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authorKonrad Gutvik Grande <[email protected]>2024-06-07 10:21:02 +0200
committerGitHub <[email protected]>2024-06-07 10:21:02 +0200
commit3948656d84da2e02ba4c2fda80ac813f6c81813e (patch)
tree8c21fa9e1244f97d4de8903216fc1ea5873a8cc1
parentf05316b11d0a1b17088e3e75e4682e2e7ce54b91 (diff)
downloadraylib-3948656d84da2e02ba4c2fda80ac813f6c81813e.tar.gz
raylib-3948656d84da2e02ba4c2fda80ac813f6c81813e.zip
The example always showed a xbox controller, never a ps3 controller (#4040)
-rw-r--r--examples/core/core_input_gamepad.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/core/core_input_gamepad.c b/examples/core/core_input_gamepad.c
index 843d5d90..656f7c24 100644
--- a/examples/core/core_input_gamepad.c
+++ b/examples/core/core_input_gamepad.c
@@ -22,7 +22,7 @@
// NOTE: Gamepad name ID depends on drivers and OS
#define XBOX360_LEGACY_NAME_ID "Xbox Controller"
#define XBOX360_NAME_ID "Xbox 360 Controller"
-#define PS3_NAME_ID "PLAYSTATION(R)3 Controller"
+#define PS3_NAME_ID "Sony PLAYSTATION(R)3 Controller"
//------------------------------------------------------------------------------------
// Program main entry point
@@ -67,7 +67,7 @@ int main(void)
{
DrawText(TextFormat("GP%d: %s", gamepad, GetGamepadName(gamepad)), 10, 10, 10, BLACK);
- if (true)
+ if (TextIsEqual(GetGamepadName(gamepad), XBOX360_LEGACY_NAME_ID) || TextIsEqual(GetGamepadName(gamepad), XBOX360_NAME_ID))
{
DrawTexture(texXboxPad, 0, 0, DARKGRAY);