0;
- $33 = ($32|0)<(4096);
- if ($33) {
- $34 = HEAP32[(15736)>>2]|0;
- $35 = ($32*3)|0;
- $36 = (($34) + ($35<<2)|0);
- HEAPF32[$36>>2] = $0;
- $37 = (($35) + 1)|0;
- $38 = (($34) + ($37<<2)|0);
- HEAPF32[$38>>2] = $1;
- $39 = (($35) + 2)|0;
- $40 = (($34) + ($39<<2)|0);
- HEAPF32[$40>>2] = $2;
- $41 = (($32) + 1)|0;
- HEAP32[3931] = $41;
- $42 = HEAP32[3646]|0;
- $43 = HEAP32[3647]|0;
- $44 = (($43) + -1)|0;
- $45 = (($42) + (($44*144)|0)|0);
- $46 = HEAP32[$45>>2]|0;
- $47 = (($46) + 1)|0;
- HEAP32[$45>>2] = $47;
- STACKTOP = sp;return;
- } else {
- _TraceLog(1,8388,$vararg_buffer3);
- STACKTOP = sp;return;
- }
- break;
- }
- default: {
- STACKTOP = sp;return;
- }
- }
-}
-function _rlVertex2f($0,$1) {
- $0 = +$0;
- $1 = +$1;
- var $2 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[744];
- _rlVertex3f($0,$1,$2);
- return;
-}
-function _rlTexCoord2f($0,$1) {
- $0 = +$0;
- $1 = +$1;
- var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = HEAP32[3648]|0;
- $3 = ($2|0)==(7);
- if (!($3)) {
- return;
- }
- $4 = HEAP32[(15740)>>2]|0;
- $5 = HEAP32[(15728)>>2]|0;
- $6 = $5 << 1;
- $7 = (($4) + ($6<<2)|0);
- HEAPF32[$7>>2] = $0;
- $8 = $6 | 1;
- $9 = (($4) + ($8<<2)|0);
- HEAPF32[$9>>2] = $1;
- $10 = (($5) + 1)|0;
- HEAP32[(15728)>>2] = $10;
- return;
-}
-function _rlNormal3f($0,$1,$2) {
- $0 = +$0;
- $1 = +$1;
- $2 = +$2;
- var label = 0, sp = 0;
- sp = STACKTOP;
- return;
-}
-function _rlColor4ub($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
- var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $4 = HEAP32[3648]|0;
- switch ($4|0) {
- case 1: {
- $$sink37 = (15636);$$sink38 = (15648);
- break;
- }
- case 4: {
- $$sink37 = (15684);$$sink38 = (15696);
- break;
- }
- case 7: {
- $$sink37 = (15732);$$sink38 = (15744);
- break;
- }
- default: {
- return;
- }
- }
- $5 = HEAP32[$$sink38>>2]|0;
- $6 = HEAP32[$$sink37>>2]|0;
- $7 = $6 << 2;
- $8 = (($5) + ($7)|0);
- HEAP8[$8>>0] = $0;
- $9 = HEAP32[$$sink38>>2]|0;
- $10 = HEAP32[$$sink37>>2]|0;
- $11 = $10 << 2;
- $12 = $11 | 1;
- $13 = (($9) + ($12)|0);
- HEAP8[$13>>0] = $1;
- $14 = HEAP32[$$sink38>>2]|0;
- $15 = HEAP32[$$sink37>>2]|0;
- $16 = $15 << 2;
- $17 = $16 | 2;
- $18 = (($14) + ($17)|0);
- HEAP8[$18>>0] = $2;
- $19 = HEAP32[$$sink38>>2]|0;
- $20 = HEAP32[$$sink37>>2]|0;
- $21 = $20 << 2;
- $22 = $21 | 3;
- $23 = (($19) + ($22)|0);
- HEAP8[$23>>0] = $3;
- $24 = HEAP32[$$sink37>>2]|0;
- $25 = (($24) + 1)|0;
- HEAP32[$$sink37>>2] = $25;
- return;
-}
-function _rlEnableTexture($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = HEAP32[3646]|0;
- $2 = HEAP32[3647]|0;
- $3 = (($2) + -1)|0;
- $4 = (((($1) + (($3*144)|0)|0)) + 8|0);
- $5 = HEAP32[$4>>2]|0;
- $6 = ($5|0)==($0|0);
- if ($6) {
- return;
- }
- $7 = (($1) + (($3*144)|0)|0);
- $8 = HEAP32[$7>>2]|0;
- $9 = ($8|0)>(0);
- if ($9) {
- $10 = (($2) + 1)|0;
- HEAP32[3647] = $10;
- }
- $11 = HEAP32[3647]|0;
- $12 = (($11) + -1)|0;
- $13 = (((($1) + (($12*144)|0)|0)) + 8|0);
- HEAP32[$13>>2] = $0;
- $14 = (($1) + (($12*144)|0)|0);
- HEAP32[$14>>2] = 0;
- return;
-}
-function _rlDisableTexture() {
- var $0 = 0, $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $0 = HEAP32[3931]|0;
- $1 = ($0|0)>(4095);
- if (!($1)) {
- return;
- }
- _rlglDraw();
- return;
-}
-function _GetDefaultFont($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[14152>>2]|0;HEAP32[$0+4>>2]=HEAP32[14152+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[14152+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[14152+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[14152+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[14152+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[14152+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[14152+28>>2]|0;
- return;
-}
-function _GetCharIndex($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($0)) + 24|0);
- $3 = HEAP32[$2>>2]|0;
- $4 = ($3|0)>(0);
- if (!($4)) {
- $$08 = 0;
- return ($$08|0);
- }
- $5 = ((($0)) + 28|0);
- $6 = HEAP32[$5>>2]|0;
- $$09 = 0;
- while(1) {
- $7 = (($6) + ($$09<<5)|0);
- $8 = HEAP32[$7>>2]|0;
- $9 = ($8|0)==($1|0);
- if ($9) {
- $$08 = $$09;
- label = 5;
- break;
- }
- $10 = (($$09) + 1)|0;
- $11 = HEAP32[$2>>2]|0;
- $12 = ($10|0)<($11|0);
- if ($12) {
- $$09 = $10;
- } else {
- $$08 = 0;
- label = 5;
- break;
- }
- }
- if ((label|0) == 5) {
- return ($$08|0);
- }
- return (0)|0;
-}
-function _DrawTexturePro($0,$1,$2,$3,$4,$5) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = +$4;
- $5 = $5|0;
- var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0;
- var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0;
- var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0;
- var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0;
- var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $6 = HEAP32[$0>>2]|0;
- $7 = ($6|0)==(0);
- if ($7) {
- return;
- }
- $8 = ((($1)) + 8|0);
- $9 = HEAP32[$8>>2]|0;
- $10 = ($9|0)<(0);
- if ($10) {
- $11 = HEAP32[$1>>2]|0;
- $12 = (($11) - ($9))|0;
- HEAP32[$1>>2] = $12;
- }
- $13 = ((($1)) + 12|0);
- $14 = HEAP32[$13>>2]|0;
- $15 = ($14|0)<(0);
- if ($15) {
- $16 = ((($1)) + 4|0);
- $17 = HEAP32[$16>>2]|0;
- $18 = (($17) - ($14))|0;
- HEAP32[$16>>2] = $18;
- }
- $19 = HEAP32[$0>>2]|0;
- _rlEnableTexture($19);
- _rlPushMatrix();
- $20 = HEAP32[$2>>2]|0;
- $21 = (+($20|0));
- $22 = ((($2)) + 4|0);
- $23 = HEAP32[$22>>2]|0;
- $24 = (+($23|0));
- _rlTranslatef($21,$24,0.0);
- _rlRotatef($4,0.0,0.0,1.0);
- $25 = +HEAPF32[$3>>2];
- $26 = -$25;
- $27 = ((($3)) + 4|0);
- $28 = +HEAPF32[$27>>2];
- $29 = -$28;
- _rlTranslatef($26,$29,0.0);
- _rlBegin(7);
- $30 = HEAP8[$5>>0]|0;
- $31 = ((($5)) + 1|0);
- $32 = HEAP8[$31>>0]|0;
- $33 = ((($5)) + 2|0);
- $34 = HEAP8[$33>>0]|0;
- $35 = ((($5)) + 3|0);
- $36 = HEAP8[$35>>0]|0;
- _rlColor4ub($30,$32,$34,$36);
- $37 = HEAP32[$1>>2]|0;
- $38 = (+($37|0));
- $39 = ((($0)) + 4|0);
- $40 = HEAP32[$39>>2]|0;
- $41 = (+($40|0));
- $42 = $38 / $41;
- $43 = ((($1)) + 4|0);
- $44 = HEAP32[$43>>2]|0;
- $45 = (+($44|0));
- $46 = ((($0)) + 8|0);
- $47 = HEAP32[$46>>2]|0;
- $48 = (+($47|0));
- $49 = $45 / $48;
- _rlTexCoord2f($42,$49);
- _rlVertex2f(0.0,0.0);
- $50 = HEAP32[$1>>2]|0;
- $51 = (+($50|0));
- $52 = HEAP32[$39>>2]|0;
- $53 = (+($52|0));
- $54 = $51 / $53;
- $55 = HEAP32[$43>>2]|0;
- $56 = HEAP32[$13>>2]|0;
- $57 = (($56) + ($55))|0;
- $58 = (+($57|0));
- $59 = HEAP32[$46>>2]|0;
- $60 = (+($59|0));
- $61 = $58 / $60;
- _rlTexCoord2f($54,$61);
- $62 = ((($2)) + 12|0);
- $63 = HEAP32[$62>>2]|0;
- $64 = (+($63|0));
- _rlVertex2f(0.0,$64);
- $65 = HEAP32[$1>>2]|0;
- $66 = HEAP32[$8>>2]|0;
- $67 = (($66) + ($65))|0;
- $68 = (+($67|0));
- $69 = HEAP32[$39>>2]|0;
- $70 = (+($69|0));
- $71 = $68 / $70;
- $72 = HEAP32[$43>>2]|0;
- $73 = HEAP32[$13>>2]|0;
- $74 = (($73) + ($72))|0;
- $75 = (+($74|0));
- $76 = HEAP32[$46>>2]|0;
- $77 = (+($76|0));
- $78 = $75 / $77;
- _rlTexCoord2f($71,$78);
- $79 = ((($2)) + 8|0);
- $80 = HEAP32[$79>>2]|0;
- $81 = (+($80|0));
- $82 = HEAP32[$62>>2]|0;
- $83 = (+($82|0));
- _rlVertex2f($81,$83);
- $84 = HEAP32[$1>>2]|0;
- $85 = HEAP32[$8>>2]|0;
- $86 = (($85) + ($84))|0;
- $87 = (+($86|0));
- $88 = HEAP32[$39>>2]|0;
- $89 = (+($88|0));
- $90 = $87 / $89;
- $91 = HEAP32[$43>>2]|0;
- $92 = (+($91|0));
- $93 = HEAP32[$46>>2]|0;
- $94 = (+($93|0));
- $95 = $92 / $94;
- _rlTexCoord2f($90,$95);
- $96 = HEAP32[$79>>2]|0;
- $97 = (+($96|0));
- _rlVertex2f($97,0.0);
- _rlEnd();
- _rlPopMatrix();
- _rlDisableTexture();
- return;
-}
-function _DrawText($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
- $$byval_copy2 = sp + 112|0;
- $$byval_copy1 = sp + 104|0;
- $$byval_copy = sp + 72|0;
- $5 = sp + 32|0;
- $6 = sp + 64|0;
- $7 = sp;
- _GetDefaultFont($5);
- $8 = HEAP32[$5>>2]|0;
- $9 = ($8|0)==(0);
- if ($9) {
- STACKTOP = sp;return;
- }
- $10 = (+($1|0));
- HEAPF32[$6>>2] = $10;
- $11 = ((($6)) + 4|0);
- $12 = (+($2|0));
- HEAPF32[$11>>2] = $12;
- $13 = ($3|0)>(10);
- $$ = $13 ? $3 : 10;
- $14 = (($$>>>0) / 10)&-1;
- _GetDefaultFont($7);
- $15 = (+($$|0));
- ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0;
- ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0;
- ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0;
- _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2);
- STACKTOP = sp;return;
-}
-function _DrawTextEx($0,$1,$2,$3,$4,$5) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = +$3;
- $4 = $4|0;
- $5 = $5|0;
- var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0;
- var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0;
- var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0;
- var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0;
- var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
- $$byval_copy5 = sp + 88|0;
- $$byval_copy4 = sp + 80|0;
- $$byval_copy3 = sp + 64|0;
- $$byval_copy2 = sp + 48|0;
- $$byval_copy1 = sp + 24|0;
- $6 = sp + 8|0;
- $7 = sp;
- $8 = (_strlen($1)|0);
- $9 = ((($0)) + 20|0);
- $10 = HEAP32[$9>>2]|0;
- $11 = (+($10|0));
- $12 = $3 / $11;
- $13 = ($8|0)>(0);
- if (!($13)) {
- STACKTOP = sp;return;
- }
- $14 = ((($0)) + 28|0);
- $15 = +HEAPF32[$2>>2];
- $16 = ((($6)) + 4|0);
- $17 = ((($2)) + 4|0);
- $18 = ((($6)) + 8|0);
- $19 = ((($6)) + 12|0);
- $20 = ((($7)) + 4|0);
- $21 = (+($4|0));
- $$04954 = 0;$$05153 = 0;$$055 = 0;
- while(1) {
- $22 = (($1) + ($$055)|0);
- $23 = HEAP8[$22>>0]|0;
- switch ($23<<24>>24) {
- case 10: {
- $24 = HEAP32[$9>>2]|0;
- $25 = (($24|0) / 2)&-1;
- $26 = (($25) + ($24))|0;
- $27 = (+($26|0));
- $28 = $12 * $27;
- $29 = (~~(($28)));
- $30 = (($29) + ($$05153))|0;
- $$150 = 0;$$152 = $30;$$2 = $$055;
- break;
- }
- case -62: {
- $31 = (($$055) + 1)|0;
- $32 = (($1) + ($31)|0);
- $33 = HEAP8[$32>>0]|0;
- $34 = $33&255;
- $$1 = $31;$$sink = $34;
- label = 9;
- break;
- }
- case -61: {
- $35 = (($$055) + 1)|0;
- $36 = (($1) + ($35)|0);
- $37 = HEAP8[$36>>0]|0;
- $38 = $37&255;
- $39 = (($38) + 64)|0;
- $$1 = $35;$$sink = $39;
- label = 9;
- break;
- }
- default: {
- $40 = $23 << 24 >> 24;
- $$1 = $$055;$$sink = $40;
- label = 9;
- }
- }
- do {
- if ((label|0) == 9) {
- label = 0;
- ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0;
- $41 = (_GetCharIndex($$byval_copy5,$$sink)|0);
- $42 = HEAP32[$14>>2]|0;
- $43 = (((($42) + ($41<<5)|0)) + 4|0);
- $44 = (+($$04954|0));
- $45 = $44 + $15;
- $46 = (((($42) + ($41<<5)|0)) + 20|0);
- $47 = HEAP32[$46>>2]|0;
- $48 = (+($47|0));
- $49 = $12 * $48;
- $50 = $45 + $49;
- $51 = (~~(($50)));
- HEAP32[$6>>2] = $51;
- $52 = +HEAPF32[$17>>2];
- $53 = (+($$05153|0));
- $54 = $53 + $52;
- $55 = (((($42) + ($41<<5)|0)) + 24|0);
- $56 = HEAP32[$55>>2]|0;
- $57 = (+($56|0));
- $58 = $12 * $57;
- $59 = $54 + $58;
- $60 = (~~(($59)));
- HEAP32[$16>>2] = $60;
- $61 = (((($42) + ($41<<5)|0)) + 12|0);
- $62 = HEAP32[$61>>2]|0;
- $63 = (+($62|0));
- $64 = $12 * $63;
- $65 = (~~(($64)));
- HEAP32[$18>>2] = $65;
- $66 = (((($42) + ($41<<5)|0)) + 16|0);
- $67 = HEAP32[$66>>2]|0;
- $68 = (+($67|0));
- $69 = $12 * $68;
- $70 = (~~(($69)));
- HEAP32[$19>>2] = $70;
- HEAPF32[$7>>2] = 0.0;
- HEAPF32[$20>>2] = 0.0;
- ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
- ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0;
- ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0;
- ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0;
- ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0;
- _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5);
- $71 = HEAP32[$14>>2]|0;
- $72 = (((($71) + ($41<<5)|0)) + 28|0);
- $73 = HEAP32[$72>>2]|0;
- $74 = ($73|0)==(0);
- if ($74) {
- $75 = (((($71) + ($41<<5)|0)) + 12|0);
- $76 = HEAP32[$75>>2]|0;
- $77 = (+($76|0));
- $78 = $12 * $77;
- $79 = $21 + $78;
- $80 = (~~(($79)));
- $81 = (($80) + ($$04954))|0;
- $$150 = $81;$$152 = $$05153;$$2 = $$1;
- break;
- } else {
- $82 = (+($73|0));
- $83 = $12 * $82;
- $84 = $21 + $83;
- $85 = (~~(($84)));
- $86 = (($85) + ($$04954))|0;
- $$150 = $86;$$152 = $$05153;$$2 = $$1;
- break;
- }
- }
- } while(0);
- $87 = (($$2) + 1)|0;
- $88 = ($87|0)<($8|0);
- if ($88) {
- $$04954 = $$150;$$05153 = $$152;$$055 = $87;
- } else {
- break;
- }
- }
- STACKTOP = sp;return;
-}
-function _FormatText($0,$varargs) {
- $0 = $0|0;
- $varargs = $varargs|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $1 = sp;
- HEAP32[$1>>2] = $varargs;
- (_vsprintf(18211,$0,$1)|0);
- STACKTOP = sp;return (18211|0);
-}
function _emscripten_GetProcAddress($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0;
@@ -13372,7 +13502,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,8413)|0);
+ $12 = (_strstr($11,8428)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -13381,7 +13511,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,8417)|0);
+ $17 = (_strstr($16,8432)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -13390,7 +13520,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,8421)|0);
+ $22 = (_strstr($21,8436)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -13399,7 +13529,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,8425)|0);
+ $27 = (_strstr($26,8440)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -13408,1210 +13538,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,8431)|0);
+ $32 = (_strcmp($31,8446)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,8469)|0);
+ $35 = (_strcmp($34,8484)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 8488;
+ HEAP32[$3>>2] = 8503;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,8501)|0);
+ $38 = (_strcmp($37,8516)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 8522;
+ HEAP32[$3>>2] = 8537;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,8537)|0);
+ $41 = (_strcmp($40,8552)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 8552;
+ HEAP32[$3>>2] = 8567;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,8567)|0);
+ $44 = (_strcmp($43,8582)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 8582;
+ HEAP32[$3>>2] = 8597;
}
} else {
- HEAP32[$3>>2] = 8453;
+ HEAP32[$3>>2] = 8468;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,8597)|0);
+ $47 = (_strcmp($46,8612)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,8611)|0);
+ $50 = (_strcmp($49,8626)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 2;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,8623)|0);
+ $53 = (_strcmp($52,8638)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 6;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,8637)|0);
+ $56 = (_strcmp($55,8652)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 7;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,8649)|0);
+ $59 = (_strcmp($58,8664)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 8;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,8663)|0);
+ $62 = (_strcmp($61,8678)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 9;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,8677)|0);
+ $65 = (_strcmp($64,8692)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 10;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,8694)|0);
+ $68 = (_strcmp($67,8709)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,8717)|0);
+ $71 = (_strcmp($70,8732)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,8743)|0);
+ $74 = (_strcmp($73,8758)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,8756)|0);
+ $77 = (_strcmp($76,8771)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,8772)|0);
+ $80 = (_strcmp($79,8787)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,8785)|0);
+ $83 = (_strcmp($82,8800)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 11;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,8799)|0);
+ $86 = (_strcmp($85,8814)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,8819)|0);
+ $89 = (_strcmp($88,8834)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,8839)|0);
+ $92 = (_strcmp($91,8854)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,8856)|0);
+ $95 = (_strcmp($94,8871)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,8873)|0);
+ $98 = (_strcmp($97,8888)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 3;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,8885)|0);
+ $101 = (_strcmp($100,8900)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 12;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,8898)|0);
+ $104 = (_strcmp($103,8913)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 13;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,8914)|0);
+ $107 = (_strcmp($106,8929)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,8937)|0);
+ $110 = (_strcmp($109,8952)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,8950)|0);
+ $113 = (_strcmp($112,8965)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,8966)|0);
+ $116 = (_strcmp($115,8981)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 4;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,8977)|0);
+ $119 = (_strcmp($118,8992)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 14;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,8996)|0);
+ $122 = (_strcmp($121,9011)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 15;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,9018)|0);
+ $125 = (_strcmp($124,9033)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 16;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,9037)|0);
+ $128 = (_strcmp($127,9052)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,9066)|0);
+ $131 = (_strcmp($130,9081)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 5;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,9083)|0);
+ $134 = (_strcmp($133,9098)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,9098)|0);
+ $137 = (_strcmp($136,9113)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,9113)|0);
+ $140 = (_strcmp($139,9128)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,9134)|0);
+ $143 = (_strcmp($142,9149)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,9154)|0);
+ $146 = (_strcmp($145,9169)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,9174)|0);
+ $149 = (_strcmp($148,9189)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,9200)|0);
+ $152 = (_strcmp($151,9215)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,9219)|0);
+ $155 = (_strcmp($154,9234)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,9231)|0);
+ $158 = (_strcmp($157,9246)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,9243)|0);
+ $161 = (_strcmp($160,9258)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,9255)|0);
+ $164 = (_strcmp($163,9270)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,9267)|0);
+ $167 = (_strcmp($166,9282)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 17;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,9279)|0);
+ $170 = (_strcmp($169,9294)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,9291)|0);
+ $173 = (_strcmp($172,9306)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,9303)|0);
+ $176 = (_strcmp($175,9318)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,9315)|0);
+ $179 = (_strcmp($178,9330)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,9328)|0);
+ $182 = (_strcmp($181,9343)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,9341)|0);
+ $185 = (_strcmp($184,9356)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,9354)|0);
+ $188 = (_strcmp($187,9369)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,9367)|0);
+ $191 = (_strcmp($190,9382)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,9380)|0);
+ $194 = (_strcmp($193,9395)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,9393)|0);
+ $197 = (_strcmp($196,9408)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,9406)|0);
+ $200 = (_strcmp($199,9421)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,9419)|0);
+ $203 = (_strcmp($202,9434)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,9438)|0);
+ $206 = (_strcmp($205,9453)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,9457)|0);
+ $209 = (_strcmp($208,9472)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,9476)|0);
+ $212 = (_strcmp($211,9491)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 18;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,9489)|0);
+ $215 = (_strcmp($214,9504)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 19;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,9507)|0);
+ $218 = (_strcmp($217,9522)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 20;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,9525)|0);
+ $221 = (_strcmp($220,9540)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 21;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,9543)|0);
+ $224 = (_strcmp($223,9558)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 22;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,9561)|0);
+ $227 = (_strcmp($226,9576)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,9581)|0);
+ $230 = (_strcmp($229,9596)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,8522)|0);
+ $233 = (_strcmp($232,8537)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 6;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,9599)|0);
+ $236 = (_strcmp($235,9614)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,9614)|0);
+ $239 = (_strcmp($238,9629)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,9635)|0);
+ $242 = (_strcmp($241,9650)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,9650)|0);
+ $245 = (_strcmp($244,9665)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,9668)|0);
+ $248 = (_strcmp($247,9683)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,9684)|0);
+ $251 = (_strcmp($250,9699)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,9703)|0);
+ $254 = (_strcmp($253,9718)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,9717)|0);
+ $257 = (_strcmp($256,9732)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,9732)|0);
+ $260 = (_strcmp($259,9747)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 7;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,8453)|0);
+ $263 = (_strcmp($262,8468)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,9743)|0);
+ $266 = (_strcmp($265,9758)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,8552)|0);
+ $269 = (_strcmp($268,8567)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 23;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,8582)|0);
+ $272 = (_strcmp($271,8597)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 24;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,9759)|0);
+ $275 = (_strcmp($274,9774)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,9786)|0);
+ $278 = (_strcmp($277,9801)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,9800)|0);
+ $281 = (_strcmp($280,9815)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,8488)|0);
+ $284 = (_strcmp($283,8503)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,9820)|0);
+ $287 = (_strcmp($286,9835)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,9838)|0);
+ $290 = (_strcmp($289,9853)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 8;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,9850)|0);
+ $293 = (_strcmp($292,9865)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,9871)|0);
+ $296 = (_strcmp($295,9886)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 25;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,9889)|0);
+ $299 = (_strcmp($298,9904)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 26;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,9907)|0);
+ $302 = (_strcmp($301,9922)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 27;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,9928)|0);
+ $305 = (_strcmp($304,9943)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,9954)|0);
+ $308 = (_strcmp($307,9969)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,9977)|0);
+ $311 = (_strcmp($310,9992)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,10015)|0);
+ $314 = (_strcmp($313,10030)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 9;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,10031)|0);
+ $317 = (_strcmp($316,10046)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,10046)|0);
+ $320 = (_strcmp($319,10061)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,10069)|0);
+ $323 = (_strcmp($322,10084)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,10082)|0);
+ $326 = (_strcmp($325,10097)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 28;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,10096)|0);
+ $329 = (_strcmp($328,10111)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 29;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,10110)|0);
