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authorRay <[email protected]>2023-03-15 13:13:48 +0100
committerRay <[email protected]>2023-03-15 13:13:48 +0100
commit159e6b6f247beb7164e5e3e8c1ea61d52fc7a2f9 (patch)
treef8b2308ef42a8ce3894f7b91e3e95590ecc83e2f
parentad2067340ffd601873b8c0d658a16e1ef3a98624 (diff)
downloadraylib-159e6b6f247beb7164e5e3e8c1ea61d52fc7a2f9.tar.gz
raylib-159e6b6f247beb7164e5e3e8c1ea61d52fc7a2f9.zip
UPDATED: raylib-parser output files (TXT, XML, JSON, LUA)
-rw-r--r--parser/output/raylib_api.json592
-rw-r--r--parser/output/raylib_api.lua361
-rw-r--r--parser/output/raylib_api.txt1288
-rw-r--r--parser/output/raylib_api.xml184
4 files changed, 1319 insertions, 1106 deletions
diff --git a/parser/output/raylib_api.json b/parser/output/raylib_api.json
index d9a54812..62d9f440 100644
--- a/parser/output/raylib_api.json
+++ b/parser/output/raylib_api.json
@@ -7,9 +7,27 @@
"description": ""
},
{
+ "name": "RAYLIB_VERSION_MAJOR",
+ "type": "INT",
+ "value": 4,
+ "description": ""
+ },
+ {
+ "name": "RAYLIB_VERSION_MINOR",
+ "type": "INT",
+ "value": 5,
+ "description": ""
+ },
+ {
+ "name": "RAYLIB_VERSION_PATCH",
+ "type": "INT",
+ "value": 0,
+ "description": ""
+ },
+ {
"name": "RAYLIB_VERSION",
"type": "STRING",
- "value": "4.5-dev",
+ "value": "4.5",
"description": ""
},
{
@@ -385,7 +403,7 @@
},
{
"name": "Matrix",
- "description": "Matrix, 4x4 components, column major, OpenGL style, right handed",
+ "description": "Matrix, 4x4 components, column major, OpenGL style, right-handed",
"fields": [
{
"type": "float",
@@ -1045,12 +1063,12 @@
{
"type": "float",
"name": "distance",
- "description": "Distance to nearest hit"
+ "description": "Distance to the nearest hit"
},
{
"type": "Vector3",
"name": "point",
- "description": "Point of nearest hit"
+ "description": "Point of the nearest hit"
},
{
"type": "Vector3",
@@ -2112,7 +2130,7 @@
{
"name": "MOUSE_CURSOR_RESIZE_ALL",
"value": 9,
- "description": "The omni-directional resize/move cursor shape"
+ "description": "The omnidirectional resize/move cursor shape"
},
{
"name": "MOUSE_CURSOR_NOT_ALLOWED",
@@ -2717,7 +2735,7 @@
{
"name": "CUBEMAP_LAYOUT_LINE_HORIZONTAL",
"value": 2,
- "description": "Layout is defined by an horizontal line with faces"
+ "description": "Layout is defined by a horizontal line with faces"
},
{
"name": "CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR",
@@ -2732,7 +2750,7 @@
{
"name": "CUBEMAP_LAYOUT_PANORAMA",
"value": 5,
- "description": "Layout is defined by a panorama image (equirectangular map)"
+ "description": "Layout is defined by a panorama image (equirrectangular map)"
}
]
},
@@ -2794,12 +2812,12 @@
{
"name": "BLEND_CUSTOM",
"value": 6,
- "description": "Blend textures using custom src/dst factors (use rlSetBlendMode())"
+ "description": "Blend textures using custom src/dst factors (use rlSetBlendFactors())"
},
{
"name": "BLEND_CUSTOM_SEPARATE",
"value": 7,
- "description": "Blend textures using custom rgb/alpha separate src/dst factors (use rlSetBlendModeSeparate())"
+ "description": "Blend textures using custom rgb/alpha separate src/dst factors (use rlSetBlendFactorsSeparate())"
}
]
},
@@ -3149,7 +3167,7 @@
},
{
"name": "SetWindowIcon",
- "description": "Set icon for window (only PLATFORM_DESKTOP)",
+ "description": "Set icon for window (single image, RGBA 32bit, only PLATFORM_DESKTOP)",
"returnType": "void",
"params": [
{
@@ -3159,6 +3177,21 @@
]
},
{
+ "name": "SetWindowIcons",
+ "description": "Set icon for window (multiple images, RGBA 32bit, only PLATFORM_DESKTOP)",
+ "returnType": "void",
+ "params": [
+ {
+ "type": "Image *",
+ "name": "images"
+ },
+ {
+ "type": "int",
+ "name": "count"
+ }
+ ]
+ },
+ {
"name": "SetWindowTitle",
"description": "Set title for window (only PLATFORM_DESKTOP)",
"returnType": "void",
@@ -3633,6 +3666,17 @@
]
},
{
+ "name": "IsShaderReady",
+ "description": "Check if a shader is ready",
+ "returnType": "bool",
+ "params": [
+ {
+ "type": "Shader",
+ "name": "shader"
+ }
+ ]
+ },
+ {
"name": "GetShaderLocation",
"description": "Get shader uniform location",
"returnType": "int",
@@ -4124,7 +4168,7 @@
"returnType": "bool",
"params": [
{
- "type": "const char *",
+ "type": "const unsigned char *",
"name": "data"
},
{
@@ -4863,12 +4907,12 @@
"returnType": "float"
},
{
- "name": "SetCameraMode",
- "description": "Set camera mode (multiple camera modes available)",
+ "name": "UpdateCamera",
+ "description": "Update camera position for selected mode",
"returnType": "void",
"params": [
{
- "type": "Camera",
+ "type": "Camera *",
"name": "camera"
},
{
@@ -4878,77 +4922,25 @@
]
},
{
- "name": "UpdateCamera",
- "description": "Update camera position for selected mode",
+ "name": "UpdateCameraPro",
+ "description": "Update camera movement/rotation",
"returnType": "void",
"params": [
{
"type": "Camera *",
"name": "camera"
- }
- ]
- },
- {
- "name": "SetCameraPanControl",
- "description": "Set camera pan key to combine with mouse movement (free camera)",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "keyPan"
- }
- ]
- },
- {
- "name": "SetCameraAltControl",
- "description": "Set camera alt key to combine with mouse movement (free camera)",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "keyAlt"
- }
- ]
- },
- {
- "name": "SetCameraSmoothZoomControl",
- "description": "Set camera smooth zoom key to combine with mouse (free camera)",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "keySmoothZoom"
- }
- ]
- },
- {
- "name": "SetCameraMoveControls",
- "description": "Set camera move controls (1st person and 3rd person cameras)",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "keyFront"
- },
- {
- "type": "int",
- "name": "keyBack"
- },
- {
- "type": "int",
- "name": "keyRight"
},
{
- "type": "int",
- "name": "keyLeft"
+ "type": "Vector3",
+ "name": "movement"
},
{
- "type": "int",
- "name": "keyUp"
+ "type": "Vector3",
+ "name": "rotation"
},
{
- "type": "int",
- "name": "keyDown"
+ "type": "float",
+ "name": "zoom"
}
]
},
@@ -6173,6 +6165,17 @@
"returnType": "Image"
},
{
+ "name": "IsImageReady",
+ "description": "Check if an image is ready",
+ "returnType": "bool",
+ "params": [
+ {
+ "type": "Image",
+ "name": "image"
+ }
+ ]
+ },
+ {
"name": "UnloadImage",
"description": "Unload image from CPU memory (RAM)",
"returnType": "void",
@@ -6402,6 +6405,25 @@
]
},
{
+ "name": "GenImageText",
+ "description": "Generate image: grayscale image from text data",
+ "returnType": "Image",
+ "params": [
+ {
+ "type": "int",
+ "name": "width"
+ },
+ {
+ "type": "int",
+ "name": "height"
+ },
+ {
+ "type": "const char *",
+ "name": "text"
+ }
+ ]
+ },
+ {
"name": "ImageCopy",
"description": "Create an image duplicate (useful for transformations)",
"returnType": "Image",
@@ -6579,6 +6601,21 @@
]
},
{
+ "name": "ImageBlurGaussian",
+ "description": "Apply Gaussian blur using a box blur approximation",
+ "returnType": "void",
+ "params": [
+ {
+ "type": "Image *",
+ "name": "image"
+ },
+ {
+ "type": "int",
+ "name": "blurSize"
+ }
+ ]
+ },
+ {
"name": "ImageResize",
"description": "Resize image (Bicubic scaling algorithm)",
"returnType": "void",
@@ -7354,6 +7391,17 @@
]
},
{
+ "name": "IsTextureReady",
+ "description": "Check if a texture is ready",
+ "returnType": "bool",
+ "params": [
+ {
+ "type": "Texture2D",
+ "name": "texture"
+ }
+ ]
+ },
+ {
"name": "UnloadTexture",
"description": "Unload texture from GPU memory (VRAM)",
"returnType": "void",
@@ -7365,6 +7413,17 @@
]
},
{
+ "name": "IsRenderTextureReady",
+ "description": "Check if a render texture is ready",
+ "returnType": "bool",
+ "params": [
+ {
+ "type": "RenderTexture2D",
+ "name": "target"
+ }
+ ]
+ },
+ {
"name": "UnloadRenderTexture",
"description": "Unload render texture from GPU memory (VRAM)",
"returnType": "void",
@@ -7543,68 +7602,6 @@
]
},
{
- "name": "DrawTextureQuad",
- "description": "Draw texture quad with tiling and offset parameters",
- "returnType": "void",
- "params": [
- {
- "type": "Texture2D",
- "name": "texture"
- },
- {
- "type": "Vector2",
- "name": "tiling"
- },
- {
- "type": "Vector2",
- "name": "offset"
- },
- {
- "type": "Rectangle",
- "name": "quad"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "DrawTextureTiled",
- "description": "Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest.",
- "returnType": "void",
- "params": [
- {
- "type": "Texture2D",
- "name": "texture"
- },
- {
- "type": "Rectangle",
- "name": "source"
- },
- {
- "type": "Rectangle",
- "name": "dest"
- },
- {
- "type": "Vector2",
- "name": "origin"
- },
- {
- "type": "float",
- "name": "rotation"
- },
- {
- "type": "float",
- "name": "scale"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
"name": "DrawTexturePro",
"description": "Draw a part of a texture defined by a rectangle with 'pro' parameters",
"returnType": "void",
@@ -7667,37 +7664,6 @@
]
},
{
- "name": "DrawTexturePoly",
- "description": "Draw a textured polygon",
- "returnType": "void",
- "params": [
- {
- "type": "Texture2D",
- "name": "texture"
- },
- {
- "type": "Vector2",
- "name": "center"
- },
- {
- "type": "Vector2 *",
- "name": "points"
- },
- {
- "type": "Vector2 *",
- "name": "texcoords"
- },
- {
- "type": "int",
- "name": "pointCount"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
"name": "Fade",
"description": "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
"returnType": "Color",
@@ -7776,6 +7742,51 @@
]
},
{
+ "name": "ColorTint",
+ "description": "Get color multiplied with another color",
+ "returnType": "Color",
+ "params": [
+ {
+ "type": "Color",
+ "name": "color"
+ },
+ {
+ "type": "Color",
+ "name": "tint"
+ }
+ ]
+ },
+ {
+ "name": "ColorBrightness",
+ "description": "Get color with brightness correction, brightness factor goes from -1.0f to 1.0f",
+ "returnType": "Color",
+ "params": [
+ {
+ "type": "Color",
+ "name": "color"
+ },
+ {
+ "type": "float",
+ "name": "factor"
+ }
+ ]
+ },
+ {
+ "name": "ColorContrast",
+ "description": "Get color with contrast correction, contrast values between -1.0f and 1.0f",
+ "returnType": "Color",
+ "params": [
+ {
+ "type": "Color",
+ "name": "color"
+ },
+ {
+ "type": "float",
+ "name": "contrast"
+ }
+ ]
+ },
+ {
"name": "ColorAlpha",
"description": "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
"returnType": "Color",
@@ -7963,6 +7974,17 @@
]
},
{
+ "name": "IsFontReady",
+ "description": "Check if a font is ready",
+ "returnType": "bool",
+ "params": [
+ {
+ "type": "Font",
+ "name": "font"
+ }
+ ]
+ },
+ {
"name": "LoadFontData",
"description": "Load font data for further use",
"returnType": "GlyphInfo *",
@@ -8870,72 +8892,6 @@
]
},
{
- "name": "DrawCubeTexture",
- "description": "Draw cube textured",
- "returnType": "void",
- "params": [
- {
- "type": "Texture2D",
- "name": "texture"
- },
- {
- "type": "Vector3",
- "name": "position"
- },
- {
- "type": "float",
- "name": "width"
- },
- {
- "type": "float",
- "name": "height"
- },
- {
- "type": "float",
- "name": "length"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawCubeTextureRec",
- "description": "Draw cube with a region of a texture",
- "returnType": "void",
- "params": [
- {
- "type": "Texture2D",
- "name": "texture"
- },
- {
- "type": "Rectangle",
- "name": "source"
- },
- {
- "type": "Vector3",
- "name": "position"
- },
- {
- "type": "float",
- "name": "width"
- },
- {
- "type": "float",
- "name": "height"
- },
- {
- "type": "float",
- "name": "length"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
"name": "DrawSphere",
"description": "Draw sphere",
"returnType": "void",
@@ -9133,6 +9089,68 @@
]
},
{
+ "name": "DrawCapsule",
+ "description": "Draw a capsule with the center of its sphere caps at startPos and endPos",
+ "returnType": "void",
+ "params": [
+ {
+ "type": "Vector3",
+ "name": "startPos"
+ },
+ {
+ "type": "Vector3",
+ "name": "endPos"
+ },
+ {
+ "type": "float",
+ "name": "radius"
+ },
+ {
+ "type": "int",
+ "name": "slices"
+ },
+ {
+ "type": "int",
+ "name": "rings"
+ },
+ {
+ "type": "Color",
+ "name": "color"
+ }
+ ]
+ },
+ {
+ "name": "DrawCapsuleWires",
+ "description": "Draw capsule wireframe with the center of its sphere caps at startPos and endPos",
+ "returnType": "void",
+ "params": [
+ {
+ "type": "Vector3",
+ "name": "startPos"
+ },
+ {
+ "type": "Vector3",
+ "name": "endPos"
+ },
+ {
+ "type": "float",
+ "name": "radius"
+ },
+ {
+ "type": "int",
+ "name": "slices"
+ },
+ {
+ "type": "int",
+ "name": "rings"
+ },
+ {
+ "type": "Color",
+ "name": "color"
+ }
+ ]
+ },
+ {
"name": "DrawPlane",
"description": "Draw a plane XZ",
"returnType": "void",
@@ -9204,9 +9222,9 @@
]
},
{
- "name": "UnloadModel",
- "description": "Unload model (including meshes) from memory (RAM and/or VRAM)",
- "returnType": "void",
+ "name": "IsModelReady",
+ "description": "Check if a model is ready",
+ "returnType": "bool",
"params": [
{
"type": "Model",
@@ -9215,8 +9233,8 @@
]
},
{
- "name": "UnloadModelKeepMeshes",
- "description": "Unload model (but not meshes) from memory (RAM and/or VRAM)",
+ "name": "UnloadModel",
+ "description": "Unload model (including meshes) from memory (RAM and/or VRAM)",
"returnType": "void",
"params": [
{
@@ -9822,6 +9840,17 @@
"returnType": "Material"
},
{
+ "name": "IsMaterialReady",
+ "description": "Check if a material is ready",
+ "returnType": "bool",
+ "params": [
+ {
+ "type": "Material",
+ "name": "material"
+ }
+ ]
+ },
+ {
"name": "UnloadMaterial",
"description": "Unload material from GPU memory (VRAM)",
"returnType": "void",
@@ -10162,6 +10191,17 @@
]
},
{
+ "name": "IsWaveReady",
+ "description": "Checks if wave data is ready",
+ "returnType": "bool",
+ "params": [
+ {
+ "type": "Wave",
+ "name": "wave"
+ }
+ ]
+ },
+ {
"name": "LoadSound",
"description": "Load sound from file",
"returnType": "Sound",
@@ -10184,6 +10224,17 @@
]
},
{
+ "name": "IsSoundReady",
+ "description": "Checks if a sound is ready",
+ "returnType": "bool",
+ "params": [
+ {
+ "type": "Sound",
+ "name": "sound"
+ }
+ ]
+ },
+ {
"name": "UpdateSound",
"description": "Update sound buffer with new data",
"returnType": "void",
@@ -10299,27 +10350,6 @@
]
},
{
- "name": "PlaySoundMulti",
- "description": "Play a sound (using multichannel buffer pool)",
- "returnType": "void",
- "params": [
- {
- "type": "Sound",
- "name": "sound"
- }
- ]
- },
- {
- "name": "StopSoundMulti",
- "description": "Stop any sound playing (using multichannel buffer pool)",
- "returnType": "void"
- },
- {
- "name": "GetSoundsPlaying",
- "description": "Get number of sounds playing in the multichannel",
- "returnType": "int"
- },
- {
"name": "IsSoundPlaying",
"description": "Check if a sound is currently playing",
"returnType": "bool",
@@ -10481,6 +10511,17 @@
]
},
{
+ "name": "IsMusicReady",
+ "description": "Checks if a music stream is ready",
+ "returnType": "bool",
+ "params": [
+ {
+ "type": "Music",
+ "name": "music"
+ }
+ ]
+ },
+ {
"name": "UnloadMusicStream",
"description": "Unload music stream",
"returnType": "void",
@@ -10659,6 +10700,17 @@
]
},
{
+ "name": "IsAudioStreamReady",
+ "description": "Checks if an audio stream is ready",
+ "returnType": "bool",
+ "params": [
+ {
+ "type": "AudioStream",
+ "name": "stream"
+ }
+ ]
+ },
+ {
"name": "UnloadAudioStream",
"description": "Unload audio stream and free memory",
"returnType": "void",
@@ -10854,6 +10906,28 @@
"name": "processor"
}
]
+ },
+ {
+ "name": "AttachAudioMixedProcessor",
+ "description": "Attach audio stream processor to the entire audio pipeline",
+ "returnType": "void",
+ "params": [
+ {
+ "type": "AudioCallback",
+ "name": "processor"
+ }
+ ]
+ },
+ {
+ "name": "DetachAudioMixedProcessor",
+ "description": "Detach audio stream processor from the entire audio pipeline",
+ "returnType": "void",
+ "params": [
+ {
+ "type": "AudioCallback",
+ "name": "processor"
+ }
+ ]
}
]
}
diff --git a/parser/output/raylib_api.lua b/parser/output/raylib_api.lua
index a7b68f1c..0a1b9585 100644
--- a/parser/output/raylib_api.lua
+++ b/parser/output/raylib_api.lua
@@ -7,9 +7,27 @@ return {
description = ""
},
{
+ name = "RAYLIB_VERSION_MAJOR",
+ type = "INT",
+ value = 4,
+ description = ""
+ },
+ {
+ name = "RAYLIB_VERSION_MINOR",
+ type = "INT",
+ value = 5,
+ description = ""
+ },
+ {
+ name = "RAYLIB_VERSION_PATCH",
+ type = "INT",
+ value = 0,
+ description = ""
+ },
+ {
name = "RAYLIB_VERSION",
type = "STRING",
- value = "4.5-dev",
+ value = "4.5",
description = ""
},
{
@@ -385,7 +403,7 @@ return {
},
{
name = "Matrix",
- description = "Matrix, 4x4 components, column major, OpenGL style, right handed",
+ description = "Matrix, 4x4 components, column major, OpenGL style, right-handed",
fields = {
{
type = "float",
@@ -1045,12 +1063,12 @@ return {
{
type = "float",
name = "distance",
- description = "Distance to nearest hit"
+ description = "Distance to the nearest hit"
},
{
type = "Vector3",
name = "point",
- description = "Point of nearest hit"
+ description = "Point of the nearest hit"
},
{
type = "Vector3",
@@ -2112,7 +2130,7 @@ return {
{
name = "MOUSE_CURSOR_RESIZE_ALL",
value = 9,
- description = "The omni-directional resize/move cursor shape"
+ description = "The omnidirectional resize/move cursor shape"
},
{
name = "MOUSE_CURSOR_NOT_ALLOWED",
@@ -2717,7 +2735,7 @@ return {
{
name = "CUBEMAP_LAYOUT_LINE_HORIZONTAL",
value = 2,
- description = "Layout is defined by an horizontal line with faces"
+ description = "Layout is defined by a horizontal line with faces"
},
{
name = "CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR",
@@ -2732,7 +2750,7 @@ return {
{
name = "CUBEMAP_LAYOUT_PANORAMA",
value = 5,
- description = "Layout is defined by a panorama image (equirectangular map)"
+ description = "Layout is defined by a panorama image (equirrectangular map)"
}
}
},
@@ -2794,12 +2812,12 @@ return {
{
name = "BLEND_CUSTOM",
value = 6,
- description = "Blend textures using custom src/dst factors (use rlSetBlendMode())"
+ description = "Blend textures using custom src/dst factors (use rlSetBlendFactors())"
},
{
name = "BLEND_CUSTOM_SEPARATE",
value = 7,
- description = "Blend textures using custom rgb/alpha separate src/dst factors (use rlSetBlendModeSeparate())"
+ description = "Blend textures using custom rgb/alpha separate src/dst factors (use rlSetBlendFactorsSeparate())"
}
}
},
@@ -3092,13 +3110,22 @@ return {
},
{
name = "SetWindowIcon",
- description = "Set icon for window (only PLATFORM_DESKTOP)",
+ description = "Set icon for window (single image, RGBA 32bit, only PLATFORM_DESKTOP)",
returnType = "void",
params = {
{type = "Image", name = "image"}
}
},
{
+ name = "SetWindowIcons",
+ description = "Set icon for window (multiple images, RGBA 32bit, only PLATFORM_DESKTOP)",
+ returnType = "void",
+ params = {
+ {type = "Image *", name = "images"},
+ {type = "int", name = "count"}
+ }
+ },
+ {
name = "SetWindowTitle",
description = "Set title for window (only PLATFORM_DESKTOP)",
returnType = "void",
@@ -3468,6 +3495,14 @@ return {
}
},
{
+ name = "IsShaderReady",
+ description = "Check if a shader is ready",
+ returnType = "bool",
+ params = {
+ {type = "Shader", name = "shader"}
+ }
+ },
+ {
name = "GetShaderLocation",
description = "Get shader uniform location",
returnType = "int",
@@ -3778,7 +3813,7 @@ return {
description = "Export data to code (.h), returns true on success",
returnType = "bool",
params = {
- {type = "const char *", name = "data"},
+ {type = "const unsigned char *", name = "data"},
{type = "unsigned int", name = "size"},
{type = "const char *", name = "fileName"}
}
@@ -4305,57 +4340,23 @@ return {
returnType = "float"
},
{
- name = "SetCameraMode",
- description = "Set camera mode (multiple camera modes available)",
- returnType = "void",
- params = {
- {type = "Camera", name = "camera"},
- {type = "int", name = "mode"}
- }
- },
- {
name = "UpdateCamera",
description = "Update camera position for selected mode",
returnType = "void",
params = {
- {type = "Camera *", name = "camera"}
- }
- },
- {
- name = "SetCameraPanControl",
- description = "Set camera pan key to combine with mouse movement (free camera)",
- returnType = "void",
- params = {
- {type = "int", name = "keyPan"}
- }
- },
- {
- name = "SetCameraAltControl",
- description = "Set camera alt key to combine with mouse movement (free camera)",
- returnType = "void",
- params = {
- {type = "int", name = "keyAlt"}
- }
- },
- {
- name = "SetCameraSmoothZoomControl",
- description = "Set camera smooth zoom key to combine with mouse (free camera)",
- returnType = "void",
- params = {
- {type = "int", name = "keySmoothZoom"}
+ {type = "Camera *", name = "camera"},
+ {type = "int", name = "mode"}
}
},
{
- name = "SetCameraMoveControls",
- description = "Set camera move controls (1st person and 3rd person cameras)",
+ name = "UpdateCameraPro",
+ description = "Update camera movement/rotation",
returnType = "void",
params = {
- {type = "int", name = "keyFront"},
- {type = "int", name = "keyBack"},
- {type = "int", name = "keyRight"},
- {type = "int", name = "keyLeft"},
- {type = "int", name = "keyUp"},
- {type = "int", name = "keyDown"}
+ {type = "Camera *", name = "camera"},
+ {type = "Vector3", name = "movement"},
+ {type = "Vector3", name = "rotation"},
+ {type = "float", name = "zoom"}
}
},
{
@@ -4946,6 +4947,14 @@ return {
returnType = "Image"
},
{
+ name = "IsImageReady",
+ description = "Check if an image is ready",
+ returnType = "bool",
+ params = {
+ {type = "Image", name = "image"}
+ }
+ },
+ {
name = "UnloadImage",
description = "Unload image from CPU memory (RAM)",
returnType = "void",
@@ -5061,6 +5070,16 @@ return {
}
},
{
+ name = "GenImageText",
+ description = "Generate image: grayscale image from text data",
+ returnType = "Image",
+ params = {
+ {type = "int", name = "width"},
+ {type = "int", name = "height"},
+ {type = "const char *", name = "text"}
+ }
+ },
+ {
name = "ImageCopy",
description = "Create an image duplicate (useful for transformations)",
returnType = "Image",
@@ -5163,6 +5182,15 @@ return {
}
},
{
+ name = "ImageBlurGaussian",
+ description = "Apply Gaussian blur using a box blur approximation",
+ returnType = "void",
+ params = {
+ {type = "Image *", name = "image"},
+ {type = "int", name = "blurSize"}
+ }
+ },
+ {
name = "ImageResize",
description = "Resize image (Bicubic scaling algorithm)",
returnType = "void",
@@ -5572,6 +5600,14 @@ return {
}
},
{
+ name = "IsTextureReady",
+ description = "Check if a texture is ready",
+ returnType = "bool",
+ params = {
+ {type = "Texture2D", name = "texture"}
+ }
+ },
+ {
name = "UnloadTexture",
description = "Unload texture from GPU memory (VRAM)",
returnType = "void",
@@ -5580,6 +5616,14 @@ return {
}
},
{
+ name = "IsRenderTextureReady",
+ description = "Check if a render texture is ready",
+ returnType = "bool",
+ params = {
+ {type = "RenderTexture2D", name = "target"}
+ }
+ },
+ {
name = "UnloadRenderTexture",
description = "Unload render texture from GPU memory (VRAM)",
returnType = "void",
@@ -5677,32 +5721,6 @@ return {
}
},
{
- name = "DrawTextureQuad",
- description = "Draw texture quad with tiling and offset parameters",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "Vector2", name = "tiling"},
- {type = "Vector2", name = "offset"},
- {type = "Rectangle", name = "quad"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawTextureTiled",
