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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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Author
2022-10-02
Update build.zig to work with last GLFW update
fix_build.zig
realtradam
2022-10-02
Clear PCM buffer state when closing audio device (#2736)
veins1
2022-10-02
WARNING: `DrawLineBezier()` implementation needs review #2721
Ray
2022-10-02
Fix Gestures to use GetTime() if it's available (#2733)
Rob Loach
2022-10-02
removed glfwSetWindowPos on InitWindow (#2732)
Random
2022-09-30
minor tweaks
Ray
2022-09-30
fix issue #2728 (#2731)
Random
2022-09-29
Reviewed monitor checking order
Ray
2022-09-29
Update gamepad mappings with latest gamecontrollerdb, fix #2725
Ray
2022-09-29
Merge branch 'master' of https://github.com/raysan5/raylib
Ray
2022-09-29
Fix #2722
Ray
2022-09-28
fixing new typoes (#2727)
Dor Shapira
2022-09-28
Update raylib.h (#2726)
Dor Shapira
2022-09-27
update build.zig (#2720)
Michael Scherbakow
2022-09-26
Clarified working of ImageDrawCircle and ImageDrawCircleV (#2719)
bXi
2022-09-25
REVIEWED: `GeneshHeightmap()`, fix #2716
Ray
2022-09-25
Fix isssue #2718
Ray
2022-09-25
ADDED: Support CAPS/NUM lock keys registering if locked
Ray
2022-09-22
WARNING: Several changes on UTF-8/Codepoints API
Ray
2022-09-22
Update rcore.c
Ray
2022-09-22
Update text_codepoints_loading.c
Ray
2022-09-19
REVIEWED: New functions coding conventions
Ray
2022-09-19
Added: `ImageDrawCircleLines`, `ImageDrawCircleLinesV` (#2713)
Rob Loach
2022-09-19
REVIEWED: Renamed some shaders, fix #2707
Ray
2022-09-19
REVIEWED: `ScanDirectoryFilesRecursively()`, fix #2704
Ray
2022-09-19
Update rlgl.h
Ray
2022-09-19
REMOVED: Mipmaps software generation for OpenGL 1.1
Ray
2022-09-18
Remove touch points on touch up events on Android (#2711)
Denis Pobedrya
2022-09-18
Update BINDINGS.md (#2710)
Gunko Vadim
2022-09-18
[rlgl] Check for extensions before enabling them (#2706)
Nikolas
2022-09-18
Basic gamepad support for Android (#2709)
Denis Pobedrya
2022-09-18
Fix viewport scaling bug on android after context rebind (#2703)
Denis Pobedrya
2022-09-17
Fix touchscreen input related functions on Android (#2702)
Denis Pobedrya
2022-09-17
Update BINDINGS.md (#2701)
AQuantumPotato
2022-09-17
CMake: Project template fix to easily target raylib version (#2700)
Rob Loach
2022-09-17
Move compressed textures loading to a separate self-contained library
Ray
2022-09-17
ADDED: `GenImagePerlinNoise()`
Ray
2022-09-16
Fix typo (#2696)
murilluhenrique
2022-09-12
Enable DXT compression on __APPLE__ targets (#2694)
Nikolas
2022-09-10
REVIEWED: `CheckCollisionPointPoly()`
Ray
2022-09-10
Minor format tweaks
Ray
2022-09-09
WARNING: BREAKING: Reviewed SSBO usage to avoid `long long`
Ray
2022-09-09
REVIEWED: Removed comment, fixes #2691
Ray
2022-09-08
examples/core/core_custom_logging.c: Fix typo (#2692)
hartmannathan
2022-09-07
REVIEWED: Data type to unsigned
Ray
2022-09-05
REPLACED: `rlVertex2i()` by `rlVertex2f()`
Ray
2022-09-05
REMOVED: `rlPushMatrix()`/`rlPopMatrix()` from `rshapes`
Ray
2022-09-05
WARNING: BREAKING: Removed `rlCheckRenderBatchLimit()` requirement
Ray
2022-09-05
REVIEWED: rlgl enums and comments
Ray
2022-09-04
REVIEWED: M3D model loading #2688
Ray
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