diff options
Diffstat (limited to 'examples/web/text/text_sprite_fonts.c')
| -rw-r--r-- | examples/web/text/text_sprite_fonts.c | 19 |
1 files changed, 16 insertions, 3 deletions
diff --git a/examples/web/text/text_sprite_fonts.c b/examples/web/text/text_sprite_fonts.c index 42d41d0..724d290 100644 --- a/examples/web/text/text_sprite_fonts.c +++ b/examples/web/text/text_sprite_fonts.c @@ -15,6 +15,10 @@ #include <emscripten/emscripten.h> #endif +#if defined(PLATFORM_ANDROID) + #include "android_native_app_glue.h" +#endif + //---------------------------------------------------------------------------------- // Global Variables Definition //---------------------------------------------------------------------------------- @@ -39,12 +43,20 @@ void UpdateDrawFrame(void); // Update and Draw one frame //---------------------------------------------------------------------------------- // Main Enry Point //---------------------------------------------------------------------------------- -int main() +#if defined(PLATFORM_ANDROID) +void android_main(struct android_app *app) +#else +int main(void) +#endif { // Initialization //-------------------------------------------------------------------------------------- +#if defined(PLATFORM_ANDROID) + InitWindow(screenWidth, screenHeight, app); +#else InitWindow(screenWidth, screenHeight, "raylib [text] example - sprite fonts usage"); - +#endif + // NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required) font1 = LoadSpriteFont("resources/custom_mecha.png"); // SpriteFont loading font2 = LoadSpriteFont("resources/custom_alagard.png"); // SpriteFont loading @@ -79,8 +91,9 @@ int main() UnloadSpriteFont(font3); // SpriteFont unloading CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- - +#if !defined(PLATFORM_ANDROID) return 0; +#endif } //---------------------------------------------------------------------------------- |