- description = "Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest.",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "Rectangle", name = "source"},
- {type = "Rectangle", name = "dest"},
- {type = "Vector2", name = "origin"},
- {type = "float", name = "rotation"},
- {type = "float", name = "scale"},
- {type = "Color", name = "tint"}
- }
- },
- {
name = "DrawTexturePro",
description = "Draw a part of a texture defined by a rectangle with 'pro' parameters",
returnType = "void",
@@ -5729,19 +5747,6 @@ return {
}
},
{
- name = "DrawTexturePoly",
- description = "Draw a textured polygon",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "Vector2", name = "center"},
- {type = "Vector2 *", name = "points"},
- {type = "Vector2 *", name = "texcoords"},
- {type = "int", name = "pointCount"},
- {type = "Color", name = "tint"}
- }
- },
- {
name = "Fade",
description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
returnType = "Color",
@@ -5793,6 +5798,33 @@ return {
}
},
{
+ name = "ColorTint",
+ description = "Get color multiplied with another color",
+ returnType = "Color",
+ params = {
+ {type = "Color", name = "color"},
+ {type = "Color", name = "tint"}
+ }
+ },
+ {
+ name = "ColorBrightness",
+ description = "Get color with brightness correction, brightness factor goes from -1.0f to 1.0f",
+ returnType = "Color",
+ params = {
+ {type = "Color", name = "color"},
+ {type = "float", name = "factor"}
+ }
+ },
+ {
+ name = "ColorContrast",
+ description = "Get color with contrast correction, contrast values between -1.0f and 1.0f",
+ returnType = "Color",
+ params = {
+ {type = "Color", name = "color"},
+ {type = "float", name = "contrast"}
+ }
+ },
+ {
name = "ColorAlpha",
description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
returnType = "Color",
@@ -5896,6 +5928,14 @@ return {
}
},
{
+ name = "IsFontReady",
+ description = "Check if a font is ready",
+ returnType = "bool",
+ params = {
+ {type = "Font", name = "font"}
+ }
+ },
+ {
name = "LoadFontData",
description = "Load font data for further use",
returnType = "GlyphInfo *",
@@ -6380,33 +6420,6 @@ return {
}
},
{
- name = "DrawCubeTexture",
- description = "Draw cube textured",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "Vector3", name = "position"},
- {type = "float", name = "width"},
- {type = "float", name = "height"},
- {type = "float", name = "length"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCubeTextureRec",
- description = "Draw cube with a region of a texture",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "Rectangle", name = "source"},
- {type = "Vector3", name = "position"},
- {type = "float", name = "width"},
- {type = "float", name = "height"},
- {type = "float", name = "length"},
- {type = "Color", name = "color"}
- }
- },
- {
name = "DrawSphere",
description = "Draw sphere",
returnType = "void",
@@ -6493,6 +6506,32 @@ return {
}
},
{
+ name = "DrawCapsule",
+ description = "Draw a capsule with the center of its sphere caps at startPos and endPos",
+ returnType = "void",
+ params = {
+ {type = "Vector3", name = "startPos"},
+ {type = "Vector3", name = "endPos"},
+ {type = "float", name = "radius"},
+ {type = "int", name = "slices"},
+ {type = "int", name = "rings"},
+ {type = "Color", name = "color"}
+ }
+ },
+ {
+ name = "DrawCapsuleWires",
+ description = "Draw capsule wireframe with the center of its sphere caps at startPos and endPos",
+ returnType = "void",
+ params = {
+ {type = "Vector3", name = "startPos"},
+ {type = "Vector3", name = "endPos"},
+ {type = "float", name = "radius"},
+ {type = "int", name = "slices"},
+ {type = "int", name = "rings"},
+ {type = "Color", name = "color"}
+ }
+ },
+ {
name = "DrawPlane",
description = "Draw a plane XZ",
returnType = "void",
@@ -6537,16 +6576,16 @@ return {
}
},
{
- name = "UnloadModel",
- description = "Unload model (including meshes) from memory (RAM and/or VRAM)",
- returnType = "void",
+ name = "IsModelReady",
+ description = "Check if a model is ready",
+ returnType = "bool",
params = {
{type = "Model", name = "model"}
}
},
{
- name = "UnloadModelKeepMeshes",
- description = "Unload model (but not meshes) from memory (RAM and/or VRAM)",
+ name = "UnloadModel",
+ description = "Unload model (including meshes) from memory (RAM and/or VRAM)",
returnType = "void",
params = {
{type = "Model", name = "model"}
@@ -6858,6 +6897,14 @@ return {
returnType = "Material"
},
{
+ name = "IsMaterialReady",
+ description = "Check if a material is ready",
+ returnType = "bool",
+ params = {
+ {type = "Material", name = "material"}
+ }
+ },
+ {
name = "UnloadMaterial",
description = "Unload material from GPU memory (VRAM)",
returnType = "void",
@@ -7054,6 +7101,14 @@ return {
}
},
{
+ name = "IsWaveReady",
+ description = "Checks if wave data is ready",
+ returnType = "bool",
+ params = {
+ {type = "Wave", name = "wave"}
+ }
+ },
+ {
name = "LoadSound",
description = "Load sound from file",
returnType = "Sound",
@@ -7070,6 +7125,14 @@ return {
}
},
{
+ name = "IsSoundReady",
+ description = "Checks if a sound is ready",
+ returnType = "bool",
+ params = {
+ {type = "Sound", name = "sound"}
+ }
+ },
+ {
name = "UpdateSound",
description = "Update sound buffer with new data",
returnType = "void",
@@ -7146,24 +7209,6 @@ return {
}
},
{
- name = "PlaySoundMulti",
- description = "Play a sound (using multichannel buffer pool)",
- returnType = "void",
- params = {
- {type = "Sound", name = "sound"}
- }
- },
- {
- name = "StopSoundMulti",
- description = "Stop any sound playing (using multichannel buffer pool)",
- returnType = "void"
- },
- {
- name = "GetSoundsPlaying",
- description = "Get number of sounds playing in the multichannel",
- returnType = "int"
- },
- {
name = "IsSoundPlaying",
description = "Check if a sound is currently playing",
returnType = "bool",
@@ -7262,6 +7307,14 @@ return {
}
},
{
+ name = "IsMusicReady",
+ description = "Checks if a music stream is ready",
+ returnType = "bool",
+ params = {
+ {type = "Music", name = "music"}
+ }
+ },
+ {
name = "UnloadMusicStream",
description = "Unload music stream",
returnType = "void",
@@ -7380,6 +7433,14 @@ return {
}
},
{
+ name = "IsAudioStreamReady",
+ description = "Checks if an audio stream is ready",
+ returnType = "bool",
+ params = {
+ {type = "AudioStream", name = "stream"}
+ }
+ },
+ {
name = "UnloadAudioStream",
description = "Unload audio stream and free memory",
returnType = "void",
@@ -7506,6 +7567,22 @@ return {
{type = "AudioStream", name = "stream"},
{type = "AudioCallback", name = "processor"}
}
+ },
+ {
+ name = "AttachAudioMixedProcessor",
+ description = "Attach audio stream processor to the entire audio pipeline",
+ returnType = "void",
+ params = {
+ {type = "AudioCallback", name = "processor"}
+ }
+ },
+ {
+ name = "DetachAudioMixedProcessor",
+ description = "Detach audio stream processor from the entire audio pipeline",
+ returnType = "void",
+ params = {
+ {type = "AudioCallback", name = "processor"}
+ }
}
}
}
diff --git a/parser/output/raylib_api.txt b/parser/output/raylib_api.txt
index c53e292d..4b13bc3b 100644
--- a/parser/output/raylib_api.txt
+++ b/parser/output/raylib_api.txt
@@ -1,267 +1,282 @@
-Defines found: 53
+Defines found: 56
Define 001: RAYLIB_H
Name: RAYLIB_H
Type: GUARD
Value:
Description:
-Define 002: RAYLIB_VERSION
+Define 002: RAYLIB_VERSION_MAJOR
+ Name: RAYLIB_VERSION_MAJOR
+ Type: INT
+ Value: 4
+ Description:
+Define 003: RAYLIB_VERSION_MINOR
+ Name: RAYLIB_VERSION_MINOR
+ Type: INT
+ Value: 5
+ Description:
+Define 004: RAYLIB_VERSION_PATCH
+ Name: RAYLIB_VERSION_PATCH
+ Type: INT
+ Value: 0
+ Description:
+Define 005: RAYLIB_VERSION
Name: RAYLIB_VERSION
Type: STRING
- Value: "4.5-dev"
+ Value: "4.5"
Description:
-Define 003: __declspec(x)
+Define 006: __declspec(x)
Name: __declspec(x)
Type: MACRO
Value: __attribute__((x))
Description:
-Define 004: RLAPI
+Define 007: RLAPI
Name: RLAPI
Type: UNKNOWN
Value: __declspec(dllexport)
Description: We are building the library as a Win32 shared library (.dll)
-Define 005: PI
+Define 008: PI
Name: PI
Type: FLOAT
Value: 3.14159265358979323846
Description:
-Define 006: DEG2RAD
+Define 009: DEG2RAD
Name: DEG2RAD
Type: FLOAT_MATH
Value: (PI/180.0f)
Description:
-Define 007: RAD2DEG
+Define 010: RAD2DEG
Name: RAD2DEG
Type: FLOAT_MATH
Value: (180.0f/PI)
Description:
-Define 008: RL_MALLOC(sz)
+Define 011: RL_MALLOC(sz)
Name: RL_MALLOC(sz)
Type: MACRO
Value: malloc(sz)
Description:
-Define 009: RL_CALLOC(n,sz)
+Define 012: RL_CALLOC(n,sz)
Name: RL_CALLOC(n,sz)
Type: MACRO
Value: calloc(n,sz)
Description:
-Define 010: RL_REALLOC(ptr,sz)
+Define 013: RL_REALLOC(ptr,sz)
Name: RL_REALLOC(ptr,sz)
Type: MACRO
Value: realloc(ptr,sz)
Description:
-Define 011: RL_FREE(ptr)
+Define 014: RL_FREE(ptr)
Name: RL_FREE(ptr)
Type: MACRO
Value: free(ptr)
Description:
-Define 012: CLITERAL(type)
+Define 015: CLITERAL(type)
Name: CLITERAL(type)
Type: MACRO
Value: type
Description:
-Define 013: RL_COLOR_TYPE
+Define 016: RL_COLOR_TYPE
Name: RL_COLOR_TYPE
Type: GUARD
Value:
Description:
-Define 014: RL_RECTANGLE_TYPE
+Define 017: RL_RECTANGLE_TYPE
Name: RL_RECTANGLE_TYPE
Type: GUARD
Value:
Description:
-Define 015: RL_VECTOR2_TYPE
+Define 018: RL_VECTOR2_TYPE
Name: RL_VECTOR2_TYPE
Type: GUARD
Value:
Description:
-Define 016: RL_VECTOR3_TYPE
+Define 019: RL_VECTOR3_TYPE
Name: RL_VECTOR3_TYPE
Type: GUARD
Value:
Description:
-Define 017: RL_VECTOR4_TYPE
+Define 020: RL_VECTOR4_TYPE
Name: RL_VECTOR4_TYPE
Type: GUARD
Value:
Description:
-Define 018: RL_QUATERNION_TYPE
+Define 021: RL_QUATERNION_TYPE
Name: RL_QUATERNION_TYPE
Type: GUARD
Value:
Description:
-Define 019: RL_MATRIX_TYPE
+Define 022: RL_MATRIX_TYPE
Name: RL_MATRIX_TYPE
Type: GUARD
Value:
Description:
-Define 020: LIGHTGRAY
+Define 023: LIGHTGRAY
Name: LIGHTGRAY
Type: COLOR
Value: CLITERAL(Color){ 200, 200, 200, 255 }
Description: Light Gray
-Define 021: GRAY
+Define 024: GRAY
Name: GRAY
Type: COLOR
Value: CLITERAL(Color){ 130, 130, 130, 255 }
Description: Gray
-Define 022: DARKGRAY
+Define 025: DARKGRAY
Name: DARKGRAY
Type: COLOR
Value: CLITERAL(Color){ 80, 80, 80, 255 }
Description: Dark Gray
-Define 023: YELLOW
+Define 026: YELLOW
Name: YELLOW
Type: COLOR
Value: CLITERAL(Color){ 253, 249, 0, 255 }
Description: Yellow
-Define 024: GOLD
+Define 027: GOLD
Name: GOLD
Type: COLOR
Value: CLITERAL(Color){ 255, 203, 0, 255 }
Description: Gold
-Define 025: ORANGE
+Define 028: ORANGE
Name: ORANGE
Type: COLOR
Value: CLITERAL(Color){ 255, 161, 0, 255 }
Description: Orange
-Define 026: PINK
+Define 029: PINK
Name: PINK
Type: COLOR
Value: CLITERAL(Color){ 255, 109, 194, 255 }
Description: Pink
-Define 027: RED
+Define 030: RED
Name: RED
Type: COLOR
Value: CLITERAL(Color){ 230, 41, 55, 255 }
Description: Red
-Define 028: MAROON
+Define 031: MAROON
Name: MAROON
Type: COLOR
Value: CLITERAL(Color){ 190, 33, 55, 255 }
Description: Maroon
-Define 029: GREEN
+Define 032: GREEN
Name: GREEN
Type: COLOR
Value: CLITERAL(Color){ 0, 228, 48, 255 }
Description: Green
-Define 030: LIME
+Define 033: LIME
Name: LIME
Type: COLOR
Value: CLITERAL(Color){ 0, 158, 47, 255 }
Description: Lime
-Define 031: DARKGREEN
+Define 034: DARKGREEN
Name: DARKGREEN
Type: COLOR
Value: CLITERAL(Color){ 0, 117, 44, 255 }
Description: Dark Green
-Define 032: SKYBLUE
+Define 035: SKYBLUE
Name: SKYBLUE
Type: COLOR
Value: CLITERAL(Color){ 102, 191, 255, 255 }
Description: Sky Blue
-Define 033: BLUE
+Define 036: BLUE
Name: BLUE
Type: COLOR
Value: CLITERAL(Color){ 0, 121, 241, 255 }
Description: Blue
-Define 034: DARKBLUE
+Define 037: DARKBLUE
Name: DARKBLUE
Type: COLOR
Value: CLITERAL(Color){ 0, 82, 172, 255 }
Description: Dark Blue
-Define 035: PURPLE
+Define 038: PURPLE
Name: PURPLE
Type: COLOR
Value: CLITERAL(Color){ 200, 122, 255, 255 }
Description: Purple
-Define 036: VIOLET
+Define 039: VIOLET
Name: VIOLET
Type: COLOR
Value: CLITERAL(Color){ 135, 60, 190, 255 }
Description: Violet
-Define 037: DARKPURPLE
+Define 040: DARKPURPLE
Name: DARKPURPLE
Type: COLOR
Value: CLITERAL(Color){ 112, 31, 126, 255 }
Description: Dark Purple
-Define 038: BEIGE
+Define 041: BEIGE
Name: BEIGE
Type: COLOR
Value: CLITERAL(Color){ 211, 176, 131, 255 }
Description: Beige
-Define 039: BROWN
+Define 042: BROWN
Name: BROWN
Type: COLOR
Value: CLITERAL(Color){ 127, 106, 79, 255 }
Description: Brown
-Define 040: DARKBROWN
+Define 043: DARKBROWN
Name: DARKBROWN
Type: COLOR
Value: CLITERAL(Color){ 76, 63, 47, 255 }
Description: Dark Brown
-Define 041: WHITE
+Define 044: WHITE
Name: WHITE
Type: COLOR
Value: CLITERAL(Color){ 255, 255, 255, 255 }
Description: White
-Define 042: BLACK
+Define 045: BLACK
Name: BLACK
Type: COLOR
Value: CLITERAL(Color){ 0, 0, 0, 255 }
Description: Black
-Define 043: BLANK
+Define 046: BLANK
Name: BLANK
Type: COLOR
Value: CLITERAL(Color){ 0, 0, 0, 0 }
Description: Blank (Transparent)
-Define 044: MAGENTA
+Define 047: MAGENTA
Name: MAGENTA
Type: COLOR
Value: CLITERAL(Color){ 255, 0, 255, 255 }
Description: Magenta
-Define 045: RAYWHITE
+Define 048: RAYWHITE
Name: RAYWHITE
Type: COLOR
Value: CLITERAL(Color){ 245, 245, 245, 255 }
Description: My own White (raylib logo)
-Define 046: RL_BOOL_TYPE
+Define 049: RL_BOOL_TYPE
Name: RL_BOOL_TYPE
Type: GUARD
Value:
Description:
-Define 047: MOUSE_LEFT_BUTTON
+Define 050: MOUSE_LEFT_BUTTON
Name: MOUSE_LEFT_BUTTON
Type: UNKNOWN
Value: MOUSE_BUTTON_LEFT
Description:
-Define 048: MOUSE_RIGHT_BUTTON
+Define 051: MOUSE_RIGHT_BUTTON
Name: MOUSE_RIGHT_BUTTON
Type: UNKNOWN
Value: MOUSE_BUTTON_RIGHT
Description:
-Define 049: MOUSE_MIDDLE_BUTTON
+Define 052: MOUSE_MIDDLE_BUTTON
Name: MOUSE_MIDDLE_BUTTON
Type: UNKNOWN
Value: MOUSE_BUTTON_MIDDLE
Description:
-Define 050: MATERIAL_MAP_DIFFUSE
+Define 053: MATERIAL_MAP_DIFFUSE
Name: MATERIAL_MAP_DIFFUSE
Type: UNKNOWN
Value: MATERIAL_MAP_ALBEDO
Description:
-Define 051: MATERIAL_MAP_SPECULAR
+Define 054: MATERIAL_MAP_SPECULAR
Name: MATERIAL_MAP_SPECULAR
Type: UNKNOWN
Value: MATERIAL_MAP_METALNESS
Description:
-Define 052: SHADER_LOC_MAP_DIFFUSE
+Define 055: SHADER_LOC_MAP_DIFFUSE
Name: SHADER_LOC_MAP_DIFFUSE
Type: UNKNOWN
Value: SHADER_LOC_MAP_ALBEDO
Description:
-Define 053: SHADER_LOC_MAP_SPECULAR
+Define 056: SHADER_LOC_MAP_SPECULAR
Name: SHADER_LOC_MAP_SPECULAR
Type: UNKNOWN
Value: SHADER_LOC_MAP_METALNESS
@@ -289,7 +304,7 @@ Struct 03: Vector4 (4 fields)
Field[4]: float w // Vector w component
Struct 04: Matrix (16 fields)
Name: Matrix
- Description: Matrix, 4x4 components, column major, OpenGL style, right handed
+ Description: Matrix, 4x4 components, column major, OpenGL style, right-handed
Field[1]: float m0 // Matrix first row (4 components)
Field[2]: float m4 // Matrix first row (4 components)
Field[3]: float m8 // Matrix first row (4 components)
@@ -457,8 +472,8 @@ Struct 24: RayCollision (4 fields)
Name: RayCollision
Description: RayCollision, ray hit information
Field[1]: bool hit // Did the ray hit something?
- Field[2]: float distance // Distance to nearest hit
- Field[3]: Vector3 point // Point of nearest hit
+ Field[2]: float distance // Distance to the nearest hit
+ Field[3]: Vector3 point // Point of the nearest hit
Field[4]: Vector3 normal // Surface normal of hit
Struct 25: BoundingBox (2 fields)
Name: BoundingBox
@@ -948,7 +963,7 @@ Callback 006: AudioCallback() (2 input parameters)
Param[1]: bufferData (type: void *)
Param[2]: frames (type: unsigned int)
-Functions found: 509
+Functions found: 517
Function 001: InitWindow() (3 input parameters)
Name: InitWindow
@@ -1040,252 +1055,258 @@ Function 017: RestoreWindow() (0 input parameters)
Function 018: SetWindowIcon() (1 input parameters)
Name: SetWindowIcon
Return type: void
- Description: Set icon for window (only PLATFORM_DESKTOP)
+ Description: Set icon for window (single image, RGBA 32bit, only PLATFORM_DESKTOP)
Param[1]: image (type: Image)
-Function 019: SetWindowTitle() (1 input parameters)
+Function 019: SetWindowIcons() (2 input parameters)
+ Name: SetWindowIcons
+ Return type: void
+ Description: Set icon for window (multiple images, RGBA 32bit, only PLATFORM_DESKTOP)
+ Param[1]: images (type: Image *)
+ Param[2]: count (type: int)
+Function 020: SetWindowTitle() (1 input parameters)
Name: SetWindowTitle
Return type: void
Description: Set title for window (only PLATFORM_DESKTOP)
Param[1]: title (type: const char *)
-Function 020: SetWindowPosition() (2 input parameters)
+Function 021: SetWindowPosition() (2 input parameters)
Name: SetWindowPosition
Return type: void
Description: Set window position on screen (only PLATFORM_DESKTOP)
Param[1]: x (type: int)
Param[2]: y (type: int)
-Function 021: SetWindowMonitor() (1 input parameters)
+Function 022: SetWindowMonitor() (1 input parameters)
Name: SetWindowMonitor
Return type: void
Description: Set monitor for the current window (fullscreen mode)
Param[1]: monitor (type: int)
-Function 022: SetWindowMinSize() (2 input parameters)
+Function 023: SetWindowMinSize() (2 input parameters)
Name: SetWindowMinSize
Return type: void
Description: Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)
Param[1]: width (type: int)
Param[2]: height (type: int)
-Function 023: SetWindowSize() (2 input parameters)
+Function 024: SetWindowSize() (2 input parameters)
Name: SetWindowSize
Return type: void
Description: Set window dimensions
Param[1]: width (type: int)
Param[2]: height (type: int)
-Function 024: SetWindowOpacity() (1 input parameters)
+Function 025: SetWindowOpacity() (1 input parameters)
Name: SetWindowOpacity
Return type: void
Description: Set window opacity [0.0f..1.0f] (only PLATFORM_DESKTOP)
Param[1]: opacity (type: float)
-Function 025: GetWindowHandle() (0 input parameters)
+Function 026: GetWindowHandle() (0 input parameters)
Name: GetWindowHandle
Return type: void *
Description: Get native window handle
No input parameters
-Function 026: GetScreenWidth() (0 input parameters)
+Function 027: GetScreenWidth() (0 input parameters)
Name: GetScreenWidth
Return type: int
Description: Get current screen width
No input parameters
-Function 027: GetScreenHeight() (0 input parameters)
+Function 028: GetScreenHeight() (0 input parameters)
Name: GetScreenHeight
Return type: int
Description: Get current screen height
No input parameters
-Function 028: GetRenderWidth() (0 input parameters)
+Function 029: GetRenderWidth() (0 input parameters)
Name: GetRenderWidth
Return type: int
Description: Get current render width (it considers HiDPI)
No input parameters
-Function 029: GetRenderHeight() (0 input parameters)
+Function 030: GetRenderHeight() (0 input parameters)
Name: GetRenderHeight
Return type: int
Description: Get current render height (it considers HiDPI)
No input parameters
-Function 030: GetMonitorCount() (0 input parameters)
+Function 031: GetMonitorCount() (0 input parameters)
Name: GetMonitorCount
Return type: int
Description: Get number of connected monitors
No input parameters
-Function 031: GetCurrentMonitor() (0 input parameters)
+Function 032: GetCurrentMonitor() (0 input parameters)
Name: GetCurrentMonitor
Return type: int
Description: Get current connected monitor
No input parameters
-Function 032: GetMonitorPosition() (1 input parameters)
+Function 033: GetMonitorPosition() (1 input parameters)
Name: GetMonitorPosition
Return type: Vector2
Description: Get specified monitor position
Param[1]: monitor (type: int)
-Function 033: GetMonitorWidth() (1 input parameters)
+Function 034: GetMonitorWidth() (1 input parameters)
Name: GetMonitorWidth
Return type: int
Description: Get specified monitor width (current video mode used by monitor)
Param[1]: monitor (type: int)
-Function 034: GetMonitorHeight() (1 input parameters)
+Function 035: GetMonitorHeight() (1 input parameters)
Name: GetMonitorHeight
Return type: int
Description: Get specified monitor height (current video mode used by monitor)
Param[1]: monitor (type: int)
-Function 035: GetMonitorPhysicalWidth() (1 input parameters)
+Function 036: GetMonitorPhysicalWidth() (1 input parameters)
Name: GetMonitorPhysicalWidth
Return type: int
Description: Get specified monitor physical width in millimetres
Param[1]: monitor (type: int)
-Function 036: GetMonitorPhysicalHeight() (1 input parameters)
+Function 037: GetMonitorPhysicalHeight() (1 input parameters)
Name: GetMonitorPhysicalHeight
Return type: int
Description: Get specified monitor physical height in millimetres
Param[1]: monitor (type: int)
-Function 037: GetMonitorRefreshRate() (1 input parameters)
+Function 038: GetMonitorRefreshRate() (1 input parameters)
Name: GetMonitorRefreshRate
Return type: int
Description: Get specified monitor refresh rate
Param[1]: monitor (type: int)
-Function 038: GetWindowPosition() (0 input parameters)
+Function 039: GetWindowPosition() (0 input parameters)
Name: GetWindowPosition
Return type: Vector2
Description: Get window position XY on monitor
No input parameters
-Function 039: GetWindowScaleDPI() (0 input parameters)
+Function 040: GetWindowScaleDPI() (0 input parameters)
Name: GetWindowScaleDPI
Return type: Vector2
Description: Get window scale DPI factor
No input parameters
-Function 040: GetMonitorName() (1 input parameters)
+Function 041: GetMonitorName() (1 input parameters)
Name: GetMonitorName
Return type: const char *
Description: Get the human-readable, UTF-8 encoded name of the primary monitor
Param[1]: monitor (type: int)
-Function 041: SetClipboardText() (1 input parameters)
+Function 042: SetClipboardText() (1 input parameters)
Name: SetClipboardText
Return type: void
Description: Set clipboard text content
Param[1]: text (type: const char *)
-Function 042: GetClipboardText() (0 input parameters)
+Function 043: GetClipboardText() (0 input parameters)
Name: GetClipboardText
Return type: const char *
Description: Get clipboard text content
No input parameters
-Function 043: EnableEventWaiting() (0 input parameters)
+Function 044: EnableEventWaiting() (0 input parameters)
Name: EnableEventWaiting
Return type: void
Description: Enable waiting for events on EndDrawing(), no automatic event polling
No input parameters
-Function 044: DisableEventWaiting() (0 input parameters)
+Function 045: DisableEventWaiting() (0 input parameters)
Name: DisableEventWaiting
Return type: void
Description: Disable waiting for events on EndDrawing(), automatic events polling
No input parameters
-Function 045: SwapScreenBuffer() (0 input parameters)
+Function 046: SwapScreenBuffer() (0 input parameters)
Name: SwapScreenBuffer
Return type: void
Description: Swap back buffer with front buffer (screen drawing)
No input parameters
-Function 046: PollInputEvents() (0 input parameters)
+Function 047: PollInputEvents() (0 input parameters)
Name: PollInputEvents
Return type: void
Description: Register all input events
No input parameters
-Function 047: WaitTime() (1 input parameters)
+Function 048: WaitTime() (1 input parameters)
Name: WaitTime
Return type: void
Description: Wait for some time (halt program execution)
Param[1]: seconds (type: double)
-Function 048: ShowCursor() (0 input parameters)
+Function 049: ShowCursor() (0 input parameters)
Name: ShowCursor
Return type: void
Description: Shows cursor
No input parameters
-Function 049: HideCursor() (0 input parameters)
+Function 050: HideCursor() (0 input parameters)
Name: HideCursor
Return type: void
Description: Hides cursor
No input parameters
