diff options
Diffstat (limited to 'examples/web/shaders/shaders_custom_uniform.c')
| -rw-r--r-- | examples/web/shaders/shaders_custom_uniform.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/web/shaders/shaders_custom_uniform.c b/examples/web/shaders/shaders_custom_uniform.c index 69ac116..2057dcc 100644 --- a/examples/web/shaders/shaders_custom_uniform.c +++ b/examples/web/shaders/shaders_custom_uniform.c @@ -76,7 +76,7 @@ int main(void) // Load postprocessing shader // NOTE: Defining 0 (NULL) for vertex shader forces usage of internal default vertex shader - shader = LoadShader(0, FormatText("resources/shaders/glsl%i/swirl.fs", GLSL_VERSION)); + shader = LoadShader(0, TextFormat("resources/shaders/glsl%i/swirl.fs", GLSL_VERSION)); // Get variable (uniform) location on the shader to connect with the program // NOTE: If uniform variable could not be found in the shader, function returns -1 |