+ $332 = (_strcmp($331,10125)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,10130)|0);
+ $335 = (_strcmp($334,10145)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,10150)|0);
+ $338 = (_strcmp($337,10165)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,10166)|0);
+ $341 = (_strcmp($340,10181)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,10184)|0);
+ $344 = (_strcmp($343,10199)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,10200)|0);
+ $347 = (_strcmp($346,10215)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,10215)|0);
+ $350 = (_strcmp($349,10230)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,10237)|0);
+ $353 = (_strcmp($352,10252)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 30;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,10255)|0);
+ $356 = (_strcmp($355,10270)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 31;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,10276)|0);
+ $359 = (_strcmp($358,10291)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,10294)|0);
+ $362 = (_strcmp($361,10309)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,10307)|0);
+ $365 = (_strcmp($364,10322)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,10322)|0);
+ $368 = (_strcmp($367,10337)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,10336)|0);
+ $371 = (_strcmp($370,10351)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,10346)|0);
+ $374 = (_strcmp($373,10361)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,10356)|0);
+ $377 = (_strcmp($376,10371)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,10378)|0);
+ $380 = (_strcmp($379,10393)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,10404)|0);
+ $383 = (_strcmp($382,10419)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,10431)|0);
+ $386 = (_strcmp($385,10446)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,10444)|0);
+ $389 = (_strcmp($388,10459)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,10459)|0);
+ $392 = (_strcmp($391,10474)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,10474)|0);
+ $395 = (_strcmp($394,10489)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,10498)|0);
+ $398 = (_strcmp($397,10513)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,10509)|0);
+ $401 = (_strcmp($400,10524)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 32;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,10531)|0);
+ $404 = (_strcmp($403,10546)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,10553)|0);
+ $407 = (_strcmp($406,10568)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,10577)|0);
+ $410 = (_strcmp($409,10592)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,10586)|0);
+ $413 = (_strcmp($412,10601)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,10594)|0);
+ $416 = (_strcmp($415,10609)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,10607)|0);
+ $419 = (_strcmp($418,10622)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,10621)|0);
+ $422 = (_strcmp($421,10636)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,10633)|0);
+ $425 = (_strcmp($424,10648)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,10642)|0);
+ $428 = (_strcmp($427,10657)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,10652)|0);
+ $431 = (_strcmp($430,10667)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,10664)|0);
+ $434 = (_strcmp($433,10679)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,10675)|0);
+ $437 = (_strcmp($436,10690)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,10683)|0);
+ $440 = (_strcmp($439,10698)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,10695)|0);
+ $443 = (_strcmp($442,10710)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,10710)|0);
+ $446 = (_strcmp($445,10725)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,10722)|0);
+ $449 = (_strcmp($448,10737)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,10736)|0);
+ $452 = (_strcmp($451,10751)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 10;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,10761)|0);
+ $455 = (_strcmp($454,10776)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,10778)|0);
+ $458 = (_strcmp($457,10793)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,10794)|0);
+ $461 = (_strcmp($460,10809)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,10810)|0);
+ $464 = (_strcmp($463,10825)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 11;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,10822)|0);
+ $467 = (_strcmp($466,10837)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 33;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,10834)|0);
+ $470 = (_strcmp($469,10849)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 34;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,10858)|0);
+ $473 = (_strcmp($472,10873)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,10871)|0);
+ $476 = (_strcmp($475,10886)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,10885)|0);
+ $479 = (_strcmp($478,10900)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 35;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,10907)|0);
+ $482 = (_strcmp($481,10922)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 36;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,10914)|0);
+ $485 = (_strcmp($484,10929)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,10930)|0);
+ $488 = (_strcmp($487,10945)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,10947)|0);
+ $491 = (_strcmp($490,10962)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,10964)|0);
+ $494 = (_strcmp($493,10979)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,10980)|0);
+ $497 = (_strcmp($496,10995)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,10996)|0);
+ $500 = (_strcmp($499,11011)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,11013)|0);
+ $503 = (_strcmp($502,11028)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,11027)|0);
+ $506 = (_strcmp($505,11042)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,11039)|0);
+ $509 = (_strcmp($508,11054)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,11050)|0);
+ $512 = (_strcmp($511,11065)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,11063)|0);
+ $515 = (_strcmp($514,11078)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,11073)|0);
+ $518 = (_strcmp($517,11088)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,11090)|0);
+ $521 = (_strcmp($520,11105)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,11102)|0);
+ $524 = (_strcmp($523,11117)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,11124)|0);
+ $527 = (_strcmp($526,11139)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,11144)|0);
+ $530 = (_strcmp($529,11159)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,11157)|0);
+ $533 = (_strcmp($532,11172)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,11179)|0);
+ $536 = (_strcmp($535,11194)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,11199)|0);
+ $539 = (_strcmp($538,11214)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,11216)|0);
+ $542 = (_strcmp($541,11231)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,11233)|0);
+ $545 = (_strcmp($544,11248)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,11253)|0);
+ $548 = (_strcmp($547,11268)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -14630,10 +14760,3106 @@ function _emscripten_GetProcAddress($0) {
$553 = HEAP32[$1>>2]|0;
STACKTOP = sp;return ($553|0);
}
+function _malloc($0) {
+ $0 = $0|0;
+ var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0;
+ var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0;
+ var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0;
+ var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0;
+ var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0;
+ var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0;
+ var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0;
+ var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0;
+ var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0;
+ var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0;
+ var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0;
+ var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0;
+ var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0;
+ var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0;
+ var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0;
+ var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0;
+ var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0;
+ var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0;
+ var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0;
+ var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0;
+ var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0;
+ var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0;
+ var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0;
+ var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0;
+ var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0;
+ var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0;
+ var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0;
+ var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0;
+ var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0;
+ var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0;
+ var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0;
+ var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0;
+ var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0;
+ var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0;
+ var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0;
+ var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0;
+ var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0;
+ var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0;
+ var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0;
+ var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0;
+ var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0;
+ var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0;
+ var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0;
+ var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0;
+ var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0;
+ var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0;
+ var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0;
+ var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0;
+ var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0;
+ var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0;
+ var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0;
+ var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0;
+ var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0;
+ var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0;
+ var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0;
+ var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0;
+ var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0;
+ var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0;
+ var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ $2 = ($0>>>0)<(245);
+ do {
+ if ($2) {
+ $3 = ($0>>>0)<(11);
+ $4 = (($0) + 11)|0;
+ $5 = $4 & -8;
+ $6 = $3 ? 16 : $5;
+ $7 = $6 >>> 3;
+ $8 = HEAP32[4148]|0;
+ $9 = $8 >>> $7;
+ $10 = $9 & 3;
+ $11 = ($10|0)==(0);
+ if (!($11)) {
+ $12 = $9 & 1;
+ $13 = $12 ^ 1;
+ $14 = (($13) + ($7))|0;
+ $15 = $14 << 1;
+ $16 = (16632 + ($15<<2)|0);
+ $17 = ((($16)) + 8|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($18)) + 8|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($16|0)==($20|0);
+ do {
+ if ($21) {
+ $22 = 1 << $14;
+ $23 = $22 ^ -1;
+ $24 = $8 & $23;
+ HEAP32[4148] = $24;
+ } else {
+ $25 = HEAP32[(16608)>>2]|0;
+ $26 = ($20>>>0)<($25>>>0);
+ if ($26) {
+ _abort();
+ // unreachable;
+ }
+ $27 = ((($20)) + 12|0);
+ $28 = HEAP32[$27>>2]|0;
+ $29 = ($28|0)==($18|0);
+ if ($29) {
+ HEAP32[$27>>2] = $16;
+ HEAP32[$17>>2] = $20;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $30 = $14 << 3;
+ $31 = $30 | 3;
+ $32 = ((($18)) + 4|0);
+ HEAP32[$32>>2] = $31;
+ $33 = (($18) + ($30)|0);
+ $34 = ((($33)) + 4|0);
+ $35 = HEAP32[$34>>2]|0;
+ $36 = $35 | 1;
+ HEAP32[$34>>2] = $36;
+ $$0 = $19;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $37 = HEAP32[(16600)>>2]|0;
+ $38 = ($6>>>0)>($37>>>0);
+ if ($38) {
+ $39 = ($9|0)==(0);
+ if (!($39)) {
+ $40 = $9 << $7;
+ $41 = 2 << $7;
+ $42 = (0 - ($41))|0;
+ $43 = $41 | $42;
+ $44 = $40 & $43;
+ $45 = (0 - ($44))|0;
+ $46 = $44 & $45;
+ $47 = (($46) + -1)|0;
+ $48 = $47 >>> 12;
+ $49 = $48 & 16;
+ $50 = $47 >>> $49;
+ $51 = $50 >>> 5;
+ $52 = $51 & 8;
+ $53 = $52 | $49;
+ $54 = $50 >>> $52;
+ $55 = $54 >>> 2;
+ $56 = $55 & 4;
+ $57 = $53 | $56;
+ $58 = $54 >>> $56;
+ $59 = $58 >>> 1;
+ $60 = $59 & 2;
+ $61 = $57 | $60;
+ $62 = $58 >>> $60;
+ $63 = $62 >>> 1;
+ $64 = $63 & 1;
+ $65 = $61 | $64;
+ $66 = $62 >>> $64;
+ $67 = (($65) + ($66))|0;
+ $68 = $67 << 1;
+ $69 = (16632 + ($68<<2)|0);
+ $70 = ((($69)) + 8|0);
+ $71 = HEAP32[$70>>2]|0;
+ $72 = ((($71)) + 8|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($69|0)==($73|0);
+ do {
+ if ($74) {
+ $75 = 1 << $67;
+ $76 = $75 ^ -1;
+ $77 = $8 & $76;
+ HEAP32[4148] = $77;
+ $98 = $77;
+ } else {
+ $78 = HEAP32[(16608)>>2]|0;
+ $79 = ($73>>>0)<($78>>>0);
+ if ($79) {
+ _abort();
+ // unreachable;
+ }
+ $80 = ((($73)) + 12|0);
+ $81 = HEAP32[$80>>2]|0;
+ $82 = ($81|0)==($71|0);
+ if ($82) {
+ HEAP32[$80>>2] = $69;
+ HEAP32[$70>>2] = $73;
+ $98 = $8;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $83 = $67 << 3;
+ $84 = (($83) - ($6))|0;
+ $85 = $6 | 3;
+ $86 = ((($71)) + 4|0);
+ HEAP32[$86>>2] = $85;
+ $87 = (($71) + ($6)|0);
+ $88 = $84 | 1;
+ $89 = ((($87)) + 4|0);
+ HEAP32[$89>>2] = $88;
+ $90 = (($87) + ($84)|0);
+ HEAP32[$90>>2] = $84;
+ $91 = ($37|0)==(0);
+ if (!($91)) {
+ $92 = HEAP32[(16612)>>2]|0;
+ $93 = $37 >>> 3;
+ $94 = $93 << 1;
+ $95 = (16632 + ($94<<2)|0);
+ $96 = 1 << $93;
+ $97 = $98 & $96;
+ $99 = ($97|0)==(0);
+ if ($99) {
+ $100 = $98 | $96;
+ HEAP32[4148] = $100;
+ $$pre = ((($95)) + 8|0);
+ $$0199 = $95;$$pre$phiZ2D = $$pre;
+ } else {
+ $101 = ((($95)) + 8|0);
+ $102 = HEAP32[$101>>2]|0;
+ $103 = HEAP32[(16608)>>2]|0;
+ $104 = ($102>>>0)<($103>>>0);
+ if ($104) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0199 = $102;$$pre$phiZ2D = $101;
+ }
+ }
+ HEAP32[$$pre$phiZ2D>>2] = $92;
+ $105 = ((($$0199)) + 12|0);
+ HEAP32[$105>>2] = $92;
+ $106 = ((($92)) + 8|0);
+ HEAP32[$106>>2] = $$0199;
+ $107 = ((($92)) + 12|0);
+ HEAP32[$107>>2] = $95;
+ }
+ HEAP32[(16600)>>2] = $84;
+ HEAP32[(16612)>>2] = $87;
+ $$0 = $72;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $108 = HEAP32[(16596)>>2]|0;
+ $109 = ($108|0)==(0);
+ if ($109) {
+ $$0197 = $6;
+ } else {
+ $110 = (0 - ($108))|0;
+ $111 = $108 & $110;
+ $112 = (($111) + -1)|0;
+ $113 = $112 >>> 12;
+ $114 = $113 & 16;
+ $115 = $112 >>> $114;
+ $116 = $115 >>> 5;
+ $117 = $116 & 8;
+ $118 = $117 | $114;
+ $119 = $115 >>> $117;
+ $120 = $119 >>> 2;
+ $121 = $120 & 4;
+ $122 = $118 | $121;
+ $123 = $119 >>> $121;
+ $124 = $123 >>> 1;
+ $125 = $124 & 2;
+ $126 = $122 | $125;
+ $127 = $123 >>> $125;
+ $128 = $127 >>> 1;
+ $129 = $128 & 1;
+ $130 = $126 | $129;
+ $131 = $127 >>> $129;
+ $132 = (($130) + ($131))|0;
+ $133 = (16896 + ($132<<2)|0);
+ $134 = HEAP32[$133>>2]|0;
+ $135 = ((($134)) + 4|0);
+ $136 = HEAP32[$135>>2]|0;
+ $137 = $136 & -8;
+ $138 = (($137) - ($6))|0;
+ $139 = ((($134)) + 16|0);
+ $140 = HEAP32[$139>>2]|0;
+ $not$5$i = ($140|0)==(0|0);
+ $$sink16$i = $not$5$i&1;
+ $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0);
+ $142 = HEAP32[$141>>2]|0;
+ $143 = ($142|0)==(0|0);
+ if ($143) {
+ $$0192$lcssa$i = $134;$$0193$lcssa$i = $138;
+ } else {
+ $$01928$i = $134;$$01937$i = $138;$145 = $142;
+ while(1) {
+ $144 = ((($145)) + 4|0);
+ $146 = HEAP32[$144>>2]|0;
+ $147 = $146 & -8;
+ $148 = (($147) - ($6))|0;
+ $149 = ($148>>>0)<($$01937$i>>>0);
+ $$$0193$i = $149 ? $148 : $$01937$i;
+ $$$0192$i = $149 ? $145 : $$01928$i;
+ $150 = ((($145)) + 16|0);
+ $151 = HEAP32[$150>>2]|0;
+ $not$$i = ($151|0)==(0|0);
+ $$sink1$i = $not$$i&1;
+ $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0);
+ $153 = HEAP32[$152>>2]|0;
+ $154 = ($153|0)==(0|0);
+ if ($154) {
+ $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i;
+ break;
+ } else {
+ $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153;
+ }
+ }
+ }
+ $155 = HEAP32[(16608)>>2]|0;
+ $156 = ($$0192$lcssa$i>>>0)<($155>>>0);
+ if ($156) {
+ _abort();
+ // unreachable;
+ }
+ $157 = (($$0192$lcssa$i) + ($6)|0);
+ $158 = ($$0192$lcssa$i>>>0)<($157>>>0);
+ if (!($158)) {
+ _abort();
+ // unreachable;
+ }
+ $159 = ((($$0192$lcssa$i)) + 24|0);
+ $160 = HEAP32[$159>>2]|0;
+ $161 = ((($$0192$lcssa$i)) + 12|0);
+ $162 = HEAP32[$161>>2]|0;
+ $163 = ($162|0)==($$0192$lcssa$i|0);
+ do {
+ if ($163) {
+ $173 = ((($$0192$lcssa$i)) + 20|0);
+ $174 = HEAP32[$173>>2]|0;
+ $175 = ($174|0)==(0|0);
+ if ($175) {
+ $176 = ((($$0192$lcssa$i)) + 16|0);
+ $177 = HEAP32[$176>>2]|0;
+ $178 = ($177|0)==(0|0);
+ if ($178) {
+ $$3$i = 0;
+ break;
+ } else {
+ $$1196$i = $177;$$1198$i = $176;
+ }
+ } else {
+ $$1196$i = $174;$$1198$i = $173;
+ }
+ while(1) {
+ $179 = ((($$1196$i)) + 20|0);
+ $180 = HEAP32[$179>>2]|0;
+ $181 = ($180|0)==(0|0);
+ if (!($181)) {
+ $$1196$i = $180;$$1198$i = $179;
+ continue;
+ }
+ $182 = ((($$1196$i)) + 16|0);
+ $183 = HEAP32[$182>>2]|0;
+ $184 = ($183|0)==(0|0);
+ if ($184) {
+ break;
+ } else {
+ $$1196$i = $183;$$1198$i = $182;
+ }
+ }
+ $185 = ($$1198$i>>>0)<($155>>>0);
+ if ($185) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1198$i>>2] = 0;
+ $$3$i = $$1196$i;
+ break;
+ }
+ } else {
+ $164 = ((($$0192$lcssa$i)) + 8|0);
+ $165 = HEAP32[$164>>2]|0;
+ $166 = ($165>>>0)<($155>>>0);
+ if ($166) {
+ _abort();
+ // unreachable;
+ }
+ $167 = ((($165)) + 12|0);
+ $168 = HEAP32[$167>>2]|0;
+ $169 = ($168|0)==($$0192$lcssa$i|0);
+ if (!($169)) {
+ _abort();
+ // unreachable;
+ }
+ $170 = ((($162)) + 8|0);
+ $171 = HEAP32[$170>>2]|0;
+ $172 = ($171|0)==($$0192$lcssa$i|0);
+ if ($172) {
+ HEAP32[$167>>2] = $162;
+ HEAP32[$170>>2] = $165;
+ $$3$i = $162;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $186 = ($160|0)==(0|0);
+ L73: do {
+ if (!($186)) {
+ $187 = ((($$0192$lcssa$i)) + 28|0);
+ $188 = HEAP32[$187>>2]|0;
+ $189 = (16896 + ($188<<2)|0);
+ $190 = HEAP32[$189>>2]|0;
+ $191 = ($$0192$lcssa$i|0)==($190|0);
+ do {
+ if ($191) {
+ HEAP32[$189>>2] = $$3$i;
+ $cond$i = ($$3$i|0)==(0|0);
+ if ($cond$i) {
+ $192 = 1 << $188;
+ $193 = $192 ^ -1;
+ $194 = $108 & $193;
+ HEAP32[(16596)>>2] = $194;
+ break L73;
+ }
+ } else {
+ $195 = HEAP32[(16608)>>2]|0;
+ $196 = ($160>>>0)<($195>>>0);
+ if ($196) {
+ _abort();
+ // unreachable;
+ } else {
+ $197 = ((($160)) + 16|0);
+ $198 = HEAP32[$197>>2]|0;
+ $not$1$i = ($198|0)!=($$0192$lcssa$i|0);
+ $$sink2$i = $not$1$i&1;
+ $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0);
+ HEAP32[$199>>2] = $$3$i;
+ $200 = ($$3$i|0)==(0|0);
+ if ($200) {
+ break L73;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $201 = HEAP32[(16608)>>2]|0;
+ $202 = ($$3$i>>>0)<($201>>>0);
+ if ($202) {
+ _abort();
+ // unreachable;
+ }
+ $203 = ((($$3$i)) + 24|0);
+ HEAP32[$203>>2] = $160;
+ $204 = ((($$0192$lcssa$i)) + 16|0);
+ $205 = HEAP32[$204>>2]|0;
+ $206 = ($205|0)==(0|0);
+ do {
+ if (!($206)) {
+ $207 = ($205>>>0)<($201>>>0);
+ if ($207) {
+ _abort();
+ // unreachable;
+ } else {
+ $208 = ((($$3$i)) + 16|0);
+ HEAP32[$208>>2] = $205;
+ $209 = ((($205)) + 24|0);
+ HEAP32[$209>>2] = $$3$i;
+ break;
+ }
+ }
+ } while(0);
+ $210 = ((($$0192$lcssa$i)) + 20|0);
+ $211 = HEAP32[$210>>2]|0;
+ $212 = ($211|0)==(0|0);
+ if (!($212)) {
+ $213 = HEAP32[(16608)>>2]|0;
+ $214 = ($211>>>0)<($213>>>0);
+ if ($214) {
+ _abort();
+ // unreachable;
+ } else {
+ $215 = ((($$3$i)) + 20|0);
+ HEAP32[$215>>2] = $211;
+ $216 = ((($211)) + 24|0);
+ HEAP32[$216>>2] = $$3$i;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $217 = ($$0193$lcssa$i>>>0)<(16);
+ if ($217) {
+ $218 = (($$0193$lcssa$i) + ($6))|0;
+ $219 = $218 | 3;
+ $220 = ((($$0192$lcssa$i)) + 4|0);
+ HEAP32[$220>>2] = $219;
+ $221 = (($$0192$lcssa$i) + ($218)|0);
+ $222 = ((($221)) + 4|0);
+ $223 = HEAP32[$222>>2]|0;
+ $224 = $223 | 1;
+ HEAP32[$222>>2] = $224;
+ } else {
+ $225 = $6 | 3;
+ $226 = ((($$0192$lcssa$i)) + 4|0);
+ HEAP32[$226>>2] = $225;
+ $227 = $$0193$lcssa$i | 1;
+ $228 = ((($157)) + 4|0);
+ HEAP32[$228>>2] = $227;
+ $229 = (($157) + ($$0193$lcssa$i)|0);
+ HEAP32[$229>>2] = $$0193$lcssa$i;
+ $230 = ($37|0)==(0);
+ if (!($230)) {
+ $231 = HEAP32[(16612)>>2]|0;
+ $232 = $37 >>> 3;
+ $233 = $232 << 1;
+ $234 = (16632 + ($233<<2)|0);
+ $235 = 1 << $232;
+ $236 = $8 & $235;
+ $237 = ($236|0)==(0);
+ if ($237) {
+ $238 = $8 | $235;
+ HEAP32[4148] = $238;
+ $$pre$i = ((($234)) + 8|0);
+ $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
+ } else {
+ $239 = ((($234)) + 8|0);
+ $240 = HEAP32[$239>>2]|0;
+ $241 = HEAP32[(16608)>>2]|0;
+ $242 = ($240>>>0)<($241>>>0);
+ if ($242) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0189$i = $240;$$pre$phi$iZ2D = $239;
+ }
+ }
+ HEAP32[$$pre$phi$iZ2D>>2] = $231;
+ $243 = ((($$0189$i)) + 12|0);
+ HEAP32[$243>>2] = $231;
+ $244 = ((($231)) + 8|0);
+ HEAP32[$244>>2] = $$0189$i;
+ $245 = ((($231)) + 12|0);
+ HEAP32[$245>>2] = $234;
+ }
+ HEAP32[(16600)>>2] = $$0193$lcssa$i;
+ HEAP32[(16612)>>2] = $157;
+ }
+ $246 = ((($$0192$lcssa$i)) + 8|0);
+ $$0 = $246;
+ STACKTOP = sp;return ($$0|0);
+ }
+ } else {
+ $$0197 = $6;
+ }
+ } else {
+ $247 = ($0>>>0)>(4294967231);
+ if ($247) {
+ $$0197 = -1;
+ } else {
+ $248 = (($0) + 11)|0;
+ $249 = $248 & -8;
+ $250 = HEAP32[(16596)>>2]|0;
+ $251 = ($250|0)==(0);
+ if ($251) {
+ $$0197 = $249;
+ } else {
+ $252 = (0 - ($249))|0;
+ $253 = $248 >>> 8;
+ $254 = ($253|0)==(0);
+ if ($254) {
+ $$0358$i = 0;
+ } else {
+ $255 = ($249>>>0)>(16777215);
+ if ($255) {
+ $$0358$i = 31;
+ } else {
+ $256 = (($253) + 1048320)|0;
+ $257 = $256 >>> 16;
+ $258 = $257 & 8;
+ $259 = $253 << $258;
+ $260 = (($259) + 520192)|0;
+ $261 = $260 >>> 16;
+ $262 = $261 & 4;
+ $263 = $262 | $258;
+ $264 = $259 << $262;
+ $265 = (($264) + 245760)|0;
+ $266 = $265 >>> 16;
+ $267 = $266 & 2;
+ $268 = $263 | $267;
+ $269 = (14 - ($268))|0;
+ $270 = $264 << $267;
+ $271 = $270 >>> 15;
+ $272 = (($269) + ($271))|0;
+ $273 = $272 << 1;
+ $274 = (($272) + 7)|0;
+ $275 = $249 >>> $274;
+ $276 = $275 & 1;
+ $277 = $276 | $273;
+ $$0358$i = $277;
+ }
+ }
+ $278 = (16896 + ($$0358$i<<2)|0);
+ $279 = HEAP32[$278>>2]|0;
+ $280 = ($279|0)==(0|0);
+ L117: do {
+ if ($280) {
+ $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252;
+ label = 81;
+ } else {
+ $281 = ($$0358$i|0)==(31);
+ $282 = $$0358$i >>> 1;
+ $283 = (25 - ($282))|0;
+ $284 = $281 ? 0 : $283;
+ $285 = $249 << $284;
+ $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0;
+ while(1) {
+ $286 = ((($$0353$i)) + 4|0);
+ $287 = HEAP32[$286>>2]|0;
+ $288 = $287 & -8;
+ $289 = (($288) - ($249))|0;
+ $290 = ($289>>>0)<($$0347$i>>>0);
+ if ($290) {
+ $291 = ($289|0)==(0);
+ if ($291) {
+ $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i;
+ label = 85;
+ break L117;
+ } else {
+ $$1343$i = $$0353$i;$$1348$i = $289;
+ }
+ } else {
+ $$1343$i = $$0342$i;$$1348$i = $$0347$i;
+ }
+ $292 = ((($$0353$i)) + 20|0);
+ $293 = HEAP32[$292>>2]|0;
+ $294 = $$0359$i >>> 31;
+ $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0);
+ $296 = HEAP32[$295>>2]|0;
+ $297 = ($293|0)==(0|0);
+ $298 = ($293|0)==($296|0);
+ $or$cond2$i = $297 | $298;
+ $$1363$i = $or$cond2$i ? $$0362$i : $293;
+ $299 = ($296|0)==(0|0);
+ $not$8$i = $299 ^ 1;
+ $300 = $not$8$i&1;
+ $$0359$$i = $$0359$i << $300;
+ if ($299) {
+ $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i;
+ label = 81;
+ break;
+ } else {
+ $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i;
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 81) {
+ $301 = ($$2355$i|0)==(0|0);
+ $302 = ($$3$i201|0)==(0|0);
+ $or$cond$i = $301 & $302;
+ if ($or$cond$i) {
+ $303 = 2 << $$0358$i;
+ $304 = (0 - ($303))|0;
+ $305 = $303 | $304;
+ $306 = $250 & $305;
+ $307 = ($306|0)==(0);
+ if ($307) {
+ $$0197 = $249;
+ break;
+ }
+ $308 = (0 - ($306))|0;
+ $309 = $306 & $308;
+ $310 = (($309) + -1)|0;
+ $311 = $310 >>> 12;
+ $312 = $311 & 16;
+ $313 = $310 >>> $312;
+ $314 = $313 >>> 5;
+ $315 = $314 & 8;
+ $316 = $315 | $312;
+ $317 = $313 >>> $315;
+ $318 = $317 >>> 2;