-Function 050: IsCursorHidden() (0 input parameters)
+Function 051: IsCursorHidden() (0 input parameters)
Name: IsCursorHidden
Return type: bool
Description: Check if cursor is not visible
No input parameters
-Function 051: EnableCursor() (0 input parameters)
+Function 052: EnableCursor() (0 input parameters)
Name: EnableCursor
Return type: void
Description: Enables cursor (unlock cursor)
No input parameters
-Function 052: DisableCursor() (0 input parameters)
+Function 053: DisableCursor() (0 input parameters)
Name: DisableCursor
Return type: void
Description: Disables cursor (lock cursor)
No input parameters
-Function 053: IsCursorOnScreen() (0 input parameters)
+Function 054: IsCursorOnScreen() (0 input parameters)
Name: IsCursorOnScreen
Return type: bool
Description: Check if cursor is on the screen
No input parameters
-Function 054: ClearBackground() (1 input parameters)
+Function 055: ClearBackground() (1 input parameters)
Name: ClearBackground
Return type: void
Description: Set background color (framebuffer clear color)
Param[1]: color (type: Color)
-Function 055: BeginDrawing() (0 input parameters)
+Function 056: BeginDrawing() (0 input parameters)
Name: BeginDrawing
Return type: void
Description: Setup canvas (framebuffer) to start drawing
No input parameters
-Function 056: EndDrawing() (0 input parameters)
+Function 057: EndDrawing() (0 input parameters)
Name: EndDrawing
Return type: void
Description: End canvas drawing and swap buffers (double buffering)
No input parameters
-Function 057: BeginMode2D() (1 input parameters)
+Function 058: BeginMode2D() (1 input parameters)
Name: BeginMode2D
Return type: void
Description: Begin 2D mode with custom camera (2D)
Param[1]: camera (type: Camera2D)
-Function 058: EndMode2D() (0 input parameters)
+Function 059: EndMode2D() (0 input parameters)
Name: EndMode2D
Return type: void
Description: Ends 2D mode with custom camera
No input parameters
-Function 059: BeginMode3D() (1 input parameters)
+Function 060: BeginMode3D() (1 input parameters)
Name: BeginMode3D
Return type: void
Description: Begin 3D mode with custom camera (3D)
Param[1]: camera (type: Camera3D)
-Function 060: EndMode3D() (0 input parameters)
+Function 061: EndMode3D() (0 input parameters)
Name: EndMode3D
Return type: void
Description: Ends 3D mode and returns to default 2D orthographic mode
No input parameters
-Function 061: BeginTextureMode() (1 input parameters)
+Function 062: BeginTextureMode() (1 input parameters)
Name: BeginTextureMode
Return type: void
Description: Begin drawing to render texture
Param[1]: target (type: RenderTexture2D)
-Function 062: EndTextureMode() (0 input parameters)
+Function 063: EndTextureMode() (0 input parameters)
Name: EndTextureMode
Return type: void
Description: Ends drawing to render texture
No input parameters
-Function 063: BeginShaderMode() (1 input parameters)
+Function 064: BeginShaderMode() (1 input parameters)
Name: BeginShaderMode
Return type: void
Description: Begin custom shader drawing
Param[1]: shader (type: Shader)
-Function 064: EndShaderMode() (0 input parameters)
+Function 065: EndShaderMode() (0 input parameters)
Name: EndShaderMode
Return type: void
Description: End custom shader drawing (use default shader)
No input parameters
-Function 065: BeginBlendMode() (1 input parameters)
+Function 066: BeginBlendMode() (1 input parameters)
Name: BeginBlendMode
Return type: void
Description: Begin blending mode (alpha, additive, multiplied, subtract, custom)
Param[1]: mode (type: int)
-Function 066: EndBlendMode() (0 input parameters)
+Function 067: EndBlendMode() (0 input parameters)
Name: EndBlendMode
Return type: void
Description: End blending mode (reset to default: alpha blending)
No input parameters
-Function 067: BeginScissorMode() (4 input parameters)
+Function 068: BeginScissorMode() (4 input parameters)
Name: BeginScissorMode
Return type: void
Description: Begin scissor mode (define screen area for following drawing)
@@ -1293,56 +1314,61 @@ Function 067: BeginScissorMode() (4 input parameters)
Param[2]: y (type: int)
Param[3]: width (type: int)
Param[4]: height (type: int)
-Function 068: EndScissorMode() (0 input parameters)
+Function 069: EndScissorMode() (0 input parameters)
Name: EndScissorMode
Return type: void
Description: End scissor mode
No input parameters
-Function 069: BeginVrStereoMode() (1 input parameters)
+Function 070: BeginVrStereoMode() (1 input parameters)
Name: BeginVrStereoMode
Return type: void
Description: Begin stereo rendering (requires VR simulator)
Param[1]: config (type: VrStereoConfig)
-Function 070: EndVrStereoMode() (0 input parameters)
+Function 071: EndVrStereoMode() (0 input parameters)
Name: EndVrStereoMode
Return type: void
Description: End stereo rendering (requires VR simulator)
No input parameters
-Function 071: LoadVrStereoConfig() (1 input parameters)
+Function 072: LoadVrStereoConfig() (1 input parameters)
Name: LoadVrStereoConfig
Return type: VrStereoConfig
Description: Load VR stereo config for VR simulator device parameters
Param[1]: device (type: VrDeviceInfo)
-Function 072: UnloadVrStereoConfig() (1 input parameters)
+Function 073: UnloadVrStereoConfig() (1 input parameters)
Name: UnloadVrStereoConfig
Return type: void
Description: Unload VR stereo config
Param[1]: config (type: VrStereoConfig)
-Function 073: LoadShader() (2 input parameters)
+Function 074: LoadShader() (2 input parameters)
Name: LoadShader
Return type: Shader
Description: Load shader from files and bind default locations
Param[1]: vsFileName (type: const char *)
Param[2]: fsFileName (type: const char *)
-Function 074: LoadShaderFromMemory() (2 input parameters)
+Function 075: LoadShaderFromMemory() (2 input parameters)
Name: LoadShaderFromMemory
Return type: Shader
Description: Load shader from code strings and bind default locations
Param[1]: vsCode (type: const char *)
Param[2]: fsCode (type: const char *)
-Function 075: GetShaderLocation() (2 input parameters)
+Function 076: IsShaderReady() (1 input parameters)
+ Name: IsShaderReady
+ Return type: bool
+ Description: Check if a shader is ready
+ Param[1]: shader (type: Shader)
+Function 077: GetShaderLocation() (2 input parameters)
Name: GetShaderLocation
Return type: int
Description: Get shader uniform location
Param[1]: shader (type: Shader)
Param[2]: uniformName (type: const char *)
-Function 076: GetShaderLocationAttrib() (2 input parameters)
+Function 078: GetShaderLocationAttrib() (2 input parameters)
Name: GetShaderLocationAttrib
Return type: int
Description: Get shader attribute location
Param[1]: shader (type: Shader)
Param[2]: attribName (type: const char *)
-Function 077: SetShaderValue() (4 input parameters)
+Function 079: SetShaderValue() (4 input parameters)
Name: SetShaderValue
Return type: void
Description: Set shader uniform value
@@ -1350,7 +1376,7 @@ Function 077: SetShaderValue() (4 input parameters)
Param[2]: locIndex (type: int)
Param[3]: value (type: const void *)
Param[4]: uniformType (type: int)
-Function 078: SetShaderValueV() (5 input parameters)
+Function 080: SetShaderValueV() (5 input parameters)
Name: SetShaderValueV
Return type: void
Description: Set shader uniform value vector
@@ -1359,54 +1385,54 @@ Function 078: SetShaderValueV() (5 input parameters)
Param[3]: value (type: const void *)
Param[4]: uniformType (type: int)
Param[5]: count (type: int)
-Function 079: SetShaderValueMatrix() (3 input parameters)
+Function 081: SetShaderValueMatrix() (3 input parameters)
Name: SetShaderValueMatrix
Return type: void
Description: Set shader uniform value (matrix 4x4)
Param[1]: shader (type: Shader)
Param[2]: locIndex (type: int)
Param[3]: mat (type: Matrix)
-Function 080: SetShaderValueTexture() (3 input parameters)
+Function 082: SetShaderValueTexture() (3 input parameters)
Name: SetShaderValueTexture
Return type: void
Description: Set shader uniform value for texture (sampler2d)
Param[1]: shader (type: Shader)
Param[2]: locIndex (type: int)
Param[3]: texture (type: Texture2D)
-Function 081: UnloadShader() (1 input parameters)
+Function 083: UnloadShader() (1 input parameters)
Name: UnloadShader
Return type: void
Description: Unload shader from GPU memory (VRAM)
Param[1]: shader (type: Shader)
-Function 082: GetMouseRay() (2 input parameters)
+Function 084: GetMouseRay() (2 input parameters)
Name: GetMouseRay
Return type: Ray
Description: Get a ray trace from mouse position
Param[1]: mousePosition (type: Vector2)
Param[2]: camera (type: Camera)
-Function 083: GetCameraMatrix() (1 input parameters)
+Function 085: GetCameraMatrix() (1 input parameters)
Name: GetCameraMatrix
Return type: Matrix
Description: Get camera transform matrix (view matrix)
Param[1]: camera (type: Camera)
-Function 084: GetCameraMatrix2D() (1 input parameters)
+Function 086: GetCameraMatrix2D() (1 input parameters)
Name: GetCameraMatrix2D
Return type: Matrix
Description: Get camera 2d transform matrix
Param[1]: camera (type: Camera2D)
-Function 085: GetWorldToScreen() (2 input parameters)
+Function 087: GetWorldToScreen() (2 input parameters)
Name: GetWorldToScreen
Return type: Vector2
Description: Get the screen space position for a 3d world space position
Param[1]: position (type: Vector3)
Param[2]: camera (type: Camera)
-Function 086: GetScreenToWorld2D() (2 input parameters)
+Function 088: GetScreenToWorld2D() (2 input parameters)
Name: GetScreenToWorld2D
Return type: Vector2
Description: Get the world space position for a 2d camera screen space position
Param[1]: position (type: Vector2)
Param[2]: camera (type: Camera2D)
-Function 087: GetWorldToScreenEx() (4 input parameters)
+Function 089: GetWorldToScreenEx() (4 input parameters)
Name: GetWorldToScreenEx
Return type: Vector2
Description: Get size position for a 3d world space position
@@ -1414,566 +1440,544 @@ Function 087: GetWorldToScreenEx() (4 input parameters)
Param[2]: camera (type: Camera)
Param[3]: width (type: int)
Param[4]: height (type: int)
-Function 088: GetWorldToScreen2D() (2 input parameters)
+Function 090: GetWorldToScreen2D() (2 input parameters)
Name: GetWorldToScreen2D
Return type: Vector2
Description: Get the screen space position for a 2d camera world space position
Param[1]: position (type: Vector2)
Param[2]: camera (type: Camera2D)
-Function 089: SetTargetFPS() (1 input parameters)
+Function 091: SetTargetFPS() (1 input parameters)
Name: SetTargetFPS
Return type: void
Description: Set target FPS (maximum)
Param[1]: fps (type: int)
-Function 090: GetFPS() (0 input parameters)
+Function 092: GetFPS() (0 input parameters)
Name: GetFPS
Return type: int
Description: Get current FPS
No input parameters
-Function 091: GetFrameTime() (0 input parameters)
+Function 093: GetFrameTime() (0 input parameters)
Name: GetFrameTime
Return type: float
Description: Get time in seconds for last frame drawn (delta time)
No input parameters
-Function 092: GetTime() (0 input parameters)
+Function 094: GetTime() (0 input parameters)
Name: GetTime
Return type: double
Description: Get elapsed time in seconds since InitWindow()
No input parameters
-Function 093: GetRandomValue() (2 input parameters)
+Function 095: GetRandomValue() (2 input parameters)
Name: GetRandomValue
Return type: int
Description: Get a random value between min and max (both included)
Param[1]: min (type: int)
Param[2]: max (type: int)
-Function 094: SetRandomSeed() (1 input parameters)
+Function 096: SetRandomSeed() (1 input parameters)
Name: SetRandomSeed
Return type: void
Description: Set the seed for the random number generator
Param[1]: seed (type: unsigned int)
-Function 095: TakeScreenshot() (1 input parameters)
+Function 097: TakeScreenshot() (1 input parameters)
Name: TakeScreenshot
Return type: void
Description: Takes a screenshot of current screen (filename extension defines format)
Param[1]: fileName (type: const char *)
-Function 096: SetConfigFlags() (1 input parameters)
+Function 098: SetConfigFlags() (1 input parameters)
Name: SetConfigFlags
Return type: void
Description: Setup init configuration flags (view FLAGS)
Param[1]: flags (type: unsigned int)
-Function 097: TraceLog() (3 input parameters)
+Function 099: TraceLog() (3 input parameters)
Name: TraceLog
Return type: void
Description: Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...)
Param[1]: logLevel (type: int)
Param[2]: text (type: const char *)
Param[3]: args (type: ...)
-Function 098: SetTraceLogLevel() (1 input parameters)
+Function 100: SetTraceLogLevel() (1 input parameters)
Name: SetTraceLogLevel
Return type: void
Description: Set the current threshold (minimum) log level
Param[1]: logLevel (type: int)
-Function 099: MemAlloc() (1 input parameters)
+Function 101: MemAlloc() (1 input parameters)
Name: MemAlloc
Return type: void *
Description: Internal memory allocator
Param[1]: size (type: unsigned int)
-Function 100: MemRealloc() (2 input parameters)
+Function 102: MemRealloc() (2 input parameters)
Name: MemRealloc
Return type: void *
Description: Internal memory reallocator
Param[1]: ptr (type: void *)
Param[2]: size (type: unsigned int)
-Function 101: MemFree() (1 input parameters)
+Function 103: MemFree() (1 input parameters)
Name: MemFree
Return type: void
Description: Internal memory free
Param[1]: ptr (type: void *)
-Function 102: OpenURL() (1 input parameters)
+Function 104: OpenURL() (1 input parameters)
Name: OpenURL
Return type: void
Description: Open URL with default system browser (if available)
Param[1]: url (type: const char *)
-Function 103: SetTraceLogCallback() (1 input parameters)
+Function 105: SetTraceLogCallback() (1 input parameters)
Name: SetTraceLogCallback
Return type: void
Description: Set custom trace log
Param[1]: callback (type: TraceLogCallback)
-Function 104: SetLoadFileDataCallback() (1 input parameters)
+Function 106: SetLoadFileDataCallback() (1 input parameters)
Name: SetLoadFileDataCallback
Return type: void
Description: Set custom file binary data loader
Param[1]: callback (type: LoadFileDataCallback)
-Function 105: SetSaveFileDataCallback() (1 input parameters)
+Function 107: SetSaveFileDataCallback() (1 input parameters)
Name: SetSaveFileDataCallback
Return type: void
Description: Set custom file binary data saver
Param[1]: callback (type: SaveFileDataCallback)
-Function 106: SetLoadFileTextCallback() (1 input parameters)
+Function 108: SetLoadFileTextCallback() (1 input parameters)
Name: SetLoadFileTextCallback
Return type: void
Description: Set custom file text data loader
Param[1]: callback (type: LoadFileTextCallback)
-Function 107: SetSaveFileTextCallback() (1 input parameters)
+Function 109: SetSaveFileTextCallback() (1 input parameters)
Name: SetSaveFileTextCallback
Return type: void
Description: Set custom file text data saver
Param[1]: callback (type: SaveFileTextCallback)
-Function 108: LoadFileData() (2 input parameters)
+Function 110: LoadFileData() (2 input parameters)
Name: LoadFileData
Return type: unsigned char *
Description: Load file data as byte array (read)
Param[1]: fileName (type: const char *)
Param[2]: bytesRead (type: unsigned int *)
-Function 109: UnloadFileData() (1 input parameters)
+Function 111: UnloadFileData() (1 input parameters)
Name: UnloadFileData
Return type: void
Description: Unload file data allocated by LoadFileData()
Param[1]: data (type: unsigned char *)
-Function 110: SaveFileData() (3 input parameters)
+Function 112: SaveFileData() (3 input parameters)
Name: SaveFileData
Return type: bool
Description: Save data to file from byte array (write), returns true on success
Param[1]: fileName (type: const char *)
Param[2]: data (type: void *)
Param[3]: bytesToWrite (type: unsigned int)
-Function 111: ExportDataAsCode() (3 input parameters)
+Function 113: ExportDataAsCode() (3 input parameters)
Name: ExportDataAsCode
Return type: bool
Description: Export data to code (.h), returns true on success
- Param[1]: data (type: const char *)
+ Param[1]: data (type: const unsigned char *)
Param[2]: size (type: unsigned int)
Param[3]: fileName (type: const char *)
-Function 112: LoadFileText() (1 input parameters)
+Function 114: LoadFileText() (1 input parameters)
Name: LoadFileText
Return type: char *
Description: Load text data from file (read), returns a '\0' terminated string
Param[1]: fileName (type: const char *)
-Function 113: UnloadFileText() (1 input parameters)
+Function 115: UnloadFileText() (1 input parameters)
Name: UnloadFileText
Return type: void
Description: Unload file text data allocated by LoadFileText()
Param[1]: text (type: char *)
-Function 114: SaveFileText() (2 input parameters)
+Function 116: SaveFileText() (2 input parameters)
Name: SaveFileText
Return type: bool
Description: Save text data to file (write), string must be '\0' terminated, returns true on success
Param[1]: fileName (type: const char *)
Param[2]: text (type: char *)
-Function 115: FileExists() (1 input parameters)
+Function 117: FileExists() (1 input parameters)
Name: FileExists
Return type: bool
Description: Check if file exists
Param[1]: fileName (type: const char *)
-Function 116: DirectoryExists() (1 input parameters)
+Function 118: DirectoryExists() (1 input parameters)
Name: DirectoryExists
Return type: bool
Description: Check if a directory path exists
Param[1]: dirPath (type: const char *)
-Function 117: IsFileExtension() (2 input parameters)
+Function 119: IsFileExtension() (2 input parameters)
Name: IsFileExtension
Return type: bool
Description: Check file extension (including point: .png, .wav)
Param[1]: fileName (type: const char *)
Param[2]: ext (type: const char *)
-Function 118: GetFileLength() (1 input parameters)
+Function 120: GetFileLength() (1 input parameters)
Name: GetFileLength
Return type: int
Description: Get file length in bytes (NOTE: GetFileSize() conflicts with windows.h)
Param[1]: fileName (type: const char *)
-Function 119: GetFileExtension() (1 input parameters)
+Function 121: GetFileExtension() (1 input parameters)
Name: GetFileExtension
Return type: const char *
Description: Get pointer to extension for a filename string (includes dot: '.png')
Param[1]: fileName (type: const char *)
-Function 120: GetFileName() (1 input parameters)
+Function 122: GetFileName() (1 input parameters)
Name: GetFileName
Return type: const char *
Description: Get pointer to filename for a path string
Param[1]: filePath (type: const char *)
-Function 121: GetFileNameWithoutExt() (1 input parameters)
+Function 123: GetFileNameWithoutExt() (1 input parameters)
Name: GetFileNameWithoutExt
Return type: const char *
Description: Get filename string without extension (uses static string)
Param[1]: filePath (type: const char *)
-Function 122: GetDirectoryPath() (1 input parameters)
+Function 124: GetDirectoryPath() (1 input parameters)
Name: GetDirectoryPath
Return type: const char *
Description: Get full path for a given fileName with path (uses static string)
Param[1]: filePath (type: const char *)
-Function 123: GetPrevDirectoryPath() (1 input parameters)
+Function 125: GetPrevDirectoryPath() (1 input parameters)
Name: GetPrevDirectoryPath
Return type: const char *
Description: Get previous directory path for a given path (uses static string)
Param[1]: dirPath (type: const char *)
-Function 124: GetWorkingDirectory() (0 input parameters)
+Function 126: GetWorkingDirectory() (0 input parameters)
Name: GetWorkingDirectory
Return type: const char *
Description: Get current working directory (uses static string)
No input parameters
-Function 125: GetApplicationDirectory() (0 input parameters)
+Function 127: GetApplicationDirectory() (0 input parameters)
Name: GetApplicationDirectory
Return type: const char *
Description: Get the directory if the running application (uses static string)
No input parameters
-Function 126: ChangeDirectory() (1 input parameters)
+Function 128: ChangeDirectory() (1 input parameters)
Name: ChangeDirectory
Return type: bool
Description: Change working directory, return true on success
Param[1]: dir (type: const char *)
-Function 127: IsPathFile() (1 input parameters)
+Function 129: IsPathFile() (1 input parameters)
Name: IsPathFile
Return type: bool
Description: Check if a given path is a file or a directory
Param[1]: path (type: const char *)
-Function 128: LoadDirectoryFiles() (1 input parameters)
+Function 130: LoadDirectoryFiles() (1 input parameters)
Name: LoadDirectoryFiles
Return type: FilePathList
Description: Load directory filepaths
Param[1]: dirPath (type: const char *)
-Function 129: LoadDirectoryFilesEx() (3 input parameters)
+Function 131: LoadDirectoryFilesEx() (3 input parameters)
Name: LoadDirectoryFilesEx
Return type: FilePathList
Description: Load directory filepaths with extension filtering and recursive directory scan
Param[1]: basePath (type: const char *)
Param[2]: filter (type: const char *)
Param[3]: scanSubdirs (type: bool)
-Function 130: UnloadDirectoryFiles() (1 input parameters)
+Function 132: UnloadDirectoryFiles() (1 input parameters)
Name: UnloadDirectoryFiles
Return type: void
Description: Unload filepaths
Param[1]: files (type: FilePathList)
-Function 131: IsFileDropped() (0 input parameters)
+Function 133: IsFileDropped() (0 input parameters)
Name: IsFileDropped
Return type: bool
Description: Check if a file has been dropped into window
No input parameters
-Function 132: LoadDroppedFiles() (0 input parameters)
+Function 134: LoadDroppedFiles() (0 input parameters)
Name: LoadDroppedFiles
Return type: FilePathList
Description: Load dropped filepaths
No input parameters
-Function 133: UnloadDroppedFiles() (1 input parameters)
+Function 135: UnloadDroppedFiles() (1 input parameters)
Name: UnloadDroppedFiles
Return type: void
Description: Unload dropped filepaths
Param[1]: files (type: FilePathList)
-Function 134: GetFileModTime() (1 input parameters)
+Function 136: GetFileModTime() (1 input parameters)
Name: GetFileModTime
Return type: long
Description: Get file modification time (last write time)
Param[1]: fileName (type: const char *)
-Function 135: CompressData() (3 input parameters)
+Function 137: CompressData() (3 input parameters)
Name: CompressData
Return type: unsigned char *
Description: Compress data (DEFLATE algorithm), memory must be MemFree()
Param[1]: data (type: const unsigned char *)
Param[2]: dataSize (type: int)
Param[3]: compDataSize (type: int *)
-Function 136: DecompressData() (3 input parameters)
+Function 138: DecompressData() (3 input parameters)
Name: DecompressData
Return type: unsigned char *
Description: Decompress data (DEFLATE algorithm), memory must be MemFree()
Param[1]: compData (type: const unsigned char *)
Param[2]: compDataSize (type: int)
Param[3]: dataSize (type: int *)
-Function 137: EncodeDataBase64() (3 input parameters)
+Function 139: EncodeDataBase64() (3 input parameters)
Name: EncodeDataBase64
Return type: char *
Description: Encode data to Base64 string, memory must be MemFree()
Param[1]: data (type: const unsigned char *)
Param[2]: dataSize (type: int)
Param[3]: outputSize (type: int *)
-Function 138: DecodeDataBase64() (2 input parameters)
+Function 140: DecodeDataBase64() (2 input parameters)
Name: DecodeDataBase64
Return type: unsigned char *
Description: Decode Base64 string data, memory must be MemFree()
Param[1]: data (type: const unsigned char *)
Param[2]: outputSize (type: int *)
