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| author | Dor Shapira <[email protected]> | 2022-09-28 21:04:59 +0300 |
|---|---|---|
| committer | GitHub <[email protected]> | 2022-09-28 20:04:59 +0200 |
| commit | 587e61def9450dcf64648177e1158acc9762f2a2 (patch) | |
| tree | 902c0d14df1181139af995af9069094bdec88627 | |
| parent | 5c404c79da4ad1507b49557a2fba1fdbe5b8809e (diff) | |
| download | raylib-587e61def9450dcf64648177e1158acc9762f2a2.tar.gz raylib-587e61def9450dcf64648177e1158acc9762f2a2.zip | |
fixing new typoes (#2727)
| -rw-r--r-- | src/raylib.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/raylib.h b/src/raylib.h index 4d0270d2..4f0483f1 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -305,7 +305,7 @@ typedef struct Camera3D { Vector3 position; // Camera position Vector3 target; // Camera target it looks-at Vector3 up; // Camera up vector (rotation over its axis) - float fovy; // Camera field-of-view apperture in Y (degrees) in perspective, used as near plane width in orthographic + float fovy; // Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic int projection; // Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC } Camera3D; @@ -967,7 +967,7 @@ RLAPI void DisableEventWaiting(void); // Disable wai // Custom frame control functions // NOTE: Those functions are intended for advance users that want full control over the frame processing -// By default EndDrawing() does this job: draws everything + SwapScreenBuffer() + manage frame timming + PollInputEvents() +// By default EndDrawing() does this job: draws everything + SwapScreenBuffer() + manage frame timing + PollInputEvents() // To avoid that behaviour and control frame processes manually, enable in config.h: SUPPORT_CUSTOM_FRAME_CONTROL RLAPI void SwapScreenBuffer(void); // Swap back buffer with front buffer (screen drawing) RLAPI void PollInputEvents(void); // Register all input events |