+ $319 = $318 & 4;
+ $320 = $316 | $319;
+ $321 = $317 >>> $319;
+ $322 = $321 >>> 1;
+ $323 = $322 & 2;
+ $324 = $320 | $323;
+ $325 = $321 >>> $323;
+ $326 = $325 >>> 1;
+ $327 = $326 & 1;
+ $328 = $324 | $327;
+ $329 = $325 >>> $327;
+ $330 = (($328) + ($329))|0;
+ $331 = (16896 + ($330<<2)|0);
+ $332 = HEAP32[$331>>2]|0;
+ $$4$ph$i = 0;$$4357$ph$i = $332;
+ } else {
+ $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i;
+ }
+ $333 = ($$4357$ph$i|0)==(0|0);
+ if ($333) {
+ $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i;
+ } else {
+ $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i;
+ label = 85;
+ }
+ }
+ if ((label|0) == 85) {
+ while(1) {
+ label = 0;
+ $334 = ((($$435713$i)) + 4|0);
+ $335 = HEAP32[$334>>2]|0;
+ $336 = $335 & -8;
+ $337 = (($336) - ($249))|0;
+ $338 = ($337>>>0)<($$435114$i>>>0);
+ $$$4351$i = $338 ? $337 : $$435114$i;
+ $$4357$$4$i = $338 ? $$435713$i : $$415$i;
+ $339 = ((($$435713$i)) + 16|0);
+ $340 = HEAP32[$339>>2]|0;
+ $not$1$i203 = ($340|0)==(0|0);
+ $$sink2$i204 = $not$1$i203&1;
+ $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0);
+ $342 = HEAP32[$341>>2]|0;
+ $343 = ($342|0)==(0|0);
+ if ($343) {
+ $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i;
+ break;
+ } else {
+ $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342;
+ label = 85;
+ }
+ }
+ }
+ $344 = ($$4$lcssa$i|0)==(0|0);
+ if ($344) {
+ $$0197 = $249;
+ } else {
+ $345 = HEAP32[(16600)>>2]|0;
+ $346 = (($345) - ($249))|0;
+ $347 = ($$4351$lcssa$i>>>0)<($346>>>0);
+ if ($347) {
+ $348 = HEAP32[(16608)>>2]|0;
+ $349 = ($$4$lcssa$i>>>0)<($348>>>0);
+ if ($349) {
+ _abort();
+ // unreachable;
+ }
+ $350 = (($$4$lcssa$i) + ($249)|0);
+ $351 = ($$4$lcssa$i>>>0)<($350>>>0);
+ if (!($351)) {
+ _abort();
+ // unreachable;
+ }
+ $352 = ((($$4$lcssa$i)) + 24|0);
+ $353 = HEAP32[$352>>2]|0;
+ $354 = ((($$4$lcssa$i)) + 12|0);
+ $355 = HEAP32[$354>>2]|0;
+ $356 = ($355|0)==($$4$lcssa$i|0);
+ do {
+ if ($356) {
+ $366 = ((($$4$lcssa$i)) + 20|0);
+ $367 = HEAP32[$366>>2]|0;
+ $368 = ($367|0)==(0|0);
+ if ($368) {
+ $369 = ((($$4$lcssa$i)) + 16|0);
+ $370 = HEAP32[$369>>2]|0;
+ $371 = ($370|0)==(0|0);
+ if ($371) {
+ $$3372$i = 0;
+ break;
+ } else {
+ $$1370$i = $370;$$1374$i = $369;
+ }
+ } else {
+ $$1370$i = $367;$$1374$i = $366;
+ }
+ while(1) {
+ $372 = ((($$1370$i)) + 20|0);
+ $373 = HEAP32[$372>>2]|0;
+ $374 = ($373|0)==(0|0);
+ if (!($374)) {
+ $$1370$i = $373;$$1374$i = $372;
+ continue;
+ }
+ $375 = ((($$1370$i)) + 16|0);
+ $376 = HEAP32[$375>>2]|0;
+ $377 = ($376|0)==(0|0);
+ if ($377) {
+ break;
+ } else {
+ $$1370$i = $376;$$1374$i = $375;
+ }
+ }
+ $378 = ($$1374$i>>>0)<($348>>>0);
+ if ($378) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1374$i>>2] = 0;
+ $$3372$i = $$1370$i;
+ break;
+ }
+ } else {
+ $357 = ((($$4$lcssa$i)) + 8|0);
+ $358 = HEAP32[$357>>2]|0;
+ $359 = ($358>>>0)<($348>>>0);
+ if ($359) {
+ _abort();
+ // unreachable;
+ }
+ $360 = ((($358)) + 12|0);
+ $361 = HEAP32[$360>>2]|0;
+ $362 = ($361|0)==($$4$lcssa$i|0);
+ if (!($362)) {
+ _abort();
+ // unreachable;
+ }
+ $363 = ((($355)) + 8|0);
+ $364 = HEAP32[$363>>2]|0;
+ $365 = ($364|0)==($$4$lcssa$i|0);
+ if ($365) {
+ HEAP32[$360>>2] = $355;
+ HEAP32[$363>>2] = $358;
+ $$3372$i = $355;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $379 = ($353|0)==(0|0);
+ L164: do {
+ if ($379) {
+ $470 = $250;
+ } else {
+ $380 = ((($$4$lcssa$i)) + 28|0);
+ $381 = HEAP32[$380>>2]|0;
+ $382 = (16896 + ($381<<2)|0);
+ $383 = HEAP32[$382>>2]|0;
+ $384 = ($$4$lcssa$i|0)==($383|0);
+ do {
+ if ($384) {
+ HEAP32[$382>>2] = $$3372$i;
+ $cond$i208 = ($$3372$i|0)==(0|0);
+ if ($cond$i208) {
+ $385 = 1 << $381;
+ $386 = $385 ^ -1;
+ $387 = $250 & $386;
+ HEAP32[(16596)>>2] = $387;
+ $470 = $387;
+ break L164;
+ }
+ } else {
+ $388 = HEAP32[(16608)>>2]|0;
+ $389 = ($353>>>0)<($388>>>0);
+ if ($389) {
+ _abort();
+ // unreachable;
+ } else {
+ $390 = ((($353)) + 16|0);
+ $391 = HEAP32[$390>>2]|0;
+ $not$$i209 = ($391|0)!=($$4$lcssa$i|0);
+ $$sink3$i = $not$$i209&1;
+ $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0);
+ HEAP32[$392>>2] = $$3372$i;
+ $393 = ($$3372$i|0)==(0|0);
+ if ($393) {
+ $470 = $250;
+ break L164;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $394 = HEAP32[(16608)>>2]|0;
+ $395 = ($$3372$i>>>0)<($394>>>0);
+ if ($395) {
+ _abort();
+ // unreachable;
+ }
+ $396 = ((($$3372$i)) + 24|0);
+ HEAP32[$396>>2] = $353;
+ $397 = ((($$4$lcssa$i)) + 16|0);
+ $398 = HEAP32[$397>>2]|0;
+ $399 = ($398|0)==(0|0);
+ do {
+ if (!($399)) {
+ $400 = ($398>>>0)<($394>>>0);
+ if ($400) {
+ _abort();
+ // unreachable;
+ } else {
+ $401 = ((($$3372$i)) + 16|0);
+ HEAP32[$401>>2] = $398;
+ $402 = ((($398)) + 24|0);
+ HEAP32[$402>>2] = $$3372$i;
+ break;
+ }
+ }
+ } while(0);
+ $403 = ((($$4$lcssa$i)) + 20|0);
+ $404 = HEAP32[$403>>2]|0;
+ $405 = ($404|0)==(0|0);
+ if ($405) {
+ $470 = $250;
+ } else {
+ $406 = HEAP32[(16608)>>2]|0;
+ $407 = ($404>>>0)<($406>>>0);
+ if ($407) {
+ _abort();
+ // unreachable;
+ } else {
+ $408 = ((($$3372$i)) + 20|0);
+ HEAP32[$408>>2] = $404;
+ $409 = ((($404)) + 24|0);
+ HEAP32[$409>>2] = $$3372$i;
+ $470 = $250;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $410 = ($$4351$lcssa$i>>>0)<(16);
+ do {
+ if ($410) {
+ $411 = (($$4351$lcssa$i) + ($249))|0;
+ $412 = $411 | 3;
+ $413 = ((($$4$lcssa$i)) + 4|0);
+ HEAP32[$413>>2] = $412;
+ $414 = (($$4$lcssa$i) + ($411)|0);
+ $415 = ((($414)) + 4|0);
+ $416 = HEAP32[$415>>2]|0;
+ $417 = $416 | 1;
+ HEAP32[$415>>2] = $417;
+ } else {
+ $418 = $249 | 3;
+ $419 = ((($$4$lcssa$i)) + 4|0);
+ HEAP32[$419>>2] = $418;
+ $420 = $$4351$lcssa$i | 1;
+ $421 = ((($350)) + 4|0);
+ HEAP32[$421>>2] = $420;
+ $422 = (($350) + ($$4351$lcssa$i)|0);
+ HEAP32[$422>>2] = $$4351$lcssa$i;
+ $423 = $$4351$lcssa$i >>> 3;
+ $424 = ($$4351$lcssa$i>>>0)<(256);
+ if ($424) {
+ $425 = $423 << 1;
+ $426 = (16632 + ($425<<2)|0);
+ $427 = HEAP32[4148]|0;
+ $428 = 1 << $423;
+ $429 = $427 & $428;
+ $430 = ($429|0)==(0);
+ if ($430) {
+ $431 = $427 | $428;
+ HEAP32[4148] = $431;
+ $$pre$i210 = ((($426)) + 8|0);
+ $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
+ } else {
+ $432 = ((($426)) + 8|0);
+ $433 = HEAP32[$432>>2]|0;
+ $434 = HEAP32[(16608)>>2]|0;
+ $435 = ($433>>>0)<($434>>>0);
+ if ($435) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0368$i = $433;$$pre$phi$i211Z2D = $432;
+ }
+ }
+ HEAP32[$$pre$phi$i211Z2D>>2] = $350;
+ $436 = ((($$0368$i)) + 12|0);
+ HEAP32[$436>>2] = $350;
+ $437 = ((($350)) + 8|0);
+ HEAP32[$437>>2] = $$0368$i;
+ $438 = ((($350)) + 12|0);
+ HEAP32[$438>>2] = $426;
+ break;
+ }
+ $439 = $$4351$lcssa$i >>> 8;
+ $440 = ($439|0)==(0);
+ if ($440) {
+ $$0361$i = 0;
+ } else {
+ $441 = ($$4351$lcssa$i>>>0)>(16777215);
+ if ($441) {
+ $$0361$i = 31;
+ } else {
+ $442 = (($439) + 1048320)|0;
+ $443 = $442 >>> 16;
+ $444 = $443 & 8;
+ $445 = $439 << $444;
+ $446 = (($445) + 520192)|0;
+ $447 = $446 >>> 16;
+ $448 = $447 & 4;
+ $449 = $448 | $444;
+ $450 = $445 << $448;
+ $451 = (($450) + 245760)|0;
+ $452 = $451 >>> 16;
+ $453 = $452 & 2;
+ $454 = $449 | $453;
+ $455 = (14 - ($454))|0;
+ $456 = $450 << $453;
+ $457 = $456 >>> 15;
+ $458 = (($455) + ($457))|0;
+ $459 = $458 << 1;
+ $460 = (($458) + 7)|0;
+ $461 = $$4351$lcssa$i >>> $460;
+ $462 = $461 & 1;
+ $463 = $462 | $459;
+ $$0361$i = $463;
+ }
+ }
+ $464 = (16896 + ($$0361$i<<2)|0);
+ $465 = ((($350)) + 28|0);
+ HEAP32[$465>>2] = $$0361$i;
+ $466 = ((($350)) + 16|0);
+ $467 = ((($466)) + 4|0);
+ HEAP32[$467>>2] = 0;
+ HEAP32[$466>>2] = 0;
+ $468 = 1 << $$0361$i;
+ $469 = $470 & $468;
+ $471 = ($469|0)==(0);
+ if ($471) {
+ $472 = $470 | $468;
+ HEAP32[(16596)>>2] = $472;
+ HEAP32[$464>>2] = $350;
+ $473 = ((($350)) + 24|0);
+ HEAP32[$473>>2] = $464;
+ $474 = ((($350)) + 12|0);
+ HEAP32[$474>>2] = $350;
+ $475 = ((($350)) + 8|0);
+ HEAP32[$475>>2] = $350;
+ break;
+ }
+ $476 = HEAP32[$464>>2]|0;
+ $477 = ($$0361$i|0)==(31);
+ $478 = $$0361$i >>> 1;
+ $479 = (25 - ($478))|0;
+ $480 = $477 ? 0 : $479;
+ $481 = $$4351$lcssa$i << $480;
+ $$0344$i = $481;$$0345$i = $476;
+ while(1) {
+ $482 = ((($$0345$i)) + 4|0);
+ $483 = HEAP32[$482>>2]|0;
+ $484 = $483 & -8;
+ $485 = ($484|0)==($$4351$lcssa$i|0);
+ if ($485) {
+ label = 139;
+ break;
+ }
+ $486 = $$0344$i >>> 31;
+ $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0);
+ $488 = $$0344$i << 1;
+ $489 = HEAP32[$487>>2]|0;
+ $490 = ($489|0)==(0|0);
+ if ($490) {
+ label = 136;
+ break;
+ } else {
+ $$0344$i = $488;$$0345$i = $489;
+ }
+ }
+ if ((label|0) == 136) {
+ $491 = HEAP32[(16608)>>2]|0;
+ $492 = ($487>>>0)<($491>>>0);
+ if ($492) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$487>>2] = $350;
+ $493 = ((($350)) + 24|0);
+ HEAP32[$493>>2] = $$0345$i;
+ $494 = ((($350)) + 12|0);
+ HEAP32[$494>>2] = $350;
+ $495 = ((($350)) + 8|0);
+ HEAP32[$495>>2] = $350;
+ break;
+ }
+ }
+ else if ((label|0) == 139) {
+ $496 = ((($$0345$i)) + 8|0);
+ $497 = HEAP32[$496>>2]|0;
+ $498 = HEAP32[(16608)>>2]|0;
+ $499 = ($497>>>0)>=($498>>>0);
+ $not$9$i = ($$0345$i>>>0)>=($498>>>0);
+ $500 = $499 & $not$9$i;
+ if ($500) {
+ $501 = ((($497)) + 12|0);
+ HEAP32[$501>>2] = $350;
+ HEAP32[$496>>2] = $350;
+ $502 = ((($350)) + 8|0);
+ HEAP32[$502>>2] = $497;
+ $503 = ((($350)) + 12|0);
+ HEAP32[$503>>2] = $$0345$i;
+ $504 = ((($350)) + 24|0);
+ HEAP32[$504>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $505 = ((($$4$lcssa$i)) + 8|0);
+ $$0 = $505;
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ $$0197 = $249;
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ $506 = HEAP32[(16600)>>2]|0;
+ $507 = ($506>>>0)<($$0197>>>0);
+ if (!($507)) {
+ $508 = (($506) - ($$0197))|0;
+ $509 = HEAP32[(16612)>>2]|0;
+ $510 = ($508>>>0)>(15);
+ if ($510) {
+ $511 = (($509) + ($$0197)|0);
+ HEAP32[(16612)>>2] = $511;
+ HEAP32[(16600)>>2] = $508;
+ $512 = $508 | 1;
+ $513 = ((($511)) + 4|0);
+ HEAP32[$513>>2] = $512;
+ $514 = (($511) + ($508)|0);
+ HEAP32[$514>>2] = $508;
+ $515 = $$0197 | 3;
+ $516 = ((($509)) + 4|0);
+ HEAP32[$516>>2] = $515;
+ } else {
+ HEAP32[(16600)>>2] = 0;
+ HEAP32[(16612)>>2] = 0;
+ $517 = $506 | 3;
+ $518 = ((($509)) + 4|0);
+ HEAP32[$518>>2] = $517;
+ $519 = (($509) + ($506)|0);
+ $520 = ((($519)) + 4|0);
+ $521 = HEAP32[$520>>2]|0;
+ $522 = $521 | 1;
+ HEAP32[$520>>2] = $522;
+ }
+ $523 = ((($509)) + 8|0);
+ $$0 = $523;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $524 = HEAP32[(16604)>>2]|0;
+ $525 = ($524>>>0)>($$0197>>>0);
+ if ($525) {
+ $526 = (($524) - ($$0197))|0;
+ HEAP32[(16604)>>2] = $526;
+ $527 = HEAP32[(16616)>>2]|0;
+ $528 = (($527) + ($$0197)|0);
+ HEAP32[(16616)>>2] = $528;
+ $529 = $526 | 1;
+ $530 = ((($528)) + 4|0);
+ HEAP32[$530>>2] = $529;
+ $531 = $$0197 | 3;
+ $532 = ((($527)) + 4|0);
+ HEAP32[$532>>2] = $531;
+ $533 = ((($527)) + 8|0);
+ $$0 = $533;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $534 = HEAP32[4266]|0;
+ $535 = ($534|0)==(0);
+ if ($535) {
+ HEAP32[(17072)>>2] = 4096;
+ HEAP32[(17068)>>2] = 4096;
+ HEAP32[(17076)>>2] = -1;
+ HEAP32[(17080)>>2] = -1;
+ HEAP32[(17084)>>2] = 0;
+ HEAP32[(17036)>>2] = 0;
+ $536 = $1;
+ $537 = $536 & -16;
+ $538 = $537 ^ 1431655768;
+ HEAP32[$1>>2] = $538;
+ HEAP32[4266] = $538;
+ $542 = 4096;
+ } else {
+ $$pre$i212 = HEAP32[(17072)>>2]|0;
+ $542 = $$pre$i212;
+ }
+ $539 = (($$0197) + 48)|0;
+ $540 = (($$0197) + 47)|0;
+ $541 = (($542) + ($540))|0;
+ $543 = (0 - ($542))|0;
+ $544 = $541 & $543;
+ $545 = ($544>>>0)>($$0197>>>0);
+ if (!($545)) {
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $546 = HEAP32[(17032)>>2]|0;
+ $547 = ($546|0)==(0);
+ if (!($547)) {
+ $548 = HEAP32[(17024)>>2]|0;
+ $549 = (($548) + ($544))|0;
+ $550 = ($549>>>0)<=($548>>>0);
+ $551 = ($549>>>0)>($546>>>0);
+ $or$cond1$i = $550 | $551;
+ if ($or$cond1$i) {
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $552 = HEAP32[(17036)>>2]|0;
+ $553 = $552 & 4;
+ $554 = ($553|0)==(0);
+ L244: do {
+ if ($554) {
+ $555 = HEAP32[(16616)>>2]|0;
+ $556 = ($555|0)==(0|0);
+ L246: do {
+ if ($556) {
+ label = 163;
+ } else {
+ $$0$i$i = (17040);
+ while(1) {
+ $557 = HEAP32[$$0$i$i>>2]|0;
+ $558 = ($557>>>0)>($555>>>0);
+ if (!($558)) {
+ $559 = ((($$0$i$i)) + 4|0);
+ $560 = HEAP32[$559>>2]|0;
+ $561 = (($557) + ($560)|0);
+ $562 = ($561>>>0)>($555>>>0);
+ if ($562) {
+ break;
+ }
+ }
+ $563 = ((($$0$i$i)) + 8|0);
+ $564 = HEAP32[$563>>2]|0;
+ $565 = ($564|0)==(0|0);
+ if ($565) {
+ label = 163;
+ break L246;
+ } else {
+ $$0$i$i = $564;
+ }
+ }
+ $588 = (($541) - ($524))|0;
+ $589 = $588 & $543;
+ $590 = ($589>>>0)<(2147483647);
+ if ($590) {
+ $591 = (_sbrk(($589|0))|0);
+ $592 = HEAP32[$$0$i$i>>2]|0;
+ $593 = HEAP32[$559>>2]|0;
+ $594 = (($592) + ($593)|0);
+ $595 = ($591|0)==($594|0);
+ if ($595) {
+ $596 = ($591|0)==((-1)|0);
+ if ($596) {
+ $$2234253237$i = $589;
+ } else {
+ $$723948$i = $589;$$749$i = $591;
+ label = 180;
+ break L244;
+ }
+ } else {
+ $$2247$ph$i = $591;$$2253$ph$i = $589;
+ label = 171;
+ }
+ } else {
+ $$2234253237$i = 0;
+ }
+ }
+ } while(0);
+ do {
+ if ((label|0) == 163) {
+ $566 = (_sbrk(0)|0);
+ $567 = ($566|0)==((-1)|0);
+ if ($567) {
+ $$2234253237$i = 0;
+ } else {
+ $568 = $566;
+ $569 = HEAP32[(17068)>>2]|0;
+ $570 = (($569) + -1)|0;
+ $571 = $570 & $568;
+ $572 = ($571|0)==(0);
+ $573 = (($570) + ($568))|0;
+ $574 = (0 - ($569))|0;
+ $575 = $573 & $574;
+ $576 = (($575) - ($568))|0;
+ $577 = $572 ? 0 : $576;
+ $$$i = (($577) + ($544))|0;
+ $578 = HEAP32[(17024)>>2]|0;
+ $579 = (($$$i) + ($578))|0;
+ $580 = ($$$i>>>0)>($$0197>>>0);
+ $581 = ($$$i>>>0)<(2147483647);
+ $or$cond$i214 = $580 & $581;
+ if ($or$cond$i214) {
+ $582 = HEAP32[(17032)>>2]|0;
+ $583 = ($582|0)==(0);
+ if (!($583)) {
+ $584 = ($579>>>0)<=($578>>>0);
+ $585 = ($579>>>0)>($582>>>0);
+ $or$cond2$i215 = $584 | $585;
+ if ($or$cond2$i215) {
+ $$2234253237$i = 0;
+ break;
+ }
+ }
+ $586 = (_sbrk(($$$i|0))|0);
+ $587 = ($586|0)==($566|0);
+ if ($587) {
+ $$723948$i = $$$i;$$749$i = $566;
+ label = 180;
+ break L244;
+ } else {
+ $$2247$ph$i = $586;$$2253$ph$i = $$$i;
+ label = 171;
+ }
+ } else {
+ $$2234253237$i = 0;
+ }
+ }
+ }
+ } while(0);
+ do {
+ if ((label|0) == 171) {
+ $597 = (0 - ($$2253$ph$i))|0;
+ $598 = ($$2247$ph$i|0)!=((-1)|0);
+ $599 = ($$2253$ph$i>>>0)<(2147483647);
+ $or$cond7$i = $599 & $598;
+ $600 = ($539>>>0)>($$2253$ph$i>>>0);
+ $or$cond10$i = $600 & $or$cond7$i;
+ if (!($or$cond10$i)) {
+ $610 = ($$2247$ph$i|0)==((-1)|0);
+ if ($610) {
+ $$2234253237$i = 0;
+ break;
+ } else {
+ $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ }
+ $601 = HEAP32[(17072)>>2]|0;
+ $602 = (($540) - ($$2253$ph$i))|0;
+ $603 = (($602) + ($601))|0;
+ $604 = (0 - ($601))|0;
+ $605 = $603 & $604;
+ $606 = ($605>>>0)<(2147483647);
+ if (!($606)) {
+ $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ $607 = (_sbrk(($605|0))|0);
+ $608 = ($607|0)==((-1)|0);
+ if ($608) {
+ (_sbrk(($597|0))|0);
+ $$2234253237$i = 0;
+ break;
+ } else {
+ $609 = (($605) + ($$2253$ph$i))|0;
+ $$723948$i = $609;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ }
+ } while(0);
+ $611 = HEAP32[(17036)>>2]|0;
+ $612 = $611 | 4;
+ HEAP32[(17036)>>2] = $612;
+ $$4236$i = $$2234253237$i;
+ label = 178;
+ } else {
+ $$4236$i = 0;
+ label = 178;
+ }
+ } while(0);
+ if ((label|0) == 178) {
+ $613 = ($544>>>0)<(2147483647);
+ if ($613) {
+ $614 = (_sbrk(($544|0))|0);
+ $615 = (_sbrk(0)|0);
+ $616 = ($614|0)!=((-1)|0);
+ $617 = ($615|0)!=((-1)|0);
+ $or$cond5$i = $616 & $617;
+ $618 = ($614>>>0)<($615>>>0);
+ $or$cond11$i = $618 & $or$cond5$i;
+ $619 = $615;
+ $620 = $614;
+ $621 = (($619) - ($620))|0;
+ $622 = (($$0197) + 40)|0;
+ $623 = ($621>>>0)>($622>>>0);
+ $$$4236$i = $623 ? $621 : $$4236$i;
+ $or$cond11$not$i = $or$cond11$i ^ 1;
+ $624 = ($614|0)==((-1)|0);
+ $not$$i216 = $623 ^ 1;
+ $625 = $624 | $not$$i216;
+ $or$cond50$i = $625 | $or$cond11$not$i;
+ if (!($or$cond50$i)) {
+ $$723948$i = $$$4236$i;$$749$i = $614;
+ label = 180;
+ }
+ }
+ }
+ if ((label|0) == 180) {
+ $626 = HEAP32[(17024)>>2]|0;
+ $627 = (($626) + ($$723948$i))|0;
+ HEAP32[(17024)>>2] = $627;
+ $628 = HEAP32[(17028)>>2]|0;
+ $629 = ($627>>>0)>($628>>>0);
+ if ($629) {
+ HEAP32[(17028)>>2] = $627;
+ }
+ $630 = HEAP32[(16616)>>2]|0;
+ $631 = ($630|0)==(0|0);
+ do {
+ if ($631) {
+ $632 = HEAP32[(16608)>>2]|0;
+ $633 = ($632|0)==(0|0);
+ $634 = ($$749$i>>>0)<($632>>>0);
+ $or$cond12$i = $633 | $634;
+ if ($or$cond12$i) {
+ HEAP32[(16608)>>2] = $$749$i;
+ }
+ HEAP32[(17040)>>2] = $$749$i;
+ HEAP32[(17044)>>2] = $$723948$i;
+ HEAP32[(17052)>>2] = 0;
+ $635 = HEAP32[4266]|0;
+ HEAP32[(16628)>>2] = $635;
+ HEAP32[(16624)>>2] = -1;
+ $$01$i$i = 0;
+ while(1) {
+ $636 = $$01$i$i << 1;
+ $637 = (16632 + ($636<<2)|0);
+ $638 = ((($637)) + 12|0);
+ HEAP32[$638>>2] = $637;
+ $639 = ((($637)) + 8|0);
+ HEAP32[$639>>2] = $637;
+ $640 = (($$01$i$i) + 1)|0;
+ $exitcond$i$i = ($640|0)==(32);
+ if ($exitcond$i$i) {
+ break;
+ } else {
+ $$01$i$i = $640;
+ }
+ }
+ $641 = (($$723948$i) + -40)|0;
+ $642 = ((($$749$i)) + 8|0);
+ $643 = $642;
+ $644 = $643 & 7;
+ $645 = ($644|0)==(0);
+ $646 = (0 - ($643))|0;
+ $647 = $646 & 7;
+ $648 = $645 ? 0 : $647;
+ $649 = (($$749$i) + ($648)|0);
+ $650 = (($641) - ($648))|0;
+ HEAP32[(16616)>>2] = $649;
+ HEAP32[(16604)>>2] = $650;
+ $651 = $650 | 1;
+ $652 = ((($649)) + 4|0);
+ HEAP32[$652>>2] = $651;
+ $653 = (($649) + ($650)|0);
+ $654 = ((($653)) + 4|0);
+ HEAP32[$654>>2] = 40;
+ $655 = HEAP32[(17080)>>2]|0;
+ HEAP32[(16620)>>2] = $655;
+ } else {
+ $$024371$i = (17040);
+ while(1) {
+ $656 = HEAP32[$$024371$i>>2]|0;
+ $657 = ((($$024371$i)) + 4|0);
+ $658 = HEAP32[$657>>2]|0;
+ $659 = (($656) + ($658)|0);
+ $660 = ($$749$i|0)==($659|0);
+ if ($660) {
+ label = 190;
+ break;
+ }
+ $661 = ((($$024371$i)) + 8|0);
+ $662 = HEAP32[$661>>2]|0;
+ $663 = ($662|0)==(0|0);
+ if ($663) {
+ break;
+ } else {
+ $$024371$i = $662;
+ }
+ }
+ if ((label|0) == 190) {
+ $664 = ((($$024371$i)) + 12|0);
+ $665 = HEAP32[$664>>2]|0;
+ $666 = $665 & 8;
+ $667 = ($666|0)==(0);
+ if ($667) {
+ $668 = ($630>>>0)>=($656>>>0);
+ $669 = ($630>>>0)<($$749$i>>>0);
+ $or$cond51$i = $669 & $668;
+ if ($or$cond51$i) {
+ $670 = (($658) + ($$723948$i))|0;
+ HEAP32[$657>>2] = $670;
+ $671 = HEAP32[(16604)>>2]|0;
+ $672 = ((($630)) + 8|0);
+ $673 = $672;
+ $674 = $673 & 7;
+ $675 = ($674|0)==(0);
+ $676 = (0 - ($673))|0;
+ $677 = $676 & 7;
+ $678 = $675 ? 0 : $677;
+ $679 = (($630) + ($678)|0);
+ $680 = (($$723948$i) - ($678))|0;
+ $681 = (($671) + ($680))|0;
+ HEAP32[(16616)>>2] = $679;
+ HEAP32[(16604)>>2] = $681;
+ $682 = $681 | 1;
+ $683 = ((($679)) + 4|0);
+ HEAP32[$683>>2] = $682;
+ $684 = (($679) + ($681)|0);
+ $685 = ((($684)) + 4|0);
+ HEAP32[$685>>2] = 40;
+ $686 = HEAP32[(17080)>>2]|0;
+ HEAP32[(16620)>>2] = $686;
+ break;
+ }
+ }
+ }
+ $687 = HEAP32[(16608)>>2]|0;
+ $688 = ($$749$i>>>0)<($687>>>0);
+ if ($688) {
+ HEAP32[(16608)>>2] = $$749$i;
+ $752 = $$749$i;
+ } else {
+ $752 = $687;
+ }
+ $689 = (($$749$i) + ($$723948$i)|0);
+ $$124470$i = (17040);
+ while(1) {
+ $690 = HEAP32[$$124470$i>>2]|0;
+ $691 = ($690|0)==($689|0);
+ if ($691) {
+ label = 198;
+ break;
+ }
+ $692 = ((($$124470$i)) + 8|0);
+ $693 = HEAP32[$692>>2]|0;
+ $694 = ($693|0)==(0|0);
+ if ($694) {
+ break;
+ } else {
+ $$124470$i = $693;
+ }
+ }
+ if ((label|0) == 198) {
+ $695 = ((($$124470$i)) + 12|0);
+ $696 = HEAP32[$695>>2]|0;
+ $697 = $696 & 8;
+ $698 = ($697|0)==(0);
+ if ($698) {
+ HEAP32[$$124470$i>>2] = $$749$i;
+ $699 = ((($$124470$i)) + 4|0);
+ $700 = HEAP32[$699>>2]|0;
+ $701 = (($700) + ($$723948$i))|0;
+ HEAP32[$699>>2] = $701;
+ $702 = ((($$749$i)) + 8|0);
+ $703 = $702;
+ $704 = $703 & 7;
+ $705 = ($704|0)==(0);
+ $706 = (0 - ($703))|0;
+ $707 = $706 & 7;
+ $708 = $705 ? 0 : $707;
+ $709 = (($$749$i) + ($708)|0);
+ $710 = ((($689)) + 8|0);
+ $711 = $710;
+ $712 = $711 & 7;
+ $713 = ($712|0)==(0);
+ $714 = (0 - ($711))|0;
+ $715 = $714 & 7;
+ $716 = $713 ? 0 : $715;
+ $717 = (($689) + ($716)|0);
+ $718 = $717;
+ $719 = $709;
+ $720 = (($718) - ($719))|0;
+ $721 = (($709) + ($$0197)|0);
+ $722 = (($720) - ($$0197))|0;
+ $723 = $$0197 | 3;
+ $724 = ((($709)) + 4|0);
+ HEAP32[$724>>2] = $723;
+ $725 = ($717|0)==($630|0);
+ do {
+ if ($725) {
+ $726 = HEAP32[(16604)>>2]|0;
+ $727 = (($726) + ($722))|0;
+ HEAP32[(16604)>>2] = $727;
+ HEAP32[(16616)>>2] = $721;
+ $728 = $727 | 1;
+ $729 = ((($721)) + 4|0);
+ HEAP32[$729>>2] = $728;
+ } else {
+ $730 = HEAP32[(16612)>>2]|0;
+ $731 = ($717|0)==($730|0);
+ if ($731) {
+ $732 = HEAP32[(16600)>>2]|0;
+ $733 = (($732) + ($722))|0;
+ HEAP32[(16600)>>2] = $733;
+ HEAP32[(16612)>>2] = $721;
+ $734 = $733 | 1;
+ $735 = ((($721)) + 4|0);
+ HEAP32[$735>>2] = $734;
+ $736 = (($721) + ($733)|0);
+ HEAP32[$736>>2] = $733;
+ break;
+ }
+ $737 = ((($717)) + 4|0);
+ $738 = HEAP32[$737>>2]|0;
+ $739 = $738 & 3;
+ $740 = ($739|0)==(1);
+ if ($740) {
+ $741 = $738 & -8;
+ $742 = $738 >>> 3;
+ $743 = ($738>>>0)<(256);
+ L314: do {
+ if ($743) {
+ $744 = ((($717)) + 8|0);
+ $745 = HEAP32[$744>>2]|0;
+ $746 = ((($717)) + 12|0);
+ $747 = HEAP32[$746>>2]|0;
+ $748 = $742 << 1;
+ $749 = (16632 + ($748<<2)|0);
+ $750 = ($745|0)==($749|0);
+ do {
+ if (!($750)) {
+ $751 = ($745>>>0)<($752>>>0);
+ if ($751) {
+ _abort();
+ // unreachable;
+ }
+ $753 = ((($745)) + 12|0);
+ $754 = HEAP32[$753>>2]|0;
+ $755 = ($754|0)==($717|0);
+ if ($755) {
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ $756 = ($747|0)==($745|0);
+ if ($756) {
+ $757 = 1 << $742;
+ $758 = $757 ^ -1;
+ $759 = HEAP32[4148]|0;
+ $760 = $759 & $758;
+ HEAP32[4148] = $760;
+ break;
+ }
+ $761 = ($747|0)==($749|0);
+ do {
+ if ($761) {
+ $$pre10$i$i = ((($747)) + 8|0);
+ $$pre$phi11$i$iZ2D = $$pre10$i$i;
+ } else {
+ $762 = ($747>>>0)<($752>>>0);
+ if ($762) {
+ _abort();
+ // unreachable;
+ }
+ $763 = ((($747)) + 8|0);
+ $764 = HEAP32[$763>>2]|0;
+ $765 = ($764|0)==($717|0);
+ if ($765) {
+ $$pre$phi11$i$iZ2D = $763;
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ $766 = ((($745)) + 12|0);
+ HEAP32[$766>>2] = $747;
+ HEAP32[$$pre$phi11$i$iZ2D>>2] = $745;
+ } else {
+ $767 = ((($717)) + 24|0);
+ $768 = HEAP32[$767>>2]|0;
+ $769 = ((($717)) + 12|0);
+ $770 = HEAP32[$769>>2]|0;
+ $771 = ($770|0)==($717|0);
+ do {
+ if ($771) {
+ $781 = ((($717)) + 16|0);
+ $782 = ((($781)) + 4|0);
+ $783 = HEAP32[$782>>2]|0;
+ $784 = ($783|0)==(0|0);
+ if ($784) {
+ $785 = HEAP32[$781>>2]|0;
+ $786 = ($785|0)==(0|0);
+ if ($786) {
+ $$3$i$i = 0;
+ break;
+ } else {
+ $$1291$i$i = $785;$$1293$i$i = $781;
+ }
+ } else {
+ $$1291$i$i = $783;$$1293$i$i = $782;
+ }
+ while(1) {
+ $787 = ((($$1291$i$i)) + 20|0);
+ $788 = HEAP32[$787>>2]|0;
+ $789 = ($788|0)==(0|0);
+ if (!($789)) {
+ $$1291$i$i = $788;$$1293$i$i = $787;
+ continue;
+ }
+ $790 = ((($$1291$i$i)) + 16|0);
+ $791 = HEAP32[$790>>2]|0;
+ $792 = ($791|0)==(0|0);
+ if ($792) {
+ break;
+ } else {
+ $$1291$i$i = $791;$$1293$i$i = $790;
+ }
+ }
+ $793 = ($$1293$i$i>>>0)<($752>>>0);
+ if ($793) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1293$i$i>>2] = 0;
+ $$3$i$i = $$1291$i$i;
+ break;
+ }
+ } else {
+ $772 = ((($717)) + 8|0);
+ $773 = HEAP32[$772>>2]|0;
+ $774 = ($773>>>0)<($752>>>0);
+ if ($774) {
+ _abort();
+ // unreachable;
+ }
+ $775 = ((($773)) + 12|0);
+ $776 = HEAP32[$775>>2]|0;
+ $777 = ($776|0)==($717|0);
+ if (!($777)) {
+ _abort();
+ // unreachable;
+ }
+ $778 = ((($770)) + 8|0);
+ $779 = HEAP32[$778>>2]|0;
+ $780 = ($779|0)==($717|0);
+ if ($780) {
+ HEAP32[$775>>2] = $770;
+ HEAP32[$778>>2] = $773;
+ $$3$i$i = $770;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $794 = ($768|0)==(0|0);
+ if ($794) {
+ break;
+ }
+ $795 = ((($717)) + 28|0);
+ $796 = HEAP32[$795>>2]|0;
+ $797 = (16896 + ($796<<2)|0);
+ $798 = HEAP32[$797>>2]|0;
+ $799 = ($717|0)==($798|0);
+ do {
+ if ($799) {
+ HEAP32[$797>>2] = $$3$i$i;
+ $cond$i$i = ($$3$i$i|0)==(0|0);
+ if (!($cond$i$i)) {
+ break;
+ }
+ $800 = 1 << $796;
+ $801 = $800 ^ -1;
+ $802 = HEAP32[(16596)>>2]|0;
+ $803 = $802 & $801;
+ HEAP32[(16596)>>2] = $803;
+ break L314;
+ } else {
+ $804 = HEAP32[(16608)>>2]|0;
+ $805 = ($768>>>0)<($804>>>0);
+ if ($805) {
+ _abort();
+ // unreachable;
+ } else {
+ $806 = ((($768)) + 16|0);
+ $807 = HEAP32[$806>>2]|0;
+ $not$$i17$i = ($807|0)!=($717|0);
+ $$sink1$i$i = $not$$i17$i&1;
+ $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0);
+ HEAP32[$808>>2] = $$3$i$i;
+ $809 = ($$3$i$i|0)==(0|0);
+ if ($809) {
+ break L314;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $810 = HEAP32[(16608)>>2]|0;
+ $811 = ($$3$i$i>>>0)<($810>>>0);
+ if ($811) {
+ _abort();
+ // unreachable;