-Function 139: IsKeyPressed() (1 input parameters)
+Function 141: IsKeyPressed() (1 input parameters)
Name: IsKeyPressed
Return type: bool
Description: Check if a key has been pressed once
Param[1]: key (type: int)
-Function 140: IsKeyDown() (1 input parameters)
+Function 142: IsKeyDown() (1 input parameters)
Name: IsKeyDown
Return type: bool
Description: Check if a key is being pressed
Param[1]: key (type: int)
-Function 141: IsKeyReleased() (1 input parameters)
+Function 143: IsKeyReleased() (1 input parameters)
Name: IsKeyReleased
Return type: bool
Description: Check if a key has been released once
Param[1]: key (type: int)
-Function 142: IsKeyUp() (1 input parameters)
+Function 144: IsKeyUp() (1 input parameters)
Name: IsKeyUp
Return type: bool
Description: Check if a key is NOT being pressed
Param[1]: key (type: int)
-Function 143: SetExitKey() (1 input parameters)
+Function 145: SetExitKey() (1 input parameters)
Name: SetExitKey
Return type: void
Description: Set a custom key to exit program (default is ESC)
Param[1]: key (type: int)
-Function 144: GetKeyPressed() (0 input parameters)
+Function 146: GetKeyPressed() (0 input parameters)
Name: GetKeyPressed
Return type: int
Description: Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty
No input parameters
-Function 145: GetCharPressed() (0 input parameters)
+Function 147: GetCharPressed() (0 input parameters)
Name: GetCharPressed
Return type: int
Description: Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty
No input parameters
-Function 146: IsGamepadAvailable() (1 input parameters)
+Function 148: IsGamepadAvailable() (1 input parameters)
Name: IsGamepadAvailable
Return type: bool
Description: Check if a gamepad is available
Param[1]: gamepad (type: int)
-Function 147: GetGamepadName() (1 input parameters)
+Function 149: GetGamepadName() (1 input parameters)
Name: GetGamepadName
Return type: const char *
Description: Get gamepad internal name id
Param[1]: gamepad (type: int)
-Function 148: IsGamepadButtonPressed() (2 input parameters)
+Function 150: IsGamepadButtonPressed() (2 input parameters)
Name: IsGamepadButtonPressed
Return type: bool
Description: Check if a gamepad button has been pressed once
Param[1]: gamepad (type: int)
Param[2]: button (type: int)
-Function 149: IsGamepadButtonDown() (2 input parameters)
+Function 151: IsGamepadButtonDown() (2 input parameters)
Name: IsGamepadButtonDown
Return type: bool
Description: Check if a gamepad button is being pressed
Param[1]: gamepad (type: int)
Param[2]: button (type: int)
-Function 150: IsGamepadButtonReleased() (2 input parameters)
+Function 152: IsGamepadButtonReleased() (2 input parameters)
Name: IsGamepadButtonReleased
Return type: bool
Description: Check if a gamepad button has been released once
Param[1]: gamepad (type: int)
Param[2]: button (type: int)
-Function 151: IsGamepadButtonUp() (2 input parameters)
+Function 153: IsGamepadButtonUp() (2 input parameters)
Name: IsGamepadButtonUp
Return type: bool
Description: Check if a gamepad button is NOT being pressed
Param[1]: gamepad (type: int)
Param[2]: button (type: int)
-Function 152: GetGamepadButtonPressed() (0 input parameters)
+Function 154: GetGamepadButtonPressed() (0 input parameters)
Name: GetGamepadButtonPressed
Return type: int
Description: Get the last gamepad button pressed
No input parameters
-Function 153: GetGamepadAxisCount() (1 input parameters)
+Function 155: GetGamepadAxisCount() (1 input parameters)
Name: GetGamepadAxisCount
Return type: int
Description: Get gamepad axis count for a gamepad
Param[1]: gamepad (type: int)
-Function 154: GetGamepadAxisMovement() (2 input parameters)
+Function 156: GetGamepadAxisMovement() (2 input parameters)
Name: GetGamepadAxisMovement
Return type: float
Description: Get axis movement value for a gamepad axis
Param[1]: gamepad (type: int)
Param[2]: axis (type: int)
-Function 155: SetGamepadMappings() (1 input parameters)
+Function 157: SetGamepadMappings() (1 input parameters)
Name: SetGamepadMappings
Return type: int
Description: Set internal gamepad mappings (SDL_GameControllerDB)
Param[1]: mappings (type: const char *)
-Function 156: IsMouseButtonPressed() (1 input parameters)
+Function 158: IsMouseButtonPressed() (1 input parameters)
Name: IsMouseButtonPressed
Return type: bool
Description: Check if a mouse button has been pressed once
Param[1]: button (type: int)
-Function 157: IsMouseButtonDown() (1 input parameters)
+Function 159: IsMouseButtonDown() (1 input parameters)
Name: IsMouseButtonDown
Return type: bool
Description: Check if a mouse button is being pressed
Param[1]: button (type: int)
-Function 158: IsMouseButtonReleased() (1 input parameters)
+Function 160: IsMouseButtonReleased() (1 input parameters)
Name: IsMouseButtonReleased
Return type: bool
Description: Check if a mouse button has been released once
Param[1]: button (type: int)
-Function 159: IsMouseButtonUp() (1 input parameters)
+Function 161: IsMouseButtonUp() (1 input parameters)
Name: IsMouseButtonUp
Return type: bool
Description: Check if a mouse button is NOT being pressed
Param[1]: button (type: int)
-Function 160: GetMouseX() (0 input parameters)
+Function 162: GetMouseX() (0 input parameters)
Name: GetMouseX
Return type: int
Description: Get mouse position X
No input parameters
-Function 161: GetMouseY() (0 input parameters)
+Function 163: GetMouseY() (0 input parameters)
Name: GetMouseY
Return type: int
Description: Get mouse position Y
No input parameters
-Function 162: GetMousePosition() (0 input parameters)
+Function 164: GetMousePosition() (0 input parameters)
Name: GetMousePosition
Return type: Vector2
Description: Get mouse position XY
No input parameters
-Function 163: GetMouseDelta() (0 input parameters)
+Function 165: GetMouseDelta() (0 input parameters)
Name: GetMouseDelta
Return type: Vector2
Description: Get mouse delta between frames
No input parameters
-Function 164: SetMousePosition() (2 input parameters)
+Function 166: SetMousePosition() (2 input parameters)
Name: SetMousePosition
Return type: void
Description: Set mouse position XY
Param[1]: x (type: int)
Param[2]: y (type: int)
-Function 165: SetMouseOffset() (2 input parameters)
+Function 167: SetMouseOffset() (2 input parameters)
Name: SetMouseOffset
Return type: void
Description: Set mouse offset
Param[1]: offsetX (type: int)
Param[2]: offsetY (type: int)
-Function 166: SetMouseScale() (2 input parameters)
+Function 168: SetMouseScale() (2 input parameters)
Name: SetMouseScale
Return type: void
Description: Set mouse scaling
Param[1]: scaleX (type: float)
Param[2]: scaleY (type: float)
-Function 167: GetMouseWheelMove() (0 input parameters)
+Function 169: GetMouseWheelMove() (0 input parameters)
Name: GetMouseWheelMove
Return type: float
Description: Get mouse wheel movement for X or Y, whichever is larger
No input parameters
-Function 168: GetMouseWheelMoveV() (0 input parameters)
+Function 170: GetMouseWheelMoveV() (0 input parameters)
Name: GetMouseWheelMoveV
Return type: Vector2
Description: Get mouse wheel movement for both X and Y
No input parameters
-Function 169: SetMouseCursor() (1 input parameters)
+Function 171: SetMouseCursor() (1 input parameters)
Name: SetMouseCursor
Return type: void
Description: Set mouse cursor
Param[1]: cursor (type: int)
-Function 170: GetTouchX() (0 input parameters)
+Function 172: GetTouchX() (0 input parameters)
Name: GetTouchX
Return type: int
Description: Get touch position X for touch point 0 (relative to screen size)
No input parameters
-Function 171: GetTouchY() (0 input parameters)
+Function 173: GetTouchY() (0 input parameters)
Name: GetTouchY
Return type: int
Description: Get touch position Y for touch point 0 (relative to screen size)
No input parameters
-Function 172: GetTouchPosition() (1 input parameters)
+Function 174: GetTouchPosition() (1 input parameters)
Name: GetTouchPosition
Return type: Vector2
Description: Get touch position XY for a touch point index (relative to screen size)
Param[1]: index (type: int)
-Function 173: GetTouchPointId() (1 input parameters)
+Function 175: GetTouchPointId() (1 input parameters)
Name: GetTouchPointId
Return type: int
Description: Get touch point identifier for given index
Param[1]: index (type: int)
-Function 174: GetTouchPointCount() (0 input parameters)
+Function 176: GetTouchPointCount() (0 input parameters)
Name: GetTouchPointCount
Return type: int
Description: Get number of touch points
No input parameters
-Function 175: SetGesturesEnabled() (1 input parameters)
+Function 177: SetGesturesEnabled() (1 input parameters)
Name: SetGesturesEnabled
Return type: void
Description: Enable a set of gestures using flags
Param[1]: flags (type: unsigned int)
-Function 176: IsGestureDetected() (1 input parameters)
+Function 178: IsGestureDetected() (1 input parameters)
Name: IsGestureDetected
Return type: bool
Description: Check if a gesture have been detected
Param[1]: gesture (type: int)
-Function 177: GetGestureDetected() (0 input parameters)
+Function 179: GetGestureDetected() (0 input parameters)
Name: GetGestureDetected
Return type: int
Description: Get latest detected gesture
No input parameters
-Function 178: GetGestureHoldDuration() (0 input parameters)
+Function 180: GetGestureHoldDuration() (0 input parameters)
Name: GetGestureHoldDuration
Return type: float
Description: Get gesture hold time in milliseconds
No input parameters
-Function 179: GetGestureDragVector() (0 input parameters)
+Function 181: GetGestureDragVector() (0 input parameters)
Name: GetGestureDragVector
Return type: Vector2
Description: Get gesture drag vector
No input parameters
-Function 180: GetGestureDragAngle() (0 input parameters)
+Function 182: GetGestureDragAngle() (0 input parameters)
Name: GetGestureDragAngle
Return type: float
Description: Get gesture drag angle
No input parameters
-Function 181: GetGesturePinchVector() (0 input parameters)
+Function 183: GetGesturePinchVector() (0 input parameters)
Name: GetGesturePinchVector
Return type: Vector2
Description: Get gesture pinch delta
No input parameters
-Function 182: GetGesturePinchAngle() (0 input parameters)
+Function 184: GetGesturePinchAngle() (0 input parameters)
Name: GetGesturePinchAngle
Return type: float
Description: Get gesture pinch angle
No input parameters
-Function 183: SetCameraMode() (2 input parameters)
- Name: SetCameraMode
- Return type: void
- Description: Set camera mode (multiple camera modes available)
- Param[1]: camera (type: Camera)
- Param[2]: mode (type: int)
-Function 184: UpdateCamera() (1 input parameters)
+Function 185: UpdateCamera() (2 input parameters)
Name: UpdateCamera
Return type: void
Description: Update camera position for selected mode
Param[1]: camera (type: Camera *)
-Function 185: SetCameraPanControl() (1 input parameters)
- Name: SetCameraPanControl
- Return type: void
- Description: Set camera pan key to combine with mouse movement (free camera)
- Param[1]: keyPan (type: int)
-Function 186: SetCameraAltControl() (1 input parameters)
- Name: SetCameraAltControl
- Return type: void
- Description: Set camera alt key to combine with mouse movement (free camera)
- Param[1]: keyAlt (type: int)
-Function 187: SetCameraSmoothZoomControl() (1 input parameters)
- Name: SetCameraSmoothZoomControl
- Return type: void
- Description: Set camera smooth zoom key to combine with mouse (free camera)
- Param[1]: keySmoothZoom (type: int)
-Function 188: SetCameraMoveControls() (6 input parameters)
- Name: SetCameraMoveControls
- Return type: void
- Description: Set camera move controls (1st person and 3rd person cameras)
- Param[1]: keyFront (type: int)
- Param[2]: keyBack (type: int)
- Param[3]: keyRight (type: int)
- Param[4]: keyLeft (type: int)
- Param[5]: keyUp (type: int)
- Param[6]: keyDown (type: int)
-Function 189: SetShapesTexture() (2 input parameters)
+ Param[2]: mode (type: int)
+Function 186: UpdateCameraPro() (4 input parameters)
+ Name: UpdateCameraPro
+ Return type: void
+ Description: Update camera movement/rotation
+ Param[1]: camera (type: Camera *)
+ Param[2]: movement (type: Vector3)
+ Param[3]: rotation (type: Vector3)
+ Param[4]: zoom (type: float)
+Function 187: SetShapesTexture() (2 input parameters)
Name: SetShapesTexture
Return type: void
Description: Set texture and rectangle to be used on shapes drawing
Param[1]: texture (type: Texture2D)
Param[2]: source (type: Rectangle)
-Function 190: DrawPixel() (3 input parameters)
+Function 188: DrawPixel() (3 input parameters)
Name: DrawPixel
Return type: void
Description: Draw a pixel
Param[1]: posX (type: int)
Param[2]: posY (type: int)
Param[3]: color (type: Color)
-Function 191: DrawPixelV() (2 input parameters)
+Function 189: DrawPixelV() (2 input parameters)
Name: DrawPixelV
Return type: void
Description: Draw a pixel (Vector version)
Param[1]: position (type: Vector2)
Param[2]: color (type: Color)
-Function 192: DrawLine() (5 input parameters)
+Function 190: DrawLine() (5 input parameters)
Name: DrawLine
Return type: void
Description: Draw a line
@@ -1982,14 +1986,14 @@ Function 192: DrawLine() (5 input parameters)
Param[3]: endPosX (type: int)
Param[4]: endPosY (type: int)
Param[5]: color (type: Color)
-Function 193: DrawLineV() (3 input parameters)
+Function 191: DrawLineV() (3 input parameters)
Name: DrawLineV
Return type: void
Description: Draw a line (Vector version)
Param[1]: startPos (type: Vector2)
Param[2]: endPos (type: Vector2)
Param[3]: color (type: Color)
-Function 194: DrawLineEx() (4 input parameters)
+Function 192: DrawLineEx() (4 input parameters)
Name: DrawLineEx
Return type: void
Description: Draw a line defining thickness
@@ -1997,7 +2001,7 @@ Function 194: DrawLineEx() (4 input parameters)
Param[2]: endPos (type: Vector2)
Param[3]: thick (type: float)
Param[4]: color (type: Color)
-Function 195: DrawLineBezier() (4 input parameters)
+Function 193: DrawLineBezier() (4 input parameters)
Name: DrawLineBezier
Return type: void
Description: Draw a line using cubic-bezier curves in-out
@@ -2005,7 +2009,7 @@ Function 195: DrawLineBezier() (4 input parameters)
Param[2]: endPos (type: Vector2)
Param[3]: thick (type: float)
Param[4]: color (type: Color)
-Function 196: DrawLineBezierQuad() (5 input parameters)
+Function 194: DrawLineBezierQuad() (5 input parameters)
Name: DrawLineBezierQuad
Return type: void
Description: Draw line using quadratic bezier curves with a control point
@@ -2014,7 +2018,7 @@ Function 196: DrawLineBezierQuad() (5 input parameters)
Param[3]: controlPos (type: Vector2)
Param[4]: thick (type: float)
Param[5]: color (type: Color)
-Function 197: DrawLineBezierCubic() (6 input parameters)
+Function 195: DrawLineBezierCubic() (6 input parameters)
Name: DrawLineBezierCubic
Return type: void
Description: Draw line using cubic bezier curves with 2 control points
@@ -2024,14 +2028,14 @@ Function 197: DrawLineBezierCubic() (6 input parameters)
Param[4]: endControlPos (type: Vector2)
Param[5]: thick (type: float)
Param[6]: color (type: Color)
-Function 198: DrawLineStrip() (3 input parameters)
+Function 196: DrawLineStrip() (3 input parameters)
Name: DrawLineStrip
Return type: void
Description: Draw lines sequence
Param[1]: points (type: Vector2 *)
Param[2]: pointCount (type: int)
Param[3]: color (type: Color)
-Function 199: DrawCircle() (4 input parameters)
+Function 197: DrawCircle() (4 input parameters)
Name: DrawCircle
Return type: void
Description: Draw a color-filled circle
@@ -2039,7 +2043,7 @@ Function 199: DrawCircle() (4 input parameters)
Param[2]: centerY (type: int)
Param[3]: radius (type: float)
Param[4]: color (type: Color)
-Function 200: DrawCircleSector() (6 input parameters)
+Function 198: DrawCircleSector() (6 input parameters)
Name: DrawCircleSector
Return type: void
Description: Draw a piece of a circle
@@ -2049,7 +2053,7 @@ Function 200: DrawCircleSector() (6 input parameters)
Param[4]: endAngle (type: float)
Param[5]: segments (type: int)
Param[6]: color (type: Color)
-Function 201: DrawCircleSectorLines() (6 input parameters)
+Function 199: DrawCircleSectorLines() (6 input parameters)
Name: DrawCircleSectorLines
Return type: void
Description: Draw circle sector outline
@@ -2059,7 +2063,7 @@ Function 201: DrawCircleSectorLines() (6 input parameters)
Param[4]: endAngle (type: float)
Param[5]: segments (type: int)
Param[6]: color (type: Color)
-Function 202: DrawCircleGradient() (5 input parameters)
+Function 200: DrawCircleGradient() (5 input parameters)
Name: DrawCircleGradient
Return type: void
Description: Draw a gradient-filled circle
@@ -2068,14 +2072,14 @@ Function 202: DrawCircleGradient() (5 input parameters)
Param[3]: radius (type: float)
Param[4]: color1 (type: Color)
Param[5]: color2 (type: Color)
-Function 203: DrawCircleV() (3 input parameters)
+Function 201: DrawCircleV() (3 input parameters)
Name: DrawCircleV
Return type: void
Description: Draw a color-filled circle (Vector version)
Param[1]: center (type: Vector2)
Param[2]: radius (type: float)
Param[3]: color (type: Color)
-Function 204: DrawCircleLines() (4 input parameters)
+Function 202: DrawCircleLines() (4 input parameters)
Name: DrawCircleLines
Return type: void
Description: Draw circle outline
@@ -2083,7 +2087,7 @@ Function 204: DrawCircleLines() (4 input parameters)
Param[2]: centerY (type: int)
Param[3]: radius (type: float)
Param[4]: color (type: Color)
-Function 205: DrawEllipse() (5 input parameters)
+Function 203: DrawEllipse() (5 input parameters)
Name: DrawEllipse
Return type: void
Description: Draw ellipse
@@ -2092,7 +2096,7 @@ Function 205: DrawEllipse() (5 input parameters)
Param[3]: radiusH (type: float)
Param[4]: radiusV (type: float)
Param[5]: color (type: Color)
-Function 206: DrawEllipseLines() (5 input parameters)
+Function 204: DrawEllipseLines() (5 input parameters)
Name: DrawEllipseLines
Return type: void
Description: Draw ellipse outline
@@ -2101,7 +2105,7 @@ Function 206: DrawEllipseLines() (5 input parameters)
Param[3]: radiusH (type: float)
Param[4]: radiusV (type: float)
Param[5]: color (type: Color)
-Function 207: DrawRing() (7 input parameters)
+Function 205: DrawRing() (7 input parameters)
Name: DrawRing
Return type: void
Description: Draw ring
@@ -2112,7 +2116,7 @@ Function 207: DrawRing() (7 input parameters)
Param[5]: endAngle (type: float)
Param[6]: segments (type: int)
Param[7]: color (type: Color)
-Function 208: DrawRingLines() (7 input parameters)
+Function 206: DrawRingLines() (7 input parameters)
Name: DrawRingLines
Return type: void
Description: Draw ring outline
@@ -2123,7 +2127,7 @@ Function 208: DrawRingLines() (7 input parameters)
Param[5]: endAngle (type: float)
Param[6]: segments (type: int)
Param[7]: color (type: Color)
-Function 209: DrawRectangle() (5 input parameters)
+Function 207: DrawRectangle() (5 input parameters)
Name: DrawRectangle
Return type: void
Description: Draw a color-filled rectangle
@@ -2132,20 +2136,20 @@ Function 209: DrawRectangle() (5 input parameters)
Param[3]: width (type: int)
Param[4]: height (type: int)
Param[5]: color (type: Color)
-Function 210: DrawRectangleV() (3 input parameters)
+Function 208: DrawRectangleV() (3 input parameters)
Name: DrawRectangleV
Return type: void
Description: Draw a color-filled rectangle (Vector version)
Param[1]: position (type: Vector2)
Param[2]: size (type: Vector2)
Param[3]: color (type: Color)
-Function 211: DrawRectangleRec() (2 input parameters)
+Function 209: DrawRectangleRec() (2 input parameters)
Name: DrawRectangleRec
Return type: void
Description: Draw a color-filled rectangle
Param[1]: rec (type: Rectangle)
Param[2]: color (type: Color)
-Function 212: DrawRectanglePro() (4 input parameters)
+Function 210: DrawRectanglePro() (4 input parameters)
Name: DrawRectanglePro
Return type: void
Description: Draw a color-filled rectangle with pro parameters
@@ -2153,7 +2157,7 @@ Function 212: DrawRectanglePro() (4 input parameters)
Param[2]: origin (type: Vector2)
Param[3]: rotation (type: float)
Param[4]: color (type: Color)
-Function 213: DrawRectangleGradientV() (6 input parameters)
+Function 211: DrawRectangleGradientV() (6 input parameters)
Name: DrawRectangleGradientV
Return type: void
Description: Draw a vertical-gradient-filled rectangle
@@ -2163,7 +2167,7 @@ Function 213: DrawRectangleGradientV() (6 input parameters)
Param[4]: height (type: int)
Param[5]: color1 (type: Color)
Param[6]: color2 (type: Color)
-Function 214: DrawRectangleGradientH() (6 input parameters)
+Function 212: DrawRectangleGradientH() (6 input parameters)
Name: DrawRectangleGradientH
Return type: void
Description: Draw a horizontal-gradient-filled rectangle
@@ -2173,7 +2177,7 @@ Function 214: DrawRectangleGradientH() (6 input parameters)
Param[4]: height (type: int)
Param[5]: color1 (type: Color)
Param[6]: color2 (type: Color)
-Function 215: DrawRectangleGradientEx() (5 input parameters)
+Function 213: DrawRectangleGradientEx() (5 input parameters)
Name: DrawRectangleGradientEx
Return type: void
Description: Draw a gradient-filled rectangle with custom vertex colors
@@ -2182,7 +2186,7 @@ Function 215: DrawRectangleGradientEx() (5 input parameters)
Param[3]: col2 (type: Color)
Param[4]: col3 (type: Color)
Param[5]: col4 (type: Color)
-Function 216: DrawRectangleLines() (5 input parameters)
+Function 214: DrawRectangleLines() (5 input parameters)
Name: DrawRectangleLines
Return type: void
Description: Draw rectangle outline
@@ -2191,14 +2195,14 @@ Function 216: DrawRectangleLines() (5 input parameters)
Param[3]: width (type: int)
Param[4]: height (type: int)
Param[5]: color (type: Color)
-Function 217: DrawRectangleLinesEx() (3 input parameters)
+Function 215: DrawRectangleLinesEx() (3 input parameters)
Name: DrawRectangleLinesEx
Return type: void
Description: Draw rectangle outline with extended parameters
Param[1]: rec (type: Rectangle)
Param[2]: lineThick (type: float)
Param[3]: color (type: Color)
-Function 218: DrawRectangleRounded() (4 input parameters)
+Function 216: DrawRectangleRounded() (4 input parameters)
Name: DrawRectangleRounded
Return type: void
Description: Draw rectangle with rounded edges
@@ -2206,7 +2210,7 @@ Function 218: DrawRectangleRounded() (4 input parameters)
Param[2]: roundness (type: float)
Param[3]: segments (type: int)
Param[4]: color (type: Color)
-Function 219: DrawRectangleRoundedLines() (5 input parameters)
+Function 217: DrawRectangleRoundedLines() (5 input parameters)
Name: DrawRectangleRoundedLines
Return type: void
Description: Draw rectangle with rounded edges outline
@@ -2215,7 +2219,7 @@ Function 219: DrawRectangleRoundedLines() (5 input parameters)
Param[3]: segments (type: int)
Param[4]: lineThick (type: float)
Param[5]: color (type: Color)
-Function 220: DrawTriangle() (4 input parameters)
+Function 218: DrawTriangle() (4 input parameters)
Name: DrawTriangle
Return type: void
Description: Draw a color-filled triangle (vertex in counter-clockwise order!)
@@ -2223,7 +2227,7 @@ Function 220: DrawTriangle() (4 input parameters)
Param[2]: v2 (type: Vector2)
Param[3]: v3 (type: Vector2)
Param[4]: color (type: Color)
-Function 221: DrawTriangleLines() (4 input parameters)
+Function 219: DrawTriangleLines() (4 input parameters)
Name: DrawTriangleLines
Return type: void
Description: Draw triangle outline (vertex in counter-clockwise order!)
