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| author | Ray <[email protected]> | 2021-11-02 11:52:04 +0100 |
|---|---|---|
| committer | GitHub <[email protected]> | 2021-11-02 11:52:04 +0100 |
| commit | 2c8bc8ad47e6ab8b2f5c15e84ee97f20a1430932 (patch) | |
| tree | 97582081d4f2ef7d4515bd3364ac2b0bb5e0115b | |
| parent | de070ba25fa296fdec2078cdfa2b73ec868d6206 (diff) | |
| download | raylib-2c8bc8ad47e6ab8b2f5c15e84ee97f20a1430932.tar.gz raylib-2c8bc8ad47e6ab8b2f5c15e84ee97f20a1430932.zip | |
Updated for the upcoming release!
| -rw-r--r-- | CHANGELOG | 15 |
1 files changed, 10 insertions, 5 deletions
@@ -1,15 +1,20 @@ changelog --------- -Current Release: raylib 3.7.0 (26 April 2021) +Current Release: raylib 4.0.0 (05 November 2021) ------------------------------------------------------------------------- -Release: raylib 4.0 (November? 2021) +Release: raylib 4.0 - 8th Anniversary Edition (05 November 2021) ------------------------------------------------------------------------- KEY CHANGES: - - - - - - + - Naming consistency and coherency: Complete review of the library: sintax, naming, comments, decriptions, logs... + - Event Automation System: Support for input events recording and automatic re-playing, useful for automated testing and more! + - Custom game-loop control: Intended for advance users that want to control the events polling and the timming mechanisms + - rlgl 4.0: Completely decoupling from platform layer and raylib, intended for standalone usage as single-file header-only + - raymath 1.5: Complete review following new conventions, to make it more portable and self-contained + - raygui 3.0: Complete review and official new release, more portable and self-contained, intended for tools development + - raylib_parser: New tool to parse raylib.h and extract all required info into custom output formats (TXT, XML, JSON...) + - Zig and Odin official support Detailed changes: [core] ADDED: Support canvas resizing on web (#1840) by @skylersaleh |