+ }
+ $812 = ((($$3$i$i)) + 24|0);
+ HEAP32[$812>>2] = $768;
+ $813 = ((($717)) + 16|0);
+ $814 = HEAP32[$813>>2]|0;
+ $815 = ($814|0)==(0|0);
+ do {
+ if (!($815)) {
+ $816 = ($814>>>0)<($810>>>0);
+ if ($816) {
+ _abort();
+ // unreachable;
+ } else {
+ $817 = ((($$3$i$i)) + 16|0);
+ HEAP32[$817>>2] = $814;
+ $818 = ((($814)) + 24|0);
+ HEAP32[$818>>2] = $$3$i$i;
+ break;
+ }
+ }
+ } while(0);
+ $819 = ((($813)) + 4|0);
+ $820 = HEAP32[$819>>2]|0;
+ $821 = ($820|0)==(0|0);
+ if ($821) {
+ break;
+ }
+ $822 = HEAP32[(16608)>>2]|0;
+ $823 = ($820>>>0)<($822>>>0);
+ if ($823) {
+ _abort();
+ // unreachable;
+ } else {
+ $824 = ((($$3$i$i)) + 20|0);
+ HEAP32[$824>>2] = $820;
+ $825 = ((($820)) + 24|0);
+ HEAP32[$825>>2] = $$3$i$i;
+ break;
+ }
+ }
+ } while(0);
+ $826 = (($717) + ($741)|0);
+ $827 = (($741) + ($722))|0;
+ $$0$i18$i = $826;$$0287$i$i = $827;
+ } else {
+ $$0$i18$i = $717;$$0287$i$i = $722;
+ }
+ $828 = ((($$0$i18$i)) + 4|0);
+ $829 = HEAP32[$828>>2]|0;
+ $830 = $829 & -2;
+ HEAP32[$828>>2] = $830;
+ $831 = $$0287$i$i | 1;
+ $832 = ((($721)) + 4|0);
+ HEAP32[$832>>2] = $831;
+ $833 = (($721) + ($$0287$i$i)|0);
+ HEAP32[$833>>2] = $$0287$i$i;
+ $834 = $$0287$i$i >>> 3;
+ $835 = ($$0287$i$i>>>0)<(256);
+ if ($835) {
+ $836 = $834 << 1;
+ $837 = (16632 + ($836<<2)|0);
+ $838 = HEAP32[4148]|0;
+ $839 = 1 << $834;
+ $840 = $838 & $839;
+ $841 = ($840|0)==(0);
+ do {
+ if ($841) {
+ $842 = $838 | $839;
+ HEAP32[4148] = $842;
+ $$pre$i19$i = ((($837)) + 8|0);
+ $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
+ } else {
+ $843 = ((($837)) + 8|0);
+ $844 = HEAP32[$843>>2]|0;
+ $845 = HEAP32[(16608)>>2]|0;
+ $846 = ($844>>>0)<($845>>>0);
+ if (!($846)) {
+ $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ HEAP32[$$pre$phi$i20$iZ2D>>2] = $721;
+ $847 = ((($$0295$i$i)) + 12|0);
+ HEAP32[$847>>2] = $721;
+ $848 = ((($721)) + 8|0);
+ HEAP32[$848>>2] = $$0295$i$i;
+ $849 = ((($721)) + 12|0);
+ HEAP32[$849>>2] = $837;
+ break;
+ }
+ $850 = $$0287$i$i >>> 8;
+ $851 = ($850|0)==(0);
+ do {
+ if ($851) {
+ $$0296$i$i = 0;
+ } else {
+ $852 = ($$0287$i$i>>>0)>(16777215);
+ if ($852) {
+ $$0296$i$i = 31;
+ break;
+ }
+ $853 = (($850) + 1048320)|0;
+ $854 = $853 >>> 16;
+ $855 = $854 & 8;
+ $856 = $850 << $855;
+ $857 = (($856) + 520192)|0;
+ $858 = $857 >>> 16;
+ $859 = $858 & 4;
+ $860 = $859 | $855;
+ $861 = $856 << $859;
+ $862 = (($861) + 245760)|0;
+ $863 = $862 >>> 16;
+ $864 = $863 & 2;
+ $865 = $860 | $864;
+ $866 = (14 - ($865))|0;
+ $867 = $861 << $864;
+ $868 = $867 >>> 15;
+ $869 = (($866) + ($868))|0;
+ $870 = $869 << 1;
+ $871 = (($869) + 7)|0;
+ $872 = $$0287$i$i >>> $871;
+ $873 = $872 & 1;
+ $874 = $873 | $870;
+ $$0296$i$i = $874;
+ }
+ } while(0);
+ $875 = (16896 + ($$0296$i$i<<2)|0);
+ $876 = ((($721)) + 28|0);
+ HEAP32[$876>>2] = $$0296$i$i;
+ $877 = ((($721)) + 16|0);
+ $878 = ((($877)) + 4|0);
+ HEAP32[$878>>2] = 0;
+ HEAP32[$877>>2] = 0;
+ $879 = HEAP32[(16596)>>2]|0;
+ $880 = 1 << $$0296$i$i;
+ $881 = $879 & $880;
+ $882 = ($881|0)==(0);
+ if ($882) {
+ $883 = $879 | $880;
+ HEAP32[(16596)>>2] = $883;
+ HEAP32[$875>>2] = $721;
+ $884 = ((($721)) + 24|0);
+ HEAP32[$884>>2] = $875;
+ $885 = ((($721)) + 12|0);
+ HEAP32[$885>>2] = $721;
+ $886 = ((($721)) + 8|0);
+ HEAP32[$886>>2] = $721;
+ break;
+ }
+ $887 = HEAP32[$875>>2]|0;
+ $888 = ($$0296$i$i|0)==(31);
+ $889 = $$0296$i$i >>> 1;
+ $890 = (25 - ($889))|0;
+ $891 = $888 ? 0 : $890;
+ $892 = $$0287$i$i << $891;
+ $$0288$i$i = $892;$$0289$i$i = $887;
+ while(1) {
+ $893 = ((($$0289$i$i)) + 4|0);
+ $894 = HEAP32[$893>>2]|0;
+ $895 = $894 & -8;
+ $896 = ($895|0)==($$0287$i$i|0);
+ if ($896) {
+ label = 265;
+ break;
+ }
+ $897 = $$0288$i$i >>> 31;
+ $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0);
+ $899 = $$0288$i$i << 1;
+ $900 = HEAP32[$898>>2]|0;
+ $901 = ($900|0)==(0|0);
+ if ($901) {
+ label = 262;
+ break;
+ } else {
+ $$0288$i$i = $899;$$0289$i$i = $900;
+ }
+ }
+ if ((label|0) == 262) {
+ $902 = HEAP32[(16608)>>2]|0;
+ $903 = ($898>>>0)<($902>>>0);
+ if ($903) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$898>>2] = $721;
+ $904 = ((($721)) + 24|0);
+ HEAP32[$904>>2] = $$0289$i$i;
+ $905 = ((($721)) + 12|0);
+ HEAP32[$905>>2] = $721;
+ $906 = ((($721)) + 8|0);
+ HEAP32[$906>>2] = $721;
+ break;
+ }
+ }
+ else if ((label|0) == 265) {
+ $907 = ((($$0289$i$i)) + 8|0);
+ $908 = HEAP32[$907>>2]|0;
+ $909 = HEAP32[(16608)>>2]|0;
+ $910 = ($908>>>0)>=($909>>>0);
+ $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
+ $911 = $910 & $not$7$i$i;
+ if ($911) {
+ $912 = ((($908)) + 12|0);
+ HEAP32[$912>>2] = $721;
+ HEAP32[$907>>2] = $721;
+ $913 = ((($721)) + 8|0);
+ HEAP32[$913>>2] = $908;
+ $914 = ((($721)) + 12|0);
+ HEAP32[$914>>2] = $$0289$i$i;
+ $915 = ((($721)) + 24|0);
+ HEAP32[$915>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $1047 = ((($709)) + 8|0);
+ $$0 = $1047;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $$0$i$i$i = (17040);
+ while(1) {
+ $916 = HEAP32[$$0$i$i$i>>2]|0;
+ $917 = ($916>>>0)>($630>>>0);
+ if (!($917)) {
+ $918 = ((($$0$i$i$i)) + 4|0);
+ $919 = HEAP32[$918>>2]|0;
+ $920 = (($916) + ($919)|0);
+ $921 = ($920>>>0)>($630>>>0);
+ if ($921) {
+ break;
+ }
+ }
+ $922 = ((($$0$i$i$i)) + 8|0);
+ $923 = HEAP32[$922>>2]|0;
+ $$0$i$i$i = $923;
+ }
+ $924 = ((($920)) + -47|0);
+ $925 = ((($924)) + 8|0);
+ $926 = $925;
+ $927 = $926 & 7;
+ $928 = ($927|0)==(0);
+ $929 = (0 - ($926))|0;
+ $930 = $929 & 7;
+ $931 = $928 ? 0 : $930;
+ $932 = (($924) + ($931)|0);
+ $933 = ((($630)) + 16|0);
+ $934 = ($932>>>0)<($933>>>0);
+ $935 = $934 ? $630 : $932;
+ $936 = ((($935)) + 8|0);
+ $937 = ((($935)) + 24|0);
+ $938 = (($$723948$i) + -40)|0;
+ $939 = ((($$749$i)) + 8|0);
+ $940 = $939;
+ $941 = $940 & 7;
+ $942 = ($941|0)==(0);
+ $943 = (0 - ($940))|0;
+ $944 = $943 & 7;
+ $945 = $942 ? 0 : $944;
+ $946 = (($$749$i) + ($945)|0);
+ $947 = (($938) - ($945))|0;
+ HEAP32[(16616)>>2] = $946;
+ HEAP32[(16604)>>2] = $947;
+ $948 = $947 | 1;
+ $949 = ((($946)) + 4|0);
+ HEAP32[$949>>2] = $948;
+ $950 = (($946) + ($947)|0);
+ $951 = ((($950)) + 4|0);
+ HEAP32[$951>>2] = 40;
+ $952 = HEAP32[(17080)>>2]|0;
+ HEAP32[(16620)>>2] = $952;
+ $953 = ((($935)) + 4|0);
+ HEAP32[$953>>2] = 27;
+ ;HEAP32[$936>>2]=HEAP32[(17040)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(17040)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(17040)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(17040)+12>>2]|0;
+ HEAP32[(17040)>>2] = $$749$i;
+ HEAP32[(17044)>>2] = $$723948$i;
+ HEAP32[(17052)>>2] = 0;
+ HEAP32[(17048)>>2] = $936;
+ $955 = $937;
+ while(1) {
+ $954 = ((($955)) + 4|0);
+ HEAP32[$954>>2] = 7;
+ $956 = ((($955)) + 8|0);
+ $957 = ($956>>>0)<($920>>>0);
+ if ($957) {
+ $955 = $954;
+ } else {
+ break;
+ }
+ }
+ $958 = ($935|0)==($630|0);
+ if (!($958)) {
+ $959 = $935;
+ $960 = $630;
+ $961 = (($959) - ($960))|0;
+ $962 = HEAP32[$953>>2]|0;
+ $963 = $962 & -2;
+ HEAP32[$953>>2] = $963;
+ $964 = $961 | 1;
+ $965 = ((($630)) + 4|0);
+ HEAP32[$965>>2] = $964;
+ HEAP32[$935>>2] = $961;
+ $966 = $961 >>> 3;
+ $967 = ($961>>>0)<(256);
+ if ($967) {
+ $968 = $966 << 1;
+ $969 = (16632 + ($968<<2)|0);
+ $970 = HEAP32[4148]|0;
+ $971 = 1 << $966;
+ $972 = $970 & $971;
+ $973 = ($972|0)==(0);
+ if ($973) {
+ $974 = $970 | $971;
+ HEAP32[4148] = $974;
+ $$pre$i$i = ((($969)) + 8|0);
+ $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
+ } else {
+ $975 = ((($969)) + 8|0);
+ $976 = HEAP32[$975>>2]|0;
+ $977 = HEAP32[(16608)>>2]|0;
+ $978 = ($976>>>0)<($977>>>0);
+ if ($978) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975;
+ }
+ }
+ HEAP32[$$pre$phi$i$iZ2D>>2] = $630;
+ $979 = ((($$0211$i$i)) + 12|0);
+ HEAP32[$979>>2] = $630;
+ $980 = ((($630)) + 8|0);
+ HEAP32[$980>>2] = $$0211$i$i;
+ $981 = ((($630)) + 12|0);
+ HEAP32[$981>>2] = $969;
+ break;
+ }
+ $982 = $961 >>> 8;
+ $983 = ($982|0)==(0);
+ if ($983) {
+ $$0212$i$i = 0;
+ } else {
+ $984 = ($961>>>0)>(16777215);
+ if ($984) {
+ $$0212$i$i = 31;
+ } else {
+ $985 = (($982) + 1048320)|0;
+ $986 = $985 >>> 16;
+ $987 = $986 & 8;
+ $988 = $982 << $987;
+ $989 = (($988) + 520192)|0;
+ $990 = $989 >>> 16;
+ $991 = $990 & 4;
+ $992 = $991 | $987;
+ $993 = $988 << $991;
+ $994 = (($993) + 245760)|0;
+ $995 = $994 >>> 16;
+ $996 = $995 & 2;
+ $997 = $992 | $996;
+ $998 = (14 - ($997))|0;
+ $999 = $993 << $996;
+ $1000 = $999 >>> 15;
+ $1001 = (($998) + ($1000))|0;
+ $1002 = $1001 << 1;
+ $1003 = (($1001) + 7)|0;
+ $1004 = $961 >>> $1003;
+ $1005 = $1004 & 1;
+ $1006 = $1005 | $1002;
+ $$0212$i$i = $1006;
+ }
+ }
+ $1007 = (16896 + ($$0212$i$i<<2)|0);
+ $1008 = ((($630)) + 28|0);
+ HEAP32[$1008>>2] = $$0212$i$i;
+ $1009 = ((($630)) + 20|0);
+ HEAP32[$1009>>2] = 0;
+ HEAP32[$933>>2] = 0;
+ $1010 = HEAP32[(16596)>>2]|0;
+ $1011 = 1 << $$0212$i$i;
+ $1012 = $1010 & $1011;
+ $1013 = ($1012|0)==(0);
+ if ($1013) {
+ $1014 = $1010 | $1011;
+ HEAP32[(16596)>>2] = $1014;
+ HEAP32[$1007>>2] = $630;
+ $1015 = ((($630)) + 24|0);
+ HEAP32[$1015>>2] = $1007;
+ $1016 = ((($630)) + 12|0);
+ HEAP32[$1016>>2] = $630;
+ $1017 = ((($630)) + 8|0);
+ HEAP32[$1017>>2] = $630;
+ break;
+ }
+ $1018 = HEAP32[$1007>>2]|0;
+ $1019 = ($$0212$i$i|0)==(31);
+ $1020 = $$0212$i$i >>> 1;
+ $1021 = (25 - ($1020))|0;
+ $1022 = $1019 ? 0 : $1021;
+ $1023 = $961 << $1022;
+ $$0206$i$i = $1023;$$0207$i$i = $1018;
+ while(1) {
+ $1024 = ((($$0207$i$i)) + 4|0);
+ $1025 = HEAP32[$1024>>2]|0;
+ $1026 = $1025 & -8;
+ $1027 = ($1026|0)==($961|0);
+ if ($1027) {
+ label = 292;
+ break;
+ }
+ $1028 = $$0206$i$i >>> 31;
+ $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0);
+ $1030 = $$0206$i$i << 1;
+ $1031 = HEAP32[$1029>>2]|0;
+ $1032 = ($1031|0)==(0|0);
+ if ($1032) {
+ label = 289;
+ break;
+ } else {
+ $$0206$i$i = $1030;$$0207$i$i = $1031;
+ }
+ }
+ if ((label|0) == 289) {
+ $1033 = HEAP32[(16608)>>2]|0;
+ $1034 = ($1029>>>0)<($1033>>>0);
+ if ($1034) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$1029>>2] = $630;
+ $1035 = ((($630)) + 24|0);
+ HEAP32[$1035>>2] = $$0207$i$i;
+ $1036 = ((($630)) + 12|0);
+ HEAP32[$1036>>2] = $630;
+ $1037 = ((($630)) + 8|0);
+ HEAP32[$1037>>2] = $630;
+ break;
+ }
+ }
+ else if ((label|0) == 292) {
+ $1038 = ((($$0207$i$i)) + 8|0);
+ $1039 = HEAP32[$1038>>2]|0;
+ $1040 = HEAP32[(16608)>>2]|0;
+ $1041 = ($1039>>>0)>=($1040>>>0);
+ $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
+ $1042 = $1041 & $not$$i$i;
+ if ($1042) {
+ $1043 = ((($1039)) + 12|0);
+ HEAP32[$1043>>2] = $630;
+ HEAP32[$1038>>2] = $630;
+ $1044 = ((($630)) + 8|0);
+ HEAP32[$1044>>2] = $1039;
+ $1045 = ((($630)) + 12|0);
+ HEAP32[$1045>>2] = $$0207$i$i;
+ $1046 = ((($630)) + 24|0);
+ HEAP32[$1046>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ }
+ } while(0);
+ $1048 = HEAP32[(16604)>>2]|0;
+ $1049 = ($1048>>>0)>($$0197>>>0);
+ if ($1049) {
+ $1050 = (($1048) - ($$0197))|0;
+ HEAP32[(16604)>>2] = $1050;
+ $1051 = HEAP32[(16616)>>2]|0;
+ $1052 = (($1051) + ($$0197)|0);
+ HEAP32[(16616)>>2] = $1052;
+ $1053 = $1050 | 1;
+ $1054 = ((($1052)) + 4|0);
+ HEAP32[$1054>>2] = $1053;
+ $1055 = $$0197 | 3;
+ $1056 = ((($1051)) + 4|0);
+ HEAP32[$1056>>2] = $1055;
+ $1057 = ((($1051)) + 8|0);
+ $$0 = $1057;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $1058 = (___errno_location()|0);
+ HEAP32[$1058>>2] = 12;
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+}
+function _free($0) {
+ $0 = $0|0;
+ var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0;
+ var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
+ var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
+ var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0;
+ var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0;
+ var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0;
+ var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0;
+ var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0;
+ var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0;
+ var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0;
+ var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0;
+ var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0;
+ var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0;
+ var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
+ var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0;
+ var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0;
+ var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0;
+ var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ if ($1) {
+ return;
+ }
+ $2 = ((($0)) + -8|0);
+ $3 = HEAP32[(16608)>>2]|0;
+ $4 = ($2>>>0)<($3>>>0);
+ if ($4) {
+ _abort();
+ // unreachable;
+ }
+ $5 = ((($0)) + -4|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $6 & 3;
+ $8 = ($7|0)==(1);
+ if ($8) {
+ _abort();
+ // unreachable;
+ }
+ $9 = $6 & -8;
+ $10 = (($2) + ($9)|0);
+ $11 = $6 & 1;
+ $12 = ($11|0)==(0);
+ L10: do {
+ if ($12) {
+ $13 = HEAP32[$2>>2]|0;
+ $14 = ($7|0)==(0);
+ if ($14) {
+ return;
+ }
+ $15 = (0 - ($13))|0;
+ $16 = (($2) + ($15)|0);
+ $17 = (($13) + ($9))|0;
+ $18 = ($16>>>0)<($3>>>0);
+ if ($18) {
+ _abort();
+ // unreachable;
+ }
+ $19 = HEAP32[(16612)>>2]|0;
+ $20 = ($16|0)==($19|0);
+ if ($20) {
+ $104 = ((($10)) + 4|0);
+ $105 = HEAP32[$104>>2]|0;
+ $106 = $105 & 3;
+ $107 = ($106|0)==(3);
+ if (!($107)) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $108 = (($16) + ($17)|0);
+ $109 = ((($16)) + 4|0);
+ $110 = $17 | 1;
+ $111 = $105 & -2;
+ HEAP32[(16600)>>2] = $17;
+ HEAP32[$104>>2] = $111;
+ HEAP32[$109>>2] = $110;
+ HEAP32[$108>>2] = $17;
+ return;
+ }
+ $21 = $13 >>> 3;
+ $22 = ($13>>>0)<(256);
+ if ($22) {
+ $23 = ((($16)) + 8|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = ((($16)) + 12|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = $21 << 1;
+ $28 = (16632 + ($27<<2)|0);
+ $29 = ($24|0)==($28|0);
+ if (!($29)) {
+ $30 = ($24>>>0)<($3>>>0);
+ if ($30) {
+ _abort();
+ // unreachable;
+ }
+ $31 = ((($24)) + 12|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = ($32|0)==($16|0);
+ if (!($33)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $34 = ($26|0)==($24|0);
+ if ($34) {
+ $35 = 1 << $21;
+ $36 = $35 ^ -1;
+ $37 = HEAP32[4148]|0;
+ $38 = $37 & $36;
+ HEAP32[4148] = $38;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $39 = ($26|0)==($28|0);
+ if ($39) {
+ $$pre444 = ((($26)) + 8|0);
+ $$pre$phi445Z2D = $$pre444;
+ } else {
+ $40 = ($26>>>0)<($3>>>0);
+ if ($40) {
+ _abort();
+ // unreachable;
+ }
+ $41 = ((($26)) + 8|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = ($42|0)==($16|0);
+ if ($43) {
+ $$pre$phi445Z2D = $41;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $44 = ((($24)) + 12|0);
+ HEAP32[$44>>2] = $26;
+ HEAP32[$$pre$phi445Z2D>>2] = $24;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $45 = ((($16)) + 24|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = ((($16)) + 12|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = ($48|0)==($16|0);
+ do {
+ if ($49) {
+ $59 = ((($16)) + 16|0);
+ $60 = ((($59)) + 4|0);
+ $61 = HEAP32[$60>>2]|0;
+ $62 = ($61|0)==(0|0);
+ if ($62) {
+ $63 = HEAP32[$59>>2]|0;
+ $64 = ($63|0)==(0|0);
+ if ($64) {
+ $$3 = 0;
+ break;
+ } else {
+ $$1387 = $63;$$1390 = $59;
+ }
+ } else {
+ $$1387 = $61;$$1390 = $60;
+ }
+ while(1) {
+ $65 = ((($$1387)) + 20|0);
+ $66 = HEAP32[$65>>2]|0;
+ $67 = ($66|0)==(0|0);
+ if (!($67)) {
+ $$1387 = $66;$$1390 = $65;
+ continue;
+ }
+ $68 = ((($$1387)) + 16|0);
+ $69 = HEAP32[$68>>2]|0;
+ $70 = ($69|0)==(0|0);
+ if ($70) {
+ break;
+ } else {
+ $$1387 = $69;$$1390 = $68;
+ }
+ }
+ $71 = ($$1390>>>0)<($3>>>0);
+ if ($71) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1390>>2] = 0;
+ $$3 = $$1387;
+ break;
+ }
+ } else {
+ $50 = ((($16)) + 8|0);
+ $51 = HEAP32[$50>>2]|0;
+ $52 = ($51>>>0)<($3>>>0);
+ if ($52) {
+ _abort();
+ // unreachable;
+ }
+ $53 = ((($51)) + 12|0);
+ $54 = HEAP32[$53>>2]|0;
+ $55 = ($54|0)==($16|0);
+ if (!($55)) {
+ _abort();
+ // unreachable;
+ }
+ $56 = ((($48)) + 8|0);
+ $57 = HEAP32[$56>>2]|0;
+ $58 = ($57|0)==($16|0);
+ if ($58) {
+ HEAP32[$53>>2] = $48;
+ HEAP32[$56>>2] = $51;
+ $$3 = $48;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $72 = ($46|0)==(0|0);
+ if ($72) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ } else {
+ $73 = ((($16)) + 28|0);
+ $74 = HEAP32[$73>>2]|0;
+ $75 = (16896 + ($74<<2)|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = ($16|0)==($76|0);
+ do {
+ if ($77) {
+ HEAP32[$75>>2] = $$3;
+ $cond421 = ($$3|0)==(0|0);
+ if ($cond421) {
+ $78 = 1 << $74;
+ $79 = $78 ^ -1;
+ $80 = HEAP32[(16596)>>2]|0;
+ $81 = $80 & $79;
+ HEAP32[(16596)>>2] = $81;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break L10;
+ }
+ } else {
+ $82 = HEAP32[(16608)>>2]|0;
+ $83 = ($46>>>0)<($82>>>0);
+ if ($83) {
+ _abort();
+ // unreachable;
+ } else {
+ $84 = ((($46)) + 16|0);
+ $85 = HEAP32[$84>>2]|0;
+ $not$405 = ($85|0)!=($16|0);
+ $$sink3 = $not$405&1;
+ $86 = (((($46)) + 16|0) + ($$sink3<<2)|0);
+ HEAP32[$86>>2] = $$3;
+ $87 = ($$3|0)==(0|0);
+ if ($87) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break L10;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $88 = HEAP32[(16608)>>2]|0;
+ $89 = ($$3>>>0)<($88>>>0);
+ if ($89) {
+ _abort();
+ // unreachable;
+ }
+ $90 = ((($$3)) + 24|0);
+ HEAP32[$90>>2] = $46;
+ $91 = ((($16)) + 16|0);
+ $92 = HEAP32[$91>>2]|0;
+ $93 = ($92|0)==(0|0);
+ do {
+ if (!($93)) {
+ $94 = ($92>>>0)<($88>>>0);
+ if ($94) {
+ _abort();
+ // unreachable;
+ } else {
+ $95 = ((($$3)) + 16|0);
+ HEAP32[$95>>2] = $92;
+ $96 = ((($92)) + 24|0);
+ HEAP32[$96>>2] = $$3;
+ break;
+ }
+ }
+ } while(0);
+ $97 = ((($91)) + 4|0);
+ $98 = HEAP32[$97>>2]|0;
+ $99 = ($98|0)==(0|0);
+ if ($99) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ } else {
+ $100 = HEAP32[(16608)>>2]|0;
+ $101 = ($98>>>0)<($100>>>0);
+ if ($101) {
+ _abort();
+ // unreachable;
+ } else {
+ $102 = ((($$3)) + 20|0);
+ HEAP32[$102>>2] = $98;
+ $103 = ((($98)) + 24|0);
+ HEAP32[$103>>2] = $$3;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ }
+ }
+ } else {
+ $$1 = $2;$$1382 = $9;$113 = $2;
+ }
+ } while(0);
+ $112 = ($113>>>0)<($10>>>0);
+ if (!($112)) {
+ _abort();
+ // unreachable;
+ }
+ $114 = ((($10)) + 4|0);
+ $115 = HEAP32[$114>>2]|0;
+ $116 = $115 & 1;
+ $117 = ($116|0)==(0);
+ if ($117) {
+ _abort();
+ // unreachable;
+ }
+ $118 = $115 & 2;
+ $119 = ($118|0)==(0);
+ if ($119) {
+ $120 = HEAP32[(16616)>>2]|0;
+ $121 = ($10|0)==($120|0);
+ $122 = HEAP32[(16612)>>2]|0;
+ if ($121) {
+ $123 = HEAP32[(16604)>>2]|0;
+ $124 = (($123) + ($$1382))|0;
+ HEAP32[(16604)>>2] = $124;
+ HEAP32[(16616)>>2] = $$1;
+ $125 = $124 | 1;
+ $126 = ((($$1)) + 4|0);
+ HEAP32[$126>>2] = $125;
+ $127 = ($$1|0)==($122|0);
+ if (!($127)) {
+ return;
+ }
+ HEAP32[(16612)>>2] = 0;
+ HEAP32[(16600)>>2] = 0;
+ return;
+ }
+ $128 = ($10|0)==($122|0);
+ if ($128) {
+ $129 = HEAP32[(16600)>>2]|0;
+ $130 = (($129) + ($$1382))|0;
+ HEAP32[(16600)>>2] = $130;
+ HEAP32[(16612)>>2] = $113;
+ $131 = $130 | 1;
+ $132 = ((($$1)) + 4|0);
+ HEAP32[$132>>2] = $131;
+ $133 = (($113) + ($130)|0);
+ HEAP32[$133>>2] = $130;
+ return;
+ }
+ $134 = $115 & -8;
+ $135 = (($134) + ($$1382))|0;
+ $136 = $115 >>> 3;
+ $137 = ($115>>>0)<(256);
+ L108: do {
+ if ($137) {
+ $138 = ((($10)) + 8|0);
+ $139 = HEAP32[$138>>2]|0;
+ $140 = ((($10)) + 12|0);
+ $141 = HEAP32[$140>>2]|0;
+ $142 = $136 << 1;
+ $143 = (16632 + ($142<<2)|0);
+ $144 = ($139|0)==($143|0);
+ if (!($144)) {
+ $145 = HEAP32[(16608)>>2]|0;
+ $146 = ($139>>>0)<($145>>>0);
+ if ($146) {
+ _abort();
+ // unreachable;
+ }
+ $147 = ((($139)) + 12|0);
+ $148 = HEAP32[$147>>2]|0;
+ $149 = ($148|0)==($10|0);
+ if (!($149)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $150 = ($141|0)==($139|0);
+ if ($150) {
+ $151 = 1 << $136;
+ $152 = $151 ^ -1;
+ $153 = HEAP32[4148]|0;
+ $154 = $153 & $152;
+ HEAP32[4148] = $154;
+ break;
+ }
+ $155 = ($141|0)==($143|0);
+ if ($155) {
+ $$pre442 = ((($141)) + 8|0);
+ $$pre$phi443Z2D = $$pre442;
+ } else {
+ $156 = HEAP32[(16608)>>2]|0;
+ $157 = ($141>>>0)<($156>>>0);
+ if ($157) {
+ _abort();
+ // unreachable;
+ }
+ $158 = ((($141)) + 8|0);
+ $159 = HEAP32[$158>>2]|0;
+ $160 = ($159|0)==($10|0);
+ if ($160) {
+ $$pre$phi443Z2D = $158;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $161 = ((($139)) + 12|0);
+ HEAP32[$161>>2] = $141;
+ HEAP32[$$pre$phi443Z2D>>2] = $139;
+ } else {
+ $162 = ((($10)) + 24|0);
+ $163 = HEAP32[$162>>2]|0;
+ $164 = ((($10)) + 12|0);
+ $165 = HEAP32[$164>>2]|0;
+ $166 = ($165|0)==($10|0);
+ do {
+ if ($166) {
+ $177 = ((($10)) + 16|0);
+ $178 = ((($177)) + 4|0);
+ $179 = HEAP32[$178>>2]|0;
+ $180 = ($179|0)==(0|0);
+ if ($180) {
+ $181 = HEAP32[$177>>2]|0;
+ $182 = ($181|0)==(0|0);
+ if ($182) {
+ $$3400 = 0;
+ break;
+ } else {
+ $$1398 = $181;$$1402 = $177;
+ }
+ } else {
+ $$1398 = $179;$$1402 = $178;
+ }
+ while(1) {
+ $183 = ((($$1398)) + 20|0);
+ $184 = HEAP32[$183>>2]|0;
+ $185 = ($184|0)==(0|0);
+ if (!($185)) {
+ $$1398 = $184;$$1402 = $183;
+ continue;
+ }
+ $186 = ((($$1398)) + 16|0);
+ $187 = HEAP32[$186>>2]|0;
+ $188 = ($187|0)==(0|0);
+ if ($188) {
+ break;
+ } else {
+ $$1398 = $187;$$1402 = $186;
+ }
+ }
+ $189 = HEAP32[(16608)>>2]|0;
+ $190 = ($$1402>>>0)<($189>>>0);
+ if ($190) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1402>>2] = 0;
+ $$3400 = $$1398;
+ break;
+ }
+ } else {
+ $167 = ((($10)) + 8|0);
+ $168 = HEAP32[$167>>2]|0;
+ $169 = HEAP32[(16608)>>2]|0;
+ $170 = ($168>>>0)<($169>>>0);
+ if ($170) {
+ _abort();
+ // unreachable;
+ }
+ $171 = ((($168)) + 12|0);
+ $172 = HEAP32[$171>>2]|0;
+ $173 = ($172|0)==($10|0);
+ if (!($173)) {
+ _abort();
+ // unreachable;
+ }
+ $174 = ((($165)) + 8|0);
+ $175 = HEAP32[$174>>2]|0;
+ $176 = ($175|0)==($10|0);
+ if ($176) {
+ HEAP32[$171>>2] = $165;
+ HEAP32[$174>>2] = $168;
+ $$3400 = $165;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $191 = ($163|0)==(0|0);
+ if (!($191)) {
+ $192 = ((($10)) + 28|0);
+ $193 = HEAP32[$192>>2]|0;
+ $194 = (16896 + ($193<<2)|0);
+ $195 = HEAP32[$194>>2]|0;
+ $196 = ($10|0)==($195|0);
+ do {
+ if ($196) {
+ HEAP32[$194>>2] = $$3400;
+ $cond422 = ($$3400|0)==(0|0);
+ if ($cond422) {
+ $197 = 1 << $193;
+ $198 = $197 ^ -1;
+ $199 = HEAP32[(16596)>>2]|0;
+ $200 = $199 & $198;
+ HEAP32[(16596)>>2] = $200;
+ break L108;
+ }
+ } else {
+ $201 = HEAP32[(16608)>>2]|0;
+ $202 = ($163>>>0)<($201>>>0);
+ if ($202) {
+ _abort();
+ // unreachable;
+ } else {
+ $203 = ((($163)) + 16|0);
+ $204 = HEAP32[$203>>2]|0;
+ $not$ = ($204|0)!=($10|0);
+ $$sink5 = $not$&1;
+ $205 = (((($163)) + 16|0) + ($$sink5<<2)|0);
+ HEAP32[$205>>2] = $$3400;
+ $206 = ($$3400|0)==(0|0);
+ if ($206) {
+ break L108;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $207 = HEAP32[(16608)>>2]|0;
+ $208 = ($$3400>>>0)<($207>>>0);
+ if ($208) {
+ _abort();
+ // unreachable;
+ }
+ $209 = ((($$3400)) + 24|0);
+ HEAP32[$209>>2] = $163;
+ $210 = ((($10)) + 16|0);
+ $211 = HEAP32[$210>>2]|0;
+ $212 = ($211|0)==(0|0);
+ do {
+ if (!($212)) {
+ $213 = ($211>>>0)<($207>>>0);
+ if ($213) {
+ _abort();
+ // unreachable;
+ } else {
+ $214 = ((($$3400)) + 16|0);
+ HEAP32[$214>>2] = $211;
+ $215 = ((($211)) + 24|0);
+ HEAP32[$215>>2] = $$3400;
+ break;
+ }
+ }
+ } while(0);
+ $216 = ((($210)) + 4|0);
+ $217 = HEAP32[$216>>2]|0;
+ $218 = ($217|0)==(0|0);
+ if (!($218)) {
+ $219 = HEAP32[(16608)>>2]|0;
+ $220 = ($217>>>0)<($219>>>0);
+ if ($220) {
+ _abort();
+ // unreachable;
+ } else {
+ $221 = ((($$3400)) + 20|0);
+ HEAP32[$221>>2] = $217;
+ $222 = ((($217)) + 24|0);
+ HEAP32[$222>>2] = $$3400;
+ break;
+ }
+ }
+ }
+ }
+ } while(0);
+ $223 = $135 | 1;
+ $224 = ((($$1)) + 4|0);
+ HEAP32[$224>>2] = $223;
+ $225 = (($113) + ($135)|0);
+ HEAP32[$225>>2] = $135;
+ $226 = HEAP32[(16612)>>2]|0;
+ $227 = ($$1|0)==($226|0);
+ if ($227) {
+ HEAP32[(16600)>>2] = $135;
+ return;
+ } else {
+ $$2 = $135;
+ }
+ } else {
+ $228 = $115 & -2;
+ HEAP32[$114>>2] = $228;
+ $229 = $$1382 | 1;
+ $230 = ((($$1)) + 4|0);
+ HEAP32[$230>>2] = $229;
+ $231 = (($113) + ($$1382)|0);
+ HEAP32[$231>>2] = $$1382;
+ $$2 = $$1382;
+ }
+ $232 = $$2 >>> 3;
+ $233 = ($$2>>>0)<(256);
+ if ($233) {
+ $234 = $232 << 1;
+ $235 = (16632 + ($234<<2)|0);
+ $236 = HEAP32[4148]|0;
+ $237 = 1 << $232;
+ $238 = $236 & $237;
+ $239 = ($238|0)==(0);
+ if ($239) {
+ $240 = $236 | $237;
+ HEAP32[4148] = $240;
+ $$pre = ((($235)) + 8|0);
+ $$0403 = $235;$$pre$phiZ2D = $$pre;
+ } else {
+ $241 = ((($235)) + 8|0);
+ $242 = HEAP32[$241>>2]|0;
+ $243 = HEAP32[(16608)>>2]|0;
+ $244 = ($242>>>0)<($243>>>0);
