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| author | Ray <[email protected]> | 2020-03-24 15:01:09 +0100 |
|---|---|---|
| committer | GitHub <[email protected]> | 2020-03-24 15:01:09 +0100 |
| commit | 649665eac9d43e16c7e66139ea8115cee12feabd (patch) | |
| tree | 962b9e95b6b92e10ae944bd3d5a6f2bab9e0d596 | |
| parent | efe359d61303b2148199c009abab34e44b0ab04f (diff) | |
| download | raylib-649665eac9d43e16c7e66139ea8115cee12feabd.tar.gz raylib-649665eac9d43e16c7e66139ea8115cee12feabd.zip | |
Update CHANGELOG
| -rw-r--r-- | CHANGELOG | 4 |
1 files changed, 1 insertions, 3 deletions
@@ -29,13 +29,11 @@ Detailed changes: [build] REVIEWED: Generation of web examples, by @pamarcos [build] REVIEWED: Makefiles path to 'shell.html', by @niorad [build] REVIEWED: VS2017 64bit compilation issues, by @spec-chum -[build] REVIEWED: Multiple fixes on projkects building, by @ChrisDill, @JuDelCo, @electronstudio +[build] REVIEWED: Multiple fixes on projects building, by @ChrisDill, @JuDelCo, @electronstudio [core] ADDED: Support touch/mouse indistinctly [core] ADDED: FLAG_WINDOW_ALWAYS_RUN to avoid pause on minimize [core] ADDED: Config flag SUPPORT_HALFBUSY_WAIT_LOOP [core] ADDED: RPI mouse cursor point support on native mode -[core] ADDED: BeginScissorMode() - Define screen area for following drawing -[core] ADDED: EndScissorMode() - End scissor mode [core] ADDED: GetWorldToScreen2D()- Get screen space position for a 2d camera world space position, by @arvyy [core] ADDED: GetScreenToWorld2D() - Get world space position for a 2d camera screen space position, by @arvyy [core] ADDED: GetWorldToScreenEx() - Get size position for a 3d world space position |