@@ -2231,21 +2235,21 @@ Function 221: DrawTriangleLines() (4 input parameters)
Param[2]: v2 (type: Vector2)
Param[3]: v3 (type: Vector2)
Param[4]: color (type: Color)
-Function 222: DrawTriangleFan() (3 input parameters)
+Function 220: DrawTriangleFan() (3 input parameters)
Name: DrawTriangleFan
Return type: void
Description: Draw a triangle fan defined by points (first vertex is the center)
Param[1]: points (type: Vector2 *)
Param[2]: pointCount (type: int)
Param[3]: color (type: Color)
-Function 223: DrawTriangleStrip() (3 input parameters)
+Function 221: DrawTriangleStrip() (3 input parameters)
Name: DrawTriangleStrip
Return type: void
Description: Draw a triangle strip defined by points
Param[1]: points (type: Vector2 *)
Param[2]: pointCount (type: int)
Param[3]: color (type: Color)
-Function 224: DrawPoly() (5 input parameters)
+Function 222: DrawPoly() (5 input parameters)
Name: DrawPoly
Return type: void
Description: Draw a regular polygon (Vector version)
@@ -2254,7 +2258,7 @@ Function 224: DrawPoly() (5 input parameters)
Param[3]: radius (type: float)
Param[4]: rotation (type: float)
Param[5]: color (type: Color)
-Function 225: DrawPolyLines() (5 input parameters)
+Function 223: DrawPolyLines() (5 input parameters)
Name: DrawPolyLines
Return type: void
Description: Draw a polygon outline of n sides
@@ -2263,7 +2267,7 @@ Function 225: DrawPolyLines() (5 input parameters)
Param[3]: radius (type: float)
Param[4]: rotation (type: float)
Param[5]: color (type: Color)
-Function 226: DrawPolyLinesEx() (6 input parameters)
+Function 224: DrawPolyLinesEx() (6 input parameters)
Name: DrawPolyLinesEx
Return type: void
Description: Draw a polygon outline of n sides with extended parameters
@@ -2273,13 +2277,13 @@ Function 226: DrawPolyLinesEx() (6 input parameters)
Param[4]: rotation (type: float)
Param[5]: lineThick (type: float)
Param[6]: color (type: Color)
-Function 227: CheckCollisionRecs() (2 input parameters)
+Function 225: CheckCollisionRecs() (2 input parameters)
Name: CheckCollisionRecs
Return type: bool
Description: Check collision between two rectangles
Param[1]: rec1 (type: Rectangle)
Param[2]: rec2 (type: Rectangle)
-Function 228: CheckCollisionCircles() (4 input parameters)
+Function 226: CheckCollisionCircles() (4 input parameters)
Name: CheckCollisionCircles
Return type: bool
Description: Check collision between two circles
@@ -2287,27 +2291,27 @@ Function 228: CheckCollisionCircles() (4 input parameters)
Param[2]: radius1 (type: float)
Param[3]: center2 (type: Vector2)
Param[4]: radius2 (type: float)
-Function 229: CheckCollisionCircleRec() (3 input parameters)
+Function 227: CheckCollisionCircleRec() (3 input parameters)
Name: CheckCollisionCircleRec
Return type: bool
Description: Check collision between circle and rectangle
Param[1]: center (type: Vector2)
Param[2]: radius (type: float)
Param[3]: rec (type: Rectangle)
-Function 230: CheckCollisionPointRec() (2 input parameters)
+Function 228: CheckCollisionPointRec() (2 input parameters)
Name: CheckCollisionPointRec
Return type: bool
Description: Check if point is inside rectangle
Param[1]: point (type: Vector2)
Param[2]: rec (type: Rectangle)
-Function 231: CheckCollisionPointCircle() (3 input parameters)
+Function 229: CheckCollisionPointCircle() (3 input parameters)
Name: CheckCollisionPointCircle
Return type: bool
Description: Check if point is inside circle
Param[1]: point (type: Vector2)
Param[2]: center (type: Vector2)
Param[3]: radius (type: float)
-Function 232: CheckCollisionPointTriangle() (4 input parameters)
+Function 230: CheckCollisionPointTriangle() (4 input parameters)
Name: CheckCollisionPointTriangle
Return type: bool
Description: Check if point is inside a triangle
@@ -2315,14 +2319,14 @@ Function 232: CheckCollisionPointTriangle() (4 input parameters)
Param[2]: p1 (type: Vector2)
Param[3]: p2 (type: Vector2)
Param[4]: p3 (type: Vector2)
-Function 233: CheckCollisionPointPoly() (3 input parameters)
+Function 231: CheckCollisionPointPoly() (3 input parameters)
Name: CheckCollisionPointPoly
Return type: bool
Description: Check if point is within a polygon described by array of vertices
Param[1]: point (type: Vector2)
Param[2]: points (type: Vector2 *)
Param[3]: pointCount (type: int)
-Function 234: CheckCollisionLines() (5 input parameters)
+Function 232: CheckCollisionLines() (5 input parameters)
Name: CheckCollisionLines
Return type: bool
Description: Check the collision between two lines defined by two points each, returns collision point by reference
@@ -2331,7 +2335,7 @@ Function 234: CheckCollisionLines() (5 input parameters)
Param[3]: startPos2 (type: Vector2)
Param[4]: endPos2 (type: Vector2)
Param[5]: collisionPoint (type: Vector2 *)
-Function 235: CheckCollisionPointLine() (4 input parameters)
+Function 233: CheckCollisionPointLine() (4 input parameters)
Name: CheckCollisionPointLine
Return type: bool
Description: Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]
@@ -2339,18 +2343,18 @@ Function 235: CheckCollisionPointLine() (4 input parameters)
Param[2]: p1 (type: Vector2)
Param[3]: p2 (type: Vector2)
Param[4]: threshold (type: int)
-Function 236: GetCollisionRec() (2 input parameters)
+Function 234: GetCollisionRec() (2 input parameters)
Name: GetCollisionRec
Return type: Rectangle
Description: Get collision rectangle for two rectangles collision
Param[1]: rec1 (type: Rectangle)
Param[2]: rec2 (type: Rectangle)
-Function 237: LoadImage() (1 input parameters)
+Function 235: LoadImage() (1 input parameters)
Name: LoadImage
Return type: Image
Description: Load image from file into CPU memory (RAM)
Param[1]: fileName (type: const char *)
-Function 238: LoadImageRaw() (5 input parameters)
+Function 236: LoadImageRaw() (5 input parameters)
Name: LoadImageRaw
Return type: Image
Description: Load image from RAW file data
@@ -2359,54 +2363,59 @@ Function 238: LoadImageRaw() (5 input parameters)
Param[3]: height (type: int)
Param[4]: format (type: int)
Param[5]: headerSize (type: int)
-Function 239: LoadImageAnim() (2 input parameters)
+Function 237: LoadImageAnim() (2 input parameters)
Name: LoadImageAnim
Return type: Image
Description: Load image sequence from file (frames appended to image.data)
Param[1]: fileName (type: const char *)
Param[2]: frames (type: int *)
-Function 240: LoadImageFromMemory() (3 input parameters)
+Function 238: LoadImageFromMemory() (3 input parameters)
Name: LoadImageFromMemory
Return type: Image
Description: Load image from memory buffer, fileType refers to extension: i.e. '.png'
Param[1]: fileType (type: const char *)
Param[2]: fileData (type: const unsigned char *)
Param[3]: dataSize (type: int)
-Function 241: LoadImageFromTexture() (1 input parameters)
+Function 239: LoadImageFromTexture() (1 input parameters)
Name: LoadImageFromTexture
Return type: Image
Description: Load image from GPU texture data
Param[1]: texture (type: Texture2D)
-Function 242: LoadImageFromScreen() (0 input parameters)
+Function 240: LoadImageFromScreen() (0 input parameters)
Name: LoadImageFromScreen
Return type: Image
Description: Load image from screen buffer and (screenshot)
No input parameters
-Function 243: UnloadImage() (1 input parameters)
+Function 241: IsImageReady() (1 input parameters)
+ Name: IsImageReady
+ Return type: bool
+ Description: Check if an image is ready
+ Param[1]: image (type: Image)
+Function 242: UnloadImage() (1 input parameters)
Name: UnloadImage
Return type: void
Description: Unload image from CPU memory (RAM)
Param[1]: image (type: Image)
-Function 244: ExportImage() (2 input parameters)
+Function 243: ExportImage() (2 input parameters)
Name: ExportImage
Return type: bool
Description: Export image data to file, returns true on success
Param[1]: image (type: Image)
Param[2]: fileName (type: const char *)
-Function 245: ExportImageAsCode() (2 input parameters)
+Function 244: ExportImageAsCode() (2 input parameters)
Name: ExportImageAsCode
Return type: bool
Description: Export image as code file defining an array of bytes, returns true on success
Param[1]: image (type: Image)
Param[2]: fileName (type: const char *)
-Function 246: GenImageColor() (3 input parameters)
+Function 245: GenImageColor() (3 input parameters)
Name: GenImageColor
Return type: Image
Description: Generate image: plain color
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: color (type: Color)
-Function 247: GenImageGradientV() (4 input parameters)
+Function 246: GenImageGradientV() (4 input parameters)
Name: GenImageGradientV
Return type: Image
Description: Generate image: vertical gradient
@@ -2414,7 +2423,7 @@ Function 247: GenImageGradientV() (4 input parameters)
Param[2]: height (type: int)
Param[3]: top (type: Color)
Param[4]: bottom (type: Color)
-Function 248: GenImageGradientH() (4 input parameters)
+Function 247: GenImageGradientH() (4 input parameters)
Name: GenImageGradientH
Return type: Image
Description: Generate image: horizontal gradient
@@ -2422,7 +2431,7 @@ Function 248: GenImageGradientH() (4 input parameters)
Param[2]: height (type: int)
Param[3]: left (type: Color)
Param[4]: right (type: Color)
-Function 249: GenImageGradientRadial() (5 input parameters)
+Function 248: GenImageGradientRadial() (5 input parameters)
Name: GenImageGradientRadial
Return type: Image
Description: Generate image: radial gradient
@@ -2431,7 +2440,7 @@ Function 249: GenImageGradientRadial() (5 input parameters)
Param[3]: density (type: float)
Param[4]: inner (type: Color)
Param[5]: outer (type: Color)
-Function 250: GenImageChecked() (6 input parameters)
+Function 249: GenImageChecked() (6 input parameters)
Name: GenImageChecked
Return type: Image
Description: Generate image: checked
@@ -2441,14 +2450,14 @@ Function 250: GenImageChecked() (6 input parameters)
Param[4]: checksY (type: int)
Param[5]: col1 (type: Color)
Param[6]: col2 (type: Color)
-Function 251: GenImageWhiteNoise() (3 input parameters)
+Function 250: GenImageWhiteNoise() (3 input parameters)
Name: GenImageWhiteNoise
Return type: Image
Description: Generate image: white noise
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: factor (type: float)
-Function 252: GenImagePerlinNoise() (5 input parameters)
+Function 251: GenImagePerlinNoise() (5 input parameters)
Name: GenImagePerlinNoise
Return type: Image
Description: Generate image: perlin noise
@@ -2457,13 +2466,20 @@ Function 252: GenImagePerlinNoise() (5 input parameters)
Param[3]: offsetX (type: int)
Param[4]: offsetY (type: int)
Param[5]: scale (type: float)
-Function 253: GenImageCellular() (3 input parameters)
+Function 252: GenImageCellular() (3 input parameters)
Name: GenImageCellular
Return type: Image
Description: Generate image: cellular algorithm, bigger tileSize means bigger cells
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: tileSize (type: int)
+Function 253: GenImageText() (3 input parameters)
+ Name: GenImageText
+ Return type: Image
+ Description: Generate image: grayscale image from text data
+ Param[1]: width (type: int)
+ Param[2]: height (type: int)
+ Param[3]: text (type: const char *)
Function 254: ImageCopy() (1 input parameters)
Name: ImageCopy
Return type: Image
@@ -2533,21 +2549,27 @@ Function 264: ImageAlphaPremultiply() (1 input parameters)
Return type: void
Description: Premultiply alpha channel
Param[1]: image (type: Image *)
-Function 265: ImageResize() (3 input parameters)
+Function 265: ImageBlurGaussian() (2 input parameters)
+ Name: ImageBlurGaussian
+ Return type: void
+ Description: Apply Gaussian blur using a box blur approximation
+ Param[1]: image (type: Image *)
+ Param[2]: blurSize (type: int)
+Function 266: ImageResize() (3 input parameters)
Name: ImageResize
Return type: void
Description: Resize image (Bicubic scaling algorithm)
Param[1]: image (type: Image *)
Param[2]: newWidth (type: int)
Param[3]: newHeight (type: int)
-Function 266: ImageResizeNN() (3 input parameters)
+Function 267: ImageResizeNN() (3 input parameters)
Name: ImageResizeNN
Return type: void
Description: Resize image (Nearest-Neighbor scaling algorithm)
Param[1]: image (type: Image *)
Param[2]: newWidth (type: int)
Param[3]: newHeight (type: int)
-Function 267: ImageResizeCanvas() (6 input parameters)
+Function 268: ImageResizeCanvas() (6 input parameters)
Name: ImageResizeCanvas
Return type: void
Description: Resize canvas and fill with color
@@ -2557,12 +2579,12 @@ Function 267: ImageResizeCanvas() (6 input parameters)
Param[4]: offsetX (type: int)
Param[5]: offsetY (type: int)
Param[6]: fill (type: Color)
-Function 268: ImageMipmaps() (1 input parameters)
+Function 269: ImageMipmaps() (1 input parameters)
Name: ImageMipmaps
Return type: void
Description: Compute all mipmap levels for a provided image
Param[1]: image (type: Image *)
-Function 269: ImageDither() (5 input parameters)
+Function 270: ImageDither() (5 input parameters)
Name: ImageDither
Return type: void
Description: Dither image data to 16bpp or lower (Floyd-Steinberg dithering)
@@ -2571,103 +2593,103 @@ Function 269: ImageDither() (5 input parameters)
Param[3]: gBpp (type: int)
Param[4]: bBpp (type: int)
Param[5]: aBpp (type: int)
-Function 270: ImageFlipVertical() (1 input parameters)
+Function 271: ImageFlipVertical() (1 input parameters)
Name: ImageFlipVertical
Return type: void
Description: Flip image vertically
Param[1]: image (type: Image *)
-Function 271: ImageFlipHorizontal() (1 input parameters)
+Function 272: ImageFlipHorizontal() (1 input parameters)
Name: ImageFlipHorizontal
Return type: void
Description: Flip image horizontally
Param[1]: image (type: Image *)
-Function 272: ImageRotateCW() (1 input parameters)
+Function 273: ImageRotateCW() (1 input parameters)
Name: ImageRotateCW
Return type: void
Description: Rotate image clockwise 90deg
Param[1]: image (type: Image *)
-Function 273: ImageRotateCCW() (1 input parameters)
+Function 274: ImageRotateCCW() (1 input parameters)
Name: ImageRotateCCW
Return type: void
Description: Rotate image counter-clockwise 90deg
Param[1]: image (type: Image *)
-Function 274: ImageColorTint() (2 input parameters)
+Function 275: ImageColorTint() (2 input parameters)
Name: ImageColorTint
Return type: void
Description: Modify image color: tint
Param[1]: image (type: Image *)
Param[2]: color (type: Color)
-Function 275: ImageColorInvert() (1 input parameters)
+Function 276: ImageColorInvert() (1 input parameters)
Name: ImageColorInvert
Return type: void
Description: Modify image color: invert
Param[1]: image (type: Image *)
-Function 276: ImageColorGrayscale() (1 input parameters)
+Function 277: ImageColorGrayscale() (1 input parameters)
Name: ImageColorGrayscale
Return type: void
Description: Modify image color: grayscale
Param[1]: image (type: Image *)
-Function 277: ImageColorContrast() (2 input parameters)
+Function 278: ImageColorContrast() (2 input parameters)
Name: ImageColorContrast
Return type: void
Description: Modify image color: contrast (-100 to 100)
Param[1]: image (type: Image *)
Param[2]: contrast (type: float)
-Function 278: ImageColorBrightness() (2 input parameters)
+Function 279: ImageColorBrightness() (2 input parameters)
Name: ImageColorBrightness
Return type: void
Description: Modify image color: brightness (-255 to 255)
Param[1]: image (type: Image *)
Param[2]: brightness (type: int)
-Function 279: ImageColorReplace() (3 input parameters)
+Function 280: ImageColorReplace() (3 input parameters)
Name: ImageColorReplace
Return type: void
Description: Modify image color: replace color
Param[1]: image (type: Image *)
Param[2]: color (type: Color)
Param[3]: replace (type: Color)
-Function 280: LoadImageColors() (1 input parameters)
+Function 281: LoadImageColors() (1 input parameters)
Name: LoadImageColors
Return type: Color *
Description: Load color data from image as a Color array (RGBA - 32bit)
Param[1]: image (type: Image)
-Function 281: LoadImagePalette() (3 input parameters)
+Function 282: LoadImagePalette() (3 input parameters)
Name: LoadImagePalette
Return type: Color *
Description: Load colors palette from image as a Color array (RGBA - 32bit)
Param[1]: image (type: Image)
Param[2]: maxPaletteSize (type: int)
Param[3]: colorCount (type: int *)
-Function 282: UnloadImageColors() (1 input parameters)
+Function 283: UnloadImageColors() (1 input parameters)
Name: UnloadImageColors
Return type: void
Description: Unload color data loaded with LoadImageColors()
Param[1]: colors (type: Color *)
-Function 283: UnloadImagePalette() (1 input parameters)
+Function 284: UnloadImagePalette() (1 input parameters)
Name: UnloadImagePalette
Return type: void
Description: Unload colors palette loaded with LoadImagePalette()
Param[1]: colors (type: Color *)
-Function 284: GetImageAlphaBorder() (2 input parameters)
+Function 285: GetImageAlphaBorder() (2 input parameters)
Name: GetImageAlphaBorder
Return type: Rectangle
Description: Get image alpha border rectangle
Param[1]: image (type: Image)
Param[2]: threshold (type: float)
-Function 285: GetImageColor() (3 input parameters)
+Function 286: GetImageColor() (3 input parameters)
Name: GetImageColor
Return type: Color
Description: Get image pixel color at (x, y) position
Param[1]: image (type: Image)
Param[2]: x (type: int)
Param[3]: y (type: int)
-Function 286: ImageClearBackground() (2 input parameters)
+Function 287: ImageClearBackground() (2 input parameters)
Name: ImageClearBackground
Return type: void
Description: Clear image background with given color
Param[1]: dst (type: Image *)
Param[2]: color (type: Color)
-Function 287: ImageDrawPixel() (4 input parameters)
+Function 288: ImageDrawPixel() (4 input parameters)
Name: ImageDrawPixel
Return type: void
Description: Draw pixel within an image
@@ -2675,14 +2697,14 @@ Function 287: ImageDrawPixel() (4 input parameters)
Param[2]: posX (type: int)
Param[3]: posY (type: int)
Param[4]: color (type: Color)
-Function 288: ImageDrawPixelV() (3 input parameters)
+Function 289: ImageDrawPixelV() (3 input parameters)
Name: ImageDrawPixelV
Return type: void
Description: Draw pixel within an image (Vector version)
Param[1]: dst (type: Image *)
Param[2]: position (type: Vector2)
Param[3]: color (type: Color)
-Function 289: ImageDrawLine() (6 input parameters)
+Function 290: ImageDrawLine() (6 input parameters)
Name: ImageDrawLine
Return type: void
Description: Draw line within an image
@@ -2692,7 +2714,7 @@ Function 289: ImageDrawLine() (6 input parameters)
Param[4]: endPosX (type: int)
Param[5]: endPosY (type: int)
Param[6]: color (type: Color)
-Function 290: ImageDrawLineV() (4 input parameters)
+Function 291: ImageDrawLineV() (4 input parameters)
Name: ImageDrawLineV
Return type: void
Description: Draw line within an image (Vector version)
@@ -2700,7 +2722,7 @@ Function 290: ImageDrawLineV() (4 input parameters)
Param[2]: start (type: Vector2)
Param[3]: end (type: Vector2)
Param[4]: color (type: Color)
-Function 291: ImageDrawCircle() (5 input parameters)
+Function 292: ImageDrawCircle() (5 input parameters)
Name: ImageDrawCircle
Return type: void
Description: Draw a filled circle within an image
@@ -2709,7 +2731,7 @@ Function 291: ImageDrawCircle() (5 input parameters)
Param[3]: centerY (type: int)
Param[4]: radius (type: int)
Param[5]: color (type: Color)
-Function 292: ImageDrawCircleV() (4 input parameters)
+Function 293: ImageDrawCircleV() (4 input parameters)
Name: ImageDrawCircleV
Return type: void
Description: Draw a filled circle within an image (Vector version)
@@ -2717,7 +2739,7 @@ Function 292: ImageDrawCircleV() (4 input parameters)
Param[2]: center (type: Vector2)
Param[3]: radius (type: int)
Param[4]: color (type: Color)
-Function 293: ImageDrawCircleLines() (5 input parameters)
+Function 294: ImageDrawCircleLines() (5 input parameters)
Name: ImageDrawCircleLines
Return type: void
Description: Draw circle outline within an image
@@ -2726,7 +2748,7 @@ Function 293: ImageDrawCircleLines() (5 input parameters)
Param[3]: centerY (type: int)
Param[4]: radius (type: int)
Param[5]: color (type: Color)
-Function 294: ImageDrawCircleLinesV() (4 input parameters)
+Function 295: ImageDrawCircleLinesV() (4 input parameters)
Name: ImageDrawCircleLinesV
Return type: void
Description: Draw circle outline within an image (Vector version)
@@ -2734,7 +2756,7 @@ Function 294: ImageDrawCircleLinesV() (4 input parameters)
Param[2]: center (type: Vector2)
Param[3]: radius (type: int)
Param[4]: color (type: Color)
-Function 295: ImageDrawRectangle() (6 input parameters)
+Function 296: ImageDrawRectangle() (6 input parameters)
Name: ImageDrawRectangle
Return type: void
Description: Draw rectangle within an image
@@ -2744,7 +2766,7 @@ Function 295: ImageDrawRectangle() (6 input parameters)
Param[4]: width (type: int)
Param[5]: height (type: int)
Param[6]: color (type: Color)
-Function 296: ImageDrawRectangleV() (4 input parameters)
+Function 297: ImageDrawRectangleV() (4 input parameters)
Name: ImageDrawRectangleV
Return type: void
Description: Draw rectangle within an image (Vector version)
@@ -2752,14 +2774,14 @@ Function 296: ImageDrawRectangleV() (4 input parameters)
Param[2]: position (type: Vector2)
Param[3]: size (type: Vector2)
Param[4]: color (type: Color)
-Function 297: ImageDrawRectangleRec() (3 input parameters)
+Function 298: ImageDrawRectangleRec() (3 input parameters)
Name: ImageDrawRectangleRec
Return type: void
Description: Draw rectangle within an image
Param[1]: dst (type: Image *)
Param[2]: rec (type: Rectangle)
Param[3]: color (type: Color)
-Function 298: ImageDrawRectangleLines() (4 input parameters)
+Function 299: ImageDrawRectangleLines() (4 input parameters)
Name: ImageDrawRectangleLines
Return type: void
Description: Draw rectangle lines within an image
@@ -2767,7 +2789,7 @@ Function 298: ImageDrawRectangleLines() (4 input parameters)
Param[2]: rec (type: Rectangle)
Param[3]: thick (type: int)
Param[4]: color (type: Color)
-Function 299: ImageDraw() (5 input parameters)
+Function 300: ImageDraw() (5 input parameters)
Name: ImageDraw
Return type: void
Description: Draw a source image within a destination image (tint applied to source)
@@ -2776,7 +2798,7 @@ Function 299: ImageDraw() (5 input parameters)
Param[3]: srcRec (type: Rectangle)
Param[4]: dstRec (type: Rectangle)
Param[5]: tint (type: Color)
-Function 300: ImageDrawText() (6 input parameters)
+Function 301: ImageDrawText() (6 input parameters)
Name: ImageDrawText
Return type: void
Description: Draw text (using default font) within an image (destination)
@@ -2786,7 +2808,7 @@ Function 300: ImageDrawText() (6 input parameters)
Param[4]: posY (type: int)
Param[5]: fontSize (type: int)
Param[6]: color (type: Color)
-Function 301: ImageDrawTextEx() (7 input parameters)
+Function 302: ImageDrawTextEx() (7 input parameters)
Name: ImageDrawTextEx
Return type: void
Description: Draw text (custom sprite font) within an image (destination)
@@ -2797,69 +2819,79 @@ Function 301: ImageDrawTextEx() (7 input parameters)
Param[5]: fontSize (type: float)
Param[6]: spacing (type: float)
Param[7]: tint (type: Color)
-Function 302: LoadTexture() (1 input parameters)
+Function 303: LoadTexture() (1 input parameters)
Name: LoadTexture
Return type: Texture2D
Description: Load texture from file into GPU memory (VRAM)
Param[1]: fileName (type: const char *)
-Function 303: LoadTextureFromImage() (1 input parameters)
+Function 304: LoadTextureFromImage() (1 input parameters)
Name: LoadTextureFromImage
Return type: Texture2D
Description: Load texture from image data
Param[1]: image (type: Image)
-Function 304: LoadTextureCubemap() (2 input parameters)
+Function 305: LoadTextureCubemap() (2 input parameters)
Name: LoadTextureCubemap
Return type: TextureCubemap
Description: Load cubemap from image, multiple image cubemap layouts supported
Param[1]: image (type: Image)
Param[2]: layout (type: int)
-Function 305: LoadRenderTexture() (2 input parameters)
+Function 306: LoadRenderTexture() (2 input parameters)
Name: LoadRenderTexture
Return type: RenderTexture2D
Description: Load texture for rendering (framebuffer)
Param[1]: width (type: int)
Param[2]: height (type: int)
-Function 306: UnloadTexture() (1 input parameters)
+Function 307: IsTextureReady() (1 input parameters)
+ Name: IsTextureReady
+ Return type: bool
+ Description: Check if a texture is ready
+ Param[1]: texture (type: Texture2D)
+Function 308: UnloadTexture() (1 input parameters)
Name: UnloadTexture
Return type: void
Description: Unload texture from GPU memory (VRAM)
Param[1]: texture (type: Texture2D)
-Function 307: UnloadRenderTexture() (1 input parameters)
+Function 309: IsRenderTextureReady() (1 input parameters)
+ Name: IsRenderTextureReady
+ Return type: bool
+ Description: Check if a render texture is ready
+ Param[1]: target (type: RenderTexture2D)
+Function 310: UnloadRenderTexture() (1 input parameters)
Name: UnloadRenderTexture
Return type: void
Description: Unload render texture from GPU memory (VRAM)
Param[1]: target (type: RenderTexture2D)
-Function 308: UpdateTexture() (2 input parameters)
+Function 311: UpdateTexture() (2 input parameters)
Name: UpdateTexture
Return type: void
Description: Update GPU texture with new data
Param[1]: texture (type: Texture2D)
Param[2]: pixels (type: const void *)
-Function 309: UpdateTextureRec() (3 input parameters)
+Function 312: UpdateTextureRec() (3 input parameters)
Name: UpdateTextureRec
Return type: void
Description: Update GPU texture rectangle with new data
Param[1]: texture (type: Texture2D)
Param[2]: rec (type: Rectangle)
Param[3]: pixels (type: const void *)
-Function 310: GenTextureMipmaps() (1 input parameters)
+Function 313: GenTextureMipmaps() (1 input parameters)
Name: GenTextureMipmaps
Return type: void
Description: Generate GPU mipmaps for a texture
Param[1]: texture (type: Texture2D *)
-Function 311: SetTextureFilter() (2 input parameters)
+Function 314: SetTextureFilter() (2 input parameters)
Name: SetTextureFilter
Return type: void
Description: Set texture scaling filter mode
Param[1]: texture (type: Texture2D)
Param[2]: filter (type: int)
-Function 312: SetTextureWrap() (2 input parameters)
+Function 315: SetTextureWrap() (2 input parameters)
Name: SetTextureWrap
Return type: void
Description: Set texture wrapping mode
Param[1]: texture (type: Texture2D)
Param[2]: wrap (type: int)
-Function 313: DrawTexture() (4 input parameters)
+Function 316: DrawTexture() (4 input parameters)
Name: DrawTexture
Return type: void
Description: Draw a Texture2D
@@ -2867,14 +2899,14 @@ Function 313: DrawTexture() (4 input parameters)
Param[2]: posX (type: int)
Param[3]: posY (type: int)
Param[4]: tint (type: Color)
-Function 314: DrawTextureV() (3 input parameters)
+Function 317: DrawTextureV() (3 input parameters)
Name: DrawTextureV
Return type: void
Description: Draw a Texture2D with position defined as Vector2
Param[1]: texture (type: Texture2D)
Param[2]: position (type: Vector2)
Param[3]: tint (type: Color)
-Function 315: DrawTextureEx() (5 input parameters)
+Function 318: DrawTextureEx() (5 input parameters)
Name: DrawTextureEx
Return type: void
Description: Draw a Texture2D with extended parameters
@@ -2883,7 +2915,7 @@ Function 315: DrawTextureEx() (5 input parameters)
Param[3]: rotation (type: float)
Param[4]: scale (type: float)
Param[5]: tint (type: Color)
-Function 316: DrawTextureRec() (4 input parameters)
+Function 319: DrawTextureRec() (4 input parameters)
Name: DrawTextureRec
Return type: void
Description: Draw a part of a texture defined by a rectangle
@@ -2891,27 +2923,7 @@ Function 316: DrawTextureRec() (4 input parameters)
Param[2]: source (type: Rectangle)
Param[3]: position (type: Vector2)
Param[4]: tint (type: Color)
-Function 317: DrawTextureQuad() (5 input parameters)
- Name: DrawTextureQuad
- Return type: void
- Description: Draw texture quad with tiling and offset parameters
- Param[1]: texture (type: Texture2D)
- Param[2]: tiling (type: Vector2)
- Param[3]: offset (type: Vector2)
- Param[4]: quad (type: Rectangle)
- Param[5]: tint (type: Color)
-Function 318: DrawTextureTiled() (7 input parameters)
- Name: DrawTextureTiled
- Return type: void
- Description: Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest.