+ if ($244) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0403 = $242;$$pre$phiZ2D = $241;
+ }
+ }
+ HEAP32[$$pre$phiZ2D>>2] = $$1;
+ $245 = ((($$0403)) + 12|0);
+ HEAP32[$245>>2] = $$1;
+ $246 = ((($$1)) + 8|0);
+ HEAP32[$246>>2] = $$0403;
+ $247 = ((($$1)) + 12|0);
+ HEAP32[$247>>2] = $235;
+ return;
+ }
+ $248 = $$2 >>> 8;
+ $249 = ($248|0)==(0);
+ if ($249) {
+ $$0396 = 0;
+ } else {
+ $250 = ($$2>>>0)>(16777215);
+ if ($250) {
+ $$0396 = 31;
+ } else {
+ $251 = (($248) + 1048320)|0;
+ $252 = $251 >>> 16;
+ $253 = $252 & 8;
+ $254 = $248 << $253;
+ $255 = (($254) + 520192)|0;
+ $256 = $255 >>> 16;
+ $257 = $256 & 4;
+ $258 = $257 | $253;
+ $259 = $254 << $257;
+ $260 = (($259) + 245760)|0;
+ $261 = $260 >>> 16;
+ $262 = $261 & 2;
+ $263 = $258 | $262;
+ $264 = (14 - ($263))|0;
+ $265 = $259 << $262;
+ $266 = $265 >>> 15;
+ $267 = (($264) + ($266))|0;
+ $268 = $267 << 1;
+ $269 = (($267) + 7)|0;
+ $270 = $$2 >>> $269;
+ $271 = $270 & 1;
+ $272 = $271 | $268;
+ $$0396 = $272;
+ }
+ }
+ $273 = (16896 + ($$0396<<2)|0);
+ $274 = ((($$1)) + 28|0);
+ HEAP32[$274>>2] = $$0396;
+ $275 = ((($$1)) + 16|0);
+ $276 = ((($$1)) + 20|0);
+ HEAP32[$276>>2] = 0;
+ HEAP32[$275>>2] = 0;
+ $277 = HEAP32[(16596)>>2]|0;
+ $278 = 1 << $$0396;
+ $279 = $277 & $278;
+ $280 = ($279|0)==(0);
+ do {
+ if ($280) {
+ $281 = $277 | $278;
+ HEAP32[(16596)>>2] = $281;
+ HEAP32[$273>>2] = $$1;
+ $282 = ((($$1)) + 24|0);
+ HEAP32[$282>>2] = $273;
+ $283 = ((($$1)) + 12|0);
+ HEAP32[$283>>2] = $$1;
+ $284 = ((($$1)) + 8|0);
+ HEAP32[$284>>2] = $$1;
+ } else {
+ $285 = HEAP32[$273>>2]|0;
+ $286 = ($$0396|0)==(31);
+ $287 = $$0396 >>> 1;
+ $288 = (25 - ($287))|0;
+ $289 = $286 ? 0 : $288;
+ $290 = $$2 << $289;
+ $$0383 = $290;$$0384 = $285;
+ while(1) {
+ $291 = ((($$0384)) + 4|0);
+ $292 = HEAP32[$291>>2]|0;
+ $293 = $292 & -8;
+ $294 = ($293|0)==($$2|0);
+ if ($294) {
+ label = 124;
+ break;
+ }
+ $295 = $$0383 >>> 31;
+ $296 = (((($$0384)) + 16|0) + ($295<<2)|0);
+ $297 = $$0383 << 1;
+ $298 = HEAP32[$296>>2]|0;
+ $299 = ($298|0)==(0|0);
+ if ($299) {
+ label = 121;
+ break;
+ } else {
+ $$0383 = $297;$$0384 = $298;
+ }
+ }
+ if ((label|0) == 121) {
+ $300 = HEAP32[(16608)>>2]|0;
+ $301 = ($296>>>0)<($300>>>0);
+ if ($301) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$296>>2] = $$1;
+ $302 = ((($$1)) + 24|0);
+ HEAP32[$302>>2] = $$0384;
+ $303 = ((($$1)) + 12|0);
+ HEAP32[$303>>2] = $$1;
+ $304 = ((($$1)) + 8|0);
+ HEAP32[$304>>2] = $$1;
+ break;
+ }
+ }
+ else if ((label|0) == 124) {
+ $305 = ((($$0384)) + 8|0);
+ $306 = HEAP32[$305>>2]|0;
+ $307 = HEAP32[(16608)>>2]|0;
+ $308 = ($306>>>0)>=($307>>>0);
+ $not$437 = ($$0384>>>0)>=($307>>>0);
+ $309 = $308 & $not$437;
+ if ($309) {
+ $310 = ((($306)) + 12|0);
+ HEAP32[$310>>2] = $$1;
+ HEAP32[$305>>2] = $$1;
+ $311 = ((($$1)) + 8|0);
+ HEAP32[$311>>2] = $306;
+ $312 = ((($$1)) + 12|0);
+ HEAP32[$312>>2] = $$0384;
+ $313 = ((($$1)) + 24|0);
+ HEAP32[$313>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $314 = HEAP32[(16624)>>2]|0;
+ $315 = (($314) + -1)|0;
+ HEAP32[(16624)>>2] = $315;
+ $316 = ($315|0)==(0);
+ if ($316) {
+ $$0212$in$i = (17048);
+ } else {
+ return;
+ }
+ while(1) {
+ $$0212$i = HEAP32[$$0212$in$i>>2]|0;
+ $317 = ($$0212$i|0)==(0|0);
+ $318 = ((($$0212$i)) + 8|0);
+ if ($317) {
+ break;
+ } else {
+ $$0212$in$i = $318;
+ }
+ }
+ HEAP32[(16624)>>2] = -1;
+ return;
+}
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (16348|0);
+ return (17088|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -15445,7 +18671,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((11369 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((11379 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -15623,7 +18849,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 11833;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 11843;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -15644,7 +18870,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 11833;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 11843;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -15652,8 +18878,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 11833 : (11835);
- $$$ = $238 ? $$ : (11834);
+ $$ = $240 ? 11843 : (11845);
+ $$$ = $238 ? $$ : (11844);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -15670,7 +18896,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 11833;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 11843;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -15683,7 +18909,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 11833;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 11843;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -15697,7 +18923,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 11843;
+ $271 = $270 ? $269 : 11853;
$$1 = $271;
label = 71;
break;
@@ -15737,7 +18963,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 11833;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 11843;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -15759,8 +18985,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (11833 + ($208)|0);
- $$289 = $or$cond283 ? 11833 : $209;
+ $209 = (11843 + ($208)|0);
+ $$289 = $or$cond283 ? 11843 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -15781,7 +19007,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 11833;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 11843;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -16311,7 +19537,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (11885 + ($7)|0);
+ $9 = (11895 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -16669,14 +19895,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 11850;
+ $$0471 = $14;$$0520 = 1;$$0521 = 11860;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (11851) : (11856);
- $$$ = $16 ? $$ : (11853);
+ $$ = $18 ? (11861) : (11866);
+ $$$ = $16 ? $$ : (11863);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -16775,7 +20001,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (11885 + ($80)|0);
+ $81 = (11895 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -17386,7 +20612,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,11901,1);
+ _out($0,11911,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -17467,7 +20693,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,11901,1);
+ _out($0,11911,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -17524,9 +20750,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 11869 : 11873;
+ $29 = $28 ? 11879 : 11883;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 11877 : 11881;
+ $31 = $28 ? 11887 : 11891;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -17736,7 +20962,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (11903 + ($$016)|0);
+ $3 = (11913 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -17747,7 +20973,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 11991;$$115 = 87;
+ $$01214 = 12001;$$115 = 87;
label = 5;
break;
} else {
@@ -17757,9 +20983,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 11991;
+ $$012$lcssa = 12001;
} else {
- $$01214 = 11991;$$115 = $$016;
+ $$01214 = 12001;$$115 = $$016;
label = 5;
}
}
@@ -18396,13 +21622,13 @@ function ___stpcpy($0,$1) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((16412|0));
- return (16420|0);
+ ___lock((17152|0));
+ return (17160|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((16412|0));
+ ___unlock((17152|0));
return;
}
function _fflush($0) {
@@ -19242,7 +22468,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 14064;
+ $2 = 14072;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -19253,7 +22479,7 @@ function _srand($0) {
function _rand() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = 14064;
+ $0 = 14072;
$1 = $0;
$2 = HEAP32[$1>>2]|0;
$3 = (($0) + 4)|0;
@@ -19263,7 +22489,7 @@ function _rand() {
$7 = tempRet0;
$8 = (_i64Add(($6|0),($7|0),1,0)|0);
$9 = tempRet0;
- $10 = 14064;
+ $10 = 14072;
$11 = $10;
HEAP32[$11>>2] = $8;
$12 = (($10) + 4)|0;
@@ -19385,7 +22611,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[4106]|0;
+ $3 = HEAP32[4291]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -19404,22 +22630,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[4106] = 0;
+ HEAP32[4291] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[4106] = $10;
+ HEAP32[4291] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[4106] = 0;
+ HEAP32[4291] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[4106] = $13;
+ HEAP32[4291] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -19428,3102 +22654,6 @@ function _strtok($0,$1) {
} while(0);
return ($$0|0);
}
-function _malloc($0) {
- $0 = $0|0;
- var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0;
- var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0;
- var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0;
- var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0;
- var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0;
- var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0;
- var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0;
- var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0;
- var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0;
- var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0;
- var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0;
- var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0;
- var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0;
- var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0;
- var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0;
- var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0;
- var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0;
- var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0;
- var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0;
- var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0;
- var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0;
- var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0;
- var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0;
- var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0;
- var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0;
- var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0;
- var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0;
- var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0;
- var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0;
- var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0;
- var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0;
- var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0;
- var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0;
- var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0;
- var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0;
- var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0;
- var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0;
- var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0;
- var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0;
- var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0;
- var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0;
- var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0;
- var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0;
- var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0;
- var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0;
- var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0;
- var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0;
- var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0;
- var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0;
- var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0;
- var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0;
- var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0;
- var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0;
- var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0;
- var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0;
- var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0;
- var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0;
- var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0;
- var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $1 = sp;
- $2 = ($0>>>0)<(245);
- do {
- if ($2) {
- $3 = ($0>>>0)<(11);
- $4 = (($0) + 11)|0;
- $5 = $4 & -8;
- $6 = $3 ? 16 : $5;
- $7 = $6 >>> 3;
- $8 = HEAP32[4107]|0;
- $9 = $8 >>> $7;
- $10 = $9 & 3;
- $11 = ($10|0)==(0);
- if (!($11)) {
- $12 = $9 & 1;
- $13 = $12 ^ 1;
- $14 = (($13) + ($7))|0;
- $15 = $14 << 1;
- $16 = (16468 + ($15<<2)|0);
- $17 = ((($16)) + 8|0);
- $18 = HEAP32[$17>>2]|0;
- $19 = ((($18)) + 8|0);
- $20 = HEAP32[$19>>2]|0;
- $21 = ($16|0)==($20|0);
- do {
- if ($21) {
- $22 = 1 << $14;
- $23 = $22 ^ -1;
- $24 = $8 & $23;
- HEAP32[4107] = $24;
- } else {
- $25 = HEAP32[(16444)>>2]|0;
- $26 = ($20>>>0)<($25>>>0);
- if ($26) {
- _abort();
- // unreachable;
- }
- $27 = ((($20)) + 12|0);
- $28 = HEAP32[$27>>2]|0;
- $29 = ($28|0)==($18|0);
- if ($29) {
- HEAP32[$27>>2] = $16;
- HEAP32[$17>>2] = $20;
- break;
- } else {
- _abort();
- // unreachable;
- }
- }
- } while(0);
- $30 = $14 << 3;
- $31 = $30 | 3;
- $32 = ((($18)) + 4|0);
- HEAP32[$32>>2] = $31;
- $33 = (($18) + ($30)|0);
- $34 = ((($33)) + 4|0);
- $35 = HEAP32[$34>>2]|0;
- $36 = $35 | 1;
- HEAP32[$34>>2] = $36;
- $$0 = $19;
- STACKTOP = sp;return ($$0|0);
- }
- $37 = HEAP32[(16436)>>2]|0;
- $38 = ($6>>>0)>($37>>>0);
- if ($38) {
- $39 = ($9|0)==(0);
- if (!($39)) {
- $40 = $9 << $7;
- $41 = 2 << $7;
- $42 = (0 - ($41))|0;
- $43 = $41 | $42;
- $44 = $40 & $43;
- $45 = (0 - ($44))|0;
- $46 = $44 & $45;
- $47 = (($46) + -1)|0;
- $48 = $47 >>> 12;
- $49 = $48 & 16;
- $50 = $47 >>> $49;
- $51 = $50 >>> 5;
- $52 = $51 & 8;
- $53 = $52 | $49;
- $54 = $50 >>> $52;
- $55 = $54 >>> 2;
- $56 = $55 & 4;
- $57 = $53 | $56;
- $58 = $54 >>> $56;
- $59 = $58 >>> 1;
- $60 = $59 & 2;
- $61 = $57 | $60;
- $62 = $58 >>> $60;
- $63 = $62 >>> 1;
- $64 = $63 & 1;
- $65 = $61 | $64;
- $66 = $62 >>> $64;
- $67 = (($65) + ($66))|0;
- $68 = $67 << 1;
- $69 = (16468 + ($68<<2)|0);
- $70 = ((($69)) + 8|0);
- $71 = HEAP32[$70>>2]|0;
- $72 = ((($71)) + 8|0);
- $73 = HEAP32[$72>>2]|0;
- $74 = ($69|0)==($73|0);
- do {
- if ($74) {
- $75 = 1 << $67;
- $76 = $75 ^ -1;
- $77 = $8 & $76;
- HEAP32[4107] = $77;
- $98 = $77;
- } else {
- $78 = HEAP32[(16444)>>2]|0;
- $79 = ($73>>>0)<($78>>>0);
- if ($79) {
- _abort();
- // unreachable;
- }
- $80 = ((($73)) + 12|0);
- $81 = HEAP32[$80>>2]|0;
- $82 = ($81|0)==($71|0);
- if ($82) {
- HEAP32[$80>>2] = $69;
- HEAP32[$70>>2] = $73;
- $98 = $8;
- break;
- } else {
- _abort();
- // unreachable;
- }
- }
- } while(0);
- $83 = $67 << 3;
- $84 = (($83) - ($6))|0;
- $85 = $6 | 3;
- $86 = ((($71)) + 4|0);
- HEAP32[$86>>2] = $85;
- $87 = (($71) + ($6)|0);
- $88 = $84 | 1;
- $89 = ((($87)) + 4|0);
- HEAP32[$89>>2] = $88;
- $90 = (($87) + ($84)|0);
- HEAP32[$90>>2] = $84;
- $91 = ($37|0)==(0);
- if (!($91)) {
- $92 = HEAP32[(16448)>>2]|0;
- $93 = $37 >>> 3;
- $94 = $93 << 1;
- $95 = (16468 + ($94<<2)|0);
- $96 = 1 << $93;
- $97 = $98 & $96;
- $99 = ($97|0)==(0);
- if ($99) {
- $100 = $98 | $96;
- HEAP32[4107] = $100;
- $$pre = ((($95)) + 8|0);
- $$0199 = $95;$$pre$phiZ2D = $$pre;
- } else {
- $101 = ((($95)) + 8|0);
- $102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(16444)>>2]|0;
- $104 = ($102>>>0)<($103>>>0);
- if ($104) {
- _abort();
- // unreachable;
- } else {
- $$0199 = $102;$$pre$phiZ2D = $101;
- }
- }
- HEAP32[$$pre$phiZ2D>>2] = $92;
- $105 = ((($$0199)) + 12|0);
- HEAP32[$105>>2] = $92;
- $106 = ((($92)) + 8|0);
- HEAP32[$106>>2] = $$0199;
- $107 = ((($92)) + 12|0);
- HEAP32[$107>>2] = $95;
- }
- HEAP32[(16436)>>2] = $84;
- HEAP32[(16448)>>2] = $87;
- $$0 = $72;
- STACKTOP = sp;return ($$0|0);
- }
- $108 = HEAP32[(16432)>>2]|0;
- $109 = ($108|0)==(0);
- if ($109) {
- $$0197 = $6;
- } else {
- $110 = (0 - ($108))|0;
- $111 = $108 & $110;
- $112 = (($111) + -1)|0;
- $113 = $112 >>> 12;
- $114 = $113 & 16;
- $115 = $112 >>> $114;
- $116 = $115 >>> 5;
- $117 = $116 & 8;
- $118 = $117 | $114;
- $119 = $115 >>> $117;
- $120 = $119 >>> 2;
- $121 = $120 & 4;
- $122 = $118 | $121;
- $123 = $119 >>> $121;
- $124 = $123 >>> 1;
- $125 = $124 & 2;
- $126 = $122 | $125;
- $127 = $123 >>> $125;
- $128 = $127 >>> 1;
- $129 = $128 & 1;
- $130 = $126 | $129;
- $131 = $127 >>> $129;
- $132 = (($130) + ($131))|0;
- $133 = (16732 + ($132<<2)|0);
- $134 = HEAP32[$133>>2]|0;
- $135 = ((($134)) + 4|0);
- $136 = HEAP32[$135>>2]|0;
- $137 = $136 & -8;
- $138 = (($137) - ($6))|0;
- $139 = ((($134)) + 16|0);
- $140 = HEAP32[$139>>2]|0;
- $not$5$i = ($140|0)==(0|0);
- $$sink16$i = $not$5$i&1;
- $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0);
- $142 = HEAP32[$141>>2]|0;
- $143 = ($142|0)==(0|0);
- if ($143) {
- $$0192$lcssa$i = $134;$$0193$lcssa$i = $138;
- } else {
- $$01928$i = $134;$$01937$i = $138;$145 = $142;
- while(1) {
- $144 = ((($145)) + 4|0);
- $146 = HEAP32[$144>>2]|0;
- $147 = $146 & -8;
- $148 = (($147) - ($6))|0;
- $149 = ($148>>>0)<($$01937$i>>>0);
- $$$0193$i = $149 ? $148 : $$01937$i;
- $$$0192$i = $149 ? $145 : $$01928$i;
- $150 = ((($145)) + 16|0);
- $151 = HEAP32[$150>>2]|0;
- $not$$i = ($151|0)==(0|0);
- $$sink1$i = $not$$i&1;
- $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0);
- $153 = HEAP32[$152>>2]|0;
- $154 = ($153|0)==(0|0);
- if ($154) {
- $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i;
- break;
- } else {
- $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153;
- }
- }
- }
- $155 = HEAP32[(16444)>>2]|0;
- $156 = ($$0192$lcssa$i>>>0)<($155>>>0);
- if ($156) {
- _abort();
- // unreachable;
- }
- $157 = (($$0192$lcssa$i) + ($6)|0);
- $158 = ($$0192$lcssa$i>>>0)<($157>>>0);
- if (!($158)) {
- _abort();
- // unreachable;
- }
- $159 = ((($$0192$lcssa$i)) + 24|0);
- $160 = HEAP32[$159>>2]|0;
- $161 = ((($$0192$lcssa$i)) + 12|0);
- $162 = HEAP32[$161>>2]|0;
- $163 = ($162|0)==($$0192$lcssa$i|0);
- do {
- if ($163) {
- $173 = ((($$0192$lcssa$i)) + 20|0);
- $174 = HEAP32[$173>>2]|0;
- $175 = ($174|0)==(0|0);
- if ($175) {
- $176 = ((($$0192$lcssa$i)) + 16|0);
- $177 = HEAP32[$176>>2]|0;
- $178 = ($177|0)==(0|0);
- if ($178) {
- $$3$i = 0;
- break;
- } else {
- $$1196$i = $177;$$1198$i = $176;
- }
- } else {
- $$1196$i = $174;$$1198$i = $173;
- }
- while(1) {
- $179 = ((($$1196$i)) + 20|0);
- $180 = HEAP32[$179>>2]|0;
- $181 = ($180|0)==(0|0);
- if (!($181)) {
- $$1196$i = $180;$$1198$i = $179;
- continue;
- }
- $182 = ((($$1196$i)) + 16|0);
- $183 = HEAP32[$182>>2]|0;
- $184 = ($183|0)==(0|0);
- if ($184) {
- break;
- } else {
- $$1196$i = $183;$$1198$i = $182;
- }
- }
- $185 = ($$1198$i>>>0)<($155>>>0);
- if ($185) {
- _abort();
- // unreachable;
- } else {
- HEAP32[$$1198$i>>2] = 0;
- $$3$i = $$1196$i;
- break;
- }
- } else {
- $164 = ((($$0192$lcssa$i)) + 8|0);
- $165 = HEAP32[$164>>2]|0;
- $166 = ($165>>>0)<($155>>>0);
- if ($166) {
- _abort();
- // unreachable;
- }
- $167 = ((($165)) + 12|0);
- $168 = HEAP32[$167>>2]|0;
- $169 = ($168|0)==($$0192$lcssa$i|0);
- if (!($169)) {
- _abort();
- // unreachable;
- }
- $170 = ((($162)) + 8|0);
- $171 = HEAP32[$170>>2]|0;
- $172 = ($171|0)==($$0192$lcssa$i|0);
- if ($172) {
- HEAP32[$167>>2] = $162;
- HEAP32[$170>>2] = $165;
- $$3$i = $162;
- break;
- } else {
- _abort();
- // unreachable;
- }
- }
- } while(0);
- $186 = ($160|0)==(0|0);
- L73: do {
- if (!($186)) {
- $187 = ((($$0192$lcssa$i)) + 28|0);
- $188 = HEAP32[$187>>2]|0;
- $189 = (16732 + ($188<<2)|0);
- $190 = HEAP32[$189>>2]|0;
- $191 = ($$0192$lcssa$i|0)==($190|0);
- do {
- if ($191) {
- HEAP32[$189>>2] = $$3$i;
- $cond$i = ($$3$i|0)==(0|0);
- if ($cond$i) {
- $192 = 1 << $188;
- $193 = $192 ^ -1;
- $194 = $108 & $193;
- HEAP32[(16432)>>2] = $194;
- break L73;
- }
- } else {
- $195 = HEAP32[(16444)>>2]|0;
- $196 = ($160>>>0)<($195>>>0);
- if ($196) {
- _abort();
- // unreachable;
- } else {
- $197 = ((($160)) + 16|0);
- $198 = HEAP32[$197>>2]|0;
- $not$1$i = ($198|0)!=($$0192$lcssa$i|0);
- $$sink2$i = $not$1$i&1;
- $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0);
- HEAP32[$199>>2] = $$3$i;
- $200 = ($$3$i|0)==(0|0);
- if ($200) {
- break L73;
- } else {
- break;
- }
- }
- }
- } while(0);
- $201 = HEAP32[(16444)>>2]|0;
- $202 = ($$3$i>>>0)<($201>>>0);
- if ($202) {
- _abort();
- // unreachable;
- }
- $203 = ((($$3$i)) + 24|0);
- HEAP32[$203>>2] = $160;
- $204 = ((($$0192$lcssa$i)) + 16|0);
- $205 = HEAP32[$204>>2]|0;
- $206 = ($205|0)==(0|0);
- do {
- if (!($206)) {
- $207 = ($205>>>0)<($201>>>0);
- if ($207) {
- _abort();
- // unreachable;
- } else {
- $208 = ((($$3$i)) + 16|0);
- HEAP32[$208>>2] = $205;
- $209 = ((($205)) + 24|0);
- HEAP32[$209>>2] = $$3$i;
- break;
- }
- }
- } while(0);
- $210 = ((($$0192$lcssa$i)) + 20|0);
- $211 = HEAP32[$210>>2]|0;
- $212 = ($211|0)==(0|0);
- if (!($212)) {
- $213 = HEAP32[(16444)>>2]|0;
- $214 = ($211>>>0)<($213>>>0);
- if ($214) {
- _abort();
- // unreachable;
- } else {
- $215 = ((($$3$i)) + 20|0);
- HEAP32[$215>>2] = $211;
- $216 = ((($211)) + 24|0);
- HEAP32[$216>>2] = $$3$i;
- break;
- }
- }
- }
- } while(0);
- $217 = ($$0193$lcssa$i>>>0)<(16);
- if ($217) {
- $218 = (($$0193$lcssa$i) + ($6))|0;
- $219 = $218 | 3;
- $220 = ((($$0192$lcssa$i)) + 4|0);
- HEAP32[$220>>2] = $219;
- $221 = (($$0192$lcssa$i) + ($218)|0);
- $222 = ((($221)) + 4|0);
- $223 = HEAP32[$222>>2]|0;
- $224 = $223 | 1;
- HEAP32[$222>>2] = $224;
- } else {
- $225 = $6 | 3;
- $226 = ((($$0192$lcssa$i)) + 4|0);
- HEAP32[$226>>2] = $225;
- $227 = $$0193$lcssa$i | 1;
- $228 = ((($157)) + 4|0);
- HEAP32[$228>>2] = $227;
- $229 = (($157) + ($$0193$lcssa$i)|0);
- HEAP32[$229>>2] = $$0193$lcssa$i;
- $230 = ($37|0)==(0);
- if (!($230)) {
- $231 = HEAP32[(16448)>>2]|0;
- $232 = $37 >>> 3;
- $233 = $232 << 1;
- $234 = (16468 + ($233<<2)|0);
- $235 = 1 << $232;
- $236 = $8 & $235;
- $237 = ($236|0)==(0);
- if ($237) {
- $238 = $8 | $235;
- HEAP32[4107] = $238;
- $$pre$i = ((($234)) + 8|0);
- $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
- } else {
- $239 = ((($234)) + 8|0);
- $240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(16444)>>2]|0;
- $242 = ($240>>>0)<($241>>>0);
- if ($242) {
- _abort();
- // unreachable;
- } else {
- $$0189$i = $240;$$pre$phi$iZ2D = $239;
- }
- }
- HEAP32[$$pre$phi$iZ2D>>2] = $231;
- $243 = ((($$0189$i)) + 12|0);
- HEAP32[$243>>2] = $231;
- $244 = ((($231)) + 8|0);
- HEAP32[$244>>2] = $$0189$i;
- $245 = ((($231)) + 12|0);
- HEAP32[$245>>2] = $234;
- }
- HEAP32[(16436)>>2] = $$0193$lcssa$i;
- HEAP32[(16448)>>2] = $157;
- }
- $246 = ((($$0192$lcssa$i)) + 8|0);
- $$0 = $246;
- STACKTOP = sp;return ($$0|0);
- }
- } else {
- $$0197 = $6;
- }
- } else {
- $247 = ($0>>>0)>(4294967231);
- if ($247) {
- $$0197 = -1;
- } else {
- $248 = (($0) + 11)|0;
- $249 = $248 & -8;
- $250 = HEAP32[(16432)>>2]|0;
- $251 = ($250|0)==(0);
- if ($251) {
- $$0197 = $249;
- } else {
- $252 = (0 - ($249))|0;
- $253 = $248 >>> 8;
- $254 = ($253|0)==(0);
- if ($254) {
- $$0358$i = 0;
- } else {
- $255 = ($249>>>0)>(16777215);
- if ($255) {
- $$0358$i = 31;
- } else {
- $256 = (($253) + 1048320)|0;
- $257 = $256 >>> 16;
- $258 = $257 & 8;
- $259 = $253 << $258;
- $260 = (($259) + 520192)|0;
- $261 = $260 >>> 16;
- $262 = $261 & 4;
- $263 = $262 | $258;
- $264 = $259 << $262;
- $265 = (($264) + 245760)|0;
- $266 = $265 >>> 16;
- $267 = $266 & 2;
- $268 = $263 | $267;
- $269 = (14 - ($268))|0;
- $270 = $264 << $267;
- $271 = $270 >>> 15;
- $272 = (($269) + ($271))|0;
- $273 = $272 << 1;
- $274 = (($272) + 7)|0;
- $275 = $249 >>> $274;
- $276 = $275 & 1;
- $277 = $276 | $273;
- $$0358$i = $277;
- }
- }
- $278 = (16732 + ($$0358$i<<2)|0);
- $279 = HEAP32[$278>>2]|0;
- $280 = ($279|0)==(0|0);
- L117: do {
- if ($280) {
- $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252;
- label = 81;
- } else {
- $281 = ($$0358$i|0)==(31);
- $282 = $$0358$i >>> 1;
- $283 = (25 - ($282))|0;
- $284 = $281 ? 0 : $283;
- $285 = $249 << $284;
- $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0;
- while(1) {
- $286 = ((($$0353$i)) + 4|0);
- $287 = HEAP32[$286>>2]|0;
- $288 = $287 & -8;
- $289 = (($288) - ($249))|0;
- $290 = ($289>>>0)<($$0347$i>>>0);
- if ($290) {
- $291 = ($289|0)==(0);
- if ($291) {
- $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i;
- label = 85;
- break L117;
- } else {
- $$1343$i = $$0353$i;$$1348$i = $289;
- }
- } else {
- $$1343$i = $$0342$i;$$1348$i = $$0347$i;
- }
- $292 = ((($$0353$i)) + 20|0);
- $293 = HEAP32[$292>>2]|0;
- $294 = $$0359$i >>> 31;
