diff options
Diffstat (limited to 'examples/web/shaders/shaders_shapes_textures.c')
| -rw-r--r-- | examples/web/shaders/shaders_shapes_textures.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/web/shaders/shaders_shapes_textures.c b/examples/web/shaders/shaders_shapes_textures.c index 654e4e0..51a64af 100644 --- a/examples/web/shaders/shaders_shapes_textures.c +++ b/examples/web/shaders/shaders_shapes_textures.c @@ -56,7 +56,7 @@ int main(void) // Load shader to be used on some parts drawing // NOTE 1: Using GLSL 330 shader version, on OpenGL ES 2.0 use GLSL 100 shader version // NOTE 2: Defining 0 (NULL) for vertex shader forces usage of internal default vertex shader - shader = LoadShader(0, FormatText("resources/shaders/glsl%i/grayscale.fs", GLSL_VERSION)); + shader = LoadShader(0, TextFormat("resources/shaders/glsl%i/grayscale.fs", GLSL_VERSION)); // Shader usage is also different than models/postprocessing, shader is just activated when required |
