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Diffstat (limited to 'examples/web/shapes/shapes_lines_bezier.c')
-rw-r--r--examples/web/shapes/shapes_lines_bezier.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/examples/web/shapes/shapes_lines_bezier.c b/examples/web/shapes/shapes_lines_bezier.c
index 8c8b326..512660d 100644
--- a/examples/web/shapes/shapes_lines_bezier.c
+++ b/examples/web/shapes/shapes_lines_bezier.c
@@ -19,11 +19,11 @@
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
-int screenWidth = 800;
-int screenHeight = 450;
+const int screenWidth = 800;
+const int screenHeight = 450;
-Vector2 start = { 0, 0 };
-Vector2 end = { 0, 0 };
+Vector2 start = { 0 };
+Vector2 end = { 0 };
//----------------------------------------------------------------------------------
// Module Functions Declaration
@@ -31,7 +31,7 @@ Vector2 end = { 0, 0 };
void UpdateDrawFrame(void); // Update and Draw one frame
//----------------------------------------------------------------------------------
-// Main Enry Point
+// Program Main Entry Point
//----------------------------------------------------------------------------------
int main(void)
{
@@ -40,13 +40,13 @@ int main(void)
SetConfigFlags(FLAG_MSAA_4X_HINT);
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - cubic-bezier lines");
end = (Vector2){ screenWidth, screenHeight };
-
+
#if defined(PLATFORM_WEB)
emscripten_set_main_loop(UpdateDrawFrame, 0, 1);
#else
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
-
+
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
@@ -78,11 +78,11 @@ void UpdateDrawFrame(void)
BeginDrawing();
ClearBackground(RAYWHITE);
-
+
DrawText("USE MOUSE LEFT-RIGHT CLICK to DEFINE LINE START and END POINTS", 15, 20, 20, GRAY);
DrawLineBezier(start, end, 2.0f, RED);
-
+
EndDrawing();
//----------------------------------------------------------------------------------
}