- $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0);
- $296 = HEAP32[$295>>2]|0;
- $297 = ($293|0)==(0|0);
- $298 = ($293|0)==($296|0);
- $or$cond2$i = $297 | $298;
- $$1363$i = $or$cond2$i ? $$0362$i : $293;
- $299 = ($296|0)==(0|0);
- $not$8$i = $299 ^ 1;
- $300 = $not$8$i&1;
- $$0359$$i = $$0359$i << $300;
- if ($299) {
- $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i;
- label = 81;
- break;
- } else {
- $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i;
- }
- }
- }
- } while(0);
- if ((label|0) == 81) {
- $301 = ($$2355$i|0)==(0|0);
- $302 = ($$3$i201|0)==(0|0);
- $or$cond$i = $301 & $302;
- if ($or$cond$i) {
- $303 = 2 << $$0358$i;
- $304 = (0 - ($303))|0;
- $305 = $303 | $304;
- $306 = $250 & $305;
- $307 = ($306|0)==(0);
- if ($307) {
- $$0197 = $249;
- break;
- }
- $308 = (0 - ($306))|0;
- $309 = $306 & $308;
- $310 = (($309) + -1)|0;
- $311 = $310 >>> 12;
- $312 = $311 & 16;
- $313 = $310 >>> $312;
- $314 = $313 >>> 5;
- $315 = $314 & 8;
- $316 = $315 | $312;
- $317 = $313 >>> $315;
- $318 = $317 >>> 2;
- $319 = $318 & 4;
- $320 = $316 | $319;
- $321 = $317 >>> $319;
- $322 = $321 >>> 1;
- $323 = $322 & 2;
- $324 = $320 | $323;
- $325 = $321 >>> $323;
- $326 = $325 >>> 1;
- $327 = $326 & 1;
- $328 = $324 | $327;
- $329 = $325 >>> $327;
- $330 = (($328) + ($329))|0;
- $331 = (16732 + ($330<<2)|0);
- $332 = HEAP32[$331>>2]|0;
- $$4$ph$i = 0;$$4357$ph$i = $332;
- } else {
- $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i;
- }
- $333 = ($$4357$ph$i|0)==(0|0);
- if ($333) {
- $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i;
- } else {
- $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i;
- label = 85;
- }
- }
- if ((label|0) == 85) {
- while(1) {
- label = 0;
- $334 = ((($$435713$i)) + 4|0);
- $335 = HEAP32[$334>>2]|0;
- $336 = $335 & -8;
- $337 = (($336) - ($249))|0;
- $338 = ($337>>>0)<($$435114$i>>>0);
- $$$4351$i = $338 ? $337 : $$435114$i;
- $$4357$$4$i = $338 ? $$435713$i : $$415$i;
- $339 = ((($$435713$i)) + 16|0);
- $340 = HEAP32[$339>>2]|0;
- $not$1$i203 = ($340|0)==(0|0);
- $$sink2$i204 = $not$1$i203&1;
- $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0);
- $342 = HEAP32[$341>>2]|0;
- $343 = ($342|0)==(0|0);
- if ($343) {
- $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i;
- break;
- } else {
- $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342;
- label = 85;
- }
- }
- }
- $344 = ($$4$lcssa$i|0)==(0|0);
- if ($344) {
- $$0197 = $249;
- } else {
- $345 = HEAP32[(16436)>>2]|0;
- $346 = (($345) - ($249))|0;
- $347 = ($$4351$lcssa$i>>>0)<($346>>>0);
- if ($347) {
- $348 = HEAP32[(16444)>>2]|0;
- $349 = ($$4$lcssa$i>>>0)<($348>>>0);
- if ($349) {
- _abort();
- // unreachable;
- }
- $350 = (($$4$lcssa$i) + ($249)|0);
- $351 = ($$4$lcssa$i>>>0)<($350>>>0);
- if (!($351)) {
- _abort();
- // unreachable;
- }
- $352 = ((($$4$lcssa$i)) + 24|0);
- $353 = HEAP32[$352>>2]|0;
- $354 = ((($$4$lcssa$i)) + 12|0);
- $355 = HEAP32[$354>>2]|0;
- $356 = ($355|0)==($$4$lcssa$i|0);
- do {
- if ($356) {
- $366 = ((($$4$lcssa$i)) + 20|0);
- $367 = HEAP32[$366>>2]|0;
- $368 = ($367|0)==(0|0);
- if ($368) {
- $369 = ((($$4$lcssa$i)) + 16|0);
- $370 = HEAP32[$369>>2]|0;
- $371 = ($370|0)==(0|0);
- if ($371) {
- $$3372$i = 0;
- break;
- } else {
- $$1370$i = $370;$$1374$i = $369;
- }
- } else {
- $$1370$i = $367;$$1374$i = $366;
- }
- while(1) {
- $372 = ((($$1370$i)) + 20|0);
- $373 = HEAP32[$372>>2]|0;
- $374 = ($373|0)==(0|0);
- if (!($374)) {
- $$1370$i = $373;$$1374$i = $372;
- continue;
- }
- $375 = ((($$1370$i)) + 16|0);
- $376 = HEAP32[$375>>2]|0;
- $377 = ($376|0)==(0|0);
- if ($377) {
- break;
- } else {
- $$1370$i = $376;$$1374$i = $375;
- }
- }
- $378 = ($$1374$i>>>0)<($348>>>0);
- if ($378) {
- _abort();
- // unreachable;
- } else {
- HEAP32[$$1374$i>>2] = 0;
- $$3372$i = $$1370$i;
- break;
- }
- } else {
- $357 = ((($$4$lcssa$i)) + 8|0);
- $358 = HEAP32[$357>>2]|0;
- $359 = ($358>>>0)<($348>>>0);
- if ($359) {
- _abort();
- // unreachable;
- }
- $360 = ((($358)) + 12|0);
- $361 = HEAP32[$360>>2]|0;
- $362 = ($361|0)==($$4$lcssa$i|0);
- if (!($362)) {
- _abort();
- // unreachable;
- }
- $363 = ((($355)) + 8|0);
- $364 = HEAP32[$363>>2]|0;
- $365 = ($364|0)==($$4$lcssa$i|0);
- if ($365) {
- HEAP32[$360>>2] = $355;
- HEAP32[$363>>2] = $358;
- $$3372$i = $355;
- break;
- } else {
- _abort();
- // unreachable;
- }
- }
- } while(0);
- $379 = ($353|0)==(0|0);
- L164: do {
- if ($379) {
- $470 = $250;
- } else {
- $380 = ((($$4$lcssa$i)) + 28|0);
- $381 = HEAP32[$380>>2]|0;
- $382 = (16732 + ($381<<2)|0);
- $383 = HEAP32[$382>>2]|0;
- $384 = ($$4$lcssa$i|0)==($383|0);
- do {
- if ($384) {
- HEAP32[$382>>2] = $$3372$i;
- $cond$i208 = ($$3372$i|0)==(0|0);
- if ($cond$i208) {
- $385 = 1 << $381;
- $386 = $385 ^ -1;
- $387 = $250 & $386;
- HEAP32[(16432)>>2] = $387;
- $470 = $387;
- break L164;
- }
- } else {
- $388 = HEAP32[(16444)>>2]|0;
- $389 = ($353>>>0)<($388>>>0);
- if ($389) {
- _abort();
- // unreachable;
- } else {
- $390 = ((($353)) + 16|0);
- $391 = HEAP32[$390>>2]|0;
- $not$$i209 = ($391|0)!=($$4$lcssa$i|0);
- $$sink3$i = $not$$i209&1;
- $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0);
- HEAP32[$392>>2] = $$3372$i;
- $393 = ($$3372$i|0)==(0|0);
- if ($393) {
- $470 = $250;
- break L164;
- } else {
- break;
- }
- }
- }
- } while(0);
- $394 = HEAP32[(16444)>>2]|0;
- $395 = ($$3372$i>>>0)<($394>>>0);
- if ($395) {
- _abort();
- // unreachable;
- }
- $396 = ((($$3372$i)) + 24|0);
- HEAP32[$396>>2] = $353;
- $397 = ((($$4$lcssa$i)) + 16|0);
- $398 = HEAP32[$397>>2]|0;
- $399 = ($398|0)==(0|0);
- do {
- if (!($399)) {
- $400 = ($398>>>0)<($394>>>0);
- if ($400) {
- _abort();
- // unreachable;
- } else {
- $401 = ((($$3372$i)) + 16|0);
- HEAP32[$401>>2] = $398;
- $402 = ((($398)) + 24|0);
- HEAP32[$402>>2] = $$3372$i;
- break;
- }
- }
- } while(0);
- $403 = ((($$4$lcssa$i)) + 20|0);
- $404 = HEAP32[$403>>2]|0;
- $405 = ($404|0)==(0|0);
- if ($405) {
- $470 = $250;
- } else {
- $406 = HEAP32[(16444)>>2]|0;
- $407 = ($404>>>0)<($406>>>0);
- if ($407) {
- _abort();
- // unreachable;
- } else {
- $408 = ((($$3372$i)) + 20|0);
- HEAP32[$408>>2] = $404;
- $409 = ((($404)) + 24|0);
- HEAP32[$409>>2] = $$3372$i;
- $470 = $250;
- break;
- }
- }
- }
- } while(0);
- $410 = ($$4351$lcssa$i>>>0)<(16);
- do {
- if ($410) {
- $411 = (($$4351$lcssa$i) + ($249))|0;
- $412 = $411 | 3;
- $413 = ((($$4$lcssa$i)) + 4|0);
- HEAP32[$413>>2] = $412;
- $414 = (($$4$lcssa$i) + ($411)|0);
- $415 = ((($414)) + 4|0);
- $416 = HEAP32[$415>>2]|0;
- $417 = $416 | 1;
- HEAP32[$415>>2] = $417;
- } else {
- $418 = $249 | 3;
- $419 = ((($$4$lcssa$i)) + 4|0);
- HEAP32[$419>>2] = $418;
- $420 = $$4351$lcssa$i | 1;
- $421 = ((($350)) + 4|0);
- HEAP32[$421>>2] = $420;
- $422 = (($350) + ($$4351$lcssa$i)|0);
- HEAP32[$422>>2] = $$4351$lcssa$i;
- $423 = $$4351$lcssa$i >>> 3;
- $424 = ($$4351$lcssa$i>>>0)<(256);
- if ($424) {
- $425 = $423 << 1;
- $426 = (16468 + ($425<<2)|0);
- $427 = HEAP32[4107]|0;
- $428 = 1 << $423;
- $429 = $427 & $428;
- $430 = ($429|0)==(0);
- if ($430) {
- $431 = $427 | $428;
- HEAP32[4107] = $431;
- $$pre$i210 = ((($426)) + 8|0);
- $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
- } else {
- $432 = ((($426)) + 8|0);
- $433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(16444)>>2]|0;
- $435 = ($433>>>0)<($434>>>0);
- if ($435) {
- _abort();
- // unreachable;
- } else {
- $$0368$i = $433;$$pre$phi$i211Z2D = $432;
- }
- }
- HEAP32[$$pre$phi$i211Z2D>>2] = $350;
- $436 = ((($$0368$i)) + 12|0);
- HEAP32[$436>>2] = $350;
- $437 = ((($350)) + 8|0);
- HEAP32[$437>>2] = $$0368$i;
- $438 = ((($350)) + 12|0);
- HEAP32[$438>>2] = $426;
- break;
- }
- $439 = $$4351$lcssa$i >>> 8;
- $440 = ($439|0)==(0);
- if ($440) {
- $$0361$i = 0;
- } else {
- $441 = ($$4351$lcssa$i>>>0)>(16777215);
- if ($441) {
- $$0361$i = 31;
- } else {
- $442 = (($439) + 1048320)|0;
- $443 = $442 >>> 16;
- $444 = $443 & 8;
- $445 = $439 << $444;
- $446 = (($445) + 520192)|0;
- $447 = $446 >>> 16;
- $448 = $447 & 4;
- $449 = $448 | $444;
- $450 = $445 << $448;
- $451 = (($450) + 245760)|0;
- $452 = $451 >>> 16;
- $453 = $452 & 2;
- $454 = $449 | $453;
- $455 = (14 - ($454))|0;
- $456 = $450 << $453;
- $457 = $456 >>> 15;
- $458 = (($455) + ($457))|0;
- $459 = $458 << 1;
- $460 = (($458) + 7)|0;
- $461 = $$4351$lcssa$i >>> $460;
- $462 = $461 & 1;
- $463 = $462 | $459;
- $$0361$i = $463;
- }
- }
- $464 = (16732 + ($$0361$i<<2)|0);
- $465 = ((($350)) + 28|0);
- HEAP32[$465>>2] = $$0361$i;
- $466 = ((($350)) + 16|0);
- $467 = ((($466)) + 4|0);
- HEAP32[$467>>2] = 0;
- HEAP32[$466>>2] = 0;
- $468 = 1 << $$0361$i;
- $469 = $470 & $468;
- $471 = ($469|0)==(0);
- if ($471) {
- $472 = $470 | $468;
- HEAP32[(16432)>>2] = $472;
- HEAP32[$464>>2] = $350;
- $473 = ((($350)) + 24|0);
- HEAP32[$473>>2] = $464;
- $474 = ((($350)) + 12|0);
- HEAP32[$474>>2] = $350;
- $475 = ((($350)) + 8|0);
- HEAP32[$475>>2] = $350;
- break;
- }
- $476 = HEAP32[$464>>2]|0;
- $477 = ($$0361$i|0)==(31);
- $478 = $$0361$i >>> 1;
- $479 = (25 - ($478))|0;
- $480 = $477 ? 0 : $479;
- $481 = $$4351$lcssa$i << $480;
- $$0344$i = $481;$$0345$i = $476;
- while(1) {
- $482 = ((($$0345$i)) + 4|0);
- $483 = HEAP32[$482>>2]|0;
- $484 = $483 & -8;
- $485 = ($484|0)==($$4351$lcssa$i|0);
- if ($485) {
- label = 139;
- break;
- }
- $486 = $$0344$i >>> 31;
- $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0);
- $488 = $$0344$i << 1;
- $489 = HEAP32[$487>>2]|0;
- $490 = ($489|0)==(0|0);
- if ($490) {
- label = 136;
- break;
- } else {
- $$0344$i = $488;$$0345$i = $489;
- }
- }
- if ((label|0) == 136) {
- $491 = HEAP32[(16444)>>2]|0;
- $492 = ($487>>>0)<($491>>>0);
- if ($492) {
- _abort();
- // unreachable;
- } else {
- HEAP32[$487>>2] = $350;
- $493 = ((($350)) + 24|0);
- HEAP32[$493>>2] = $$0345$i;
- $494 = ((($350)) + 12|0);
- HEAP32[$494>>2] = $350;
- $495 = ((($350)) + 8|0);
- HEAP32[$495>>2] = $350;
- break;
- }
- }
- else if ((label|0) == 139) {
- $496 = ((($$0345$i)) + 8|0);
- $497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(16444)>>2]|0;
- $499 = ($497>>>0)>=($498>>>0);
- $not$9$i = ($$0345$i>>>0)>=($498>>>0);
- $500 = $499 & $not$9$i;
- if ($500) {
- $501 = ((($497)) + 12|0);
- HEAP32[$501>>2] = $350;
- HEAP32[$496>>2] = $350;
- $502 = ((($350)) + 8|0);
- HEAP32[$502>>2] = $497;
- $503 = ((($350)) + 12|0);
- HEAP32[$503>>2] = $$0345$i;
- $504 = ((($350)) + 24|0);
- HEAP32[$504>>2] = 0;
- break;
- } else {
- _abort();
- // unreachable;
- }
- }
- }
- } while(0);
- $505 = ((($$4$lcssa$i)) + 8|0);
- $$0 = $505;
- STACKTOP = sp;return ($$0|0);
- } else {
- $$0197 = $249;
- }
- }
- }
- }
- }
- } while(0);
- $506 = HEAP32[(16436)>>2]|0;
- $507 = ($506>>>0)<($$0197>>>0);
- if (!($507)) {
- $508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(16448)>>2]|0;
- $510 = ($508>>>0)>(15);
- if ($510) {
- $511 = (($509) + ($$0197)|0);
- HEAP32[(16448)>>2] = $511;
- HEAP32[(16436)>>2] = $508;
- $512 = $508 | 1;
- $513 = ((($511)) + 4|0);
- HEAP32[$513>>2] = $512;
- $514 = (($511) + ($508)|0);
- HEAP32[$514>>2] = $508;
- $515 = $$0197 | 3;
- $516 = ((($509)) + 4|0);
- HEAP32[$516>>2] = $515;
- } else {
- HEAP32[(16436)>>2] = 0;
- HEAP32[(16448)>>2] = 0;
- $517 = $506 | 3;
- $518 = ((($509)) + 4|0);
- HEAP32[$518>>2] = $517;
- $519 = (($509) + ($506)|0);
- $520 = ((($519)) + 4|0);
- $521 = HEAP32[$520>>2]|0;
- $522 = $521 | 1;
- HEAP32[$520>>2] = $522;
- }
- $523 = ((($509)) + 8|0);
- $$0 = $523;
- STACKTOP = sp;return ($$0|0);
- }
- $524 = HEAP32[(16440)>>2]|0;
- $525 = ($524>>>0)>($$0197>>>0);
- if ($525) {
- $526 = (($524) - ($$0197))|0;
- HEAP32[(16440)>>2] = $526;
- $527 = HEAP32[(16452)>>2]|0;
- $528 = (($527) + ($$0197)|0);
- HEAP32[(16452)>>2] = $528;
- $529 = $526 | 1;
- $530 = ((($528)) + 4|0);
- HEAP32[$530>>2] = $529;
- $531 = $$0197 | 3;
- $532 = ((($527)) + 4|0);
- HEAP32[$532>>2] = $531;
- $533 = ((($527)) + 8|0);
- $$0 = $533;
- STACKTOP = sp;return ($$0|0);
- }
- $534 = HEAP32[4225]|0;
- $535 = ($534|0)==(0);
- if ($535) {
- HEAP32[(16908)>>2] = 4096;
- HEAP32[(16904)>>2] = 4096;
- HEAP32[(16912)>>2] = -1;
- HEAP32[(16916)>>2] = -1;
- HEAP32[(16920)>>2] = 0;
- HEAP32[(16872)>>2] = 0;
- $536 = $1;
- $537 = $536 & -16;
- $538 = $537 ^ 1431655768;
- HEAP32[$1>>2] = $538;
- HEAP32[4225] = $538;
- $542 = 4096;
- } else {
- $$pre$i212 = HEAP32[(16908)>>2]|0;
- $542 = $$pre$i212;
- }
- $539 = (($$0197) + 48)|0;
- $540 = (($$0197) + 47)|0;
- $541 = (($542) + ($540))|0;
- $543 = (0 - ($542))|0;
- $544 = $541 & $543;
- $545 = ($544>>>0)>($$0197>>>0);
- if (!($545)) {
- $$0 = 0;
- STACKTOP = sp;return ($$0|0);
- }
- $546 = HEAP32[(16868)>>2]|0;
- $547 = ($546|0)==(0);
- if (!($547)) {
- $548 = HEAP32[(16860)>>2]|0;
- $549 = (($548) + ($544))|0;
- $550 = ($549>>>0)<=($548>>>0);
- $551 = ($549>>>0)>($546>>>0);
- $or$cond1$i = $550 | $551;
- if ($or$cond1$i) {
- $$0 = 0;
- STACKTOP = sp;return ($$0|0);
- }
- }
- $552 = HEAP32[(16872)>>2]|0;
- $553 = $552 & 4;
- $554 = ($553|0)==(0);
- L244: do {
- if ($554) {
- $555 = HEAP32[(16452)>>2]|0;
- $556 = ($555|0)==(0|0);
- L246: do {
- if ($556) {
- label = 163;
- } else {
- $$0$i$i = (16876);
- while(1) {
- $557 = HEAP32[$$0$i$i>>2]|0;
- $558 = ($557>>>0)>($555>>>0);
- if (!($558)) {
- $559 = ((($$0$i$i)) + 4|0);
- $560 = HEAP32[$559>>2]|0;
- $561 = (($557) + ($560)|0);
- $562 = ($561>>>0)>($555>>>0);
- if ($562) {
- break;
- }
- }
- $563 = ((($$0$i$i)) + 8|0);
- $564 = HEAP32[$563>>2]|0;
- $565 = ($564|0)==(0|0);
- if ($565) {
- label = 163;
- break L246;
- } else {
- $$0$i$i = $564;
- }
- }
- $588 = (($541) - ($524))|0;
- $589 = $588 & $543;
- $590 = ($589>>>0)<(2147483647);
- if ($590) {
- $591 = (_sbrk(($589|0))|0);
- $592 = HEAP32[$$0$i$i>>2]|0;
- $593 = HEAP32[$559>>2]|0;
- $594 = (($592) + ($593)|0);
- $595 = ($591|0)==($594|0);
- if ($595) {
- $596 = ($591|0)==((-1)|0);
- if ($596) {
- $$2234253237$i = $589;
- } else {
- $$723948$i = $589;$$749$i = $591;
- label = 180;
- break L244;
- }
- } else {
- $$2247$ph$i = $591;$$2253$ph$i = $589;
- label = 171;
- }
- } else {
- $$2234253237$i = 0;
- }
- }
- } while(0);
- do {
- if ((label|0) == 163) {
- $566 = (_sbrk(0)|0);
- $567 = ($566|0)==((-1)|0);
- if ($567) {
- $$2234253237$i = 0;
- } else {
- $568 = $566;
- $569 = HEAP32[(16904)>>2]|0;
- $570 = (($569) + -1)|0;
- $571 = $570 & $568;
- $572 = ($571|0)==(0);
- $573 = (($570) + ($568))|0;
- $574 = (0 - ($569))|0;
- $575 = $573 & $574;
- $576 = (($575) - ($568))|0;
- $577 = $572 ? 0 : $576;
- $$$i = (($577) + ($544))|0;
- $578 = HEAP32[(16860)>>2]|0;
- $579 = (($$$i) + ($578))|0;
- $580 = ($$$i>>>0)>($$0197>>>0);
- $581 = ($$$i>>>0)<(2147483647);
- $or$cond$i214 = $580 & $581;
- if ($or$cond$i214) {
- $582 = HEAP32[(16868)>>2]|0;
- $583 = ($582|0)==(0);
- if (!($583)) {
- $584 = ($579>>>0)<=($578>>>0);
- $585 = ($579>>>0)>($582>>>0);
- $or$cond2$i215 = $584 | $585;
- if ($or$cond2$i215) {
- $$2234253237$i = 0;
- break;
- }
- }
- $586 = (_sbrk(($$$i|0))|0);
- $587 = ($586|0)==($566|0);
- if ($587) {
- $$723948$i = $$$i;$$749$i = $566;
- label = 180;
- break L244;
- } else {
- $$2247$ph$i = $586;$$2253$ph$i = $$$i;
- label = 171;
- }
- } else {
- $$2234253237$i = 0;
- }
- }
- }
- } while(0);
- do {
- if ((label|0) == 171) {
- $597 = (0 - ($$2253$ph$i))|0;
- $598 = ($$2247$ph$i|0)!=((-1)|0);
- $599 = ($$2253$ph$i>>>0)<(2147483647);
- $or$cond7$i = $599 & $598;
- $600 = ($539>>>0)>($$2253$ph$i>>>0);
- $or$cond10$i = $600 & $or$cond7$i;
- if (!($or$cond10$i)) {
- $610 = ($$2247$ph$i|0)==((-1)|0);
- if ($610) {
- $$2234253237$i = 0;
- break;
- } else {
- $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i;
- label = 180;
- break L244;
- }
- }
- $601 = HEAP32[(16908)>>2]|0;
- $602 = (($540) - ($$2253$ph$i))|0;
- $603 = (($602) + ($601))|0;
- $604 = (0 - ($601))|0;
- $605 = $603 & $604;
- $606 = ($605>>>0)<(2147483647);
- if (!($606)) {
- $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i;
- label = 180;
- break L244;
- }
- $607 = (_sbrk(($605|0))|0);
- $608 = ($607|0)==((-1)|0);
- if ($608) {
- (_sbrk(($597|0))|0);
- $$2234253237$i = 0;
- break;
- } else {
- $609 = (($605) + ($$2253$ph$i))|0;
- $$723948$i = $609;$$749$i = $$2247$ph$i;
- label = 180;
- break L244;
- }
- }
- } while(0);
- $611 = HEAP32[(16872)>>2]|0;
- $612 = $611 | 4;
- HEAP32[(16872)>>2] = $612;
- $$4236$i = $$2234253237$i;
- label = 178;
- } else {
- $$4236$i = 0;
- label = 178;
- }
- } while(0);
- if ((label|0) == 178) {
- $613 = ($544>>>0)<(2147483647);
- if ($613) {
- $614 = (_sbrk(($544|0))|0);
- $615 = (_sbrk(0)|0);
- $616 = ($614|0)!=((-1)|0);
- $617 = ($615|0)!=((-1)|0);
- $or$cond5$i = $616 & $617;
- $618 = ($614>>>0)<($615>>>0);
- $or$cond11$i = $618 & $or$cond5$i;
- $619 = $615;
- $620 = $614;
- $621 = (($619) - ($620))|0;
- $622 = (($$0197) + 40)|0;
- $623 = ($621>>>0)>($622>>>0);
- $$$4236$i = $623 ? $621 : $$4236$i;
- $or$cond11$not$i = $or$cond11$i ^ 1;
- $624 = ($614|0)==((-1)|0);
- $not$$i216 = $623 ^ 1;
- $625 = $624 | $not$$i216;
- $or$cond50$i = $625 | $or$cond11$not$i;
- if (!($or$cond50$i)) {
- $$723948$i = $$$4236$i;$$749$i = $614;
- label = 180;
- }
- }
- }
- if ((label|0) == 180) {
- $626 = HEAP32[(16860)>>2]|0;
- $627 = (($626) + ($$723948$i))|0;
- HEAP32[(16860)>>2] = $627;
- $628 = HEAP32[(16864)>>2]|0;
- $629 = ($627>>>0)>($628>>>0);
- if ($629) {
- HEAP32[(16864)>>2] = $627;
- }
- $630 = HEAP32[(16452)>>2]|0;
- $631 = ($630|0)==(0|0);
- do {
- if ($631) {
- $632 = HEAP32[(16444)>>2]|0;
- $633 = ($632|0)==(0|0);
- $634 = ($$749$i>>>0)<($632>>>0);
- $or$cond12$i = $633 | $634;
- if ($or$cond12$i) {
- HEAP32[(16444)>>2] = $$749$i;
- }
- HEAP32[(16876)>>2] = $$749$i;
- HEAP32[(16880)>>2] = $$723948$i;
- HEAP32[(16888)>>2] = 0;
- $635 = HEAP32[4225]|0;
- HEAP32[(16464)>>2] = $635;
- HEAP32[(16460)>>2] = -1;
- $$01$i$i = 0;
- while(1) {
- $636 = $$01$i$i << 1;
- $637 = (16468 + ($636<<2)|0);
- $638 = ((($637)) + 12|0);
- HEAP32[$638>>2] = $637;
- $639 = ((($637)) + 8|0);
- HEAP32[$639>>2] = $637;
- $640 = (($$01$i$i) + 1)|0;
- $exitcond$i$i = ($640|0)==(32);
- if ($exitcond$i$i) {
- break;
- } else {
- $$01$i$i = $640;
- }
- }
- $641 = (($$723948$i) + -40)|0;
- $642 = ((($$749$i)) + 8|0);
- $643 = $642;
- $644 = $643 & 7;
- $645 = ($644|0)==(0);
- $646 = (0 - ($643))|0;
- $647 = $646 & 7;
- $648 = $645 ? 0 : $647;
- $649 = (($$749$i) + ($648)|0);
- $650 = (($641) - ($648))|0;
- HEAP32[(16452)>>2] = $649;
- HEAP32[(16440)>>2] = $650;
- $651 = $650 | 1;
- $652 = ((($649)) + 4|0);
- HEAP32[$652>>2] = $651;
- $653 = (($649) + ($650)|0);
- $654 = ((($653)) + 4|0);
- HEAP32[$654>>2] = 40;
- $655 = HEAP32[(16916)>>2]|0;
- HEAP32[(16456)>>2] = $655;
- } else {
- $$024371$i = (16876);
- while(1) {
- $656 = HEAP32[$$024371$i>>2]|0;
- $657 = ((($$024371$i)) + 4|0);
- $658 = HEAP32[$657>>2]|0;
- $659 = (($656) + ($658)|0);
- $660 = ($$749$i|0)==($659|0);
- if ($660) {
- label = 190;
- break;
- }
- $661 = ((($$024371$i)) + 8|0);
- $662 = HEAP32[$661>>2]|0;
- $663 = ($662|0)==(0|0);
- if ($663) {
- break;
- } else {
- $$024371$i = $662;
- }
- }
- if ((label|0) == 190) {
- $664 = ((($$024371$i)) + 12|0);
- $665 = HEAP32[$664>>2]|0;
- $666 = $665 & 8;
- $667 = ($666|0)==(0);
- if ($667) {
- $668 = ($630>>>0)>=($656>>>0);
- $669 = ($630>>>0)<($$749$i>>>0);
- $or$cond51$i = $669 & $668;
- if ($or$cond51$i) {
- $670 = (($658) + ($$723948$i))|0;
- HEAP32[$657>>2] = $670;
- $671 = HEAP32[(16440)>>2]|0;
- $672 = ((($630)) + 8|0);
- $673 = $672;
- $674 = $673 & 7;
- $675 = ($674|0)==(0);
- $676 = (0 - ($673))|0;
- $677 = $676 & 7;
- $678 = $675 ? 0 : $677;
- $679 = (($630) + ($678)|0);
- $680 = (($$723948$i) - ($678))|0;
- $681 = (($671) + ($680))|0;
- HEAP32[(16452)>>2] = $679;
- HEAP32[(16440)>>2] = $681;
- $682 = $681 | 1;
- $683 = ((($679)) + 4|0);
- HEAP32[$683>>2] = $682;
- $684 = (($679) + ($681)|0);
- $685 = ((($684)) + 4|0);
- HEAP32[$685>>2] = 40;
- $686 = HEAP32[(16916)>>2]|0;
- HEAP32[(16456)>>2] = $686;
- break;
- }
- }
- }
- $687 = HEAP32[(16444)>>2]|0;
- $688 = ($$749$i>>>0)<($687>>>0);
- if ($688) {
- HEAP32[(16444)>>2] = $$749$i;
- $752 = $$749$i;
- } else {
- $752 = $687;
- }
- $689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (16876);
- while(1) {
- $690 = HEAP32[$$124470$i>>2]|0;
- $691 = ($690|0)==($689|0);
- if ($691) {
- label = 198;
- break;
- }
- $692 = ((($$124470$i)) + 8|0);
- $693 = HEAP32[$692>>2]|0;
- $694 = ($693|0)==(0|0);
- if ($694) {
- break;
- } else {
- $$124470$i = $693;
- }
- }
- if ((label|0) == 198) {
- $695 = ((($$124470$i)) + 12|0);
- $696 = HEAP32[$695>>2]|0;
- $697 = $696 & 8;
- $698 = ($697|0)==(0);
- if ($698) {
- HEAP32[$$124470$i>>2] = $$749$i;
- $699 = ((($$124470$i)) + 4|0);
- $700 = HEAP32[$699>>2]|0;
- $701 = (($700) + ($$723948$i))|0;
- HEAP32[$699>>2] = $701;
- $702 = ((($$749$i)) + 8|0);
- $703 = $702;
- $704 = $703 & 7;
- $705 = ($704|0)==(0);
- $706 = (0 - ($703))|0;
- $707 = $706 & 7;
- $708 = $705 ? 0 : $707;
- $709 = (($$749$i) + ($708)|0);
- $710 = ((($689)) + 8|0);
- $711 = $710;
- $712 = $711 & 7;
- $713 = ($712|0)==(0);
- $714 = (0 - ($711))|0;
- $715 = $714 & 7;
- $716 = $713 ? 0 : $715;
- $717 = (($689) + ($716)|0);
- $718 = $717;
- $719 = $709;
- $720 = (($718) - ($719))|0;
- $721 = (($709) + ($$0197)|0);
- $722 = (($720) - ($$0197))|0;
- $723 = $$0197 | 3;
- $724 = ((($709)) + 4|0);
- HEAP32[$724>>2] = $723;
- $725 = ($717|0)==($630|0);
- do {
- if ($725) {
- $726 = HEAP32[(16440)>>2]|0;
- $727 = (($726) + ($722))|0;
- HEAP32[(16440)>>2] = $727;
- HEAP32[(16452)>>2] = $721;
- $728 = $727 | 1;
- $729 = ((($721)) + 4|0);
- HEAP32[$729>>2] = $728;
- } else {
- $730 = HEAP32[(16448)>>2]|0;
- $731 = ($717|0)==($730|0);
- if ($731) {
- $732 = HEAP32[(16436)>>2]|0;
- $733 = (($732) + ($722))|0;
- HEAP32[(16436)>>2] = $733;
- HEAP32[(16448)>>2] = $721;
- $734 = $733 | 1;
- $735 = ((($721)) + 4|0);
- HEAP32[$735>>2] = $734;
- $736 = (($721) + ($733)|0);
- HEAP32[$736>>2] = $733;
- break;
- }
- $737 = ((($717)) + 4|0);
- $738 = HEAP32[$737>>2]|0;
- $739 = $738 & 3;
- $740 = ($739|0)==(1);
- if ($740) {
- $741 = $738 & -8;
- $742 = $738 >>> 3;
- $743 = ($738>>>0)<(256);
- L314: do {
- if ($743) {
- $744 = ((($717)) + 8|0);
- $745 = HEAP32[$744>>2]|0;
- $746 = ((($717)) + 12|0);
- $747 = HEAP32[$746>>2]|0;
- $748 = $742 << 1;
- $749 = (16468 + ($748<<2)|0);
- $750 = ($745|0)==($749|0);
- do {
- if (!($750)) {
- $751 = ($745>>>0)<($752>>>0);
- if ($751) {
- _abort();
- // unreachable;
- }
- $753 = ((($745)) + 12|0);
- $754 = HEAP32[$753>>2]|0;
- $755 = ($754|0)==($717|0);
- if ($755) {
- break;
- }
- _abort();
- // unreachable;
- }
- } while(0);
- $756 = ($747|0)==($745|0);
- if ($756) {
- $757 = 1 << $742;
- $758 = $757 ^ -1;
- $759 = HEAP32[4107]|0;
- $760 = $759 & $758;
- HEAP32[4107] = $760;
- break;
- }
- $761 = ($747|0)==($749|0);
- do {
- if ($761) {
- $$pre10$i$i = ((($747)) + 8|0);
- $$pre$phi11$i$iZ2D = $$pre10$i$i;
- } else {
- $762 = ($747>>>0)<($752>>>0);
- if ($762) {
- _abort();
- // unreachable;
- }
- $763 = ((($747)) + 8|0);
- $764 = HEAP32[$763>>2]|0;
- $765 = ($764|0)==($717|0);
- if ($765) {
- $$pre$phi11$i$iZ2D = $763;
- break;
- }
- _abort();
- // unreachable;
- }
- } while(0);
- $766 = ((($745)) + 12|0);
- HEAP32[$766>>2] = $747;
- HEAP32[$$pre$phi11$i$iZ2D>>2] = $745;
- } else {
- $767 = ((($717)) + 24|0);
- $768 = HEAP32[$767>>2]|0;
- $769 = ((($717)) + 12|0);
- $770 = HEAP32[$769>>2]|0;
- $771 = ($770|0)==($717|0);
- do {
- if ($771) {
- $781 = ((($717)) + 16|0);
- $782 = ((($781)) + 4|0);
- $783 = HEAP32[$782>>2]|0;
- $784 = ($783|0)==(0|0);
- if ($784) {
- $785 = HEAP32[$781>>2]|0;
- $786 = ($785|0)==(0|0);
- if ($786) {
- $$3$i$i = 0;
- break;
- } else {
- $$1291$i$i = $785;$$1293$i$i = $781;
- }
- } else {
- $$1291$i$i = $783;$$1293$i$i = $782;
- }
- while(1) {
- $787 = ((($$1291$i$i)) + 20|0);
- $788 = HEAP32[$787>>2]|0;
- $789 = ($788|0)==(0|0);
- if (!($789)) {
- $$1291$i$i = $788;$$1293$i$i = $787;
- continue;
- }
- $790 = ((($$1291$i$i)) + 16|0);
- $791 = HEAP32[$790>>2]|0;
- $792 = ($791|0)==(0|0);
- if ($792) {
- break;
- } else {
- $$1291$i$i = $791;$$1293$i$i = $790;
- }
- }
- $793 = ($$1293$i$i>>>0)<($752>>>0);
- if ($793) {
- _abort();
- // unreachable;
- } else {
- HEAP32[$$1293$i$i>>2] = 0;
- $$3$i$i = $$1291$i$i;
- break;
- }
- } else {
- $772 = ((($717)) + 8|0);
- $773 = HEAP32[$772>>2]|0;
- $774 = ($773>>>0)<($752>>>0);
- if ($774) {
- _abort();
- // unreachable;
- }
- $775 = ((($773)) + 12|0);
- $776 = HEAP32[$775>>2]|0;
- $777 = ($776|0)==($717|0);
- if (!($777)) {
- _abort();
- // unreachable;
- }
- $778 = ((($770)) + 8|0);
- $779 = HEAP32[$778>>2]|0;
- $780 = ($779|0)==($717|0);
- if ($780) {
