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authorRay <[email protected]>2020-08-08 14:08:56 +0200
committerRay <[email protected]>2020-08-08 14:08:56 +0200
commit959d0d259146c943fe3db61fd1664169303c6394 (patch)
tree203c12c6c36b2ec0352f3ad241770a7710906fe3
parent1841a6bd3b9600484b368b546eef34f7860e4951 (diff)
downloadraylib-959d0d259146c943fe3db61fd1664169303c6394.tar.gz
raylib-959d0d259146c943fe3db61fd1664169303c6394.zip
Review Makefiles for WEB compilation
-rw-r--r--examples/Makefile5
-rw-r--r--templates/advance_game/Makefile4
-rw-r--r--templates/simple_game/Makefile14
-rw-r--r--templates/standard_game/Makefile14
4 files changed, 17 insertions, 20 deletions
diff --git a/examples/Makefile b/examples/Makefile
index e3cf1c5f..6824b5d9 100644
--- a/examples/Makefile
+++ b/examples/Makefile
@@ -176,6 +176,9 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),LINUX)
MAKE = make
endif
+ ifeq ($(PLATFORM_OS),OSX)
+ MAKE = make
+ endif
endif
# Define compiler flags:
@@ -196,7 +199,7 @@ ifeq ($(BUILD_MODE),DEBUG)
endif
else
ifeq ($(PLATFORM),PLATFORM_WEB)
- CFLAGS += -O3
+ CFLAGS += -Os
else
CFLAGS += -s -O1
endif
diff --git a/templates/advance_game/Makefile b/templates/advance_game/Makefile
index ff67ea74..5d11f44b 100644
--- a/templates/advance_game/Makefile
+++ b/templates/advance_game/Makefile
@@ -229,14 +229,12 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
# -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
# -s USE_PTHREADS=1 # multithreading support
# -s WASM=0 # disable Web Assembly, emitted by default
- # -s EMTERPRETIFY=1 # enable emscripten code interpreter (very slow)
- # -s EMTERPRETIFY_ASYNC=1 # support synchronous loops by emterpreter
# -s FORCE_FILESYSTEM=1 # force filesystem to load/save files data
# -s ASSERTIONS=1 # enable runtime checks for common memory allocation errors (-O1 and above turn it off)
# --profiling # include information for code profiling
# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
# --preload-file resources # specify a resources folder for data compilation
- CFLAGS += -s USE_GLFW=3 -s TOTAL_MEMORY=67108864 --preload-file resources
+ CFLAGS += -s USE_GLFW=3 -s TOTAL_MEMORY=16777216 -s FORCE_FILESYSTEM=1 --preload-file resources
# Define a custom shell .html and output extension
CFLAGS += --shell-file $(RAYLIB_PATH)/src/shell.html
diff --git a/templates/simple_game/Makefile b/templates/simple_game/Makefile
index 9614aeb5..1d77f6fe 100644
--- a/templates/simple_game/Makefile
+++ b/templates/simple_game/Makefile
@@ -116,10 +116,10 @@ endif
ifeq ($(PLATFORM),PLATFORM_WEB)
# Emscripten required variables
EMSDK_PATH ?= C:/emsdk
- EMSCRIPTEN_PATH ?= $(EMSDK_PATH)/fastcomp/emscripten
- CLANG_PATH = $(EMSDK_PATH)/fastcomp/bin
- PYTHON_PATH = $(EMSDK_PATH)/python/2.7.13.1_64bit/python-2.7.13.amd64
- NODE_PATH = $(EMSDK_PATH)/node/12.9.1_64bit/bin
+ EMSCRIPTEN_PATH ?= $(EMSDK_PATH)/upstream/emscripten
+ CLANG_PATH = $(EMSDK_PATH)/upstream/bin
+ PYTHON_PATH = $(EMSDK_PATH)/python/3.7.4_64bit
+ NODE_PATH = $(EMSDK_PATH)/node/12.18.1_64bit/bin
export PATH = $(EMSDK_PATH);$(EMSCRIPTEN_PATH);$(CLANG_PATH);$(NODE_PATH);$(PYTHON_PATH);C:\raylib\MinGW\bin:$$(PATH)
endif
@@ -229,16 +229,14 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
# -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
# -s USE_PTHREADS=1 # multithreading support
# -s WASM=0 # disable Web Assembly, emitted by default
- # -s EMTERPRETIFY=1 # enable emscripten code interpreter (very slow)
