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authorAhmad Fatoum <[email protected]>2017-10-11 22:33:09 +0200
committerAhmad Fatoum <[email protected]>2017-11-24 17:15:33 +0100
commit44376c04fa8ed5bc9ca48598afa1d177d169fa32 (patch)
tree71631ce3c45385ab7c2f1251abb5fcf8c2a11201
parent589cec0dd585bae24bd872e70a3bcf64a95e5b1a (diff)
downloadraylib-44376c04fa8ed5bc9ca48598afa1d177d169fa32.tar.gz
raylib-44376c04fa8ed5bc9ca48598afa1d177d169fa32.zip
Generate and install pkg-config pc file
After installation, compiling new programs is possible with $ cc game.c `pkg-config --static --libs --cflags raylib` or $ cc game.c `pkg-config --libs --cflags raylib` depending on configuration Also adds following configuration options: - WITH_PIC "Compile static library as position-independent code" - STATIC_RAYLIB "Build raylib as a static library" - MACOS_FATLIB "Build fat library for both i386 and x86_64 on macOS"
-rw-r--r--.travis.yml8
-rw-r--r--appveyor.yml2
-rw-r--r--raylib.pc.in13
-rw-r--r--src/CMakeLists.txt124
-rw-r--r--utils.cmake40
5 files changed, 117 insertions, 70 deletions
diff --git a/.travis.yml b/.travis.yml
index 8b122c47..ce4998c7 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -13,9 +13,9 @@ env:
global:
- VERBOSE=1
matrix:
- - CFLAGS=-m64
- - CFLAGS=-m32
-
+ - CFLAGS=-m64 SHARED=ON
+ - CFLAGS=-m32 SHARED=OFF
+# We don't install x11 32-bit libraries, so skip shared libraries on -m32
before_script:
- export CFLAGS="-std=gnu99 $CFLAGS"
@@ -32,7 +32,7 @@ before_install:
script:
- mkdir build
- cd build
- - cmake -DBUILD_EXAMPLES=OFF -DBUILD_GAMES=OFF ..
+ - cmake -DSTATIC_RAYLIB=ON -DSHARED_RAYLIB=$SHARED -DBUILD_EXAMPLES=OFF -DBUILD_GAMES=OFF ..
- make
# - make package
# - sudo make install
diff --git a/appveyor.yml b/appveyor.yml
index 36f161c3..864d0c68 100644
--- a/appveyor.yml
+++ b/appveyor.yml
@@ -37,7 +37,7 @@ before_build:
- cd build
build_script:
- - cmake -G %GENERATOR% -DBUILD_EXAMPLES=OFF -DBUILD_GAMES=OFF ..
+ - cmake -G %GENERATOR% -DSTATIC_RAYLIB=ON -DSHARED_RAYLIB=OFF -DBUILD_EXAMPLES=OFF -DBUILD_GAMES=OFF ..
- cmake --build . --target install
after_build:
diff --git a/raylib.pc.in b/raylib.pc.in
new file mode 100644
index 00000000..0472c283
--- /dev/null
+++ b/raylib.pc.in
@@ -0,0 +1,13 @@
+prefix=@CMAKE_INSTALL_PREFIX@
+exec_prefix=${prefix}
+libdir=${exec_prefix}/lib
+includedir=${prefix}/include
+
+Name: raylib
+Description: Simple and easy-to-use library to learn videogames programming
+URL: https://github.com/raysan5/raylib
+Version: @PROJECT_VERSION@
+Libs: -L${libdir} -lraylib
+Libs.private:@PKG_CONFIG_LIBS_PRIVATE@
+Requires.private:
+Cflags: -I${includedir}
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 6ab8e606..b29c29fc 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -8,8 +8,17 @@ set(RAYLIB raylib) # Name of the generated library
### Config options ###
-# Build a static or shared raylib?
+# Shared library is always PIC. Static library should be PIC too if linked into a shared library
+set(WITH_PIC OFF CACHE BOOL "Compile static library as position-independent code" OFF)
+# Build a static and/or shared raylib?
set(SHARED_RAYLIB OFF CACHE BOOL "Build raylib as a dynamic library")
+set(STATIC_RAYLIB ON CACHE BOOL "Build raylib as a static library")
+set(MACOS_FATLIB ON CACHE BOOL "Build fat library for both i386 and x86_64 on macOS")
+
+if(NOT (STATIC_RAYLIB OR SHARED_RAYLIB))
+ message(FATAL_ERROR "Nothing to do if both -DSHARED_RAYLIB=OFF and -DSTATIC_RAYLIB=OFF...")