- HEAP32[$775>>2] = $770;
- HEAP32[$778>>2] = $773;
- $$3$i$i = $770;
- break;
- } else {
- _abort();
- // unreachable;
- }
- }
- } while(0);
- $794 = ($768|0)==(0|0);
- if ($794) {
- break;
- }
- $795 = ((($717)) + 28|0);
- $796 = HEAP32[$795>>2]|0;
- $797 = (16732 + ($796<<2)|0);
- $798 = HEAP32[$797>>2]|0;
- $799 = ($717|0)==($798|0);
- do {
- if ($799) {
- HEAP32[$797>>2] = $$3$i$i;
- $cond$i$i = ($$3$i$i|0)==(0|0);
- if (!($cond$i$i)) {
- break;
- }
- $800 = 1 << $796;
- $801 = $800 ^ -1;
- $802 = HEAP32[(16432)>>2]|0;
- $803 = $802 & $801;
- HEAP32[(16432)>>2] = $803;
- break L314;
- } else {
- $804 = HEAP32[(16444)>>2]|0;
- $805 = ($768>>>0)<($804>>>0);
- if ($805) {
- _abort();
- // unreachable;
- } else {
- $806 = ((($768)) + 16|0);
- $807 = HEAP32[$806>>2]|0;
- $not$$i17$i = ($807|0)!=($717|0);
- $$sink1$i$i = $not$$i17$i&1;
- $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0);
- HEAP32[$808>>2] = $$3$i$i;
- $809 = ($$3$i$i|0)==(0|0);
- if ($809) {
- break L314;
- } else {
- break;
- }
- }
- }
- } while(0);
- $810 = HEAP32[(16444)>>2]|0;
- $811 = ($$3$i$i>>>0)<($810>>>0);
- if ($811) {
- _abort();
- // unreachable;
- }
- $812 = ((($$3$i$i)) + 24|0);
- HEAP32[$812>>2] = $768;
- $813 = ((($717)) + 16|0);
- $814 = HEAP32[$813>>2]|0;
- $815 = ($814|0)==(0|0);
- do {
- if (!($815)) {
- $816 = ($814>>>0)<($810>>>0);
- if ($816) {
- _abort();
- // unreachable;
- } else {
- $817 = ((($$3$i$i)) + 16|0);
- HEAP32[$817>>2] = $814;
- $818 = ((($814)) + 24|0);
- HEAP32[$818>>2] = $$3$i$i;
- break;
- }
- }
- } while(0);
- $819 = ((($813)) + 4|0);
- $820 = HEAP32[$819>>2]|0;
- $821 = ($820|0)==(0|0);
- if ($821) {
- break;
- }
- $822 = HEAP32[(16444)>>2]|0;
- $823 = ($820>>>0)<($822>>>0);
- if ($823) {
- _abort();
- // unreachable;
- } else {
- $824 = ((($$3$i$i)) + 20|0);
- HEAP32[$824>>2] = $820;
- $825 = ((($820)) + 24|0);
- HEAP32[$825>>2] = $$3$i$i;
- break;
- }
- }
- } while(0);
- $826 = (($717) + ($741)|0);
- $827 = (($741) + ($722))|0;
- $$0$i18$i = $826;$$0287$i$i = $827;
- } else {
- $$0$i18$i = $717;$$0287$i$i = $722;
- }
- $828 = ((($$0$i18$i)) + 4|0);
- $829 = HEAP32[$828>>2]|0;
- $830 = $829 & -2;
- HEAP32[$828>>2] = $830;
- $831 = $$0287$i$i | 1;
- $832 = ((($721)) + 4|0);
- HEAP32[$832>>2] = $831;
- $833 = (($721) + ($$0287$i$i)|0);
- HEAP32[$833>>2] = $$0287$i$i;
- $834 = $$0287$i$i >>> 3;
- $835 = ($$0287$i$i>>>0)<(256);
- if ($835) {
- $836 = $834 << 1;
- $837 = (16468 + ($836<<2)|0);
- $838 = HEAP32[4107]|0;
- $839 = 1 << $834;
- $840 = $838 & $839;
- $841 = ($840|0)==(0);
- do {
- if ($841) {
- $842 = $838 | $839;
- HEAP32[4107] = $842;
- $$pre$i19$i = ((($837)) + 8|0);
- $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
- } else {
- $843 = ((($837)) + 8|0);
- $844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(16444)>>2]|0;
- $846 = ($844>>>0)<($845>>>0);
- if (!($846)) {
- $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
- break;
- }
- _abort();
- // unreachable;
- }
- } while(0);
- HEAP32[$$pre$phi$i20$iZ2D>>2] = $721;
- $847 = ((($$0295$i$i)) + 12|0);
- HEAP32[$847>>2] = $721;
- $848 = ((($721)) + 8|0);
- HEAP32[$848>>2] = $$0295$i$i;
- $849 = ((($721)) + 12|0);
- HEAP32[$849>>2] = $837;
- break;
- }
- $850 = $$0287$i$i >>> 8;
- $851 = ($850|0)==(0);
- do {
- if ($851) {
- $$0296$i$i = 0;
- } else {
- $852 = ($$0287$i$i>>>0)>(16777215);
- if ($852) {
- $$0296$i$i = 31;
- break;
- }
- $853 = (($850) + 1048320)|0;
- $854 = $853 >>> 16;
- $855 = $854 & 8;
- $856 = $850 << $855;
- $857 = (($856) + 520192)|0;
- $858 = $857 >>> 16;
- $859 = $858 & 4;
- $860 = $859 | $855;
- $861 = $856 << $859;
- $862 = (($861) + 245760)|0;
- $863 = $862 >>> 16;
- $864 = $863 & 2;
- $865 = $860 | $864;
- $866 = (14 - ($865))|0;
- $867 = $861 << $864;
- $868 = $867 >>> 15;
- $869 = (($866) + ($868))|0;
- $870 = $869 << 1;
- $871 = (($869) + 7)|0;
- $872 = $$0287$i$i >>> $871;
- $873 = $872 & 1;
- $874 = $873 | $870;
- $$0296$i$i = $874;
- }
- } while(0);
- $875 = (16732 + ($$0296$i$i<<2)|0);
- $876 = ((($721)) + 28|0);
- HEAP32[$876>>2] = $$0296$i$i;
- $877 = ((($721)) + 16|0);
- $878 = ((($877)) + 4|0);
- HEAP32[$878>>2] = 0;
- HEAP32[$877>>2] = 0;
- $879 = HEAP32[(16432)>>2]|0;
- $880 = 1 << $$0296$i$i;
- $881 = $879 & $880;
- $882 = ($881|0)==(0);
- if ($882) {
- $883 = $879 | $880;
- HEAP32[(16432)>>2] = $883;
- HEAP32[$875>>2] = $721;
- $884 = ((($721)) + 24|0);
- HEAP32[$884>>2] = $875;
- $885 = ((($721)) + 12|0);
- HEAP32[$885>>2] = $721;
- $886 = ((($721)) + 8|0);
- HEAP32[$886>>2] = $721;
- break;
- }
- $887 = HEAP32[$875>>2]|0;
- $888 = ($$0296$i$i|0)==(31);
- $889 = $$0296$i$i >>> 1;
- $890 = (25 - ($889))|0;
- $891 = $888 ? 0 : $890;
- $892 = $$0287$i$i << $891;
- $$0288$i$i = $892;$$0289$i$i = $887;
- while(1) {
- $893 = ((($$0289$i$i)) + 4|0);
- $894 = HEAP32[$893>>2]|0;
- $895 = $894 & -8;
- $896 = ($895|0)==($$0287$i$i|0);
- if ($896) {
- label = 265;
- break;
- }
- $897 = $$0288$i$i >>> 31;
- $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0);
- $899 = $$0288$i$i << 1;
- $900 = HEAP32[$898>>2]|0;
- $901 = ($900|0)==(0|0);
- if ($901) {
- label = 262;
- break;
- } else {
- $$0288$i$i = $899;$$0289$i$i = $900;
- }
- }
- if ((label|0) == 262) {
- $902 = HEAP32[(16444)>>2]|0;
- $903 = ($898>>>0)<($902>>>0);
- if ($903) {
- _abort();
- // unreachable;
- } else {
- HEAP32[$898>>2] = $721;
- $904 = ((($721)) + 24|0);
- HEAP32[$904>>2] = $$0289$i$i;
- $905 = ((($721)) + 12|0);
- HEAP32[$905>>2] = $721;
- $906 = ((($721)) + 8|0);
- HEAP32[$906>>2] = $721;
- break;
- }
- }
- else if ((label|0) == 265) {
- $907 = ((($$0289$i$i)) + 8|0);
- $908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(16444)>>2]|0;
- $910 = ($908>>>0)>=($909>>>0);
- $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
- $911 = $910 & $not$7$i$i;
- if ($911) {
- $912 = ((($908)) + 12|0);
- HEAP32[$912>>2] = $721;
- HEAP32[$907>>2] = $721;
- $913 = ((($721)) + 8|0);
- HEAP32[$913>>2] = $908;
- $914 = ((($721)) + 12|0);
- HEAP32[$914>>2] = $$0289$i$i;
- $915 = ((($721)) + 24|0);
- HEAP32[$915>>2] = 0;
- break;
- } else {
- _abort();
- // unreachable;
- }
- }
- }
- } while(0);
- $1047 = ((($709)) + 8|0);
- $$0 = $1047;
- STACKTOP = sp;return ($$0|0);
- }
- }
- $$0$i$i$i = (16876);
- while(1) {
- $916 = HEAP32[$$0$i$i$i>>2]|0;
- $917 = ($916>>>0)>($630>>>0);
- if (!($917)) {
- $918 = ((($$0$i$i$i)) + 4|0);
- $919 = HEAP32[$918>>2]|0;
- $920 = (($916) + ($919)|0);
- $921 = ($920>>>0)>($630>>>0);
- if ($921) {
- break;
- }
- }
- $922 = ((($$0$i$i$i)) + 8|0);
- $923 = HEAP32[$922>>2]|0;
- $$0$i$i$i = $923;
- }
- $924 = ((($920)) + -47|0);
- $925 = ((($924)) + 8|0);
- $926 = $925;
- $927 = $926 & 7;
- $928 = ($927|0)==(0);
- $929 = (0 - ($926))|0;
- $930 = $929 & 7;
- $931 = $928 ? 0 : $930;
- $932 = (($924) + ($931)|0);
- $933 = ((($630)) + 16|0);
- $934 = ($932>>>0)<($933>>>0);
- $935 = $934 ? $630 : $932;
- $936 = ((($935)) + 8|0);
- $937 = ((($935)) + 24|0);
- $938 = (($$723948$i) + -40)|0;
- $939 = ((($$749$i)) + 8|0);
- $940 = $939;
- $941 = $940 & 7;
- $942 = ($941|0)==(0);
- $943 = (0 - ($940))|0;
- $944 = $943 & 7;
- $945 = $942 ? 0 : $944;
- $946 = (($$749$i) + ($945)|0);
- $947 = (($938) - ($945))|0;
- HEAP32[(16452)>>2] = $946;
- HEAP32[(16440)>>2] = $947;
- $948 = $947 | 1;
- $949 = ((($946)) + 4|0);
- HEAP32[$949>>2] = $948;
- $950 = (($946) + ($947)|0);
- $951 = ((($950)) + 4|0);
- HEAP32[$951>>2] = 40;
- $952 = HEAP32[(16916)>>2]|0;
- HEAP32[(16456)>>2] = $952;
- $953 = ((($935)) + 4|0);
- HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(16876)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(16876)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(16876)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(16876)+12>>2]|0;
- HEAP32[(16876)>>2] = $$749$i;
- HEAP32[(16880)>>2] = $$723948$i;
- HEAP32[(16888)>>2] = 0;
- HEAP32[(16884)>>2] = $936;
- $955 = $937;
- while(1) {
- $954 = ((($955)) + 4|0);
- HEAP32[$954>>2] = 7;
- $956 = ((($955)) + 8|0);
- $957 = ($956>>>0)<($920>>>0);
- if ($957) {
- $955 = $954;
- } else {
- break;
- }
- }
- $958 = ($935|0)==($630|0);
- if (!($958)) {
- $959 = $935;
- $960 = $630;
- $961 = (($959) - ($960))|0;
- $962 = HEAP32[$953>>2]|0;
- $963 = $962 & -2;
- HEAP32[$953>>2] = $963;
- $964 = $961 | 1;
- $965 = ((($630)) + 4|0);
- HEAP32[$965>>2] = $964;
- HEAP32[$935>>2] = $961;
- $966 = $961 >>> 3;
- $967 = ($961>>>0)<(256);
- if ($967) {
- $968 = $966 << 1;
- $969 = (16468 + ($968<<2)|0);
- $970 = HEAP32[4107]|0;
- $971 = 1 << $966;
- $972 = $970 & $971;
- $973 = ($972|0)==(0);
- if ($973) {
- $974 = $970 | $971;
- HEAP32[4107] = $974;
- $$pre$i$i = ((($969)) + 8|0);
- $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
- } else {
- $975 = ((($969)) + 8|0);
- $976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(16444)>>2]|0;
- $978 = ($976>>>0)<($977>>>0);
- if ($978) {
- _abort();
- // unreachable;
- } else {
- $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975;
- }
- }
- HEAP32[$$pre$phi$i$iZ2D>>2] = $630;
- $979 = ((($$0211$i$i)) + 12|0);
- HEAP32[$979>>2] = $630;
- $980 = ((($630)) + 8|0);
- HEAP32[$980>>2] = $$0211$i$i;
- $981 = ((($630)) + 12|0);
- HEAP32[$981>>2] = $969;
- break;
- }
- $982 = $961 >>> 8;
- $983 = ($982|0)==(0);
- if ($983) {
- $$0212$i$i = 0;
- } else {
- $984 = ($961>>>0)>(16777215);
- if ($984) {
- $$0212$i$i = 31;
- } else {
- $985 = (($982) + 1048320)|0;
- $986 = $985 >>> 16;
- $987 = $986 & 8;
- $988 = $982 << $987;
- $989 = (($988) + 520192)|0;
- $990 = $989 >>> 16;
- $991 = $990 & 4;
- $992 = $991 | $987;
- $993 = $988 << $991;
- $994 = (($993) + 245760)|0;
- $995 = $994 >>> 16;
- $996 = $995 & 2;
- $997 = $992 | $996;
- $998 = (14 - ($997))|0;
- $999 = $993 << $996;
- $1000 = $999 >>> 15;
- $1001 = (($998) + ($1000))|0;
- $1002 = $1001 << 1;
- $1003 = (($1001) + 7)|0;
- $1004 = $961 >>> $1003;
- $1005 = $1004 & 1;
- $1006 = $1005 | $1002;
- $$0212$i$i = $1006;
- }
- }
- $1007 = (16732 + ($$0212$i$i<<2)|0);
- $1008 = ((($630)) + 28|0);
- HEAP32[$1008>>2] = $$0212$i$i;
- $1009 = ((($630)) + 20|0);
- HEAP32[$1009>>2] = 0;
- HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(16432)>>2]|0;
- $1011 = 1 << $$0212$i$i;
- $1012 = $1010 & $1011;
- $1013 = ($1012|0)==(0);
- if ($1013) {
- $1014 = $1010 | $1011;
- HEAP32[(16432)>>2] = $1014;
- HEAP32[$1007>>2] = $630;
- $1015 = ((($630)) + 24|0);
- HEAP32[$1015>>2] = $1007;
- $1016 = ((($630)) + 12|0);
- HEAP32[$1016>>2] = $630;
- $1017 = ((($630)) + 8|0);
- HEAP32[$1017>>2] = $630;
- break;
- }
- $1018 = HEAP32[$1007>>2]|0;
- $1019 = ($$0212$i$i|0)==(31);
- $1020 = $$0212$i$i >>> 1;
- $1021 = (25 - ($1020))|0;
- $1022 = $1019 ? 0 : $1021;
- $1023 = $961 << $1022;
- $$0206$i$i = $1023;$$0207$i$i = $1018;
- while(1) {
- $1024 = ((($$0207$i$i)) + 4|0);
- $1025 = HEAP32[$1024>>2]|0;
- $1026 = $1025 & -8;
- $1027 = ($1026|0)==($961|0);
- if ($1027) {
- label = 292;
- break;
- }
- $1028 = $$0206$i$i >>> 31;
- $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0);
- $1030 = $$0206$i$i << 1;
- $1031 = HEAP32[$1029>>2]|0;
- $1032 = ($1031|0)==(0|0);
- if ($1032) {
- label = 289;
- break;
- } else {
- $$0206$i$i = $1030;$$0207$i$i = $1031;
- }
- }
- if ((label|0) == 289) {
- $1033 = HEAP32[(16444)>>2]|0;
- $1034 = ($1029>>>0)<($1033>>>0);
- if ($1034) {
- _abort();
- // unreachable;
- } else {
- HEAP32[$1029>>2] = $630;
- $1035 = ((($630)) + 24|0);
- HEAP32[$1035>>2] = $$0207$i$i;
- $1036 = ((($630)) + 12|0);
- HEAP32[$1036>>2] = $630;
- $1037 = ((($630)) + 8|0);
- HEAP32[$1037>>2] = $630;
- break;
- }
- }
- else if ((label|0) == 292) {
- $1038 = ((($$0207$i$i)) + 8|0);
- $1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(16444)>>2]|0;
- $1041 = ($1039>>>0)>=($1040>>>0);
- $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
- $1042 = $1041 & $not$$i$i;
- if ($1042) {
- $1043 = ((($1039)) + 12|0);
- HEAP32[$1043>>2] = $630;
- HEAP32[$1038>>2] = $630;
- $1044 = ((($630)) + 8|0);
- HEAP32[$1044>>2] = $1039;
- $1045 = ((($630)) + 12|0);
- HEAP32[$1045>>2] = $$0207$i$i;
- $1046 = ((($630)) + 24|0);
- HEAP32[$1046>>2] = 0;
- break;
- } else {
- _abort();
- // unreachable;
- }
- }
- }
- }
- } while(0);
- $1048 = HEAP32[(16440)>>2]|0;
- $1049 = ($1048>>>0)>($$0197>>>0);
- if ($1049) {
- $1050 = (($1048) - ($$0197))|0;
- HEAP32[(16440)>>2] = $1050;
- $1051 = HEAP32[(16452)>>2]|0;
- $1052 = (($1051) + ($$0197)|0);
- HEAP32[(16452)>>2] = $1052;
- $1053 = $1050 | 1;
- $1054 = ((($1052)) + 4|0);
- HEAP32[$1054>>2] = $1053;
- $1055 = $$0197 | 3;
- $1056 = ((($1051)) + 4|0);
- HEAP32[$1056>>2] = $1055;
- $1057 = ((($1051)) + 8|0);
- $$0 = $1057;
- STACKTOP = sp;return ($$0|0);
- }
- }
- $1058 = (___errno_location()|0);
- HEAP32[$1058>>2] = 12;
- $$0 = 0;
- STACKTOP = sp;return ($$0|0);
-}
-function _free($0) {
- $0 = $0|0;
- var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0;
- var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
- var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
- var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0;
- var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0;
- var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0;
- var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0;
- var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0;
- var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0;
- var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0;
- var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0;
- var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0;
- var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0;
- var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
- var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0;
- var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0;
- var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0;
- var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ($0|0)==(0|0);
- if ($1) {
- return;
- }
- $2 = ((($0)) + -8|0);
- $3 = HEAP32[(16444)>>2]|0;
- $4 = ($2>>>0)<($3>>>0);
- if ($4) {
- _abort();
- // unreachable;
- }
- $5 = ((($0)) + -4|0);
- $6 = HEAP32[$5>>2]|0;
- $7 = $6 & 3;
- $8 = ($7|0)==(1);
- if ($8) {
- _abort();
- // unreachable;
- }
- $9 = $6 & -8;
- $10 = (($2) + ($9)|0);
- $11 = $6 & 1;
- $12 = ($11|0)==(0);
- L10: do {
- if ($12) {
- $13 = HEAP32[$2>>2]|0;
- $14 = ($7|0)==(0);
- if ($14) {
- return;
- }
- $15 = (0 - ($13))|0;
- $16 = (($2) + ($15)|0);
- $17 = (($13) + ($9))|0;
- $18 = ($16>>>0)<($3>>>0);
- if ($18) {
- _abort();
- // unreachable;
- }
- $19 = HEAP32[(16448)>>2]|0;
- $20 = ($16|0)==($19|0);
- if ($20) {
- $104 = ((($10)) + 4|0);
- $105 = HEAP32[$104>>2]|0;
- $106 = $105 & 3;
- $107 = ($106|0)==(3);
- if (!($107)) {
- $$1 = $16;$$1382 = $17;$113 = $16;
- break;
- }
- $108 = (($16) + ($17)|0);
- $109 = ((($16)) + 4|0);
- $110 = $17 | 1;
- $111 = $105 & -2;
- HEAP32[(16436)>>2] = $17;
- HEAP32[$104>>2] = $111;
- HEAP32[$109>>2] = $110;
- HEAP32[$108>>2] = $17;
- return;
- }
- $21 = $13 >>> 3;
- $22 = ($13>>>0)<(256);
- if ($22) {
- $23 = ((($16)) + 8|0);
- $24 = HEAP32[$23>>2]|0;
- $25 = ((($16)) + 12|0);
- $26 = HEAP32[$25>>2]|0;
- $27 = $21 << 1;
- $28 = (16468 + ($27<<2)|0);
- $29 = ($24|0)==($28|0);
- if (!($29)) {
- $30 = ($24>>>0)<($3>>>0);
- if ($30) {
- _abort();
- // unreachable;
- }
- $31 = ((($24)) + 12|0);
- $32 = HEAP32[$31>>2]|0;
- $33 = ($32|0)==($16|0);
- if (!($33)) {
- _abort();
- // unreachable;
- }
- }
- $34 = ($26|0)==($24|0);
- if ($34) {
- $35 = 1 << $21;
- $36 = $35 ^ -1;
- $37 = HEAP32[4107]|0;
- $38 = $37 & $36;
- HEAP32[4107] = $38;
- $$1 = $16;$$1382 = $17;$113 = $16;
- break;
- }
- $39 = ($26|0)==($28|0);
- if ($39) {
- $$pre444 = ((($26)) + 8|0);
- $$pre$phi445Z2D = $$pre444;
- } else {
- $40 = ($26>>>0)<($3>>>0);
- if ($40) {
- _abort();
- // unreachable;
- }
- $41 = ((($26)) + 8|0);
- $42 = HEAP32[$41>>2]|0;
- $43 = ($42|0)==($16|0);
- if ($43) {
- $$pre$phi445Z2D = $41;
- } else {
- _abort();
- // unreachable;
- }
- }
- $44 = ((($24)) + 12|0);
- HEAP32[$44>>2] = $26;
- HEAP32[$$pre$phi445Z2D>>2] = $24;
- $$1 = $16;$$1382 = $17;$113 = $16;
- break;
- }
- $45 = ((($16)) + 24|0);
- $46 = HEAP32[$45>>2]|0;
- $47 = ((($16)) + 12|0);
- $48 = HEAP32[$47>>2]|0;
- $49 = ($48|0)==($16|0);
- do {
- if ($49) {
- $59 = ((($16)) + 16|0);
- $60 = ((($59)) + 4|0);
- $61 = HEAP32[$60>>2]|0;
- $62 = ($61|0)==(0|0);
- if ($62) {
- $63 = HEAP32[$59>>2]|0;
- $64 = ($63|0)==(0|0);
- if ($64) {
- $$3 = 0;
- break;
- } else {
- $$1387 = $63;$$1390 = $59;
- }
- } else {
- $$1387 = $61;$$1390 = $60;
- }
- while(1) {
- $65 = ((($$1387)) + 20|0);
- $66 = HEAP32[$65>>2]|0;
- $67 = ($66|0)==(0|0);
- if (!($67)) {
- $$1387 = $66;$$1390 = $65;
- continue;
- }
- $68 = ((($$1387)) + 16|0);
- $69 = HEAP32[$68>>2]|0;
- $70 = ($69|0)==(0|0);
- if ($70) {
- break;
- } else {
- $$1387 = $69;$$1390 = $68;
- }
- }
- $71 = ($$1390>>>0)<($3>>>0);
- if ($71) {
- _abort();
- // unreachable;
- } else {
- HEAP32[$$1390>>2] = 0;
- $$3 = $$1387;
- break;
- }
- } else {
- $50 = ((($16)) + 8|0);
- $51 = HEAP32[$50>>2]|0;
- $52 = ($51>>>0)<($3>>>0);
- if ($52) {
- _abort();
- // unreachable;
- }
- $53 = ((($51)) + 12|0);
- $54 = HEAP32[$53>>2]|0;
- $55 = ($54|0)==($16|0);
- if (!($55)) {
- _abort();
- // unreachable;
- }
- $56 = ((($48)) + 8|0);
- $57 = HEAP32[$56>>2]|0;
- $58 = ($57|0)==($16|0);
- if ($58) {
- HEAP32[$53>>2] = $48;
- HEAP32[$56>>2] = $51;
- $$3 = $48;
- break;
- } else {
- _abort();
- // unreachable;
- }
- }
- } while(0);
- $72 = ($46|0)==(0|0);
- if ($72) {
- $$1 = $16;$$1382 = $17;$113 = $16;
- } else {
- $73 = ((($16)) + 28|0);
- $74 = HEAP32[$73>>2]|0;
- $75 = (16732 + ($74<<2)|0);
- $76 = HEAP32[$75>>2]|0;
- $77 = ($16|0)==($76|0);
- do {
- if ($77) {
- HEAP32[$75>>2] = $$3;
- $cond421 = ($$3|0)==(0|0);
- if ($cond421) {
- $78 = 1 << $74;
- $79 = $78 ^ -1;
- $80 = HEAP32[(16432)>>2]|0;
- $81 = $80 & $79;
- HEAP32[(16432)>>2] = $81;
- $$1 = $16;$$1382 = $17;$113 = $16;
- break L10;
- }
- } else {
- $82 = HEAP32[(16444)>>2]|0;
- $83 = ($46>>>0)<($82>>>0);
- if ($83) {
- _abort();
- // unreachable;
- } else {
- $84 = ((($46)) + 16|0);
- $85 = HEAP32[$84>>2]|0;
- $not$405 = ($85|0)!=($16|0);
- $$sink3 = $not$405&1;
- $86 = (((($46)) + 16|0) + ($$sink3<<2)|0);
- HEAP32[$86>>2] = $$3;
- $87 = ($$3|0)==(0|0);
- if ($87) {
- $$1 = $16;$$1382 = $17;$113 = $16;
- break L10;
- } else {
- break;
- }
- }
- }
- } while(0);
- $88 = HEAP32[(16444)>>2]|0;
- $89 = ($$3>>>0)<($88>>>0);
- if ($89) {
- _abort();
- // unreachable;
- }
- $90 = ((($$3)) + 24|0);
- HEAP32[$90>>2] = $46;
- $91 = ((($16)) + 16|0);
- $92 = HEAP32[$91>>2]|0;
- $93 = ($92|0)==(0|0);
- do {
- if (!($93)) {
- $94 = ($92>>>0)<($88>>>0);
- if ($94) {
- _abort();
- // unreachable;
- } else {
- $95 = ((($$3)) + 16|0);
- HEAP32[$95>>2] = $92;
- $96 = ((($92)) + 24|0);
- HEAP32[$96>>2] = $$3;
- break;
- }
- }
- } while(0);
- $97 = ((($91)) + 4|0);
- $98 = HEAP32[$97>>2]|0;
- $99 = ($98|0)==(0|0);
- if ($99) {
- $$1 = $16;$$1382 = $17;$113 = $16;
- } else {
- $100 = HEAP32[(16444)>>2]|0;
- $101 = ($98>>>0)<($100>>>0);
- if ($101) {
- _abort();
- // unreachable;
- } else {
- $102 = ((($$3)) + 20|0);
- HEAP32[$102>>2] = $98;
- $103 = ((($98)) + 24|0);
- HEAP32[$103>>2] = $$3;
- $$1 = $16;$$1382 = $17;$113 = $16;
- break;
- }
- }
- }
- } else {
- $$1 = $2;$$1382 = $9;$113 = $2;
- }
- } while(0);
- $112 = ($113>>>0)<($10>>>0);
- if (!($112)) {
- _abort();
- // unreachable;
- }
- $114 = ((($10)) + 4|0);
- $115 = HEAP32[$114>>2]|0;
- $116 = $115 & 1;
- $117 = ($116|0)==(0);
- if ($117) {
- _abort();
- // unreachable;
- }
- $118 = $115 & 2;
- $119 = ($118|0)==(0);
- if ($119) {
- $120 = HEAP32[(16452)>>2]|0;
- $121 = ($10|0)==($120|0);
- $122 = HEAP32[(16448)>>2]|0;
- if ($121) {
- $123 = HEAP32[(16440)>>2]|0;
- $124 = (($123) + ($$1382))|0;
- HEAP32[(16440)>>2] = $124;
- HEAP32[(16452)>>2] = $$1;
- $125 = $124 | 1;
- $126 = ((($$1)) + 4|0);
- HEAP32[$126>>2] = $125;
- $127 = ($$1|0)==($122|0);
- if (!($127)) {
- return;
- }
- HEAP32[(16448)>>2] = 0;
- HEAP32[(16436)>>2] = 0;
- return;
- }
- $128 = ($10|0)==($122|0);
- if ($128) {
- $129 = HEAP32[(16436)>>2]|0;
- $130 = (($129) + ($$1382))|0;
- HEAP32[(16436)>>2] = $130;
- HEAP32[(16448)>>2] = $113;
- $131 = $130 | 1;
- $132 = ((($$1)) + 4|0);
- HEAP32[$132>>2] = $131;
- $133 = (($113) + ($130)|0);
- HEAP32[$133>>2] = $130;
- return;
- }
- $134 = $115 & -8;
- $135 = (($134) + ($$1382))|0;
- $136 = $115 >>> 3;
- $137 = ($115>>>0)<(256);
- L108: do {
- if ($137) {
- $138 = ((($10)) + 8|0);
- $139 = HEAP32[$138>>2]|0;
- $140 = ((($10)) + 12|0);
- $141 = HEAP32[$140>>2]|0;
- $142 = $136 << 1;
- $143 = (16468 + ($142<<2)|0);
- $144 = ($139|0)==($143|0);
- if (!($144)) {
- $145 = HEAP32[(16444)>>2]|0;
- $146 = ($139>>>0)<($145>>>0);
- if ($146) {
- _abort();
- // unreachable;
- }
- $147 = ((($139)) + 12|0);
- $148 = HEAP32[$147>>2]|0;
- $149 = ($148|0)==($10|0);
- if (!($149)) {
- _abort();
- // unreachable;
- }
- }
- $150 = ($141|0)==($139|0);
- if ($150) {
- $151 = 1 << $136;
- $152 = $151 ^ -1;
- $153 = HEAP32[4107]|0;
- $154 = $153 & $152;
- HEAP32[4107] = $154;
- break;
- }
- $155 = ($141|0)==($143|0);
- if ($155) {
- $$pre442 = ((($141)) + 8|0);
- $$pre$phi443Z2D = $$pre442;
- } else {
- $156 = HEAP32[(16444)>>2]|0;
- $157 = ($141>>>0)<($156>>>0);
- if ($157) {
- _abort();
- // unreachable;
- }
- $158 = ((($141)) + 8|0);
- $159 = HEAP32[$158>>2]|0;
- $160 = ($159|0)==($10|0);
- if ($160) {
- $$pre$phi443Z2D = $158;
- } else {
- _abort();
- // unreachable;
- }
- }
- $161 = ((($139)) + 12|0);
- HEAP32[$161>>2] = $141;
- HEAP32[$$pre$phi443Z2D>>2] = $139;
- } else {
- $162 = ((($10)) + 24|0);
- $163 = HEAP32[$162>>2]|0;
- $164 = ((($10)) + 12|0);
- $165 = HEAP32[$164>>2]|0;
- $166 = ($165|0)==($10|0);
- do {
- if ($166) {
- $177 = ((($10)) + 16|0);
- $178 = ((($177)) + 4|0);
- $179 = HEAP32[$178>>2]|0;
- $180 = ($179|0)==(0|0);
- if ($180) {
- $181 = HEAP32[$177>>2]|0;
- $182 = ($181|0)==(0|0);
- if ($182) {
- $$3400 = 0;
- break;
- } else {
- $$1398 = $181;$$1402 = $177;
- }
- } else {
- $$1398 = $179;$$1402 = $178;
- }
- while(1) {
- $183 = ((($$1398)) + 20|0);
- $184 = HEAP32[$183>>2]|0;
- $185 = ($184|0)==(0|0);
- if (!($185)) {
- $$1398 = $184;$$1402 = $183;
- continue;
- }
- $186 = ((($$1398)) + 16|0);
- $187 = HEAP32[$186>>2]|0;
- $188 = ($187|0)==(0|0);
- if ($188) {
- break;
- } else {
- $$1398 = $187;$$1402 = $186;
- }
- }
- $189 = HEAP32[(16444)>>2]|0;
- $190 = ($$1402>>>0)<($189>>>0);
- if ($190) {
- _abort();
- // unreachable;
- } else {
- HEAP32[$$1402>>2] = 0;
- $$3400 = $$1398;
- break;
- }
- } else {
- $167 = ((($10)) + 8|0);
- $168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(16444)>>2]|0;
- $170 = ($168>>>0)<($169>>>0);
- if ($170) {
- _abort();
- // unreachable;
- }
- $171 = ((($168)) + 12|0);
- $172 = HEAP32[$171>>2]|0;
- $173 = ($172|0)==($10|0);
- if (!($173)) {
- _abort();
- // unreachable;
- }
- $174 = ((($165)) + 8|0);
- $175 = HEAP32[$174>>2]|0;
- $176 = ($175|0)==($10|0);
- if ($176) {
- HEAP32[$171>>2] = $165;
- HEAP32[$174>>2] = $168;
- $$3400 = $165;
- break;
- } else {
- _abort();
- // unreachable;
- }
- }
- } while(0);
- $191 = ($163|0)==(0|0);
- if (!($191)) {
- $192 = ((($10)) + 28|0);
- $193 = HEAP32[$192>>2]|0;
- $194 = (16732 + ($193<<2)|0);
- $195 = HEAP32[$194>>2]|0;
- $196 = ($10|0)==($195|0);
- do {
- if ($196) {
- HEAP32[$194>>2] = $$3400;
- $cond422 = ($$3400|0)==(0|0);
- if ($cond422) {
- $197 = 1 << $193;
- $198 = $197 ^ -1;
- $199 = HEAP32[(16432)>>2]|0;
- $200 = $199 & $198;
- HEAP32[(16432)>>2] = $200;
- break L108;
- }
- } else {
- $201 = HEAP32[(16444)>>2]|0;
- $202 = ($163>>>0)<($201>>>0);
- if ($202) {
- _abort();
- // unreachable;
- } else {
- $203 = ((($163)) + 16|0);
- $204 = HEAP32[$203>>2]|0;
- $not$ = ($204|0)!=($10|0);
- $$sink5 = $not$&1;
- $205 = (((($163)) + 16|0) + ($$sink5<<2)|0);
- HEAP32[$205>>2] = $$3400;
- $206 = ($$3400|0)==(0|0);
- if ($206) {
- break L108;
- } else {
- break;
- }
- }
- }
- } while(0);
- $207 = HEAP32[(16444)>>2]|0;
- $208 = ($$3400>>>0)<($207>>>0);
- if ($208) {
- _abort();
- // unreachable;
- }
- $209 = ((($$3400)) + 24|0);
- HEAP32[$209>>2] = $163;
- $210 = ((($10)) + 16|0);
- $211 = HEAP32[$210>>2]|0;
- $212 = ($211|0)==(0|0);
- do {
- if (!($212)) {
- $213 = ($211>>>0)<($207>>>0);
- if ($213) {
- _abort();
- // unreachable;
- } else {
- $214 = ((($$3400)) + 16|0);
- HEAP32[$214>>2] = $211;
- $215 = ((($211)) + 24|0);
- HEAP32[$215>>2] = $$3400;
- break;
- }
- }
- } while(0);
- $216 = ((($210)) + 4|0);
- $217 = HEAP32[$216>>2]|0;
- $218 = ($217|0)==(0|0);
- if (!($218)) {