- # -s EMTERPRETIFY_ASYNC=1 # support synchronous loops by emterpreter
# -s FORCE_FILESYSTEM=1 # force filesystem to load/save files data
# -s ASSERTIONS=1 # enable runtime checks for common memory allocation errors (-O1 and above turn it off)
# --profiling # include information for code profiling
# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
# --preload-file resources # specify a resources folder for data compilation
- CFLAGS += -s USE_GLFW=3 -s TOTAL_MEMORY=16777216 -s EMTERPRETIFY=1 -s EMTERPRETIFY_ASYNC=1
+ CFLAGS += -s USE_GLFW=3 -s ASYNCIFY -s TOTAL_MEMORY=16777216 -s FORCE_FILESYSTEM=1
- # NOTE: Simple raylib examples are compiled to be interpreter by emterpreter, that way,
+ # NOTE: Simple raylib examples are compiled to be interpreter with asyncify, that way,
# we can compile same code for ALL platforms with no change required, but, working on bigger
# projects, code needs to be refactored to avoid a blocking while() loop, moving Update and Draw
# logic to a self contained function: UpdateDrawFrame(), check core_basic_window_web.c for reference.
diff --git a/templates/standard_game/Makefile b/templates/standard_game/Makefile
index 4a576e81..64b8f22c 100644
--- a/templates/standard_game/Makefile
+++ b/templates/standard_game/Makefile
@@ -116,10 +116,10 @@ endif
ifeq ($(PLATFORM),PLATFORM_WEB)
# Emscripten required variables
EMSDK_PATH ?= C:/emsdk
- EMSCRIPTEN_PATH ?= $(EMSDK_PATH)/fastcomp/emscripten
- CLANG_PATH = $(EMSDK_PATH)/fastcomp/bin
- PYTHON_PATH = $(EMSDK_PATH)/python/2.7.13.1_64bit/python-2.7.13.amd64
- NODE_PATH = $(EMSDK_PATH)/node/12.9.1_64bit/bin
+ EMSCRIPTEN_PATH ?= $(EMSDK_PATH)/upstream/emscripten
+ CLANG_PATH = $(EMSDK_PATH)/upstream/bin
+ PYTHON_PATH = $(EMSDK_PATH)/python/3.7.4_64bit
+ NODE_PATH = $(EMSDK_PATH)/node/12.18.1_64bit/bin
export PATH = $(EMSDK_PATH);$(EMSCRIPTEN_PATH);$(CLANG_PATH);$(NODE_PATH);$(PYTHON_PATH);C:\raylib\MinGW\bin:$$(PATH)
endif
@@ -229,16 +229,14 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
# -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
# -s USE_PTHREADS=1 # multithreading support
# -s WASM=0 # disable Web Assembly, emitted by default
- # -s EMTERPRETIFY=1 # enable emscripten code interpreter (very slow)
- # -s EMTERPRETIFY_ASYNC=1 # support synchronous loops by emterpreter
# -s FORCE_FILESYSTEM=1 # force filesystem to load/save files data
# -s ASSERTIONS=1 # enable runtime checks for common memory allocation errors (-O1 and above turn it off)
# --profiling # include information for code profiling
# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
# --preload-file resources # specify a resources folder for data compilation
- CFLAGS += -s USE_GLFW=3 -s TOTAL_MEMORY=16777216 -s EMTERPRETIFY=1 -s EMTERPRETIFY_ASYNC=1
+ CFLAGS += -s USE_GLFW=3 -s ASYNCIFY -s TOTAL_MEMORY=16777216 -s FORCE_FILESYSTEM=1
- # NOTE: Simple raylib examples are compiled to be interpreter by emterpreter, that way,
+ # NOTE: Simple raylib examples are compiled to be interpreter with asyncify, that way,
# we can compile same code for ALL platforms with no change required, but, working on bigger
# projects, code needs to be refactored to avoid a blocking while() loop, moving Update and Draw
# logic to a self contained function: UpdateDrawFrame(), check core_basic_window_web.c for reference.