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| author | Ray <[email protected]> | 2022-06-07 19:06:23 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2022-06-07 19:06:23 +0200 |
| commit | b3187e1291bc00996d121e72261b4e95db916182 (patch) | |
| tree | ef9adb7b4287ccf0dc12e80bcec02c763956162f | |
| parent | a7459043c60d952c03c808d75cc3e72c8ad8e608 (diff) | |
| download | raylib-b3187e1291bc00996d121e72261b4e95db916182.tar.gz raylib-b3187e1291bc00996d121e72261b4e95db916182.zip | |
Update CHANGELOG
| -rw-r--r-- | CHANGELOG | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -166,7 +166,7 @@ Detailed changes: Release: raylib 4.0 - 8th Anniversary Edition (05 November 2021) ------------------------------------------------------------------------- KEY CHANGES: - - Naming consistency and coherency: Complete review of the library: sintax, naming, comments, decriptions, logs... + - Naming consistency and coherency: Complete review of the library: syntax, naming, comments, decriptions, logs... - Event Automation System: Support for input events recording and automatic re-playing, useful for automated testing and more! - Custom game-loop control: Intended for advance users that want to control the events polling and the timming mechanisms - rlgl 4.0: Completely decoupling from platform layer and raylib, intended for standalone usage as single-file header-only |