+endif()
+
# Platform
set(PLATFORM "Desktop" CACHE STRING "Platform to build for.")
@@ -66,6 +75,14 @@ elseif(${PLATFORM} MATCHES "Raspberry Pi")
set(GRAPHICS "GRAPHICS_API_OPENGL_ES2")
endif()
+if(BUILD_MACOS_FATLIB)
+ if (CMAKE_OSX_ARCHITECTURES)
+ message(FATAL_ERROR "User supplied -DCMAKE_OSX_ARCHITECTURES overrides BUILD_MACOS_FATLIB=ON")
+ else()
+ SET(CMAKE_OSX_ARCHITECTURES "x86_64;i386")
+ endif()
+endif()
+
# Get the sources together
file(GLOB raylib_sources *.c)
file(GLOB stb_vorbis external/stb_vorbis.c)
@@ -73,40 +90,72 @@ set(sources ${raylib_sources} ${stb_vorbis})
# Which platform?
if(${PLATFORM} MATCHES "PLATFORM_DESKTOP")
- # Build a static or shared raylib?
- # TODO clean this up a bit?
- if(${SHARED_RAYLIB})
- # Shared library
- add_library(${RAYLIB} SHARED ${sources})
-
- # Will link -framework (if on OS X)
- link_os_x_frameworks(raylib)
- else()
- # Static library
- add_library(${RAYLIB} STATIC ${sources})
-
- if(LINUX)
- # On Linux, need to link a few extra things for static
- target_link_libraries(${RAYLIB} m pthread dl)
- target_link_libraries(${RAYLIB} X11 Xrandr Xinerama Xi Xxf86vm Xcursor) # X11 stuff
- endif()
- endif()
-
- # Always need to link OpenAL and OpenGL
+
if(LINUX)
- # Elsewhere (such as Linux), need `-lopenal -lGL`
- target_link_libraries(${RAYLIB} openal)
- target_link_libraries(${RAYLIB} GL)
+ foreach(L ${LIBS_PRIVATE})
+ set(PKG_CONFIG_LIBS_PRIVATE "${PKG_CONFIG_LIBS_PRIVATE} -l${L}")
+ endforeach(L)
+
+ elseif(APPLE)
+ # TODO extract framework location and name from ${LIBS_PRIVATE}
+ # and specify them as -F and -framework instead of hardcoding
+ foreach(F OpenGL OpenAL Cocoa)
+ set(PKG_CONFIG_LIBS_PRIVATE "${PKG_CONFIG_LIBS_PRIVATE} -framework ${F}")
+ endforeach(F)
+
endif()
-
- # Library file & Header
- set_target_properties(${RAYLIB} PROPERTIES PUBLIC_HEADER "raylib.h")
- install(
- TARGETS ${RAYLIB}
- ARCHIVE DESTINATION lib
- LIBRARY DESTINATION lib
- PUBLIC_HEADER DESTINATION include
- )
+
+ if(${SHARED_RAYLIB})
+ add_library(${RAYLIB}_shared SHARED ${sources})
+
+ target_compile_definitions(${RAYLIB}_shared
+ PUBLIC ${PLATFORM}
+ PUBLIC ${GRAPHICS}
+ )
+
+ set_property(TARGET ${RAYLIB}_shared PROPERTY POSITION_INDEPENDENT_CODE ON)
+ set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib")
+ set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
+ set(CMAKE_MACOSX_RPATH ON)
+
+ target_link_libraries(${RAYLIB}_shared ${LIBS_PRIVATE})
+ set_target_properties(${RAYLIB}_shared PROPERTIES PUBLIC_HEADER "raylib.h")
+ if(WIN32)
+ install(
+ TARGETS ${RAYLIB}_shared
+ RUNTIME DESTINATION lib
+ PUBLIC_HEADER DESTINATION include
+ )
+ else() # Keep lib*.(a|dll) name, but avoid *.lib files overwriting each other on Windows
+ set_target_properties(${RAYLIB}_shared PROPERTIES OUTPUT_NAME ${RAYLIB})
+ install(
+ TARGETS ${RAYLIB}_shared
+ LIBRARY DESTINATION lib