- Param[1]: texture (type: Texture2D)
- Param[2]: source (type: Rectangle)
- Param[3]: dest (type: Rectangle)
- Param[4]: origin (type: Vector2)
- Param[5]: rotation (type: float)
- Param[6]: scale (type: float)
- Param[7]: tint (type: Color)
-Function 319: DrawTexturePro() (6 input parameters)
+Function 320: DrawTexturePro() (6 input parameters)
Name: DrawTexturePro
Return type: void
Description: Draw a part of a texture defined by a rectangle with 'pro' parameters
@@ -2921,7 +2933,7 @@ Function 319: DrawTexturePro() (6 input parameters)
Param[4]: origin (type: Vector2)
Param[5]: rotation (type: float)
Param[6]: tint (type: Color)
-Function 320: DrawTextureNPatch() (6 input parameters)
+Function 321: DrawTextureNPatch() (6 input parameters)
Name: DrawTextureNPatch
Return type: void
Description: Draws a texture (or part of it) that stretches or shrinks nicely
@@ -2931,16 +2943,6 @@ Function 320: DrawTextureNPatch() (6 input parameters)
Param[4]: origin (type: Vector2)
Param[5]: rotation (type: float)
Param[6]: tint (type: Color)
-Function 321: DrawTexturePoly() (6 input parameters)
- Name: DrawTexturePoly
- Return type: void
- Description: Draw a textured polygon
- Param[1]: texture (type: Texture2D)
- Param[2]: center (type: Vector2)
- Param[3]: points (type: Vector2 *)
- Param[4]: texcoords (type: Vector2 *)
- Param[5]: pointCount (type: int)
- Param[6]: tint (type: Color)
Function 322: Fade() (2 input parameters)
Name: Fade
Return type: Color
@@ -2974,55 +2976,73 @@ Function 327: ColorFromHSV() (3 input parameters)
Param[1]: hue (type: float)
Param[2]: saturation (type: float)
Param[3]: value (type: float)
-Function 328: ColorAlpha() (2 input parameters)
+Function 328: ColorTint() (2 input parameters)
+ Name: ColorTint
+ Return type: Color
+ Description: Get color multiplied with another color
+ Param[1]: color (type: Color)
+ Param[2]: tint (type: Color)
+Function 329: ColorBrightness() (2 input parameters)
+ Name: ColorBrightness
+ Return type: Color
+ Description: Get color with brightness correction, brightness factor goes from -1.0f to 1.0f
+ Param[1]: color (type: Color)
+ Param[2]: factor (type: float)
+Function 330: ColorContrast() (2 input parameters)
+ Name: ColorContrast
+ Return type: Color
+ Description: Get color with contrast correction, contrast values between -1.0f and 1.0f
+ Param[1]: color (type: Color)
+ Param[2]: contrast (type: float)
+Function 331: ColorAlpha() (2 input parameters)
Name: ColorAlpha
Return type: Color
Description: Get color with alpha applied, alpha goes from 0.0f to 1.0f
Param[1]: color (type: Color)
Param[2]: alpha (type: float)
-Function 329: ColorAlphaBlend() (3 input parameters)
+Function 332: ColorAlphaBlend() (3 input parameters)
Name: ColorAlphaBlend
Return type: Color
Description: Get src alpha-blended into dst color with tint
Param[1]: dst (type: Color)
Param[2]: src (type: Color)
Param[3]: tint (type: Color)
-Function 330: GetColor() (1 input parameters)
+Function 333: GetColor() (1 input parameters)
Name: GetColor
Return type: Color
Description: Get Color structure from hexadecimal value
Param[1]: hexValue (type: unsigned int)
-Function 331: GetPixelColor() (2 input parameters)
+Function 334: GetPixelColor() (2 input parameters)
Name: GetPixelColor
Return type: Color
Description: Get Color from a source pixel pointer of certain format
Param[1]: srcPtr (type: void *)
Param[2]: format (type: int)
-Function 332: SetPixelColor() (3 input parameters)
+Function 335: SetPixelColor() (3 input parameters)
Name: SetPixelColor
Return type: void
Description: Set color formatted into destination pixel pointer
Param[1]: dstPtr (type: void *)
Param[2]: color (type: Color)
Param[3]: format (type: int)
-Function 333: GetPixelDataSize() (3 input parameters)
+Function 336: GetPixelDataSize() (3 input parameters)
Name: GetPixelDataSize
Return type: int
Description: Get pixel data size in bytes for certain format
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: format (type: int)
-Function 334: GetFontDefault() (0 input parameters)
+Function 337: GetFontDefault() (0 input parameters)
Name: GetFontDefault
Return type: Font
Description: Get the default Font
No input parameters
-Function 335: LoadFont() (1 input parameters)
+Function 338: LoadFont() (1 input parameters)
Name: LoadFont
Return type: Font
Description: Load font from file into GPU memory (VRAM)
Param[1]: fileName (type: const char *)
-Function 336: LoadFontEx() (4 input parameters)
+Function 339: LoadFontEx() (4 input parameters)
Name: LoadFontEx
Return type: Font
Description: Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set
@@ -3030,14 +3050,14 @@ Function 336: LoadFontEx() (4 input parameters)
Param[2]: fontSize (type: int)
Param[3]: fontChars (type: int *)
Param[4]: glyphCount (type: int)
-Function 337: LoadFontFromImage() (3 input parameters)
+Function 340: LoadFontFromImage() (3 input parameters)
Name: LoadFontFromImage
Return type: Font
Description: Load font from Image (XNA style)
Param[1]: image (type: Image)
Param[2]: key (type: Color)
Param[3]: firstChar (type: int)
-Function 338: LoadFontFromMemory() (6 input parameters)
+Function 341: LoadFontFromMemory() (6 input parameters)
Name: LoadFontFromMemory
Return type: Font
Description: Load font from memory buffer, fileType refers to extension: i.e. '.ttf'
@@ -3047,7 +3067,12 @@ Function 338: LoadFontFromMemory() (6 input parameters)
Param[4]: fontSize (type: int)
Param[5]: fontChars (type: int *)
Param[6]: glyphCount (type: int)
-Function 339: LoadFontData() (6 input parameters)
+Function 342: IsFontReady() (1 input parameters)
+ Name: IsFontReady
+ Return type: bool
+ Description: Check if a font is ready
+ Param[1]: font (type: Font)
+Function 343: LoadFontData() (6 input parameters)
Name: LoadFontData
Return type: GlyphInfo *
Description: Load font data for further use
@@ -3057,7 +3082,7 @@ Function 339: LoadFontData() (6 input parameters)
Param[4]: fontChars (type: int *)
Param[5]: glyphCount (type: int)
Param[6]: type (type: int)
-Function 340: GenImageFontAtlas() (6 input parameters)
+Function 344: GenImageFontAtlas() (6 input parameters)
Name: GenImageFontAtlas
Return type: Image
Description: Generate image font atlas using chars info
@@ -3067,30 +3092,30 @@ Function 340: GenImageFontAtlas() (6 input parameters)
Param[4]: fontSize (type: int)
Param[5]: padding (type: int)
Param[6]: packMethod (type: int)
-Function 341: UnloadFontData() (2 input parameters)
+Function 345: UnloadFontData() (2 input parameters)
Name: UnloadFontData
Return type: void
Description: Unload font chars info data (RAM)
Param[1]: chars (type: GlyphInfo *)
Param[2]: glyphCount (type: int)
-Function 342: UnloadFont() (1 input parameters)
+Function 346: UnloadFont() (1 input parameters)
Name: UnloadFont
Return type: void
Description: Unload font from GPU memory (VRAM)
Param[1]: font (type: Font)
-Function 343: ExportFontAsCode() (2 input parameters)
+Function 347: ExportFontAsCode() (2 input parameters)
Name: ExportFontAsCode
Return type: bool
Description: Export font as code file, returns true on success
Param[1]: font (type: Font)
Param[2]: fileName (type: const char *)
-Function 344: DrawFPS() (2 input parameters)
+Function 348: DrawFPS() (2 input parameters)
Name: DrawFPS
Return type: void
Description: Draw current FPS
Param[1]: posX (type: int)
Param[2]: posY (type: int)
-Function 345: DrawText() (5 input parameters)
+Function 349: DrawText() (5 input parameters)
Name: DrawText
Return type: void
Description: Draw text (using default font)
@@ -3099,7 +3124,7 @@ Function 345: DrawText() (5 input parameters)
Param[3]: posY (type: int)
Param[4]: fontSize (type: int)
Param[5]: color (type: Color)
-Function 346: DrawTextEx() (6 input parameters)
+Function 350: DrawTextEx() (6 input parameters)
Name: DrawTextEx
Return type: void
Description: Draw text using font and additional parameters
@@ -3109,7 +3134,7 @@ Function 346: DrawTextEx() (6 input parameters)
Param[4]: fontSize (type: float)
Param[5]: spacing (type: float)
Param[6]: tint (type: Color)
-Function 347: DrawTextPro() (8 input parameters)
+Function 351: DrawTextPro() (8 input parameters)
Name: DrawTextPro
Return type: void
Description: Draw text using Font and pro parameters (rotation)
@@ -3121,7 +3146,7 @@ Function 347: DrawTextPro() (8 input parameters)
Param[6]: fontSize (type: float)
Param[7]: spacing (type: float)
Param[8]: tint (type: Color)
-Function 348: DrawTextCodepoint() (5 input parameters)
+Function 352: DrawTextCodepoint() (5 input parameters)
Name: DrawTextCodepoint
Return type: void
Description: Draw one character (codepoint)
@@ -3130,7 +3155,7 @@ Function 348: DrawTextCodepoint() (5 input parameters)
Param[3]: position (type: Vector2)
Param[4]: fontSize (type: float)
Param[5]: tint (type: Color)
-Function 349: DrawTextCodepoints() (7 input parameters)
+Function 353: DrawTextCodepoints() (7 input parameters)
Name: DrawTextCodepoints
Return type: void
Description: Draw multiple character (codepoint)
@@ -3141,13 +3166,13 @@ Function 349: DrawTextCodepoints() (7 input parameters)
Param[5]: fontSize (type: float)
Param[6]: spacing (type: float)
Param[7]: tint (type: Color)
-Function 350: MeasureText() (2 input parameters)
+Function 354: MeasureText() (2 input parameters)
Name: MeasureText
Return type: int
Description: Measure string width for default font
Param[1]: text (type: const char *)
Param[2]: fontSize (type: int)
-Function 351: MeasureTextEx() (4 input parameters)
+Function 355: MeasureTextEx() (4 input parameters)
Name: MeasureTextEx
Return type: Vector2
Description: Measure string size for Font
@@ -3155,180 +3180,180 @@ Function 351: MeasureTextEx() (4 input parameters)
Param[2]: text (type: const char *)
Param[3]: fontSize (type: float)
Param[4]: spacing (type: float)
-Function 352: GetGlyphIndex() (2 input parameters)
+Function 356: GetGlyphIndex() (2 input parameters)
Name: GetGlyphIndex
Return type: int
Description: Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found
Param[1]: font (type: Font)
Param[2]: codepoint (type: int)
-Function 353: GetGlyphInfo() (2 input parameters)
+Function 357: GetGlyphInfo() (2 input parameters)
Name: GetGlyphInfo
Return type: GlyphInfo
Description: Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found
Param[1]: font (type: Font)
Param[2]: codepoint (type: int)
-Function 354: GetGlyphAtlasRec() (2 input parameters)
+Function 358: GetGlyphAtlasRec() (2 input parameters)
Name: GetGlyphAtlasRec
Return type: Rectangle
Description: Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found
Param[1]: font (type: Font)
Param[2]: codepoint (type: int)
-Function 355: LoadUTF8() (2 input parameters)
+Function 359: LoadUTF8() (2 input parameters)
Name: LoadUTF8
Return type: char *
Description: Load UTF-8 text encoded from codepoints array
Param[1]: codepoints (type: const int *)
Param[2]: length (type: int)
-Function 356: UnloadUTF8() (1 input parameters)
+Function 360: UnloadUTF8() (1 input parameters)
Name: UnloadUTF8
Return type: void
Description: Unload UTF-8 text encoded from codepoints array
Param[1]: text (type: char *)
-Function 357: LoadCodepoints() (2 input parameters)
+Function 361: LoadCodepoints() (2 input parameters)
Name: LoadCodepoints
Return type: int *
Description: Load all codepoints from a UTF-8 text string, codepoints count returned by parameter
Param[1]: text (type: const char *)
Param[2]: count (type: int *)
-Function 358: UnloadCodepoints() (1 input parameters)
+Function 362: UnloadCodepoints() (1 input parameters)
Name: UnloadCodepoints
Return type: void
Description: Unload codepoints data from memory
Param[1]: codepoints (type: int *)
-Function 359: GetCodepointCount() (1 input parameters)
+Function 363: GetCodepointCount() (1 input parameters)
Name: GetCodepointCount
Return type: int
Description: Get total number of codepoints in a UTF-8 encoded string
Param[1]: text (type: const char *)
-Function 360: GetCodepoint() (2 input parameters)
+Function 364: GetCodepoint() (2 input parameters)
Name: GetCodepoint
Return type: int
Description: Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure
Param[1]: text (type: const char *)
Param[2]: codepointSize (type: int *)
-Function 361: GetCodepointNext() (2 input parameters)
+Function 365: GetCodepointNext() (2 input parameters)
Name: GetCodepointNext
Return type: int
Description: Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure
Param[1]: text (type: const char *)
Param[2]: codepointSize (type: int *)
-Function 362: GetCodepointPrevious() (2 input parameters)
+Function 366: GetCodepointPrevious() (2 input parameters)
Name: GetCodepointPrevious
Return type: int
Description: Get previous codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure
Param[1]: text (type: const char *)
Param[2]: codepointSize (type: int *)
-Function 363: CodepointToUTF8() (2 input parameters)
+Function 367: CodepointToUTF8() (2 input parameters)
Name: CodepointToUTF8
Return type: const char *
Description: Encode one codepoint into UTF-8 byte array (array length returned as parameter)
Param[1]: codepoint (type: int)
Param[2]: utf8Size (type: int *)
-Function 364: TextCopy() (2 input parameters)
+Function 368: TextCopy() (2 input parameters)
Name: TextCopy
Return type: int
Description: Copy one string to another, returns bytes copied
Param[1]: dst (type: char *)
Param[2]: src (type: const char *)
-Function 365: TextIsEqual() (2 input parameters)
+Function 369: TextIsEqual() (2 input parameters)
Name: TextIsEqual
Return type: bool
Description: Check if two text string are equal
Param[1]: text1 (type: const char *)
Param[2]: text2 (type: const char *)
-Function 366: TextLength() (1 input parameters)
+Function 370: TextLength() (1 input parameters)
Name: TextLength
Return type: unsigned int
Description: Get text length, checks for '\0' ending
Param[1]: text (type: const char *)
-Function 367: TextFormat() (2 input parameters)
+Function 371: TextFormat() (2 input parameters)
Name: TextFormat
Return type: const char *
Description: Text formatting with variables (sprintf() style)
Param[1]: text (type: const char *)
Param[2]: args (type: ...)
-Function 368: TextSubtext() (3 input parameters)
+Function 372: TextSubtext() (3 input parameters)
Name: TextSubtext
Return type: const char *
Description: Get a piece of a text string
Param[1]: text (type: const char *)
Param[2]: position (type: int)
Param[3]: length (type: int)
-Function 369: TextReplace() (3 input parameters)
+Function 373: TextReplace() (3 input parameters)
Name: TextReplace
Return type: char *
Description: Replace text string (WARNING: memory must be freed!)
Param[1]: text (type: char *)
Param[2]: replace (type: const char *)
Param[3]: by (type: const char *)
-Function 370: TextInsert() (3 input parameters)
+Function 374: TextInsert() (3 input parameters)
Name: TextInsert
Return type: char *
Description: Insert text in a position (WARNING: memory must be freed!)
Param[1]: text (type: const char *)
Param[2]: insert (type: const char *)
Param[3]: position (type: int)
-Function 371: TextJoin() (3 input parameters)
+Function 375: TextJoin() (3 input parameters)
Name: TextJoin
Return type: const char *
Description: Join text strings with delimiter
Param[1]: textList (type: const char **)
Param[2]: count (type: int)
Param[3]: delimiter (type: const char *)
-Function 372: TextSplit() (3 input parameters)
+Function 376: TextSplit() (3 input parameters)
Name: TextSplit
Return type: const char **
Description: Split text into multiple strings
Param[1]: text (type: const char *)
Param[2]: delimiter (type: char)
Param[3]: count (type: int *)
-Function 373: TextAppend() (3 input parameters)
+Function 377: TextAppend() (3 input parameters)
Name: TextAppend
Return type: void
Description: Append text at specific position and move cursor!
Param[1]: text (type: char *)
Param[2]: append (type: const char *)
Param[3]: position (type: int *)
-Function 374: TextFindIndex() (2 input parameters)
+Function 378: TextFindIndex() (2 input parameters)
Name: TextFindIndex
Return type: int
Description: Find first text occurrence within a string
Param[1]: text (type: const char *)
Param[2]: find (type: const char *)
-Function 375: TextToUpper() (1 input parameters)
+Function 379: TextToUpper() (1 input parameters)
Name: TextToUpper
Return type: const char *
Description: Get upper case version of provided string
Param[1]: text (type: const char *)
-Function 376: TextToLower() (1 input parameters)
+Function 380: TextToLower() (1 input parameters)
Name: TextToLower
Return type: const char *
Description: Get lower case version of provided string
Param[1]: text (type: const char *)
-Function 377: TextToPascal() (1 input parameters)
+Function 381: TextToPascal() (1 input parameters)
Name: TextToPascal
Return type: const char *
Description: Get Pascal case notation version of provided string
Param[1]: text (type: const char *)
-Function 378: TextToInteger() (1 input parameters)
+Function 382: TextToInteger() (1 input parameters)
Name: TextToInteger
Return type: int
Description: Get integer value from text (negative values not supported)
Param[1]: text (type: const char *)
-Function 379: DrawLine3D() (3 input parameters)
+Function 383: DrawLine3D() (3 input parameters)
Name: DrawLine3D
Return type: void
Description: Draw a line in 3D world space
Param[1]: startPos (type: Vector3)
Param[2]: endPos (type: Vector3)
Param[3]: color (type: Color)
-Function 380: DrawPoint3D() (2 input parameters)
+Function 384: DrawPoint3D() (2 input parameters)
Name: DrawPoint3D
Return type: void
Description: Draw a point in 3D space, actually a small line
Param[1]: position (type: Vector3)
Param[2]: color (type: Color)
-Function 381: DrawCircle3D() (5 input parameters)
+Function 385: DrawCircle3D() (5 input parameters)
Name: DrawCircle3D
Return type: void
Description: Draw a circle in 3D world space
@@ -3337,7 +3362,7 @@ Function 381: DrawCircle3D() (5 input parameters)
Param[3]: rotationAxis (type: Vector3)
Param[4]: rotationAngle (type: float)
Param[5]: color (type: Color)
-Function 382: DrawTriangle3D() (4 input parameters)
+Function 386: DrawTriangle3D() (4 input parameters)
Name: DrawTriangle3D
Return type: void
Description: Draw a color-filled triangle (vertex in counter-clockwise order!)
@@ -3345,14 +3370,14 @@ Function 382: DrawTriangle3D() (4 input parameters)
Param[2]: v2 (type: Vector3)
Param[3]: v3 (type: Vector3)
Param[4]: color (type: Color)
-Function 383: DrawTriangleStrip3D() (3 input parameters)
+Function 387: DrawTriangleStrip3D() (3 input parameters)
Name: DrawTriangleStrip3D
Return type: void
Description: Draw a triangle strip defined by points
Param[1]: points (type: Vector3 *)
Param[2]: pointCount (type: int)
Param[3]: color (type: Color)
-Function 384: DrawCube() (5 input parameters)
+Function 388: DrawCube() (5 input parameters)
Name: DrawCube
Return type: void
Description: Draw cube
@@ -3361,14 +3386,14 @@ Function 384: DrawCube() (5 input parameters)
Param[3]: height (type: float)
Param[4]: length (type: float)
Param[5]: color (type: Color)
-Function 385: DrawCubeV() (3 input parameters)
+Function 389: DrawCubeV() (3 input parameters)
Name: DrawCubeV
Return type: void
Description: Draw cube (Vector version)
Param[1]: position (type: Vector3)
Param[2]: size (type: Vector3)
Param[3]: color (type: Color)
-Function 386: DrawCubeWires() (5 input parameters)
+Function 390: DrawCubeWires() (5 input parameters)
Name: DrawCubeWires
Return type: void
Description: Draw cube wires
@@ -3377,42 +3402,21 @@ Function 386: DrawCubeWires() (5 input parameters)
Param[3]: height (type: float)
Param[4]: length (type: float)
Param[5]: color (type: Color)
-Function 387: DrawCubeWiresV() (3 input parameters)
+Function 391: DrawCubeWiresV() (3 input parameters)
Name: DrawCubeWiresV
Return type: void
Description: Draw cube wires (Vector version)
Param[1]: position (type: Vector3)
Param[2]: size (type: Vector3)
Param[3]: color (type: Color)
-Function 388: DrawCubeTexture() (6 input parameters)
- Name: DrawCubeTexture
- Return type: void
- Description: Draw cube textured
- Param[1]: texture (type: Texture2D)
- Param[2]: position (type: Vector3)
- Param[3]: width (type: float)
- Param[4]: height (type: float)
- Param[5]: length (type: float)
- Param[6]: color (type: Color)
-Function 389: DrawCubeTextureRec() (7 input parameters)
- Name: DrawCubeTextureRec
- Return type: void
- Description: Draw cube with a region of a texture
- Param[1]: texture (type: Texture2D)
- Param[2]: source (type: Rectangle)
- Param[3]: position (type: Vector3)
- Param[4]: width (type: float)
- Param[5]: height (type: float)
- Param[6]: length (type: float)
- Param[7]: color (type: Color)
-Function 390: DrawSphere() (3 input parameters)
+Function 392: DrawSphere() (3 input parameters)
Name: DrawSphere
Return type: void
Description: Draw sphere
Param[1]: centerPos (type: Vector3)
Param[2]: radius (type: float)
Param[3]: color (type: Color)
-Function 391: DrawSphereEx() (5 input parameters)
+Function 393: DrawSphereEx() (5 input parameters)
Name: DrawSphereEx
Return type: void
Description: Draw sphere with extended parameters
@@ -3421,7 +3425,7 @@ Function 391: DrawSphereEx() (5 input parameters)
Param[3]: rings (type: int)
Param[4]: slices (type: int)
Param[5]: color (type: Color)
-Function 392: DrawSphereWires() (5 input parameters)
+Function 394: DrawSphereWires() (5 input parameters)
Name: DrawSphereWires
Return type: void
Description: Draw sphere wires
@@ -3430,7 +3434,7 @@ Function 392: DrawSphereWires() (5 input parameters)
Param[3]: rings (type: int)
Param[4]: slices (type: int)
Param[5]: color (type: Color)
-Function 393: DrawCylinder() (6 input parameters)
+Function 395: DrawCylinder() (6 input parameters)
Name: DrawCylinder
Return type: void
Description: Draw a cylinder/cone
@@ -3440,7 +3444,7 @@ Function 393: DrawCylinder() (6 input parameters)
Param[4]: height (type: float)
Param[5]: slices (type: int)
Param[6]: color (type: Color)
-Function 394: DrawCylinderEx() (6 input parameters)
+Function 396: DrawCylinderEx() (6 input parameters)
Name: DrawCylinderEx
Return type: void
Description: Draw a cylinder with base at startPos and top at endPos
@@ -3450,7 +3454,7 @@ Function 394: DrawCylinderEx() (6 input parameters)
Param[4]: endRadius (type: float)
Param[5]: sides (type: int)
Param[6]: color (type: Color)
-Function 395: DrawCylinderWires() (6 input parameters)
+Function 397: DrawCylinderWires() (6 input parameters)
Name: DrawCylinderWires
Return type: void
Description: Draw a cylinder/cone wires
@@ -3460,7 +3464,7 @@ Function 395: DrawCylinderWires() (6 input parameters)
Param[4]: height (type: float)
Param[5]: slices (type: int)
Param[6]: color (type: Color)
-Function 396: DrawCylinderWiresEx() (6 input parameters)
+Function 398: DrawCylinderWiresEx() (6 input parameters)
Name: DrawCylinderWiresEx
Return type: void
Description: Draw a cylinder wires with base at startPos and top at endPos
@@ -3470,51 +3474,71 @@ Function 396: DrawCylinderWiresEx() (6 input parameters)
Param[4]: endRadius (type: float)
Param[5]: sides (type: int)
Param[6]: color (type: Color)
-Function 397: DrawPlane() (3 input parameters)
+Function 399: DrawCapsule() (6 input parameters)
+ Name: DrawCapsule
+ Return type: void
+ Description: Draw a capsule with the center of its sphere caps at startPos and endPos
+ Param[1]: startPos (type: Vector3)
+ Param[2]: endPos (type: Vector3)
+ Param[3]: radius (type: float)
+ Param[4]: slices (type: int)
+ Param[5]: rings (type: int)
+ Param[6]: color (type: Color)
+Function 400: DrawCapsuleWires() (6 input parameters)
+ Name: DrawCapsuleWires
+ Return type: void
+ Description: Draw capsule wireframe with the center of its sphere caps at startPos and endPos
+ Param[1]: startPos (type: Vector3)
+ Param[2]: endPos (type: Vector3)
+ Param[3]: radius (type: float)
+ Param[4]: slices (type: int)
+ Param[5]: rings (type: int)
+ Param[6]: color (type: Color)
+Function 401: DrawPlane() (3 input parameters)
Name: DrawPlane
Return type: void
Description: Draw a plane XZ
Param[1]: centerPos (type: Vector3)
Param[2]: size (type: Vector2)
Param[3]: color (type: Color)
-Function 398: DrawRay() (2 input parameters)
+Function 402: DrawRay() (2 input parameters)
Name: DrawRay
Return type: void
Description: Draw a ray line
Param[1]: ray (type: Ray)
Param[2]: color (type: Color)
-Function 399: DrawGrid() (2 input parameters)
+Function 403: DrawGrid() (2 input parameters)
Name: DrawGrid
Return type: void
Description: Draw a grid (centered at (0, 0, 0))
Param[1]: slices (type: int)
Param[2]: spacing (type: float)
-Function 400: LoadModel() (1 input parameters)
+Function 404: LoadModel() (1 input parameters)
Name: LoadModel
Return type: Model
Description: Load model from files (meshes and materials)
Param[1]: fileName (type: const char *)
-Function 401: LoadModelFromMesh() (1 input parameters)
+Function 405: LoadModelFromMesh() (1 input parameters)
Name: LoadModelFromMesh
Return type: Model
Description: Load model from generated mesh (default material)
Param[1]: mesh (type: Mesh)
-Function 402: UnloadModel() (1 input parameters)
+Function 406: IsModelReady() (1 input parameters)
+ Name: IsModelReady
+ Return type: bool
+ Description: Check if a model is ready
+ Param[1]: model (type: Model)
+Function 407: UnloadModel() (1 input parameters)
Name: UnloadModel
Return type: void
Description: Unload model (including meshes) from memory (RAM and/or VRAM)
Param[1]: model (type: Model)
-Function 403: UnloadModelKeepMeshes() (1 input parameters)
- Name: UnloadModelKeepMeshes
- Return type: void
- Description: Unload model (but not meshes) from memory (RAM and/or VRAM)
- Param[1]: model (type: Model)
-Function 404: GetModelBoundingBox() (1 input parameters)
+Function 408: GetModelBoundingBox() (1 input parameters)
Name: GetModelBoundingBox
Return type: BoundingBox
Description: Compute model bounding box limits (considers all meshes)
Param[1]: model (type: Model)
-Function 405: DrawModel() (4 input parameters)
+Function 409: DrawModel() (4 input parameters)
Name: DrawModel
Return type: void
Description: Draw a model (with texture if set)
@@ -3522,7 +3546,7 @@ Function 405: DrawModel() (4 input parameters)
