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authorRay <[email protected]>2021-10-03 12:33:40 +0200
committerRay <[email protected]>2021-10-03 12:33:40 +0200
commit92417c4485cc65f1ebc194eb2001a90d3082d4df (patch)
treeddce0980b7ee58e574625d69afebd9883deaa37b
parent22345ff62a08a2515a50f5276ad746fc621d0924 (diff)
downloadraylib-92417c4485cc65f1ebc194eb2001a90d3082d4df.tar.gz
raylib-92417c4485cc65f1ebc194eb2001a90d3082d4df.zip
Update raylib.h
-rw-r--r--src/raylib.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h
index a1854135..a1150c4d 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -1148,7 +1148,7 @@ RLAPI void DrawLineV(Vector2 startPos, Vector2 endPos, Color color);
RLAPI void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw a line defining thickness
RLAPI void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw a line using cubic-bezier curves in-out
RLAPI void DrawLineBezierQuad(Vector2 startPos, Vector2 endPos, Vector2 controlPos, float thick, Color color); // Draw line using quadratic bezier curves with a control point
-RLAPI void DrawLineBezierCubic(Vector2 startPos, Vector2 endPos, Vector2 startControlPos, Vector2 endControlPos, float thick, Color color) // Draw line using cubic bezier curves with 2 control points
+RLAPI void DrawLineBezierCubic(Vector2 startPos, Vector2 endPos, Vector2 startControlPos, Vector2 endControlPos, float thick, Color color); // Draw line using cubic bezier curves with 2 control points
RLAPI void DrawLineStrip(Vector2 *points, int pointCount, Color color); // Draw lines sequence
RLAPI void DrawCircle(int centerX, int centerY, float radius, Color color); // Draw a color-filled circle
RLAPI void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color); // Draw a piece of a circle