+ PUBLIC_HEADER DESTINATION include
+ )
+ endif()
+ endif(${SHARED_RAYLIB})
+
+ if(${STATIC_RAYLIB})
+ add_library(${RAYLIB} STATIC ${sources})
+
+ target_compile_definitions(${RAYLIB}
+ PUBLIC ${PLATFORM}
+ PUBLIC ${GRAPHICS}
+ )
+
+ if (WITH_PIC)
+ set_property(TARGET ${RAYLIB} PROPERTY POSITION_INDEPENDENT_CODE ON)
+ endif()
+ set_target_properties(${RAYLIB} PROPERTIES PUBLIC_HEADER "raylib.h")
+ install(TARGETS ${RAYLIB}
+ ARCHIVE DESTINATION lib
+ PUBLIC_HEADER DESTINATION include
+ )
+ endif(${STATIC_RAYLIB})
+
+ configure_file(../raylib.pc.in raylib.pc @ONLY)
+ install(FILES ${CMAKE_BINARY_DIR}/release/raylib.pc DESTINATION lib/pkgconfig)
# Copy the header files to the build directory
file(COPY "raylib.h" DESTINATION ".")
@@ -119,15 +168,6 @@ elseif(${PLATFORM} MATCHES "PLATFORM_WEB")
add_executable(${RAYLIB} ${sources})
endif()
-
-# Set the compile flags to raylib
-target_compile_definitions(${RAYLIB}
- PUBLIC ${PLATFORM}
- PUBLIC ${GRAPHICS}
-)
-
-
-
# Print the flags for the user
message(STATUS "Compiling with the flags:")
message(STATUS " PLATFORM=" ${PLATFORM})
diff --git a/utils.cmake b/utils.cmake
index f260fa5e..54221b9c 100644
--- a/utils.cmake
+++ b/utils.cmake
@@ -1,5 +1,5 @@
# All sorts of things that we need cross project
-cmake_minimum_required(VERSION 3.0)
+cmake_minimum_required(VERSION 2.8.0)
# Detect linux
if(UNIX AND NOT APPLE)
@@ -8,33 +8,27 @@ endif()
# Linking for OS X -framework options
# Will do nothing on other OSes
-function(link_os_x_frameworks binary)
- if(APPLE)
- find_library(OPENGL_LIBRARY OpenGL)
- find_library(OPENAL_LIBRARY OpenAL)
- find_library(COCOA_LIBRARY Cocoa)
-
- set(OSX_FRAMEWORKS ${OPENGL_LIBRARY} ${OPENAL_LIBRARY} ${COCOA_LIBRARY})
- target_link_libraries(${binary} ${OSX_FRAMEWORKS})
- endif()
-endfunction()
+if(APPLE)
+ find_library(OPENGL_LIBRARY OpenGL)
+ find_library(OPENAL_LIBRARY OpenAL)
+ find_library(COCOA_LIBRARY Cocoa)
+ set(LIBS_PRIVATE ${OPENGL_LIBRARY} ${OPENAL_LIBRARY} ${COCOA_LIBRARY})
+elseif(LINUX)
+ # Elsewhere (such as Linux), need `-lopenal -lGL`, etc...
+ set(LIBS_PRIVATE
+ m pthread dl
+ openal
+ GL
+ X11 Xrandr Xinerama Xi Xxf86vm Xcursor) # X11 stuff
+else()
+ # TODO Windows
+endif()
# Do the linking for executables that are meant to link raylib
function(link_libraries_to_executable executable)
# Link the libraries
- if(APPLE)
- # OS X, we use frameworks
- link_os_x_frameworks(${executable})
- elseif(LINUX)
- # Elsewhere (such as Linux), need `-lopenal -lGL`, etc...
- target_link_libraries(${executable} m pthread dl)
- target_link_libraries(${executable} openal)
- target_link_libraries(${executable} GL)
- target_link_libraries(${executable} X11 Xrandr Xinerama Xi Xxf86vm Xcursor) # X11 stuff
- else()
- # TODO windows
- endif()
+ target_link_libraries(${executable} ${LIBS_PRIVATE})
# And raylib
target_link_libraries(${executable} raylib)