1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
|
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>raylib</title>
<meta name="title" content="raylib">
<meta name="description" content="raylib is a simple and easy-to-use library to enjoy videogames programming.">
<meta name="keywords" content="raylib, videogames, programming, C, C++, library, learn, study, simple, easy, free, open source, raysan">
<meta name="viewport" content="width=device-width">
<!-- Facebook metatags for sharing -->
<meta property="og:title" content="raylib"/>
<meta property="og:image" content="https://www.raylib.com/common/img/raylib_logo_card.png"/>
<meta property="og:url" content="https://www.raylib.com" />
<meta property="og:site_name" content="raylib"/>
<meta property="og:description" content="raylib is a simple and easy-to-use library to enjoy videogames programming."/>
<meta name="twitter:card" content="summary" />
<meta name="twitter:site" content="@raysan5" />
<meta name="twitter:title" content="raylib" />
<meta name="twitter:description" content="raylib is a simple and easy-to-use library to enjoy videogames programming." />
<meta name="twitter:image" content="https://www.raylib.com/common/img/raylib_logo_card.png" />
<meta name="twitter:url" content="https://www.raylib.com" />
<link rel="stylesheet" href="common/css/main.css">
<link rel="shortcut icon" href="favicon.ico" />
<!-- Facebook Conversion Code for visitas_raylib -->
<script>
(function() {
var _fbq = window._fbq || (window._fbq = []);
if (!_fbq.loaded) {
var fbds = document.createElement('script');
fbds.async = true;
fbds.src = '//connect.facebook.net/en_US/fbds.js';
var s = document.getElementsByTagName('script')[0];
s.parentNode.insertBefore(fbds, s);
_fbq.loaded = true;
}
})();
window._fbq = window._fbq || [];
window._fbq.push(['track', '6023277399201', {'value':'0.00','currency':'EUR'}]);
</script>
<noscript><img height="1" width="1" alt="" style="display:none" src="https://www.facebook.com/tr?ev=6023277399201&cd[value]=0.00&cd[currency]=EUR&noscript=1" /></noscript>
<style>
#platforms>img, #bindings>a>img {
border: 2px solid #f5f5f5;
transition: all .2s ease;
}
#platforms>img:hover, #bindings>a>img:hover {
border: 2px solid #797979;
}
</style>
</head>
<body>
<div class="page">
<!--[if lt IE 7]>
<p class="chromeframe">You are using an <strong>outdated</strong> browser. Please <a href="https://browsehappy.com/">upgrade your browser</a> or <a href="https://www.google.com/chromeframe/?redirect=true">activate Google Chrome Frame</a> to improve your experience.</p>
<![endif]-->
<div class="header">
<a id="logo" href="index.html"></a>
<div id="social">
<a id="discord" href="https://discord.gg/VkzNHUE" target="_blank"></a>
<a id="kofi" href="https://ko-fi.com/raysan" target="_blank"></a>
<a id="itchio" href="https://raysan5.itch.io" target="_blank"></a>
<a id="handmade" href="https://raylib.handmade.network/" target="_blank"></a>
<a id="patreon" href="https://www.patreon.com/raylib" target="_blank"></a>
<a id="twitch" href="https://www.twitch.tv/raysan5" target="_blank"></a>
<a id="reddit" href="https://www.reddit.com/r/raylib/" target="_blank"></a>
<a id="facebook" href="https://www.facebook.com/raylibgames" target="_blank"></a>
<a id="twitter" href="https://www.twitter.com/raysan5" target="_blank"></a>
<a id="github" href="https://github.com/raysan5/raylib" target="_blank"></a>
<a id="youtube" href="https://www.youtube.com/c/raylib" target="_blank"></a>
</div>
<div class="menu">
<div id="active">about</div>
<a href="examples.html">examples</a>
<a href="games.html">games</a>
<a href="helpme.html">helpme!</a>
<a id="forum" href="https://www.reddit.com/r/raylib/">reddit</a>
</div>
</div>
<div class="content">
<strong>raylib is a simple and easy-to-use library to enjoy videogames programming.</strong>
<br>
<br>
<!--<a href="https://github.com/raysan5/raylib/releases/download/1.5.0/raylib_installer_v1.5.exe"><div class="downloadButtonInstaller" id="btnlib">Download raylib Windows Installer (v1.5.0)</div></a>-->
<div id="itchioframe"><iframe frameborder="0" src="https://itch.io/embed/85331?bg_color=f5f5f5" width="640" height="170"></iframe></div>
<br>
<p>raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Allegro and SDL have also been used as reference.</p>
<br>
<p><strong>NOTE for ADVENTURERS:</strong> raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging... just coding in the most pure spartan-programmers way. Are you ready to learn? <a class="simplelink" href="examples.html" target="_self">Jump to code examples!</a></p>
<br>
<strong>raylib supported platforms</strong>
<br>
<p>raylib supports multiple target platforms, it has been tested in the following platforms but, technically, any platform that supports C language and OpenGL graphics is valid for raylib or can be very easily ported to.</p>
<br>
<div style="display: flex;">
<div id="platforms" style="margin: 0 auto;">
<img src="images/platforms/windows.png" title="windows" style="margin-right:8px;" alt="windows platform" width="84" height="84"/>
<img src="images/platforms/linux.png" title="linux" style="margin-right:8px;" alt="linux platform" width="84" height="84"/>
<img src="images/platforms/macos.png" title="macos" style="margin-right:8px;" alt="macos platform" width="84" height="84"/>
