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Diffstat (limited to 'examples/web/shaders/shaders_rlgl_mesh_instanced.c')
-rw-r--r--examples/web/shaders/shaders_rlgl_mesh_instanced.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/web/shaders/shaders_rlgl_mesh_instanced.c b/examples/web/shaders/shaders_rlgl_mesh_instanced.c
index 4cf780a..702fbcb 100644
--- a/examples/web/shaders/shaders_rlgl_mesh_instanced.c
+++ b/examples/web/shaders/shaders_rlgl_mesh_instanced.c
@@ -73,8 +73,8 @@ int main(void)
Matrix *transforms = RL_MALLOC(count*sizeof(Matrix)); // Pre-multiplied transformations passed to rlgl
- Shader shader = LoadShader(FormatText("resources/shaders/glsl%i/base_lighting_instanced.vs", GLSL_VERSION),
- FormatText("resources/shaders/glsl%i/lighting.fs", GLSL_VERSION));
+ Shader shader = LoadShader(TextFormat("resources/shaders/glsl%i/base_lighting_instanced.vs", GLSL_VERSION),
+ TextFormat("resources/shaders/glsl%i/lighting.fs", GLSL_VERSION));
// Get some shader loactions
shader.locs[LOC_MATRIX_MVP] = GetShaderLocation(shader, "mvp");