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authorRay <[email protected]>2021-11-02 11:52:04 +0100
committerGitHub <[email protected]>2021-11-02 11:52:04 +0100
commit2c8bc8ad47e6ab8b2f5c15e84ee97f20a1430932 (patch)
tree97582081d4f2ef7d4515bd3364ac2b0bb5e0115b
parentde070ba25fa296fdec2078cdfa2b73ec868d6206 (diff)
downloadraylib-2c8bc8ad47e6ab8b2f5c15e84ee97f20a1430932.tar.gz
raylib-2c8bc8ad47e6ab8b2f5c15e84ee97f20a1430932.zip
Updated for the upcoming release!
-rw-r--r--CHANGELOG15
1 files changed, 10 insertions, 5 deletions
diff --git a/CHANGELOG b/CHANGELOG
index c5e91dc6..dd54f2d6 100644
--- a/CHANGELOG
+++ b/CHANGELOG
@@ -1,15 +1,20 @@
changelog
---------
-Current Release: raylib 3.7.0 (26 April 2021)
+Current Release: raylib 4.0.0 (05 November 2021)
-------------------------------------------------------------------------
-Release: raylib 4.0 (November? 2021)
+Release: raylib 4.0 - 8th Anniversary Edition (05 November 2021)
-------------------------------------------------------------------------
KEY CHANGES:
- -
- -
- -
+ - Naming consistency and coherency: Complete review of the library: sintax, naming, comments, decriptions, logs...
+ - Event Automation System: Support for input events recording and automatic re-playing, useful for automated testing and more!
+ - Custom game-loop control: Intended for advance users that want to control the events polling and the timming mechanisms
+ - rlgl 4.0: Completely decoupling from platform layer and raylib, intended for standalone usage as single-file header-only
+ - raymath 1.5: Complete review following new conventions, to make it more portable and self-contained
+ - raygui 3.0: Complete review and official new release, more portable and self-contained, intended for tools development
+ - raylib_parser: New tool to parse raylib.h and extract all required info into custom output formats (TXT, XML, JSON...)
+ - Zig and Odin official support
Detailed changes:
[core] ADDED: Support canvas resizing on web (#1840) by @skylersaleh