<img src="images/platforms/freebsd.png" title="freebsd" style="margin-right:8px;" alt="freebsd platform" width="84" height="84"/>
<img src="images/platforms/rpi_native.png" title="raspberry pi" style="margin-right:8px;" alt="raspberrypi platform" width="84" height="84"/>
<img src="images/platforms/rpi_desktop.png" title="raspberry pi desktop" style="margin-right:8px;" alt="raspberrypi desktop platform" width="84" height="84"/>
<img src="images/platforms/android.png" title="android" style="margin-right:8px;" alt="android platform" width="84" height="84"/>
<img src="images/platforms/html5.png" title="html5 (web)" style="margin-right:8px;" alt="html5 platform" width="84" height="84"/>
</div>
</div>
<br>
<strong>raylib language bindings</strong>
<br>
<p>You can code using raylib in multiple languages! Some raylib users have created raylib bindings to multiple languages. Here's a list of the bindings I'm aware of</p>
<br>
<div style="display: flex;">
<div id="bindings" style="margin: 0 auto;">
<!--<a href="#"><img src="images/bindings/bind_cpp.png" title="windows" style="margin-right:8px;" alt="cpp raylib binding" width="84" height="84"/></a>-->
<a href="https://github.com/ChrisDill/Raylib-cs" target="_blank"><img src="images/bindings/bind_csharp.png" style="margin-right:8px;" alt="c-sharp raylib binding" width="84" height="84"/></a>
<a href="https://github.com/overdev/raylib-py" target="_blank"><img src="images/bindings/bind_python.png" style="margin-right:8px;" alt="python raylib binding" width="84" height="84"/></a>
<a href="https://github.com/drezgames/raylib-pascal" target="_blank"><img src="images/bindings/bind_pascal.png" style="margin-right:8px;" alt="pascal raylib binding" width="84" height="84"/></a>
<a href="https://github.com/D3nX/raylib-ruby-ffi" target="_blank"><img src="images/bindings/bind_ruby.png" style="margin-right:8px;" alt="ruby raylib binding" width="84" height="84"/></a>
<a href="https://github.com/XoanaIO/raylib-java" target="_blank"><img src="images/bindings/bind_java.png" style="margin-right:8px;" alt="java raylib binding" width="84" height="84"/></a>
<a href="https://github.com/raysan5/raylib-lua" target="_blank"><img src="images/bindings/bind_lua.png" style="margin-right:8px;" alt="lua raylib binding" width="84" height="84"/></a>
<a href="https://github.com/gen2brain/raylib-go" target="_blank"><img src="images/bindings/bind_go.png" style="margin-right:8px;" alt="go raylib binding" width="84" height="84"/></a>
<a href="https://github.com/raysan5/raylib/blob/master/CONTRIBUTING.md#raylib-bindings" target="_blank"><img src="images/bindings/bind_more.png" style="margin-right:8px;" alt="more raylib bindings" width="84" height="84"/></a>
</div>
</div>
<br>
<strong>raylib features</strong>
<br>
<div class="list">
- <strong>NO external dependencies</strong>, all required libraries included with raylib<br>
- Multiple platforms supported: <strong>Windows, Linux, MacOS, Android... and many more!</strong><br>
- Written in plain C code (C99) in PascalCase/camelCase notation<br>
- Hardware accelerated with OpenGL (<strong>1.1, 2.1, 3.3 or ES 2.0</strong>)<br>
- <strong>Unique OpenGL abstraction</strong> layer (usable as standalone module): [<a class="simplelink" href="https://github.com/raysan5/raylib/blob/master/src/rlgl.h" target="_blank">rlgl</a>]<br>
- Powerful fonts module with SpriteFonts support (XNA fonts, AngelCode fonts, TTF)<br>
- Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC)<br>
- <strong>Full 3d support</strong> for 3d Shapes, Models, Billboards, Heightmaps and more! <br>
- Flexible Materials system, supporting classic maps and <strong>PBR maps</strong><br>
- Shaders support, including Model shaders and Postprocessing shaders<br>
- <strong>Powerful math module</strong> for Vector, Matrix and Quaternion operations: [<a class="simplelink" href="https://github.com/raysan5/raylib/blob/master/src/raymath.h" target="_blank">raymath</a>]<br>
- Audio loading and playing with streaming support (WAV, OGG, MP3, FLAC, XM, MOD)<br>
- <strong>VR stereo rendering</strong> support with configurable HMD device parameters<br>
- Bindings to <strong>Lua</strong> (<a class="simplelink" href="https://github.com/raysan5/raylib-lua" target="_blank">raylib-lua</a>), <strong>Go</strong> (<a class="simplelink" href="https://github.com/gen2brain/raylib-go" target="_blank">raylib-go</a>) and more!<br>
</div>
<br>
<a href="images/raylib_architecture_v2.0.png"><img src="images/raylib_architecture_v2.0.png" alt="raylib architechture" width="800" /></a>
<br>
<br>
<p>Wanna see all functions available in raylib? <a class="simplelink" href="cheatsheet/cheatsheet.html">CHECK CHEATSHEET</a></p>
<p>raylib is open-source and free to use. <a class="simplelink" href="license.html" target="_self">View license</a>.</p>
<br>
</div>
<div class="footer">
<p>Web developed by Ray San and Elendow</p>
</div>
</div>
<!-- Google Analytics tracking code -->
<script>
(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
})(window,document,'script','https://www.google-analytics.com/analytics.js','ga');
ga('create', 'UA-45733555-1', 'raylib.com');
ga('require', 'linkid', 'linkid.js');
ga('send', 'pageview');
</script>
</body>
</html>
|