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Diffstat (limited to 'examples/web/textures/textures_draw_tiled.c')
-rw-r--r--examples/web/textures/textures_draw_tiled.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/web/textures/textures_draw_tiled.c b/examples/web/textures/textures_draw_tiled.c
index 160117f..893d9b8 100644
--- a/examples/web/textures/textures_draw_tiled.c
+++ b/examples/web/textures/textures_draw_tiled.c
@@ -27,7 +27,7 @@ int main(int argc, char **argv)
// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
Texture texPattern = LoadTexture("resources/patterns.png");
- SetTextureFilter(texPattern, FILTER_TRILINEAR); // Makes the texture smoother when upscaled
+ SetTextureFilter(texPattern, TEXTURE_FILTER_TRILINEAR); // Makes the texture smoother when upscaled
// Coordinates for all patterns inside the texture
const Rectangle recPattern[] = {