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| author | raysan5 <[email protected]> | 2021-10-18 13:26:07 +0200 |
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| committer | raysan5 <[email protected]> | 2021-10-18 13:26:07 +0200 |
| commit | bc47d36e907caece15e111d1f748656aa678a594 (patch) | |
| tree | 034fe2b351ad5fbc35bdd96e25b89a1292fd1cd2 | |
| parent | 1c9093fd245c85a8389db8f73a2c3df0bb6462b8 (diff) | |
| parent | 0543f897a90c67cb0a7a961ef850012c67d38302 (diff) | |
| download | raylib-bc47d36e907caece15e111d1f748656aa678a594.tar.gz raylib-bc47d36e907caece15e111d1f748656aa678a594.zip | |
Merge branch 'master' of https://github.com/raysan5/raylib
| -rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -4,7 +4,7 @@ raylib is highly inspired by Borland BGI graphics lib and by XNA framework and it's specially well suited for prototyping, tooling, graphical applications, embedded systems and education. -*NOTE for ADVENTURERS: raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging... just coding in the most pure spartan-programmers way.* +*NOTE for ADVENTURERS: raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no debug button... just coding in the most pure spartan-programmers way.* Ready to learn? Jump to [code examples!](http://www.raylib.com/examples.html) |
