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AgeCommit message (Expand)Author
2022-10-02Update build.zig to work with last GLFW updatefix_build.zigrealtradam
2022-10-02Clear PCM buffer state when closing audio device (#2736)veins1
2022-10-02WARNING: `DrawLineBezier()` implementation needs review #2721Ray
2022-10-02Fix Gestures to use GetTime() if it's available (#2733)Rob Loach
2022-10-02removed glfwSetWindowPos on InitWindow (#2732)Random
2022-09-30minor tweaksRay
2022-09-30fix issue #2728 (#2731)Random
2022-09-29Reviewed monitor checking orderRay
2022-09-29Update gamepad mappings with latest gamecontrollerdb, fix #2725Ray
2022-09-29Merge branch 'master' of https://github.com/raysan5/raylibRay
2022-09-29Fix #2722Ray
2022-09-28fixing new typoes (#2727)Dor Shapira
2022-09-28Update raylib.h (#2726)Dor Shapira
2022-09-27update build.zig (#2720)Michael Scherbakow
2022-09-26Clarified working of ImageDrawCircle and ImageDrawCircleV (#2719)bXi
2022-09-25REVIEWED: `GeneshHeightmap()`, fix #2716Ray
2022-09-25Fix isssue #2718Ray
2022-09-25ADDED: Support CAPS/NUM lock keys registering if lockedRay
2022-09-22WARNING: Several changes on UTF-8/Codepoints APIRay
2022-09-22Update rcore.cRay
2022-09-22Update text_codepoints_loading.cRay
2022-09-19REVIEWED: New functions coding conventionsRay
2022-09-19Added: `ImageDrawCircleLines`, `ImageDrawCircleLinesV` (#2713)Rob Loach
2022-09-19REVIEWED: Renamed some shaders, fix #2707Ray
2022-09-19REVIEWED: `ScanDirectoryFilesRecursively()`, fix #2704Ray
2022-09-19Update rlgl.hRay
2022-09-19REMOVED: Mipmaps software generation for OpenGL 1.1Ray
2022-09-18Remove touch points on touch up events on Android (#2711)Denis Pobedrya
2022-09-18Update BINDINGS.md (#2710)Gunko Vadim
2022-09-18[rlgl] Check for extensions before enabling them (#2706)Nikolas
2022-09-18Basic gamepad support for Android (#2709)Denis Pobedrya
2022-09-18Fix viewport scaling bug on android after context rebind (#2703)Denis Pobedrya
2022-09-17Fix touchscreen input related functions on Android (#2702)Denis Pobedrya
2022-09-17Update BINDINGS.md (#2701)AQuantumPotato
2022-09-17CMake: Project template fix to easily target raylib version (#2700)Rob Loach
2022-09-17Move compressed textures loading to a separate self-contained libraryRay
2022-09-17ADDED: `GenImagePerlinNoise()`Ray
2022-09-16Fix typo (#2696)murilluhenrique
2022-09-12Enable DXT compression on __APPLE__ targets (#2694)Nikolas
2022-09-10REVIEWED: `CheckCollisionPointPoly()`Ray
2022-09-10Minor format tweaksRay
2022-09-09WARNING: BREAKING: Reviewed SSBO usage to avoid `long long`Ray
2022-09-09REVIEWED: Removed comment, fixes #2691Ray
2022-09-08examples/core/core_custom_logging.c: Fix typo (#2692)hartmannathan
2022-09-07REVIEWED: Data type to unsignedRay
2022-09-05REPLACED: `rlVertex2i()` by `rlVertex2f()`Ray
2022-09-05REMOVED: `rlPushMatrix()`/`rlPopMatrix()` from `rshapes`Ray
2022-09-05WARNING: BREAKING: Removed `rlCheckRenderBatchLimit()` requirementRay
2022-09-05REVIEWED: rlgl enums and commentsRay
2022-09-04REVIEWED: M3D model loading #2688Ray