Param[2]: position (type: Vector3)
Param[3]: scale (type: float)
Param[4]: tint (type: Color)
-Function 406: DrawModelEx() (6 input parameters)
+Function 410: DrawModelEx() (6 input parameters)
Name: DrawModelEx
Return type: void
Description: Draw a model with extended parameters
@@ -3532,7 +3556,7 @@ Function 406: DrawModelEx() (6 input parameters)
Param[4]: rotationAngle (type: float)
Param[5]: scale (type: Vector3)
Param[6]: tint (type: Color)
-Function 407: DrawModelWires() (4 input parameters)
+Function 411: DrawModelWires() (4 input parameters)
Name: DrawModelWires
Return type: void
Description: Draw a model wires (with texture if set)
@@ -3540,7 +3564,7 @@ Function 407: DrawModelWires() (4 input parameters)
Param[2]: position (type: Vector3)
Param[3]: scale (type: float)
Param[4]: tint (type: Color)
-Function 408: DrawModelWiresEx() (6 input parameters)
+Function 412: DrawModelWiresEx() (6 input parameters)
Name: DrawModelWiresEx
Return type: void
Description: Draw a model wires (with texture if set) with extended parameters
@@ -3550,13 +3574,13 @@ Function 408: DrawModelWiresEx() (6 input parameters)
Param[4]: rotationAngle (type: float)
Param[5]: scale (type: Vector3)
Param[6]: tint (type: Color)
-Function 409: DrawBoundingBox() (2 input parameters)
+Function 413: DrawBoundingBox() (2 input parameters)
Name: DrawBoundingBox
Return type: void
Description: Draw bounding box (wires)
Param[1]: box (type: BoundingBox)
Param[2]: color (type: Color)
-Function 410: DrawBillboard() (5 input parameters)
+Function 414: DrawBillboard() (5 input parameters)
Name: DrawBillboard
Return type: void
Description: Draw a billboard texture
@@ -3565,7 +3589,7 @@ Function 410: DrawBillboard() (5 input parameters)
Param[3]: position (type: Vector3)
Param[4]: size (type: float)
Param[5]: tint (type: Color)
-Function 411: DrawBillboardRec() (6 input parameters)
+Function 415: DrawBillboardRec() (6 input parameters)
Name: DrawBillboardRec
Return type: void
Description: Draw a billboard texture defined by source
@@ -3575,7 +3599,7 @@ Function 411: DrawBillboardRec() (6 input parameters)
Param[4]: position (type: Vector3)
Param[5]: size (type: Vector2)
Param[6]: tint (type: Color)
-Function 412: DrawBillboardPro() (9 input parameters)
+Function 416: DrawBillboardPro() (9 input parameters)
Name: DrawBillboardPro
Return type: void
Description: Draw a billboard texture defined by source and rotation
@@ -3588,13 +3612,13 @@ Function 412: DrawBillboardPro() (9 input parameters)
Param[7]: origin (type: Vector2)
Param[8]: rotation (type: float)
Param[9]: tint (type: Color)
-Function 413: UploadMesh() (2 input parameters)
+Function 417: UploadMesh() (2 input parameters)
Name: UploadMesh
Return type: void
Description: Upload mesh vertex data in GPU and provide VAO/VBO ids
Param[1]: mesh (type: Mesh *)
Param[2]: dynamic (type: bool)
-Function 414: UpdateMeshBuffer() (5 input parameters)
+Function 418: UpdateMeshBuffer() (5 input parameters)
Name: UpdateMeshBuffer
Return type: void
Description: Update mesh vertex data in GPU for a specific buffer index
@@ -3603,19 +3627,19 @@ Function 414: UpdateMeshBuffer() (5 input parameters)
Param[3]: data (type: const void *)
Param[4]: dataSize (type: int)
Param[5]: offset (type: int)
-Function 415: UnloadMesh() (1 input parameters)
+Function 419: UnloadMesh() (1 input parameters)
Name: UnloadMesh
Return type: void
Description: Unload mesh data from CPU and GPU
Param[1]: mesh (type: Mesh)
-Function 416: DrawMesh() (3 input parameters)
+Function 420: DrawMesh() (3 input parameters)
Name: DrawMesh
Return type: void
Description: Draw a 3d mesh with material and transform
Param[1]: mesh (type: Mesh)
Param[2]: material (type: Material)
Param[3]: transform (type: Matrix)
-Function 417: DrawMeshInstanced() (4 input parameters)
+Function 421: DrawMeshInstanced() (4 input parameters)
Name: DrawMeshInstanced
Return type: void
Description: Draw multiple mesh instances with material and different transforms
@@ -3623,29 +3647,29 @@ Function 417: DrawMeshInstanced() (4 input parameters)
Param[2]: material (type: Material)
Param[3]: transforms (type: const Matrix *)
Param[4]: instances (type: int)
-Function 418: ExportMesh() (2 input parameters)
+Function 422: ExportMesh() (2 input parameters)
Name: ExportMesh
Return type: bool
Description: Export mesh data to file, returns true on success
Param[1]: mesh (type: Mesh)
Param[2]: fileName (type: const char *)
-Function 419: GetMeshBoundingBox() (1 input parameters)
+Function 423: GetMeshBoundingBox() (1 input parameters)
Name: GetMeshBoundingBox
Return type: BoundingBox
Description: Compute mesh bounding box limits
Param[1]: mesh (type: Mesh)
-Function 420: GenMeshTangents() (1 input parameters)
+Function 424: GenMeshTangents() (1 input parameters)
Name: GenMeshTangents
Return type: void
Description: Compute mesh tangents
Param[1]: mesh (type: Mesh *)
-Function 421: GenMeshPoly() (2 input parameters)
+Function 425: GenMeshPoly() (2 input parameters)
Name: GenMeshPoly
Return type: Mesh
Description: Generate polygonal mesh
Param[1]: sides (type: int)
Param[2]: radius (type: float)
-Function 422: GenMeshPlane() (4 input parameters)
+Function 426: GenMeshPlane() (4 input parameters)
Name: GenMeshPlane
Return type: Mesh
Description: Generate plane mesh (with subdivisions)
@@ -3653,42 +3677,42 @@ Function 422: GenMeshPlane() (4 input parameters)
Param[2]: length (type: float)
Param[3]: resX (type: int)
Param[4]: resZ (type: int)
-Function 423: GenMeshCube() (3 input parameters)
+Function 427: GenMeshCube() (3 input parameters)
Name: GenMeshCube
Return type: Mesh
Description: Generate cuboid mesh
Param[1]: width (type: float)
Param[2]: height (type: float)
Param[3]: length (type: float)
-Function 424: GenMeshSphere() (3 input parameters)
+Function 428: GenMeshSphere() (3 input parameters)
Name: GenMeshSphere
Return type: Mesh
Description: Generate sphere mesh (standard sphere)
Param[1]: radius (type: float)
Param[2]: rings (type: int)
Param[3]: slices (type: int)
-Function 425: GenMeshHemiSphere() (3 input parameters)
+Function 429: GenMeshHemiSphere() (3 input parameters)
Name: GenMeshHemiSphere
Return type: Mesh
Description: Generate half-sphere mesh (no bottom cap)
Param[1]: radius (type: float)
Param[2]: rings (type: int)
Param[3]: slices (type: int)
-Function 426: GenMeshCylinder() (3 input parameters)
+Function 430: GenMeshCylinder() (3 input parameters)
Name: GenMeshCylinder
Return type: Mesh
Description: Generate cylinder mesh
Param[1]: radius (type: float)
Param[2]: height (type: float)
Param[3]: slices (type: int)
-Function 427: GenMeshCone() (3 input parameters)
+Function 431: GenMeshCone() (3 input parameters)
Name: GenMeshCone
Return type: Mesh
Description: Generate cone/pyramid mesh
Param[1]: radius (type: float)
Param[2]: height (type: float)
Param[3]: slices (type: int)
-Function 428: GenMeshTorus() (4 input parameters)
+Function 432: GenMeshTorus() (4 input parameters)
Name: GenMeshTorus
Return type: Mesh
Description: Generate torus mesh
@@ -3696,7 +3720,7 @@ Function 428: GenMeshTorus() (4 input parameters)
Param[2]: size (type: float)
Param[3]: radSeg (type: int)
Param[4]: sides (type: int)
-Function 429: GenMeshKnot() (4 input parameters)
+Function 433: GenMeshKnot() (4 input parameters)
Name: GenMeshKnot
Return type: Mesh
Description: Generate trefoil knot mesh
@@ -3704,79 +3728,84 @@ Function 429: GenMeshKnot() (4 input parameters)
Param[2]: size (type: float)
Param[3]: radSeg (type: int)
Param[4]: sides (type: int)
-Function 430: GenMeshHeightmap() (2 input parameters)
+Function 434: GenMeshHeightmap() (2 input parameters)
Name: GenMeshHeightmap
Return type: Mesh
Description: Generate heightmap mesh from image data
Param[1]: heightmap (type: Image)
Param[2]: size (type: Vector3)
-Function 431: GenMeshCubicmap() (2 input parameters)
+Function 435: GenMeshCubicmap() (2 input parameters)
Name: GenMeshCubicmap
Return type: Mesh
Description: Generate cubes-based map mesh from image data
Param[1]: cubicmap (type: Image)
Param[2]: cubeSize (type: Vector3)
-Function 432: LoadMaterials() (2 input parameters)
+Function 436: LoadMaterials() (2 input parameters)
Name: LoadMaterials
Return type: Material *
Description: Load materials from model file
Param[1]: fileName (type: const char *)
Param[2]: materialCount (type: int *)
-Function 433: LoadMaterialDefault() (0 input parameters)
+Function 437: LoadMaterialDefault() (0 input parameters)
Name: LoadMaterialDefault
Return type: Material
Description: Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)
No input parameters
-Function 434: UnloadMaterial() (1 input parameters)
+Function 438: IsMaterialReady() (1 input parameters)
+ Name: IsMaterialReady
+ Return type: bool
+ Description: Check if a material is ready
+ Param[1]: material (type: Material)
+Function 439: UnloadMaterial() (1 input parameters)
Name: UnloadMaterial
Return type: void
Description: Unload material from GPU memory (VRAM)
Param[1]: material (type: Material)
-Function 435: SetMaterialTexture() (3 input parameters)
+Function 440: SetMaterialTexture() (3 input parameters)
Name: SetMaterialTexture
Return type: void
Description: Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...)
Param[1]: material (type: Material *)
Param[2]: mapType (type: int)
Param[3]: texture (type: Texture2D)
-Function 436: SetModelMeshMaterial() (3 input parameters)
+Function 441: SetModelMeshMaterial() (3 input parameters)
Name: SetModelMeshMaterial
Return type: void
Description: Set material for a mesh
Param[1]: model (type: Model *)
Param[2]: meshId (type: int)
Param[3]: materialId (type: int)
-Function 437: LoadModelAnimations() (2 input parameters)
+Function 442: LoadModelAnimations() (2 input parameters)
Name: LoadModelAnimations
Return type: ModelAnimation *
Description: Load model animations from file
Param[1]: fileName (type: const char *)
Param[2]: animCount (type: unsigned int *)
-Function 438: UpdateModelAnimation() (3 input parameters)
+Function 443: UpdateModelAnimation() (3 input parameters)
Name: UpdateModelAnimation
Return type: void
Description: Update model animation pose
Param[1]: model (type: Model)
Param[2]: anim (type: ModelAnimation)
Param[3]: frame (type: int)
-Function 439: UnloadModelAnimation() (1 input parameters)
+Function 444: UnloadModelAnimation() (1 input parameters)
Name: UnloadModelAnimation
Return type: void
Description: Unload animation data
Param[1]: anim (type: ModelAnimation)
-Function 440: UnloadModelAnimations() (2 input parameters)
+Function 445: UnloadModelAnimations() (2 input parameters)
Name: UnloadModelAnimations
Return type: void
Description: Unload animation array data
Param[1]: animations (type: ModelAnimation *)
Param[2]: count (type: unsigned int)
-Function 441: IsModelAnimationValid() (2 input parameters)
+Function 446: IsModelAnimationValid() (2 input parameters)
Name: IsModelAnimationValid
Return type: bool
Description: Check model animation skeleton match
Param[1]: model (type: Model)
Param[2]: anim (type: ModelAnimation)
-Function 442: CheckCollisionSpheres() (4 input parameters)
+Function 447: CheckCollisionSpheres() (4 input parameters)
Name: CheckCollisionSpheres
Return type: bool
Description: Check collision between two spheres
@@ -3784,40 +3813,40 @@ Function 442: CheckCollisionSpheres() (4 input parameters)
Param[2]: radius1 (type: float)
Param[3]: center2 (type: Vector3)
Param[4]: radius2 (type: float)
-Function 443: CheckCollisionBoxes() (2 input parameters)
+Function 448: CheckCollisionBoxes() (2 input parameters)
Name: CheckCollisionBoxes
Return type: bool
Description: Check collision between two bounding boxes
Param[1]: box1 (type: BoundingBox)
Param[2]: box2 (type: BoundingBox)
-Function 444: CheckCollisionBoxSphere() (3 input parameters)
+Function 449: CheckCollisionBoxSphere() (3 input parameters)
Name: CheckCollisionBoxSphere
Return type: bool
Description: Check collision between box and sphere
Param[1]: box (type: BoundingBox)
Param[2]: center (type: Vector3)
Param[3]: radius (type: float)
-Function 445: GetRayCollisionSphere() (3 input parameters)
+Function 450: GetRayCollisionSphere() (3 input parameters)
Name: GetRayCollisionSphere
Return type: RayCollision
Description: Get collision info between ray and sphere
Param[1]: ray (type: Ray)
Param[2]: center (type: Vector3)
Param[3]: radius (type: float)
-Function 446: GetRayCollisionBox() (2 input parameters)
+Function 451: GetRayCollisionBox() (2 input parameters)
Name: GetRayCollisionBox
Return type: RayCollision
Description: Get collision info between ray and box
Param[1]: ray (type: Ray)
Param[2]: box (type: BoundingBox)
-Function 447: GetRayCollisionMesh() (3 input parameters)
+Function 452: GetRayCollisionMesh() (3 input parameters)
Name: GetRayCollisionMesh
Return type: RayCollision
Description: Get collision info between ray and mesh
Param[1]: ray (type: Ray)
Param[2]: mesh (type: Mesh)
Param[3]: transform (type: Matrix)
-Function 448: GetRayCollisionTriangle() (4 input parameters)
+Function 453: GetRayCollisionTriangle() (4 input parameters)
Name: GetRayCollisionTriangle
Return type: RayCollision
Description: Get collision info between ray and triangle
@@ -3825,7 +3854,7 @@ Function 448: GetRayCollisionTriangle() (4 input parameters)
Param[2]: p1 (type: Vector3)
Param[3]: p2 (type: Vector3)
Param[4]: p3 (type: Vector3)
-Function 449: GetRayCollisionQuad() (5 input parameters)
+Function 454: GetRayCollisionQuad() (5 input parameters)
Name: GetRayCollisionQuad
Return type: RayCollision
Description: Get collision info between ray and quad
@@ -3834,148 +3863,143 @@ Function 449: GetRayCollisionQuad() (5 input parameters)
Param[3]: p2 (type: Vector3)
Param[4]: p3 (type: Vector3)
Param[5]: p4 (type: Vector3)
-Function 450: InitAudioDevice() (0 input parameters)
+Function 455: InitAudioDevice() (0 input parameters)
Name: InitAudioDevice
Return type: void
Description: Initialize audio device and context
No input parameters
-Function 451: CloseAudioDevice() (0 input parameters)
+Function 456: CloseAudioDevice() (0 input parameters)
Name: CloseAudioDevice
Return type: void
Description: Close the audio device and context
No input parameters
-Function 452: IsAudioDeviceReady() (0 input parameters)
+Function 457: IsAudioDeviceReady() (0 input parameters)
Name: IsAudioDeviceReady
Return type: bool
Description: Check if audio device has been initialized successfully
No input parameters
-Function 453: SetMasterVolume() (1 input parameters)
+Function 458: SetMasterVolume() (1 input parameters)
Name: SetMasterVolume
Return type: void
Description: Set master volume (listener)
Param[1]: volume (type: float)
-Function 454: LoadWave() (1 input parameters)
+Function 459: LoadWave() (1 input parameters)
Name: LoadWave
Return type: Wave
Description: Load wave data from file
Param[1]: fileName (type: const char *)
-Function 455: LoadWaveFromMemory() (3 input parameters)
+Function 460: LoadWaveFromMemory() (3 input parameters)
Name: LoadWaveFromMemory
Return type: Wave
Description: Load wave from memory buffer, fileType refers to extension: i.e. '.wav'
Param[1]: fileType (type: const char *)
Param[2]: fileData (type: const unsigned char *)
Param[3]: dataSize (type: int)
-Function 456: LoadSound() (1 input parameters)
+Function 461: IsWaveReady() (1 input parameters)
+ Name: IsWaveReady
+ Return type: bool
+ Description: Checks if wave data is ready
+ Param[1]: wave (type: Wave)
+Function 462: LoadSound() (1 input parameters)
Name: LoadSound
Return type: Sound
Description: Load sound from file
Param[1]: fileName (type: const char *)
-Function 457: LoadSoundFromWave() (1 input parameters)
+Function 463: LoadSoundFromWave() (1 input parameters)
Name: LoadSoundFromWave
Return type: Sound
Description: Load sound from wave data
Param[1]: wave (type: Wave)
-Function 458: UpdateSound() (3 input parameters)
+Function 464: IsSoundReady() (1 input parameters)
+ Name: IsSoundReady
+ Return type: bool
+ Description: Checks if a sound is ready
+ Param[1]: sound (type: Sound)
+Function 465: UpdateSound() (3 input parameters)
Name: UpdateSound
Return type: void
Description: Update sound buffer with new data
Param[1]: sound (type: Sound)
Param[2]: data (type: const void *)
Param[3]: sampleCount (type: int)
-Function 459: UnloadWave() (1 input parameters)
+Function 466: UnloadWave() (1 input parameters)
Name: UnloadWave
Return type: void
Description: Unload wave data
Param[1]: wave (type: Wave)
-Function 460: UnloadSound() (1 input parameters)
+Function 467: UnloadSound() (1 input parameters)
Name: UnloadSound
Return type: void
Description: Unload sound
Param[1]: sound (type: Sound)
-Function 461: ExportWave() (2 input parameters)
+Function 468: ExportWave() (2 input parameters)
Name: ExportWave
Return type: bool
Description: Export wave data to file, returns true on success
Param[1]: wave (type: Wave)
Param[2]: fileName (type: const char *)
-Function 462: ExportWaveAsCode() (2 input parameters)
+Function 469: ExportWaveAsCode() (2 input parameters)
Name: ExportWaveAsCode
Return type: bool
Description: Export wave sample data to code (.h), returns true on success
Param[1]: wave (type: Wave)
Param[2]: fileName (type: const char *)
-Function 463: PlaySound() (1 input parameters)
+Function 470: PlaySound() (1 input parameters)
Name: PlaySound
Return type: void
Description: Play a sound
Param[1]: sound (type: Sound)
-Function 464: StopSound() (1 input parameters)
+Function 471: StopSound() (1 input parameters)
Name: StopSound
Return type: void
Description: Stop playing a sound
Param[1]: sound (type: Sound)
-Function 465: PauseSound() (1 input parameters)
+Function 472: PauseSound() (1 input parameters)
Name: PauseSound
Return type: void
Description: Pause a sound
Param[1]: sound (type: Sound)
-Function 466: ResumeSound() (1 input parameters)
+Function 473: ResumeSound() (1 input parameters)
Name: ResumeSound
Return type: void
Description: Resume a paused sound
Param[1]: sound (type: Sound)
-Function 467: PlaySoundMulti() (1 input parameters)
- Name: PlaySoundMulti
- Return type: void
- Description: Play a sound (using multichannel buffer pool)
- Param[1]: sound (type: Sound)
-Function 468: StopSoundMulti() (0 input parameters)
- Name: StopSoundMulti
- Return type: void
- Description: Stop any sound playing (using multichannel buffer pool)
- No input parameters
-Function 469: GetSoundsPlaying() (0 input parameters)
- Name: GetSoundsPlaying
- Return type: int
- Description: Get number of sounds playing in the multichannel
- No input parameters
-Function 470: IsSoundPlaying() (1 input parameters)
+Function 474: IsSoundPlaying() (1 input parameters)
Name: IsSoundPlaying
Return type: bool
Description: Check if a sound is currently playing
Param[1]: sound (type: Sound)
-Function 471: SetSoundVolume() (2 input parameters)
+Function 475: SetSoundVolume() (2 input parameters)
Name: SetSoundVolume
Return type: void
Description: Set volume for a sound (1.0 is max level)
Param[1]: sound (type: Sound)
Param[2]: volume (type: float)
-Function 472: SetSoundPitch() (2 input parameters)
+Function 476: SetSoundPitch() (2 input parameters)
Name: SetSoundPitch
Return type: void
Description: Set pitch for a sound (1.0 is base level)
Param[1]: sound (type: Sound)
Param[2]: pitch (type: float)
-Function 473: SetSoundPan() (2 input parameters)
+Function 477: SetSoundPan() (2 input parameters)
Name: SetSoundPan
Return type: void
Description: Set pan for a sound (0.5 is center)
Param[1]: sound (type: Sound)
Param[2]: pan (type: float)
-Function 474: WaveCopy() (1 input parameters)
+Function 478: WaveCopy() (1 input parameters)
Name: WaveCopy
Return type: Wave
Description: Copy a wave to a new wave
Param[1]: wave (type: Wave)
-Function 475: WaveCrop() (3 input parameters)
+Function 479: WaveCrop() (3 input parameters)
Name: WaveCrop
Return type: void
Description: Crop a wave to defined samples range
Param[1]: wave (type: Wave *)
Param[2]: initSample (type: int)
Param[3]: finalSample (type: int)
-Function 476: WaveFormat() (4 input parameters)
+Function 480: WaveFormat() (4 input parameters)
Name: WaveFormat
Return type: void
Description: Convert wave data to desired format
@@ -3983,184 +4007,204 @@ Function 476: WaveFormat() (4 input parameters)
Param[2]: sampleRate (type: int)
Param[3]: sampleSize (type: int)
Param[4]: channels (type: int)
-Function 477: LoadWaveSamples() (1 input parameters)
+Function 481: LoadWaveSamples() (1 input parameters)
Name: LoadWaveSamples
Return type: float *
Description: Load samples data from wave as a 32bit float data array
Param[1]: wave (type: Wave)
-Function 478: UnloadWaveSamples() (1 input parameters)
+Function 482: UnloadWaveSamples() (1 input parameters)
Name: UnloadWaveSamples
Return type: void
Description: Unload samples data loaded with LoadWaveSamples()
Param[1]: samples (type: float *)
-Function 479: LoadMusicStream() (1 input parameters)
+Function 483: LoadMusicStream() (1 input parameters)
Name: LoadMusicStream
Return type: Music
Description: Load music stream from file
Param[1]: fileName (type: const char *)
-Function 480: LoadMusicStreamFromMemory() (3 input parameters)
+Function 484: LoadMusicStreamFromMemory() (3 input parameters)
Name: LoadMusicStreamFromMemory
Return type: Music
Description: Load music stream from data
Param[1]: fileType (type: const char *)
Param[2]: data (type: const unsigned char *)
Param[3]: dataSize (type: int)
-Function 481: UnloadMusicStream() (1 input parameters)
+Function 485: IsMusicReady() (1 input parameters)
+ Name: IsMusicReady
+ Return type: bool
+ Description: Checks if a music stream is ready
+ Param[1]: music (type: Music)
+Function 486: UnloadMusicStream() (1 input parameters)
Name: UnloadMusicStream
Return type: void
Description: Unload music stream
Param[1]: music (type: Music)
-Function 482: PlayMusicStream() (1 input parameters)
+Function 487: PlayMusicStream() (1 input parameters)
Name: PlayMusicStream
Return type: void
Description: Start music playing
Param[1]: music (type: Music)
-Function 483: IsMusicStreamPlaying() (1 input parameters)
+Function 488: IsMusicStreamPlaying() (1 input parameters)
Name: IsMusicStreamPlaying
Return type: bool
Description: Check if music is playing
Param[1]: music (type: Music)
-Function 484: UpdateMusicStream() (1 input parameters)
+Function 489: UpdateMusicStream() (1 input parameters)
Name: UpdateMusicStream
Return type: void
Description: Updates buffers for music streaming
Param[1]: music (type: Music)
-Function 485: StopMusicStream() (1 input parameters)
+Function 490: StopMusicStream() (1 input parameters)
Name: StopMusicStream
Return type: void
Description: Stop music playing
Param[1]: music (type: Music)
-Function 486: PauseMusicStream() (1 input parameters)
+Function 491: PauseMusicStream() (1 input parameters)
Name: PauseMusicStream
Return type: void
Description: Pause music playing
Param[1]: music (type: Music)
-Function 487: ResumeMusicStream() (1 input parameters)
+Function 492: ResumeMusicStream() (1 input parameters)
Name: ResumeMusicStream
Return type: void
Description: Resume playing paused music
Param[1]: music (type: Music)
-Function 488: SeekMusicStream() (2 input parameters)
+Function 493: SeekMusicStream() (2 input parameters)
Name: SeekMusicStream
Return type: void
Description: Seek music to a position (in seconds)
Param[1]: music (type: Music)
Param[2]: position (type: float)
-Function 489: SetMusicVolume() (2 input parameters)
+Function 494: SetMusicVolume() (2 input parameters)
Name: SetMusicVolume
Return type: void
Description: Set volume for music (1.0 is max level)
Param[1]: music (type: Music)
Param[2]: volume (type: float)
-Function 490: SetMusicPitch() (2 input parameters)
+Function 495: SetMusicPitch() (2 input parameters)
Name: SetMusicPitch
Return type: void
Description: Set pitch for a music (1.0 is base level)
Param[1]: music (type: Music)
Param[2]: pitch (type: float)
-Function 491: SetMusicPan() (2 input parameters)
+Function 496: SetMusicPan() (2 input parameters)
Name: SetMusicPan
Return type: void
Description: Set pan for a music (0.5 is center)
Param[1]: music (type: Music)
Param[2]: pan (type: float)
-Function 492: GetMusicTimeLength() (1 input parameters)
+Function 497: GetMusicTimeLength() (1 input parameters)
Name: GetMusicTimeLength
Return type: float
Description: Get music time length (in seconds)
Param[1]: music (type: Music)
-Function 493: GetMusicTimePlayed() (1 input parameters)
+Function 498: GetMusicTimePlayed() (1 input parameters)
Name: GetMusicTimePlayed
Return type: float
Description: Get current music time played (in seconds)
Param[1]: music (type: Music)
-Function 494: LoadAudioStream() (3 input parameters)
+Function 499: LoadAudioStream() (3 input parameters)
Name: LoadAudioStream
Return type: AudioStream
Description: Load audio stream (to stream raw audio pcm data)
Param[1]: sampleRate (type: unsigned int)
Param[2]: sampleSize (type: unsigned int)
Param[3]: channels (type: unsigned int)
-Function 495: UnloadAudioStream() (1 input parameters)
+Function 500: IsAudioStreamReady() (1 input parameters)
+ Name: IsAudioStreamReady
+ Return type: bool
+ Description: Checks if an audio stream is ready
+ Param[1]: stream (type: AudioStream)
+Function 501: UnloadAudioStream() (1 input parameters)
Name: UnloadAudioStream
Return type: void
Description: Unload audio stream and free memory
Param[1]: stream (type: AudioStream)
-Function 496: UpdateAudioStream() (3 input parameters)
+Function 502: UpdateAudioStream() (3 input parameters)
Name: UpdateAudioStream
Return type: void
Description: Update audio stream buffers with data
Param[1]: stream (type: AudioStream)
Param[2]: data (type: const void *)
Param[3]: frameCount (type: int)
-Function 497: IsAudioStreamProcessed() (1 input parameters)
+Function 503: IsAudioStreamProcessed() (1 input parameters)
Name: IsAudioStreamProcessed
Return type: bool
Description: Check if any audio stream buffers requires refill
Param[1]: stream (type: AudioStream)
-Function 498: PlayAudioStream() (1 input parameters)
+Function 504: PlayAudioStream() (1 input parameters)
Name: PlayAudioStream
Return type: void
Description: Play audio stream
