summaryrefslogtreecommitdiffhomepage
diff options
context:
space:
mode:
authorRay <[email protected]>2017-09-26 09:12:47 +0200
committerGitHub <[email protected]>2017-09-26 09:12:47 +0200
commit5ace947a809d32d0177334933b0709b3164a79d5 (patch)
tree93d97bddb0a35d43c65e79e05caf1436eb031660
parent2068037417f44c2d86bd15e4ce6631e2faf662de (diff)
downloadraylib-5ace947a809d32d0177334933b0709b3164a79d5.tar.gz
raylib-5ace947a809d32d0177334933b0709b3164a79d5.zip
Create CONTRIBUTORS.md
-rw-r--r--CONTRIBUTORS.md34
1 files changed, 34 insertions, 0 deletions
diff --git a/CONTRIBUTORS.md b/CONTRIBUTORS.md
new file mode 100644
index 00000000..d432236c
--- /dev/null
+++ b/CONTRIBUTORS.md
@@ -0,0 +1,34 @@
+
+I believe that time is the most valuable resource and the following people have invested part of their time
+contributing (in some way or another) to make raylib project better. Huge thanks!
+
+ - [Zopokx](https://github.com/Zopokx) for testing the web.
+ - [Elendow](http://www.elendow.com) for testing and helping on web development.
+ - Victor Dual for implementing and testing 3D shapes functions.
+ - Marc Palau for implementing and testing 3D shapes functions and contribute on camera and gestures modules.
+ - Kevin Gato for improving texture internal formats support and helping on raygui development.
+ - Daniel Nicolas for improving texture internal formats support and helping on raygui development.
+ - Marc Agüera for testing and using raylib on a real product ([Koala Seasons](http://www.koalaseasons.com))
+ - Daniel Moreno for testing and using raylib on a real product ([Koala Seasons](http://www.koalaseasons.com))
+ - Daniel Gomez for testing and using raylib on a real product ([Koala Seasons](http://www.koalaseasons.com))
+ - [Sergio Martinez](https://github.com/anidealgift) for helping on raygui development and tools development (raygui_styler).
+ - [Victor Fisac](https://github.com/victorfisac) for developing physics raylib module (physac) and implementing materials and lighting systems... among multiple other improvements and multiple tools and games.
+ - Albert Martos for helping on raygui and porting examples and game-templates to Android and HTML5.
+ - Ian Eito for helping on raygui and porting examples and game-templates to Android and HTML5.
+ - [procedural](https://github.com/procedural) for testing raylib on Linux, correcting some bugs and adding several mouse functions.
+ - [Chris Hemingway](https://github.com/cHemingway) for improving raylib on OSX build system.
+ - [Emanuele Petriglia](https://github.com/LelixSuper) for working on multiple GNU/Linux improvements and developing [TicTacToe](https://github.com/LelixSuper/TicTacToe) raylib game.
+ - [Joshua Reisenauer](https://github.com/kd7tck) for adding audio modules support (XM, MOD) and reviewing audio system.
+ - [Marcelo Paez](https://github.com/paezao) for his help on OSX to solve High DPI display issue. Thanks Marcelo!
+ - [Ghassan Al-Mashareqa](https://github.com/ghassanpl) for his amazing contribution with raylib Lua module, I just work over his code to implement [rlua](https://github.com/raysan5/raylib/blob/master/src/rlua.h)
+ - [Teodor Stoenescu](https://github.com/teodor-stoenescu) for his improvements on OBJ object loading.
+ - [RDR8](https://github.com/RDR8) for helping with Linux build improvements
+ - [Saggi Mizrahi](https://github.com/ficoos) for multiple fixes on Linux and audio system
+ - [Daniel Lemos](https://github.com/xspager) for fixing issues on Linux games building
+ - [Joel Davis](https://github.com/joeld42) for adding raycast picking utilities and a [great example](https://github.com/raysan5/raylib/blob/master/examples/models/models_mesh_picking.c)
+ - [Richard Goodwin](https://github.com/AudioMorphology) for adding RPI touchscreen support
+ - [Milan Nikolic](https://github.com/gen2brain) for adding Android build support with custom standalone toolchain
+
+ ** TODO **
+
+Please, if I forget someone in this list, excuse me and write me an email to remind me to add you!