diff options
Diffstat (limited to 'examples/web/shaders/shaders_fog.c')
| -rw-r--r-- | examples/web/shaders/shaders_fog.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/examples/web/shaders/shaders_fog.c b/examples/web/shaders/shaders_fog.c index 24e6469..502e063 100644 --- a/examples/web/shaders/shaders_fog.c +++ b/examples/web/shaders/shaders_fog.c @@ -99,7 +99,8 @@ int main(void) modelC.materials[0].maps[MAP_DIFFUSE].texture = texture; // Load shader and set up some uniforms - shader = LoadShader(0, FormatText("resources/shaders/glsl%i/mask.fs", GLSL_VERSION)); + shader = LoadShader(FormatText("resources/shaders/glsl%i/base_lighting.vs", GLSL_VERSION), + FormatText("resources/shaders/glsl%i/fog.fs", GLSL_VERSION)); shader.locs[LOC_MATRIX_MODEL] = GetShaderLocation(shader, "matModel"); shader.locs[LOC_VECTOR_VIEW] = GetShaderLocation(shader, "viewPos"); |
