diff options
Diffstat (limited to 'examples/web/shaders/shaders_postprocessing.c')
| -rw-r--r-- | examples/web/shaders/shaders_postprocessing.c | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/examples/web/shaders/shaders_postprocessing.c b/examples/web/shaders/shaders_postprocessing.c index a5e7beb..67207a0 100644 --- a/examples/web/shaders/shaders_postprocessing.c +++ b/examples/web/shaders/shaders_postprocessing.c @@ -22,6 +22,10 @@ #include <emscripten/emscripten.h> #endif +#if defined(PLATFORM_ANDROID) + #include "android_native_app_glue.h" +#endif + #if defined(PLATFORM_DESKTOP) #define GLSL_VERSION 330 #define DEFAULT_VERTEX_SHADER "resources/shaders/glsl330/base.vs" @@ -91,12 +95,20 @@ void UpdateDrawFrame(void); // Update and Draw one frame //---------------------------------------------------------------------------------- // Main Enry Point //---------------------------------------------------------------------------------- -int main() +#if defined(PLATFORM_ANDROID) +void android_main(struct android_app *app) +#else +int main(void) +#endif { // Initialization //-------------------------------------------------------------------------------------- SetConfigFlags(FLAG_MSAA_4X_HINT); // Enable Multi Sampling Anti Aliasing 4x (if available) +#if defined(PLATFORM_ANDROID) + InitWindow(screenWidth, screenHeight, app); +#else InitWindow(screenWidth, screenHeight, "raylib [shaders] example - postprocessing shader"); +#endif dwarf = LoadModel("resources/model/dwarf.obj"); // Load OBJ model texture = LoadTexture("resources/model/dwarf_diffuse.png"); // Load model texture |
