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diff --git a/examples/web/others/audio_standalone.c b/examples/web/others/audio_standalone.c
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-/*******************************************************************************************
-*
-* raylib [audio] example - Using audio module as standalone module
-*
-* NOTE: This example does not require any graphic device, it can run directly on console.
-*
-* [audio] module requires some external libs:
-* OpenAL Soft - Audio device management lib (http://kcat.strangesoft.net/openal.html)
-* stb_vorbis - Ogg audio files loading (http://www.nothings.org/stb_vorbis/)
-* jar_xm - XM module file loading
-* jar_mod - MOD audio file loading
-*
-* Compile audio module using:
-* gcc -c audio.c stb_vorbis.c -Wall -std=c99 -DAUDIO_STANDALONE
-*
-* Compile example using:
-* gcc -o $(NAME_PART).exe $(FILE_NAME) audio.o stb_vorbis.o -lopenal32 -std=c99
-*
-* This example has been created using raylib 1.5 (www.raylib.com)
-* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
-*
-* Copyright (c) 2015 Ramon Santamaria (@raysan5)
-*
-********************************************************************************************/
-
-#include <stdio.h>
-#if defined(_WIN32)
-#include <conio.h> // Windows only, no stardard library
-#endif
-#include "audio.h"
-
-#if defined(__linux__)
-
-#include <stdio.h>
-#include <termios.h>
-#include <unistd.h>
-#include <fcntl.h>
-
-static int kbhit(void)
-{
- struct termios oldt, newt;
- int ch;
- int oldf;
-
- tcgetattr(STDIN_FILENO, &oldt);
- newt = oldt;
- newt.c_lflag &= ~(ICANON | ECHO);
- tcsetattr(STDIN_FILENO, TCSANOW, &newt);
- oldf = fcntl(STDIN_FILENO, F_GETFL, 0);
- fcntl(STDIN_FILENO, F_SETFL, oldf | O_NONBLOCK);
-
- ch = getchar();
-
- tcsetattr(STDIN_FILENO, TCSANOW, &oldt);
- fcntl(STDIN_FILENO, F_SETFL, oldf);
-
- if(ch != EOF)
- {
- ungetc(ch, stdin);
- return 1;
- }
-
- return 0;
-}
-
-static char getch()
-{
- return getchar();
-}
-
-#endif
-
-#define KEY_ESCAPE 27
-
-int main()
-{
- // Initialization
- //--------------------------------------------------------------------------------------
- unsigned char key;
-
- InitAudioDevice();
-
- Sound fxWav = LoadSound("resources/audio/weird.wav"); // Load WAV audio file
- Sound fxOgg = LoadSound("resources/audio/tanatana.ogg"); // Load OGG audio file
-
- Music music = LoadMusicStream("resources/audio/guitar_noodling.ogg");
- PlayMusicStream(music);
-
- printf("\nPress s or d to play sounds...\n");
- //--------------------------------------------------------------------------------------
-
- // Main loop
- while (key != KEY_ESCAPE)
- {
- if (kbhit()) key = getch();
-
- if (key == 's')
- {
- PlaySound(fxWav);
- key = 0;
- }
-
- if (key == 'd')
- {
- PlaySound(fxOgg);
- key = 0;
- }
-
- UpdateMusicStream(music);
- }
-
- // De-Initialization
- //--------------------------------------------------------------------------------------
- UnloadSound(fxWav); // Unload sound data
- UnloadSound(fxOgg); // Unload sound data
-
- UnloadMusicStream(music); // Unload music stream data
-
- CloseAudioDevice();
- //--------------------------------------------------------------------------------------
-
- return 0;
-}