Param[1]: stream (type: AudioStream)
-Function 499: PauseAudioStream() (1 input parameters)
+Function 505: PauseAudioStream() (1 input parameters)
Name: PauseAudioStream
Return type: void
Description: Pause audio stream
Param[1]: stream (type: AudioStream)
-Function 500: ResumeAudioStream() (1 input parameters)
+Function 506: ResumeAudioStream() (1 input parameters)
Name: ResumeAudioStream
Return type: void
Description: Resume audio stream
Param[1]: stream (type: AudioStream)
-Function 501: IsAudioStreamPlaying() (1 input parameters)
+Function 507: IsAudioStreamPlaying() (1 input parameters)
Name: IsAudioStreamPlaying
Return type: bool
Description: Check if audio stream is playing
Param[1]: stream (type: AudioStream)
-Function 502: StopAudioStream() (1 input parameters)
+Function 508: StopAudioStream() (1 input parameters)
Name: StopAudioStream
Return type: void
Description: Stop audio stream
Param[1]: stream (type: AudioStream)
-Function 503: SetAudioStreamVolume() (2 input parameters)
+Function 509: SetAudioStreamVolume() (2 input parameters)
Name: SetAudioStreamVolume
Return type: void
Description: Set volume for audio stream (1.0 is max level)
Param[1]: stream (type: AudioStream)
Param[2]: volume (type: float)
-Function 504: SetAudioStreamPitch() (2 input parameters)
+Function 510: SetAudioStreamPitch() (2 input parameters)
Name: SetAudioStreamPitch
Return type: void
Description: Set pitch for audio stream (1.0 is base level)
Param[1]: stream (type: AudioStream)
Param[2]: pitch (type: float)
-Function 505: SetAudioStreamPan() (2 input parameters)
+Function 511: SetAudioStreamPan() (2 input parameters)
Name: SetAudioStreamPan
Return type: void
Description: Set pan for audio stream (0.5 is centered)
Param[1]: stream (type: AudioStream)
Param[2]: pan (type: float)
-Function 506: SetAudioStreamBufferSizeDefault() (1 input parameters)
+Function 512: SetAudioStreamBufferSizeDefault() (1 input parameters)
Name: SetAudioStreamBufferSizeDefault
Return type: void
Description: Default size for new audio streams
Param[1]: size (type: int)
-Function 507: SetAudioStreamCallback() (2 input parameters)
+Function 513: SetAudioStreamCallback() (2 input parameters)
Name: SetAudioStreamCallback
Return type: void
Description: Audio thread callback to request new data
Param[1]: stream (type: AudioStream)
Param[2]: callback (type: AudioCallback)
-Function 508: AttachAudioStreamProcessor() (2 input parameters)
+Function 514: AttachAudioStreamProcessor() (2 input parameters)
Name: AttachAudioStreamProcessor
Return type: void
Description: Attach audio stream processor to stream
Param[1]: stream (type: AudioStream)
Param[2]: processor (type: AudioCallback)
-Function 509: DetachAudioStreamProcessor() (2 input parameters)
+Function 515: DetachAudioStreamProcessor() (2 input parameters)
Name: DetachAudioStreamProcessor
Return type: void
Description: Detach audio stream processor from stream
Param[1]: stream (type: AudioStream)
Param[2]: processor (type: AudioCallback)
+Function 516: AttachAudioMixedProcessor() (1 input parameters)
+ Name: AttachAudioMixedProcessor
+ Return type: void
+ Description: Attach audio stream processor to the entire audio pipeline
+ Param[1]: processor (type: AudioCallback)
+Function 517: DetachAudioMixedProcessor() (1 input parameters)
+ Name: DetachAudioMixedProcessor
+ Return type: void
+ Description: Detach audio stream processor from the entire audio pipeline
+ Param[1]: processor (type: AudioCallback)
diff --git a/parser/output/raylib_api.xml b/parser/output/raylib_api.xml
index a28cd779..45305951 100644
--- a/parser/output/raylib_api.xml
+++ b/parser/output/raylib_api.xml
@@ -1,8 +1,11 @@
<?xml version="1.0" encoding="Windows-1252" ?>
<raylibAPI>
- <Defines count="53">
+ <Defines count="56">
<Define name="RAYLIB_H" type="GUARD" value="" desc="" />
- <Define name="RAYLIB_VERSION" type="STRING" value="4.5-dev" desc="" />
+ <Define name="RAYLIB_VERSION_MAJOR" type="INT" value="4" desc="" />
+ <Define name="RAYLIB_VERSION_MINOR" type="INT" value="5" desc="" />
+ <Define name="RAYLIB_VERSION_PATCH" type="INT" value="0" desc="" />
+ <Define name="RAYLIB_VERSION" type="STRING" value="4.5" desc="" />
<Define name="__declspec(x)" type="MACRO" value="__attribute__((x))" desc="" />
<Define name="RLAPI" type="UNKNOWN" value="__declspec(dllexport)" desc="We are building the library as a Win32 shared library (.dll)" />
<Define name="PI" type="FLOAT" value="3.14159265358979323846" desc="" />
@@ -71,7 +74,7 @@
<Field type="float" name="z" desc="Vector z component" />
<Field type="float" name="w" desc="Vector w component" />
</Struct>
- <Struct name="Matrix" fieldCount="16" desc="Matrix, 4x4 components, column major, OpenGL style, right handed">
+ <Struct name="Matrix" fieldCount="16" desc="Matrix, 4x4 components, column major, OpenGL style, right-handed">
<Field type="float" name="m0" desc="Matrix first row (4 components)" />
<Field type="float" name="m4" desc="Matrix first row (4 components)" />
<Field type="float" name="m8" desc="Matrix first row (4 components)" />
@@ -219,8 +222,8 @@
</Struct>
<Struct name="RayCollision" fieldCount="4" desc="RayCollision, ray hit information">
<Field type="bool" name="hit" desc="Did the ray hit something?" />
- <Field type="float" name="distance" desc="Distance to nearest hit" />
- <Field type="Vector3" name="point" desc="Point of nearest hit" />
+ <Field type="float" name="distance" desc="Distance to the nearest hit" />
+ <Field type="Vector3" name="point" desc="Point of the nearest hit" />
<Field type="Vector3" name="normal" desc="Surface normal of hit" />
</Struct>
<Struct name="BoundingBox" fieldCount="2" desc="BoundingBox">
@@ -446,7 +449,7 @@
<Value name="MOUSE_CURSOR_RESIZE_NS" integer="6" desc="Vertical resize/move arrow shape" />
<Value name="MOUSE_CURSOR_RESIZE_NWSE" integer="7" desc="Top-left to bottom-right diagonal resize/move arrow shape" />
<Value name="MOUSE_CURSOR_RESIZE_NESW" integer="8" desc="The top-right to bottom-left diagonal resize/move arrow shape" />
- <Value name="MOUSE_CURSOR_RESIZE_ALL" integer="9" desc="The omni-directional resize/move cursor shape" />
+ <Value name="MOUSE_CURSOR_RESIZE_ALL" integer="9" desc="The omnidirectional resize/move cursor shape" />
<Value name="MOUSE_CURSOR_NOT_ALLOWED" integer="10" desc="The operation-not-allowed shape" />
</Enum>
<Enum name="GamepadButton" valueCount="18" desc="Gamepad buttons">
@@ -575,10 +578,10 @@
<Enum name="CubemapLayout" valueCount="6" desc="Cubemap layouts">
<Value name="CUBEMAP_LAYOUT_AUTO_DETECT" integer="0" desc="Automatically detect layout type" />
<Value name="CUBEMAP_LAYOUT_LINE_VERTICAL" integer="1" desc="Layout is defined by a vertical line with faces" />
- <Value name="CUBEMAP_LAYOUT_LINE_HORIZONTAL" integer="2" desc="Layout is defined by an horizontal line with faces" />
+ <Value name="CUBEMAP_LAYOUT_LINE_HORIZONTAL" integer="2" desc="Layout is defined by a horizontal line with faces" />
<Value name="CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR" integer="3" desc="Layout is defined by a 3x4 cross with cubemap faces" />
<Value name="CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE" integer="4" desc="Layout is defined by a 4x3 cross with cubemap faces" />
- <Value name="CUBEMAP_LAYOUT_PANORAMA" integer="5" desc="Layout is defined by a panorama image (equirectangular map)" />
+ <Value name="CUBEMAP_LAYOUT_PANORAMA" integer="5" desc="Layout is defined by a panorama image (equirrectangular map)" />
</Enum>
<Enum name="FontType" valueCount="3" desc="Font type, defines generation method">
<Value name="FONT_DEFAULT" integer="0" desc="Default font generation, anti-aliased" />
@@ -592,8 +595,8 @@
<Value name="BLEND_ADD_COLORS" integer="3" desc="Blend textures adding colors (alternative)" />
<Value name="BLEND_SUBTRACT_COLORS" integer="4" desc="Blend textures subtracting colors (alternative)" />
<Value name="BLEND_ALPHA_PREMULTIPLY" integer="5" desc="Blend premultiplied textures considering alpha" />
- <Value name="BLEND_CUSTOM" integer="6" desc="Blend textures using custom src/dst factors (use rlSetBlendMode())" />
- <Value name="BLEND_CUSTOM_SEPARATE" integer="7" desc="Blend textures using custom rgb/alpha separate src/dst factors (use rlSetBlendModeSeparate())" />
+ <Value name="BLEND_CUSTOM" integer="6" desc="Blend textures using custom src/dst factors (use rlSetBlendFactors())" />
+ <Value name="BLEND_CUSTOM_SEPARATE" integer="7" desc="Blend textures using custom rgb/alpha separate src/dst factors (use rlSetBlendFactorsSeparate())" />
</Enum>
<Enum name="Gesture" valueCount="11" desc="Gesture">
<Value name="GESTURE_NONE" integer="0" desc="No gesture" />
@@ -652,7 +655,7 @@
<Param type="unsigned int" name="frames" desc="" />
</Callback>
</Callbacks>
- <Functions count="509">
+ <Functions count="517">
<Function name="InitWindow" retType="void" paramCount="3" desc="Initialize window and OpenGL context">
<Param type="int" name="width" desc="" />
<Param type="int" name="height" desc="" />
@@ -693,9 +696,13 @@
</Function>
<Function name="RestoreWindow" retType="void" paramCount="0" desc="Set window state: not minimized/maximized (only PLATFORM_DESKTOP)">
</Function>
- <Function name="SetWindowIcon" retType="void" paramCount="1" desc="Set icon for window (only PLATFORM_DESKTOP)">
+ <Function name="SetWindowIcon" retType="void" paramCount="1" desc="Set icon for window (single image, RGBA 32bit, only PLATFORM_DESKTOP)">
<Param type="Image" name="image" desc="" />
</Function>
+ <Function name="SetWindowIcons" retType="void" paramCount="2" desc="Set icon for window (multiple images, RGBA 32bit, only PLATFORM_DESKTOP)">
+ <Param type="Image *" name="images" desc="" />
+ <Param type="int" name="count" desc="" />
+ </Function>
<Function name="SetWindowTitle" retType="void" paramCount="1" desc="Set title for window (only PLATFORM_DESKTOP)">
<Param type="const char *" name="title" desc="" />
</Function>
@@ -843,6 +850,9 @@
<Param type="const char *" name="vsCode" desc="" />
<Param type="const char *" name="fsCode" desc="" />
</Function>
+ <Function name="IsShaderReady" retType="bool" paramCount="1" desc="Check if a shader is ready">
+ <Param type="Shader" name="shader" desc="" />
+ </Function>
<Function name="GetShaderLocation" retType="int" paramCount="2" desc="Get shader uniform location">
<Param type="Shader" name="shader" desc="" />
<Param type="const char *" name="uniformName" desc="" />
@@ -976,7 +986,7 @@
<Param type="unsigned int" name="bytesToWrite" desc="" />
</Function>
<Function name="ExportDataAsCode" retType="bool" paramCount="3" desc="Export data to code (.h), returns true on success">
- <Param type="const char *" name="data" desc="" />
+ <Param type="const unsigned char *" name="data" desc="" />
<Param type="unsigned int" name="size" desc="" />
<Param type="const char *" name="fileName" desc="" />
</Function>
@@ -1190,29 +1200,15 @@
</Function>
<Function name="GetGesturePinchAngle" retType="float" paramCount="0" desc="Get gesture pinch angle">
</Function>
- <Function name="SetCameraMode" retType="void" paramCount="2" desc="Set camera mode (multiple camera modes available)">
- <Param type="Camera" name="camera" desc="" />
+ <Function name="UpdateCamera" retType="void" paramCount="2" desc="Update camera position for selected mode">
+ <Param type="Camera *" name="camera" desc="" />
<Param type="int" name="mode" desc="" />
</Function>
- <Function name="UpdateCamera" retType="void" paramCount="1" desc="Update camera position for selected mode">
+ <Function name="UpdateCameraPro" retType="void" paramCount="4" desc="Update camera movement/rotation">
<Param type="Camera *" name="camera" desc="" />
- </Function>
- <Function name="SetCameraPanControl" retType="void" paramCount="1" desc="Set camera pan key to combine with mouse movement (free camera)">
- <Param type="int" name="keyPan" desc="" />
- </Function>
- <Function name="SetCameraAltControl" retType="void" paramCount="1" desc="Set camera alt key to combine with mouse movement (free camera)">
- <Param type="int" name="keyAlt" desc="" />
- </Function>
- <Function name="SetCameraSmoothZoomControl" retType="void" paramCount="1" desc="Set camera smooth zoom key to combine with mouse (free camera)">
- <Param type="int" name="keySmoothZoom" desc="" />
- </Function>
- <Function name="SetCameraMoveControls" retType="void" paramCount="6" desc="Set camera move controls (1st person and 3rd person cameras)">
- <Param type="int" name="keyFront" desc="" />
- <Param type="int" name="keyBack" desc="" />
- <Param type="int" name="keyRight" desc="" />
- <Param type="int" name="keyLeft" desc="" />
- <Param type="int" name="keyUp" desc="" />
- <Param type="int" name="keyDown" desc="" />
+ <Param type="Vector3" name="movement" desc="" />
+ <Param type="Vector3" name="rotation" desc="" />
+ <Param type="float" name="zoom" desc="" />
</Function>
<Function name="SetShapesTexture" retType="void" paramCount="2" desc="Set texture and rectangle to be used on shapes drawing">
<Param type="Texture2D" name="texture" desc="" />
@@ -1533,6 +1529,9 @@
</Function>
<Function name="LoadImageFromScreen" retType="Image" paramCount="0" desc="Load image from screen buffer and (screenshot)">
</Function>
+ <Function name="IsImageReady" retType="bool" paramCount="1" desc="Check if an image is ready">
+ <Param type="Image" name="image" desc="" />
+ </Function>
<Function name="UnloadImage" retType="void" paramCount="1" desc="Unload image from CPU memory (RAM)">
<Param type="Image" name="image" desc="" />
</Function>
@@ -1593,6 +1592,11 @@
<Param type="int" name="height" desc="" />
<Param type="int" name="tileSize" desc="" />
</Function>
+ <Function name="GenImageText" retType="Image" paramCount="3" desc="Generate image: grayscale image from text data">
+ <Param type="int" name="width" desc="" />
+ <Param type="int" name="height" desc="" />
+ <Param type="const char *" name="text" desc="" />
+ </Function>
<Function name="ImageCopy" retType="Image" paramCount="1" desc="Create an image duplicate (useful for transformations)">
<Param type="Image" name="image" desc="" />
</Function>
@@ -1640,6 +1644,10 @@
<Function name="ImageAlphaPremultiply" retType="void" paramCount="1" desc="Premultiply alpha channel">
<Param type="Image *" name="image" desc="" />
</Function>
+ <Function name="ImageBlurGaussian" retType="void" paramCount="2" desc="Apply Gaussian blur using a box blur approximation">
+ <Param type="Image *" name="image" desc="" />
+ <Param type="int" name="blurSize" desc="" />
+ </Function>
<Function name="ImageResize" retType="void" paramCount="3" desc="Resize image (Bicubic scaling algorithm)">
<Param type="Image *" name="image" desc="" />
<Param type="int" name="newWidth" desc="" />
@@ -1844,9 +1852,15 @@
<Param type="int" name="width" desc="" />
<Param type="int" name="height" desc="" />
</Function>
+ <Function name="IsTextureReady" retType="bool" paramCount="1" desc="Check if a texture is ready">
+ <Param type="Texture2D" name="texture" desc="" />
+ </Function>
<Function name="UnloadTexture" retType="void" paramCount="1" desc="Unload texture from GPU memory (VRAM)">
<Param type="Texture2D" name="texture" desc="" />
</Function>
+ <Function name="IsRenderTextureReady" retType="bool" paramCount="1" desc="Check if a render texture is ready">
+ <Param type="RenderTexture2D" name="target" desc="" />
+ </Function>
<Function name="UnloadRenderTexture" retType="void" paramCount="1" desc="Unload render texture from GPU memory (VRAM)">
<Param type="RenderTexture2D" name="target" desc="" />
</Function>
@@ -1894,22 +1908,6 @@
<Param type="Vector2" name="position" desc="" />
<Param type="Color" name="tint" desc="" />
</Function>
- <Function name="DrawTextureQuad" retType="void" paramCount="5" desc="Draw texture quad with tiling and offset parameters">
- <Param type="Texture2D" name="texture" desc="" />
- <Param type="Vector2" name="tiling" desc="" />
- <Param type="Vector2" name="offset" desc="" />
- <Param type="Rectangle" name="quad" desc="" />
- <Param type="Color" name="tint" desc="" />
- </Function>
- <Function name="DrawTextureTiled" retType="void" paramCount="7" desc="Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest.">
- <Param type="Texture2D" name="texture" desc="" />
- <Param type="Rectangle" name="source" desc="" />
- <Param type="Rectangle" name="dest" desc="" />
- <Param type="Vector2" name="origin" desc="" />
- <Param type="float" name="rotation" desc="" />
- <Param type="float" name="scale" desc="" />
- <Param type="Color" name="tint" desc="" />
- </Function>
<Function name="DrawTexturePro" retType="void" paramCount="6" desc="Draw a part of a texture defined by a rectangle with 'pro' parameters">
<Param type="Texture2D" name="texture" desc="" />
<Param type="Rectangle" name="source" desc="" />
@@ -1926,14 +1924,6 @@
<Param type="float" name="rotation" desc="" />
<Param type="Color" name="tint" desc="" />
</Function>
- <Function name="DrawTexturePoly" retType="void" paramCount="6" desc="Draw a textured polygon">
- <Param type="Texture2D" name="texture" desc="" />
- <Param type="Vector2" name="center" desc="" />
- <Param type="Vector2 *" name="points" desc="" />
- <Param type="Vector2 *" name="texcoords" desc="" />
- <Param type="int" name="pointCount" desc="" />
- <Param type="Color" name="tint" desc="" />
- </Function>
<Function name="Fade" retType="Color" paramCount="2" desc="Get color with alpha applied, alpha goes from 0.0f to 1.0f">
<Param type="Color" name="color" desc="" />
<Param type="float" name="alpha" desc="" />
@@ -1955,6 +1945,18 @@
<Param type="float" name="saturation" desc="" />
<Param type="float" name="value" desc="" />
</Function>
+ <Function name="ColorTint" retType="Color" paramCount="2" desc="Get color multiplied with another color">
+ <Param type="Color" name="color" desc="" />
+ <Param type="Color" name="tint" desc="" />
+ </Function>
+ <Function name="ColorBrightness" retType="Color" paramCount="2" desc="Get color with brightness correction, brightness factor goes from -1.0f to 1.0f">
+ <Param type="Color" name="color" desc="" />
+ <Param type="float" name="factor" desc="" />
+ </Function>
+ <Function name="ColorContrast" retType="Color" paramCount="2" desc="Get color with contrast correction, contrast values between -1.0f and 1.0f">
+ <Param type="Color" name="color" desc="" />
+ <Param type="float" name="contrast" desc="" />
+ </Function>
<Function name="ColorAlpha" retType="Color" paramCount="2" desc="Get color with alpha applied, alpha goes from 0.0f to 1.0f">
<Param type="Color" name="color" desc="" />
<Param type="float" name="alpha" desc="" />
@@ -2005,6 +2007,9 @@
<Param type="int *" name="fontChars" desc="" />
<Param type="int" name="glyphCount" desc="" />
</Function>
+ <Function name="IsFontReady" retType="bool" paramCount="1" desc="Check if a font is ready">
+ <Param type="Font" name="font" desc="" />
+ </Function>
<Function name="LoadFontData" retType="GlyphInfo *" paramCount="6" desc="Load font data for further use">
<Param type="const unsigned char *" name="fileData" desc="" />
<Param type="int" name="dataSize" desc="" />
@@ -2244,23 +2249,6 @@
<Param type="Vector3" name="size" desc="" />
<Param type="Color" name="color" desc="" />
</Function>
- <Function name="DrawCubeTexture" retType="void" paramCount="6" desc="Draw cube textured">
- <Param type="Texture2D" name="texture" desc="" />
- <Param type="Vector3" name="position" desc="" />
- <Param type="float" name="width" desc="" />
- <Param type="float" name="height" desc="" />
- <Param type="float" name="length" desc="" />
- <Param type="Color" name="color" desc="" />
- </Function>
- <Function name="DrawCubeTextureRec" retType="void" paramCount="7" desc="Draw cube with a region of a texture">
- <Param type="Texture2D" name="texture" desc="" />
- <Param type="Rectangle" name="source" desc="" />
- <Param type="Vector3" name="position" desc="" />
- <Param type="float" name="width" desc="" />
- <Param type="float" name="height" desc="" />
- <Param type="float" name="length" desc="" />
- <Param type="Color" name="color" desc="" />
- </Function>
<Function name="DrawSphere" retType="void" paramCount="3" desc="Draw sphere">
<Param type="Vector3" name="centerPos" desc="" />
<Param type="float" name="radius" desc="" />
@@ -2312,6 +2300,22 @@
<Param type="int" name="sides" desc="" />
<Param type="Color" name="color" desc="" />
</Function>
+ <Function name="DrawCapsule" retType="void" paramCount="6" desc="Draw a capsule with the center of its sphere caps at startPos and endPos">
+ <Param type="Vector3" name="startPos" desc="" />
+ <Param type="Vector3" name="endPos" desc="" />
+ <Param type="float" name="radius" desc="" />
+ <Param type="int" name="slices" desc="" />
+ <Param type="int" name="rings" desc="" />
+ <Param type="Color" name="color" desc="" />
+ </Function>
+ <Function name="DrawCapsuleWires" retType="void" paramCount="6" desc="Draw capsule wireframe with the center of its sphere caps at startPos and endPos">
+ <Param type="Vector3" name="startPos" desc="" />
+ <Param type="Vector3" name="endPos" desc="" />
+ <Param type="float" name="radius" desc="" />
+ <Param type="int" name="slices" desc="" />
+ <Param type="int" name="rings" desc="" />
+ <Param type="Color" name="color" desc="" />
+ </Function>
<Function name="DrawPlane" retType="void" paramCount="3" desc="Draw a plane XZ">
<Param type="Vector3" name="centerPos" desc="" />
<Param type="Vector2" name="size" desc="" />
@@ -2331,10 +2335,10 @@
<Function name="LoadModelFromMesh" retType="Model" paramCount="1" desc="Load model from generated mesh (default material)">
<Param type="Mesh" name="mesh" desc="" />
</Function>
- <Function name="UnloadModel" retType="void" paramCount="1" desc="Unload model (including meshes) from memory (RAM and/or VRAM)">
+ <Function name="IsModelReady" retType="bool" paramCount="1" desc="Check if a model is ready">
<Param type="Model" name="model" desc="" />
</Function>
- <Function name="UnloadModelKeepMeshes" retType="void" paramCount="1" desc="Unload model (but not meshes) from memory (RAM and/or VRAM)">
+ <Function name="UnloadModel" retType="void" paramCount="1" desc="Unload model (including meshes) from memory (RAM and/or VRAM)">
<Param type="Model" name="model" desc="" />
</Function>
<Function name="GetModelBoundingBox" retType="BoundingBox" paramCount="1" desc="Compute model bounding box limits (considers all meshes)">
@@ -2494,6 +2498,9 @@
</Function>
<Function name="LoadMaterialDefault" retType="Material" paramCount="0" desc="Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)">
</Function>
+ <Function name="IsMaterialReady" retType="bool" paramCount="1" desc="Check if a material is ready">
+ <Param type="Material" name="material" desc="" />
+ </Function>
<Function name="UnloadMaterial" retType="void" paramCount="1" desc="Unload material from GPU memory (VRAM)">
<Param type="Material" name="material" desc="" />
</Function>
@@ -2586,12 +2593,18 @@
<Param type="const unsigned char *" name="fileData" desc="" />
<Param type="int" name="dataSize" desc="" />
</Function>
+ <Function name="IsWaveReady" retType="bool" paramCount="1" desc="Checks if wave data is ready">
+ <Param type="Wave" name="wave" desc="" />
+ </Function>
<Function name="LoadSound" retType="Sound" paramCount="1" desc="Load sound from file">
<Param type="const char *" name="fileName" desc="" />
</Function>
<Function name="LoadSoundFromWave" retType="Sound" paramCount="1" desc="Load sound from wave data">
<Param type="Wave" name="wave" desc="" />
</Function>
+ <Function name="IsSoundReady" retType="bool" paramCount="1" desc="Checks if a sound is ready">
+ <Param type="Sound" name="sound" desc="" />
+ </Function>
<Function name="UpdateSound" retType="void" paramCount="3" desc="Update sound buffer with new data">
<Param type="Sound" name="sound" desc="" />
<Param type="const void *" name="data" desc="" />
@@ -2623,13 +2636,6 @@
<Function name="ResumeSound" retType="void" paramCount="1" desc="Resume a paused sound">
<Param type="Sound" name="sound" desc="" />
</Function>
- <Function name="PlaySoundMulti" retType="void" paramCount="1" desc="Play a sound (using multichannel buffer pool)">
- <Param type="Sound" name="sound" desc="" />
- </Function>
- <Function name="StopSoundMulti" retType="void" paramCount="0" desc="Stop any sound playing (using multichannel buffer pool)">
- </Function>
- <Function name="GetSoundsPlaying" retType="int" paramCount="0" desc="Get number of sounds playing in the multichannel">
- </Function>
<Function name="IsSoundPlaying" retType="bool" paramCount="1" desc="Check if a sound is currently playing">
<Param type="Sound" name="sound" desc="" />
</Function>
@@ -2673,6 +2679,9 @@
<Param type="const unsigned char *" name="data" desc="" />
<Param type="int" name="dataSize" desc="" />
</Function>
+ <Function name="IsMusicReady" retType="bool" paramCount="1" desc="Checks if a music stream is ready">
+ <Param type="Music" name="music" desc="" />
+ </Function>
<Function name="UnloadMusicStream" retType="void" paramCount="1" desc="Unload music stream">
<Param type="Music" name="music" desc="" />
</Function>
@@ -2721,6 +2730,9 @@
<Param type="unsigned int" name="sampleSize" desc="" />
<Param type="unsigned int" name="channels" desc="" />
</Function>
+ <Function name="IsAudioStreamReady" retType="bool" paramCount="1" desc="Checks if an audio stream is ready">
+ <Param type="AudioStream" name="stream" desc="" />
+ </Function>
<Function name="UnloadAudioStream" retType="void" paramCount="1" desc="Unload audio stream and free memory">
<Param type="AudioStream" name="stream" desc="" />
</Function>
@@ -2774,5 +2786,11 @@
<Param type="AudioStream" name="stream" desc="" />
<Param type="AudioCallback" name="processor" desc="" />
</Function>
+ <Function name="AttachAudioMixedProcessor" retType="void" paramCount="1" desc="Attach audio stream processor to the entire audio pipeline">
+ <Param type="AudioCallback" name="processor" desc="" />
+ </Function>
+ <Function name="DetachAudioMixedProcessor" retType="void" paramCount="1" desc="Detach audio stream processor from the entire audio pipeline">
+ <Param type="AudioCallback" name="processor" desc="" />
+ </Function>
</Functions>
</raylibAPI>