- $219 = HEAP32[(16444)>>2]|0;
- $220 = ($217>>>0)<($219>>>0);
- if ($220) {
- _abort();
- // unreachable;
- } else {
- $221 = ((($$3400)) + 20|0);
- HEAP32[$221>>2] = $217;
- $222 = ((($217)) + 24|0);
- HEAP32[$222>>2] = $$3400;
- break;
- }
- }
- }
- }
- } while(0);
- $223 = $135 | 1;
- $224 = ((($$1)) + 4|0);
- HEAP32[$224>>2] = $223;
- $225 = (($113) + ($135)|0);
- HEAP32[$225>>2] = $135;
- $226 = HEAP32[(16448)>>2]|0;
- $227 = ($$1|0)==($226|0);
- if ($227) {
- HEAP32[(16436)>>2] = $135;
- return;
- } else {
- $$2 = $135;
- }
- } else {
- $228 = $115 & -2;
- HEAP32[$114>>2] = $228;
- $229 = $$1382 | 1;
- $230 = ((($$1)) + 4|0);
- HEAP32[$230>>2] = $229;
- $231 = (($113) + ($$1382)|0);
- HEAP32[$231>>2] = $$1382;
- $$2 = $$1382;
- }
- $232 = $$2 >>> 3;
- $233 = ($$2>>>0)<(256);
- if ($233) {
- $234 = $232 << 1;
- $235 = (16468 + ($234<<2)|0);
- $236 = HEAP32[4107]|0;
- $237 = 1 << $232;
- $238 = $236 & $237;
- $239 = ($238|0)==(0);
- if ($239) {
- $240 = $236 | $237;
- HEAP32[4107] = $240;
- $$pre = ((($235)) + 8|0);
- $$0403 = $235;$$pre$phiZ2D = $$pre;
- } else {
- $241 = ((($235)) + 8|0);
- $242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(16444)>>2]|0;
- $244 = ($242>>>0)<($243>>>0);
- if ($244) {
- _abort();
- // unreachable;
- } else {
- $$0403 = $242;$$pre$phiZ2D = $241;
- }
- }
- HEAP32[$$pre$phiZ2D>>2] = $$1;
- $245 = ((($$0403)) + 12|0);
- HEAP32[$245>>2] = $$1;
- $246 = ((($$1)) + 8|0);
- HEAP32[$246>>2] = $$0403;
- $247 = ((($$1)) + 12|0);
- HEAP32[$247>>2] = $235;
- return;
- }
- $248 = $$2 >>> 8;
- $249 = ($248|0)==(0);
- if ($249) {
- $$0396 = 0;
- } else {
- $250 = ($$2>>>0)>(16777215);
- if ($250) {
- $$0396 = 31;
- } else {
- $251 = (($248) + 1048320)|0;
- $252 = $251 >>> 16;
- $253 = $252 & 8;
- $254 = $248 << $253;
- $255 = (($254) + 520192)|0;
- $256 = $255 >>> 16;
- $257 = $256 & 4;
- $258 = $257 | $253;
- $259 = $254 << $257;
- $260 = (($259) + 245760)|0;
- $261 = $260 >>> 16;
- $262 = $261 & 2;
- $263 = $258 | $262;
- $264 = (14 - ($263))|0;
- $265 = $259 << $262;
- $266 = $265 >>> 15;
- $267 = (($264) + ($266))|0;
- $268 = $267 << 1;
- $269 = (($267) + 7)|0;
- $270 = $$2 >>> $269;
- $271 = $270 & 1;
- $272 = $271 | $268;
- $$0396 = $272;
- }
- }
- $273 = (16732 + ($$0396<<2)|0);
- $274 = ((($$1)) + 28|0);
- HEAP32[$274>>2] = $$0396;
- $275 = ((($$1)) + 16|0);
- $276 = ((($$1)) + 20|0);
- HEAP32[$276>>2] = 0;
- HEAP32[$275>>2] = 0;
- $277 = HEAP32[(16432)>>2]|0;
- $278 = 1 << $$0396;
- $279 = $277 & $278;
- $280 = ($279|0)==(0);
- do {
- if ($280) {
- $281 = $277 | $278;
- HEAP32[(16432)>>2] = $281;
- HEAP32[$273>>2] = $$1;
- $282 = ((($$1)) + 24|0);
- HEAP32[$282>>2] = $273;
- $283 = ((($$1)) + 12|0);
- HEAP32[$283>>2] = $$1;
- $284 = ((($$1)) + 8|0);
- HEAP32[$284>>2] = $$1;
- } else {
- $285 = HEAP32[$273>>2]|0;
- $286 = ($$0396|0)==(31);
- $287 = $$0396 >>> 1;
- $288 = (25 - ($287))|0;
- $289 = $286 ? 0 : $288;
- $290 = $$2 << $289;
- $$0383 = $290;$$0384 = $285;
- while(1) {
- $291 = ((($$0384)) + 4|0);
- $292 = HEAP32[$291>>2]|0;
- $293 = $292 & -8;
- $294 = ($293|0)==($$2|0);
- if ($294) {
- label = 124;
- break;
- }
- $295 = $$0383 >>> 31;
- $296 = (((($$0384)) + 16|0) + ($295<<2)|0);
- $297 = $$0383 << 1;
- $298 = HEAP32[$296>>2]|0;
- $299 = ($298|0)==(0|0);
- if ($299) {
- label = 121;
- break;
- } else {
- $$0383 = $297;$$0384 = $298;
- }
- }
- if ((label|0) == 121) {
- $300 = HEAP32[(16444)>>2]|0;
- $301 = ($296>>>0)<($300>>>0);
- if ($301) {
- _abort();
- // unreachable;
- } else {
- HEAP32[$296>>2] = $$1;
- $302 = ((($$1)) + 24|0);
- HEAP32[$302>>2] = $$0384;
- $303 = ((($$1)) + 12|0);
- HEAP32[$303>>2] = $$1;
- $304 = ((($$1)) + 8|0);
- HEAP32[$304>>2] = $$1;
- break;
- }
- }
- else if ((label|0) == 124) {
- $305 = ((($$0384)) + 8|0);
- $306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(16444)>>2]|0;
- $308 = ($306>>>0)>=($307>>>0);
- $not$437 = ($$0384>>>0)>=($307>>>0);
- $309 = $308 & $not$437;
- if ($309) {
- $310 = ((($306)) + 12|0);
- HEAP32[$310>>2] = $$1;
- HEAP32[$305>>2] = $$1;
- $311 = ((($$1)) + 8|0);
- HEAP32[$311>>2] = $306;
- $312 = ((($$1)) + 12|0);
- HEAP32[$312>>2] = $$0384;
- $313 = ((($$1)) + 24|0);
- HEAP32[$313>>2] = 0;
- break;
- } else {
- _abort();
- // unreachable;
- }
- }
- }
- } while(0);
- $314 = HEAP32[(16460)>>2]|0;
- $315 = (($314) + -1)|0;
- HEAP32[(16460)>>2] = $315;
- $316 = ($315|0)==(0);
- if ($316) {
- $$0212$in$i = (16884);
- } else {
- return;
- }
- while(1) {
- $$0212$i = HEAP32[$$0212$in$i>>2]|0;
- $317 = ($$0212$i|0)==(0|0);
- $318 = ((($$0212$i)) + 8|0);
- if ($317) {
- break;
- } else {
- $$0212$in$i = $318;
- }
- }
- HEAP32[(16460)>>2] = -1;
- return;
-}
function runPostSets() {
}
function _memset(ptr, value, num) {
@@ -22594,123 +22724,6 @@ function _i64Add(a, b, c, d) {
h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow.
return ((tempRet0 = h,l|0)|0);
}
-function ___muldsi3($a, $b) {
- $a = $a | 0;
- $b = $b | 0;
- var $1 = 0, $2 = 0, $3 = 0, $6 = 0, $8 = 0, $11 = 0, $12 = 0;
- $1 = $a & 65535;
- $2 = $b & 65535;
- $3 = Math_imul($2, $1) | 0;
- $6 = $a >>> 16;
- $8 = ($3 >>> 16) + (Math_imul($2, $6) | 0) | 0;
- $11 = $b >>> 16;
- $12 = Math_imul($11, $1) | 0;
- return (tempRet0 = (($8 >>> 16) + (Math_imul($11, $6) | 0) | 0) + ((($8 & 65535) + $12 | 0) >>> 16) | 0, 0 | ($8 + $12 << 16 | $3 & 65535)) | 0;
-}
-function ___muldi3($a$0, $a$1, $b$0, $b$1) {
- $a$0 = $a$0 | 0;
- $a$1 = $a$1 | 0;
- $b$0 = $b$0 | 0;
- $b$1 = $b$1 | 0;
- var $x_sroa_0_0_extract_trunc = 0, $y_sroa_0_0_extract_trunc = 0, $1$0 = 0, $1$1 = 0, $2 = 0;
- $x_sroa_0_0_extract_trunc = $a$0;
- $y_sroa_0_0_extract_trunc = $b$0;
- $1$0 = ___muldsi3($x_sroa_0_0_extract_trunc, $y_sroa_0_0_extract_trunc) | 0;
- $1$1 = tempRet0;
- $2 = Math_imul($a$1, $y_sroa_0_0_extract_trunc) | 0;
- return (tempRet0 = ((Math_imul($b$1, $x_sroa_0_0_extract_trunc) | 0) + $2 | 0) + $1$1 | $1$1 & 0, 0 | $1$0 & -1) | 0;
-}
-function _memcpy(dest, src, num) {
- dest = dest|0; src = src|0; num = num|0;
- var ret = 0;
- var aligned_dest_end = 0;
- var block_aligned_dest_end = 0;
- var dest_end = 0;
- // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use.
- if ((num|0) >=
- 8192
- ) {
- return _emscripten_memcpy_big(dest|0, src|0, num|0)|0;
- }
-
- ret = dest|0;
- dest_end = (dest + num)|0;
- if ((dest&3) == (src&3)) {
- // The initial unaligned < 4-byte front.
- while (dest & 3) {
- if ((num|0) == 0) return ret|0;
- HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
- dest = (dest+1)|0;
- src = (src+1)|0;
- num = (num-1)|0;
- }
- aligned_dest_end = (dest_end & -4)|0;
- block_aligned_dest_end = (aligned_dest_end - 64)|0;
- while ((dest|0) <= (block_aligned_dest_end|0) ) {
- HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
- HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0);
- HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0);
- HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0);
- HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0);
- HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0);
- HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0);
- HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0);
- HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0);
- HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0);
- HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0);
- HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0);
- HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0);
- HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0);
- HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0);
- HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0);
- dest = (dest+64)|0;
- src = (src+64)|0;
- }
- while ((dest|0) < (aligned_dest_end|0) ) {
- HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
- dest = (dest+4)|0;
- src = (src+4)|0;
- }
- } else {
- // In the unaligned copy case, unroll a bit as well.
- aligned_dest_end = (dest_end - 4)|0;
- while ((dest|0) < (aligned_dest_end|0) ) {
- HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
- HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0);
- HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0);
- HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0);
- dest = (dest+4)|0;
- src = (src+4)|0;
- }
- }
- // The remaining unaligned < 4 byte tail.
- while ((dest|0) < (dest_end|0)) {
- HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
- dest = (dest+1)|0;
- src = (src+1)|0;
- }
- return ret|0;
-}
-function _memmove(dest, src, num) {
- dest = dest|0; src = src|0; num = num|0;
- var ret = 0;
- if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) {
- // Unlikely case: Copy backwards in a safe manner
- ret = dest;
- src = (src + num)|0;
- dest = (dest + num)|0;
- while ((num|0) > 0) {
- dest = (dest - 1)|0;
- src = (src - 1)|0;
- num = (num - 1)|0;
- HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
- }
- dest = ret;
- } else {
- _memcpy(dest, src, num) | 0;
- }
- return dest | 0;
-}
function _llvm_cttz_i32(x) {
x = x|0;
var ret = 0;
@@ -22929,6 +22942,132 @@ function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) {
$_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0;
return (tempRet0 = $_0$1, $_0$0) | 0;
}
+function ___udivdi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $1$0 = 0;
+ $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0;
+ return $1$0 | 0;
+}
+function ___muldsi3($a, $b) {
+ $a = $a | 0;
+ $b = $b | 0;
+ var $1 = 0, $2 = 0, $3 = 0, $6 = 0, $8 = 0, $11 = 0, $12 = 0;
+ $1 = $a & 65535;
+ $2 = $b & 65535;
+ $3 = Math_imul($2, $1) | 0;
+ $6 = $a >>> 16;
+ $8 = ($3 >>> 16) + (Math_imul($2, $6) | 0) | 0;
+ $11 = $b >>> 16;
+ $12 = Math_imul($11, $1) | 0;
+ return (tempRet0 = (($8 >>> 16) + (Math_imul($11, $6) | 0) | 0) + ((($8 & 65535) + $12 | 0) >>> 16) | 0, 0 | ($8 + $12 << 16 | $3 & 65535)) | 0;
+}
+function ___muldi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $x_sroa_0_0_extract_trunc = 0, $y_sroa_0_0_extract_trunc = 0, $1$0 = 0, $1$1 = 0, $2 = 0;
+ $x_sroa_0_0_extract_trunc = $a$0;
+ $y_sroa_0_0_extract_trunc = $b$0;
+ $1$0 = ___muldsi3($x_sroa_0_0_extract_trunc, $y_sroa_0_0_extract_trunc) | 0;
+ $1$1 = tempRet0;
+ $2 = Math_imul($a$1, $y_sroa_0_0_extract_trunc) | 0;
+ return (tempRet0 = ((Math_imul($b$1, $x_sroa_0_0_extract_trunc) | 0) + $2 | 0) + $1$1 | $1$1 & 0, 0 | $1$0 & -1) | 0;
+}
+function _memcpy(dest, src, num) {
+ dest = dest|0; src = src|0; num = num|0;
+ var ret = 0;
+ var aligned_dest_end = 0;
+ var block_aligned_dest_end = 0;
+ var dest_end = 0;
+ // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use.
+ if ((num|0) >=
+ 8192
+ ) {
+ return _emscripten_memcpy_big(dest|0, src|0, num|0)|0;
+ }
+
+ ret = dest|0;
+ dest_end = (dest + num)|0;
+ if ((dest&3) == (src&3)) {
+ // The initial unaligned < 4-byte front.
+ while (dest & 3) {
+ if ((num|0) == 0) return ret|0;
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ dest = (dest+1)|0;
+ src = (src+1)|0;
+ num = (num-1)|0;
+ }
+ aligned_dest_end = (dest_end & -4)|0;
+ block_aligned_dest_end = (aligned_dest_end - 64)|0;
+ while ((dest|0) <= (block_aligned_dest_end|0) ) {
+ HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
+ HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0);
+ HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0);
+ HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0);
+ HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0);
+ HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0);
+ HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0);
+ HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0);
+ HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0);
+ HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0);
+ HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0);
+ HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0);
+ HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0);
+ HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0);
+ HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0);
+ HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0);
+ dest = (dest+64)|0;
+ src = (src+64)|0;
+ }
+ while ((dest|0) < (aligned_dest_end|0) ) {
+ HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
+ dest = (dest+4)|0;
+ src = (src+4)|0;
+ }
+ } else {
+ // In the unaligned copy case, unroll a bit as well.
+ aligned_dest_end = (dest_end - 4)|0;
+ while ((dest|0) < (aligned_dest_end|0) ) {
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0);
+ HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0);
+ HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0);
+ dest = (dest+4)|0;
+ src = (src+4)|0;
+ }
+ }
+ // The remaining unaligned < 4 byte tail.
+ while ((dest|0) < (dest_end|0)) {
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ dest = (dest+1)|0;
+ src = (src+1)|0;
+ }
+ return ret|0;
+}
+function _memmove(dest, src, num) {
+ dest = dest|0; src = src|0; num = num|0;
+ var ret = 0;
+ if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) {
+ // Unlikely case: Copy backwards in a safe manner
+ ret = dest;
+ src = (src + num)|0;
+ dest = (dest + num)|0;
+ while ((num|0) > 0) {
+ dest = (dest - 1)|0;
+ src = (src - 1)|0;
+ num = (num - 1)|0;
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ }
+ dest = ret;
+ } else {
+ _memcpy(dest, src, num) | 0;
+ }
+ return dest | 0;
+}
function ___uremdi3($a$0, $a$1, $b$0, $b$1) {
$a$0 = $a$0 | 0;
$a$1 = $a$1 | 0;
@@ -22942,15 +23081,6 @@ function ___uremdi3($a$0, $a$1, $b$0, $b$1) {
STACKTOP = __stackBase__;
return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0;
}
-function ___udivdi3($a$0, $a$1, $b$0, $b$1) {
- $a$0 = $a$0 | 0;
- $a$1 = $a$1 | 0;
- $b$0 = $b$0 | 0;
- $b$1 = $b$1 | 0;
- var $1$0 = 0;
- $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0;
- return $1$0 | 0;
-}
function _roundf(f) {
f = +f;
return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround?
@@ -22987,8 +23117,8 @@ function _sbrk(increment) {
totalMemory = getTotalMemory()|0;
if ((newDynamicTop|0) > (totalMemory|0)) {
if ((enlargeMemory()|0) == 0) {
- ___setErrNo(12);
HEAP32[DYNAMICTOP_PTR>>2] = oldDynamicTop;
+ ___setErrNo(12);
return -1;
}
}
@@ -23783,194 +23913,176 @@ var FUNCTION_TABLE_v = [b21,_UpdateDrawFrame,_emscripten_glLoadIdentity__wrapper
var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper];
var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23];
- return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, _llvm_bswap_i32: _llvm_bswap_i32, ___muldi3: ___muldi3, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, ___errno_location: ___errno_location, ___muldsi3: ___muldsi3, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii };
+ return { _llvm_bswap_i32: _llvm_bswap_i32, _roundf: _roundf, _main: _main, dynCall_i: dynCall_i, stackSave: stackSave, _i64Subtract: _i64Subtract, ___udivdi3: ___udivdi3, dynCall_vidddd: dynCall_vidddd, setThrew: setThrew, dynCall_viii: dynCall_viii, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, dynCall_iii: dynCall_iii, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, stackAlloc: stackAlloc, ___muldi3: ___muldi3, dynCall_vd: dynCall_vd, dynCall_vii: dynCall_vii, ___uremdi3: ___uremdi3, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_viiiiiii: dynCall_viiiiiii, getTempRet0: getTempRet0, setTempRet0: setTempRet0, _i64Add: _i64Add, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_iiii: dynCall_iiii, _emscripten_get_global_libc: _emscripten_get_global_libc, dynCall_viid: dynCall_viid, dynCall_ii: dynCall_ii, _emscripten_GetProcAddress: _emscripten_GetProcAddress, dynCall_viiii: dynCall_viiii, ___errno_location: ___errno_location, dynCall_viiiii: dynCall_viiiii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, _free: _free, runPostSets: runPostSets, dynCall_viiiiii: dynCall_viiiiii, establishStackSpace: establishStackSpace, _memmove: _memmove, _strstr: _strstr, stackRestore: stackRestore, _malloc: _malloc, dynCall_vdi: dynCall_vdi, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd };
})
// EMSCRIPTEN_END_ASM
(Module.asmGlobalArg, Module.asmLibraryArg, buffer);
var real__roundf = asm["_roundf"]; asm["_roundf"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real__roundf.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real__roundf.apply(null, arguments);
};
var real__main = asm["_main"]; asm["_main"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real__main.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real__main.apply(null, arguments);
};
var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real_stackSave.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real_stackSave.apply(null, arguments);
};
var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real_getTempRet0.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real_getTempRet0.apply(null, arguments);
+};
+
+var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real____udivdi3.apply(null, arguments);
};
var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real_setThrew.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real_setThrew.apply(null, arguments);
};
var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real__bitshift64Lshr.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real__bitshift64Lshr.apply(null, arguments);
};
var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real__bitshift64Shl.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real__bitshift64Shl.apply(null, arguments);
};
var real__fflush = asm["_fflush"]; asm["_fflush"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real__fflush.apply(null, arguments);
-};
-
-var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real__llvm_cttz_i32.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real__fflush.apply(null, arguments);
};
var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real__sbrk.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real__sbrk.apply(null, arguments);
};
var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real__llvm_bswap_i32.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real__llvm_bswap_i32.apply(null, arguments);
};
var real____muldi3 = asm["___muldi3"]; asm["___muldi3"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real____muldi3.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real____muldi3.apply(null, arguments);
};
var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real____uremdi3.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real____uremdi3.apply(null, arguments);
};
var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real_stackAlloc.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real_stackAlloc.apply(null, arguments);
};
var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real__i64Subtract.apply(null, arguments);
-};
-
-var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real____udivmoddi4.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real__i64Subtract.apply(null, arguments);
};
var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real_setTempRet0.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real_setTempRet0.apply(null, arguments);
};
var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real__i64Add.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real__i64Add.apply(null, arguments);
};
var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real__emscripten_get_global_libc.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real__emscripten_get_global_libc.apply(null, arguments);
};
var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real__emscripten_GetProcAddress.apply(null, arguments);
-};
-
-var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real____udivdi3.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real__emscripten_GetProcAddress.apply(null, arguments);
};
var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real____errno_location.apply(null, arguments);
-};
-
-var real____muldsi3 = asm["___muldsi3"]; asm["___muldsi3"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real____muldsi3.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real____errno_location.apply(null, arguments);
};
var real__free = asm["_free"]; asm["_free"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real__free.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real__free.apply(null, arguments);
};
var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real_establishStackSpace.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real_establishStackSpace.apply(null, arguments);
};
var real__memmove = asm["_memmove"]; asm["_memmove"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real__memmove.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real__memmove.apply(null, arguments);
};
var real__strstr = asm["_strstr"]; asm["_strstr"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real__strstr.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real__strstr.apply(null, arguments);
};
var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real_stackRestore.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real_stackRestore.apply(null, arguments);
};
var real__malloc = asm["_malloc"]; asm["_malloc"] = function() {
-assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
-assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
-return real__malloc.apply(null, arguments);
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real__malloc.apply(null, arguments);
};
var _roundf = Module["_roundf"] = asm["_roundf"];
var _main = Module["_main"] = asm["_main"];
var stackSave = Module["stackSave"] = asm["stackSave"];
var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"];
-var _memset = Module["_memset"] = asm["_memset"];
+var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"];
var setThrew = Module["setThrew"] = asm["setThrew"];
var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"];
var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"];
var _fflush = Module["_fflush"] = asm["_fflush"];
-var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"];
+var _memset = Module["_memset"] = asm["_memset"];
var _sbrk = Module["_sbrk"] = asm["_sbrk"];
var _memcpy = Module["_memcpy"] = asm["_memcpy"];
var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"];
@@ -23978,14 +24090,11 @@ var ___muldi3 = Module["___muldi3"] = asm["___muldi3"];
var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"];
var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"];
var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"];
-var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"];
var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"];
var _i64Add = Module["_i64Add"] = asm["_i64Add"];
var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"];
var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"];
-var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"];
var ___errno_location = Module["___errno_location"] = asm["___errno_location"];
-var ___muldsi3 = Module["___muldsi3"] = asm["___muldsi3"];
var _free = Module["_free"] = asm["_free"];
var runPostSets = Module["runPostSets"] = asm["runPostSets"];
var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"];
@@ -24018,17 +24127,14 @@ var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"];
var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"];
var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"];
;
-
Runtime.stackAlloc = Module['stackAlloc'];
Runtime.stackSave = Module['stackSave'];
Runtime.stackRestore = Module['stackRestore'];
Runtime.establishStackSpace = Module['establishStackSpace'];
-
Runtime.setTempRet0 = Module['setTempRet0'];
Runtime.getTempRet0 = Module['getTempRet0'];
-
// === Auto-generated postamble setup entry stuff ===
Module['asm'] = asm;
@@ -24037,6 +24143,11 @@ Module['asm'] = asm;
+
+/**
+ * @constructor
+ * @extends {Error}
+ */
function ExitStatus(status) {
this.name = "ExitStatus";
this.message = "Program terminated with exit(" + status + ")";
@@ -24112,13 +24223,13 @@ Module['callMain'] = Module.callMain = function callMain(args) {
+/** @type {function(Array=)} */
function run(args) {
args = args || Module['arguments'];
if (preloadStartTime === null) preloadStartTime = Date.now();
if (runDependencies > 0) {
- Module.printErr('run() called, but dependencies remain, so not running');
return;
}
@@ -24194,6 +24305,10 @@ Module['exit'] = Module.exit = exit;
var abortDecorators = [];
function abort(what) {
+ if (Module['onAbort']) {
+ Module['onAbort'](what);
+ }
+
if (what !== undefined) {
Module.print(what);
Module.printErr(what);