diff options
Diffstat (limited to 'examples/web/shaders/resources')
| -rw-r--r-- | examples/web/shaders/resources/shaders/glsl100/lighting.fs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/web/shaders/resources/shaders/glsl100/lighting.fs b/examples/web/shaders/resources/shaders/glsl100/lighting.fs index 5e4ff64..5fddcca 100644 --- a/examples/web/shaders/resources/shaders/glsl100/lighting.fs +++ b/examples/web/shaders/resources/shaders/glsl100/lighting.fs @@ -54,12 +54,12 @@ void main() { vec3 light = vec3(0.0); - if (lights[i].type == LIGHT_DIRECTIONAL) + if (lights[i].type == LIGHT_DIRECTIONAL) { light = -normalize(lights[i].target - lights[i].position); } - if (lights[i].type == LIGHT_POINT) + if (lights[i].type == LIGHT_POINT) { light = normalize(lights[i].position - fragPosition); } |
